Build:Rt/any Signet of Spirits Hero

Uses Signet of Spirits coupled with utility skills to provide excellent damage with spirits and melee support.

Attributes and Skills
[build prof=Rt/? cha=12+1+3 spaw=3+1][Signet of Spirits][Splinter Weapon][Ancestor's Rage][Spirit Siphon][Optional][Optional][Optional][Optional][/build]

Ritualist:
 * - for more damage from spirits. Commonly used with casters, especially without minions available to trigger Splinter Weapon.
 * - for another spirit.
 * - for another spirit.


 * (put 12+1 in Restoration Magic):
 * - for massive 5 energy heal.
 * - for condition removal and a heal.
 * - for party-wide heal.
 * - for party-wide heal.
 * - for 50% chance to block and health regeneration.
 * - for a res.
 * - for a res.


 * (put 11+1 in Communing and 6+1 in Spawning Power):
 * - for another offensive spirit and blindness condition.
 * - for another offensive spirit.
 * - for another offensive spirit.
 * - for another offensive spirit and enchantment removal.
 * - when with plenty of knock down.
 * - for damage reduction on your spirits, requires micro.

Monk:
 * (put 12 in Smiting Prayers):
 * - for more melee support.
 * - for hex removal.
 * - for condition removal.


 * (put 12 in Protection Prayers):
 * - for damage reduction.
 * - for damage reduction.
 * - for a party-wide block.
 * - when taking heavy damage.

Necromancer:
 * (put 12 in Curses):
 * - for better protection against melee.
 * - to supplement Enfeebling Blood in melee shutdown.
 * - for more AoE damage from melee.
 * - if your party has many melee characters, or a minion master.
 * - to decrease target's AL.

Paragon:
 * (put 12 in Command):
 * - against touch-heavy foes.
 * - for extra armor while fighting.
 * - for movement support.
 * - to save dying allies.

Equipment
Armor
 * Shaman's Insignias
 * Runes of Vitae
 * Rune of Superior Vigor

Weapons
 * A Channeling Magic staff of mastery or a [utility attribute] staff of channeling magic have the best results. 40/40 Channeling Magic set is a viable alternative.

Usage

 * Disable (if using) and micro it on three available frontliners.
 * Disable (if using) and micro it on three available frontliners.

Counters

 * General caster counters.
 * Spirit death.