User:XinerQu/JQFun

This are builds which I sometimes/common use in the Jade Quarry. Some builds are pretty good and other builds pretty fail. If you want to see fail builds I encountered while playing JQ, please watch this link.

Cap/Anti-Cast/Fun JQ Mesmer
This is a buildconcept I common use in the Jade Quarry. It can easily cap shrines, stop bombers and annoy some casters. [build prof=Me/N domi=12+1+3 inspi=9+1 fast=9+1][Power Drain][Cry of Frustration][Visions of Regret][Chaos Storm][Wastrel's Worry][Wastrel's Demise][Ether Feast][Gaze of Contempt][/build]


 * [[Empathy@16]
 * [[Backfire@16]
 * [[Fall back@9]
 * [[Mending Touch]

Equipment

 * Survivor on all piecies
 * Highest Vigor rune you can afford
 * 40/40 Domination Set
 * Spear/Shield Set +30hp

Usage

 * Capping shrines: VoR (foe closest to center) -> Chaos Storm > Wastrel's Demise (if necassary)
 * When approaching casters: Power Drain/Cry of Frustration/VoR/Wastrel's Worry/Wastrel's Demise
 * When approaching psychical: Cry of Frustration/VoR
 * N/A Bombers: Gaze of Contempt
 * Wastrel's Worry/Wastrel's Demise to kill carriers

Mo/P WoH
This is a simply WoH monk to protect your teammates and shrines. It's recommended to stay at a shrine as long as it's not safe with this build. [build prof=Mo/P healing=12+1+2 divine=9+1 command=9][Word of Healing][Patient Spirit][Dwayna's Kiss][Cure Hex][Dismiss Condition][Optional][Make Haste][Fall Back][/build]
 * [[Protective Spirit]
 * [[Restful Breeze@14] (To heal carriers under pressure; switch some points from Divine to Heal)

Equipment

 * Survivor on all piecies
 * Highest Vigor rune you can afford
 * 40/40 Healing Set
 * Spear/Shield Set +30hp

Usage

 * WoH becomes really effective on <50% targets
 * Patient Spirit Combined with WoH when under high pressure
 * Fall Back/Make Haste to boost your team and carriers
 * Dismiss condition/Cure Hex to remove conditions/hexes

Mo/P ZB
This is a simply ZB monk which can heal and protect your teammates in JQ very well. I'm sure this also works in other kinds of PvP. It makes use of the elite Zealous Benediction which is a really good spike-heal and also very cheap at teammates <50% hp. [build prof=Mo/P prot=12+1+2 divine=9+1 command=9][Zealous Benediction][Reversal of Fortune][Shielding Hands][Shield of Absorption][Dismiss Condition][Remove Hex][Make Haste][Fall Back][/build]
 * [[Protective Spirit@14] (Switch some points from Divine to Prot and put a +1 prot rune on your armor)
 * [[Restful Breeze] (To heal carriers under pressure)
 * [[Remove Hex] (Additional Hex removal)

Equipment

 * Survivor on all piecies
 * Highest Vigor rune you can afford
 * 40/40 Protection Set
 * Spear/Shield Set +30hp

Usage

 * ZP becomes really cheap on <50% targets
 * Reversal of Fortune as a second heal, can really save you out when under pressure
 * Shielding Hands/SoA to reduce damage taken by you/teammates/carriers
 * Fall Back/Make Haste to boost your team and carriers
 * Dismiss condition/Remove Hex to remove conditions/hexes

N/Any Minion Master
This is a simply MM build for JQ. It isn't anything good at all but just for fun and annoying some other guys. I know AotL is way better in MM builds nowadays, but to take care of enchantment removal Animate Flesh Golem is nice. [build prof=N/Any death=12+1+3 soul=9+1 blood=9+1][Animate Flesh Golem][Animate Vampiric Horro][Animate Bone Minions][Taste of Death][Blood of the Master][Infuse condition][Dark Bond][Optional][/build]
 * [[Death Nova@16]
 * [[Blood Ritual@10]
 * [[Gaze of Contempt] (to stop bombers)
 * Interrupts (Switch to N/Me)

Equipment

 * Survivor on all piecies
 * Bloodstained Insignia on one armor piece
 * Highest Vigor rune you can afford
 * 40/40 Death Magic set
 * Spear/Shield Set +30hp

Usage
Describe the build.
 * Always keep up Infuse Condition and Dark Bond (Watch interrupts/enchantment removal)
 * Cast Animate Flesh Golem as soon as there is a corpse available (If there's any corpses available, always cast this guy if necassary)
 * Cast Animate Vampiric Horror on recharge and corpses available
 * Animate Bone Minions if you want a kind of meatshield (also useful to enlarge your army)

Wastrel's Collapse KD'er
Found this at CM > Great. (Note: I didn't make this build at all!) Anyways, this is a very nice assassin build which kd's your target and in almost every case kills your target. (If not, the poison+bleeding does) This build comes to it's full effectiveness when used 1v1. [build prof=A/E dagger=12+1+1 air=10 critical=8+1][Wastrel's Collapse][Falling Spider][Horns of the Ox][Falling Lotus Strike][Twisting Fangs][Shock][Conjure Lightning][Dash][/build]

Equipment

 * Surivor runes
 * Highest Vigor rune you can afford
 * Shocking 15^enchanted Daggers of Fortitude

Usage

 * Always keep up Conjure Lightning (Just be careful not to cast if your about to die)
 * Use 1 - 2 - 3 - 4 - 5 and your target should be (almost) death.
 * Don't cast Wastrel's Collapse on foes casting spells, except if you wanna use it as a shadow step.
 * Use Shock if WC KD isn't desired, but don't spam it because of exhaustion.
 * Use Dash to get around quickly

Flashing Blades Sin
Just a fun build with Flashing Blades for block and little damage. In JQ it can easily cap ranger shrines and it does really nice DPS. The build itself is a big concept, so some things really fail. [build prof=A/? dag=12+1+2 cri=9+1][Jagged Strike][Fox Fangs][Critical Strike][Death Blossom][Death's Charge][Flashing Blades][Way of Perfection][Optional][/build]
 * [[Shadow Refuge@10]
 * [[Conjure Lightning@9]
 * [[Heart of Shadow@10]
 * [[Restful Breeze@9]
 * [[Dash]
 * Take whatever you think is good

Equipment

 * Zealous Daggers of Fortitude, inscription: I have the power +5 energy
 * Barbed Daggers of Fortitude, inscription: I have the power +5 energy
 * Survivor + Vitae + Highest vigor you can afford
 * On shoes/feet Radiant and Attunement (+3 energy)

Usage

 * Always keep up Way of Perfection when approaching enemies and capping shrines
 * When approaching melee enemies/ranger shrines keep up Flashing Blades (watch your energy as it costs 10 energy)
 * Spam Jagged Strike > Fox Fangs > Critical Strike/Death Blossom (depends on amount of energy)
 * Keep spamming Jagged Strike > Fox Fangs > Critical Strike/Death Blossom (watch energy and recharges)
 * Death Charge to heal and shadowstep