User:Commissar/My New Build

A Necromancer/Elementalist based on high armour and high damage-per-second armor-ignoring damage.

Attributes and Skills
[build prof=N/E name="Rock Necro" blo=11+3+1 death=1 sou=5+1 ear=11][Barbed Signet][Vampiric Spirit][Earth Attunement][Armor of Earth][Stone Daggers][Ward Against Melee][Blood Renewal][Well of Blood][/build]

Equipment

 * Tormentors armor with largest possible Vigor, major Blood Magic, minor Soul Reaping, and Attunement on remaining pieces.
 * Candy cane sword, any offhand that does not decrease energy regeneration.

Usage

 * Upon reaching chosen target cast Vampiric Spirit, Earth Attunement, and then Armor of Earth.
 * Cast Stone Daggers until energy is depleted, pausing only to maintain the enchantments.
 * Cast Ward Against Melee to when threatened by melee targets.
 * Cast Blood Renewal when threatened by degeneration.
 * Cast Well of Blood if not working with a minion master and in need of supplementary healing.
 * When energy is depleted cast Barbed signet, if still depleted then kite away and regenerate.

Counters

 * Enchantment removal, if it removes Earth Attunement or Armour of Earth. (Vampiric Spirit's low recharge time should normally keep those enchantments covered.)
 * Energy-stealing mesmers.

Variants

 * Replace Well of Blood with Ressurection Signet.
 * Carry a wand or staff, this will increase the amount of energy but will require that the player manually remain close to target.