User:Gingerbreadman11453

http://wiki.guildwars.com/images/0/08/Rage_of_the_Ntouka_%28large%29.jpg

Attributes and Skills
[build prof=Dervish/Any Scythe=11+1+1 Mysticism=10+1 Wind=10+1][Aura Slicer][Mystic Sweep][Victorious Sweep][Pious Restoration][Grenth's Grasp][Mystic Vigor][Faithful Intervention][Harrier's Haste][/build]


 * any of the attack skills can be replaced with ones you find more suitible
 * same with the healing spell

Usage
Snare then cover it with bleeding.

Attributes and Skills
[build prof=Warrior/Dervish Strength=10+1+1 Tactics=10+1 Scythe=11][Body Blow][Thrill of Victory][Victorious Sweep]["Fear Me!"][Defy Pain][Deflect Arrows][Lion's Comfort][Optional][/build]


 * Optional PvE Skills
 * When you get stuck in a tough situation
 * Healthy regen.


 * Optional PvP or PvE skills
 * If they jut keep on getting away or you need to get out of there.
 * Best skill for the build Speed boost plus easy way to get up Defy pain.
 * Get an early start then hit them with ToV to get up Defy Pain fast.
 * For some condition spreading and good damage.

Equipment
Survivor Insignias or Knights Insignias. Minor Rune of Strength on Strength Head Piece. Highest Rune of Vigor available. Superior Absorption. Minor Tactics. Optional
 * Armor

15/50 Elemental Scythe of Fortitude for Warriors. 15/50 Vamp Scythe of Fortitude. 15/50 Sundering Scythe of Fortitude for just doing work. 15/50 Zealous Scythe of Fortitude for Energy gain against multiple foes. Spear/Sword/Axe and Shield for Escaping.
 * Weapons

Counters
Anti melee.

Attributes and Skills
[build prof=Elementalist/Warrior Water=12+1+3 Energy=10+1 Tactics=8][Shatterstone][Freezing Gust][Shard Storm][Glowing Ice][Blurred Vision][Glyph of Restoration][Water Attunement][Balanced Stance][/build]

Equipment

 * Armor Max 1+3 water magic +1 energy storage radiant or survivor insignias. Best vigor possible. Rune of recovery and Runes of Attunements.
 * Weapons [Iceblood's Warstaff]

Usage
Cast Shatterstone then freezing gust waitt for shatterstone to end then cast shard storm followed by glowing ice. maintain Water Attunement and cast stances and heals when needed. Cast blurred vision on any physical threat.

Attributes and Skills
[build prof=Elementalist/Any Air=12+1+3+2 Energy=12+1][Mind Shock][Shell Shock][Lightning Bolt][Lightning Javelin][Aura of Restoration][Glyph of Elemental Power][Enervating Charge][Conjure Lightning][/build]

Attributes and Skills
[build prof=Elementalist/Ranger Air=11+1+3 Energy=8+1 Marksmanship=11][Ebon Battle Standard of Honor][Shell Shock][Thunderclap][Body Shot][Optional][Snow Storm][Optional][Conjure Lightning][/build]

Optional
1st Optional 2nd Optional Heal
 * Rapid FireIncreased single target Dazed triggering and DPS.
 * Volley AoE Daze trigger.
 * Read the Wind
 * Focused ShotOnly if you have no energy problems.
 * Chain Lightning Some more AoE damage.
 * Glyph of SwiftnessCast before EBSoH and Thunderclap.
 * Lightning BoltPunish them for moving out of Thunderclap.
 * Shock ArrowBetter energy management.
 * Lightning JavelinPhysical shutdown.
 * Elemental Lord
 * Glyph of Restoration
 * Aura of Restoration

Equipment

 * Max Armor. Radiant and or Survivor insignias. Rune of Superior Air Magic. Rune of Minor Energy Storage. Rune of Superior Vigor. Two Runes Of Vitae.
 * Weapons An Energy Set. Korg's Recurve Bow and Boulderbeard's Shortbow.

Usage
Circle your Ranged and Spellcasters in EBSoH Shell shock someone in the middle of enemy spellcasters and drop Thunderclap Body Shot the Cracked Armor fool for a little energy and volley the group to interrupt. Maintain Elemental Lord and Conjure Lightning. Drop Snow Storm on clustered groups.

Attributes and Skills
[build prof=Ranger/Monk Expertise=10+1+1 Wilderness=10+1 Marksmanship=11][Debilitating Shot][Distracting Shot][Poison Arrow][Barbed Arrows][Winnowing][Mending Touch][Optional][Optional][/build]

Attributes and Skills
[build prof=Ranger/Any Expertise=10+1 Wilderness=10+1 Marksmanship=11+1+2][Choking Gas][Practiced Stance][Focused Shot][Troll Unguent][Winnowing][Antidote Signet][optional][optional][/build]

Attributes and Skills
[build prof=Ranger/Any Wilderness=11+1+2 Expertise=10+1 Marksmanship=10+1][Serpent's Quickness][Scavenger's Focus][Dual Shot][Sundering Attack][Triple Shot][Penetrating Attack][Ignite Arrows][Optional][/build]

Attributes and Skills
[build prof=Elementalist/Ritualist Water=12+1+3 Channeling=12 Energy=3][Mist Form][Glyph of Swiftness][Ancestors' Rage][Splinter Weapon][Renewing Surge][Glyph of Lesser Energy][Elemental Lord][Snow Storm][/build]

Attributes and Skills
[build prof=Elementalist/Ranger Water=12+1+3 Energy=10+1 Wilderness=8][Water Trident][slippery ground][Winter's Embrace][Shard Storm][optional][Brambles][Glyph of Restoration][Water Attunement][/build]

Attributes and Skills
[build prof=Mesmer/None Fast=12][Volfen Blessing][Web of Disruption][Signet of Infection][Mirror of Disenchantment][Ebon Vanguard Sniper Support][Epidemic][Lyssa's Balance][Resurrection Signet][/build] this requires extremely good hero builds. Do not complete the second profession quest in nightfall get a run to the docks the get a run over to factions or prophecies get to lvl 10 and run up to eotn this will a permit you to be a mono class character in highend areas the build does not matter. The main problem is you will not be able to get the 30 additional attribute points from quests later on in nightfall storyline.