User:ZStepmother/Team - BiP Melee Support

=Overview=

=Hero Builds=

Soul Twisting
[build prof=rt/any com=12+1+3 spawning=10+3 smiting=8][soul twisting][shelter][union][displacement][armor of unfeeling][boon of creation][Optional][Strength of Honor][/build] Optional slots
 * - If more energy management is prefered
 * - If more energy management is prefered

Equipment
 * Insignias: Full Radiant insignia
 * Runes: Appropriate attribute runes, best Vigor you can afford, Attunement on rest
 * Weapons: Hale Spawning Power staff of Fortitude with "Aptitude not Attitude"
 * Using a spear will cause the hero to run closer to enemies than the rest of the heroes due to lower range and "Avoid Combat" may also cause it to run closer to enemies when trying to kite melee.

Notes
 * Heroes do not use correctly, thus forcing the player to disable the skill and micro it.

BiP Resto
[build prof=N/Rt resto=12 blood=9+1+3 soul=8+1 curses=5+1][blood is power][blood bond][enfeebling blood][signet of lost souls][mend body and soul][spirit light][protective was kaolai][weaken armor][/build] Equipment
 * Insignias: Full Radiant insignia
 * Runes: Appropriate attribute runes, best Vigor you can afford, Attunement on rest
 * Weapons: 40/40 Restoration set is optimal, though the hero will be holding PwK the majority of the time

Budget SoS
[build prof=N/Rt chann=12 resto=11 soul=6+3+1][signet of sp][splinter we][ancestors' rage][signet of lost souls][mend body and soul][spirit light][protective was][Life][/build] Equipment
 * Insignias: Full Radiant insignia
 * Runes: Appropriate attribute runes, best Vigor you can afford, Attunement on rest
 * Weapons: 40/40 Restoration set is optimal, though the hero will be holding PwK the majority of the time

Mercenary/Zei Ri alternative
[build prof=Rt/Mo chann=12+1+3 resto=12+1 spawning=3+1][signet of sp][splinter we][ancestors' rage][Essence Strike][mend body and soul][spirit light][protective was][Life][/build] Equipment
 * Insignias: Full Radiant insignia
 * Runes: Appropriate attribute runes, best Vigor you can afford, Attunement on rest
 * Weapons: 40/40 Restoration set is optimal, though the hero will be holding PwK the majority of the time

Minion Master
[build prof=Necromancer/Paragon DeathMagic=12+1+3 SoulReaping=9+1 Command=9][Animate Bone Fiend@18][Putrid Bile@18][Blood of the Master@18][Masochism@12][Signet of Lost Souls@12][Optional]["Fall Back!"]["Incoming!"][/build] Optional slots
 * - When there is no
 * - If more ress skills are prefered

Equipment
 * Insignias: Bloodstained insignia on head/gloves/boots, Radiant on rest
 * Runes: Appropriate attribute runes, best Vigor you can afford, Attunement on rest
 * Weapons: 40/40 Death Magic.

Notes
 * This hero deals a very respectable amount sustained damage, and can compete quite well with the Mesmers on damage output
 * The attack range of Bone Fiends is half that of a long/flatbow, ensuring that they are not stacked up with the rest of the team

Ineptitude Mesmer
[build prof=Mesmer/any IllusionMagic=12+1+3 FastCasting=11+2 InspirationMagic=6+1 RestorationMagic=2][Ineptitude][Wandering Eye][Signet of Clumsiness][Arcane Conundrum][Accumulated Pain][Drain Enchantment][Power Drain][Flesh of my Flesh][/build]

Equipment
 * Insignias: Full Radiant insignia
 * Runes: Appropriate attribute runes, best Vigor you can afford, Attunement on rest
 * Weapons: 40/40 Illusion Magic Magic
 * Notes:
 * For more aggressive setups, you can use 2 superior runes: 12+1+3 Illusion, 10+3 FC, 8+1 Inspiration. This is up to player preference.

ESurge Mesmer 1
[build prof=Mesmer/Ritualist DominationMagic=12+1+3 FastCasting=11+2 InspirationMagic=6+1 RestorationMagic=2][Energy Surge][Mistrust][Cry of Frustration][Unnatural Signet][Shatter Hex][Spiritual Pain][Power Drain][Flesh of my Flesh][/build]

Equipment
 * Insignias: Full Radiant insignia
 * Runes: Appropriate attribute runes, best Vigor you can afford, Attunement on rest
 * Weapons: 40/40 Domination Magic
 * Notes:
 * For more aggressive setups, you can use 2 superior runes: 12+1+3 Dom, 10+3 FC, 8+1 Inspiration. This is up to player preference.

ESurge Mesmer 2
[build prof=Mesmer/Ritualist DominationMagic=12+1+3 FastCasting=11+2 InspirationMagic=6+1 RestorationMagic=2][Energy Surge][Mistrust][Cry of Frustration][Unnatural Signet][Shatter Hex][Spiritual Pain][Power Drain][Drain Enchantment][/build]


 * Notes
 * Swap in for difficult content (like DoA/UW/WoC HM). For other content,  will provide faster clearing

Equipment
 * Insignias: Full Radiant insignia
 * Runes: Appropriate attribute runes, best Vigor you can afford, Attunement on rest
 * Weapons: 40/40 Domination Magic
 * Notes:
 * For more aggressive setups, you can use 2 superior runes: 12+1+3 Dom, 10+3 FC, 8+1 Inspiration. This is up to player preference.