Archive talk:W/any Ntouka's Axe

Alright this is my 1st build posted and im still getting used to the formatting so leave some feedback and tell me if i did anything wrong formatting wise.Omg omg omg 04:46, 25 July 2007 (CEST)omg omg omg
 * Seems like an interesting idea. I'll have to test in RA to figure out if it's worth it. The only thing that concerns me is that I won't be able to run shock warrior on it =( (edit:Okay, so shock is listed as a variation, but with RotN and Frenzy this means I'm not going to be spamming shock like I like to =\)-Kaelor 08:54, 25 July 2007 (CEST)
 * Evis/Shock or w/e is better than RotN/Dismember. The recharges RotN gives adrenal skills means that you won't be able to charge adren for those skills until it finishes. You also lose the utility and extra damage of Shock/Evis. - [[Image:Kowal.jpg|15px]] Krowman   08:57, 25 July 2007 (CEST)
 * Agree, RoTN isn't worth it in the long run. Tycn 09:32, 25 July 2007 (CEST)
 * I think the same. see votes. --Morten 15:01, 25 July 2007 (CEST)


 * If you wait your RotN to recharge before you spike your target you can use it again and have full adreneline in my opinion i like this better then shock axe because you can spike people alot faster--Omg omg omg
 * Finally tested it; I found that it isn't worth the trouble. Spiking with your build takes 10 seconds (RotN to wear off) the first time, then 5 seconds for it to recharge, 10 to wear off again, etc. A 15 second spike is reasonable, but do the math on eviscerate-frenzy which gives the necessary adrenaline in ~6-8 seconds. -Kaelor 16:35, 26 July 2007 (CEST)
 * Wow, this seems like a nice build. Instantly activate Rush (thumbs up!). Maybe for RA, switch out a skill for Lions Comfort (instantly use that too). Nice Build! --74.171.70.24 01:57, 28 July 2007 (CEST)
 * Mabye you can add in varients to put in axe rake instead of bull's strike and add purge signet instead of frenzy.
 * No IAS = Fail. Tycn 05:13, 28 July 2007 (CEST)

Your all forgetting about one important thing: it can spike 2 targets in quick succession so it could catch monks out in ra and ta, as it can normally gain adrenaline and spike the monk then switch targets and use rage of the ntouka and quickly perform another spike which either wastes the monks energy or gets a kill81.106.201.158 17:25, 22 January 2008 (EST) ALso WARRIORS DONT RUN -HP RUNES!81.106.201.158 17:27, 22 January 2008 (EST)

AB/CM
Why is this listed for AB/CM? Res sig is unnecessary in every aspect in both, as well as neither will you be able to have 100% monk support, without which this build crumples like a paper bag. — ( ɔ \ ʇ ) uɐɥʇıǝɹ 18:58, 3 October 2007 (CEST)