User:Hireeree

How I make a half decent HA build.

First you need to think wether you want to make a spike or a pressure team. If spike, is everyone going to have the same spike skills or are they all going to be different. If pressure waht kind, mainly damage, conditions, hex or monk shutdown.

PRESSURE

Firstly get 2 healers this can be either:

2 monk backline or

2 prism ele backline Build:E/Rt HA Ether Prism Healer

With either backline it is nice to get some support, though is not needed

For both backline:

Build:Mo/any HA Peace and Harmony Support

For Monk backline:

Archive:Rt/N OoB Support Ritualist

Archive:Rt/any DwG Ritualist

Archive:Rt/any HA OoS Utility

For Prism backline:

Spirit Lord

Ranger spirits The 2 optional skill can be Grasping Earth and Ward Against Foes or "Make Haste!" and Song of Concentration

That is now 3 people out of 8.

For HA a few support skills are needed for the other HA type (capture points etc):

"Make Haste!"

Song of Concentration

Grasping Earth

Ward Against Foes

and a few anti-enchantment eg Rip Enchantment and Rend Enchantment

These skill are to contained within the other 5 people which can be used whenver it is needed.

Now we need some Frontliners, usually there are 2 but 1 or 3 are also good depending on the rest of the team.

Need an Elite and either Natural Stride or Lightning Reflexes. Grasping Earth and Ward Against Foes, Make Haste and Song of Concentration or Hunter's Shot and any skill rom the past choices.

Archive:D/any Wounding Strike Dervish

After that your midline is important these are the ones usually carrying the support skills.

You will have to think carefully wether you need more damage, monk shutdown, general support, condition spread or hex spread. But obviosly many build will be in many of these catagories. And even though some builds might show it with Ward Against Foes and Grasping Earth, Using other suitable skills are fine and Make Haste and Song of Concetration is always an option if not already in your team.

Big Damage:

Build:E/any PvP Mind Blast

Build:E/any PvP Savannah Heat

Monk Shutdown:

Archive:Me/Rt E-Surge Domination Mesmer

Archive:Me/any VoR Mesmer

General support:

Build:E/any GvG Mirror of Ice

Archive:E/N GvG Blinding Surge

Build:E/any HA Unsteady Ground

Condition Spread:

Archive:R/Mo PvP Incendiary Arrows

Archive:N/any HA Tainter

Hex Spread:

Build:N/E HA Lingering Curse

There are so many more builds possible to use but I can't mention them all (made a good attempt at it though).

So to choose which midline can be a problem but just think what you are trying how you are trying to kill the enemy team. All it is now is just changing a few builds around until you found the right combination.

Remeber mix things up a bit, as there is no need to have more than one B-Surge ele or more than 2 mesmers

And that is the basic way of making a decent HA team which with good enough players can carry you to halls.