Archive:Rt/A Spirit Channeling Runner

Ritualist runner fueling two party healing spirits and weapons using Spirit Channeling.

Frequency
Seen rarely on 8v8-oriented maps when expecting heavy pressure.

Attributes and Skills
[build prof=Rt/A Resto=12+1+1 Spawning=12+1][Spirit Channeling][Wielder's Boon][Resilient Weapon][Weapon of Warding (PvP)][Protective Was Kaolai][Life][Recuperation (PvP)][Dash][/build] PvP version of skills:

Armor

 * 5x Ghost Forge Insignia
 * Superior Vigor
 * Minor Restoration
 * Minor Spawning Power
 * Restoration
 * Vitae

Weapons

 * Restoration Wand of Memory, 20% cast time
 * Restoration Focus of Aptitude, 20% recharge
 * Restoration Wand of Memory, +15/-1 energy
 * Restoration Focus of Fortitude, +15/-1 energy
 * Adept Spawning Power Staff of Enchanting, 20% cast time
 * Spear of Defense, +5 energy
 * Strength Shield of Fortitude, -20% cripple
 * Strength Shields of Fortitude, +10 armor vs each damage type

Usage

 * Use Spirit Channeling to manage energy, preferably within earshot of a spirit.
 * Use your weapon spells to mitigate damage, and to prep Wielder's Boon.
 * Use your Spirits to provide party healing, keep them as far away from the main battle as possible, if possible obstructed from a Ranger bow.
 * Use Protective Was Kaolai for party healing.
 * Use Dash for an IMS.

Counters

 * Being pushed by physicals

Variants

 * Deny the opposing team their party healing spirits.
 * - Lower Spawning Power to 10+1.