Archive:N/Me WoD Melee Shutdown

By combining the powerful anti-melee skill Wail of Doom with Arcane Echo, this build serves to effectively shut down the opposing team's melee attackers, and, assuming Arcane Echo isn't interrupted, because Wail of Doom is not a hex, there is no real way to counter it.

Attributes and Skills
[build prof=n/me soulre=11+1+1 inspir=12 illusionmagic=6][Wail of Doom][Arcane Echo][Conjure Nightmare][Auspicious Incantation][Revealed Enchantment][Leech Signet][Parasitic Bond@0][resurrection signet][/build]

Equipment

 * Radiant Armor
 * 20/20 Soul Reaping Wand with 20/20 Inspiration offhand
 * High Energy Set
 * Defensive Set

Usage

 * Use Arcane Echo + Wail of Doom to lock-down melee attackers.
 * Use Conjure Nightmare + Auspicious Incantation for energy management (and to cause degeneration).
 * Cover Conjure Nightmare with Parasitic Bond.
 * Use Leech Signet for energy management and to interrupt key skills like Resurrection Signet.
 * Use Revealed Enchantments to strip enchantments.

Counters

 * Interruption

Variants
Parasitic Bond, or alternatively Revealed Enchantment, can be replaced by any of the following:
 * Revealed Hex
 * Inspired Hex
 * Inspired Enchantment
 * Drain Enchantment
 * Power Drain