Build talk:Team - HA Henchway

I don't think this is really something PvX should store. At best it lets you farm other players doing similar things during zquests/bonus weekends (and some really inexperienced full player HA teams). Generally we didn't vet builds that assumed the other team was terrible. -Toraen (talk) 17:49, 22 May 2018 (UTC)
 * Most opponents are bot driven henchways these days. This henchwayfarmhenchway is meta. :s --Krschkr (talk) 17:50, 22 May 2018 (UTC)
 * I understand, but as Krschkr said we don't assume now, this is reality :/ Most HA comps are 7 hench ones now, HA is basically the new Hero Battles (Henchmen's Ascent?). If you want to remove it feel free to (or rather, move it to my sandbox), initially I wanted to ask on the community portal if it'd fit but then decided to just post it anyways. --DefinitelyNotHanz (talk) 18:02, 22 May 2018 (UTC)
 * Hmm, guess I won't stand in the way of this one then. No point trying to pretend HA is played as intended anymore if no one actually does. -Toraen (talk) 18:08, 22 May 2018 (UTC)
 * Well, GW's getting a lot of attention recently with patches and even a developer AMA coming up tomorrow on the official GW2 forums, so maybe one day HA will live again ^^ But until then, henchway best way. --DefinitelyNotHanz (talk) 18:46, 22 May 2018 (UTC)

Elementalist Insignias
As the vast majority of encountered damage is elemental with a good share of fire damage I replaced the blessed with pyromancer insignias. If you think that this isn't going to improve the results, feel free to change it back! --Krschkr (talk) 13:57, 31 January 2019 (UTC)

Based on current experience, I'd agree. Considering this team is built to farm Hench teams, I think it's fair to forgo effectiveness against player based teams. Grokwell (talk) 02:33, 1 February 2019 (UTC) Grokwell (talk) 02:33, 1 February 2019 (UTC)

Game update 1st may 2019
I've just stumbled over patch notes when I did a quick recent changes check in guildwiki and apparently there's been a patch today. In addition to the official patch notes there seems to be an unintended change to the number of henchmen you can take with you in HA. I can't currently verify this since I'm on a GW break. If anyone else would like to do that, feel free to go ahead and perform the necessary actions after the ingame test: Either remove the build-update template if 7 henchmen is still a thing or archive the build (or tell me to do it) if guildwiki's note is correct. If they revert the change later we can still unarchive the build. --Krschkr (talk) 22:13, 1 May 2019 (UTC)