User:Malokai92/Sandbox Builds/Team - Oozesc

One of the more difficult dungeons becomes all the ooze damage that goes through sf.

Caller
[build prof=a/p shadow=12+1+3 comma=12][deadly paradox][shadow form][cant touch this][never surrender][we shall return][dark escape][death's charge][shadow sanctuary][/build]

Boss Killer
[build prof=a/me shadow=12+1+3 ins=12][deadly paradox][shadow form][channeling][ether nightmare][cry of pain][dark escape][death's charge][heart of shadow][/build]

Damages
[build prof=a/e shadow=12+1+3 earth=12][deadly paradox][shadow form][glyph of less][ebon vanguard sniper][ebon vanguard ass][dark escape][heart of shadow][ebon escape][/build]

Usage

 * Use Dark Escape to keep from dieing from damage.
 * Use Ebon Escape on the caller to catch up or after he uses Death's Charge.
 * Use Heart of Shadow to heal and get away Warriors and Elementalists.
 * If you get caught in Grasping Earth, you're pretty much screwed. Use your survival skills efficiently.

Level 1

 * Caller runs to Ooze Pit
 * Activate Essence of Celerity.
 * Pug people follow caller to Gloop while boss killer runs to switch.
 * Caller pulls Gloop to the rest of the group and they spike him with 3->4->5.
 * The boss killer should wait at the switch or go kill the ooze at the gate while the rest kill Gloop.
 * The group can either run to the boss room or wipe for the res shrine.
 * The boss killer should now grab the Prismatic Oozes and pull them to the back and kill them with Ether Nightmare->Cry of Pain. He will probably die afterwards from the spawns.
 * The rest of the group can collect chest then pull oozes away so caller can res boss killer.