Archive:Team - HA Dual Hexpressure

This Build uses the pressure of dual Migraines as well as Burning, Taint, and Anti-Melee, to pressure opponents to certain fail, while maintaining a steady backline.

Overview

 * / Shattering Assault
 * / Searing Flames
 * / Migraine
 * / Migraine
 * / Anti-Melee
 * / Tainted Warder
 * / RC Prot
 * / WoH Infuse

Variants
 * / Shock Axe

Shattering Assault
[build prof=Assassin/Paragon CriticalStrikes=11+1+1 DaggerMastery=12+1 DeadlyArts=6][Golden Fox Strike][Wild Strike][Shattering Assault][Impale][Critical Eye][Assassins Remedy][Song of Concentration][Resurrection Signet][/build]

Equipment
 * Vampiric, Zealous, Sundering, Ebon Daggers.
 * Armor with Survivor Insignias.

Usage
 * Pick a target and strike with Golden Fox Strike - Wild Strike - Shattering Assault.
 * Use Impale to cause Deep Wound if necessary.
 * Keep up Critical Eye as it supplies you energy when making critical hits.
 * Use Assassin's Remedy as much as you can for self-condition removal.
 * Spam Song of Concentration whenever you can, and use it as well when the Ghostly Hero is capping an Altar.

Variants
 * Replace Assassin's Remedy with Siphon Speed or Dash.

Searing Flames
[build prof=Elementalist/Monk FireMagic=12+1+1 EnergyStorage=10+1 HealingPrayers=8][Searing Flames][Glyph of Lesser Energy][Searing Heat][Mark of Rodgort][Flame Djinn's Haste][Fire Attunement][Heal Party][Resurrection Signet][/build]

Equipment
 * High/Low equipment.
 * Additional equipments by personal preference.
 * Armor with Survivor Insignias

Usage
 * Spam Searing Flames when energy permits.
 * Add in AoE damage with Searing Heat.
 * Keep up Flame Djinn's Haste for Relic Runs or when there are enough foes at close range.
 * Maintain Fire Attunement.
 * Use Mark of Rodgort as a cover hex and to spread burning.
 * Spam Heal Party to keep up party's health, use GoLE first.

Migraine
[build prof=Mesmer/Ritualist IllusionMagic=12+1+1 InspirationMagic=10+1 FastCasting=8+1][Migraine][Frustration][Conjure Phantasm][Power Return][Power Drain][Leech Signet][Inspired Enchantment][Flesh of My Flesh][/build] [build prof=Mesmer/Ritualist IllusionMagic=12+1+1 InspirationMagic=10+1 FastCasting=8+1][Migraine][Frustration][Conjure Phantasm][Power Return][Power Drain][Leech Signet][Inspired Enchantment][Death Pact Signet][/build]

Equipment
 * High/Low equipment.
 * Additional equipment by personal preference.
 * Armor with Insignias by preference.

Usage
 * Pick a target each and keep up Migraine on it.
 * Cover it with Frustration and Conjure Phantasm.
 * Interrupt actions with Power Return, Power Drain and Leech Signet.
 * Strip important enchantments such as attunements with Inspired Enchantment.

Anti-Melee
[build prof=Necromancer/Elementalist Curses=12+1+1 SoulReaping=12+1 AirMagic=3][Spiteful Spirit][Price of Failure][Reckless Haste][Insidious Parasite][Parasitic Bond][Glyph of Lesser Energy][Storm Djinn's Haste][Resurrection Signet][/build]

Equipment
 * High/Low equipment.
 * Additional equipment by personal preference.
 * Armor with Insignias by preference.

Usage
 * Target physical targets and cast Spiteful Spirit, Price of Failure and Reckless Haste on the target.
 * Cover your hexes with parasitic.
 * Use Glyph of Lesser Energy to maintain your energy.
 * Insidious Parasite is an additional anti-melee hex.
 * Use Storm Djinn's Haste for relic running.

Tainted Warder
[build prof=Necromancer/Elementalist DeathMagic=12+1+1 SoulReaping=10+1 EarthMagic=8][Tainted Flesh][Rotting Flesh][Well of the Profane][Glyph of Lesser Energy][Ward Against Melee][Ward Against Foes][Grasping Earth][Resurrection Signet][/build]

Equipment
 * High/Low equipment.
 * Additional equipment by personal preference.
 * Armor with Insignias by preference.

Usage
 * Keep up Tainted Flesh on your party members.
 * Spread out Disease with Rotting Flesh.
 * Use Glyph of Lesser Energy to maintain your energy.
 * Defend party members with Wards.
 * Snare foes with Grasping Earth if needed.
 * Use Well of the Profane when someone is down.

RC Prot
[build prof=Monk/Mesmer ProtectionPrayers=12+1+1 HealingPrayers=9+1 DivineFavor=8+1 InspirationMagic=5][Guardian][Reversal of Fortune][Restore Condition][Gift of Health][Aura of Stability][Spirit Bond][Holy Veil][Channeling][/build]

Equipment
 * High/Low equipment.
 * Additional equipment by personal preference.
 * Armor with Insignias by preference.

Usage
 * Keep the party alive with what you've got.

WoH Infuse
[build prof=Monk/Mesmer HealingPrayers=12+1+1 ProtectionPrayers=9+1 DivineFavor=8+1 InspirationMagic=5][Word of Healing][Infuse Health][Dwayna's Kiss][patient spirit][Draw Conditions][Protective Spirit][Cure Hex][Channeling][/build]

Equipment
 * High/Low equipment.
 * Additional equipment by personal preference.
 * Armor with Insignias by preference.

Usage
 * Keep the party alive with what you've got.

Variants
Instead of Shattering Assault :

Shock Axe [build prof=Warrior/Elementalist AxeMastery=12+1+1 Strength=12+1 AirMagic=3][Eviscerate][Executioner's Strike][Agonizing Chop][Shock][Bull's Strike][Frenzy][Rush][Resurrection Signet][/build]