Archive talk:A/E Oola's Lab Runner

Why is an oni preferred? Drahgal Meir 01:15, 23 August 2009 (UTC)
 * Because you can reliably get one from a demonic stone, unlike something like a crystal guardian(which also works well). It also does big dommage and has a self heal. Life   Guardian  01:36, 23 August 2009 (UTC)
 * Why not run Dagger attacks instead of EBSoH+SA, since, with the summon, you probably won't trigger sliver. Unless your summon can down the boss? [[Image:Goodnight LA mcsig.png]] 02:11, 23 August 2009
 * Summon can pretty much down the boss, and the boss always stays on you, which is weird now that i think about it. Life   Guardian  02:22, 23 August 2009 (UTC)

this is what I saw being used in game:
[build prof=A/E Shad=12+1+3 Earth=12][glyph of sw][deadly pa][shadow fo][dark escape][shadow ref][sliver armor][ebon vanguard assa]["I Am Unstoppable!"][/build] Leeched it off of some overly build protective runner. Essence used on the first level, cupcakes on other two levels. + ℓγ ss άή [rage]  03:17, 26 August 2009 (UTC)

bump
^ Athrun Feya  07:53, September 13, 2009 (UTC)

frigid armor
we do this run as a guild using frigid armor and pain inverter, instead of sliver and glyph,...

we do however use essence on each level. so only 1 perma needs glyph to run to the dungeon, so he drops pain inverter since there is enough of that to go around already.

another sin or 2 can drop pain inverter for breath of great dwarf if you like, even if your not burning, is a quick party heal while running, or "dont trip" if iaus doesnt last long enough.

and we dont use summon stones, never needed to with all the sins and PI..

It is for HM or just NM? Cuz when I try it in HM i am getting killed everytime...

NM or HM?
Can someone please confirm if this is a HM run?

i do this and i use a red rock candy, essence, and cupcake on first level. I usually just DP+SF and essence each level bc the extra slot alots u to bring more speed/healing skills. Just make sure u use Dash when u run by Golems and Straft in fire traps.

yes HM
i wrote the comment about the frigid armor team above which we do in HM...  and yes the original solo build posted can be done in HM as well, its just alot of running:P can get chaotic with a full team as there are some narrow spots.. save iaus for when you really need it, not just chargin into mobs which can be grazed by without iaus avoiding any KD... since your using cons and pve skills to do dmg you can go a/d for fleeting stability and conviction maybe.. edit: i see someone has posted the oolas TEAM build ive been talkin about on pvx finally.. so go check that out..

End Chest
So if you were running this in a service how would the participants get there end chest? or would they not?
 * You definetly get them the end chest by either soloing the golems (not sure though), pulling the golems away so they can pass or aggro golems and let them kill. Theres not many golems on this lvl anyways so it shouldn't be to hard for those three ways. I'm not so sure though if golems can be solod as they'd have a bit of dmg going through SF. Consitini  05:35, December 30, 2009 (UTC)

post 2/25/10 Build
oops! i wasn't done modifying it. Oh how do i move this out of archived ? Chess yang 15:04, March 11, 2010 (UTC) ya i fixed it up. made a Gabilliong plat and wanted to share the build i used from guru Chess yang 16:19, March 11, 2010 (UTC)

Dervish variant
I'm not a very good runner, but it seems to me this dungeon can be done with a D/A. I've done a few somewhat successful runs, but I could use some suggestions on how to tweak it.

[build prof=D/A sha=11 win=10+1 mys=10+1+1][Shroud of Distress][Vow of Piety][Vow of Silence]["I Am Unstoppable!"][Dash][Grenth's Aura][Ebon Vanguard Assassin Support][optional][/build]

I tried Sneak Attack in the last skill slot, and it was great for shutting Xien down, but I couldn't blind the TPS Golem. I also tried using Feel No Pain. Anyone have suggestions about attribute points, the optional skill, and which personal cons to use? (I've been trying to do it with only cupcakes, but it might need more) I r mik 17:38, 19 August 2011 (UTC)


 * A Shadowstep like HoS, for getting unstuck, and heal at last golem. Is it hard? How long does ik take?


 * I'm not sure how useful a shadowstep would be. Using one means that much more VoS downtime, and body blocking is only really an issue at the start of level 1. The toughest parts for me are getting to the dungeon avoiding rupts from Wind Riders, avoiding body block at the start of level 1, and killing the TPS Golem (I've been able to kill the TPS with just a cupcake, and Feel No Pain as the last skill). The rest is fairly simple. I imagine this build is relative in speed to the A/E version. I r mik 18:42, 19 August 2011 (UTC)

Archive?
I created the page Build:A/N Oola's Lab Runner because this one just seemed too out of date to modify. This page mentions using heros, a party, and even summoning stones. None of which are required. It has been known for a long time that this Dungeon is Solo-able. Also, there is no need for a perma SF therefore making the A/E version of this build slow and clunky. It takes a long time to kill Xien and the TPS Golem with only the EVAS and daggers. There just seemed to be too much on this page that needed modification, so I created the new page with variants that I am aware of. Therefore, I recommend that this page be Archived. Mozo (talk) 23:35, 17 July 2019 (UTC)
 * Insidious parasite is the one I always heard of as the best variant, and now that it's got a build page I think the archival of the A/E is fine. --Krschkr (talk) 01:08, 18 July 2019 (UTC)