User:Alaglaesia/Melandru's Kurzick

Aimed at rangers competing in Fort Aspenwood in the Kurzick side. Useful to capture the orange amber mine from inside the fort and to stall the turtles. It can also be used as a fighting build.

Attributes and Skills
[build prof=Ranger/Any Expertise=10+1 Marksmanship=10+1 Wilderness Survival=11+3][Poison Tip Signet][Kindle Arrows][Melandru's Resilience][Hunter's Shot][Needling Shot][Optional][[gww:Troll Unguent|][Natural Stride][/build]


 * Frigid Armor (with 10 in Water Magic) to grant immunity to burning
 * Lava Arrows for AoE damage
 * Balanced Stance to counter knock-down

Equipment

 * Max armor
 * Longbow to capture orange mine; Hornbow to increase damage; Recurve Bow to increase accuracy

Usage

 * Use Poison Tip Signet during the countdown (the skill lasts for 60 seconds). Run to the orange stairs (between the orange gates) using Natural Stride as often as possible. Use Kindle Arrows constantly in order to mantain it. Also use Poison Tip Signet when needed.
 * Keep Melandru's Resilience up when you have any hexes or  conditions. Use Troll Unguent if needed to survive.
 * Start killing an enemy by using Poison Tip Signet > Needling Shot > Hunter's Shot (Needling Shot is a faster arrow, increasing the probabilities of causing poison; Hunter's Shot causes bleeding, which will cover poison). As soon as the foe's life is below 50%, spam Needling Shot for as long as your energy allows.

Counters

 * Empathy
 * Blind