User:PVX-Haxor/Pet Project/Core

Core henchmen. The "Zaishen" fighters and "regular" fighters from the Guild Hall, Zaishen Challenge and so-on. All of them have one optional slot as, for some reason, they currently only have 7 skills each.

Zaishen Fighter / Fighter Henchman
[build prof=W/Any Strength=12+1+1 Sword=12+1][Power Attack][Protector's Strike][Sever Artery][Gash][Savage Slash][Optional][Warrior's Endurance][Resurrection Signet][/build] I've always considered lack of Deep Wound to be a big problem with the Fighters. With this build, there is at least the ability to dish out DW. Warrior's Endurance fuels the ability to spam Power Attack and Protective Strike on recharge.

Zaishen Archer / Archer Henchman
[build prof=R/Any Marksmanship=12+1+1 Expertise=10+1 Wilderness=8][Crippling Shot][Hunters Shot][Savage Shot][Distracting Shot][Optional][Apply Poison][Troll Unguent][Resurrection Signet][/build] Having hench/hero reflexes without a single interrupt seems like a waste. Mixed with some other useful conditions and effects around the battle field the build itself seems quite a bit more useful.

Zaishen Healer / Healer Henchman
[build prof=Mo/Any Healing=12+1+1 Divine=10+1 Protection=8+1][Word of Healing][Dwayna's Kiss][Vigorous Spirit][Optional][Guardian][Mend Ailment][Remove Hex][Protective Spirit][/build] The builds the healers used to have included some high-cost energy spells, and were prone to overhealing. Not being able to remove conditions or protect allies was also a problem, not to mention the res carried, which means they stop healing at the most inopportune moments. This new build provides pressure relief and a bit of protection next to the standard healing.

Zaishen Mage / Mage Henchman
[build prof=E/Any Fire=12+1+1 Energy=12+1][Immolate][Fireball][Incendiary Bonds][Optional][Glyph of Lesser Energy][Elemental Attunement][Aura of Restoration][Resurrection Signet][/build] Rather than providing a short-recharge elite which causes exhaustion, I opted for a more beneficial elite which will allow them to use their attacks more often.