User:Hole/Sandbox/hexway

Hole goes warrior!
[build prof=warrior/elementalist hammer=12+1+1 strenght=9+1 Earth=9][Earth Shaker][Crushing Blow][Hammer Bash][grasping earth][Enraging charge][Flail][Bull's strike][Resurrection signet][/build]

Usage

 * Gain adrenaline by bashing up unprotted targers.
 * Hit balled groups with Earth Shaker.
 * When your team is beeing pressured, Lineback a bit.
 * Snare things with Grasping Earth.
 * Don't suck.
 * When a target gets protted, move on to something else.

Equipment
pretty obvious, minor hammer and strenght. Sup vigor, +hp runes on the rest. 1 Stonefist insignia on hands or boots.

For weapons you need: -1/3 vamp hammer, 10/10 furious hammer, high health set and 40/40 earth set.

Random pug ele
[build prof=Elementalist/Ritualist fire=12+1+1 restoration=9 energy=9+1][Savannah Heat][Teinai's Heat][Searing Heat][Rodgort's Invocation][Weapon of Warding][Glyph of Lesser Energy][Fire Attunement][Death Pact Signet][/build]

Usage

 * Spam your AoE all the time.
 * Follow spikes whenever possible.
 * Res monks with DP.
 * Listnen to your caller.
 * keep WoW on ghostly/infuser when its important.

Equipment

 * 40/40 fire, 40/40 resto and high set
 * High set template code= Pk5RRvCoCTaIqlWVqomlI90smlIDLVirIzRnmlIDrrmlI9A
 * 40/40 fire set template code= Pk5Rjsy6TzfsoKSF1sEpnm1sEZYpScFZO60sEZYd1sEpHA

Random pug ele
[build prof=Elementalist/Monk fire=12+1+1 protection=3 energy=12+1][Savannah Heat][Teinai's Heat][Searing Heat][Rodgort's Invocation][Convert Hexes][Glyph of Lesser Energy][Fire Attunement][resurrection signet][/build]

Usage

 * Spam your AoE all the time.
 * Follow spikes whenever possible.
 * Res stuff with your sig
 * Listnen to your caller.
 * convert monks, but only when they ask it on vent, NEVER convert monks who dont cll for it on vent, monks without a mic deserve to die.

Equipment

 * 40/40 fire, 40/40 prot and high set
 * High set template code= Pk5RRvCoCTaIqlWVqomlI90smlIDLVirIzRnmlIDrrmlI9A
 * 40/40 fire set template code= Pk5Rjsy6TzfsoKSF1sEpnm1sEZYpScFZO60sEZYd1sEpHA

Teh cool deprav necro!
[build prof=Necromancer/Paragon curses=12+1+1 command=9 soul=9+1][Depravity][Suffering][Song of Concentration]["Make Haste!"][Defile Defenses][Rend Enchantments][Malaise][Resurrection Signet][/build]

Usage

 * Put deprav on the enemie healer and prot monk, or on n/rt's.
 * Cover big hexes with defile.
 * Strip stuff when your caller tells you too, in general strip channeling/HB.
 * Make haste on teammates under pressure/relic runners/ghostly.
 * SoC when youre capping, or facing an interupt heavy team.
 * Dont suck.

Equipment
40/40 curses furious spear and command shield. all+ hp armor, minor curses, minor soul reaping anda sup vigor.

Yell at me when i fail at keeping up taints.
[build prof=Necromancer/Elementalist death=12+1+1 Soul=9+1 earth=9][Tainted Flesh][Rotting Flesh][Rising Bile][Well of the profane][Grasping Earth][Ward Against Foes][Glyph of Lesser Energy][Resurrection Signet][/build]

usage

 * Keep up your taints.
 * Try not to get bored.
 * Dont fail at snaring.
 * Use profane to kill other teams with taint or to strip prots/channeling. Taint rox on altar cap maps. Yesterday i faced a SoMW spike team, i let them spike my ele down on purpose( i didnt like him anyway) well got up and it was gg.

equipment

 * 40/40 death for rising bile.
 * enchanting thingie for taints.
 * 40/40 earth set for snaring.
 * high hp set.
 * +hp armor and well you know what else.

PD mezzz
Now that you have enough pressure to drop any team really fast, this mesmer is here to make things   worse.

[build prof=Mesmer/Ritualist domination=12+1+1 fast=9+1 inspiration=9+1][Psychic Distraction][Power Drain][Diversion][Shame][Signet of Humility][Shatter Enchantment][Inspired Enchantment][Flesh of My Flesh][/build]

usage

 * Put shame/diverion on enemie monks
 * PD hardrezzes, the zaischen wards, enemie callers and enemie ghost when hes capping.
 * Shatter/inspire channeling and conjures.
 * Sig of hum on their RC or on anything else important.
 * Flesh dead guys but dont flesh a monk, there is no point beeing rezzed with 0 energy.

Equipment

 * 40/40 dom.
 * High set.
 * 40/40 inspire.
 * 40/40 resto.

HB
[build prof=monk/mes healing=12+1+1 divin=10+1 insp=8][infuse health][patient spirit][dwayna's kiss][heal party][draw conditions@0][holy veil][healer's boon][channeling][/build]

Equipment

 * Full Runes of Vitae and Survivor Insignias with a Superior Vigor, Minor healing prayers, and Minor Divine Favor.
 * Template, PkZVIkEpnWZcEZYZTMF5IqDsEZYdNMFpJA
 * 1st set: 40/40 Healing Set.
 * 2nd set: Low energy Set
 * 3rd set: Martial Weapon & Shield (shields modded for an assortment of different spikes).
 * 4th set: High Energy Set (+30 energy)

Usage

 * Maintain Healer's Boon at ALL times.
 * Patient Spirit and Dwayna's Kiss are your primary healing skills.
 * Use Infuse Health to catch spikes or heal very low targets.
 * Use Heal Party for a powerful party-wide heal. This must be used sparingly though, for its high energy cost will quickly drain your energy pool.
 * Use draw conditions on the RC Monk.
 * Use Holy Veil to remove hexes from party members and to prevent counters such as diversion.
 * Use Channeling to gain energy, do this by "channel tanking" (Standing in the middle of enemies).

Counters

 * Enchant removal can be a minor problem, but this is not a significant issue as channeling can be used as a cover and Healer's Boon only has a 10 second recharge timer.
 * Standard caster counters, Diversion, Migraine etc.

Variants

 * Spotless Mind can replace Holy Veil.
 * Healing Seed or a secondary source of hex removal in place of Draw Conditions

RC
[build prof=monk/mesme protec=12+1+1 divine=11+1 insp=6][reversal of fortune][spirit bond][restore condition][guardian][shield of absorption][holy veil][aura of stability][channeling][/build]

Equipment

 * Sword/Axe/Spear of Fortitude with "Brawn Over Brains" inscription, Shield with +30 Health (and varying defense mod)
 * Sword/Axe/Spear of Fortitude with "I Have the Power" inscription, same shield
 * Prot Wand with 20% HSR, +5e^50; Prot offhand with 20% HSR, +30 HP core
 * High Energy set: wand/offhand both +15/-1 energy.

Usage

 * Protect the infuser and try to Spirit Bond spikes.
 * Use Channeling to gain energy, do this by "channel tanking" (Standing in the middle of enemies).

Counters

 * Standard anti-caster counters, Diversion, Migraine etc.