User:Ferenjianboard

A/Mo 55 New Perma Build Version

(there was an error that did not allow me to post image of it, so I'll post the skills only) Critical Defenses, Critical Eye, Deadly Paradox, Protective Spirit, Shadow Refuge, Way of Perfection, Shadow Form, Shroud of Distress or type the code "A3Qin8xP4oODQ9HPqe4yIg6sDI" at this link --> http://www.ask.com/bar?q=gamependium&page=1&qsrc=2417&dm=all&ab=3&u=http%3A%2F%2Fgw.gamependium.com%2Ftools%2Fbuilds%2Ftemplate%2F&sg=DbxJFlo9cXTy%2BOyTRWEzeHytkHtdRLE0yEtAeiAexk0%3D&tsp=1268215062581

Attributes and Skills
Critical Strikes 13; Shadow Arts 16; Protection Prayers 8

Equipment

 * Armor: since using Protective Spirit, the armor rating is not important, though you should put Runes of Superiority on all armor slots to lower your HP to 105, then use the  Deadly Cesta that lowers your HP with further 50 to reach the 55HP needed by the build
 * Weapons: since you'll be wearing an off-hand, you will need a one-handed weapon, which can be either a wand to give enough energy, or a Zealous weapon (like axe or sword) to attack and generate Energy/ attack. Itshould also have a +20% longer enchantment duration mod, to make sure your enchantments will last longer

Usage
Easy to use, since it only needs to keep up SF and Protective Spirit active. Use Critical Defences and/ or Shroud of Distress to have high block rate and additionally call for Shadow Refuge for some heal. Deadly Paradox should always be activated before SF, to ensure it recharges in 20 seconds (and it lasts 22). Skills 6 and 8 were put only for a heal and increased critical rate (if you choose a melee zealous weapon as equipment, if you crit with it, you will gain health from way of perfection); but if you want you can replace them with whatever you want)   The last nerf of SF made it more flexible, since it recharges faster (30 seconds) and can now be maintained with Deadly Paradox; (no more need of Glyph of Swiftness); it costs 5 Energy now, which should make it easier to re-cast

Counters
Describe important counters. Non-spell enchantment removal like "Signet of Disenchantment" Interruption of SF cast Watch out for Dervish mobs with Rending Aura (like the Ferothrax in Asuran territories), do not attack them or you will lose your enchantments Illusionary Weaponry

Variants
Since this is the first form of this build, skills from it can be replaced to better improve it; which I leave to any player watching this build