User talk:Haquillo/Team Builds/My Mercenary Take On It

Arbitrary third backline hero
I'm intrigued by the offensive mesmer healer and would love to see it at work. Are you going to upload a test run within a few weeks or should I go and see for myself? If so, which attribute distribution would you recommend? 9/10/8/9? --Krschkr (talk) 21:31, 17 January 2019 (UTC)


 * I have not yet bought the mercenary pack because I'm currently short on playing time. This means, that thus far that build is only theory-crafted into the team. I was going to play the hero with fas=10+1+2, dom=10+2, insp=5+1, resto=10, so that we would have a minimum of 450hp (with a minor vigor and one vita). Also, sadly I do not have the equipment and computing power to make any videos - however, as I'm regularly watching your youtube-videos I would be interested to see a test run, possibly even before I get to try it myself :-D --Haquillo (talk) 21:51, 17 January 2019 (UTC)
 * Come to think of it, an attribute distribution of 10/10/7/9, might be a bit better with energy management. The healing power of the team should still be sufficient as it has such a big amount of shut-down.... --Haquillo (talk) 21:54, 17 January 2019 (UTC)
 * With four attributes I'd aim for only 12 on fast casting to hit PI's break point. I can do a test run with these builds (although with my even-lower-hp equipment) in a set of areas of your choice. --Krschkr (talk) 22:08, 17 January 2019 (UTC)
 * As soon as I have the time I'll probably try it in SoO HM and if I'm happy with it there in DoA NM, because those are the two areas I usually struggle with the most. For a quick test I would run into the Mesmers in front of Rata Sum (Dream Rider's?). Don't feel obliged to give it a test, although I would off course be interested in your opinion if you were to test it :-) Edit: In DoA I'd get rid of the Fall Back's for better energy management though --Haquillo (talk) 22:27, 17 January 2019 (UTC)
 * Player build? --Krschkr (talk) 00:11, 19 January 2019 (UTC)
 * Sorry, I didn't have internet the last few days. As a Mesmer I would probably play the Ineptitude myself and add another ESurge, as a melee just regular dps and as another caster .. hmm, maybe Blinding Surge as Elementalist (possibly to exchange the Inept again) and I have not played Necromancer in forever, so wouldn't really know what to do there to be honest. --Haquillo (talk) 10:44, 24 January 2019 (UTC)
 * As I will change the build around a bit over the next few days - just in case I end up without that hero - this is what this discussion was about: --Haquillo (talk) 09:18, 10 February 2019 (UTC)

I didn't yet test the build as the AI update and guild activities had priority, but you might consider to switch your healer to panic and replace one of the 10 energy skills with unnatural signet? It might work better with the ineptitude mesmers and the mistrusts. --Krschkr (talk) 12:22, 10 February 2019 (UTC)