Archive:Team - GvG Dual Elementalist Telespike

This dual-elementalist GvG setup is an extremely defensive type of play, that focusses on spiking out your opponents instead of pressuring them. Also extremely powerful at VoD.

Eviscerate Warrior
[build prof=w/a axe=12+1+1 strength=12+1 shadow=3][eviscerate][body blow][disrupting chop][bull's strike][death's charge][frenzy][rush][resurrection signet][/build]

Equipment

 * Survivor Insignias.
 * Vampiric, Ebon and Zealous Axes.
 * A + 10 vs x shield set and a -20% blind set.
 * Rune of Clarity.

Variants

 * Disrupting Dagger or Distracting Strike instead of D-chop.

AoM Dervish 2
[build prof=d/a scythe=12+1+1 mystic=12+1 deadly=3][avatar of melandru][wearying strike][eremites attack][chilling victory][dash][shadow walk][disrupting dagger][resurrection signet][/build]

Equipment

 * Mix Survivor Insignias with Radiant Insignias.
 * Sundering, Ebon and Zealous Scythes.
 * A high set for AoM'ing when having dp.

E-Surge Mesmer
[build prof=me/n domina=12+1+1 insp=8+1 fastcast=10+1 curs=2][energy surge][diversion][power lock][power drain][rend enchantments][shatter enchantment][shame][resurrection signet][/build]

Equipment

 * Survivor Insignias.
 * 40/40 Domination and Inspiration weapon sets.
 * A +10 vs x shield set.
 * A high energy Domination set.

Blinding Surge Elementalist
[build prof=e/mes air=12+1+1 earth=10+1 ene=8+1 domination=3][blinding surge][lightning orb][gale][power spike][air attunement][glyph of lesser energy][ward against melee][resurrection signet][/build]

Equipment

 * 40/40 Air Magic set.
 * A +10 vs x shield set.
 * A high energy Air Magic set.
 * A 40/20% Enchanting set for air-attunement.

Icy Shackles Elementalist
[build prof=E/Rt wat=12+1+1 ene=8+1 cha=10 resto=2][Water Attunement][Icy Shackles][Frozen Burst][Blurred Vision][Glyph of Lesser Energy][Splinter Weapon][Ancestors' Rage][Death Pact Signet][/build]

Equipment

 * 40/40 Water and Channeling sets.
 * A +10 vs x shield set.
 * A high energy Water set.
 * A 40/20% Enchantment set in your inventory, for Water Attunement.

Shield of Regeneration Flag Runner
[build prof=Mo/E healing=12+1+1 prot=10+1 divine=7+1 air=4][Shield of Regeneration][Patient Spirit][Dismiss Condition][Guardian][Holy Veil][Storm Djinn's Haste][Heal Party][Glyph of Lesser Energy][/build]

Equipment

 * A +20% enchanting, 40% HCT, 20% HSR Protection Prayers staff.
 * A 40/40 Healing set.
 * A +10 vs x shield set.
 * A high energy Healing Prayers set(with 40 cast).

Variants

 * Word of Healing flag runner.

Restore Condition Monk
[build prof=mo/e prot=12+1+1 div=12+1][restore condition][reversal of fortune][aura of stability][guardian][spirit bond][aegis][holy veil][glyph of lesser energy][/build]

Equipment

 * Survivor Insignias.
 * A 40/20/20% Protection staff.
 * A 30/-2 high energy Protection set.
 * A shield set with +10 vs x shields(+5 energy spear/sword).
 * A shield set with +10 vs x shields(-5 energy spear/sword).

Variants

 * Shield of Absorption instead of Guardian.

Word of Healing Monk
[build prof=mo/e heal=12+1+1 prot=11+1 divi=6+1][word of healing][patient spirit][infuse health][dismiss condition][protective spirit][aegis][holy veil][glyph of lesser energy][/build]

Equipment

 * Survivor Insignias.
 * A 40/40 Healing set.
 * A 40/20/20% Protection staff.
 * A 30/-2 high energy Healing set.
 * A shield set with +10 vs x shields.

Variants

 * Guardian
 * Shield of Absorption