User talk:Snow White Tan/Ideas

Discussion
I'm open to suggestions to any build that might be here. - (snō hwīt tăn)  [sic]   [găl'ə-rē]  09:59, 3 October 2007 (CEST)
 * Rending aura by default imo. –Ichigo724[[Image:Ichigo-signature.jpg]] 11:17, 3 October 2007 (CEST)
 * Replacing what? Balthazar's Spirit, and then bringing a Zealous Weapon? - (snō hwīt tăn)  [sic]   [găl'ə-rē]  11:23, 3 October 2007 (CEST)
 * Is vict sweep needed? –Ichigo724[[Image:Ichigo-signature.jpg]] 03:34, 4 October 2007 (CEST)
 * To be honest, I have no idea. I haven't tested this yet because I don't have all the skills, but Vic Sweep has been a must-have in all other dervish farming builds (non-130hp) I've tried. But you probably can bring Rending instead, since you most likely have enough healing without it. - (snō hwīt tăn)  [sic]   [găl'ə-rē]  05:50, 12 October 2007 (CEST)

I wonder if SoJ causes Sand Shards to proc. --InternetLOL 03:02, 4 October 2007 (CEST)
 * What do you mean? SoJ doesn't block, so it wouldn't trigger Sand Shards. - (snō hwīt tăn)  [sic]   [găl'ə-rē]  05:50, 12 October 2007 (CEST)

I tried some attribute changes, brought both Rending Aura and Conviction (don't have the dwarven skill yet), and tested against Elementals in Old Ascalon in Hard Mode, which I think have the same damage range as smites. It works beautifully. You spam HH alot more than I first thought, but it was very easy to survive up 'til a 5 Elemental gank. 6+ and you're dead. Very fun :D - (snō hwīt tăn)  [sic]   [găl'ə-rē]  12:18, 12 October 2007 (CEST)


 * Great, got it tested. I'll change the skills and attributes... - (snō hwīt tăn)  [sic]   [găl'ə-rē]  15:27, 12 October 2007 (CEST)

Sloth Spike
Doesn't really work, since Dual/Forked + Brutals + Glass Arrows deals more damage. Tycn 10:06, 15 October 2007 (CEST)
 * Also, since its one high damage arrow instead of two medium damage, it triggers spirit bond and is capped by prot spirit. One of the best things about r-spike is that it goes through those prots. - Rawrawr  16:19, 21 October 2007 (CEST)
 * Didn't think about that part... Well, it's in the "Ideas" section for a reason, to be viewed and review by both me and you experts - (snō hwīt tăn)  [sic]   [găl'ə-rē]  12:48, 26 October 2007 (CEST)
 * Oh stupid me, forgot Shadow Shroud was in there. In that case, screw protecting enchants. rawr! - (snō hwīt tăn)  [sic]   [găl'ə-rē]  10:43, 30 October 2007 (CET)

Smite Pressure
The Smiters are a little old. Stick with either MoM or Rit Smiters. -- Guild of  Deals  08:21, 26 January 2008 (EST)
 * Yeah, I know :/ Keeping them like that so far for nostalgia only, will replace them later. - 09:16, 26 January 2008 (EST)