User talk:Flowofthe Air

Ohai! Welcome to PvX! Don't get down if your builds get trashed, we're all assholes here. :D 03:49, 20 February 2009 (UTC) This build is designed to hit targets very fast with overwhelming damage much like an air spiker. It can be used in several situations and is very flexible (especially with an optional elite skill) and can suprise and take down enemies very quickly.

Attributes and Skills
[build prof=Ritualist/Any Channeling=12+1+3 SpawningPower=12+1] [Destruction][Bloodsong][Spirit Rift][Gaze From Beyond][Spirit burn][Essence strike][Optional][Optional][/build]

-A good way to fill both with a combo would to use Channeled Strike and an Elite Item Spell (ex: Grasping was Kuurong, Destructive was Glaive, etc...) for both the item's advantage and the extra damage if you are dealing with melee enemies. This can also work in the reverse way by using a Non-Elite Item Spell (ex: Energetic was Lee Sa or Cruel Was Daoshen) and using Caretaker's Charge.

-Empowerment and Renewing Surge can also work very well when using an item spell.

-Destroying Destruction is another nice way to get some extra damage off. Try using Gaze of Fury and Rupture Soul for more damage or Feast of Souls and Spirit to Flesh for health.

-For that extra spike use either Ancestor's Rage, Lamentation, or Spirit Boon Strike.

-For some energy regain use Spirit Siphon and/or Offering of Spirit.

Equipment
-A 20/20 Staff

-Something along the lines of Ssyn's Staff as well.

Usage
-Before engaging an enemy, put up Bloodsong and/or Destruction just out of range of the enemies (still withing earshot) depending on what you used for optional slots.

-If you have an item spell, now would be the time to activate it.

-Rush in using Spirit Rift followed by Gaze from Beyond, and Spirit Burn and repeat when they recharge.

-Keep up your energy with Essence Strike.

-If the first spirit dies, use the second as a backup.

Counters
-Extreme Degen: If you encounter a mesmer, necromancer, or ranger with massive degen capabilites, you might be in trouble. Since most of the optional skills help in defense and healing capabilites are not the greatest, it will be difficult to keep up with the degen and continue to cast your spiking spells.

-Rushing in first: Take time to cast your spirit and think about range. Just be patient.

-Constant death of your spirits.

-General anti-caster.

Variants
Most of the optional skills listed above can be switched with teh skills already there. This build requires a little bit of creativity for every different situation so take time thinking about the enemies you will face before leaving an outpost or town.