User:Cutelethalpuppy/Builds/Team/JuneFluxDerv

Test team build to try to take advantage of the June flux for faster casts, lower costs and higher secondary class damage. Replace ranger or a dervish with a mesmer if you prefer (e.g. wastrel's or esurge mind wrack mesmer)

paw*ned² template code
Paste this team build template code into paw*ned². pwnd0000?download paw·ned² @ www.gw-tactics.de Copyright numma_cway aka Redeemer >bOgakwipoausj4u7TuR3CAvtSMADAAAACSBAAeUG9zLiAxCkZsYWdnZXIgaGFycmllcgbOgaksspoay ij4u7TuR3PDvtSMADAAAACQIAAKUG9zLiA0CgcOgakwipoaisk4W3X4l9V3g32SjFIAAAACIRAAKUG9z LiA1CgcOgakwipoaisk4W3X4l9V5m32SjFIAAAACQIAAKUG9zLiAyCgaOgMU8mLjzcO/6izsJvKAeMVN VDAAAAAAAKUG9zLiAzCgaOwETAxHXViiQLKgQgYlom4BcuAAAAACARAAKUG9zLiA2CgbOwcUAzG/y/Qe RNgkECE1NTf3ENQAAAACQJAAKUG9zLiA3CgaOwcTA12+UyLqBULSgouZ67mYCCAAAACQJAAKUG9zLiA4 Cg<

Builds
Adjust the amount of imbue health, res and attacker's insight+deep wound according to taste. For example one of the the Mirror of Ice dervishes could go Vow of Piety + Imbue instead of Attacker's Insight and Conjure Frost.

Mirror of Ice Dervish
[build prof=Dervish/Elementalist Mysticism=8+1 ScytheMastery=8+1 WindPrayers=9+1+1 WaterMagic=11][Optional][Grenth's Aura][Attacker's Insight][Harrier's Haste][Optional][Harrier's Grasp][Mirror of Ice][Wearying Strike][/build] Variable skill slot Equipment
 * (try not to strip it with Wearying Strike)
 * (try not to strip it with Wearying Strike)
 * (try not to strip it with Wearying Strike)
 * (try not to strip it with Wearying Strike)
 * (try not to strip it with Wearying Strike)
 * (try not to strip it with Wearying Strike)

Runes and insignias Weapons Usage
 * 5 Blessed insignias.
 * Rune of Superior Vigor.
 * Rune of Vitae.
 * Vampiric scythe of Defense or Enchanting, 15^50.
 * Icy scythe of Defense or Enchanting, 15^50.
 * Adept Water Magic staff of Mastery
 * Crippling long bow of defense, 10%hrt.
 * Crippling spear of defense, 10%hrt with
 * Strength shield of fortitude, -20% blind duration.
 * Strength shield of fortitude, -20% cripple duration.
 * Strength shields of fortitude, +10 armor against each damage type.
 * Snare and harass priority targets especially flag runners or melee

Gust Dervish
[build prof=Dervish/Elementalist Mysticism=8+1 ScytheMastery=8+1 WindPrayers=9+1+1 AirMagic=11][Optional][Grenth's Aura][Vow of Piety][Imbue Health][Optional][Harrier's Grasp][Gust][Aura Slicer][/build] Variable skill slot Equipment

Runes and insignias Weapons Usage
 * 5 Windwalker insignias.
 * Rune of Superior Vigor.
 * Rune of Vitae.
 * Vampiric scythe of Defense or Enchanting, 15^50.
 * Shocking scythe of Defense or Enchanting, 15^50.
 * Hale Air Magic staff of Devotion (for Imbue Health casts)
 * Adept Air Magic staff of Enchanting (if running)
 * Crippling long bow of defense, 10%hrt.
 * Crippling spear of defense, 10%hrt with
 * Strength shield of fortitude, -20% blind duration.
 * Strength shield of fortitude, -20% cripple duration.
 * Strength shields of fortitude, +10 armor against each damage type.
 * Keep Vow of Piety covered
 * Knockdown and harass priority targets.
 * Provide top-up or back-up heals and call them (e.g. if you hear/notice shame or diversion on your monks, you can heal low targets).

Variations
Star Burst variation if you want some fire and more AoE range. Shockwave might be good too but the cast time may be too slow vs Mesmers/Rangers. Shockwave + Aftershock if team can coordinate with Gust. [build prof=Dervish/Elementalist Mysticism=8+1 ScytheMastery=8+1 WindPrayers=9+1+1 FireMagic=11][Optional][Grenth's Aura][Attacker's Insight][Flame Djinn's Haste][Optional][Harrier's Grasp][Star Burst][Wearying Strike][/build] Variable skill slot Equipment

Runes and insignias Weapons Usage
 * 5 Blessed insignias.
 * Rune of Superior Vigor.
 * Rune of Vitae.
 * Vampiric scythe of Defense or Enchanting, 15^50.
 * Fiery scythe of Defense or Enchanting, 15^50.
 * Adept Flame Magic staff of Enchanting
 * Crippling long bow of defense, 10%hrt.
 * Crippling spear of defense, 10%hrt with
 * Strength shield of fortitude, -20% blind duration.
 * Strength shield of fortitude, -20% cripple duration.
 * Strength shields of fortitude, +10 armor against each damage type.
 * Harass priority targets