Archive talk:A/any Golden Pressure

Go go Rapta  Frosty  No U!  06:07, 9 August 2008 (EDT)


 * Golden Skull -> DB (-> Impale) -> normal chain = win? -- ›[[Image:Many srs beans.png|Srs Bean Mafia.]] Srs Beans R Srs  06:30, 9 August 2008 (EDT)
 * I guess that's usable too.  Frosty  No U!  06:36, 9 August 2008 (EDT)

This:

[build prof=A/D Dagger=12+1+1 Crit=12+1 Deadly=3+1][Golden Fox Strike][Wild Strike][Death Blossom][Impale][Golden Skull Strike][Rip Enchantment][Optional][Dash][/build]

Wins. Say goodbye to Guardian and Critical Defenses. Throw in a quick recharging enchantment for when you have to use Redning Touch. Selket Shadowdancer 07:14, 9 August 2008 (EDT)
 * Res is mainbar though when tagged RA & TA tbh. 07:18, 9 August 2008 (EDT)
 * GSS needs an enchantment tbh  Frosty  No U!  07:19, 9 August 2008 (EDT)
 * Fixed, and optional is for enchantment. Fuck rez when you can bring so much utility and win. Selket Shadowdancer 07:38, 9 August 2008 (EDT)
 * I just played 20 games with the bar on the page and lost them all :/ RA fucking hates me. 07:54, 9 August 2008 (EDT)
 * You need an easier enchantment to maintain. --User:Rikuno 10:55, 9 August 2008 (EDT)
 * go A/D and use one of the interventions, you wont be able to put points into mysticism, but it will still be an easily maintainable enchant, or, use Way of Perfection Zzes Tyan 13:58, 9 August 2008 (EDT)
 * Throwing a conjure wep is pretty ez to maintain also and it does some good.-- Under Gunned  14:22, 9 August 2008 (EDT)
 * I can't help but notice that selks build is A/D with rip enchant. Conjure would be a good maintainable enchant, and IMO I think that GSS should go first because it's there to inflict dazing.Water  Bottle  22:12, 9 August 2008 (EDT)

combo has shitty shitty damage, GSS should be at beginning, no utility whatsoever. Why is this still around? --Kickside 03:38, 10 August 2008 (EDT)
 * ^lolfail-- R  e l y k 16:50, 10 August 2008 (EDT)
 * To elaborate, you use GSS when it's needed. And it's not a retarded spiking build. &mdash; Rapta  [[image:Rapta_Icon1.gif|19px]] (talk|contribs) 00:51, 11 August 2008 (EDT)

I forgot to mention that this bar has energy issues. But then again, I wasn't using Zealous at all. &mdash; Rapta   (talk|contribs) 00:51, 11 August 2008 (EDT)

Good for pressure, but its a pressure build with very little survivability and E managment problems if u dont use Energy runes or insigna - and of course if u do u have less health which dosen't help the survivability. 88.106.153.178 20:02, 11 August 2008 (EDT)

I don't really get why GSS is in there...it's a shitty conditional dagger attack with conditional short-lasting daze. Although the daze is nice, the only thing this skill is good for is the removal of the lead attack. Personally I'd prefer using a skill like Beguiling Haze to apply moar daze and to give a shadow step to allow some sort of spiking (no guardian pre prots ftw). 4s daze every 15s isn't really pressure imo and giving up your elite slot for that is baed. Personally I think GSS has been nerfed instead of boosted unless I misread something. At least I'll leave that skill as it is untill it gets a boost 62.194.247.7 20:23, 11 August 2008 (EDT)


 * If you can't kill a monk that can't defend itself in 6 seconds, you mebbe should not play the game for a bit. Also, the pressure doesn't rely on the elite, it's just there for when it's needed(pressuring a monk, etc.).--Fallen (talk ) 10:21, 12 August 2008 (EDT)

Who wiped the votes? --Kickside 22:40, 11 August 2008 (EDT)
 * User:Rapta. ~ ĐONT * SYSOP  13:11, 19 August 2008 (EDT)