Archive:D/A AoM Dervish

This build uses the powerful effects of the Dervish elite skill Avatar of Melandru to give condition immunity a well as a constant health bonus. Powerful Scythe Mastery attacks that would normally incur a penalty towards the player become more efficient when the penalties are neutralized through the use of Avatar of Melandru, creating an extremely powerful build.

Attributes and Skills
[build prof=dervi/assas mystic=12+1 scythe=12+1+1 deadly=3][Avatar of Melandru][Wearying Strike][Victorious Sweep][Eremite's Attack][Optional][Dash][Disrupting Dagger][Resurrection Signet][/build]

Equipment

 * Sundering 15^50 Scythe of Fortitude
 * Elemental 15^50 Scythe of Fortitude
 * Defensive Weapon Set (Sword/Axe/Spear + Shield of Fortitude)
 * High Energy Set (Staff)

Usage

 * Before engaging, cast Avatar of Melandru. Use this whenever it recharges, but be aware of enemy interrupters. Use obstacles against projectile interrupters (most Rangers).
 * Use Dash as a speed buff when needed or to cancel out Shadow Walk.
 * Select a target, and use your attack skills. Follow up all attack skills with Eremite's Attack with its short activation time.
 * Use Disrupting Dagger to interrupt key skills such as Aegis.
 * Use Wearying Strike as a Deep Wound spike.

Counters

 * Anti-melee
 * Block (to a lesser extent with Guiding Hands).

Variants

 * For IAS, take Heart of Fury.
 * A popular choice for an immediate and/or unblockable spike is to take Shadow Walk and/or Guiding Hands.
 * Take Imbue Health as a healing skill for the party.
 * Equip Pious Haste for a different speed boost.
 * Crippling Victory for a snare.
 * Death's Charge