Build talk:Team - DoA 5 Man

Moved your build into testing-untested section. I know you're not completely finished adding the instructions...Good Luck with it friend. Rickyf16aus (talk) 03:04, 29 January 2018 (UTC)

Please remove profanity
e.g. "genocide"--- IGN: Saxazax I (capital i) or Saxazax I I - (talk) 17:05, 17 April 2018 (UTC)

Not a Speed Clear
Speed clears are where the team maximizes the number of runs they can do per time. At best, this should be in the running category (assuming you use this to run DoA for up to three people). Although I don't think this is really in demand. -Toraen (talk) 16:16, 22 May 2018 (UTC)
 * There are different categories for "speedruns" in other games--any%, glitchless, etc.--so limiting the number of players doesn't make it not a SC, it's just a different category for the SC. Another category would be solo.--&#32;Saxazaxx - IGN: Saxazax I (capital i) or Saxazax I I - (talk) 02:07, 23 May 2018 (UTC)
 * On this wiki, due to PvX:WELL, a limited team size is in most cases not competitive with a full team for the category of speed clear done for rewards. We don't store records based on certain restrictions, just builds that are profitable. Other dedicated websites handle record keeping better than a wiki (and keep track of who accomplished them, something we specifically do not track). As far as profitability is concerned, taking less people is usually done to run people since the build will take longer to complete. Hence this would be a running category build on this wiki, not a SC one. -Toraen (talk) 06:23, 23 May 2018 (UTC)
 * It can be used for profit but actually, it is more to gather a team when you can't find 8 ppl to go trenchway (meta). With the decreasing number of players, it can be relevant. It is not optimized for record runs and elitist tactics (3 ppl team can manage subcons but success rate is very low). the point of this team is to provide a stable and fast run for 5 ppl without requiring a lot of experience. a compromise between fast and casual. Jilonor (talk) 10:05, 28 December 2018 (UTC)

Anybody up to test this ingame?
&mdash;The preceding unsigned comment was added by Jilonor (talk &bull; contribs) 11:55, 28 December 2018‎ (UTC).