User:Lyssan55/Factory Vanquishers

Used for vanquishing multiple areas with three Minion Masters.

Team Composition
Uses three MM's, a Resmer, 3 Suiciders, and a Monk so vanquish different areas.
 * x3
 * x3
 * x1
 * x1

Suiciders
[build prof=Any/Nec Blood=12][Blood is Power][Optional][Optional][Optional][Optional][Optional][Optional][Optional][/build]


 * Don't use any optional skills.

Equipment

 * Armor: Doesn't matter. Just use 5 Superior Runes.
 * Weapons: A standard 55 monk weapons set.

Minion Factory Necromancers
[build prof=Nec/Any Death=12+1+3 Soul Reaping=12+1][Aura of the Lich][Blood of the Master][Animate Bone Minions][Verata's Sacrifice][Signet of Lost Souls][Optional][Optional][Optional][/build]


 * Rebirth
 * Purge Conditions if any conditions from your minions get transferred to you.
 * Restore Life
 * Death Nova

Equipment

 * Armor: Doesn't matter, as long as it's maximum AL. Just use 5 superior runes.
 * Weapons: The Nightbringer.

Resmer
[build prof=Mes/Monk Fast=11+1+3 Heal=6 Insp=12+2][Mantra of Recovery][Auspicious Incantation][Light of Dwayna][Restore Life][Optional][Ether Signet][Arcane Echo][Rebirth][/build]

Equipment

 * Armor: Doesn't matter, full Runes of Attunement where other runes aren't needed and full Radiant Insignias.
 * Weapons: Any Fast Casting staff.

HB Monk
[build prof=Monk/Ele Heal=12+1+3 Divine=12+1][Healer's Boon][Glyph of Lesser Energy][Heal Party][Divine Healing][Heaven's Delight][Divine Spirit][Jamei's Gaze][Optional][/build]


 * Use a resurrection skill of your choice or replace Jamei's Gaze any two of the following:
 * Deny Hexes (for hex removal)
 * Cure Hex (for hex removal)
 * Dismiss Condition (use for condition removal. Set Protection Prayers at 3 if you're doing this.)
 * Extinguish (for partwide condition removal. Set Protection Prayers at 3 if you're doing this.)

Equipment

 * Armor: Doesn't matter, as long as it's maximum AL, full Runes of Attunement where other runes aren't needed and full Radiant Insignias.
 * Weapons: Any Healing Prayers staff. The Wingshielder is optimal.

Suiciders

 * Once you've zoned in, the Suiciders use Dark Aura and spam Blood is Power until they're dead. This is all they have to do really.  They should only have to do this only once unless the entire team dies.  Using heroes for this position is optimal because you have complete control over them.  Also, because of the inactive position of this team member, real players may just go afk.
 * IMPORTANT: THE SUICIDER CANNOT BE A DERVISH BECAUSE OF THE HEALTH GAIN THEY GET ON THEIR ARMOR.

Minion Masters

 * When you zone in, cast Aura of the Lich. Keep up Aura of the Lich to reduce the amount of health you'll have to sacc and the damage you may take.
 * When all three Suiciders are dead, each MM uses Animate Bone Minions. Once the Resmer uses Light of Dwayna, recast Animate Bone Minions again.  Continue doing this until your minion army is filled.  All three MM's should be controlling 10 minions each, for a total of 30 minions.
 * Use Blood of the Master and Verata's Sacrifice to heal your minions.
 * The monk should be able to heal you sufficiently.
 * DO NOT SACC YOURSELF TO DEATH!

Resmer

 * Once the Suiciders have died, use Light of Dwayna to res them all after the MM's have used Animate Bone Minions. They'll have 1 hp because of Death Penalty, they'll instantly die.  Recast Light of Dwayna to renew their corpses for more minions.
 * When you cast Light of Dwayna a second time, cast Auspicious Incantation prior to Light of Dwayna for massive energy gain and corpse renewal.
 * While Light of Dwayna is recharging, use Restore Life to resurrect your Suiciders.
 * Keep up Mantra of Recovery.
 * Keep with your party to leech exp or to res a dead party member.
 * DO NOT USE REBIRTH UNLESS AS A LAST RESORT!

HB Monk

 * Keep up Healer's Boon.
 * Because there are so many undead allies, Blood of the Master will drain your MM's health enormously. Use Glyph of Lesser Energy followed by Heal Party coupled with Divine Healing or Heaven's Delight to regenerate their health.
 * When Glyph of Lesser Energy runs out, use Divine Spirit for more energy management.
 * Spam your heals on the MM's.
 * Use Jamei's Gaze on MM's who are having particular trouble.
 * The Monk must always stay within earshot of all MM's.

Minion Masters

 * Normally, Blood of the Master while controlling 30 minions will cost you 65% of your health, which can be extremely dangerous. But, with Aura of the Lich, even in control of 30 minions, will only cost you 16% of your health.  So, if you have 400 health, without Aura of the Lich, you would sacrifice 260 health.  Not good.  But, with Aura of the Lich, you only sacrifice 65 health.  Good, no?  Even though Aura of the Lich halves your health, you still sacrifice minimum health.  Even then, you'll take half damage from all sources (this includes the amount of health you sacc, and the health you eventually do end up saccing) and your monk will be able to heal you sufficiently, leaving you at a very survivable position indeed.
 * In addition, you'll have three minion masters who heal the minion army. This means that there will be three times the healing there normally would be.

Resmer

 * Every time you resurrect the Suiciders, their corpses get exploitable again, healing your MM's build the army you'll need for whatever purpose. Rebirth can transport these corpses around the area you're trying to vanquish if you get a corpse shortage  (this is because the corpse is teleported to your position before the ally is resurrected).  This makes the Resmer a corpse transporter and corpse exploiter.

Suicider

 * When a 55 monk dies, their health is reduced to 1 hp. When someone tried to resurrect them with a skill like Rebirth, they die instantaneously because they can't have 1/4 of 1hp.  But it still counts as them beling alive, allowing their corpse to be re-exploited.  In theory, each Suicider only has to die once, making their team slot optimal to be played by heroes.

HB Monk

 * The HB Monk can heal the entire party within earshot to counter health saccing from Blood of the Master, while still maintaining energy with Glyph of Lesser Energy and Divine Spirit. This makes keeping all three Minon Masters alive easy.

When it's all put Together...

 * The 30 minions from your MM's should kill enough enemmies to never be shy of enough corpses to regenerate your army. Aura of the Lich coupled with Blood of the Master can reduce the damage you take from saccing health while healing your entire army.  Soul Reaping should provide enough energy gain to last forever because of all of the foes your minions are killing.
 * The Resmer can recreate exploitable corpses by using Light of Dwayna on the Suiciders so you can upstart your minion army easily.
 * The HB Monk can easily outheal the saccing from Blood of the Master with Heal Party, Divine Healing, and Heaven's Delight because of Aura of the Lich.
 * The Suiciders can be easily played by heroes with little micromanagement, providing ready-to-use corpses.
 * When you take a look at all of these concepts, Vanquishing should be a snap.