User:Torbad10133

This is where I post stuff I'm testing.

#1: Unblockable Crits
[build prof=A/E Critical=12+1+1 Dagger=9+1 Deadly=3+1 Fire=9][Golden Fox Strike][Wild Strike][Shattering Assault][Impale][Dash][Critical Eye][Conjure Flame][Resurrection Signet][/build]

Equipment

 * Insignias: Survivor
 * Runes: Minor Critical Strikes, Minor Deadly Arts, Minor Dagger Mastery, Superior Vigor, Clarity.
 * Fiery Daggers of Fortitude, Damage +15% (While Enchanted).

Usage

 * Golden Fox Strike, Wild Strike, and Shattering Assault is the primary chain.
 * Impale is used when spiking.
 * Dash for a speed boost to chase kiting enemies.
 * Conjure Flame to fulfill Golden Fox Strike's condition.

Variants

 * Replace Critical Eye with Assassin's Remedy.

#2: Degen Pressure
[build prof=M/Mo Inspiration=12+1+1 Illusion=11+1 Fast=6+1 Healing=2][Migraine][Conjure Phantasm][Conjure Nightmare][Arcane Echo][Mantra of Persistence][Auspicious Incantation][Power Drain][Resurrection Signet][/build]

Equipment

 * Insignias: Radiant
 * Runes: Minor Inspiration Magic, Minor Illusion Magic, Minor Fast Casting, Superior Vigor, Attunement.
 * Inspiration Mainhand and Offhand: 20% HSR item's attribute, 10% HCT all spells.

Usage

 * Maintain Migraine on the enemy healer.
 * Maintain Mantra of Persistence on yourself.
 * Arcane Echo, Conjure Nightmare and Conjure Phantasm to spread pressure on the enemy team.
 * Auspicious Incantation in conjunction with Conjure Nightmare for energy conservation.
 * Power Drain when needed to interrupt and return a large amount of energy.

#3: Damage/Interrupts
[build prof=R/E Expertise=12+1+3 Marksmanship=10+1 Fire=8][Zojun's Shot][Point Blank Shot][Savage Shot][Distracting Shot][Glass Arrows][Conjure Flame][Throw Dirt][Resurrection Signet][/build]

Equipment

 * Insignias: Survivor
 * Runes: Superior Expertise, Minor Marksmanship, Superior Vigor, Clarity, Restoration.
 * Fiery Recurve Bow of Marksmanship, Damage +15% (While Enchanted)

Usage

 * Maintain Glass Arrows and Conjure Fire.
 * Alternate between Zojun's Shot and Point Blank Shot for constant damage. These attacks will also ensure that you remain close for interrupts.
 * Use Savage Shot to quickly interrupt spells, and Distracting Shot to put critical skills on cooldown.
 * Use Throw Dirt on the enemy train.

#4: ZB Monk
[build prof=Mo/A Protection=12+1+1 Healing=9+1 Divine=9+1 Shadow=3][Zealous Benediction][Mend Ailment][Reversal of Fortune][Gift of Health][Spirit Bond][Cure Hex][Return][Holy Veil][/build]

Equipment

 * Insignias: Radiant
 * Runes: Minor Protection, Minor Healing Prayers, Minor Divine Favor, Superior Vigor, Recovery.
 * Crippling Weapon of Enchantment, Energy +5
 * Healing Prayers Offhand of Fortitude, 20% HSR

Usage

 * Reversal of Fortune for small heals.
 * Mend Ailment to counter conditions.
 * Cure Hex and Holy Veil to counter hexes.
 * Spirit Bond to counter spikes.
 * Zealous Benediction for large heals.
 * Gift of Health for emergency heals.
 * Return to escape from the enemy train.