Archive talk:Mo/A HB Recall Monk

Why waste a spot on recall? ---  Ressmonkey   (talk)  03:32, 14 October 2007 (CEST)

...so you can split, and not get raped by the opposing team? Readem (talk *pvxcontribs ) 03:33, 14 October 2007 (CEST)
 * lol. Railin 10:16, 14 October 2007 (CEST)
 * This build looks like a vetted dupe Tomoko 12:12, 17 October 2007 (CEST)
 * of? i didn't check to see if this was already posted lol, i just thought we didn't have one.&mdash;[[Image:Cheese Slaya's Sig.jpg|50x19px]] Cheese Slaya  ( Talk ) 00:07, 18 October 2007 (CEST)
 * It just looks that way because there are so many monk builds with recall and prot prayers. :D Lord Belar 00:49, 18 October 2007 (CEST)

Was just watchin a hero battle and saw this exact build on there lol Xiao 00:42, 18 October 2007 (CEST)
 * it iz gud.&mdash;[[Image:Cheese Slaya's Sig.jpg|50x19px]] Cheese Slaya  ( Talk ) 00:44, 18 October 2007 (CEST)

The whole recall idea requires an awful lot of micromanagement, and given the popularity of the Archive:Mo/N HB Corrupt Smiter and Archive:Rt/N HB Corrupt Enchantment Ritualist builds, recall might be easily stripped at the most inopportune time. That's not to say it doesn't work well, but you must be a pretty crappy at Hero Battles if you need to teleport back and forth trying to save heroes; many Hero Battles Builds are valued for their self-survivability. The fact only the player can use this build, since heroes suck at using ZB, really limits its usefulness. Just my first impression. Shogunshen 01:11, 18 October 2007 (CEST)
 * You're going to get raped without recall, they'll just own you on a 4v1. recall is easy to cover, guardian is almost constantly kept up anyways. It's supposed to be used with team of e/d's or r/p's, or really any self surviving class (dervs work well, mels res wars, etc.) You basically out cap the opposing team, and usually have enough killing power to force a kill if you have to.&mdash;[[Image:Cheese Slaya's Sig.jpg|50x19px]] Cheese Slaya  ( Talk ) 01:28, 18 October 2007 (CEST)
 * Yea I can see your point about the 4v1 thing, and I'd probably mention it somewhere if I were you. Though I can't see how the fact it depends on being used with self-surviving classes contributes to a pointed argument... if anything it'd be redundant to rush to the rescue of one capable of staying alive long enough for you to maybe use Return on him/her. Would a speed boost of sorts with Return suffice? Shogunshen 01:54, 18 October 2007 (CEST)
 * Recall allows you to be safe when you are alone(which isn't unlikely if you run 3 cappers), even when vastly outnumbered. --Edru viransu //QQ about me /sysop 02:00, 18 October 2007 (CEST)

Shouldn't this just be a variant of Build:Mo/A_Shadow_Arts_Zealous_Healer? - Lord Xivor 02:37, 18 October 2007 (CEST)
 * Shouldn't WoR rit flaggers just be a variant of resto rit healers? (hint: the answer is no) --Edru viransu //QQ about me /sysop 02:44, 18 October 2007 (CEST)

Just all these variants of the same generic build. Also heroes don't use ZB on themselves, so your gonna have to micro-manage a lot more. - Jak123X 03:39, 18 October 2007 (CEST)

They also don't use mending touch on themselves. Have fun catching spikes! - Jak123X 03:40, 18 October 2007 (CEST)

Not supposed to be used by heroes.... Readem (talk *pvxcontribs ) 04:20, 18 October 2007 (CEST)
 * Notice there is no "hero" tag, only pvp HB.&mdash;[[Image:Cheese Slaya's Sig.jpg|50x19px]] Cheese Slaya  ( Talk ) 04:58, 18 October 2007 (CEST)

hehe, didn't notice that. I take back my comments. This build is good for those who don't want to run sins.- Jak123X 03:52, 31 October 2007 (CET)

It would be less confusing if it were also under TA, since then it would show it's not run by heroes. if it can be run in HB it can be run in TA--Daniel Rendat 08:23, 4 November 2007 (CET)
 * Now that Arenas have shrine maps too, yeah I would agree. Railin 21:23, 4 November 2007 (CET)
 * NERF!To recall, not arenas. 193.90.59.204 17:26, 9 November 2007 (CET)