Archive talk:R/Me UW Trapper

Has any one that tested it have any input?// Dallen49


 * I would test it but I'm scared, because you wrote it's hard to use and i wasn't trapper before :). Anyone else?


 * Its easy to use once your used to how it works but if you want to try it but never trapped tryit in a group of trappers!// Dallen49

Test it
I really don't think this will work. Someone test it out first... --Risus 10:52, 24 December 2008 (EST)


 * It works fine. Cleared the first room. Great job on the build. 24.67.146.243 16:08, 5 January 2009 (EST)Wynne

tripwire over flame trap
i'd say, get tripwire, kd on the traps is more usefull then the tiny bit of damage flame trap does, if you even use flame trap. Jap jum 11:35, 30 March 2009 (UTC) edit: forgot to sign
 * You won't need to KD on the traps. Between constantly re-applied blind and whirling defense you can just stand on the traps and tank. Also, this probably needs every bit of damage it can get. - [[Image:Panic_sig7.gif‎]] 13:20, 30 March 2009 (UTC)
 * yes you do, I've been using this for a while, and it's possible to kill Aatxes with it. ( with a little luck, and strategy ) Vote this for 3.5-4.5 if it's meant for Aatxes, 4.5> if only meant for the Graspings. That Unknown guy 14:27, 11 May 2009 (UTC)
 * No, you don't need to KD them on the traps to kill them. - [[Image:Panic_sig7.gif‎]] 14:35, 11 May 2009 (UTC)
 * Graspings have fucking srs drops. Brandnew 14:41, 11 May 2009 (UTC)

Good build, cleared the aatxe's, grasps and smites with few problems after 4/5 runs to get the hang of it. MGW 00:04, 24 May 2009 (UTC)
 * Ok, really. You dont need Whirling Defense if u have ever used this before. Smart trap locations is all u need. Next step is to replace that skill with something useful such as a spirt so no chance to take damg or another trap(Tripwire is ok but i perfer Viper Trap for those all those pain in the butt fleshies)  March 15, 1009

ffs
vote already, it has been here for a long time :S 80.126.47.201 18:50, 24 May 2009 (UTC)

"The idea of the build is to keep the mobs on the Dust Traps for their full activation time"

What dust traps? This build doesnt have any.
 * It does now(again). Anonymous user changed Dust Trap for Tripwire. Reverted. MisterB 19:23, 30 August 2009 (UTC)

Skeletons
Just ignore them, they never follow far. - Morphon 83.163.190.111 09:46, July 15, 2010 (UTC)

Archive
I support archiving this build. Rask 22:41, 21 May 2011 (UTC)
 * I'll second that. AegisDok 22:53, 21 May 2011 (UTC)