Build:R/W Barrage

This PvE-oriented Ranger/Warrior build uses the elite skill Barrage to deal steady AoE damage and rapidly build adrenaline for "Save Yourselves!". Barrage also acts as an excellent delivery method for Splinter Weapon. The build is flexible to the needs of the team, generally having plenty of room for alternative forms of support.

Attributes and Skills
[build prof=ranger/warrior marksm=12+1+1 expert=8+1][barrage]["Save Yourselves!"][optional][optional][optional][ebon battle standard of honor][Optional][Optional][/build]
 * IAS (must take one of these):
 * + : Consider putting more points into Expertise.
 * : Decent maintainable IAS if bringing a pet.
 * : Unlinked 33% IAS. Downside should be manageable as long as you stay at range and manage aggro well.
 * : Ideal with alcohol or essence.


 * Bow Attacks:
 * - for increased single-target damage. Works best with ample disruption in the team.
 * - for finishing foes below 50%.
 * - for increased single target damage. Works very well with buffs.
 * / - interrupt dangerous skills.


 * Pet Skills
 * - use a Racing Beetle if you want your pet to be a notable source of damage.
 * - prevent blocking for your pet.
 * - increasing pet damage.
 * - spike


 * Nature Rituals:
 * - for more damage: faster arrows means foes will not strafe, causing your arrows to miss.
 * - additional damage to others upon finishing a foe. Be careful when deciding to use against human foes.
 * - to prevent foes from using resurrection skills.


 * Self-buffs
 * - build adrenaline against foes not balled up; backup adrenaline
 * - for additional damage.
 * - to counter block/blind/miss effects.

Variants
If "Save Yourselves!" is not needed or being provided by another player, you can change secondaries for one of the following: Paragon: (put 10 in Command):
 * - to increase damage.
 * - decreases downtime between groups with a micro'ed BIP hero
 * - provide additional armor to cover your SY spammer
 * - party wide hex removal
 * - is useful as a repeatable resurrection skill, even without access to the Leadership attribute.

Elementalist: (put 10 in Fire/Water/Air Magic):
 * - to increase damage of Barrage with a Fiery Bowstring
 * - to increase damage of Barrage with an Icy Bowstring
 * - to increase damage of Barrage with a Shocking Bowstring

Ritualist:
 * - can be used to keep, , and/or with you, mitigating their long downtimes and casting times.
 * / - repeatable resurrection.

If no support ritualist is available, consider taking 10 Channeling Magic for the following:
 * - in some PuGs you may find self-casting better than going entirely without it.
 * - combines well with Triple Shot to turn it into an entirely armor-ignoring spike.

If another elite is desired but you want to retain AoE damage, can replace Barrage:
 * Provides a party-wide buff to attack damage. Increase Expertise investment and runes. Note that your personal damage will be lower than with Barrage.

Equipment
Armor
 * Any armor can be used, but Survivor insignia or Beastmaster's insignia with a pet are better choices.

Weapons
 * Vampiric or Zealous bow strings are used a lot in Barrage builds as you get multiple hits per shot (provided the build doesn't call for an elemental string) though a Sundering string is a good stand-by if you don't want to worry about the degen and makes a good switch-out weapon.
 * A Flatbow is commonly used in a barrage build provided Favorable Winds is brought as well to lessen the large arrow arc from a Flatbow and to help speed the arrows to their targets. Otherwise, each bow has its own ups and downs but can be used as preferred. If you wish to use a green Flatbow:
 * Ironwing Flatbow or Forgotten Flatbow is ideal.
 * Chkkr's Flatbow is good and is easy to farm right outside of Saint Anjeka's Shrine.

Usage

 * Place before the fight.
 * Maintain your IAS.
 * Spam.
 * Maintain . Your adrenaline is still not as guaranteed as an Imbagon's, so try to make sure you target Barrage to hit as many foes as possible at all times.
 * If you brought it, reserve for situations where you can't fuel SY without it.
 * It may not always work, but try to have your pet engage a target that will cause it to participate in body-blocking foes along with minions/melee players.

Counters

 * Any standard melee/ranger counters such as blindness
 * Attack and hit hexes like, , etc.
 * Blocking.