Build:Mo/any 55hp Farmer

This build relies on Shield of Absorption and/or Shielding Hands to reduce damage by 5. With Protective Spirit, and a maximum health of 55hp, this means that every attack against you will be reduced to zero damage. See the Invincible Monk article for more information.

Attributes and Skills
[build name="55 Monk" prof=monk/any protec=10+1+3 divine=10+3 smitin=11+3 healin=0+3][protective spirit][shield of absorption][Shield of Judgment][optional][Optional][Healing Breeze][balthazar's spirit][Blessed Aura][/build]

Variants:
 * Elite Skills (in place of Shield of Judgment)
 * - Not recommended for Hard Mode because it causes the mobs to scatter.
 * - Add 2 to Divine Favor. Best if used with Anniversary Hammer "Verdict".
 * - Sometimes more efficient than Shield of Judgment, combines well with Mesmer as the second profession.
 * - Sometimes more efficient than Shield of Judgment.
 * - Slow to kill, but does not cause scatter.


 * Protection
 * - Can be combined with Shield of Absorption to negate all direct damage. Healing Breeze becomes optional if facing no degen.


 * Damage


 * Health Regeneration


 * Anti-Knockdown


 * Utility
 * - For longer use of Shield of Judgment.
 * - To prevent interruptions (but not knockdowns).
 * - For more energy management.
 * - Useful when combined with Visions of Regret.
 * - For more damage from Shield of Judgment.
 * - For quicker recharge time on all skills cast while it is active.
 * - Cast before Shield of Judgment to minimise downtime.
 * - Useful when combined with Spiteful Spirit. Not recommended for Hard Mode.
 * - More energy. Useful against physicals and/or energy denial.

Equipment
Armor
 * Any armor (even starter gear) with a Protection Prayers headpiece.
 * One of every Superior Rune (with protection on the headpiece) and a duplicate superior run on any piece of armor to get your health down to 55 hp.
 * Full radiant insignias.

Weapons
 * Any Axe, Sword, or Spear of Enchanting. Also, a +5 Energy modifier (or the inscription "I Have the Power") helps to increase the energy pool even more.
 * Totem Axe, Rajazan's Fervor, or Spirit of the Forgotten are all ideal weapons.
 * The -50hp Grim Cesta from the quest Cities of Ascalon.

Usage

 * Apply and  right as you zone in.
 * Optional: casting Blessed Aura with a Divine Favor +1 (stacking) headpiece and/or a Divine Favor Staff of Mastery can increase the effectiveness of this enchant. Getting the Staff proc may take multiple casts, if you have the patience. Be sure to switch back to the correct equipment once the enchant is up.
 * Before pulling cast and . (You should do this no more than two seconds before you do the next step, and the order is very important). Maintain these enchants until the end of combat.
 * If you brought maintain this as well whenever Shield of Absorption is about to run out.
 * Aggro your enemies. You must keep up Shield of Absorption continuously. Depending on how high your Divine Favor attribute was when you cast Blessed Aura, you can have as little as .5 seconds to recast it - or you may have as many as 1.85 seconds.
 * Use your damage skills for damage.

Counters

 * Enchantment removal can be deadly if it hits Protective Spirit and/or Shield of Absorption. Because Necromancers and Mesmers have so many skills to do this, avoid them.
 * Major health degeneration will also kill you. Watch out for conditions like Bleeding.
 * Interruption or knockdown.