User:Himynameisbobbyjoe

LF-GvG
Guest me... Evelyn Heal

Weapon casting
This is coming from a monk. Any monk that wants to do well in anything other thn AB should learn to weapon cast. Hotkey ure f1,f2,f3,f4 somewhere nice and easy. Get a 40/40 Healing prayers set. 20%/20 20/20 prot set. And the standard 25E** set (spear and shield). 1/2 second WoH can save a life or two. Wanna see a pro wep swapper?? Go to observe mode, and take a look at Revive Teamates [rezz]'s monks. Saphira Godness has perfected the art of 'Weapon casting', and is uber 1337 Saphira left [rezz] RIP!!!!

Builds
Builds

Greatest page ever
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Hmph
So I herd you people dont like critscythes... hmph User:Himynameisbobbyjoe/A/D Way of the Scythe<-- try abing with that = ownge

Skillz
Ma skills

cool
Guild cafe

der
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C++ bumblebee
Flight of the bumblebee in C++ - ill finish l8er himynameisbobbyjoe 21:40, 18 February 2008 (EST) //Music Template V3.5! //3.1 Modification //Now with sharps! (or flats I forget which is which...) //Also more acurate note lengths! //And the 3 connected notes (whatever they're called) //3.2 Update //32th, 64th note/rest lengths //3.3 Update //Fixed Glitch with #, instead use B     //Dotted Noted are now using D instead of. because that doesnt work //3.4 Update //Start of more efficent system for tempos //3.5 Update //Working(to an extent) tempo system
 * 1) include 
 * 2) include 
 * 3) include 

//Created: March 04, 2007 //Modified V2.1: March 07, 2007 //Modified V3.1: March 11, 2007 //Updated V3.2: March 15, 2007 //Updated V3.3: March 16, 2007 //Updated V3.4: March 16, 2007 //Updated V3.5: March 18, 2007 //Note frequancy Modifiers
 * 1) define C0 Beep(16,
 * 2) define C0B Beep(17,
 * 3) define D0 Beep(18,
 * 4) define D0B Beep(19,
 * 5) define E0 Beep(21,
 * 6) define F0 Beep(22,
 * 7) define F0B Beep(23,
 * 8) define G0 Beep(25,
 * 9) define G0B Beep(26,
 * 10) define A0 Beep(28,
 * 11) define A0B Beep(29,
 * 12) define B0 Beep(31,
 * 13) define C1 Beep(33,
 * 14) define C1B Beep(35,
 * 15) define D1 Beep(37,
 * 16) define D1B Beep(39,
 * 17) define E1 Beep(41,
 * 18) define F1 Beep(44,
 * 19) define F1B Beep(46,
 * 20) define G1 Beep(49,
 * 21) define G1B Beep(52,
 * 22) define A1 Beep(55,
 * 23) define A1B Beep(58,
 * 24) define B1 Beep(62,
 * 25) define C2 Beep(65,
 * 26) define C2B Beep(69,
 * 27) define D2 Beep(73,
 * 28) define D2B Beep(78,
 * 29) define E2 Beep(82,
 * 30) define F2 Beep(87,
 * 31) define F2B Beep(93,
 * 32) define G2 Beep(98,
 * 33) define G2B Beep(104,
 * 34) define A2 Beep(110,     //Bottom Space on Bass Staff
 * 35) define A2B Beep(117,
 * 36) define B2 Beep(123,
 * 37) define C3 Beep(130,
 * 38) define C3B Beep(140,
 * 39) define D3 Beep(146,
 * 40) define D3B Beep(156,
 * 41) define E3 Beep(165,
 * 42) define F3 Beep(175,
 * 43) define F3B Beep(185,
 * 44) define G3 Beep(196,     //Top Space of Bass Staff
 * 45) define G3B Beep(208,
 * 46) define A3 Beep(220,
 * 47) define A3B Beep(233,
 * 48) define B3 Beep(247,
 * 49) define C4 Beep(262,
 * 50) define C4B Beep(262,
 * 51) define D4 Beep(294,
 * 52) define D4B Beep(311,
 * 53) define E4 Beep(330,
 * 54) define F4 Beep(349,     //Bottom Space of Trebel Staff
 * 55) define F4B Beep(370,
 * 56) define G4 Beep(392,
 * 57) define G4B Beep(415,
 * 58) define A4 Beep(440,
 * 59) define A4B Beep(466,
 * 60) define B4 Beep(494,
 * 61) define C5 Beep(523,
 * 62) define C5B Beep(554,
 * 63) define D5 Beep(587,
 * 64) define D5B Beep(622,
 * 65) define E5 Beep(659,     //Top Space of Treble Staff
 * 66) define F5 Beep(698,
 * 67) define F5B Beep(740,
 * 68) define G5 Beep(784,
 * 69) define G5B Beep(831,
 * 70) define A5 Beep(880,
 * 71) define A5B Beep(932,
 * 72) define B5 Beep(988,
 * 73) define C6 Beep(1047,
 * 74) define C6B Beep(1109,
 * 75) define D6 Beep(1174,
 * 76) define D6B Beep(1245,
 * 77) define E6 Beep(1319,
 * 78) define F6 Beep(1397,
 * 79) define F6B Beep(1480,
 * 80) define G6 Beep(1568,
 * 81) define A6 Beep(1760,
 * 82) define A6B Beep(1865,
 * 83) define B6 Beep(1975,
 * 84) define C7 Beep(2093,
 * 85) define C7B Beep(2217,
 * 86) define D7 Beep(2349,
 * 87) define D7B Beep(2489,
 * 88) define E7 Beep(2637,
 * 89) define F7 Beep(2794,
 * 90) define F7B Beep(2960,
 * 91) define G7 Beep(3136,
 * 92) define G7B Beep(3322,
 * 93) define A7 Beep(3520,

//Length of Each Note Modifiers //Rest Modifiers //Note: When entering in the modified function for a note, make sure to have it //     Followed by the note length then a ; //        (e.g. E6 L4; -> would play the E in the 6th octive as a quarter note) int main {     int whole, dot_half, half, dot_quarter, quarter, eighth, sixteen, thirty2; int sixty4, three_is_quarter, five_is_quarter; printf("Enter the length of a quarter note\n (numbers aren't exact, may require guess and check)\n"); scanf("%d", &quarter); whole = quarter * 4; half = quarter * 2; eighth = quarter / 2; sixteen = quarter / 4; thirty2 = quarter / 8; sixty4 = quarter / 16; dot_half = half + quarter; dot_quarter = quarter + eighth; three_is_quarter = quarter / 3; five_is_quarter = quarter / 5;
 * 1) define A7B Beep(3729,
 * 2) define B7 Beep(3951,
 * 3) define C8 Beep(4186,
 * 4) define C8B Beep(4435,
 * 5) define D8 Beep(4698,
 * 6) define D8B Beep(4978,
 * 1) define L1 whole)                           //Whole Note
 * 2) define LD2 dot_half)                       //Dotted Half Note
 * 3) define L2 half)                            //Half Note
 * 4) define LD4 dot_quarter)                     //Dotted Quarter Note
 * 5) define L4 quarter)                         //Quarter Note
 * 6) define L8 eighth)                          //Eighth Note
 * 7) define L16 sixteen)                        //Sixteenth Note
 * 8) define L32 thirty2)                        //Thirty-second Note
 * 9) define L64 sixty4)                         //Sixty-forth Note
 * 10) define LG3 three_is_quarter)               //3rd of quarter Note
 * 11) define LG5 five_is_quarter)                //5th of quarter Note
 * 1) define R1 Beep(20000, L1                   //Whole Rest
 * 2) define R2 Beep(20000, L2                   //Half Rest
 * 3) define R4 Beep(20000, L4                   //Quarter Rest
 * 4) define R8 Beep(20000, L8                   //Eighth Rest
 * 5) define R16 Beep(20000, L16                 //Sixteenth Rest
 * 6) define R32 Beep(20000, L32                 //Thirty-second Rest
 * 7) define R64 Beep(20000, L64                 //Sixty-forth Rest
 * 8) define RG3 Beep(20000, LG3                 //3rd of quarter Rest
 * 9) define RG5 Beep(20000, LG5                 //5th of quarter Rest

E5 L32; D5B L32; D5 L32; C5B L32; C5 L32; F5 L32; E5 L32; D5B L32; E5 L32; D5B L32; D5 L32; C5B L32; C5 L32; C5B L32; D5 L32; D5B L32; E5 L32; D5B L32; D5 L32; C5B L32; C5 L32; F5 L32; E5 L32; D5B L32; E5 L32; D5B L32; D5 L32; C5B L32; C5 L32; C5B L32; D5 L32; D5B L32; A5 L32; G5B L32; G5 L32; F5B L32; F5 L32; A5B L32; A5 L32; G5B L32; A5 L32; G5B L32; G5 L32; F5B L32; F5 L32; F5B L32; G5 L32; G5B L32; A5 L32; G5B L32; G5 L32; F5B L32; F5 L32; A5B L32; A5 L32; G5B L32; A5 L32; G5B L32; G5 L32; F5B L32; F5 L32; F5B L32; G5 L32; G5B L32; E5 L32; D5B L32; D5 L32; C5B L32; C5 L32; F5 L32; E5 L32; D5B L32; E5 L32; D5B L32; D5 L32; C5B L32; C5 L32; C5B L32; D5 L32; D5B L32; system("PAUSE"); return 0; }