Build:Me/R Simple Energy Surge

Simple damage mesmer designed to allow for a large damage output without requiring the player to pick proper targets for punishment skills to trigger. The ability to interrupt is not required either, turning this into an easily accessible build compatible with most standard team builds. Requires blood is power support.

Attributes and Skills
[build prof=Mesmer/Ranger DominationMagic=12+1+3 FastCasting=10+2 WildernessSurvival=8][Mind Wrack][Cry of Pain][Energy Surge][Unnatural Signet][Spiritual Pain][Optional][Dwarven Stability][Serpent's Quickness][/build] Variable skill slot Variant
 * – additional source of area damage. Use carefully, as it causes scattering.
 * – best combination of area damage and shutdown. Requires successful interruption.
 * – if playing against more physicals than usual. Best used on ranged attackers standing distant from others.
 * – additional area damage and slight shutdown. Requires proper target selection.
 * – more direct damage.
 * – finish targets once [[Mind Wrack@16]'s final damage was triggered. Particularly useful against boss foes.
 * – support for party members.
 * – caster shutdown.
 * – additional safety against groups consisting mainly of melees when in a team without enough anti-physical defense measures.
 * – tame animals and level them for your menagery. Don't resurrect them once they get killed, they receive experience points even while dead and out of your compass range.
 * – over [[Dwarven Stability]. Lower wilderness survival to 3, increase fast casting to 15.

Equipment
Weapons
 * 40/40 domination magic.
 * High energy set domination magic.
 * Shield set.
 * Any flat or longbow.

Armour
 * 5 prodigy's insignias.
 * Rune of superior vigor.
 * 2 runes of vitae.

Usage
Weapon sets
 * The 40/40 set is your main weaponry for getting your spells off as quickly and frequently as possible.
 * When additional energy is needed, switch to the high energy set.
 * Use the bow for safe luring, if needed.
 * Use the shield set when under attack or idle.

Skills
 * Maintain [[Serpent's Quickness@8] with [[Dwarven Stability].
 * Pick a target standing in the vicinity of other foes, allowing your skills to deal area damage if applicable.
 * Apply [[Mind Wrack@16].
 * Use your remaining skills in order to deal damage.
 * Reapply mind wrack if necessary. Especially useful against low energy targets standing in a [[Chaos Storm@16].