User:Nynaeve Lineage

This build is very diverse, it is ideal for letting Warriors use more skills that cost alot of energy, while not waiting for a long duration until it can be used again.

Attributes and Skills
[build prof=Warrior/Any Strength=12+3][Warrior's Endurance][Frenzy][Endure Pain][Sun and Moon Slash][Optional][Optional][Optional][Optional][/build]

Equipment
Radiant and Attunement armour

1 Superior Strength Rune

Usage
The most important part of this build is Warrior's Endurance, as long as this is kept constant you will be able to use your more expensive energy skills/spells. The entire build of spells that you pick rely on Warrior's Endurance.

Maintain Frenzy, Warrior's endurance requires that you hit with a melee attack to gain energy. The increased attack speed means an increased energy rise.

Because Frenzy is being used, there is double damage, so Endure Pain should also be kept constant.

Warrior's Endurance cannot raise your Energy above 25 for Attribute Strength 15. So putting Warrior's Endurance to good use by spell casting as much as possible to keep this skill from going to waste.

Variants
Frenzy can be changed to Flurry or Flail, the 3 extra seconds you get for frenzy means you can concentrate on using several more spells before using it again.

Using attacks like Sun and Moon Slash count as 2 attacks and will give you double or more energy. Skills that attack more than 1 foe at a time also work well.

The spells you use should have a quick recharge time of 2-10 seconds. The quicker the recharge time, the lower the energy cost should be. Vile Touch is a very useful attack in this case. 10 energy and 2 second recharge make it an attack that can be almost constant. 1 or 2 skills should be Adrenaline based. As well as gaining extreme amounts of energy you are also getting alot of adrenaline from frenzy.

Earth Magic - Knock Down skills suck as Brawling headbutt combined with aftershock to make an effective 60-140 damage attack.

Blood Magic - Vampire skills

Death Magic - Vile Touch/Bitter Chill

Experiement with quick recharging energy 5-15 skills and you will find something that suits you.