User:Sjan/Sandbox/SoO Dagger Dervway

Another way of doing Shards of Orr with Dagger Dervishes. Taking the Soul of Fendi Nin down in just one spawn. Fast and fun to play.

Team Composition

 * 1x/
 * 1x/
 * 4x/
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AP Tank
[build prof=A/P sha=12+1+3 cri=3 comma=12][Shroud of Distress][Shadow Form][Mental Block]["I Am Unstoppable!"]["Never Surrender!"][Optional]["Can't Touch This!"]["Fall Back!"][/build]

Equipment

 * Full Infiltrator's/Vanguard's or Blessed Insignias
 * Zealous Daggers of Enchanting for energy management
 * Martial Weapon of Enchanting (For running)
 * Command Shield of Devotion (+10 vs Piercing Damage) (while pulling Fendi and for running)
 * Optional high energy staff of enchanting with 20% hsr for running (recommended for experienced players)
 * Longbow of Enchanting to pull with

Usage

 * This is the hardest job in this run and largely determines the speed of the whole run. Make sure you start running, before others, so you will have the agro.
 * When you are tanking, it is advised to alternate your defensive skills, and not use all at once, so that you will die less.
 * Always remember to drop torch before recasting Shadow Form. Some exp AP's shouldn't need this.
 * You have to wait and help you teammates, because most of them do not SF.

AP Honor
[build prof=A/P sha=12+1+3 dagger=9 comma=9 crit=3][Shroud of Distress][Shadow Form]["Can't Touch This!"][Golden Lotus Strike][Golden Fang Strike][Ebon Battle Standard of Honor]["I Am Unstoppable!"][Ebon Escape][/build]

Equipment

 * Full Blessed/Infiltrator's/Vanguard's or Survivor
 * Zealous Daggers of Enchanting
 * One-handed weapon of Enchanting and a Shield (For running)
 * Rank 5+ Vanguard is required for damage and upkeep.

Usage

 * Stay with the AP or help teammates and Spam your Shout(s).
 * Use CTT just before Fendi when the Dervishes engage Fendi. This will make sure they do not have blind.

Dagger Dervs (x3-4)
[build prof=D/A dag=12 earthp=11+2 mys=6+1+1][Mystic Regeneration][Heart of Holy Flame][Vow of Silence][Golden Lotus Strike][Fox Fangs][Death Blossom]["I Am The Strongest!"][Ebon Escape][/build]

Variants

 * over Mystic Regeneration - more block.
 * over "I Am The Strongest!" - easier.
 * over Ebon Escape - lazier.

Equipment

 * Full Windwalkers or Blessed
 * Customsized Zealous Daggers of Foritude with an "Guide by Fate" inscription (+15% dmg while enchanted).
 * One-handed weapon of Enchanting and a Shield (For running)

Usage

 * Do not cast VoS while running unless you are on heavy spell damage, because you can't cast EE then.
 * Use Mystic Regeneration and Heart of Holy Flame to heal yourself.
 * Use EE to stay with the AP and survive the run.

RoJ SoH Bonder
[build prof=Mo/D smi=12+1+3 pro=5+1 div=4 win=11][Ray of Judgment][Strength of Honor][Blessed Signet][Mystic Healing][Vow of Piety][Protective Spirit][Ebon Escape][Optional][/build]

Equipment

 * Headpiece without superior rune for running
 * One-handed weapon with either Fortitude or Enchanting and a Shield with +30hp and +10 armor vs blunt/piercing for running
 * High Energy Staff

Usage

 * Use EE to stay with the group and survive.
 * Make sure that all dervishes have the bonds before killing a brigand/group/fendi.
 * Use RoJ on Group Spikes.

RoJ LoD
[build prof=mo/me smiting=12+1+3 inspira=11 heal=6 divine=2][air of superiority][auspicious incantation][arcane echo][Ray of Judgment][healing breeze][ebon escape][light of deldrimor][rebirth][/build]
 * This RoJ can take any the team or you prefer.

Equipment

 * Headpiece without superior rune for running
 * One-handed weapon with either Fortitude or Enchanting and a Shield with +30hp and +10 armor vs blunt/piercing for running
 * 40/40 Smite Set

Usage

 * Use Ebon Escape (and Arcane Echo on level 3) to keep up with the group when running
 * Use Auspicious Incantation, Air of Superiority and Arcane Echo while A/P balls brigand groups.
 * Use RoJ after the snows have surrounded the undead to bodyblock them in. If they don't bodyblock, shout at them until they do. Use Smite Condition whenever appropriate.
 * Use Rebirth to rez others when safe.
 * Use Light of Deldrimor on level 2 in the brazier room (locate one before they're lit, and the other three after killing the spawns). After killing the Brigand, reveal the treasures under the poison traps)
 * At Fendi: Before the A/P pulls Fendi, run to the safe spot at the far end of the room. Use one RoJ to kill Fendi and Arcane Echo + RoJ on the Soul of Fendi. Retreat to the wall immediately after casting RoJ/Smite condition otherwise you will gain aggro.
 * Use Light of Deldrimor under the Flame Jet in the entrance to the Fendi room, under the Dragon Liches and in the corridor between the Lich and the boss lock.

Lvl 1

 * Run to the Brigand, the Dagger Dervishes rush in now and just spike him down.
 * The AP tanks gates when they arrive at the brigand.

Lvl 2

 * The AP balls the brigand's group fast, Dervishes are great for clean up. So don't waste time, balling 2 foes extra.
 * AP Honor pulls foes away so the AP Tank has a free pass, the other wait down the cliff to EE to the AP Tank.
 * LoDSC if someone has brought it.
 * After you've done the LoD go stand in the safe spot.
 * AP Tank spawns the foes and balls them, again don't waste time balling 2 more foes.
 * Kill the group, AP Tank grabs torch and go to the next brigand.
 * Dagger Dervishes stand in a corner, the AP pulls the brigand with a longbow, then the Dagger Dervishes take the brigand down.
 * Go LoD and gate.

Lvl 3

 * AP Tank does the torch. Remember this is the hardest level, try to stay alive.
 * Kill the last brigand's group.
 * Make your way to Fendi, make sure all the Dagger Dervishes have Strength of Honor now, it is very important.
 * AP Tank pulls Fendi and calls whenever it's ready.
 * The Team takes down Fendi, Dagger Dervishes should watch VoS, that it will be never down for more then 1 sec and maintain Mystic Regeneration and Heart of Holy Flame to stay alive.
 * Grab your chest.
 * Go do LoD.

Variants

 * Some experienced players may aswell take this build:
 * / exp Honor AP