Archive:D/N Arcane Orders Dervish

This Orders build uses a Dervish primary to make use of Mysticism and its skills for energy management as well as Wind Prayers for extra party healing. Blood Magic orders results in big damage from martial professions and any other physical damage classes. Other adrenaline-based skills will also be buffed, allowing for more frequent use of Earth Shaker, "Save Yourselves!" and Stunning Strike. It should be used in a team with multiple physical attackers.

Attributes and Skills
[build prof=dervi/necro myst=10+1+1 wind=10+1 blood=11][arcane zeal][order of pain][dark fury][mystic healing][dwayna's touch][Optional][watchful intervention][faithful intervention][/build]

Equipment

 * Windwalker Insignia
 * Heroes do not use this correctly without a staff.
 * Optimally, use a Blood Magic staff with +20% enchantments and two 20% HCT.
 * Suitable greens include Vanahk's Staff or Kyril's Fervor.
 * Otherwise, using Hourglass Staff works if you have it.

Usage
Maintain the Dervish enchantments on yourself, using Watchful Intervention on others if necessary. Spam the two Orders spells to buff your party, use Mystic Healing when the party is under pressure and Dwayna's Touch to heal sacrifice costs.

Counters

 * Deep enchantment stripping such as Rend Enchantments.
 * Standard caster counters.
 * Symbiosis

Variants

 * Vow of Piety for armor and Health regeneration.
 * Blood Renewal and/or Mystic Regeneration (even at 3 Earth Prayers) can be used instead of Dwayna's Touch in providing plenty of regeneration to counter the health sacrifice.
 * Imbue Health and/or Pious Restoration can be used instead of Dwayna's Touch for better ally healing while enchanted.
 * Blood Bond for additional healing.
 * Mark of Fury for even more adrenaline boosting and inflicting Cracked Armor.
 * Jaundiced Gaze for enchantment removal and occasional fast-casting of your own enchantments.