User talk:Sjw40364/Build:Team - Tao

Have been using these builds for close to 8 months now on all my characters, so they have been extensively tested.

I made guardian easily with them on my rit and necro, icluding henching Dzagonur Bastion in HM as well as several others. I run gate of Madness with these hero builds, as well as about 14 others, so yes, they work surprisingly well. Better than it may look at first glance.

The only drawback I have noticed is that it takes 2 or 3 uses to get the heroes to totally sync with the builds (even on first use you may find yourself asking "This is Hard Mode?"), then it's simply a matter of finding someone else to work with or learning the mission you want to run and away you go!

You may also find that ranger class NPC's give you the most trouble, so if several are raining arrows down on you flag heroes back a bit to draw the NPC rangers closer so minions can get to work on them.

feedback
Interesting team build. I've always used a variation of Sabway to vanquish but, this team build works well. Will keep using it to see how it does in later parts of the game.

feedback
Tried this team build with henches in Gate of Madness, Raisu Palace and Hells prophecy hard mode, works well as long as you daze castors with technobabble and pull when necessary. I personally like using pain inverter when I use other main characters that are not ritualist. Do you micro some of the skills for your Necro paragon? When I use this build necro does not seem to use paragon skill effectively. Good luck hope others like your build.

feedback
I did micro his para build for 3 or 4 times, then let him have full control, seemed to help, like he learned from it? lol You may also find if you are not running a melee char that he is using the para skills correctly, just on the pet and minions, since they are the primary melee if you are a caster.

Describing the build.
Do it.--Ikimono ...And my Axe! 21:13, April 10, 2010 (UTC)