User:EmElw

Just a little gimmicky build revolving around the new. The idea would be to run various variants with mist form to have great sustain, and CC. Probably would lack large amounts of damage, but organized spikes can always fix that problem.

Attributes and Skills
[build prof=E/any Water Magic = 12+1+1 Energy Storage = 9+1][Mist Form][Water Attunement][Aura of Restoration][Deep Freeze][Ice Spikes][Glowing Ice][Optional][Optional][/build]

You probably don't want to bring more than 2 non-Elementalist skills as they wont work with Mist Form. Ice Spikes or Deep Freeze can be changed to alot of other spells.
 * - More spike damage.
 * - Interrupt and CC.
 * - Moar damage! (Aswell as being in general useful).
 * - Protection, as burst damage still is a threat with this build.
 * - More self-heal, swap for.
 * - Various usefull buffs.
 * - Generally good caster spell, can be used to cover.
 * - Generally good caster spell, can be used to cover.


 * - Change Energy Storage to 8,9 or 10 and putt the rest of your points in Protection Prayers depending on choise.


 * - Very useful all-around enchanment to mitigate alot of the damage, as health over time isn't a problem with this build.
 * - For removing conditions.
 * - Defense.
 * - Defense.


 * - For the more pure mage.
 * - Defensive.
 * - Healing and Damage. Consider swapping for.
 * - For very specific areas.
 * - Raw, albeit low, damage. Consider also getting to counter the long casting time. Large heals.

Equipment

 * Various caster equipment, a 40/40 set aswell as a High Energy (15/-1)

Counters

 * Enchantment removal.
 * General anti-caster.
 * More healers than your teams damage can handle.