Archive talk:Me/Mo Smite Mesmer

Archive new page. WoH now! Gringo 22:39, February 27, 2010 (UTC)

bump
for vett please. Gringo 03:29, March 3, 2010 (UTC)

Expel Hexes
Possible variant? -- Ajsnuker   21:25, March 22, 2010 (UTC)
 * No heal and condition degen (poison + bleed on whol team) and weakness spam are almost more important that cleaning bhexes in this meta since most of the hexes spam builds focus less on big damage/shutdown hexes than party degen hexes.--TahiriVeila 15:07, March 25, 2010 (UTC)
 * ^ and teams that have shutdown/big damage hexes use party degen hexes to cover anyway. Karate [[File:KJ for sig.png]] Jesus  15:11, 25 March 2010

Keystone Signet
After the update it deals extra damage when you use a signet that targets a foe, epic win with this build?--GWPirate 12:41, May 8, 2010 (UTC)
 * The extra damage isn't to the target though, we shall seeeeeee. --Frosty  [[Image:Frostcharge.jpg|19px]] 13:20, May 8, 2010 (UTC)
 * From here: "Keystone Signet - For X seconds, the next X times you use a signet that targets a foe, that foe and all adjacent foes take X damage and are interrupted." That's my best source, though, and it doesn't even mean that it will apply to PvP. With Keystone Signet, you should be able to use one of your Smite Signets every 3.4666...6 seconds, as opposed to every 6.9333...3 seconds with the current setup, so that's a lot more damage (almost double even if Kesytone isn't buffed), and a pretty sexy amount of interruption (albeit without secondary effects, because it'll ruin the KD from Bane Signet and the Energy gain from Castigation Signet). Assuming Keystone Signet isn't changed, what about this:


 * [build prof=Me/Rt DominationMagic=12+1+1 InspirationMagic=10+1 FastCasting=8+1 RestorationMagic=2][Keystone Signet][Signet of Weariness][Signet of Distraction][Optional][Optional][Signet of Humility][Mantra of Inscriptions (PvP)][Death Pact Signet][/build]
 * [[Unnatural Signet@14]
 * [[Signet of Disruption@14]
 * [[Signet of Disenchantment]


 * A 35 second disable every 7.7 seconds with Signet of Distraction and a Signet of Humility every 8.2 seconds are pretty strong. Signet of Weariness (which you should be able to use every 9.4 seconds) is supposed to get AoE Weakness, which shouldn't be too OP to not implement into PvP, imo. And, of course, you'll have to stop using SoH to rez. If you want something to burn Energy on, there's Life Bond and Succor (go Me/Mo and switch out DPS for Resurrection Signet). ــѕт.  мıкε  16:53, May 8, 2010 (UTC)
 * The source is bad, the leak says the damage isn't to the target, also, why did you post that here it has nothing to do with smiting... --Frosty  [[Image:Frostcharge.jpg|19px]] 17:12, May 8, 2010 (UTC)

I was more like use Castigation/Rage/Bane as extra damage