User:Dr Dread/weapon notes

Which bow is best?

User:Dr Dread/weapon-sets


 * High Energy Set

wand: e +15/-1, HSR ; focus: e +15/-1, HCT

High Energy staff with 20% enchanting, to swap to if low on energy.

Any high-energy weapon set, such as forgotten staves.

Anti-hex set (shield with +60 hp & -3 damage while hexed)

40/40 = wand + offhand 20/20 = stave high nrgy = sword / axe / spear ect + offhand with +30 hp and +15-1]

benefits of each:

40/40 = faster casting and a higher chance of it. 20/20 = fast casting, 30 more health than a 40/40. high energy = same ammount of hp as a normal set, you get more energy.

disadvantages of each.

40/40 = 60 less hp than a "sheild set" and less armour

20/20 = only 30 less hp than a sheild set and less armour than a sheild set.

Energy hiding

mwp, mar = martial weapon cwp, cas = caster weapon foc = focus sta = staff wan = wand shi = shield

Upgrade components, list of weapon upgrades,

The lowest net energy available to a weapon set is -7, with the use of a "Brawn over Brains" (dmg15e-5, mar)inscription on your weapon in addition to an "Ignorance is Bliss" (ar5e-5, foc) inscription on a focus that you do not meet the requirement for.

foc e12, suf:, ins:

suf, focus core:

hcta20 "aptitude", hct10 "swiftness", h30 "fortitude", h45/ench "devotion", h45/stan "endurance", h45/hexd "valor"

shi a16, suf:, ins:

suf, shield handle:

h30 "fortitude", h45/ench "devotion", h45/stan "endurance", h45/hexd "valor"

ins (focus or shield):

attr+1chnc20 "Master of my domain"

a10 ins: a10/blunt "Not in the face!", a10/cold "Leaf on the Wind", a10/earth "Like a Rolling Stone", a10/fire "Sleep Now in the fire", a10/lightning "riders on the storm", a10/pierce "through thick and thin", a10/slash "the riddle of steel"

received dmg ins:rcv dmg-2/ench "sheltered by faith", rcv dmg-2/stan "run for your life!", rcv dmg-3/hexd "nothing to fear", rcv dmg-5chnc20 "luck of the draw"

condition reduction ins:bleeding dur<20 "fear cuts deeper", blind dur<20 "i can see clearly now", crip dur<20 "swift as the wind", dazed dur<20 "soundness of mind", deep wound dur<20 "strength of body", disease dur<20 "cast out the unclean", poison dur<20 "pure of heart", weakness dur<20 "only the strong survive"

ins focus only:

a5/h^50 "hail to the king", a5/ench "faith is my shield", a5/attacking "might makes right", a5/casting "knowing is half the battle", a5/ele dmg "man for all seasons", a5/phy dmg "survival of the fittest"

a5e-5 "ignorance is bliss", a5h-20 "life is a pain"

a10/h^50 "down but not out", a10/hexd "be just and fear not"

e15regen-1 "live for today"

hcr chnc10/spells "serenity now", hcr chnc20/attr spells "forget me not"

It is not uncommon for players to idle in this slot if they don't need to use skills, which is also why numerous players choose to discard the Ignorance Is Bliss inscription and go with a shield with armor versus an element or type of damage that they're currently facing. This way they have the +30 health, +8 armor from a 16 armor shield assuming they don't meet the requirements, as well as the +10 armor versus a specific damage type. This swap serves as their defensive and energy hiding swap.

Hiding your energy also has practical uses with skills that cause a player to lose energy (Rebirth, Purge Signet, Ether Lord), require low energy (Ether Signet), or to improve your energy pool upon resurrection if you expect a death.

high energy = if you use up all of the energy in this set you go into whats know as "negetive energy", it means when you switch back up to your normal set, there will be an ammount of time where it will say you are regening +4 energy pips, but no actual energy is coming back into your energy pool.

gw:weapon swap gw:Weapon Set gw:energy denial gw:Debilitating Shot gw:Energy Burn gw:"Fear Me!" gw:"Brawn over Brains" gw:"Ignorance is Bliss" gw:focus gw:shield gw:Rebirth gw:Purge Signet gw:Ether Lord) gw:Ether Signet