User:Juniper real/Sandbox/Builds/6

WIP: will reflect legacy bip page at https://guildwarslegacy.com/forum/thread/5441-bip-support/

This is a balanced setup for use with melee players. It provides very strong spikes and decent ability to push kills thanks to a mesmer midline. Blood is Power is used to consolidate the energy management of the team, freeing up skill slots to be used for more offense and support. The Channeling/Smite hybrid is played by a Monk hero (meaning Mercenary heroes and Zei Ri are not required), although a Rt/Mo build is also available. Note that this team is intended to comfortably and efficiently complete missions, dungeons, and vanquishes - for elite areas, it is highly recommended to modify the builds.

Player

 * Should be a melee build.
 * is a solid build that can be easily translated to any profession.
 * If you prefer to play ranged, try the caster variant.

ESurge Curses
[build prof=me/n dom=12+1+3 fast=11+2 insp=5+1 curses=4][energy surge][cry of frustration][mistrust][unnatural signet][shatter hex][Drain Enchantment][Power Drain][enfeebling blood][/build] Equipment
 * Swap in for really difficult areas/quests that may need more enemy shutdown. (DoA/UW/WoC for example)
 * Insignias: Full Radiant. Prodigy's if more defense is preferred, but normally unneeded with ST Ritualist protection.
 * Runes: Appropriate attribute runes, best Vigor affordable, Attunement on rest.
 * Weapons: 40/40 Domination set.

ESurge Inspiration
[build prof=me/rt dom=12+1+3 fast=11+2 insp=6+1 resto=2][energy surge][cry of frustration][mistrust][unnatural signet][shatter hex][Drain Enchantment][Power Drain][Flesh of my Flesh][/build] Equipment
 * Insignias: Full Radiant. Prodigy's if more defense is preferred, but normally unneeded with ST Ritualist protection.
 * Runes: Appropriate attribute runes, best Vigor affordable, Attunement on rest.
 * Weapons: 40/40 Domination set.

ESurge Illusion
[build prof=me dom=12+1+3 illusion=9+1 fast=9+1][Energy Surge][Cry of Frustration][mistrust][Unnatural Signet][Shatter Hex][signet of clumsiness][Wandering Eye][Arcane Conundrum][/build] Equipment Variant
 * Insignias: Full Radiant. Prodigy's if more defense is preferred, but normally unneeded with ST Ritualist protection.
 * Runes: Appropriate attribute runes, best Vigor affordable, Attunement on rest.
 * Weapons: 40/40 Domination set.
 * For a more aggressive setup, change illusion to 10+2 and fast casting to 8+2.

BSurge
[build prof=E/P air=12+1+3 energy=9+1 command=9][Blinding Surge][Chain Lightning][Lightning Strike][Shell Shock][Air Attunement]["Find Their Weakness!"]["Fall Back!"]["We Shall Return!"][/build]

Equipment
 * Replace with  if the player build does not have
 * Insignias: Full Survivor.
 * Runes: Appropriate attribute runes, best Vigor affordable, Vitae on rest.
 * Weapons: 40/40 Air Magic set.

BiP Resto
[build prof=N/Rt resto=12 blood=10+1+2 soul=8+1][blood is power][signet of lost souls][blood bond][life][spirit light][protective was kaolai][mend body and soul][death pact signet][/build] Equipment
 * Insignias: Full Radiant. Herald's if more defense is preferred, but normally unneeded with ST Ritualist protection.
 * Runes: Appropriate attribute runes, best Vigor affordable, Attunement on rest.
 * Weapons: 40/40 Restoration set is optimal, though the hero will be holding PwK the majority of the time.

ST Ritualist
[build prof=rt/p commun=12+1+3 spawn=9+3 command=9][soul twisting][shelter][displacement][union][armor of unfeeling][boon of creation][spirit's gift]["fall back!"][/build] Equipment
 * Insignias: Full Radiant. Blessed if more defense is preferred, but normally unneeded with ST Ritualist protection. Blessed over Shaman's because the additional protection provided by the insignias is insignificant while the defensive spirits are active.
 * Runes: Appropriate attribute runes, best Vigor affordable, Attunement on rest.
 * Weapons: 60 HP/20% HCT Spawning Power Staff. Using a spear will cause the hero to run closer to enemies than the rest of the heroes due to lower range and "Avoid Combat" may also cause it to run closer to enemies when trying to kite melee.

SoS Smiter
[build prof=Mon/Rt chann=11 smiting=11+1+3 prot=8+2 divine=3+1][signet of sp][Spirit Bond][splinter we][ancestors' rage][castigation signet][Shield of Absorption][Smite Condition][strength of honor][/build] Equipment
 * Insignias: Full Radiant. Anchorite's if more defense is preferred, but normally unneeded with ST Ritualist protection.
 * Runes: Appropriate attribute runes, best Vigor affordable, Attunement on rest.
 * Weapons: 20/20/20 staff (Swift Staff Head, "Don't Think Twice" inscription, Staff Wrapping of Enchanting), ideally Channeling, Smiting, or Protection Prayers (just for attack damage).

Usage

 * Disable Strength of Honor and micro it on yourself, as well as a melee summon if you have one.
 * Micro the ST to place spirits ahead of dangerous encounters.
 * Micro the ST to place spirits ahead of dangerous encounters.

6-man areas
In areas with a smaller party size, you can simply kick the BSurge and SoS, and change the Me/Rt to this so you still have Splinter Weapon: [build prof=me/rt dom=12+1+3 fast=8+2 channeling=10 resto=2][Energy Surge][Cry of Frustration][mistrust][Unnatural Signet][Shatter Hex][Spiritual Pain][Splinter Weapon][Flesh of My Flesh][/build]

If you prefer to keep 2 copies of "Fall Back!", change the Me/N to this: [build prof=me/p dom=12+1+3 fast=8+2 command=9 inspiration=5+1][Energy Surge][Cry of Frustration][mistrust][Unnatural Signet][Shatter Hex][Drain Enchantment][Power Drain]["Fall Back!"][/build]

Mercenary Variant
If you have 2 mercenary heroes (or 1 and Zei Ri), you can run a more aggressive and powerful variant of the team.

Team Composition














ESurge Curses
[build prof=me/n dom=12+1+3 fast=11+2 insp=5+1 curses=4][Energy Surge][Cry of Frustration][mistrust][Unnatural Signet][Shatter Hex][Drain Enchantment][Power Drain][Enfeebling Blood][/build]

ESurge Domination
[build prof=me/rt dom=12+1+3 fast=12+1 resto=3][Energy Surge][Cry of Frustration][mistrust][Unnatural Signet][Shatter Hex][power spike][spiritual pain][flesh of my flesh][/build]

ESurge Illusion
[build prof=me/rt dom=12+1+3 ill=9+1 fast=9+1 resto=3][Energy Surge][Cry of Frustration][mistrust][Unnatural Signet][Shatter Hex][signet of clumsiness][wandering eye][flesh of my flesh][/build]

Ineptitude Command
[build prof=me/p ill=12+1+3 fast=9+1 command=9][ineptitude][Wandering Eye][Accumulated Pain][Signet of Clumsiness][Arcane Conundrum][Find Their Weakness!"]["Stand Your Ground!"]["Fall Back!"][/build]

BiP Resto
[build prof=N/Rt resto=12 blood=10+1+2 soul=8+1][blood is power][blood bond][signet of lost souls][mend body and soul][spirit light][protective was kaolai][life][Death Pact Signet][/build]

ST Ritualist
[build prof=rt/p commun=12+1+3 spawn=9+3 command=9][soul twisting][shelter][displacement][union][armor of unfeeling][boon of creation][spirit's gift]["fall back!"][/build]

SoS Resto
[build prof=Rt/mo chann=12+1+3 resto=10+1 spawning=2+1 smiting=8][signet of sp][ancestors' rage][splinter weapon][essence strike][mend body and soul][spirit light][protective was][strength of honor][/build]

Nightfall Mission Heroes
People often ask what heroes they should swap out when a mission requires a specific hero, and which build to run on that hero. The following builds are made specifically for those missions, while also keeping in mind that people usually don't bother with equipping them and that the other bars don't need any change. Unless otherwise noted, these heroes can replace the Blinding Surge elementalist.

Koss
[build prof=W/? Sword=12+1+3 Strength=12+1][Hundred Blades][Sun and Moon Slash][Barbarous Slice][Gash][Final Thrust][Enraging Charge][Lion's Comfort][For Great Justice!][/build]

Melonni
[build prof=D/? Scythe=10+1 EarthP=12+1+3 Mysti=8+1][Vow of Strength][Sand Shards][Radiant Scythe][Heart of Fury][Mystic Regeneration][Lyssa's Assault][Heart of Holy Flame][Reap Impurities][/build]

Margrid the Sly
[build prof=R/Me Inspiration=12 Domination=12 Wild=3+1+1][Tease][Cry of Frustration][Leech Signet][Unnatural Signet][Power Drain][Power Spike][Serpent's Quickness][Resurrection Signet][/build]


 * Replaces the Me/Rt ESurge

General Morgahn
[build prof=P/N Spear=8+1 Leadership=9+1 Command=11+1+3 Blood=8][Aggressive Refrain][Blood is Power]["Help Me!"]["Go for the Eyes!"][Hexbreaker Aria]["Stand Your Ground!"]["Never Surrender!"]["We Shall Return!"][/build]


 * Replaces the necro BiP