User:Malokai92/Relyk's AB guide

My guide to AB. The focus is to pretty much control the variables in AB, such as crappy teams. Giving all the builds the ability to tank lets you control small mobs and make it easy for your ele to cap shrines. The goal is to control the Resurrection Shrine while capping other shrines.

SoR Monk
[build prof=mo/e prot=12+1+3 divine=12+1][shield of regen][shielding hands][shield of absorption][guardian][reversal of fortune][glyph of less][essence bond][balthazar's spirit][/build]

Tank War
[build prof=Warrior/e Strength=11+2 sword=11+1+1 air=8][sever artery][gash][sun and moon slash][Defy Pain][lion's comfort][flail][sprint][conjure lightning][/build]

Ele Capper
[build prof=e/d fire=12+1+1 earthp=10 energy=8+1][savannah heat][searing heat][rodgort's in][glyph of less][meteor shower][mystic regen][fire attunement][flame djinn's haste][/build]

MM
[build prof=n/d death=12+1+3 earth=10 soul=8+1 blood=2+1][animate bone horro][animate bone fie][blood of the m][dark bond][infuse condition][mystic regen][aura of the lich][signet of lost][/build]

Equipment

 * Full Survivor or Radiant, it doesn't really matter.

Casters

 * 40/40 set
 * Defensive weapon set

Melee

 * Vampiric/Ebon Sword of Fortitude
 * -2 (while in Stance) Shield of Fortitude

Monk

 * Maintain B-Spirit and Essence Bond when you arrive at a mob that may get up to 6-8 players.
 * Use Gole when moving around or small mobs.
 * You should spend most of your time tanking at the res shrine.
 * Tail the Warrior when you are moving around capping.
 * Heal the capper if he has been attacked.

Ele

 * Run around capping shrines.
 * Have the MM back you up so he gets bodies as well.
 * Move as fast as possible and avoid mobs.
 * All the shrines can be killed with Meteor Shower, Searing Heat, and Rodgort's Invocation.
 * Keep moving.

War

 * Your objective is to tank out the resurrection shrine if the enemy captures it and camp on the enemies who spawn.
 * The Monk should back you up along the way.
 * Spike enemies down with 1->3.
 * Keep Defy Pain up.
 * If you have the resurrection shrine, start capping with the ele and monk.
 * Run to the shrine ahead of the one the ele is capping. You should kill the NPCs by the time your group is done capping the last one.
 * Sprint is useful for getting around.
 * A snare such as Bull's Strike or Hamstring makes camping easier.

MM

 * Mass an army and stay with one of the other groups or with the ele.
 * Stay alive as long as possible, you can take a lot of shit before they kill you.
 * You can camp on the res shrine with the war to confuse the enemies.