User:Kielbotronix:W/E Enraging Aftershocker

W/E Enraging Aftershocker have been developed mainly to use in Alliance Battles but also as a spike in larger group. Best for capturing shrines in AB.

Attributes and Skills
[build prof=W/E name="Enraging Shaker" Strength=9+1 Tactics=9+1 HammerMastery=10+1 EarthMagic=7+1][Earth Shaker][Pulverizing Smash][Aftershock][Mighty Blow][Tiger Stance][Enraging Charge][Disciplined Stance][Healing Signet][/build]

Equipment

 * Max AL armor
 * Radiant and one Stonefist Insignia
 * Hammer 15^50 Sundering 20/20 or Fourious double/10 and Grip of Fortitude +30
 * Rune of Superior Vigor

Usage

 * Begin with Enraging Charge and before it ends place a hit on your target
 * Attack with Tiger Stance until you gain enough adrenaline to enable Earth Shaker and use it
 * Follow with Pulverizing Smash and then Aftershock
 * Spam with Tiger Stance and Mighty Blow
 * Healing Signet and Disciplined Stance should be used when neccessary but remember that Enraging Charge is also a stance

Variants

 * Due to random partys in RA Mighty Blow should be exchanged with Resurrection Signet

Counters

 * Energy Denial
 * Blindness do not affect main spike (unlikely gaining adrenaline)
 * Daze lenghtens casting time of Aftershock