User:Master Gladius/RA

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This is my Random Arenas guide. To know what is Random Arenas I suggest you go to this page first. My RA guide contains the basic tips to play in RA for 2 professions: a Monk and a Warrior. '''WARNING! This guide contains only thoughts and tips from one regular Guild Wars player and are here just to summarize you to concentrate on some basic things. As you get more experience, you probably have different playstyle and different thoughts. '''

[[Image:Monk-icon.png]]Playing in RA as a Monk

 * It is well-known that the best way to get gladiator points is to play as a monk. There are however, few things to keep in mind, before you can play monk effectively in RA.


 * There are few basic skills that are very essential to monk. Monk bar should always include a hex removing skill, a condition removing skill some sort of self targetting heal, spike preventing skill and probably some anti-pressure and an e-management skills.

Example bars:


 * As you can see, there are 3 types of monks: Heal based, protection based and smite based. It's very important to know that effective monks bars usually don't concentrate just heal or prot, but both. Learn to use your attributes the wisest way. Also, monks never carry major, superior runes or res skills in RA/PvP. 


 * Prot monks usually go 12+1+1 prot and the rest to divine favor or to divine favor and healing prayers. Heal-based monks usually go 12+1+1 heal 9+1 prot and 9+1 divine favor. Smite monks usually use extraordinary high divine favor (12+1+1).

AUTHOR'S RECOMMENDED MONK BAR:


 * One great tip is to not just watch the health bars, but also your and your allies' position compared to the enemies. This way you can save alot of energy by preprotting. If you see, for example a spiker assassin ready to unleash deadly combos into your ally; using a spike preventing skill such as spirit bond, will negate most of the damage. One man spike builds are typical in RA, but also in other forms of PvP.


 * Try to not use severely underpowered monk skills such as Mending, Watchful Spirit, Shield guardian etc. or spells from an attribute line where you haven't concentrated on. Also, avoid attribute spread; only split your attribute points into two or three sections (the third should always be divine favor). The less spread the more effective results you get from what you're supposed to do, but there are also bars that have a use of a hybrid character. They can do a little bit of everything, but that kind of build doesn't work very well in RA (Not very cooperative form, so you're more useful to the team when doing one thing effectively).


 * Dazed [[Image:Dazed.jpg|24px|]] and Anti-caster hexes such as Backfire [[Image:Backfire.jpg|24px|]] can be cruel to you. By pre-veiling yourself with holy veil, you can easily get rid off nasty hexes. Daze is usually short-term and you can continue healing with signets, because they aren't affected by daze.


 * That was pretty much everything I had to say. Good luck and have fun playing with your RA monk!

[[Image:Warrior-icon.png]]Playing in RA as a Warrior

 * A warrior is the tank profession of the game. It can deal massive damage with 3 different melee weapons all having different advantages and disadvantages.


 * Some people say that it's easy to play a warrior. That's not quite true, as the warrior has the most counters of all the other professions. This guide tells you a bit about them and helps you to mitigate that problem.


 * Again I've put few example warrior bars all using attack skills from different weapons.

Example bars:


 * So there's 3 different weapons for warriors: a Sword, an Axe and a Hammer. You can roughly say that the sword is for pressuring, the axe for spiking and the hammer for knockdowns.


 * A great tip in creating working warrior bar is that your skill bar should always have at least 1 knockdown and a skill that applies deepwound.


 * Selfheals are almost a must in RA as you should not be in a favor, that you get a monk in your team. Healing Signet is the most common one.


 * As mentioned above, warriors have alot of counters. Blindness [[Image:Blind.jpg|24px|]] makes your attacks miss 90% of the time and Block enchantments like Guardian [[Image:Guardian.jpg|24px|]] ruins your damage output. There are also a lot of antimelee hexes to hinder your abilities or those that deal on-hit damage. Most common anti-melee hexer is a curses necromancer with hexes like Faintheartedness [[Image:Faintheartedness.jpg|23px|]].


 * How to deal with them? Use condition removing skills like Purge Signet [[Image:Purge Signet.jpg|24px|]] or Mending Touch [[Image:Mending Touch.jpg|24px|]] to get rid of blindness, cracked armor or other dangerous condition. Change target if you see your target uses blocking stances, this way you increase your damage output and make the enemy healers waste more energy. If you're hexed with dangerous hexes that would kill yourself, just don't attack. You're less useful to your team dead than alive.

AUTHOR'S RECOMMENDED WARRIOR BAR:


 * Remember, that there's plenty of useful mods into your weapons. Weapon inscriptions like "Strength and Honor" adds 15% more power to your attacks when your health is above 50%. Remember to take Stonefist Insignia to increase knockdown durations to 3 seconds. Forget the shitty handle mods like ...of warding and always take ...of fortitude to your weapon and to your possible shield. You should have around 600hp.


 * That's about what I had to say about warrior, pretty much. Good luck and have fun!