User:ZStepmother/Team - 2ESurge1BSurge

Team composition meant for people that don't have mercs, or don't have acces to Zei Ri yet. It is meant for melee players.

Overview
=Hero Builds=

Soul Twisting
[build prof=rt/any com=12+1+3 spawning=10+3 smithing=8][soul twisting][shelter][union][displacement][armor of unfeeling][boon of creation][Signet of Creation][Strength of Honor][/build]

Equipment
 * Insignias: Full Radiant insignia or Blessed insignia
 * Currently it's not clear whether armor or energy is better, so it makes sense to list both options
 * Runes: Appropriate attribute runes, best Vigor you can afford, Attunement or Vitae on rest
 * Weapons: Hale Spawning Power staff of Fortitude with "Aptitude not Attitude"

BiP Resto
[build prof=N/Rt resto=12 blood=10+1+2 soul=8+2][blood is power][blood bond][Optional][signet of lost souls][mend body and soul][spirit light][protective was kaolai][Life][/build]

Optional slots
 * Extra healing

Equipment
 * Insignias: Full Radiant insignia or Tormentor's insignia
 * Currently it's not clear whether armor or energy is better, so it makes sense to list both options
 * Runes: Appropriate attribute runes, best Vigor you can afford, Attunement or Vitae on rest
 * Weapons: 40/40 Restoration set is optimal, though the hero will be holding PwK the majority of the time

SoS
[build prof=Rt chann=12+1+3 resto=12+2 spawning=3][Signet of Spirits][Bloodsong][Splinter Weapon][Ancestors' Rage][Spirit Siphon][Mend Body and Soul][Spirit Light][Optional][/build]

Optional slots
 * Extra healing
 * - More party wide healing, at the cost of losing chance to hit a break point for [[Splinter Weapon@17]
 * - More party wide healing, at the cost of losing chance to hit a break point for [[Splinter Weapon@17]

Equipment
 * Insignias: Full Radiant insignia or Shaman's insignia
 * Currently it's not clear whether armor or energy is better, so it makes sense to list both options
 * Runes: Appropriate attribute runes, best Vigor you can afford, Attunement or Vitae on rest
 * Weapons:
 * Adept Channeling Magic staff of Mastery with "Aptitude not Attitude" for a chance to hit a break point for [[Splinter Weapon@17]
 * When running : 40/40 Restoration set is optimal, though the hero will be holding PwK the majority of the time

Minion Master
[build prof=Necromancer/Paragon DeathMagic=12+1+3 SoulReaping=9+1 Command=9][Optional][Animate Bone Fiend@18][Optional][Blood of the Master][Masochism@12][Signet of Lost Souls@12]["Find Their Weakness!"]["Fall Back!"][/build]

Optional slots
 * Elite skill
 * - Might not even be worth taking
 * One of the Putrid skills
 * - Consumes a corpse, lower cooldown and higher damage. The AI is very good with hitting multiple targets
 * - Provides a hex for Unnatural Signet

Equipment
 * Insignias: Bloodstained insignia on head/gloves/boots, Radiant or Minion Master's Insignia on rest
 * Currently it's not clear whether armor or energy is better, so it makes sense to list both options
 * Runes: Appropriate attribute runes, best Vigor you can afford, Attunement or Vitae on rest
 * Weapons: 40/40 Death Magic.

BSurge Elementalist
[build prof=Elementalist/Paragon AirMagic=12+1+3 EnergyStorage=9+1 Command=9][Blinding Surge][Chain Lightning][Lightning Strike][Shock Arrow][Shell Shock][Air Attunement]["Stand Your Ground!"]["Fall Back!"][/build]

Alternative skills
 * Replace if you have  on the player bar
 * - More AoE
 * - Stronger damage skills
 * - More Deep Wound
 * - When more res skills are prefered, needs micro
 * - When more res skills are prefered, in areas with lots of morale boosts (EotN areas for example)
 * - When more res skills are prefered, in areas with lots of morale boosts (EotN areas for example)

Equipment
 * Insignias: Full Radiant insignia or Blessed Insignia
 * Currently it's not clear whether armor or energy is better, so it makes sense to list both options
 * Runes: Appropriate attribute runes, best Vigor you can afford, Attunement or Vitae on rest
 * Weapons: 40/40 Air Magic

ESurge Mesmer 1&2
[build prof=Mesmer/Ritualist DominationMagic=12+1+3 FastCasting=11+2 InspirationMagic=6+1 RestorationMagic=2][Energy Surge][Mistrust][Cry of Frustration][Unnatural Signet][Shatter Hex][Power Drain][Drain Enchantment][Flesh of My Flesh][/build]

Alternative skills
 * Swap in, for difficult content (like DoA/UW/WoC HM). For other content, will provide faster clearing

Equipment
 * Insignias: Full Radiant insignia or Prodigy's Insignia
 * Currently it's not clear whether armor or energy is better, so it makes sense to list both options
 * Runes: Appropriate attribute runes, best Vigor you can afford, Attunement or Vitae on rest
 * Weapons: 40/40 Domination Magic
 * Notes:
 * For more aggressive setups, you can use 2 superior runes: 12+1+3 Dom, 10+3 FC, 8+1 Inspiration. This is up to player preference.