Build talk:E/any PvP Invoke Lightning

I saw it O_o that opened a serious can of whoopass.--GWPirate 23:50, 10 December 2010 (UTC)
 * ye invoke spike is the champ farming build this weekend i guess. Anyway, this is huge pump in RA with some self heal and blind--TahiriVeila 00:23, 11 December 2010 (UTC)
 * I use it with hex breaker! Frostels 00:55, 11 December 2010 (UTC)

How're you guys having trouble managing energy on this? O.o I was sitting on my 40/40 set (with attune + aor) spamming my brains out and i never had trouble--TahiriVeila 18:06, 11 December 2010 (UTC)
 * wouldn't aura of restoration be a must for this build? Smity Smitington 19:37, 11 December 2010 (UTC)
 * I would say AoR should be mainbar over GoLE. Frostels 19:39, 11 December 2010 (UTC)
 * I'd personally take Lightning Bolt over Chain Lightning simply because of the one second cast time difference. Plus, I'm quite good with meeting the requirement. Otherwise, and half-decent rupt-spamming ranger or mesmer will stop you [especially PB]. Hell, if they can even stop one second spells pretty easy no problem, what makes you think Chain Lightning's going through? Chain is rupt fodder, and you're lucky if you make it to high win counts without being completely shut down most of the time. --SiriusBsns 10:38, 23 December 2010 (UTC)
 * 40/40 set/cancelcasting. Just keep an eye out for their ranger, most of the time it's obvious when they are going to rupt you. -- Brandnew. 13:11, 23 December 2010 (UTC)

LEt me know here if you disagree with the meta tag--TahiriVeila 02:43, 5 January 2011 (UTC)
 * Sofar i haven't actually seen one, only B-surge and mb'ers(might be me though)--Bio. 21:32, 5 January 2011 (UTC)

I say drop shell shock because in RA no one has shield sets or armor insignias and cracked armor has no use against squishies. Also Dshot should be in there somewhere--GWPirate 13:18, 9 January 2011 (UTC)
 * bad idea. Monks stack mad armor with q7 shields and disciples--TahiriVeila 02:57, 13 June 2011 (UTC)

why bring a bow for distracting shot? get leech signet to interupt anything


 * Leech Signet doesn't have a 20 second disabling effect. Chill728 16:30, 7 August 2011 (UTC)

what about gale and glyph of elemental power in the Optionals? fire fox 13:11, 3 September 2011 (UTC)

They should just name this build Easy Mode alongside Grenth's Avatar and Onslaught

So, this build is gonna be useless after wintersday with the ele update, making it a non conditional 5 exhaustion?
 * Maybe. We'll see when the update hits. --  Toraen   talk  18:49, 21 December 2011 (UTC)
 * Update has landed. wonder whats going to happen now. Dacookiemaster 23:46, 5 January 2012 (UTC)
 * When/if people stop shockwave spiking they'll likely just Bsurge. PewPew   QQ   23:50, 5 January 2012 (UTC)
 * Archive seems like an over reaction. Exhaustion goes away at 1 point every 3 seconds so if you're spamming Invoke on c/d (which you can't always) you will net 3 exhaust per cast. The biggest problem I can see is that you have to be very carefull when using Gale. Perhaps that's enough of a disadvantage to drop Invoke altogether but i'm not sure. HerpDerp 01:42, 6 January 2012 (UTC)
 * ...Don't start archiving all the ele builds a few hours after the update. And why Gale when there's good old dshot (Minion's reason was 'res control.' Ok...so res sig 2 seconds later)? Fianchetto 02:49, 6 January 2012 (UTC)
 * Could move the affected builds back to Trial/Testing? Random Weird Guy 23:05, 6 January 2012 (UTC)
 * Gale has a 5s recharge. &mdash; Skakid  Rally- kupo! [[Image:S9M.png]] 23:19, 6 January 2012 (UTC)
 * Ok, say you spammed Invoke on recharge and were extremely unlucky and didn't benefit at all from HSR/HCT, you would have a net of 2.67 exhaustion per cast. Assuming you had 81 max energy, you would be too exhausted to cast Invoke anymore after 189 seconds ((72/2.67)*7), which is around 3 minutes straight of spamming Invoke. If you used Invoke on a 40/40 set, that would cut it to just under 2 minutes. Now if you add in the exhaustion gained by using Gale/Chain Lightning/[insert exhaustion causing skill here], you'd be looking at around a minute and a half or less. Decent RA matches are going to last much longer that this and you'll find yourself unable to do anything towards the end of a well balanced match. Random Weird Guy 23:24, 6 January 2012 (UTC)
 * Minion said that before the update. &mdash; Skakid  Rally- kupo! [[Image:S9M.png]] 00:00, 7 January 2012 (UTC)

You don't get to spam Invoke on cooldown most of the time though. I'm not really against this build getting deleted but atleast be balanced. HerpDerp 23:27, 6 January 2012 (UTC)
 * I would personally like to see a generic RA air build, with optional elites such as invoke, thunderclap, elemental attunement. Random Weird Guy 23:35, 6 January 2012 (UTC)
 * Bflash, Attune, Aura, Sig + optionals. hue PewPew   QQ   00:54, 7 January 2012 (UTC)

A bit nerfed
Make it at different name and delete invoke from mainbar since most users are not good at dealing with grey bar.Then mainbar chain lightning: it's still a good aoe air skill,just do not overspam it. Rest of bar should stay. Congratz,you just have a generic air build with optional elite to play in RA/JQ/CM. If taking blinding surge as elite take lightning bolt for blinding flash. Triss 23:30, 20 January 2012 (UTC)
 * I agree. The non-elite skills are almost always the same in every air build, and there are plenty of elite options to fit and/ or substitute them (Gust, Blinding Surge, Invoke Lightning, maybe a few of the new ones). DiogoALS 22:12, 9 March 2012 (UTC)