User:Vertigo Inc/Sandbox/Build:Any/Me Norn Fighting Tournament

This guide is a stub.
 * Designed to Finish The Norn Fighting Tournament with Any Profession/Mesmer Easily, without having to buy/unlock more than 2 Mesmer skills, and no Elite skill.
 * Using Archane Echo and Enchantment removal of your choice.
 * No ranks are needed in any title track.
 * This holds true for all classes except warrior that will need to unlock 6 mesmer skills, and Dervish that will need 4 mesmer skills.

This is a simple Norn Fighting Tournament (solo quest) build. It can be used with any character with Mesmer as secondary profession to easily complete the quest Round One: Fight! and/or collect Bison Championship Tokens.

Attributes and Skills
[build prof=Any/Me][Arcane Echo][Ebon Vanguard Assassin Support][You Move Like A Dwarf][optional][optional][optional][optional][optional][/build]

Optional skills
This lists some examples of possible skillbars and optional skills. For Core professions there are Core and EotN skills only. For Factions professions there are Core, Factions and EotN skills only For Nightfall professions there are Core, Nightfall and EotN Skills only. NB: Warrior Don't have the Core or EotN skills to work well with this setup, have to use mesmer skills from Factions to make it painless. The setup for the Warrior using 6 mesmer skills and the 2 pve skills should work well both with paragon and dervish.


 * To get max damage from Ebon Vanguard Assassin Support, make sure you use "You Move Like A Dwarf" as a knockdown to let the first sin get to work
 * If taking Waste Not, Want Not, use it after the knockdown from "You Move Like A Dwarf", and on Magni on recharge since he will only be limping around.
 * For optional skill it is higly suggested to bring enchantment removal, either drain enchantment, revealed/inspired enchantment or shatter enchantment if you got the energy for it.
 * Use enchantment removal on Healing Hands if meeting Alesia, and stoneflesh Aura if meeting Argo.
 * Don't waste it on other enchantments on those 2 enemies.

[build name="build: Me/Any Norn Tournament Alternative" prof=me/any domination=12+1+3 inspiration=12] [Arcane Echo][Ebon Vanguard Assassin Support][You Move Like A Dwarf][Energy Burn][Waste Not, Want Not][Shatter Enchantment][optional][optional][/build]
 * Mesmer
 * also: Energy Surge [E]
 * alternatively Unnatural signet, Spiritual Pain, revealed and/or inspired enchantment if you got access to Factions / Nightfall.

[build name="build: W/Me Norn Tournament Alternative" prof=w/me domination=12 inspiration=12] [Signet of Recall][Arcane Echo][Ebon Vanguard Assassin Support][You Move Like A Dwarf][Waste Not, Want Not][Unnatural Signet][Energy Burn][Revealed Enchantment][/build]
 * Warrior
 * Note, use signet of recall before Arcane Echo, wait for the signet to refill your energy and start off the Ebon Vanguard Assassin Support.
 * For Magni, use Waste Not, Want Not whenever possible. If using "You Move Like A Dwarf" bring your energy down to 0-2 energy, use Signet of Recall to get 19 energy back when Cripple runs ut on Magni.
 * Don't wait with the signet if you see "You Move Like A Dwarf" will bring your energy completely down, since he then will chase you around with you having 0 energy for a few sec.
 * Suggested Revealed Enchantment instead of Drain Enchantment that are unlocked by unlocking mesmer secondary because of it's faster casting time. You can use Drain Enchantment and save that unlock cost.

[build name="build: R/Me Norn Tournament Alternative" prof=r/me mark=12+1+3 expertise=12] [Arcane Echo][Ebon Vanguard Assassin Support][You Move Like A Dwarf][Sloth Hunter's Shot][Precision Shot][Read the Wind][optional][optional][/build]
 * Ranger
 * also Body Shot, Rapid fire, Dual Shot, Quick Shot [E], Lightning Reflexes, Called Shot, Barrage [E], Power Shot, Determined Shot

[build name="build: Mo/Me Norn Tournament Alternative" prof=mo/me smit=12+1+3] [Arcane Echo][Ebon Vanguard Assassin Support][You Move Like A Dwarf][Bane Signet][Banish][Castigation Signet][optional][optional][/build]
 * Monk
 * also: Signet of Judgment [E]

[build name="build: N/Me Norn Tournament Alternative" prof=n/me blood=12+1+3] [Arcane Echo][Ebon Vanguard Assassin Support][You Move Like A Dwarf][Dark Pact][Vampiric Gaze][Angorodon's Gaze][Deathly Swarm][Strip Enchantment][/build]
 * Necromancer

[build name="build: E/Me Norn Tournament Alternative" prof=e/me fire=12 earth=12] [Arcane Echo][Ebon Vanguard Assassin Support][You Move Like A Dwarf][Obsidian Flame][Meteor][Stone Daggers][Stoning][optional][/build]
 * Elementalist
 * also: Energy Blast, Glowing Ice, Magnetic Surge, Lightning Strike, Glyph of Elemental Power, Fireball, Flare

[build name="build: A/Me Norn Tournament Alternative" prof=a/me deadly=12+1+3] [Arcane Echo][Ebon Vanguard Assassin Support][You Move Like A Dwarf][Dancing Daggers][Signet of Shadows][Crippling Dagger][Signet of Deadly Corruption][optional][/build]
 * Assassin
 * also: Beguiling Haze [E]

[build name="build: Rt/Me Norn Tournament Alternative" prof=rt/me channeling=12+1+3] [Arcane Echo][Ebon Vanguard Assassin Support][You Move Like A Dwarf][Essence Strike][Spirit Burn][Spirit Boon Strike][Ancestors' Rage][optional][/build]
 * Ritualist
 * also: Tranquil Was Tanasen [E], Channeled Strike, Nightmare Weapon

Paragon [build name="build: P/Me Norn Tournament Alternative" prof=p/me spear=12+1+3 inspiration=12] [Signet of Recall][Arcane Echo][Ebon Vanguard Assassin Support][You Move Like A Dwarf][Spear of Lightning][Waste Not, Want Not][Drain Enchantment][optional][/build]
 * Note, use signet of recall before Arcane Echo, wait for the signet to refill your energy and start off the Ebon Vanguard Assassin Support.
 * For Magni, use Waste Not, Want Not whenever possible. If using "You Move Like A Dwarf" bring your energy down to 0-2 energy, use Signet of Recall to get 19 energy back when Cripple runs ut on Magni.
 * Don't wait with the signet if you see "You Move Like A Dwarf" will bring your energy completely down, since he then will chase you around with you having 0 energy for a few sec.

[build name="build: D/Me Norn Tournament Alternative" prof=d/me domination=12 inspiration=12] [Arcane Echo][Ebon Vanguard Assassin Support][You Move Like A Dwarf][Energy Burn][Waste Not, Want Not][Drain Enchantment][optional][optional][/build]
 * Dervish
 * also: Unnatural Signet as optional to speed things up a bit if you got access to Factions, Spiritual Pain instead of, or in addition to, energy burn.

Equipment

 * Any armor is sufficient, preferably with Radiant Insignia, a Rune of Superior Vigor and runes of Attunement
 * Weapons
 * A mesmer +5 energy wand and offhand, inspiration or domination, or any high energy staff would be necessary for Warrior.

Usage
Since you are in EotN it's not that long until you can have the pve skills available used in this build, and even at low rank they will get you through relatively painlessly.
 * The base skillbar bar rely on 3 main skills, and they alone almost win the tourament single-handedly.
 * This uses Mesmer secondary so add Enchantment removal of your choice from the mesmer skills to counter Stoneflesh Aura if Argo gets time to use it, or Healing Hands from Alesia.
 * Use arcane echo as soon as you load into the Round.
 * Find your target and stand ready at the gate when it opens.
 * Start off your attack with vanguard sin.
 * Now use either echoed vanguard sin or YMLD depending on the skill the opponent use after the sin.
 * Follow up with any Direct damage skills you fill the optional slots with.
 * Repeat for each round.
 * For the free slots:
 * Pump up any attribute(s) you have that you have direct damage skills in.
 * For extra speed, any low energy skills or signets that do direct damage, don't worry about recharge as everything should die before you use up your bar.
 * That also means you don't need any heals at all, just pack damage (no other hexes or conditions)
 * Granted you will have to unlock arcane echo and at least 1 enchantment removal skill.
 * When you get to bison, start off as usual but after the initial 2 sins just keep using YMLD and the sin on recharge.
 * Throw in any other damage as energy lets you. (why signets will do nice since you can spam on recharge)
 * Kite him and repeat until you win.

Counters

 * Argo if he gets Stoneflesh Aura up.
 * Alesia if you don't remove healing hands.
 * Not keeping at a safe distance from Magni
 * Not Kiting him when you ned a little room between you.

Variants

 * Your Imagination would be the limit
 * Basically any and all direct damage skills/signets/spells should be ok in the optional slots.
 * As long as they do NOT inflict other conditions than cripple, and are NOT hexes

Video
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