Build:Me/any Lyssa's Aura Hero

This build uses Lyssa's Aura to fuel several interrupts while dealing extra damage through Frustration. This build provides a more damage-focused option to Ineptitude Mesmers, specifically through improved damage against casters while still maintaining good spikes against physical attackers, but in return offers less physical shutdown because of the lack of Blindness. This build is especially viable in areas with smaller party sizes and functions well without external energy support.

Clumsiness and Wandering Eye can trigger on the same attack, resulting in damage spikes. This synergizes particularly well with Frustration, as both skills can trigger the extra damage at the same time. Using multiple copies of this build or playing alongside other interrupt sources such as Panic Mesmers or Keystone Signet Mesmers will increase the damage output from Frustration.

Attributes and Skills
[build prof=Mesmer/ FastCast=10+1 IllusionMagic=11+1+3 InspirationMagic=10+1][Lyssa's Aura][Clumsiness][Wandering Eye][Signet of Clumsiness][Frustration][Power Return][Power Drain][Optional][/build] Variable skill slot:
 * – slow down multiple casters.
 * – hex removal, preferably in ranged-only teams.
 * – resurrection.
 * – resurrection.

Equipment
Variant
 * 5 Prodigy's Insignias.
 * Rune of Superior Vigor.
 * Rune of Vitae.
 * 40/40 Illusion Magic set.
 * Major Rune of Fast Casting - can be used to reduce the recharge of Frustration and Power Return from 5 seconds to 4.
 * Superior Rune of Fast Casting - will additionally reduce the recharge of Power Drain from 13 seconds to 12, and Wandering Eye from 8 seconds to 7.

Counters

 * Passive foes.
 * Natural resistance (mostly found on Prophecies bosses) increases the risk of the hexes expiring before they can deal damage.