User talk:PortalCity/R/Me Archer Trapper

mm... i see what you're getting at here but i'm not sure Archer's Signet actually works with it. I don't think other than Throw Dirt any of them count as you directly applying a condition, and throw dirt's sort of clashing condition-wise with dust trap. It's a cool idea though. -- Mr  Metal  FLower  -... tlk  14:20, 18 March 2009 (UTC)
 * http://wiki.guildwars.com/wiki/Archer%27s_Signet - [[Image:Panic_sig7.gif‎]] 15:58, 18 March 2009 (UTC)
 * Ok I'm wrong there but the second point still stands there :P --[[Image:Inferno.jpg|20px]] Mr  Metal  FLower  -... tlk  16:13, 18 March 2009 (UTC)
 * as far as I can see, it's there so that you can blind an entire shrine so they can't wand you and interrupt the traps. Normally you'd use a block stance but he's using serpent's so you couldn't. Trapper's focus is probably a stance, too, or he'd use that instead I imagine. - [[Image:Panic_sig7.gif‎]] 16:18, 18 March 2009 (UTC)
 * Well nothing terribly sophisticated about this build. It was just a clever way to apply long-lasting blind on foes.  I could have wasted the rest of the build, but I thought if the same rule also applied to traps that it would be quite effective.  It's really more about the idea than being a practical build.  :P  --PortalCity 09:05, July 22, 2010 (UTC)