User:That Mini Monk

This Build utilizes skills from the smiting prayers line, coupled with Smiter's Boon to provide Healing, Condition Removal and damage output while using Shadow Arts to quickly teleport out of heavy fire

Attributes and Skills
[build prof=Monk/Assassin name="Boon Smiter" DivineFavor=12+2 SmitingPrayers=9+2+1 HealingPrayers=9+1 ShadowArts=3][Reversal of Damage][Smite Condition][Gift of Health][Cure Hex][Judge's Intervention][Balthazar's Pendulum][Return][Smiter's Boon][/build]

Equipment

 * A Smite Staff of Enchanting is recommended
 * Consider using a weapon with a Crippling upgrade to increase the Crippling duration from Return
 * Radiant Insignias on Head, Body and Pants. Survivor's Insignias on Hands and Feet
 * 1 Superior Vigor Rune, 1 Major Divine Favor Rune, 1 Major Smiting Prayers Rune, 1 Minor Healing Prayers Rune and 1 Rune of Attunement.

Usage

 * 1) Maintain Smiter's Boon whenever possible
 * 2) Reversal of Damage is your primary heal/damage prevention skill.
 * 3) Use Balthazar's Pendulum on party members who are pressured by knockdown.
 * 4) Use Smite Condition and Cure Hex to remove conditions and hexes respectively.
 * 5) Use Gift of Health as your secondary heal skill.
 * 6) Use Judge's Intervention on Targets likely to be spiked down.
 * 7) Shadow Step away from targets to your allies with Return. Note the crippling condition it inflicts on nearby foes.

Counters

 * Enchantment Removal
 * Daze
 * Interrupts
 * Standard monk counters;

Variants

 * Balthazar's Pendulum can be replaced with Defender's Zeal for extra energy management.
 * Cure Hex can be replaced with Smite Hex to increase damage output at the cost of the extra healing.