Build:Mo/Me HA Restore Condition

A commonly used build for HA. It focuses on the use of the Monk elite Restore Condition to remove harmful Conditions that affect a party, as well as healing at the same time.

Attributes and Skills
[build prof=monk/mesme protec=12+1+1 divine=11+1 insp=6][reversal of fortune][guardian][restore condition][spirit bond][holy veil][channeling][shield of absorption][aura of stability][/build]

Equipment

 * Low Energy set: Weapon with +30 Health and -5 energy, Shield with +30 Health (and varying defense mod)
 * Weapon with +20% longer enchantments and +5 energy inscription, same shield
 * Prot Wand with 20% HSR, +5e^50; Prot offhand with 20% HSR, +30 HP core
 * High Energy set: wand/offhand both +15/-1 energy.

Usage

 * Restore Condition, Reversal of Fortune and Spirit Bond are your main skills. The former removes all conditions at once and heals a lot, and the latter counters spike damage.
 * Guardian and Shield of Absorption should be used on recharge on targets that are being attacked by melee or taking a lot of pressure damage.
 * Aura of Stability is helpful against Hammer Wars, BBway, etc. It should also be used on a runner during relic runs when running, or on the Ghostly on King of the Hill matches when capping.

Variants

 * Swap Channeling for Eremite's Zeal.
 * Swap Spirit Bond for Protective Spirit.