User:Hole/Sandbox/split

The Split
The original split.

2 MB Eles
[build prof=E/Me ill=10 fir=12+1+1 ene=8+1][Mind Blast][Liquid Flame][Meteor][Immolate][Fire Attunement][flame djinn's haste][Resurrection Signet][Distortion][/build]

[build prof=E/Me ill=10 fir=12+1+1 ene=8+1][Mind Blast][Liquid Flame][Meteor][Immolate][Fire Attunement][flame djinn's haste][Resurrection Signet][Distortion][/build]

Melandrus Ranger
[build prof=R/Mo pro=3 exp=12+1+1 wil=9+1 mar=9+1][Melandru's Shot][Savage Shot][Distracting Shot][Natural Stride][Resurrection Signet][Hunter's shot][Mending Touch][Apply Poison][/build]

Hammer War
[build prof=W/Rt str=12 ham=12 res=3][Magehunter's Smash][Crushing Blow][Hammer Bash][Bull's Strike][protectors strike][Flail][Enraging Charge][Death Pact Signet][/build]


 * Can be swapped for a axe war, when you expect 8v8 situations.

Melandrus Ranger
[build prof=R/Mo pro=3 exp=12+1+1 wil=9+1 mar=9+1][Melandru's Shot][Savage Shot][Distracting Shot][Natural Stride][Resurrection Signet][Hunter's shot][Mending Touch][Apply Poison][/build]


 * Can take Cripshot.

Prot
[build prof=Mo/E hea=8+1 pro=12+1+1 div=10+1][Peace and Harmony][Spirit Bond][Guardian][Aura of Stability][Gift of Health][Mend Condition][Glyph of Lesser Energy][Aegis][/build]

When forced into 8v8 situations, not having aegis with this many squishies really hurts.
 * Why no stances?

infuuus
[build prof=mo/e heal=12+1+1 prot=10+1 div=8+1][Patient Spirit][Infuse Health][word of healing][dismiss condition][Guardian][holy veil][aegis][glyph of lesser energy][/build]

YaA flagger
[build prof=Rt/W C1 Restoration=12+1+1 spawning=12+1]["You're All Alone!"][Soothing Memories][Weapon of Warding][Recuperation][Life][resilient weapon][protective was kaolai][Sprint][/build]

The split
At the start of each match split of to their base right away, when you encounter the opponents flagger in their base you can easily kill him. If hey send too much damage back, lets say more than a ranger, you will need your flagger to come support you. If you are able to force the opponent to send back a lot of damage or their prot you have succeeded. As soon as the opponents prot enters the base and is with the flagger, make both eles return to the mainteam, while they go back, their prot will also start moving back. This is where you let your stand ranger push and snare him. If you eles reach the mainteam before their prot does, you can easily whipe them.

Sometimes its also nice to just keep their prot and rit busy. 2 MB eles can overpower a single prot or rit, however you dont have enough damage to overpower both.

Mainteam
As long as your opponent has both monks at the stand all you should do is lineback, and let your ranger focus on interupting annoying things such as shame and diversion. When your opponent sends back their prot, you should focus all your damage on their infuse.

8v8
If they have to much monks or counter split too good,you can always abuse having 2 eles with infinite energy. Let your eles constantly spam on squishies but save liquid for spikes. Spike when everyou war has deep wound. Spiking isnt that great since you only have 1 frontline, but the damage is good and you can quickly drain monks when you spike a lot.