User:Loshon/Quadway

This build is to complete Fissure of Woe having the most fun possible by using two teams of three and two terras to walk all over FoW. Only experienced players need apply.

Overview

 * 2x/ Furious Pain Tanks
 * 2x/ Forceful Strength Spikers
 * 2x/ Splintering Extinction Team Player
 * 2x/ Terraformer

= Strong Splintering Forceful Teams of Furiously Extincting Spikes =

Furious Pain Tank
[build prof=A/N name="Furious Pain Tank (T1)" cur=12 sha=12+1+3][Shroud of Distress][Shadow Form][Unseen Fury]["I Am Unstoppable!"][Ebon Battle Standard of Honor][Mark of Pain][Mental Block][Death's Charge][/build]

Equipment
Blessed Armor, Piercing, Slashing, Fire, and Blunt shields. (Don't forget the fire shield)

Usage
Use Unseen Fury when IAU runs out. Call Mark of Pain when spiking, after casting EBSOH. (EBSOH is more valuable than MoP) Recommend having Q7 Norn and Vanguard at minimum, however, whatever works for you.

Communication
Abbreviated as T1 and T2, for Team 1 and Team 2.

Forceful Strength Spiker
[build prof=D/A name="Forceful Strength Spiker" scy=12+1 earthp=12+2 mys=3][Vow of Strength][Sand Shards][Staggering Force][Death's Charge][Fleeting Stability][Heart of Holy Flame][Eremite's Attack][Conviction][/build]

Equipment
Radiant or Survivor armor, vampiric enchanting or zealous enchanting scythe.

Usage
Cast 1,2,3 when T1/2 uses Death's Charge on a ball, then 4,5,6,7 onto his called target.

Communication
Abbreviated as S1 and S2, for Spiker 1 and Spiker 2.

Splintering Extinction Team Player
[build prof=Rt/R name="Splintering Extinction Team Player" bea=11 res=6+2 cha=12+1][Edge of Extinction][Splinter Weapon][Ancestors' Rage][Spirit Rift][Summon Spirits][Mend Body and Soul][Signet of Spirits][Flesh of My Flesh][/build]

Equipment
Channeling Staff Radiant Armor

Usage
Cast EoE and SoS before spikes, and always, *always*, use Splinter Weapon on the Spiker. Then, use your damage skills and heal Spiker/remove conditions with Mend B&S.

Communication
Abbreviated as E1/2.

= Terraformers = [build prof=A/E name="ST" ear=12 sha=12+3+1][Shroud of Distress][Optional][Shadow Form][Optional][Ebon Battle Standard of Honor][Sliver Armor][Optional][Optional][/build]

Optionals
IAU, Dash, HoS, FH, DC, MB, stuff like that.

Equipment
Blessed Armor, Piercing, Slashing, Blunt, Lighting, and Fire shields, Zealous Scythe, Perma Staff, Longbow of Enchanting, you know the drill.

Usage
If there was ever a True Duo for FoWSC, this is it.

Communication
TF1 and TF2.

= The Run =

Here's a handy map, however, this is confusing and I recognize that, so I'll type it out for you.

T1
Hill Spike (T2 will run past when you have a tight enough ball) Run past ToC when T2 gets a tight enough ball, and spike down the small group on the corner. After that, run on and do the battlefield spike. By the time you're done with that, T2 will have popped Forge, so you run in and do the Right Side, group by group, or do a 180. T2 will be doing the same. After that, spike down the Front Entrance during the quest, and then run on to the Wailing Forest. If TF1 has not killed the Rock Borer Worms, kill them, then clear up to the bridge. TF1 will have the groups there balled already, so spike them down and run back to the front of the forest. When TF1 takes the quest, spike your way back to ToC, then call for TF1 to come with the griffs.

All done!

T2
Run around the first ball to ToC, spike that whole place down, then do the quest. Then, run through the battlefield and pop the forge/do forge prep. Spike down the groups on the Left side of Forge, and then spike the Back Entrance during the quest. From there, run through the battlefield to ToS, (unless you want to spike the entire Shadow Army), spiking down the Burning Forest if necessary. Pull everything at ToS, and spike it down. TF2 will send mage, about now, so wait for 2 minute and kill the shadow lord.

All done!

TF1
Run allll the way to Nimros, take his quest, run back to the Burning Forest and complete Slaves of Menzies. Kill the Burning Shard Wolf. Kill the Battlefield Shard Wolf. Go to the Wailing Forest, and kill the Rock Borer Worms if you're feeling nice. Becareful, though, if you cast any skills within Longbow range, they will be instantly rupted, so cast sliver, run up, kill one, run back, cast SF and SoD and sliver, run up, yadaa yadaa yaddaa. Kill the spiders the same way, if you feel so inclined. From there, jump up and kill the Shard Wolf, then jump down and do the Bridge Pull. OR After killing the wolf, use your spirit aggro to kill the Spiders up there, using the same technique from earlier. From there, be lucky, and kill all the skeletons without getting rupted by the archers.

When T1 is ready, take the quest, and escort the griffons back to ToC!

All done!

TF2
Run to the battlefield, do Army of Darkness, then run through the Forge and do Restore the Temple of War, and kill the cave and beach wolves. From there, camp the mage, then do Khobay.

All done!

= In Conclusion = This build is probably shit, however, I had fun making it, and it's hard. Which we need more of. Hard things.

o.O

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