User talk:Xtreme1ne/Build:Mo/any 145hp SoJ/PI/Archive1

First Archive

lol wut? -- -Ch  ao  s-   19:56, 7 March 2009 (UTC)
 * There was a comment on why not have the Grim as a 2ndary weapon. I mean the whole notion is crazy.  Why bring your health down when you don't have to.  I mean someone figured it out and really good for them.  I don't think it should of been used by everybody.  It really isn't that good of a build.  Oh it works but there were errors where improvments can be made.  It was never built to take 0 damage.  Taking 5 damage each time is suppose to increase your surviability?  Taking 0 is 100% better.  Furthermore it opens up a weapon slot.  I have shown this build to at least a dozen people online and they all loved it.  Otherwise I wouldn't of posted it.  That is why the Grim is garbage like it was meant to be....besides it is a necro focus item....that can't be good for anything.[[Image:Xtreme Hunter.png]] 23:55, 11 March 2009 (UTC)

"Do you think its worth keeping?"
Again, matter of personal preference. 20:01, 7 March 2009 (UTC)
 * Well put....and thanks for reading and understanding before making a comment. Hats off to you sir.[[Image:Storm_Bow.jpg|9px]]Xtreme Hunter[[Image:Storm_Bow.jpg|9px]] 20:04, 7 March 2009 (UTC)
 * If you think it is I'd keep it here in your user space though.-- ﮎHædõ๘ یíɳ [[image:Shadowsin_sig.PNG|19px]] 14:17, 10 March 2009 (UTC)
 * One build and so much drama. --Anonimous. D: 14:18, 10 March 2009 (UTC)
 * LOL yah. And still no one is answering the question.  It's not what I think cause I made is so of course I like it and I want to keep it.  It is to you guys to see what value it holds....Oh and it is a debate...not Drama...lol[[Image:Xtreme Hunter.png]] 15:57, 10 March 2009 (UTC)
 * Well it's currently in your userspace, so you have the final say if you want to keep it or not =p. Builds in the userspace aren't subject to vetting, so as long as you don't start sticking any of the builds tags on it, your free to do what you like with it =).  ~ PheNaxKian Sysop   16:03, 10 March 2009 (UTC)
 * Hmmm that is why I asked the question. I use it...do you think it is worth keeping?  Meaning do you think people will look at it?  Use it?  Is it worth keeping.  I thought maybe due to all the "Drama" it got people were interested.  If not no big thing...it's only one build.[[Image:Xtreme Hunter.png]] 16:12, 10 March 2009 (UTC)


 * I wouldn't use it; farming sucks. Doubt there'll be more than 5 people in all of GW to try this when seeing it on PvX. Just my thoughts. --- [[Image:VipermagiSig.JPG|Ohaider!]] -- (contribs) &emsp;(talk)  16:14, 10 March 2009 (UTC)
 * Thank you....this is what I wanted.[[Image:Xtreme Hunter.png]] 16:19, 10 March 2009 (UTC)
 * Just a comment but isn't farming what you need to do in order to get the proper weapons you want? I mean you could pay for it....[[Image:Xtreme Hunter.png]] 13:45, 11 March 2009 (UTC)


 * Nope. --- [[Image:VipermagiSig.JPG|Ohaider!]] -- (contribs) &emsp;(talk)  14:00, 11 March 2009 (UTC)
 * Farming is repeatedly killing foes in order to gain good drops. There are other ways of moneymaking. -- -Ch  ao  s-   14:06, 11 March 2009 (UTC)
 * Very true...running....powerlvling...ect but unless you are buying the items then you got to find them....and btw this build can powerlvl quite well.[[Image:Xtreme Hunter.png]] 14:15, 11 March 2009 (UTC)


 * I don't run, powerleveling is dead, and bought most weapons :) My Gwiki page has info on what I have (well, almost everything) Just playing the game is a good source of money. --- [[Image:VipermagiSig.JPG|Ohaider!]] -- (contribs) &emsp;(talk)  14:18, 11 March 2009 (UTC)
 * Maybe I am old fashioned but I still get a thrill when I put effort in and get a drop I was looking for. Like the IDS last week...now I am making a vaiant using the IDS.  Still working on it to try and make it "quicker"...lol[[Image:Xtreme Hunter.png]] 14:20, 11 March 2009 (UTC)
 * I get a thrill from using my massive amounts of money that i farmed to buy 20 copies of the item you were farming in roughly half a minute by trading. ^_^ [[Image:Jebus.JPG|66px]] 19:05, 11 March 2009 (UTC)
 * LOL and I was thinking without farming how would you ever buy an item. You can buy what isn't there.  Supply and demand.[[Image:Xtreme Hunter.png]] 19:08, 11 March 2009 (UTC)


 * People find nice-looking stuff without grinding (got a few Onyx Staves and a Runic Blade/Sword (what is it again?) by just PvEing myself, and a mate of mine found a Frog Scepter a week ago or so). --- [[Image:VipermagiSig.JPG|Ohaider!]] -- (contribs) &emsp;(talk)  19:26, 11 March 2009 (UTC)

no. 02:36, 14 March 2009 (UTC)
 * PERFECT!!! Thank you Lyssan. Someone who knows how to answer a question....besides Jebus.[[Image:Xtreme Hunter.png]] 23:57, 14 March 2009 (UTC)

It works
but it just builds on an existing build (concept) we have on the site, so there's no point keeping it on the main space, which no one wants if you were; but I doubt you would move it away from your userspace, so all this raging is random discussion on imaginary problems. End of story.--Relyk 00:43, 12 March 2009 (UTC)
 * On a build that works at 55 health....if you tried it at 145 it would fail. The health is everything.  It determines if you are dead or alive.  The concept that you have only works on 55 health.  I find it funny to see how the 55 health has everyone convinced that it is the best build.  I mean sure if you want to run it you can....but you can at 145 as well....105....125.  See what I am saying?  This might be imaginary to you but the facts are that this works better cause it has more health.  If I come across as raging....that is far from the truth.  This is a discussion...purly based on facts and opinoins.  The story dosen't end here my friend...this is just a chapter.[[Image:Xtreme Hunter.png]] 01:18, 12 March 2009 (UTC)


 * Fact is, 145/125/105 hp isn't better than 55 per se (or at all). --- [[Image:VipermagiSig.JPG|Ohaider!]] -- (contribs) &emsp;(talk)  13:42, 12 March 2009 (UTC)
 * Actually 600 is better <3 [[Image:Misery_Cow.png|19x19px]] Misery Says Moo   15:10, 12 March 2009 (UTC)
 * Yeah no one uses 55 monks anymore cause of it. Unless you Echo+RoJ for farming brotherhood outside marketplace, thats hawt--Relyk 15:14, 12 March 2009 (UTC)

Fact: The 145 monk operates on pretty much the same concept as a 55 monk. Pretty much the same build, too. People who run 105 monks run them to counter lifesteal, and this is pretty much the same thing, except it has a slightly better immunity to life steal etc. We do NOT need a build to document each and every single variant of the 55 invincimonk, else we get people posting 55 monks, 60 monks, 75 monks, 110 monks, 200 monks etc etc.uɐɟ ɐʞıd 15:34, 12 March 2009 (UTC)


 * How come there are so many builds for 55? There are a lot of them.  At the top it says "use 55 concept".  I mean isn't that the same thing.  Also it is harder to get more life and make it so you don't take any damage.  55 is inferior on a monk. "operates on pretty much the same concept" But it isn't otherwise I wouldn't of bothered with posting it.  Fact:Take no damage and take 5 damage is different.  I can see the argument for 55 with SoA but try and do that with 60?  Point is you can't do it so the Health Dose Matter.  Isn't build all about skills used, armour used, weapons and attibute point allocations? (shouldn't we include health in that as well).  Well all that matters in this build.  I guess you are making me sound like a broken record.[[Image:Xtreme Hunter.png]] 16:06, 12 March 2009 (UTC)


 * 600 is a good build!!![[Image:Xtreme Hunter.png]] 16:07, 12 March 2009 (UTC)


 * SO if health dosen't matter then this build should be under 55 as well then. [[Image:Xtreme Hunter.png]] 16:13, 12 March 2009 (UTC)
 * Because they are all meant to farm different areas. 55 monks handle degen better than 145 monks. 145 monk deal with lifesteal better. Also, while under SoA, each hit increases damage reduction by 5. First hit reduces 5 damage, second hit 10, third hit 15 etc etc. SoA is near permanently maintainable, and can make 55 monks take 0 damage from the first hit onwards; 2 hits for 60 hp and 3 hits for the 145 hp version. [[image:lightningbolt_sig.jpg|19x19px]]uɐɟ ɐʞıd 16:15, 12 March 2009 (UTC)
 * I was unaware that SoA worked like that. Thanks for pointing that out.  But the build I posted has 3 skill slots that can be modified so you can explore (farm) any area with one build.  Can you explain to me how a 55 health can "deal with degen" better than a 145 health?[[Image:Xtreme Hunter.png]] 16:42, 12 March 2009 (UTC)
 * Assuming during the downtime of shielding hands, each build has +1 health regen after bleeding, burning, etc etc. Each foe hits you for 10% of your health, and most of your healing is coming from the regen. +1 regen is 2 health per second, and with the 55 monk, each attack hits for 5 damage each, and with the 145 monk, 14 damage each. 2 health per second means you can take 1 damage packet every 2.5 seconds with the 55 monk, and 7 seconds between each attack to stay alive for the 145 monk. Which means you would have to spam your other skills on recharge for the divine favor heal. One cast of any monk spell will probably heal the 55 monk back to full, whereas the 145 monk requires 2-3 casts to keep his health high.


 * Conclusion: The 55 monk obviously works better under pressure because 1) it requires only one cast for divine favor heal every so often to keep up with degen and attacks 2) protective spirit reduces more damage with the 55 monk; whatever damage you do not take is whatever damage you don't have to heal, and thus you save energy and you have more energy to stay alive.[[image:lightningbolt_sig.jpg|19x19px]]uɐɟ ɐʞıd 16:54, 12 March 2009 (UTC)


 * First comment above "Assuming during the downtime of shielding hands" which is how long 1/8 sec? Recovery isn't important cause of high div favour putting you back to full upon casting the spells to keep you alive.  Fine if I don't cast Hands then yes what you say is absolutly true....by why would I ever not cast hands?  That is the whole point of the build....to keep hands up as long as possible to take 0 damage.  2nd Pika, I can argue saying that the casting of the spells from divine favour is actually a waste do to the over healing and wasting points that can be used elsewhere.  Protective spirit is a percentage....dosne't matter if you are 5 or 55 or 600.  11 hits at max damage and you die.  Stopping more damage dosen't matter.  Recovering does matter but when you take 0 damage and recover 110 health on 2 spells each time and you have to cast them anyway makes for a better health recovery.  Not only do you have to keep up with the 5 damage for each attack but have to cover the degn as well.  IF you use SoA then you still have to worry about speed and time and you will have to cast more often to recover damage where having more health gives you more time to counter.[[Image:Xtreme Hunter.png]] 17:10, 12 March 2009 (UTC)


 * I did ask so thanks for answering...oh and "whatever damage you do not take is whatever damage you don't have to heal, and thus you save energy and you have more energy to stay alive"....my thoughts excatly!!!![[Image:Xtreme Hunter.png]] 17:40, 12 March 2009 (UTC)


 * And since SoA completely negates every incoming damage number (bar Lifesteal), it doesn't forking matter. Also, you don't need to 'recover' any damage by casting a senseless spell, ever, when 55'ing. I'm starting to wonder wether or not you actually ever 55'ed. --- [[Image:VipermagiSig.JPG|Ohaider!]] -- (contribs) &emsp;(talk)  17:45, 12 March 2009 (UTC)


 * Pika you and shadowsin flop more than a fish on land."PI has a downtime. SoJ has a downtime. You use PI on SoJ's downtime, and vice-versa. I seriously do not see a problem". Anyway Viper the only time you need to recover is when an interupt happens or a disenchant.  On a 55 with SoA yes never recover normal damage but we were talking about degen...hence recovering.  I am begging to think that you didn't read the conversation?  I have 55ed and I hated having a useless peice of ugly necro garbage in my left hand...lol[[Image:Xtreme Hunter.png]] 18:06, 12 March 2009 (UTC)


 * If you're talking about degen, why even bring up the case of Shielding Hands and SoA? >.>"" --- [[Image:VipermagiSig.JPG|Ohaider!]] -- (contribs) &emsp;(talk)  18:40, 12 March 2009 (UTC)
 * Cause they apply to the build of 55 without SoA, with SoA, and 145 hp with Hands when talking about how to recover from degen and which is better at it. That's why.[[Image:Xtreme Hunter.png]] 18:48, 12 March 2009 (UTC)
 * Hunter, ignore bad trolls who can't understand a word of english. First, on gwiki and now here, yea beans? If you don't know wtf I am trying to say, just stfu. A smart person refrains from commenting on things they have no knowledge or understanding of, and you clearly didn't understand a word I was trying to say. If you tl;dr, then don't post and embarrass yourself further tbh. [[image:lightningbolt_sig.jpg|19x19px]]uɐɟ ɐʞıd  19:35, 12 March 2009 (UTC)

qq, Pika

My point is, you said to assume 1 regen, without SoA/SH. Then Hunter started talking about taking 0 damage by casting SH (or SoA for 55's). Meaning there's nothing to recover.

If you have a few points of degen, and cast SoA, you'll recover most everything, and the occasional PS recast will cover the rest (you cannot ignore PS's DF heal).

If you're a 55 without SoA, you must compare it to the 145 without SH, else you're comparing apples with crashtestdummies. Both will have a hard time keeping up, but the 145 moreso, because it has to heal up more.

Side note: I didn't tl;dr, but formulated like shit. The point didn't get across well/at all, which is a problem I have more often >.>"" --- -- (contribs)  &emsp;(talk)  20:17, 12 March 2009 (UTC)


 * I understand what you are saying now... yes there will be less health to recover on a 55 with SoA then a 145....but that is my point as well. Usually on a degen there won't be a recovery +1...let's face if there is then who cares on a 145 or 55 with SoA.  Then end result will be full health by casting enchants and get healed with div (how high dose a normal 55 pump into divine favour?).  So that is my point since there is LESS health on a 55 even at a -1 they will be much closer to death and will have little time to recover....unlike the 145...which will have more time.  So really the point becomes how much health to recover.  Since the high div recovers 55 health per spell just on the 2 spells the 145 will use all of that where a 55 would waist half of it(but be at full) so therefore maximizing the healing power of the monk and reover the lost damage where a 55 recovers half at the same energy cost and will have less time before the need to cast again....understand?  I hope that clears my point[[Image:Xtreme Hunter.png]] 04:01, 13 March 2009 (UTC)


 * 55's (and 145's no doubt) have ridiculous amounts of Energy. One pip of degen is outhealed by the recasting of SoA alone. You'd need more than 3 pips of degen to be in any form of a scary situation. --- [[Image:VipermagiSig.JPG|Ohaider!]] -- (contribs) &emsp;(talk)  11:09, 13 March 2009 (UTC)
 * Yes this is very true but it was only an example to prove my point. If there was -55 pip then the 55 would die and the 145 would survive until he couldn't cast anymore.  Look I know that you can't get -55 but it is the same argument behind the life stealing.  It is all about takeing less damage and having more health.[[Image:Xtreme Hunter.png]] 11:58, 13 March 2009 (UTC)

A SUMMARY OF YOUR BITCHING
/rant

Skip to the conclusion if you're gonna say tl;dr


 * 1) Pros
 * 145 dies from degen and lifesteal far less often
 * 145 lets you farm areas with these skills
 * A 145 monk also lets you bring an Attunement Rune, or a staff/wand and focus, and drop a superior rune or the grim cesta.


 * 1) Cons
 * 55 takes less damage cause of PS, so regen heals it faster.
 * 55 can tank bigger mobs, meaning bigger kills.


 * 1) Summary
 * 55s have one advantage over 145s, and that is the ability to farm larger mobs in an equal amount of time without dying. However, since this is the purpose of farming, the 55s make up for their one sole advantage.
 * All the positives about a 145 are related to noobish mistakes, such as farming areas with -26 degen or getting hit by lifesteal, or running out of energy during a farm.


 * 1) Conclusion
 * 55s farm big mobs, 145s farm smaller mobs with more variety (lifesteal, degen).
 * There's no point in documenting every 55, 60, 100, 110, 145, 160, 330, 600 monk build that comes our way to farm a different mob. All those builds are really either variations of 55 regen, which is obsolete, the 55/SoA, commonly run with Sliver, or the 600. Team builds are usually a variation of 55/SS or 600/Smite.


 * 1) Solutions
 * Dont be bad, run 600/smite.

end rant here

18:53, 13 March 2009 (UTC)
 * conclusion was tl;dr tbh. Brandnew.  18:57, 13 March 2009 (UTC)
 * Okay what is tl;dr? and tbh;?
 * I fail to see why a 145hp can't farm bigger mobs? That subject was never discussed so how...what...why is that a conclusion?  Because you said so?  Um I Do like the Sliver 55 but as an argument you can do that with 145 as well and then take spell breaker.  Anyway back to the issues.  I would say the Cons are that you can 55 with any profession as the major...in a 145 you can't you have to be a Monk....funny how no one caught on to that.  I do agree that we shouldn't have a build for every health relations....unless it pertains to the build...like attribute points and functionallity of a build.  Then it must be noted and used.  I mean you can go up to 150 with the current build and it could work cause you only take 1 damage per attack but it wouldn't be as effective.  Let's face it I like the 600 build but there is something to say about only using core skills to still acheive a better (or worse) build.  Praise Jesus has been far the best counter argument to this build thus far.  He reconizes the ability of both builds and I "praise" him for that.  I enjoy our converstations...also as an aside note I have shown a build that must have EOTN to maintain hands forever and take ele as 2ndary by useing glyph of swiftness.[[Image:Xtreme Hunter.png]] 19:15, 13 March 2009 (UTC)
 * Too long;didn't read. And To Be Honest. Respectively. ~ Big  [[Image:Big sadface sig.PNG]]  sysop  19:21, 13 March 2009 (UTC)
 * Cheers[[Image:Xtreme Hunter.png]] 19:54, 13 March 2009 (UTC)
 * 145 can't farm bigger mobs because of the downtime of Shielding Hands; you'll have to spam prot spirit like a bitch to get healed from DF as you have no health regen. [[Image:Jebus.JPG|66px]] 22:58, 13 March 2009 (UTC)
 * are you sure you are casting PS first before hands EVERYTIME!! There should only be a 1/8sec window for that to happen.  If PS is after hands then that would happen.  Basically when hands run out cast PS then Hands.  If you fail to do so (hands ends up before PS on your lower enchantment/conditions/hex bar) then what you say is true...Or if you don't have a +20% enchant weapon....Or you didn't have Blessed Aura up...OR your divine favour wasn't 12+3+1.  All that is to keep hands up as long a possible and if you follow it then there is no way you can die from a big mob...unless they interrupt one of your spells.[[Image:Xtreme Hunter.png]] 01:20, 14 March 2009 (UTC)
 * I guess that is another Pro for 55 cause it is easier to use...no thought invovled in order of casting....interesting[[Image:Xtreme Hunter.png]] 01:22, 14 March 2009 (UTC)

Explain to me how this is worse (55): [build prof=Mo/any Protection=8+3 Heal=5+3 Smiting=12+1+3 div=9+3][Protective Spirit][Shielding Hands][shield of absorption][Healing Breeze][Shield of Judgment][Pain Inverter][Castigation Signet][Balthazar's Spirit][/build] And where there are places where life stealing would keep a 55 monk from farming. Also where degen would be a problem when you can bring mending for 10 regen where you can spam healing breeze every two seconds which means you would only be pressed with -15 to -20 degen. Btw you can use SoA with ~13 or more divine favor and 14 prot, you can keep it up permanently (using mindebender, otherwise its closer than using sh either), 16 divine makes soa last 10.99 seconds, 13@10.50 seconds. you'll take 15 damage at 145 health, which is not a big deal. You can also use the above bar with health up to 145hp. using 55hp/soa means you can spec more into smiting, rather than divine and farm faster. I could theorycraft more but answer the questions.--Relyk 01:57, 14 March 2009 (UTC)
 * so you're not running blessed aura m8? [[Image:Jebus.JPG|66px]] 02:10, 14 March 2009 (UTC)
 * 20% will cover between soa and sh. the below part assumes blessed aura though--Relyk 02:14, 14 March 2009 (UTC)
 * It's slow...lol. Just kidding that is what most people would say.  Um no I have thought about that build as well however why waste a slot by taking SoA?  True there is no blessed aura but really weekneds the enchantments.  I am not saying this wouldn't work but it would be hard to manage the energy wouldn't it?  Blessed aura mantains the enchantments longer and therefore you don't have to cast as much.  This has one more spell to cast more often increaseing the chance of interrupts.  thb I don't like the casting time of SoA.  1 sec is a long time in this game to the point where a KD or Int would be easy to get your sheild...then you are screwed.  As for the life stealing question I ran into Moss scarabs trying to farm the Totem axe.  They life steal.  That is the only one that pops into mind.  There were a lot where it became problematic and I started to hate 55.  And don't forget about the dumb ugly joke of a focus item in your left hand.  I can take a proper focus item that gives me 20% recharge bonus on prot spells which helps from time to time cause you don't have to wait.  Dose that answer your questions?  If not let me know and I will be happy to talk about it.  P.S I am not saying this is a bad build.[[Image:Xtreme Hunter.png]] 04:23, 14 March 2009 (UTC)
 * I think you made a typo talking about divine favour going to 13....did you mean protection? Cause I don't see how increaseing your divine fav increase the SoA lifetime[[Image:Xtreme Hunter.png]] 04:26, 14 March 2009 (UTC)

Why not just swap out PI with and keep it up forever. 19:13, 14 March 2009 (UTC)


 * Jesus...#Solutions Dont be bad, run 600/smite. I would if I had Factions or Nightfall....FYI.[[Image:Xtreme Hunter.png]] 00:03, 15 March 2009 (UTC)

This Build Concept Dosen't Need Nightfall OR Factions
It dosen't need EOTN either but it helps for the tougher foes....but not needed!!!! 04:33, 14 March 2009 (UTC)
 * Please drop it man. Seeing this pop up in recent changes every time i get on PvX is a pain in the ass.  Life [[Image:WikiLOD7.gif]] 04:35, 14 March 2009 (UTC)
 * Agreed. ~ Big  [[Image:Big sadface sig.PNG]]  sysop  04:35, 14 March 2009 (UTC)
 * Can't you click unwatch this page so you don't get botherd? Cause some people want to talk about this.[[Image:Xtreme Hunter.png]] 13:31, 14 March 2009 (UTC)
 * RC=/=Watchlist, lrn2wiki 16:03, 14 March 2009 (UTC)
 * Who actually wants to talk about this? [[Image:KJ needed a new sig....sig.png]] 16:04, 14 March 2009
 * Well good to see you back. Funny thing is you do....lol...weller[[Image:Xtreme Hunter.png]] 16:07, 14 March 2009 (UTC)
 * Is "weller" supposed to be an insult? And please write your builds up better. looks terrible. [[Image:KJ needed a new sig....sig.png]] 16:10, 14 March 2009
 * K tell me how to clean it up!![[Image:Xtreme Hunter.png]] 16:12, 14 March 2009 (UTC)
 * Take a look at some other builds and steal from them. Karate Jesus tends to make his quite bling. -- -Ch  ao  s-   17:22, 14 March 2009 (UTC)
 * Thanks I have seen other builds and thought it has everything it needs....and I am famillar with Karate Jesus.[[Image:Xtreme Hunter.png]] 17:25, 14 March 2009 (UTC)
 * Your build has a lot of typos, exclamation marks, bad English, biased points, unnecessary notes and generally disturbing style issues. -- -Ch  ao  s-   17:32, 14 March 2009 (UTC)
 * Sorry Chaos are you talking about this build Xtreme1ne/Build:Mo/any 145hp SoJ/PI? I can clean it up but I don't think it would matter tbh.  Just from the discussion I think people are set on 55....that is fine by me.  Just thought they could use something different.  If it is in referrence to my other build then I don't see a problem...I made it the best I could but seems like it is hard to please.[[Image:Xtreme Hunter.png]] 18:19, 14 March 2009 (UTC)
 * People here don't want new builds for an old purpose when the old build does the job just as well. -- -Ch  ao  s-   18:46, 14 March 2009 (UTC)
 * Fine. Sorry didn't know.  I thought people on here were "getting bored" with GW....according to some of the sites I visited.  You guys have seen so many builds that I am sure most things have been tried.  I came up with something different but it is still no good for you guys.  I just hope that someone out there actually enjoyed this for that was my goal....it wasn't to please this group of Nay sayers.[[Image:Xtreme Hunter.png]] 18:51, 14 March 2009 (UTC)
 * Wow, cheer up. Many people here are indeed tired of GW, but even if a build is interesting, it's not really going to change that. -- -Ch  ao  s-   18:54, 14 March 2009 (UTC)
 * Chaos that comment was harsh...that was like saying you didn't want my input.[[Image:Xtreme Hunter.png]] 19:15, 14 March 2009 (UTC)
 * I recommend getting used to that level of harshness. That's pretty much how it is here. [[Image:KJ needed a new sig....sig.png]] 19:48, 14 March 2009
 * It actually gets worse, like people coming right out and telling you that you're autistic.... *sulk* */wrists* [[Image:Jebus.JPG|66px]] 21:03, 14 March 2009 (UTC)
 * If that is the worst....I'm golden....just don't tell me I can't spell that pisses me right off....lol[[Image:Xtreme Hunter.png]] 21:09, 14 March 2009 (UTC)
 * Tbh I tried to not be harsh. Harshness is something you need to get used to here. -- -Ch  ao  s-   22:04, 14 March 2009 (UTC)
 * Very good, I took it wrong or to heart then. Caught me off guard is all.  Had to double take to see that it was you and not Karate Jesus.[[Image:Xtreme Hunter.png]] 23:55, 14 March 2009 (UTC)

From previous section
kd or interrupt will never be a problem with experienced players. Wuts the 1 second cast have to do with kd/interrupt of shield anyways? Castigation signet provides enough energy. You can bring blessed aura instead of castigation signet anyways if you want enchantments to last longer. I find the extra regen is more useful than the extra 3 seconds on your enchantments. As you said, if you want to keep soj up the whole time, bring glyph of swiftness instead of pi, you wont need blessed aura. And the 13 divine favor is for blessed aura, 14 prot is breakpoint for soa, raising/lowering divine affects its duration.--Relyk 22:22, 14 March 2009 (UTC)
 * Oh and the reason people like taking 5 damage is they can just sit there survive on healing breeze, after all, a 55 monk can take on ~10 guys without soa/sh--Relyk 22:25, 14 March 2009 (UTC)
 * Wow how insightful...I never knew that 55 only took 5 damage...how could I of missed that. Guess you are right that build is by far the best build ever.  Win to you.[[Image:Xtreme Hunter.png]] 22:34, 14 March 2009 (UTC)
 * Answering the question at the start ;o winrar is you--Relyk 22:37, 14 March 2009 (UTC)
 * Xtreme, try to not be retarded. -- -Ch  ao  s-   22:41, 14 March 2009 (UTC)
 * He is trying to be a Harsh McXtreme--Relyk 22:43, 14 March 2009 (UTC)
 * Atleast he's quickly learning how to answer on PvX =/ -- -Ch  ao  s-   22:48, 14 March 2009 (UTC)
 * Look Relyk if I explain everything again I am going to get Pika up my behind telling me that I sound like a broken record. Besides it is impossible to get to 55 health anyway.  Being a begginer who has never played the game.[[Image:Xtreme Hunter.png]] 23:52, 14 March 2009 (UTC)

Alright
I am really sick of seeing this in RC. Resolve whatever issue there is with this and drop it. Now. ~ Big    sysop  00:21, 15 March 2009 (UTC)
 * Sorry but what is RC?[[Image:Xtreme Hunter.png]] 00:26, 15 March 2009 (UTC)
 * Look to your left. Nav Box. Second from the bottom. Right above search. ~ Big  [[Image:Big sadface sig.PNG]]  sysop  00:32, 15 March 2009 (UTC)
 * Man I miss when RC was stuffed with edits, now people are complaining about when RC is dead. It's a discussion big, deal with it--Relyk 00:45, 15 March 2009 (UTC)
 * It's a one-sided discussion. He thinks it's good, everyone else doesn't. I could 'deal with it' in several ways. Don't tell me how to handle things. ~ Big  [[Image:Big sadface sig.PNG]]  sysop  00:53, 15 March 2009 (UTC)
 * its still a discussion, thats what a discussion page is for <small style="font-variant:small-caps;font-family:Verdana;border-style:solid;border-width:2px;border-color:#D2691E;background-color:black;padding:1px 5px 2px 6px;"> Hydra  01:01, 15 March 2009 (UTC)
 * That looks more like drama to me and it got so big its just silly. Trashed build is trashed, get over it. --Anonimous. D: 01:05, 15 March 2009 (UTC)
 * Exactly. I'm not mad with Xtreme. It's the rest of the 'experienced' ones here. LEAVE THE FUCKING PAGE ALONE. He thinks it works. Let him think that. You all have been trying to convince him for over a week. He doesn't agree. Let it be. Lame discussion is lame. The build has been trashed. He says it works, and from what I've read, it does. He's defended the build over and over. This Pve shits getting so redundant and childish. ~ Big  [[Image:Big sadface sig.PNG]]  sysop  01:12, 15 March 2009 (UTC)