User:Kazurin/ParaspikeHA

A powerful spike team utilising high damage skills for a short recharging, deadly spike while maintaining a solid defense. Party redbars are kept up by anthems, while the monks have bluebar buffs through the use of 'Energizing Finale' while shouts and chants continuously end.

Energy Gained by Monks

 * From energizing finale:
 * 10 secs x 3 -> 18/60 secs
 * 12 secs x 3 -> 15/60 secs
 * 4 secs x 3 -> 45/60 secs
 * 20 secs x 2 -> 6/60 secs
 * 8 secs x 1 -> 7.5/60 secs
 * Subtotal: 91.5/60 secs


 * Aria of zeal = 15/60 secs
 * TPiY = 20/60 secs

TOTAL : 126.5/60 secs = 2.11/sec = 6.33/3 secs

Meaning +6.33 extra pips of energy regeneration.

Note: Powerwanding to trigger GFtE is not counted, nor is chorus of restoration since it is perma maintained.

Guideagon/Main caller
[build prof=Paragon/Rt SpearMastery=11+1+1 Leadership=10+1 Command=10+1 RestorationMagic=1][Spear of Lightning][Vicious Attack]["Go for the Eyes!"][Anthem Of Guidance]["Brace Yourself!"][Anthem Of Weariness][Aggressive Refrain][Death Pact Signet][/build]
 * Call spikes: First hit with GFtE + vicious and second hit with Lightning.
 * Spam your anthems on recharge
 * Spam "Brace Yourself" on your prot monk since he cannot AoS himself.

Snaregon/Secondary caller
[build prof=Paragon/Rt SpearMastery=11+1+1 Leadership=10+1 Command=10+1][Spear of Lightning][Vicious Attack]["Go for the Eyes!"][Crippling Anthem][Anthem of Envy]["Make Haste!"][Aggressive Refrain]["Never Surrender!"][/build]
 * Call spikes if main caller is unable to call. Otherwise, follow his spike with lightning on first hit and GFtE + vicious on second hit.
 * Spam your anthems on recharge
 * "Make Haste" on your monks or runner.
 * "Never Surrender" against pressure.

Powergon
[build prof=Paragon/Rt SpearMastery=11+1+1 Leadership=11+2 Motivation=8+1][Spear of Lightning][Harrier's Toss][Energizing Finale]["The Power is Yours!"][Anthem of Flame][Chorus of Restoration][Aggressive Refrain][Resurrection Signet][/build]
 * Spam your anthems and "TPiY" on recharge.
 * Spike with 1-2.
 * Before the match begins, use energizing finale on yourself + Expel paragon + Motigon to give them energy for refrains.
 * During the match, maintain energizing finale on your monks and Expel paragon and/or Motigon depending on your opponents.

ExpelHexagon
[build prof=Paragon/Me SpearMastery=11+1+1 Leadership=10+2 Motivation=10+1][Spear of Lightning][Harrier's Toss][Disrupting Throw][Expel Hexes][Aria of Zeal][Chorus of Restoration][Aggressive Refrain][Burning Refrain][/build]
 * Spam your anthems on recharge.
 * Spike with 1-2.
 * Interrupt like a boss.
 * Before the match begins, use burning refrain on all paragons.
 * Remove hexes with Expel.

Motigon
[build prof=Paragon/Rt SpearMastery=11+1+1 Leadership=10+1 Motivation=10+2][Spear of Lightning][Harrier's Toss]["Go For the Eyes!"]["It's Just a Flesh Wound."][Chorus of Restoration][Hasty Refrain][Aggressive Refrain][Resurrection Signet][/build]
 * Spam your anthem and "GFtE" on recharge.
 * Spike with 1-2.
 * Before the match begins, use hasty refrain on your monks and on as many paragons as possible.
 * Use "It's just a flesh wound." to remove conditions and to give your monks a perma 33% IMS (with hasty refrain).

PoDagon
[build prof=Paragon/N SpearMastery=9+1+2 Leadership=9+1 Curses=12][Spear of Lightning][Harrier's Toss]["Go for the Eyes!"][Pain of Disenchantment][Rip Enchantment][Song of Concentration][Aggressive Refrain][Resurrection Signet][/build]
 * Spam your anthem and "GFtE" on recharge.
 * Spike with 1-2.
 * Remove enchants with PoD and rip.

Prot Monk
[build prof=Monk/Mesmer ProtectionPrayers=12+1+1 DivineFavor=10+1 InspirationMagic=8][Spirit Bond][Aegis][Reversal of Fortune][Guardian][Shield of Absorption][Aura of Stability][Divert Hexes][Channeling][/build]

Healer's Boon Monk
[build prof=Monk/Mesmer HealingPrayers=12+1+1 DivineFavor=10+1 InspirationMagic=8][Infuse Health][Patient Spirit][Dwayna's Kiss][Heal Party][Waste Not, Want Not][Healer's Boon][Cure Hex][Channeling][/build]


 * Suggest a few optional skill(s) if you included an Optional slot in the skill bar.

List the major variants.