User:Tailon Mortein

This build uses the idea of the 130hp Dervish to bring the character's health down to 130hp, so that with a few enchantments the player is extremely difficult to kill. This version has been adapted to allow the killing of Bladed Aatxes, Grasping Darkness and Smite Crawlers to find the elusive Ecto.

Attributes and Skills
[build name="Mystic UW Farmer" prof=dervi/monk protec=9 scythe=11+3 earthp=9+3+1 mystic=6+3 windp=3+3][Protective Spirit][Mystic Regeneration][Radiant Scythe][Reaper's Sweep][Mystic Vigor][Rending Aura][Balthazar's Spirit][Essence Bond][/build]

Equipment

 * 5 Superiour runes, one for each Dervish Attribute and then one extra, which ever is cheapest, to bring your health down to 130hp.


 * Any armour set, as long as it has no health giving Insignias on it. Full Radiant Insignias are recommended, however, for energy management.


 * A maximum damage req. 9 +20% Enchantment duration Scythe with a "Strength and Honor" inscription is a must. Another Zealous Scythe is optional, but will make fighting a single enemy much easier.


 * The Nightfall pre-release Icy Soulbreaker of Enchanting is perfect for this build, and a few green Scythes such as Dwayna's Grace would work fine as well.

Usage

 * Immediately after entering the Underworld cast Essence Bond and Balthazar's Spirit and wait for your energy to regenerate.


 * For Bladed Aatxes, approach them untill they are just at the edge of your aggro bubble, but do not actually aggro them. If a Dying Nightmare pops up, let it use Rend Enchantments on you (you have no skills that can prevent this), then cast Protective Spirit and kill it. After killing the Dying Nightmare, or if it didn't pop up, make sure your two energy-management enchants are up, then cast protective spirit and aggro the Aatxes (no more than 3 at a time or you will probably die). Cast Mystic Regeneration just before they get to you, and then start using attack skills and the other enchants untill they are all dead. Rinse and repeat for all of the Aatxes in the area.


 * Once all of the Aatxes are dead, accept the quest Clearing the Chamber from the dude in the centre.


 * For the Grasping Darknesses, cast protective spirit and aggro one group at a time, pulling them back to the centre dias. Once you get there, cast mystic regen if you haven't already, and attack them untill they are dead. As before, rinse and repeat for the other two groups in the chamber.


 * After all of the Grasping Darkness are dead, proceed to the right of the chamber and pull the group of Aatxes, killing them as before. Then do the same for the group of Graspings, or avoid them if they are with a Dying Nightmare.


 * Continue left through the passages and kill the last group of 2 Aatxes, then go up the stairs towards the Smite Crawlers.


 * For the Smite crawlers, run in and aggro them with Protective spirit and Mystic Regeneration up, and cast Rending aura as soon as they start attacking you. Keep casting Rending Aura as soon as it recharges, as well as Mystic Vigor if it is a group of 4 or more.


 * Kill all of the Smites, avaoiding the Coldfire Nights as they don't drop Ectos and are difficult if not impossible to kill anyway.

Counters

 * Interruption,
 * Shield of Judgement form the Smites if you do not cast Rending Aura,
 * Dying Nightmares if they are not dealt with separately,
 * Coldfire Nights
 * Not maintaining Protective Spirit.

Variants

 * Replace Reaper's Sweep with Wounding Strike.
 * Radiant Scythe can be swapped out for Mystic Sweep if Eye of the North is not owned or energy seems to be constantly low.
 * Mystic Vigor can be swapped for Zealous Renewal if energy management becomes a problem, but this is not recommended.