Build talk:E/Mo 330hp Sliver Farmer

Was thinking about altering the other 330hp ele on pvx, but decided not to because that may actually be faster. This is basically a bit slower than builds that specialize for certain types of mobs, but it can farm a very wide range of foes (probably more than any other ele) due to the flexibility of the elite skill. --DefinitelyNotHanz (talk) 10:48, 9 November 2018 (UTC)

Merge discussion
I think archiving the 330 hp Shockwave one would be the better call. The E/Me version of Shockwave seems to be superior almost everywhere, and the rest of the spots are covered by the Sliver Farmer just as well if not a bit better. --DefinitelyNotHanz (talk) 07:28, 20 June 2019 (UTC)
 * Unless the greater efficacy of the E/Me and sliver build are disputed (i.e. by Mozo, who made this draft) I support DefinitelyNotHanz's position. The current merge draft looks like it'll make things more messy than before. Especially a main bar of just three skills is questionable – and won't create anything useful for the build pack script. And if the mentioned builds simply perform better anyway, there doesn't seem to be a point in having this similar build core for the same purpose. --Krschkr (talk) 15:50, 20 June 2019 (UTC)
 * The Build:E/Me General Shockwave Farmer is very similar true and is probably more efficient at spiking, but this build also allows you to get away from shockwave and choose other options. Also with this build, you will never take any damage unless you are rupted, lose enchantments, or degen.  I was simply proposing we merge the two 330 Ele builds that are on the Testing Page which are almost exactly the same.  Mozo (talk) 22:42, 20 June 2019 (UTC)
 * To be fair, I have not tested this build as much as I have with the Build:E/Me General Shockwave Farmer. However, it seems to me like it farms the same places with a different tactic/method.  However, I think it can also farm a few others that the Shockwave build cannot.  For example, I am pretty sure this tactic/method could replace the Build:E/Mo Undercity Kappa Farmer build that I made.  I have not tested it yet, but I am pretty sure the 330 would work just as well and may even be safer.  I think this build opens up a few more possibilities especially against spell casters with the option to take Obsidian Flesh.  The spiking may be slower, but it diversifies the farmable areas.  I think we just need to determine which skills out of the options (or others) would be more commonly used and put them in the main bar.  Like I said, I have not tested this completely yet. Mozo (talk) 02:38, 21 June 2019 (UTC)
 * The way I see it, the only reason to play Shockwave is to spike mobs down in a burst chain - the E/Me build does that way better. If it can't do that, it's either about the same as the Glyph + Sliver combo or worse because it makes mobs scatter way more (I was testing it in Nolani HM and casters/bosses never ran away on the Glyph / Sliver build but they did with Shockwave, so instead of 3 minutes the run took 5). And if we're going up against casters, Obsidian Flesh obviously excludes Shockwave to begin with. Keeping a 330 hp Glyph/Obsi page built around Sliver Armor, and a bursty E/Me Shockwave one makes the most sense to me. --DefinitelyNotHanz (talk) 07:52, 21 June 2019 (UTC)
 * I see what you mean. The Build:E/Me General Shockwave Farmer is better than the 330 in terms of speed.  In that case, do you want to archive or delete the Archive:E/Mo 330hp Elementalist Farmer and the Build:E/Mo 330hp Sliver Farmer? &mdash;The preceding unsigned comment was added by Typhloman‎ (talk &bull; contribs) 23:31, 21 June 2019 (UTC).
 * Now you're just pretending to not understand my point.. Yes, E/Me is the best build out of the 3 IF damage mitigation is enough without having to go 330 hp or Obsi Flesh. If that isn't enough and the Ele must go 330 hp, giving up Arcane Echo and Fragility, then I consider Glyph to be better than Shockwave. Therefore I disagree with adding a 3rd elite to the 330 hp page because it farms the same spots as Glyph just arguably worse. TL;DR E/Me is the best Shockwave build, E/Mo is better with Glyph than it is with Shockwave. The only place where I'd consider 330 hp Shockwave strictly better than Glyph is maybe Hulking Stone Elementals but then again, E/Me does that better. I don't mind keeping them all around but I do oppose a merge because i find it pointless. --DefinitelyNotHanz (talk) 08:12, 22 June 2019 (UTC)
 * What if we were to add the 330 as a variant to the Build:E/Me General Shockwave Farmer build? Or do you think that one of the 330 builds should be deleted?  I just do not see the point in having both 330 build pages. Mozo (talk) 02:59, 6 July 2019 (UTC)
 * I agree, one of the 330 ones should be archived. I'd like to archive the 330hp Shockwave build instead of this one because: both the Glyph of Renewal and Shockwave 330 builds can farm the same places, but we already have a build that maximizes Shockwave's effectiveness (E/Me) so instead of keeping 2 Shockwave builds and 0 others, we should keep the 330 Glyph build and the E/Me Shockwave build. It's more variety this way, and the Glyph build is more flexible IMO. Plus there are places that I'd farm with the Glyph but never with Shockwave, like Nolani. --DefinitelyNotHanz (talk) 07:41, 6 July 2019 (UTC)