Build talk:Me/R Simple Energy Surge

Merge with main page?
Referring to Build:Me/any_PvE Energy Surge. No strong opinions either way, but I think this could easily be listed as a variant on the other page in order to increase visibility. --Xanshiz (talk) 09:49, 24 March 2020 (UTC)
 * The discussion on that page's talk page favoured a standalone solution. --Krschkr (talk) 01:19, 30 March 2020 (UTC)
 * Why should there be 2 pages for essentially the same bar? You can make both bars reliant on BiP, and you can also change both bars a bit so they have some energy skills of their own. When I played this bar, I felt just as reliant on BiP, as I did with the other bar. Of course, I only ever play with heroes, so that's something to keep in mind. OQJTAUBjRyF4EY6x0BnymE5AuEA worked pretty nicely for me. Of course it's not a 100% uptime, but most of the times you see SQ being recharged. Guilt combines pretty nicely with the build so you arent fully reliant on the BiP. Unless it makes that big of a difference when playing with real players, I would just combine it with the main build page ZStepmother (talk) 09:08, 30 March 2020 (UTC)

Other PvE optionals
EVAS seems like it could be a good fit. YMLAD or Finish Him for an on demand interrupt/spike, although they'd need to be used sparingly due to energy cost. --Xanshiz (talk) 09:49, 24 March 2020 (UTC)
 * EVAS sounds good, but the norn shouts sound off. The build is already hard on energy and thanks to mind wrack mesmer skills will already deal more and more frequent damage. --Krschkr (talk) 01:20, 30 March 2020 (UTC)

Attribute/Equipment Setup
Due to HSR being capped, 40/40 sets become far less valuable since it doesn't stack with SQ. At 13 FC, triggering HSR drops the Esurge recharge from 6s to 5s and the spiritual pain recharge from 3s to 2s. Perhaps recommend a staff with a fortitude wrapping?

Next, SQ shifts the FC breakpoints. At 12 fast casting with serpents quickness active, Esurge and Spain have a recharge of 6s and 3s (same as 13, 14, and 15 fast casting). This means bringing a major rune of fast casting would have essentially the same performance but 40 additional health.

Now of course this assumes SQ is always active, but health dropping below 50% would negate the above points. But maybe with 40 extra health this happens less often, which is an argument for major instead of superior rune of fast casting.

Just some thoughts. --Xanshiz (talk) 22:45, 24 March 2020 (UTC)
 * I never went into calculating exact break points with serpent's quickness and will admit that this equipment is just what I had equipped anyway. Feel free to apply these improvements! --Krschkr (talk) 01:20, 30 March 2020 (UTC)