User:Warwick/Build: Team - Elesin Spike

This build takes advantage of solo spikes and lets one person kill one person on each team, causing the remaining enemies to die because of spirits. This build is more of a fame farm then anything else.

Elesin (x6)
[build prof=Elementalist/Assassin fire=12+1+2 dead=11 energy=6][Savannah Heat][Dark Prison][Iron Palm][Bed of Coals][Augury of Death][Entangling Asp][Signet of Toxic Shock][Resurrection Signet][/build]

Equipment

 * Template code for equipment is PkphmuaDjkqYm1InycmlIDLVirIDbXm1I9kbm1IDLA

Usage

 * Basically, just cast the skills in order.

Spirit Keeper
[build prof=Ranger/Ritualist rest=4 expertise=7+1 wilderness=10+1+1 beast=12+1][Edge of Extinction][Frozen Soil][Brambles][Toxicity][Lacerate][Pestilence][Lively Was Naomei][Natural Stride][/build]

Equipment

 * Runes as listed, insignias and extra runes of choice.
 * High energy staff

Usage

 * Keep the spirits spammed
 * If EoE backfires, use Lively was Naomei to partyres.

Monk
[build prof=Monk/Mesmer insp=6 divine=11+1 heal=12+1+1][Healer's Boon][Orison of Healing][Dwayna's Kiss][Cure Hex][Ethereal Light][Heal Party][Divine Spirit][Channeling][/build]

Equipment

 * Usual monk equipment, high e sets.

Usage

 * Anyone who is taking heavy damage, heal. Usually, enemies die before they can actually mount an effective heal.