User:141.224.233.110/My New Build

This build is a pretty simple warrior build that relies on using a ranger pet, and the skill never rampage alone to increase damage output, with the side effect of getting the benefits of the classic "Paladin" skill mending on both you and your pet. There is some AOE damage with whirlwind attack, but most of the damage is straight physical damage from your weapon and pet, with bleeding for degen and deep wound for a spike/finisher. The pet also provides an additional damage sponge for the party so that every (non-AOE) hit he takes is a hit you or your party members didn't have to take.

Attributes and Skills
[build prof=Warrior/Ranger Swordsmanship=12+1+3 Beast_Mastery=10 Strength=8+1 Sunspear_Rank=10][Whirlwind Attack][Barbarous Slice][Gash] [Dragon Slash][Never Rampage Alone][Comfort Animal][Charm Animal][Sunspear Rebirth Signet][/build]


 * Comfort Animal and Sunspear Rebirth Signets can be replaced in certain situations where you are comfortable not having a res sig and/or not being able to res your pet.
 * Optional skills would basically be any strength or swordsmanship skill that uses adrenaline, energy skills are not recommended since you will be spending most of it on Never Rampage Alone.
 * You can drop strength entirely, raise beast mastery to 12, use a focus item for +6 energy, a +5 energy sword, and optimize the energy bonus from your runes and insignias, then you might have enough energy to get some use out of pet attacks or energy costing sword attacks.

Equipment

 * Armor: Your armor should maximize your energy levels. Never Rampage Alone is the only energy skill you should be using regularly, but it comes at a hefty price.
 * Shield: Use any strength shield that has non-conditional benefits.
 * Weapons: I prefer Victo's Blade, a vampiric sword of fortitude, since the health regeneration from never rampage alone negates the degen, armor ignoring damage is always nice and overall better than sundering, and the health bonus helps the lack of defensive skills. But any good sword should work fine.
 * Pet: Pet choice is really based on personal preference, I'd take dire over the other evolutions any time, but this build already focuses heavily on offense, so dire is recommended.

Usage
Usage is pretty straightforward:


 * Keep Never Rampage Alone up during combat for non-stance non-enchantment 25% IAS and mending on both you and your pet.
 * Use Whirlwind Attack for an AOE attack and adrenaline build-up.
 * Use Dragon Slash for a high damage attack and adrenaline build-up.
 * Combo Barbarous Slice and Gash for damage, bleeding, and deep wound.
 * Should your pet die, use Comfort Animal to resurrect it, but rely on monks and the regeneration to keep it alive during combat as you wont have the energy to cast it repeatedly.

Counters
You pretty much suffer from the standard anti-melee counters. While you aren't susceptible to stance or enchantment removal, you don't have any counters against the usual dodge/block/snares/etc....

Variants
Axe or Hammer variants would work in the same manner, as long as you keep the attack skills adrenaline based.