User:Immortal arrows

[build prof=R/Rt name="Splintering Barragers" exp=6+1 wil=8 mar=10+1+3 com=1 res=2 cha=11][Barrage][Savage Shot]["I Am The Strongest!"][Splinter Weapon][Throw Dirt][Whirling Defense][Troll Unguent][Flesh of My Flesh][/build]

The basic damage behind this whole team.
 * Usage-
 * Use "IATS!" early, as it lasts until you attack. That way, you may re-use it later while barraging (hopefully you don't have the time to since you should rip apart people to be honest).
 * Use Splinter Weapon, followed by barrage. Barrage again while waiting for cooldown of splinter weapon.
 * Rinse and Repeat.
 * Whirling Defense for some defense so you don't die if the perma fails and didn't hold aggro. Troll unguent as a self-heal if that pesky HB went afk, as well as a hard ress incase your group fails or had a bad pull etc.


 * Equipment-
 * Zealous Bow of Fortitude is what seems to work, however it's not needed. Zealous Bow of Marksmanship may be good as well, since you shouldn't need the health. However, it's just safer with that thirty extra. ;)
 * A vamparic weapon mod may not be out of place here either though, considering the fact that you will be hitting about eight people every single time you use barrage, but only use this as a quick heal if you get hurt.

[build prof=Mo/E name="HB Healer" hea=12 pro=3 div=12][Healer's Boon][Seed of Life][Dwayna's Kiss][Ethereal Light][Jamei's Gaze][Heal Party][Glyph of Lesser Energy][Rebirth][/build]

Healer of all these silly rangers
 * Usage-
 * I am not a big monk player, so honestly whoever runs this build (or something similar) will know better than me. Give me tips if you want ;)
 * Equipment-
 * 40/40 Healing Set (I'm guessing?)
 * As a side note, I'm not sure what runes you should bring and what. I'm sorry...

[build prof=A/E name="Perma SF Tank" ear=12 dead=3 sha=12+3+1][Glyph of Swiftness][Deadly Paradox][Shadow Form][Glyph of Lesser Energy][Stoneflesh Aura][Armor of Earth][Grasping Earth][Sliver Armor][/build]

Runner of the show (no pun intended)
 * Usage-
 * On the art of perma SF though, I know just a little bit. Alright, basically you gather up all the mobs into a big group so all the rangers don't QQ about them not owning everything in five seconds flat. This is a big responsibility, hopefully you know how to run a perma so I won't even get into that.
 * However, you will be expected to solo the beach wolf (correct?) as well as the flower pod thing questish thing. Lol, sorry for not knowing all this. It's late... Use sliver armor to kill these.
 * Anyhow, this means that you as the perma will have to go out by yourself, and that's what the extra enchantments are, just in case you get some untargeted AoE from nearby mobs.

I'm sure I'm missing a build in here... one we need... oh well. I'll try and remember. Anyways, add to it, this is just the general layout of what used to be the Meta (not sure if it works etc)