Archive:A/E Shadow Form Runner

This build maintains Shadow Form with the use of Glyph of Swiftness and Deadly Paradox to create a very safe runner. While this isn't as fast as other options, this has the ability to run nearly anywhere in the game.

Attributes and Skills
[build prof=A/E air=12 deadly=3 sha=12+1+3][Glyph of Swiftness][Deadly Paradox][Shadow Form][Optional][Dark Escape][Dash][Optional][Death's Charge][/build]


 * If there are no knockdowns for the run, take Dark Prison. If there are take "I Am Unstoppable!"

Equipment

 * All Radiant.
 * Rune of Attunement that provides energy on full equipment, except head for +3 in shadow arts.
 * +20% staff with +15 energy and +5^50 (or +5 while enchanted). Some proposals are:
 * Sadi's Benediction
 * Fervorborn Staff
 * Everlasting Ghostly Staff

Usage

 * To Maintain Shadow Form, use Glyph of Swiftness and Deadly Paradox then Shadow Form.
 * When approaching a mob, target the enemy farthest from you and use either of your shadow steps to save time. Note that shadow steps have aftercast.
 * If you are rubber banding, type /stuck or start attacking one of the enemies near you to snap back to normal.
 * If you have Glyph of Swiftness working on multiple spells, try to save your shadow steps for right after casting Shadow Form to get the full effectiveness of the spells.
 * If you are running multiple shadow steps, try targeting one foe, shadow step to it, and then click on another foe and shadow step to it, then use dash. This allows for a quick pass and deaggro.

Counters

 * Offensive non-spells/attacks
 * Signets that can remove Shadow Form like Signet of Disenchantment. For these areas, be careful to cover Shadow Form with Dwarven Stability. Bring extra cover enchantments if necessary, such as Shadow Refuge.
 * Traps. For areas with traps, try to use Dash to run by them without setting them off.
 * Spells that do not specifically target you (Flame Djinn's Haste). Easy way to prevent this is to not shadow step to enemies with this and not stopping.

Variants

 * Heart of Shadow is good as both a healing skill as a way to get out of body blocking.
 * Flame Djinn's Haste if you don't have a high enough rank in Deldrimor. In this case, increase Fire Magic to 12 and drop Air Magic to 3. Put Deadly Arts at 0.
 * Shadow Steps that can target allies for use on NPCs.
 * "I Am Unstoppable!" for skills such as Signet of Judgment and Giant Stomp.