User:Slingshot John/R/A Cripple Sin

LR Cripple Sin makes use of a Rangers' Expertise to reduce the cost of attack skills and increase the duration of Lightning Reflexes. Rangers are better at surviving than Assassins thanks to the 100 AL vs. elemental damage. This build works best in PvP.

Attributes & Skills
[build prof=R/A Expertise=12+1+1 DaggerMastery=12 DeadlyArts=3][Black Mantis Thrust][Wild Strike][Trampling Ox][Falling Spider][Blades of Steel][Shadow Prison][Lightning Reflexes][Resurrection Signet][/build]

Equipment

 * Insignias:
 * Survivor on most Armor parts. Sentry's or Stalwart Insignia on the Chest if you want.
 * Runes:
 * 1 Rune of Superior Vigor, 2 Rune of Vitae, and 1 Rune of Clarity.
 * Weapons:
 * Crippling Daggers of Fortitude ("Dance with Death")
 * Zealous Daggers of Fortitude ("Dance with Death")

Usage

 * Normal Skill Order:
 * Lightning Reflexes
 * Shadow Prison
 * Black Mantis Thrust
 * Wild Strike
 * Trampling Ox
 * Falling Spider
 * Blades of Steel
 * Use Trampling Ox even if the target is no longer crippled, follow it with Black Mantis Thrust, Wild Strike, and Blades of Steel for the recharging skill boost.

Counters

 * Anti-Melee
 * Removal of Lightning Reflexes will lessen spike effectiveness.
 * Removal of cripple or prevention of Shadow Prison hex.

Variants

 * Jungle Strike can be substituted for Wild Strike, however, be aware that the recharge time is much longer and it can be blocked.
 * Any other hex will do, Shadow Prison is preferable for its quick recharge time and shadow stepping ability.
 * Falling Lotus Strike can be substituted for Falling Spider. Again, the added rechrge time is underirable.
 * Impale for Res Signet.