Archive:Team - GvG Balanced Split

This is a build designed around splitting to create a NPC and morale advantage. Each character in this build is capable of splitting to make this a very effective and mobile split build.

Devastating Hammer Warrior
[build prof=w/rt hammer=12+1+1 str=12+2][devastating hammer][crushing blow][hammer bash][bull's strike][flail][rush][enraging charge][death pact signet][/build]

Equipment

 * Survivor Insignias with one Stonefist.
 * Sundering/Vampiric, Furious and Elemental hammers.
 * A 15/-1 +5e staff for Death Pact Signet.

Variants

 * Heavy Blow instead of Hammer Bash.
 * Earthshaker instead of Devastating Hammer.
 * Rune of Clarity so your backline doesn't even have to remove blind from bsurge.

Shock Axe Warrior
[build prof=w/e axe=12+1+1 str=12+1 air=3][eviscerate][executioner's strike][disrupting chop][bull's strike][shock][frenzy][rush][resurrection signet][/build]

Equipment

 * Radiant Insignias on the chest and leg armor piece, one Stonefist, Survivor on the rest.
 * Vampiric, Zealous and Elemental axes.
 * A Furious spear.
 * +10 armor vs x, -20% blind and -20% cripple shields.

Variants

 * Healing Signet, Distracting Strike or Agonizing Chop instead of Disrupting Chop.
 * Rune of Clarity so your backline doesn't even have to remove blind from bsurge.

Crippling Shot Ranger
[build prof=r/mo exp=12+1+1 marks=9+1 wild=9+1 prot=3][Crippling Shot][Distracting Shot][Savage Shot][Apply Poison][Natural Stride][Mending Touch][Troll Unguent][Resurrection Signet][/build]

Equipment

 * Survivor Insignias.
 * Crippling and Poisonous Recurve Bows with +5 energy.
 * A Vampiric Flatbow and Shortbow with 15^50.

Variants

 * Take Magebane Shot instead of Savage Shot and Sloth Hunter's Shot instead of Crippling Shot.

Glyph of Energy Mesmer
[build prof=me/e dom=12+1+1 fast=11+1 air=6][glyph of energy][gale][blackout][power lock][diversion][shatter enchantment][mirror of disenchantment][resurrection signet][/build]

Equipment

 * 40/40 Air Magic and Domination sets.
 * A +10 vs x shield set.
 * A high energy Domination set.

Variants

 * Ward Against Melee.

Mind Blast Elementalist
[build prof=e/d fire=12+1+2 ene=8+1 earthp=8 air=7+1][mind blast][immolate][rodgort's invocation][blinding flash][gale][flame djinn's haste][mystic regeneration][fire attunement][/build]

Equipment

 * A 40% HCR/20% HSR/+20% enchanting Fire Magic Staff.
 * A 40/40 Fire Magic set.
 * A +10 vs x shield set.
 * A high energy Fire Magic set.

Variants

 * Resurrection Signet instead of Gale.

Weapon of Remedy Flagger
[build prof=rt/a chan=12+1+1 rest=12+1 shadow=3][weapon of remedy][wielder's boon][weapon of warding][ancestor's rage][splinter weapon][protective was kaolai][dark escape][dash][/build]

Equipment

 * Survivor Insignias.
 * 40/40 Channeling and Restoration sets.
 * A shield set with +10 vs x shields.
 * A high energy Restoration set.

Variants

 * Change the secondary to dervish and run Pious Haste and either Weapon of Shadow or Warmonger's Weapon.

Restore Condition Monk
[build prof=mo/e prot=12+1+1 div=8+1 heal=10+1][restore condition][reversal of fortune][gift of health][guardian][spirit bond][aegis][holy veil][glyph of lesser energy][/build]

Equipment

 * Survivor Insignias.
 * A 40/40 Healing set.
 * A 40/20/20% Protection staff.
 * A 30/-2 high energy Protection set.
 * A shield set with +10 vs x shields.

Variants

 * Shield of Absorption instead of Guardian.

Word of Healing Monk
[build prof=mo/w heal=12+1+1 prot=8+1 divi=8+1 tact=7][word of healing][reversal of fortune][aura of stability][dismiss condition][protective spirit][aegis][holy veil][balanced stance][/build]

Equipment

 * Survivor Insignias.
 * A 40/40 Healing set.
 * A 40/20/20% Protection staff.
 * A 30/-2 high energy Healing set.
 * A shield set with +10 vs x shields.

Variants

 * Guardian instead of Aura of Stability.
 * Infuse Health instead of Aura of Stability.
 * Glyph of Lesser Energy instead of Balanced Stance. Increase Protection Prayers to 10 if you take this.