User:I Am Jebus/Starcraft

Preface
This is a page where I have tried my best to create GW builds that represent Starcraft units (LOL NERD). You'll notice eventually that everything available in Brood War has PvE only skills. The following skills show up more than once, so I'll put them here.

Detect

 * Hex Spell. -0 upkeep, 5e, 1/4c, 0r. While maintaining this hex, target foe is not affected by the enchantments Cloak, Permacloak, and Burrow. This hex ends if target foe is not within Aggro range. You cannot maintain more than 3 copies of this skill at the same time.

Cloak

 * Spell. -2 upkeep, 10e, 1/2c, 30r. While maintaining Cloak, you cannot be targeted by any skills, except "Detect".

Permacloak

 * Spell. -0 upkeep, 15e, 1c, 30r. While maintaining Permacloak, you lose 30 armor and cannot be targeted by any skills, except "Detect".

Burrow

 * Spell. -0 upkeep, 5e, 1c, 30r. While maintaining Burrow, you cannot move and cannot be targeted by any skills, except "Detect".

Zerg Zergling

 * Research the Speed upgrade to replace Rush with Dash.
 * Research the Attack Speed upgrade to have Hundred Blades be the first optional.
 * Spells:Burrow.

Zerg Hydralisk

 * Research the Attack Range upgrade to replace Dodge with Lightning Reflexes.
 * Research the Speed upgrade to obtain Frenzy.
 * Spells:Burrow.

Zerg Mutalisk

 * Spells:None.

Zerg Scourge/Infested Terran

 * Spells:None.

Zerg Queen

 * Spells:
 * Spawn Broodling: Hex Spell. 10e, 2c, 25r. Target foe takes 20...80 damage and is hexed with Spawn Broodling for 3...8 seconds. If target foe dies while affected by this Hex, summon 2 masterless level 10...25 Bone Horrors at the corpse's location. The corpse is exploited.
 * Ensnare: 15e, 1c, 30r. Hex Spell. For 10...33 seconds, target foe and all nearby foes move 25% slower. If a foe affected by this Hex has no other Hexes, this Hex ends on that foe.
 * Parasite: 15e, 2c, 20r. Elite Hex Spell. For 4...10 seconds, you can see target foe's skillbar, adrenaline level, and health and energy bars.

Zerg Ultralisk

 * After researching the Armor upgrade, Defy Pain becomes mainbar. Yes, ultras can have 2 elites. Because they're just that awesome.
 * After researching the Speed upgrade, Rush takes the place of the Optional. Yes, ultras can have 9 skills. Because they're just that awesome.
 * Spells:None.

Zerg Defiler

 * Spells:
 * Plague: 10e, 1c, 10r. Hex Spell. For 8...22 seconds, target foe and all nearby foes take 3...18 damage per second. Plague ends on a single foe when its health drops below 70...20%.
 * Dark Swarm: 15e, 1c, 30r. Elite Ward Spell. Create a Dark Swarm at your current location. For 5...21 seconds, all creatures within the Dark Swarm take 75% less damage from ranged attacks.
 * Consume: 5e, 1/2c, 10r. Spell. Target allied sommoned creature loses all Enchantments. Destroy target allied summoned creature. You gain 3...17 energy.
 * Burrow.

Zerg Guardian

 * Spells:None.

Zerg Lurker

 * Spells:Burrow.
 * This creature can only attack while burrowed.

Zerg Devourer

 * Spells:None.

Terran Marine

 * Range upgrade doesn't provide much. -_-
 * Stim pack upgrade changes Frenzy to Aggressive Refrain.
 * Spells:None.

Terran Firebat
Brave McFirebat
 * I couldn't figure out what to put for stim, so I'll just give the guy Fast Casting (10 spec). ^_^
 * Spells:None.

Terran Vulture

 * Speed upgrade grants Dash over FDH, because I can.
 * Spider Mine upgrade grants Searing Flames over Immolate.
 * Spells:None.

Tank Mode
Spells:
 * Siege Mode: 0e, 3c, 0r. Your skill bar becomes switched with Terran Siege Tank (Siege Mode). This skill cannot be interrupted.

Siege Mode

 * While in Siege Mode, Dolyak Signet is constantly active.

Spells:
 * Tank Mode: 0e, 3c, or. Your skill bar becomes switched with Terran Siege Tank (Tank Mode). This skill cannot be interrupted.

Terran Goliath

 * After researching the Charon Boost (whatever) upgrade (Brood War), Terran Goliath switches from a flatbow to a longbow, but with the same shooting time and arc.
 * Spells:None.

Terran Wraith
brb