Archive talk:Team - 600/Smite Oola's Lab

Ok im not that good with the wiki code yet, asking friends to help clean it out, but the build works I know that for sure.(pr0adam) 00:40, 3 August 2009 (UTC)
 * You never invite me for this :(. Maybe put on the perma build for this as well ? ViNcE [[Image:Manly Elite Skill.jpg|19px]] 00:42, 3 August 2009 (UTC)
 * Probably should put the perma up there, it does make the run much simpler and faster(pr0adam) [[Image:Healers Boon adam.jpg|19px]] 00:47, 3 August 2009 (UTC)

Can Somebody Feature This?
I dont want to mess up the main page by attempting to feature it and have it look extremely ugly and have admins rage at me.(pr0adam) 01:25, 3 August 2009 (UTC)

spirits
ok the ghost eaters seem to like to cast blood song and pain first and then they run up to me and then cast shadow song then disenchantment and i can get out of spirit range fast enough. oh and why not save the elite and just use "i am unstoppable" as a cripple remover?Dr Rawr 02:54, 3 August 2009 (UTC)
 * It's easier to have a leecher bring gaze of fury/consume soul. Also, a 600 rit does this better. Life Guardian 03:28, 3 August 2009 (UTC)
 * With regards to the ghost eater problem, you have to make sure that smiter and any leechers stand back as far as possible. Due to the spirit update, they are casted it much faster, normally you can simply interrupt them with you move like a dwarf, unfortunately that is not possible anymore unless you have really fast reflexes. So when you aggro the ghosteaters, make sure you have your main enchants up, and walk back fast so that the spirit is out of range, you can even use PnH as a cover enchant if its neccessary. IAU isnt used as a cripple remover because you are better off having it ready when you aggro the golems than rather using it to remove cripple and having to wait for the recharge.(pr0adam) [[Image:Healers Boon adam.jpg|19px]] 16:10, 3 August 2009 (UTC)

Mind if
we change the name to Archive:Team - 600/Smite Oola's Lab? &mdash; Balistic PvX 06:54, 3 August 2009 (UTC)
 * if you dont need spell breaker to counter anything, you can always bring roj.--Relyk 09:05, 3 August 2009 (UTC)
 * No i dont mind, I shouldve named it that way in the first place because that is how all the other builds were. And RoJ causes scatter now so if you are bringing stupid leechers that may pose a problem.(pr0adam) [[Image:Healers Boon adam.jpg|19px]] 16:10, 3 August 2009 (UTC)
 * A 600 VwK rit is still better than a 600 monk for this dungeon. Life Guardian 21:05, 3 August 2009 (UTC)
 * they're the same thing life, most people will be running this with a monk. if ur using a 600 rit, ur so pro u dont need this wiki. and the enemies scatter anyways, roj will still kill them faster--Relyk 21:15, 3 August 2009 (UTC)
 * I suppose if you dont have a rit, you can run something similar to the MQSC yeti tank but with IAU in there if you dont have a rit. I dont have a rit or else I wouldve used that. And I never tried it with RoJ i just used it with PnH because the cripple kinda annoyed me.(pr0adam) [[Image:Healers Boon adam.jpg|19px]] 21:21, 3 August 2009 (UTC)
 * Umm, IAU cures cripple. Life Guardian 21:22, 3 August 2009 (UTC)
 * I know IAU cures cripple, but when I run the dungeon I use PnH as a way to remove cripple right AFTER aggro so I dont have to wait for IAU to recharge at next aggro just because I wanted cripple gone.(pr0adam) [[Image:Healers Boon adam.jpg|19px]] 21:24, 3 August 2009 (UTC)
 * purge signet--Relyk 21:59, 3 August 2009 (UTC)
 * lol ups. Take out PnH for RoJ.(pr0adam) [[Image:Healers Boon adam.jpg|19px]] 01:35, 4 August 2009 (UTC)
 * I've seen this ran with VwK, even on a Mo/Rt. But if you were going to use VwK i'd go Rt/Mo and it'd probably be faster then any Monk. But thats just what i've seen. Consitini 06:51, 4 August 2009 (UTC)
 * Like other's have said before, the way to 600 in this dungeon is a Rt/Mo or even a Mo/Rt. You place spell breaker in the smiter just for the run to the dungeon (raising divine favor on the smiter). This way you don't need a perma for the run. Another benefit of running a Rt is that you can kill the "Invulnerable Golem" on level 2 very easily because he's not inmune to life stealing (VwK and Vengeful weapon get rid of him quite fast). This way you don't need the perma to keep the golem busy. Also, if you are a little experienced you don't need anti-KD (they are not that bad) or even BIP (the energy consuming Spell Breaker is on the smiter). 88.87.195.91 08:00, 4 August 2009 (UTC)
 * Yeah but a perma makes it a whole lot faster, and after going through the dungeons a couple of times i think its best to bring IAU because of all the multiple kd they all have. Also tried Mo/rt seems easier than this cause i kill spirit of disenchantment and VwK can kill enduring golem but would be a waste of time better to have someone else run flux matrix to make it faster.Dr Rawr 10:39, 4 August 2009 (UTC)
 * The perma makes it much faster and really should be taken because the run there is unnecessarily long and if you were to put spell breaker on the smiter it would only make it longer. Im not exactly sure which would be faster however, VwK or RoJ.(pr0adam) [[Image:Healers Boon adam.jpg|19px]] 15:07, 4 August 2009 (UTC)

should just make the elite a variant and and change sigent of devotion into purge signetDr Rawr 17:18, 4 August 2009 (UTC)
 * Ok did that.(pr0adam) [[Image:Healers Boon adam.jpg|19px]] 19:55, 4 August 2009 (UTC)
 * And if ur bringing leechers have them bring pain inverter and you bring gaze of furyDr Rawr 20:30, 4 August 2009 (UTC)
 * I Suppose that would work, however, if done properly the spirits shouldnt pose a problem. If you aggro, watch him cast it, than run back, they shouldnt hit you. It will be harder with the increased casting speed, but possible.(pr0adam) [[Image:Healers Boon adam.jpg|19px]] 20:34, 4 August 2009 (UTC)

no need for blessed aura.. if your not using spellbreaker and have a sin runner
i have been running this basically same build on my mo/rt for a long time and now i see it on wiki..:P I use vengeful rit elite, and gaze of fury in place of blessed aura since i am not using spellbreaker.. .so all my points go into prot with prot headpeice, and 12 resto.. no need for bip on smiter, since u have 3 pips on 600, bring UA for quicker rez if needed. as for a rit being faster, i guess i can agree so by just a smidge... the diff between 12 resto on mo/rt and 16resto on rt/mo is 8hp life steal and 1 more second of holding ashes., which yes adds up, but meh, i love my little monk.
 * If Bringing RoJ tho, and not VwK, SoA is helpful to aggro a bunch of golems at once.(pr0adam) [[Image:Healers Boon adam.jpg|19px]] 00:16, 8 August 2009 (UTC)

who said take out SoA?... Thats a standard on 600 builds...
 * Idk why I just assumed SoA was being taken out.(pr0adam) [[Image:Healers Boon adam.jpg|19px]] 01:18, 9 August 2009 (UTC)
 * soa is so u can sit there for 8 seconds and otherwise tank against the 20 guys spamming sb wont keep you alive against--Relyk 02:44, 9 August 2009 (UTC)
 * speaking of the sin runner. I had a run today for oolas, sin ran first and second lvl. He used a essence of celerity for both so idk if both floors can be ran without. Whole run was about 20mins. Consitini 05:08, 9 August 2009 (UTC)
 * the run without a celerity is 50-45 mins --DarkChaosSig.png 20:49, 11 August 2009 (UTC)

So if one has no friends and is a one man guild, could the run to the dungeon itself use H/H to kill the Riders, and then send them to their death at the near beginning of each floor? Kaze 02:08, 21 August 2009 (UTC)

How long
does this take? and should leechers bring anything? Info required for Elite and Dungeon Guide <font color="Maroon">Athrun <font color="Grey">Feya  12:13, 23 August 2009 (UTC)
 * About 50 minutes, leechers can bring Pain Inverter if you arent, its not really necessary. Pretty much heals and LoD when you are running through fire traps.<font color="blue" size="2px">(pr0adam) [[Image:Healers Boon adam.jpg|19px]] 15:43, 23 August 2009 (UTC)