PvXwiki talk:Community Portal/Archive 7

PvXWiki Greasemonkey script to use Guildwiki instead of GWW
Hi. I created a greasemonkey script to change the official GWW links to Guildwiki links. That way users that like Guildwiki can still use it, and people that like GWW can use that.

http://userscripts.org/scripts/show/19543

I quickly glanced down the discussion and didn't see any other link to a script. Let me know if you have any issues, thanks. (Is there a better place to post this?). Latch 16:57, 8 January 2008 (EST)

I have a question: i made an account on this site but forgot to use the email verification code. I just checked it and noticed the code is expired. is there a way to get a new code?

make one imo. The noticeboard shouldn't really be used just because a build is being worked on and needs a vote wipe. It should be used to report incorrect votes instead. Would also limit the amount of times the build specific issues need to be archived. I also suggest a Category:Candidates for a vote wipe, or something similar to see all the builds that are tagged with. Just a suggestion <.< &mdash; Victoryisyours (talk /pvxcontribs ) 21:34, 17 January 2008 (EST)
 * yes please--Coloneh 16:45, 18 January 2008 (EST)


 * There's nothing stopping you. I'll make it later if you don't, cba atm &mdash;  Skadiddly [슴Mc슴] Diddles  16:58, 18 January 2008 (EST)


 * Created. We'll see if it gets any use. &mdash; [[Image:ViYsig5.jpg|19px]]Vıctoȓƴışƴouȓş (talk /pvxcontribs ) 13:20, 19 January 2008 (EST)

Rating threshold
When I try to rate builds I get a page telling me that I must have made 8 edits before I can rate builds. As can be seen from Special:Contributions/Cynical, I have made the required number of edits but it still won't let me rate. Is this a bug or am I doing something wrong? Cynical 19:29, 25 January 2008 (EST)
 * Hmmmm... that is odd, and I'm inclined to think it's a bug... [[Image:Defiant Elements Sig Test 2.JPG|50x19px]] *Defiant Elements*   +talk  19:36, 25 January 2008 (EST)

Find a website
I really need some help... A few days ago I was on this great job portal and now I can not find it. I have checked history on all my PC's, in all browsers - but I just can't find it. What I remember about it:
 * Its a webportal where people can search for job's and job ad's are posted aka job portal.
 * There is video's on job adverts. Both from company's and from people who is searching for the job.
 * Website has a bit of web 2.0 look to it, has darker colors, maybe a bit of a green don't remember now.

Please if you know about this website - post an url here. I have spend last 2 hour searching for it and I just can't find it. Thank you. gcardinal 06:45, 1 February 2008 (EST)

Game Update: February 06th, 2008
Placed "Build Update" tag on all PvP builds affected by PLeak, Clumsiness, and Ineptitude nerfs. &mdash; Rapta   (talk|contribs) 22:22, 6 February 2008 (EST)

Additional discussion should take place regarding viability of various buffed skills and affected builds. &mdash; Rapta   (talk|contribs) 22:23, 6 February 2008 (EST)
 * Yeah, this needs to be done... I'll try to get some done. [[Image:User Frvwfr2 signature.jpg|User:Frvwfr2]] frvwfr2  (T/C/Sysop) 08:59, 7 February 2008 (EST)
 * I went through the great-working PvE builds and tagged all the ones I thought might need to be changed/archived. And updated the build update template. &not; Wizårdbõÿ777  ( sysop ) 22:12, 7 February 2008 (EST)

Game Update: February 15th, 2008
Removed mesmer builds tagged for update due to PLeak nerf from previous update. Looks like they over-buffed it. &mdash; Rapta   (talk|contribs) 23:49, 15 February 2008 (EST)

New mouse from Razer
From what it looks like this a new Razer mouse - http://www.speedofthelight.com/. gcardinal 02:31, 29 February 2008 (EST)
 * Well, that was worthless. :O --71.229 02:36, 29 February 2008 (EST)
 * meh, only 3 buttons. Pluto 21:19, 13 May 2008 (EDT)
 * wow...they purposely crap-ified that flash asteroid game to make you want a new mouse... | Intemet [[Image:Intemet Internet Sig.jpg|19px]] Internet  |  17:55, 19 May 2008 (EDT)

Game Update: March 06th, 2008
Various archiving of builds and tagging of others. &mdash; Rapta   (talk|contribs) 16:42, 6 March 2008 (EST)
 * In addition, I would like to concentrate the more immediate update-related effects to the tagged builds here, if possible. On another note, most builds affected in major ways by the update have been tagged with the "Build update" template. &mdash; Rapta  [[image:Rapta_Icon1.gif|19px]] (talk|contribs) 18:04, 6 March 2008 (EST)
 * Those specified builds can be found here: Category:Builds that need updating &mdash; Rapta  [[image:Rapta_Icon1.gif|19px]] (talk|contribs) 18:05, 6 March 2008 (EST)

just an idea
ok i have an idea for a build for a mesmer, it is a illusion-inspiration magic build.

It might not turn out to be any good but watever.

The skills are

Conjure Phantasm,

Fragility,

Illusion of Pain,

Fevered Dreams Elite Skill,

Conjure Nightmare,

Clumsiness,

Auspicions Incantation,

Etheral Burden....

If it works thats cool

if it doesnt oh well

&mdash;The preceding unsigned comment was added by Sportsfan93b (contribs) 15:10, 8 March 2008.
 * You should put these on a build page... I can't really tell w/o seeing the attributes...     Frvwfr2     talk    contribs   14:12, 8 March 2008 (EST)


 * I've placed your suggested build on your user namespace. It can be found here:
 * User:Sportsfan93b/Build:Me/any Illusion Magic Mesmer
 * Cheers. &mdash; Rapta  [[image:Rapta_Icon1.gif|19px]] (talk|contribs) 14:16, 8 March 2008 (EST)


 * Wouldn't Fragility and Fevered Dreams work better if you had a condition spamming build, rather than only one cracked-armor inducing build? spreading around cracked armor is great, but they would be more effective with more conditions to spread...also no self healing skills there. |  Intemet [[Image:Intemet Internet Sig.jpg|19px]] Internet  |  16:40, 18 May 2008 (EDT)

Thoughts on Merging builds?
As per this discussion: http://pvx.wikia.com/wiki/User_talk:Rapta#Why_on_Earth. Zuranthium 06:21, 18 March 2008 (EDT)
 * Wow, what a great discussion. Zuranthium 18:12, 20 March 2008 (EDT)

Lol. What if we made a specific category for builds designed around common Elites such as WoH or RC which list all the builds using them. Then have a general build with a link that lists all the variations, in a category called Variation Builds. The general build would be listed as normal, and then there is something like a tag with the link to a list of the variety of builds in the Variation section. Like a disambiguation page.--Relyk 23:03, 12 April 2008 (EDT)
 * *cough* Guides *cough* PheNaxKian  (T /c) [[Image:Phenaxkian_sig_phoenix.jpg|19px]] 07:29, 13 April 2008 (EDT)

Question about posting a build
The instructions say that a build must be tested. I'll admit it up front- I'm not a great player, and I don't have time to play the game all the time- that means I have one character at level 10. I've looked around, and I've created a poor man's build that uses every skill that the 'full build' would have except one- Energy Tap as opposed to Energy Drain. I wanted to know if it still counts as testing if I have everything but one skill, especially if it's simply a matter of a differing level of skill rather than a filler skill. I will, of course, keep the build in mind if I can't post it now. Nole Thoniel 23:28, 18 March 2008 (EDT)
 * No, builds do not have to be tested. That is simply a suggestion. Please go ahead and post your build. Lord Belar 23:45, 18 March 2008 (EDT)
 * Alright, thank you. I will post it when I have time. Nole Thoniel 22:37, 21 March 2008 (EDT)
 * I had a question involving that, the note:

On Writing Good Builds. Btw, it says Guildwiki, so I think the article should be edited QQ.--Relyk 22:22, 28 April 2008 (EDT)
 * Build should have been tested prior to posting it on GuildWiki.
 * Do not submit "ideas" for builds.

Game update: April 17th, 2008
On GuildWiki

On Guild Wars Wiki

First, we're gonna get swamped with fragility/fevered dreams builds. Second, a number of farming builds might not work so well after the glyph of concentration nerf, and bsurge got nerfed again. Also, GvG NPCs got nerfed. will be needed.  &not; Wizårdbõÿ777  ( sysop ) 20:15, 17 April 2008 (EDT)
 * Shiiiit, they nerfed SO much in this. I also expect Dark Pact to be used alot for BSpiking... 70dmg? Fuck yes!  21:14, 17 April 2008 (EDT)
 * And FoMFs.... WTH? 10s CAST??? Oops, l2r lulz.  21:22, 17 April 2008 (EDT)

This may be of interest.  &not; Wizårdbõÿ777  ( sysop ) 21:37, 17 April 2008 (EDT)


 * Should we perhaps put a note saying no to submit or vote builds based on this update, beacuse the skills ill be reverted in a coupe of weeks... <font color="#4F94CD">PheNaxKian </B> (<font color="Red">T /c) [[Image:Phenaxkian_sig_phoenix.jpg|19px]] 08:15, 18 April 2008 (EDT)
 * Check Frv's talk page. - PANIC!  [[Image:Panic_sig4.png|50px|18px]] <font color="#D70000"> sexiness!  08:20, 18 April 2008 (EDT)

wikify
Hi I am new here and cannot "wikify" my skills... how does it work? i tried it like this but it won´t work can someone help me? thx. Breitschleif 11:43, 21 April 2008 (EDT)
 * You have to use the tag to start it. Then you do the skills like [Shock@x] where x is the attribute level. For example, [Shock@10] .  15:14, 21 April 2008 (EDT)


 * Also, see PvXwiki:Style and formatting for a nice template you can copy and paste and then just fill in the info specific to your build.  &not; Wizårdbõÿ777  ( sysop ) 18:01, 21 April 2008 (EDT)
 * [[image:<Insert Skill Name>.jpg|<Insert Size Here>px]]--Relyk 22:24, 27 April 2008 (EDT)

Special:Whatlinkshere/
Can we make a search engine or something? I just found out that you can do it this way, but usually I had to backtrack for contests and such, and typing that whole thing in would be a hassle--Relyk 22:19, 27 April 2008 (EDT)
 * Imo, look at the toolbox (under the razer ad). You can use the search box to get to a page, and then click the what links here link for it.  &not; Wizårdbõÿ777  ( sysop ) 22:36, 27 April 2008 (EDT)

Signature and Show Preview and Minor Edit
Is there a template that people can post for new users that include those?--Relyk 22:31, 27 April 2008 (EDT)
 * How to sign? (press signature button or 4 ~'s) show preview, the button next to save page, and minor edit-the tick box next to add to watchlist while editing (or preferances if you want to turn it on constantly). It's pointless creating anything for theses, they're all fairly obvious (even to wiki newbies) the only one there might be problems with is signing...even then... <font color="#4F94CD">PheNaxKian </B> (<font color="Red">T /c) [[Image:Phenaxkian_sig_phoenix.jpg|19px]] 13:55, 28 April 2008 (EDT)
 * Typing it in is annoying tho --~  --Relyk 11:52, 16 May 2008 (EDT)

Signature pics
I want to know-how do you put the little pictures next to your name in your signatures? Frvwfr2 has a particularly cool sig. Intemet Internet 18:08, 7 May 2008 (EDT)
 * Check "Raw signature" and type [[Image:Your_uploaded_image.jpg|19px]] Intemet Internet . ~ <font color="#444">ĐONT <font color="#444">* <font color="#444">TALK  00:45, 8 May 2008 (EDT)


 * OK, i pretty much got it figured out, but for some reason the sig changes when I use it in different places. |  Intemet [[Image:Shadow_Form.jpg|19px]] Internet  |  08:29, 14 May 2008 (EDT)
 * That's probably a caching issue. For a little while after changing your sig, it's just not sure which one to use so it'll occasionally use your old one. Usually settles down pretty quickly, though.  &not; Wizårdbõÿ777  ( sysop ) 14:53, 14 May 2008 (EDT)


 * well i gots it now tyvm im still kinda noobsauce atm |  Intemet [[Image:Intemet Internet Sig.jpg|19px]] Internet  |

Nub guide
User:Wizardboy777/Newbie Guide. Needs more help, perhaps can be included on main page when done. I had really frekkin hard time learning wikicode from trial and error, this helps new dudes greatly.  * Jebus  *   Is    I  16:58, 8 May 2008 (EDT)

Copyright on PvX logo
Hello there, I'm from the official wiki. Some people have been using the PvX logo in userboxes, and I tagged it as a copyvio, sice CC NC-SA 2.5 content cannot be uploaded under the GNU FDL. I'ne now been told that the logo may be a modified version of http://www.guildwars.com/products/guildwars/gallery/hires/rendering015.php so the copyright is owned by Arenanet. Is this correct? Is the logo copyright Arenanet or one of the editors to the PvX wiki? Thanks, Indochine 14:07, 13 May 2008 (EDT)
 * As far as I'm aware, our logo is the product of a contributor on Deviantart (aphraits), used with his permission. [[Image:Defiant Elements Sig Test 2.JPG|50x19px]]  *Defiant Elements*   +talk  15:10, 13 May 2008 (EDT)
 * Found it: http://aphaits.deviantart.com/art/Guild-Wars-Dock-Icon-32832266 poke | talk 15:45, 13 May 2008 (EDT)

PvX2 build categories
I've noticed on this wiki that we're having problems with non-meta builds being presented the same as meta builds and problems archiving builds that are tagged for many arenas (astonishing powers of observation). So ITT, I suggest elaborate schemes to fix this for PvX2wiki.

Structure:
 * Meta/Non-Meta/Archived
 * Arena
 * Rating

So to navigate your way to the page for Good rated meta GvG builds, you'd go Meta -> GvG -> Good, and to navigate your way to an Other AB team you'd go Non-Meta -> AB -> Other (since AB has no meta, el oh el).

The goal of splitting builds into Meta/Non-Meta is to allow for the theorycraft people inevitably slap together while keeping it segregated from the srs bsnss stuff. Works for less srs stuff too, like PvE, by splitting serious builds and gimmicks and for-fun builds into separate categories. The goal of having an Archived category at the same level of Meta/Non-Meta is to allow a display of how effective the build was at it's height for historical purposes along with removing it from the other two categories with minimal fuss.

Tags:

Same as we have now, but instead of a single archive template, include the archive in the tags themselves. So a TA build that was great and is now archived, but is still good in RA, would look like this:

Mentally change the colors of the arena boxes to reflect their rating/status, please. This structure would necessitate putting the reasoning and date of the archive somewhere else, I'm still working on where that would be. Maybe another subsection in the tag under the arenas. Something along the lines of "This build was archived for TA (if tagged for two or more arenas and only one needed archiving) / TA and RA (if tagged for three or more arenas and only two needed archiving) / All Arenas (if tagged for one arena or needed archiving for all arenas it was tagged for) on ****** for the following reasons:". It'd make the tag longer, but I think it would be manageable.

The main problem with this build is how it would affect voting. Since it encourages voting differently for different arenas, I would suggest either requiring selection of an arena for a vote and allowing multiple votes for each user (as long as they aren't for the same arena) (this would probably require some kind of system to consolidate all of one user's votes into one section so the voting page isn't a complete mess) or allowing votes for different arenas to be cast at the same time (through multiple voting/reason sections).

I have no idea how difficult this would be to code. Also, sorry for the butchered code, CSS is impossible to figure out. :< --71.229 22:08, 17 May 2008 (EDT)
 * The rating would be crazy.  22:11, 17 May 2008 (EDT)
 * I know, that's the major weakness of this system. See any way around it? --71.229 22:13, 17 May 2008 (EDT)
 * Maybe make a diff. build namespace for each type, but have all the builds of the same type4 linked. Like Build:TA (Name) Build TA: (name). Then if you want to see a variant for TA, you go there...  22:17, 17 May 2008 (EDT)
 * That doesn't really make voting much easier, it just changes the voting problem from complicatedness to time-consumption.
 * Maybe ***/wiki/TA/Build: **** and ***/wiki/GvG/Build: **** and so on, so each arena would have its own buildspace so we don't have to deal with the nightmare correcting names would cause. That would be a pain in the ass to make all the different builds unless it was done automatically, though, and tagging and renaming builds would cause pretty heavy server load since they'd have to be done a few times each. --71.229 22:25, 17 May 2008 (EDT)
 * MediaWiki wouldn't like it. Pretty sure all pages have to go under the URL http://sitelocation.whatever/wiki/Namespace:ArticleName  &not; Wizårdbõÿ777  ( sysop ) 22:54, 17 May 2008 (EDT)
 * So have different namespaces. Except that would quickly get rather complicated. If only there was the ability to have a sub namespace... <font color="#DD2200">Lord Belar 00:12, 18 May 2008 (EDT)

In general, I like the idea of having area-specific votes. Atm, it's not really well-defined how to rate a build that is good in one area but bad in another. In principle we could then even have dynamic area tags, recommending a build for a certain area only if it's voted above a certain threshold there. The drawback of course is that voting becomes much more complicated. It would need some coding, but on the first look that sounds doable to me. It's basically extending the number of criteria from 3 to 33 (3 for each area, not counting teams). But: the question is if it can be implemented in a user friendly way. Not many people would go through the effort of rating one build on 33 scales. The suggestion to make a different namespace for each area seems coding overkill to me, and doesn't solve the problem. It's about the same as allowing only one area tag per build and then having 'see also' links to the same build for other areas. In some cases it might be even advantageous to fine-tune a build article for the use in a specific area, but it would let the number of builds explode if every build is submitted separately for each area (or cloned later if someone else thinks it's useful in another area). Plus, coming back to the original proposal: we would need a mechanism to decide if (and when) a build is meta/non-meta/archived. So in summary, even though I like the idea, I'm afraid it's far from feasible, at least in the current form. (P.S.: with 'area' I mean gameplay type here). –&thinsp;<font color="darkblue" face="times">H HHIPPO  &thinsp;&lsaquo;<font color="blue" size="-2">sysop &rsaquo; 06:59, 18 May 2008 (EDT)
 * Well really, we could drop Innovation as a rating factor. Who CARES how Meta something is, if it is effective? But that would lower the number of rates to 22 instead of 33.  08:12, 18 May 2008 (EDT)
 * We could also have the ratings available for those areas which it is tagged for, which should reduce it substantially, but that could be somewhat difficult to code. <font color="#DD2200">Lord Belar 12:39, 18 May 2008 (EDT)
 * I'll think about it. Might be possible. Not sure yet how to display all the ratings on one page in a concise way. However, this is a major change in the rating system, meaning we need a lot more community input to decide if and how we want it, and it will need some preparation and testing time on the coding side. –&thinsp;<font color="darkblue" face="times">H HHIPPO  &thinsp;&lsaquo;<font color="blue" size="-2">sysop &rsaquo; 17:16, 18 May 2008 (EDT)
 * How about this, we're changing innovation to a check box, so why not stick a checkbox for Meta? if it is, tick it, if not don't. I'm sure you could then find a way to make them a catagory (say if more than half the votes say it's meta it goes into the category or something). I like the Idea of Dynamic templates, it's something i've wanted for a long time (and i posted it over when we started using it )sort of...and i did mention ages ago on the AN but i belive it went in the archive, but you id say it was high on your to-do list iirc) As for Archived, i see nothing wrong with the current system of just changing the template, a small disscussion goes on the page and when everyone agrees it should be, the tag is changed. <font color="#4F94CD">~PheNaxKian </B> (<font color="Red">T /c) [[Image:Phenaxkian_sig_phoenix.jpg|19px]] 17:21, 18 May 2008 (EDT)
 * Sounds reasonable. Some summary box that dynamically shows the current state of the rating is still on my list. The tricky part is to get the category memberships updated without creating inconsistent output or overloading the server. I'm still very busy in RL, so I'm concentrating on fixing small or urgent things atm, but I'll get there. –&thinsp;<font color="darkblue" face="times">H HHIPPO  &thinsp;&lsaquo;<font color="blue" size="-2">sysop &rsaquo; 17:35, 18 May 2008 (EDT)
 * This might help with the dynamic templates. <font color="#DD2200">Lord Belar 17:54, 18 May 2008 (EDT)
 * Not much. The problem is not showing dynamic information on the build page, but updating the categories. Doing that each time the page is viewed would kill the server, so it has to be done when a vote is submitted/edited/removed/restored. The rating function has to sneak in through the back door to the main build page and change it when needed and then trigger a category update. I'm sure that can be done, but it's not just pressing a button. –&thinsp;<font color="darkblue" face="times">H HHIPPO  &thinsp;&lsaquo;<font color="blue" size="-2">sysop &rsaquo; 03:21, 19 May 2008 (EDT)

PvE/PvP versions of skills
Should probably be implemented into PvXcode (the developer update listing the planned changes is here). But first, we should decide on how it should be implemented. Here are a few options: There are probably other solutions I haven't thought of. Feel free to suggest something.  &not; Wizårdbõÿ777  ( sysop ) 18:48, 22 May 2008 (EDT)
 * 1) Split affected skills into Skillname (PvP) and Skillname (PvE). We'd also need to decide on how it would handle it if neither PvE or PvP was specified. Downside is for builds that are tagged for both PvE and PvP, though this could be solved by one of two means: for skills whcih aren't all that important and/or have only a small difference between PvE and PvP, leave them off the main bar and put them in variants. For skills that are more important to the build (e.g. - elites) and/or have significant differences between PvE and PvP, we could split affected builds into separate PvE and PvP builds, since the play style or whatever may well be different (e.g. - A PvE ele with lightning orb has much less of a reason to bring shell shock than a PvP ele).
 * 2) Include information for both PvE and PvP in the mouseover PvXcode description. Downside is that this clutters up the display and wouldn't be consistent, since not all skills have separate PvE and PvP versions. Also, depending on how the skill information is stored, this could require database restructuring or something like that.
 * 3) Put a button somewhere on the skill panel to toggle between PvE and PvP. This is perhaps the simplest solution (maybe not so much coding-wise, I don't really know enough about how the PvXcode works to be able to tell), though it would require that we (gasp) resize things a little.
 * I say have somehting like number 1. but instead of skill name (pvp) skill name (pve) just haev skill name for PvE (whic is what it'll be in game if you read the dev. notes from a while back) and then skill name (pvp) for PvP ones (again from dev. notes). otherwise the rest of what you said is fine =p <font color="#4F94CD">~PheNaxKian </B> (<font color="Red">T /c) [[Image:Phenaxkian_sig_phoenix.jpg|19px]] 18:58, 22 May 2008 (EDT)

Error pages
Problem loading page, unable to connect. Firfox cannot establish a connection to server. This is really annoying...--<font color="99CCFF">R ELYK   <font color="CCCCFF">ʞlɐʇ ʎɯ  03:26, 7 June 2008 (EDT)

IE is working fine for me. :) Selket Shadowdancer 03:27, 7 June 2008 (EDT)

Contests
We are in need of new contests. Design-a-profession and limited were leet, but they were a long time ago. Suggestions here. Sign after your suggestion, plz.
 * Name undecided:Admins create new, balanced skills, maybe 2 per profession, and whoever creates the best build focused on the new skill will recieve a reward. Dumb Was This Username 19:37, 8 June 2008 (EDT)
 * Name undecided:Best build without an elite skill. Dumb Was This Username 19:37, 8 June 2008 (EDT)
 * Make Wizardboy's DP contest official IMO. Dejh 19:40, 8 June 2008 (EDT)
 * I have a number of contest ideas written down somewhere, but right now we're not sure what the deal is with the Razer&trade; contract, as Gcardinal has been largely incommunicado for... a long time.  &not; Wizårdbõÿ777  ( sysop ) 23:52, 8 June 2008 (EDT)
 * Make the best build using any number of secondary profession. Completly useless but fun. Darkdawn 21:29, 18 June 2008 (EDT)

Uploading Images
I've searched and searched and see nothing here...do we upload to Guild Wars Wiki or somewhere else? <font color="Blue">Choytw Talk Debates 10:37, 10 June 2008 (EDT)
 * ups God  box    10:38, 10 June 2008 (EDT)

Unsure where to put this, but just a general question. Is 20 sec too long for a spike to recharge? Dumb Was This Username 22:39, 14 June 2008 (EDT)


 * Not as long as you can get out of there(shadow stepping, basic survival skills), and as long as you killed the person you spiked first. But you should be able to spike pretty repeatedly, unless you came up with some amazing spike that kills everyone with a 20-second recharge. i can be wrong, thats just my general opinion on spikes. |  Intemet [[Image:Intemet Internet Sig.jpg|19px]] Internet  |  09:45, 15 June 2008 (EDT)
 * Depends, if your an assassin, then a 20 second downtime isn't bad really / Fros  T  alk  \ 09:46, 15 June 2008 (EDT)
 * Well, the build i had in mind is an HA spiking team, and im unsure if 20 sec is too long recharge. Dumb Was This Username 10:01, 15 June 2008 (EDT)
 * For HA, it's quite long. 10-15 sec would be fine I guess. ~ <font color="#444">ĐONT <font color="#444">* <font color="#444">TALK  10:51, 15 June 2008 (EDT)
 * Agreed. It usually isn't be too hard to make a continuous spike, but meh. A really good spike can have a 10-15 sec downtime as long as it does its job well. |  Intemet [[Image:Intemet Internet Sig.jpg|19px]] Internet  |  11:18, 15 June 2008 (EDT)
 * My idea was as follows:

Caller:

Spikers:

x7

Each spiker has healing stuff or random other stuff, havent worked it out. It seems perfect cause everything recharges exactly on time. 20 sec recharge is the only prob. IF ANYONE STEALS THIS I WILL HUNT YOU DOWN WITH A CHAINSAWSLEDGEHAMMER AND RAPE YOUR FACE. Dumb Was This Username 11:55, 15 June 2008 (EDT)
 * Yeah, 20s is too long.  13:27, 15 June 2008 (EDT)
 * You are better off w/ IV Spike tbh...  13:28, 15 June 2008 (EDT)
 * 20s between each spike is very long and is inferior to IV spike build, as a result nobody would even think to steal your build, dont worry, put your CHAINSAWSLEDGEHAMMER aside and get your pants on again. --<font face="Forte" color="OrangeRed">Tiger  [[Image:Tiger's Fury Tigrr.jpg|19px]] <font color="Black"> grrr!!  13:32, 15 June 2008 (EDT)
 * Instant signet cast ftw?<font color="Orange">Fox007  [[Image:User Fox007 sig.png|User:Fox007]] 15:26, 15 June 2008 (EDT)
 * Where's ur heals?  15:30, 15 June 2008 (EDT)
 * 5 of those and 2 healers or so <font color="Orange">Fox007  [[Image:User Fox007 sig.png|User:Fox007]] 15:46, 15 June 2008 (EDT)
 * Good idea. Dumb Was This Username 18:37, 15 June 2008 (EDT)