Build talk:Team - 1 Hero EoE Raptor Farmers

microing ftw-- Relyk  talk  22:10, April 10, 2010 (UTC)

this looks pretty good and should work in theory but with all this micro'ing wont it hurt the time or do u still get decent results?
 * I've gotten it to work, and although the micro can be difficult the time is only slightly increased since you have a time limit to get everything done anyway. I'm pretty bad at microing, so I haven't done more testing yet. Toraen TheJanitor [[image:ToraenSig2.png]] 20:33, 12 April 2010 (UTC)

I like this build

Made easier
After seeing. I'm pretty sure Rekoff will still die at 12 Beast Mastery (if you decide to use a P/R hero), but if not, I'm certain "Finish Him!" will seal the deal. --Toraen 04:43, 28 September 2010 (UTC)
 * Can't believe ive never seen this page before. Life   Guardian  04:56, September 28, 2010 (UTC)
 * Made it ages ago with a Shadow Meld MoP hero instead of EoE. I never tried EoE because it seemed like the patrol group would just eat it well before I reached the final group. Also, P/R doesn't work even with finish him :( --Toraen 05:15, 28 September 2010 (UTC)
 * Well, sometimes it does, sometimes it doesn't, depends on how much aggro you got. If you have the whole cave+fh she will die, if not....yea she kills you with 2 hp left Falrach 05:33, September 28, 2010 (UTC)
 * I meant that P/R's EoE doesn't do anywhere near enough damage (with virtually the whole cave there, she had 1/8-1/4 of her health left), so you have to use an R/P hero if you aren't a primary ranger yourself. --Toraen 05:43, 28 September 2010 (UTC)
 * o.o killed her yesterday with my +4 expertise hat. prolly was luck. Falrach 05:44, September 28, 2010 (UTC)
 * You hacked the game. Either that or some of the raptors died outside of EoE's range for me. Meh. --Toraen 05:48, 28 September 2010 (UTC)

According to some maths, a P/R Hero's EoE should do 1419 damage to Rekoff (compared to a W/N player's MoP doing 1428 damage), so it really should work when combined with HB damage and Finish Him (damage calculations assume all raptors aggroed). Someone who fails less than I do want to test that? Of course, N/W players and R/P heroes are more forgiving of less raptors aggroed (1768 from N/W MoP, 1716 from R/P EoE; assuming all raptors aggroed). --Toraen 15:49, 29 September 2010 (UTC)
 * I'll test it after this UW...R/A T1 and T4 FTW! Falrach 15:57, September 29, 2010 (UTC)
 * Falrach-01.jpg here, you do need all 34 tho, otherwise she doesn't die Falrach 17:14, September 29, 2010 (UTC)
 * Ah, ok. mentioned in variants that you can run a P/R hero if you're good enough. --Toraen 19:00, 1 October 2010 (UTC)

Drops
If you farm for drops, doesn't having an extra hero make this build vastly inferior to other builds? --Karasu 10:35, 18 April 2011 (UTC)
 * You flag them out of range of the drops, ie. radar range. That's what all of the raptor farmers do. --128.4.222.132 12:31, 18 April 2011 (UTC)

vs. W/N or N/W
After tweaking this build to suit me, it seems that this build, although less forgiving when you make a mistake, is much faster than the W/N, D/N, or N/W builds. I believe this is because you must kill all the raptors in the cave before the raptor patrol outside kills EoE. Anyone care to provide input or comment? --MrChewy 16:33, 14 August 2011, <--signing after so long (Mr Chewy 09:37, 10 March 2012 (UTC))
 * In theory they all have roughly the same speed assuming no pauses are taken to micro skills (i.e. micro as you run). In this the player doesn't have to use MoP (1 sec + 0.75 aftercast) but it's a really small difference and you likely will lose time making sure your hero is casting EoE in the right spot when using this. --  Toraen   talk  23:38, 14 August 2011 (UTC)
 * Well, you ball at an afaik faster to reach spot than the others, and you don't need to wait for recharge of mop so in theory you can be faster. I guess it mainly depends on the person using the build. Falrach 09:42, 15 August 2011 (UTC)

EoE Dying every time
The Raptor (or sometimes Angorodon) Patrol is killing my EoE all the time. I stick it in the spot seen in the video. Intercepting the Patrol with flagged hero does not work - hero dies instantly, then the creeps go after EoE anyway. Any pointers as to how to avoid that ? -- Chevayo
 * Either move to the point and lay EoE quicker than you are currently, or take additional heroes to flag out with the Ranger and delay the raptors. I'm pretty sure spawn and patrol patterns haven't changed for the raptors outside so it should be doable. -- Toraen   confer  00:27, 3 March 2012 (UTC)
 * Not running the build right doesn't constitute a trash vote Chevayo.  With Love~, ♣  RąʂKɭɘş  13:02, 3 March 2012 (UTC)
 * For this very reason, i did not vote on it before i actually had figured it out, and had farmed 3k Asura Points with it (wich is about 20-some successfull runs). To elaborate on the reasons: yes, the build works, and it allows to farm Asura on any class reasonable fast, which is good. But it's somewhat hard to run (difficult/long pull, as you have to get back into EoE range after pulling Broodmother and the need to micro the Heroes). Also, while being fine for points it's not good for drops - there is no way to save the EoE and get the Heroes far enough away (the heroes are clearly seen close enough to "steal" drops at the end of the run in both the video and the screenshot here). I am kind of sorry, that my vote made the build go down from Great to Good. But it was by no way a trash vote - i still gave it maximum versatility score and the innovation tick, for the said ability to fastfarm Asura on any profession. So the very fact, that just one mediocre vote made it go down that much makes me think, maybe it wasn't that great in the first place. -- Chevayo 00:49, 4 March 2012 (UTC)
 * I have no problems flagging my heroes out of range when testing this on an assassin. It gets just as many drops as the dervish or warrior counterparts. (I just tested 20 runs on each class) so I still think you need to revalidate your reasoning.  With Love~, ♣  RąʂKɭɘş  01:01, 4 March 2012 (UTC)
 * In my expereince, it is not possible to save the EoE and get the hereos out of range at the same time. The video and screenshot also clearly show the hereos in drop range (which is confirmed by a single item drop in the screenshot and a single item drop + some gold in the video).
 * If you have found a way to around this, please provide instructions as to how - landmarks or ideally radar or mission map screenshot showing where to flag to hereos. Such "hard evidence" is what will make me reevaluate my vote - and it will be greatly appreciated too, as it will in fact make the Build and its description better. Chevayo 01:31, 4 March 2012 (UTC)
 * flag your hero using the mission map and not on your radar. After you cast all your shouts on yourself and click EoE on the hero's bar, then flag him away directly north using the mission map. Use the mission map. Don't just give the excuse, "because the video shows this" that there is no way to get your hero away far enough. (Mr Chewy 09:44, 10 March 2012 (UTC))
 * I usually just ask a leecher to bow everything and stay out of range. 82.95.65.117 09:56, 10 March 2012 (UTC)
 * Use eoe and all shouts. Multitask while running into the cave. Flag your hero into the patrol, then deeper into riven earth so they are pulled away. That will give you enough time.-- Ultimak719 LIKE A BOSS!  12:42, 10 March 2012 (UTC)
 * Posted better video, and it is possible to flag heroes away far enough out of your range, but just enough for aggroing the other raptors. Dacookiemaster 12:58, 12 May 2012 (UTC)

Another ANY build.
Ok. I am going to ask the question again. If we have this page, then why do Build:N/W Raptor Farmer and Build:W/N Raptor Farmer exist? Do we want to split this up and do like we did with the Build:Me/A Zelnehlun Fastfoot Farmer and Build:N/A Zelnehlun Fastfoot Farmer builds and have the main bar with a single ANY variant under it? And do we do this for every profession? Or do we get rid of the N/W and W/N pages and make sure we account for everything in this page? There is also the Build:D/N Raptor Farmer which I think is fine on its own. Mozo (talk) 22:01, 17 June 2019 (UTC)
 * This Any/ build makes a lot of sense to me. It requires a different (and unusual) support hero due to lacking the kill power of mark of pain. According to the build page using a paragon primary runner hero works, but requires to perform an action which apparently fails in many cases or is simply not done. Due to lacking strength the N/W build is different from the W/N build aswell in one key skill (no requirement of a taxing to get PvE-only skill on the warrior primary). And the dervish, although working similarly to the warrior, is of course using completely different skills to achieve the same goal. Keeping these 4 separate looks like the most sensible action to do. If two of them were to be combined, it'd be N/W and W/N, but I don't think that there's really a need to do that. It's a very location specific farming build, other than i.e. the 105hp mesmers or vow of silence farms which are general farming builds which to combine on one page is reasonable. --Krschkr (talk) 12:41, 18 June 2019 (UTC)
 * A bit late, but to add to this a while back I did try to write up a merge for all of them and it was a rather bloated mess halfway through so I gave up. That's probably the best indication that a merge isn't going to work. Maybe this should be renamed to 'Team - 1 Hero EoE Raptor Farmer' to distinguish it and save the unique (and very much required) hero to the build pack though. -Toraen (talk) 08:24, 2 September 2019 (UTC)