User:Jonathan/doubleattunement

Uses Elemental Attunement and the specific attunement spell to gain 80%+1 energy of the spells you cast so that you can spam to your hearts delight.

Double Attunement - Fire
[build prof=Elementalist/monk firema=12+1+2 Energy=10+1 heal=8][Fireball][Flare][Lava Font][Immolate][Rodgort's Invocation][healing breeze][Fire Attunement][Elemental Attunement][/build]

Double Attunement - Air
[build prof=Elementalist/monk air=12+1+2 Energy=10+1 heal=8][Lightning Strike][Lightning Orb][Glyph of Swiftness][Lightning Javelin][Lightning Hammer][healing breeze][air attunement][Elemental Attunement][/build]


 * With, R10 asuran and a 20% enchanting mod, can be fully maintained.

Double Attunement - Water
[build prof=Elementalist/monk water=12+1+2 Energy=10+1 heal=8 air=2][Ice Spear][Icy Prism][Vapor Blade][Glyph of Swiftness][Armor of Mist][healing breeze][water attunement][Elemental Attunement][/build]
 * to replace

Double Attunement - Earth
[build prof=Elementalist/monk earth=12+1+2 Energy=10+1 heal=8 air=2][Stone Daggers][Ebon Hawk][Stoning][Glyph of Swiftness][Stoneflesh Aura][healing breeze][earth attunement][Elemental Attunement][/build]

Notes:
 * For the Water & Earth double attunement if you are willing to sacrifice 35 health and a rune space you can put a major rune of air to boost Glyph of Swiftness for 4 so that it recharges 2 spells instead of 1.