Archive:N/Me Blacklight

The Blacklight is an anti-warrior, and sometimes anti-ranger, Arena shutdown build.

Attributes and Skills
[build prof=necro/mesme curses=12+1+3 soulre=8+1 inspir=10][desecrate enchantments][enfeeble][faintheartedness][parasitic bond][spiteful spirit][drain enchantment][inspired hex][resurrection signet][/build]

Usage
This build is designed to shut down up to two warriors (or rangers). The first target is shut down by casting: While Spiteful Spirit is recharging, a second target is shut down with In each case, Enfeeble takes the bite out of the foes' attacks, and Parasitic Bond |covers the important hexes. Note that you should never cast both Spiteful Spirit and Faintheartedness on the same target, as the two skills counter each other to a considerable degree.
 * Enfeeble
 * Spiteful Spirit
 * Parasitic Bond
 * Enfeeble
 * Faintheartedness
 * Parasitic Bond

Drain Enchantment and Inspired Hex are general utility skills that are also important for energy management.

Desecrate Enchantments is a direct damage skill that is useful for spellcasters who rely on enchantments &mdash; mostly monks and elementalists.

Counters

 * Spiteful Spirit has a long cast time, so interruptions work well.
 * This is a spamming build, so any standard anti-spammer strategy works. Diversion, Blackout and Backfire are good choices.
 * While it is a good counter to attack-based pressure builds, it has very poor direct damage dealing ability. A |spike team has little to fear, as they deal damage in bursts and can afford to wait out the dangerous hexes.

Variants

 * Replace Desecrate Enchantments or Inspired Hex with Mantra of Resolve to protect against interruptions.
 * Replace Drain Enchantment or Inspired Hex with Power Drain for better energy management.
 * Replace Faintheartedness with Shadow of Fear for an AoE debuff.
 * Replace Inspired Hex with Arcane Echo and echo Spiteful Spirit.
 * Replace Parasitic Bond with Malaise if you can take the health degeneration.