User:Ressmonkey/A/Me Perma Shadow Boss Farmer

This build is designed to kill many bosses to farm green items.

Attributes and Skills
[build prof=a/me dom=11 sha=12+1+3 ins=6][shadow form][arcane echo][deadly paradox@0][spirit of failure][empathy][optional][optional][optional][/build]

There are many choices for the optional slots, most of which are area-specific. Some of these are:
 * Healing Signet.
 * Leader's Comfort.
 * [[Ether Signet@6] - Relatively good energy management if energy becomes too low.
 * [[Channeling@6] - Good energy management if there are many melee foes.
 * [[Wastrel's Worry@11] - Relatively good secondary source of damage. Combines extremely well with [[Channeling@6] if there are 6 enemies nearby as it can be spammed for energy gain.
 * [[Spirit Shackles@6] - May be necessary against a boss with good healing in order to drain its energy.
 * Any other energy management inspiration skill.

Equipment

 * Radiant insignias
 * 4 runes of Attunement, 1 rune of superior Shadow Arts
 * A Insightful Domination Staff of Enchanting with a energy +5 while enchanted or while health > 50% inscription.

Usage

 * Maintain [[Shadow Form@16] at all times by using [[Arcane Echo] and [[Deadly Paradox@0].
 * Use [[Spirit of Failure@6] on the fastest attacking foe around (dagger sin is best, but axe and sword warriors are good too) to maintain energy.
 * Use [[Empathy@11] on the boss. This is the main source of damage.
 * Use optional skills as needed.

Counters

 * Hex Eater Vortex can remove Expunge Enchantments and Signet of Disenchantment have the same effect.
 * Hex removal.
 * Any skill that will go through [[Shadow Form@16] such as touch skills and signets. If they deal damage, interupt, or steal health, death will occur.