User:Consitini/Sandbox/DoA fragway

Team
=Core Team=

Primary Tank
[build prof=A/E ear=12 dead=3 sha=12+1+3]["I Am Unstoppable!"][Shadow Form][Lightbringer Signet][Stoneflesh Aura][Armor of Earth][Sliver Armor][Ebon Battle Standard of Honor][Death's Charge][/build]

Equipment

 * Armor: Blessed insignia, vitae runes, rune of superior vigor
 * Weapons: one handed +20% enchanted weapon and +10 armor vs demons shield, high energy staff.

Secondary Tank
[build prof=A/E ear=12 dead=3 sha=12+1+3][Mental Block][Shadow Form]["I Am Unstoppable!"][Stoneflesh Aura][Armor of Earth][Glyph of Concentration][Recall][Death's Charge][/build]

Variants

 * Armor of Earth can be replaced by Feigned Neutrality or Shadow Sanctuary, according to your preference.

Equipment

 * Armor: Blessed insignia, vitae runes, rune of superior vigor
 * Weapons: one handed +20% enchanted weapon and +10 armor vs demons shield, high energy staff.

Caller
[build prof=Mesmer/Elementalist FastCasting=12+1 IllusionMagic=12+3+1 InspirationMagic=2 WaterMagic=2][Auspicious Incantation][Deep Freeze]["By Ural's Hammer!"][Ineptitude][Accumulated Pain][Wandering Eye][Cry of Pain][Air of Superiority][/build]

SF Elementalist
[build prof=Elementalist/Necromancer EnergyStorage=12+1 FireMagic=12+3+1][Air of Superiority]["By Ural's Hammer!"][Rodgort's Invocation][Searing Flames][Glyph of Sacrifice][Meteor Shower][Necrosis][Fire Attunement][/build]

FoC Necromancer
[build prof=Necromancer/Mesmer Curses=12+3+1 SoulReaping=12+1][Weaken Armor]["By Ural's Hammer!"][Feast of Corruption][Desecrate Enchantments][Defile Enchantments][Necrosis][Air of Superiority][Arcane Mimicry][/build]

Frag Mesmer
[build prof=Mesmer/Necromancer FastCasting=12+1 IllusionMagic=12+3+1 BloodMagic=3][Fragility][Fevered Dreams]["You Move Like a Dwarf!"][Oppressive Gaze][Hypochondria][Epidemic][Necrosis][Air of Superiority][/build]

Healer
[build prof=Mo/R hea=12+1+1 wil=3 div=12+1][Patient Spirit][Essence Bond][Infuse Health][Seed of Life][Healing Seed][Serpent's Quickness][Unyielding Aura][Heal Party][/build]

Equipment

 * Armor: Survivor insignia with superior vigor rune.
 * Weapons: 20/20 Healing wand and offhand, shield set with a +10 armor vs. demons shield, +20% enchantments weapon.

Bonder
[build prof=Mo/R pro=11+1+3 div=10+1 bea=10][Blessed Signet][Balthazar's Spirit][Edge of Extinction][Symbiosis][Life Bond][Life Attunement][Life Barrier][Rebirth][/build]

Equipment

 * Armor: Survivor insignia with superior vigor rune.
 * Weapons: 20/20 Protection wand and offhand, shield set with a +10 armor vs. demons shield.

Usage

 * The ineptitude caller provides DF, blindness,deep wound and fast damages. even if u cast ineptitude on a caster it will be fine. Only touchers would not trigger it all the time.(ineptitude has been updated and will get all adjacent foes now. Also, accumulated pain and wandering eye cost only 5 nrg)
 * The SF ele provides burning. Also, he uses glyph of sacrifice + meteor shower (combo with Air of superiority that might recharge MS after the spike) he might be able to lead with MS most of the time; exhaustion might be gone between 2 spikes. Just dont use during 360 in veil. MS is mostly for gloom and city (group with casters and monks).
 * The FoC necro mimic UA and use skills in the order.
 * The fevered dreams mesmer spread the conditions in the area (deep wound,burning,poison,weakness,blindness,weaken armor,cripple,daze). he also shakes the conditions with hypochondria and epidemic (it will triggers fragility at each use; indeed, hypochondria moves all conditions from adjacent foes to the target and epidemic give these back to all).

Counters

 * synchronization problems
 * Mesmer using hypochondria and forgetting to use epidemic right after.
 * Deep freeze interupted (anyway you have cripple)