User:Dr4goN/Bildz/w00t/Team - Necrostorm

This team build takes advantage of the power of Soul Reaping in PvE to complete most EotN Dungeons and Missions in Hard Mode with heroes. It exploits heroes' ability to know what hexes are already on a target, running several sets of redundant but powerful hexes to defend the team from melee while dealing damage. Two minion masters help maintain a minion wall that clumps foes for Spiteful Spirit and soaks up damage for the team.

Nuker Prot (Human)
[build prof=E/Mo fire=12+1+3 energy=8+1 prot=10][Searing Flames][Glowing Gaze][Glyph of Lesser Energy][Pain Inverter][Protective Spirit][Spirit Bond][Fire Attunement][Resurrection Signet][/build]

Equipment

 * A weapon with +20% enchant length

Usage

 * Use Pain Inverter on AoE damage dealers who would kill the minions, or other AoE users (Giant Stomp, Chilblains, etc.)
 * Use Prot Skills to protect your team, since monk heroes fail at preprot
 * Protective Spirit and Spirit Bond can be maintained on yourself if your party needs a tank
 * It is often useful to have less health than other members of your party, making you a primary target for the AI. With your prot skills, you can take care of yourself better than your teammates can.

SS Nukers x3 (Heroes/Humans)
[build prof=N/Mo Curse=12+1+3 soul=8+1 blood=6+1 heal=8][Spiteful Spirit][Reckless Haste][Price of Failure][Mark of Pain][Barbs][Awaken the Blood][Signet of Lost Souls][Resurrection Chant][/build]

Variants

 * Drop Barbs/Mark of Pain for Enfeebling Blood, or support skills such as Cure Hex or Gift of Health
 * Drop Awaken the Blood and transfer points from blood/healing to prot for Aegis

Minion Masters x2 (Heroes/Humans)
[build prof=N/Mo death=12+3+1 soul=10+1 blood=2+1 heal=8][Jagged Bones][Animate Bone Fiend][Animate Shambling Horror][Rotting Flesh][Blood of the Master][Dark Bond][Signet of Lost Souls][Resurrection Chant][/build]

Usage

 * Disable and micro BotM on heroes if they're being reckless with the sacrifice
 * Disable Rotting Flesh vs. non-fleshy creatures (Heroes will still try to spam it on recharge)
 * Aggroing a mob and then retreating behind the minion wall will help ensure that the enemies attack the minions instead of the party

Variants

 * Rotting Flesh can be replaced with Karei's Healing Circle/Heal Area to take pressure off of your monks

Soul Reaping Healer (Hero/Human)
[build prof=N/Mo soul=12+1+3 heal=12 divine=0][Healer's Boon][Jamei's Gaze][Ethereal Light][Words of Comfort][Heal Party][Cure Hex][Signet of Lost Souls][Resurrection Chant][/build]

Soul Reaping Prot (Hero/Human)
[build prof=N/Mo soul=12+1+3 prot=12][Restore Condition][Guardian][Shield of Absorption][Reversal of Fortune][Spirit Bond][Protective Spirit][Signet of Lost Souls][Remove Hex][/build]

Usage
This build is best suited to areas composed mostly of fleshy, corpse-leaving creatures, but dual BotM's and Jagged Bones allow it to maintain a moderate minion army when corpses are scarce.

The Minion Wall provides several essential functions to the group: tanking, energy, aggro control (foes clumped around minions are easily nuked,) and damage (especially with MoP/Barbs.) Thus, its survival is important to the build. Micro Reckless Haste if the heroes don't use it on the enemy melee attacking the minions. The nuker should focus on targets most dangerous to the Minion Wall.

The Ele should serve as the backup tank with her enchantments in case the minion wall falls.

This build--as posted--is prepared for most areas in EoTN and several Hard Mode Dungeons. It will struggle against areas/missions/dungeons with large populations of non-fleshy foes, such as Oozes and Elementals.

For Oola's Lab HM (Golems):
 * SF Nuker goes Air, with Blinding Surge
 * SS Heroes bring Aegis
 * Drop the Minion Masters for Rodgort's Invocation nukers

Word from Dragon Himself
Plz uZe Sabway(aka Triple Necro Vanquish). kkthx.