Archive:Team - 7 Hero Melee Support

This is a balanced setup for use with melee players. It provides very strong spikes and decent ability to push kills thanks to a mesmer midline. It keeps the player clean of hexes and conditions.

Player
[build prof=any/w][optional][optional][optional][optional][optional][optional][i am unstoppable]["save yourselves!"][/build]

Panic Mesmer
[build prof=me/e dom=12+1+2 fast=9+1 ins=9+1][panic][mistrust][cry of frustration][unnatural signet][shatter hex][drain enchantment][power drain][optional][/build]

Esurge Mesmer
[build prof=me/p dom=12+1+3 ins=8+1 fast=8+1 command=7][energy surge][mistrust][cry of frustration][unnatural signet][optional][power drain][never surrender][fall back][/build]

Ineptitude Mesmer
[build prof=me/any ill=12+1+3 ins=9+1 fast=9+1 rest=2][ineptitude][wandering eye][clumsiness][Signet of Clumsiness][arcane conundrum][drain delusions][power drain][optional][/build]

RoJ Monk
[build prof=mo/me smit=12+1+3 prot=9+1 div=9+1][ray of judgment][castigation signet][heaven's delight][smite hex][deny hexes][optional][shield of absorption][Strength of H][/build]

ST Ritualist
[build prof=rt/any commun=12+1+3 spawn=12+2 rest=3][binding chains][soul twi][shelter][displacement][optional][optional][boon of creation][flesh of my][/build]

SoS Healer
[build prof=rt/any chann=12+1+3 rest=12+1 spawn=3][signet of sp][bloods][splinter we][ancestors' rage][spirit sip][mend bod][spirit l][protective w][/build]

PoD Healer
[build prof=n/rt rest=12 curs=10+1+1 soul=8+1][pain of dis][enfeebling blood][mark of pain][mend body and soul][spirit light][protective was][life][flesh of my][/build]

Usage

 * Disable and micro Shielding Hands, Shield of Absorption, and Strength of Honor on the RoJ Monk. You may wish to micro Ray of Judgment on spikes.
 * Micro Panic as needed on the Panic Mesmer.
 * Disable and micro "Fall Back!" on the Energy Surge Mesmer. Use this primarily for running around or kiting.
 * Disable and micro Binding Chains on the ST Ritualist.
 * Disable and micro Mark of Pain on the PoD Healer.
 * Disable and micro Mark of Pain on the PoD Healer.

Pulling and Balling

 * Find a corner to ball a group on. Flag your heroes at the edge of the aggro circle.
 * Pre-cast Shelter and Displacement before aggroing a group. Use Edge of Extinction if you brought it.
 * Micro Shielding Hands on yourself before pulling. Union can act as a substitute here.
 * Ball the group against a wall; a wall to your right side works best.
 * Micro Shield of Absorption on yourself to prevent getting trained to death.
 * Micro Panic on casters once melee have balled on you. Ineptitude can help prevent melee from killing you.

Spiking

 * Micro Splinter Weapon on yourself if SoS Ritualist hasn't already.
 * Micro Panic, Ineptitude, Energy Surge, Ray of Judgment, and micro Pain of Disenchantment if enemy is enchanted.
 * Micro Mark of Pain if you are using Vow of Strength or Hundred Blades. It will still trigger off of Splinter Weapon without such. Pain of Disenchantment takes priority otherwise.
 * Count two pulses of Ray of Judgment activates and use Binding Chains.
 * Use Whirlwind Attack or other AoE attacks when the ST Ritualist activates Binding Chains.
 * The heroes should cleanup any survivors with Mistrust, Wandering Eye, and Edge of Extinction.