Archive talk:Team - HB Sinsmite

Wheeeeeeeeeeee! Rusty 01:44, 5 April 2008 (EDT)
 * Flail? On a sin? With no cancel? Geez! *runs to target, auto attacks for 4 hits, runs away, jumps in with SP, hits flail and does the combo that is anything but a surprise now, woops! can't get out again.* Flail = fail on sin imo. --Saz 04:20, 5 April 2008 (EDT)
 * It goes for 5 seconds. Which is around the time of your spike. And it's totally free. Trust me, it's winrar. Rusty 04:26, 5 April 2008 (EDT)
 * Oh yeh forgot it was strength, but the part where you need to charge it still sucks. Big time. --Saz 04:51, 5 April 2008 (EDT)
 * Flial is not only free, but you can charge it in about 2..4 hits which is 2..6 seconds. Tiger's has a 20 second recharge. Flurry takes off damage and starts costing lots of energy if you spam it.--[[Image:GatessMoebius Strike Icon.jpg|20px]]The Gates  Assassin  05:40, 5 April 2008 (EDT)
 * You're a sin. Attacks are quick. 4 adrenaline should be like a fat kid eating a piece of cake. Remembering you double-hit too? Rusty 06:04, 5 April 2008 (EDT)
 * Fact remains that you still have to run up to your foe to charge it, or are you gonna wand till flail's charged? What's the use of the shadowstep other than a snare (who you cripple right away anyway) if you're standing next to your target? Anyway, I don't HB, so I wouldn't know, for all I know this works wonderfully well but it still looks odd to me :3 --Saz 07:01, 5 April 2008 (EDT)
 * You know, you could auto attack someone for 4 hits, then switch targets for the spike. If they're the only target around, then any element of surprise is already gone when they look at the mini map and see you coming at them.  Gaze Of Balthazar 13:54, 5 April 2008 (EDT)
 * Learn to read imo. Furious Spear of Fortitude is there for a reason...also, Saz, in HB you are always very close to an opponent, so range isn't an issue. In future, please don't comment when you don't know the circumstances. Rusty 20:46, 5 April 2008 (EDT)
 * I don't get your point in relation to mine. Auto attacking from range or melee they can still figure out who you're targeting just by paying attention to who's being hit.  So again, it's still a predictable spike unless you're target switching.  Gaze Of Balthazar 01:32, 6 April 2008 (EDT)
 * Of course you're going to. If someone's getting hit, Guardian will go up, it's obvious that you should switch target. WTB an opinion from someone who's actually done HB. Rusty 03:21, 6 April 2008 (EDT)
 * Geez, no need to be an asshole, wtb some fucking manners x_x --Saz 17:09, 7 April 2008 (EDT)
 * Fact remains if you're on a lone target, there is never a surprise. --Usual 14:43, 20 April 2008 (EDT)

Name
Scared me... Rust AHHHH! 14:17, 5 April 2008 (EDT)


 * Me too. I was like "WTF? What dickhole would use Rust?" Then I realized that it was Rusty. I was half right. --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  14:19, 5 April 2008 (EDT)
 * lawl.  14:20, 5 April 2008 (EDT)


 * Scared me too... Its kinda meta tho now, yh. -- Super Igor  14:22, 5 April 2008 (EDT)
 * It's somehow meta. My original build was a Magehunter's Smash war, but it wasn't working too well, so I changed it to a sin. Rusty 20:46, 5 April 2008 (EDT)
 * You made this build? I doubt it. It's just the standard A/W, Rt/A, Mo/N, Mo/E that people have been using for ages. All you did was changing the Mo/N a bit, which is bad. Mo/N without rigor sucks, divine intervention is random, only one enchantment removal. Rest looks okay though. Smurf 05:58, 6 April 2008 (EDT)


 * Imo, rigor is not needed that much when guardian is 4 sec. rechrge, in the rest the build totally rocks, ultimate monk pwner. :P -- Super Igor  06:39, 6 April 2008 (EDT)

You didnt invent this rusty you faggot, its been meta smite lameway for months. Rawrawr 12:29, 6 April 2008 (EDT)
 * I know :D, but I couldn't think of a name.Rusty 18:03, 6 April 2008 (EDT)

I lol'd at This is sparta =D
 * Seemed like a good easter egg. Rusty 18:03, 6 April 2008 (EDT)


 * lolsome, call the sin 1,2,3,4,5,6,7,8 and ur gud xD -- Super Igor  11:46, 7 April 2008 (EDT)

Preservation?
Caretakers Charge is what is most commonly used, pu that in imo. Klumpeet . ŧ . ¢. 02:57, 8 April 2008 (EDT)
 * No, The rit is meant to cap, and preservation is a good strong heal every 4 seconds to a solo capper. 81.156.164.89 05:36, 9 April 2008 (EDT)
 * What he said. Rusty 20:03, 13 April 2008 (EDT)

Mods
wouldn't a 15^hexed be better then +5 energy?IcyFiftyFive 16:24, 8 April 2008 (EDT)

I'M BLUE VOTE
Fails. Can Rend the D/P and misunderstanding of innovation. Pls fix it. Didi 07:04, 9 April 2008 (EDT)

Counters?
This is the meta. I want to see a build for beating this build Kiteeye 07:48, 9 April 2008 (EDT)
 * Standard Mo/A D/A 2x R/Ps can beat this in theory with the insane pressure, but it would be very hard for the Monk to survive this pressure alone without being healed by D/A all the time, so there would prolly be no recall splits for the monk much, but if he manges to survive long enough for R/Ps to get the monks autta all the mana its GG. -- Super Igor  07:53, 9 April 2008 (EDT)
 * Wow Igor, you actually made a useful comment! Here, cookie! - Star Seeker  |  My talk  16:11, 10 April 2008 (EDT)
 * Very funny.... ha ha ha. :p -- Super Igor  08:17, 11 April 2008 (EDT)
 * Ah wait, I bet that wasn't you, but just someone else on your account. ^^ - Star Seeker  |  My talk  11:36, 11 April 2008 (EDT)
 * It's hb. If you run a balanced build(so anything that's non 4 sf ele's) you shouldn't have a counterbuild. It's all about the player who controls. —ǘŋ  Ɛxɩsƫ  08:40, 12 April 2008 (EDT)
 * HB is strategy. Rusty 18:21, 12 April 2008 (EDT)
 * Aka, the player who controls = strategy. —ǘŋ  Ɛxɩsƫ  18:39, 12 April 2008 (EDT)
 * Lol dudes what about tha classic "standard melee/caster" counter thingie, its in every fucking build you know, ha ha. :) -- Super Igor  06:11, 13 April 2008 (EDT)
 * Yes. It's easier than saying "blind, anti-melee hexes, knockdowns, dying, your monk dying, your rit dying". Obvious counters shouldn't be mentioned. Rusty 20:02, 13 April 2008 (EDT)
 * Aka, be a man and take sight beyond sight, interupt anti-melee hexes, avoid knockdowns, don't die, be a man and don't run a monk but a wammo, and take a fighter henchman instead of a rit. Keke? —ǘŋ  Ɛxɩsƫ  09:49, 14 April 2008 (EDT)
 * (Resetting indent) I must say that my Necro who always runs Desicrate Enchantments would LOVE to run into someone running 10 enchants. After that, the rest are kind of easy.  --Glasswalker  07:53, 9 April 2008 (EDT)

Experienced's vote
Lrn2fucking play. -- Guild of  Deals  13:57, 13 April 2008 (EDT)
 * Agreed. Come rage his talk page with me. Rusty 17:01, 13 April 2008 (EDT)

BB sin
since i fail at HB could a BB sin be an alternative to SP?-- aesthetic
 * Meh the build probably needs an archive more, the Rt/A capper has fallen out of the meta and the smites bar has been changed up a fair bit too--Golden [[image:Goldenstar.JPG|19px]]<font color=#C68E17>Star 16:06, 18 July 2008 (EDT)

Archive|
SP and Dark Prison 0.75 aftercast is pretty baed! Archive, also alot of unupdated bars here :/ Massive   16:32, 24 July 2008 (EDT)