User talk:Miharo

wb to wiki, have fun making random minor edits like you used to do.-- Relyk 16:23, 18 January 2012 (UTC)
 * Hah, I used to spread all kinds of random shit. And I plan to keep doing that. And thanks. Miharo 16:34, 18 January 2012 (UTC)

Your vote on A/W FA Parry Assassin
Hello, given by your user page and some of your recent contributions on talk pages, I can conclude that you may be a player in FA. I am glad to meet another fellow player and to discuss things of normal topics here on PvX. Looking at your vote though, "Packs a punch, sure, even some defense. But you're worthless at tearing down gates(WaM, reckless, etc) or killing important NPCs(ie turtle/juggie, NOT the warriors). FA is dominated by casters and taking out warriors(which already are sub-par in FA) is meh. You're not a strong breacher, nor a capper, nor a runner..." can only make me wonder what you actually know about FA and playing a physical in the arena. Undoubtedly, it is harder to play as a physical in FA, but it is not entirely impossible. If anything, it is a just a tick harder than playing a physical in Random Arenas. That had to be put into perspective. Because of that, it should be understood that when one put's an FA tag on the build, everyone is under the presumption that skill is a factor that should be nullified in terms of factors for voting a build. Your vote does entirely the opposite. You are not worthless at tearing down gates as you can still push out damage. If you are doing that alone and with all other aspects within FA that affect all physical builds, then this build should suffer no disadvantage in voting compared to the other builds. This works when it comes to kill NPCs, very much including those lovely Gatekeepers behind the green gate. If you cannot do that, it is entirely your fault. I may have voted from a biased standpoint as the author, but there is no way that vote was affected by what you think "is bad in physicals." I understand the difference in skill level and because I don't enjoy running a lame wastrels spam, or some ele, or hell, any build on any profession with a natural 60 AL, doesn't mean that what else I discover is automatically shit. This, versus all casters works quite well, actually. I can tell that just from looking at your vote that you simply glanced at the bar and proceeded on from there. It should be noted how fast you can knockdown people with this build, especially seeing how fast you can build for Aus. Parry, and fast it recharges. You can fake an authentic qknock with this build, which, as seen in the past 7+ years in Guild Wars, is genuine pressure and shutdown. I can kill annoying players who pressure our monks at gates. That in itself, shows the effectiveness of this, and any other physical build. Mitigating pressure keeps NPCs alive, and because you are the cause of that mitigation, you can see that with KD, and of course with two, finely implemented skill chains, you can kill and pressure quite well in this "challenging" arena. Now, in regards of killing key targets, I find it hard to believe that you cannot see the value of DPS. Take this into perspective: as a luxon player, the juggernaut is a physical NPC. It has a 5 second knock down that hurts all classes equally (except for physicals who have additional armor, so take that into consideration), naturally, as the luxons, you want to take down this juggernaut. Point A: you can, with your fine group of fellow players, take the initiative to follow up for them and apply automatic deep wound which will cause around 160 damage (and DW also lowers healing!) and lower their health by 20%. That's pretty fucking strong, which no caster can do. If you were to do that, you would be pushing the kill and thus being a vital member in your team, thus nullifying your point about how they are incapable to kill juggernauts. They provide the necessary damage to do so, you just hold the presumption that physicals are bad in FA. Point B will consist of the assumption that a monk(s) are prevalent on the kurzick side. These monks definitely want to keep their juggernaut alive. They don't want you guys to win, that would be silly. So, say this monk throws Guardian onto the Juggernaut, thus rendering you half useful. That's fine, monks who bring Guardian are not rare in FA. What else can you do? Well, physicals, unlike casters, have genuine pressure. They have strong, and fluid dps; especially Assassins. Known for their high dps, Assassins can, and will put pressure on monks. With a DB chain, you can push pressure, with TF, you can push for a spike, and with Hammer Bash/Aus Parry you can shut them down with a knockdown and either A: DB chain to push damage without throwing away a DW yet, applying DW to kill off the monk, or do another knockdown to keep them shutdown for 4 seconds (which is similarly like the juggernaut!). All of this, which has been applied in the scenario is the same for the opposite side. It's a matter of what you do rather than what your skills do. I see at least 4 physicals per game in FA, and half of them understand how to play their class. Just because it is a caster heavy area does not mean you should down vote for it. I thank you for side noting that this build is effective, because it truly is. But, because of how you voted this, makes me unsure whether or not you are understanding how this should be voted. Please look over your vote for the reasons I stated in this, I believe you should give this a significantly higher rating. Thank you. Vincent Evan [Air Henchman]   02:16, 28 February 2012 (UTC)
 * His vote sounds perfectly accceptable just reading that quote. Not that I'm going to read more than that-- Relyk 03:58, 28 February 2012 (UTC)
 * You seem to take for granted you're playing on the Luxon side(which didn't say anywhere in the build, correct me if I'm wrong). You're dishing out this massive wall of text(use moar entarr plx) to prove... What exactly? That DW is useful and that you CAN play an assassin? Whether or not you like playing 60 AL is irrelevant.


 * Anyhow, for the actual build. Assuming you play Luxon:

Pros:
 * Good damage on Gatekeepers
 * Good pressure on monks/important casters/the few physicals
 * DW and KD

Cons: The last point, I feel you won't agree with me so I'll say why: Juggernauts are usually easier to kill the further you pull them(IE monks can't stand behind green and heal if you've pulled him in between the inner and outer gate, and yes I've done this several times). A caster can pull and still do damage, a physical can't.
 * Low AL(for a physical), reliance on others to keep you up(monks should be healing turtle, and no AP does NOT cut it). All in all, low survivability. Not that it matters that much in FA, but it lowers your DPS if you're killed off right away.
 * Low ability to breach gates(as mentioned): WaM, UG, SA, Reckless and to a certain extent, Plague Signet.
 * Low ability to snare runners.
 * Low ability to recap shrines(displacement+millions of attacking spirits)
 * Sub par in taking down Juggie.

Assuming you play Kurzick: Pros:
 * Dash is an amazing running skill
 * Good pressure on monks/important casters/the few physicals. Can play a decent Player vs Player role.
 * DW and KD

Cons:
 * Low AL(for a physical), reliance on others to keep you up(monks should be healing NPCs, and no AP does NOT cut it). All in all, low survivability. Not that it matters that much in FA, but it lowers your DPS if you're killed off right away, also if you're running you want to have something more than just Dash to keep you up.
 * Low ability to recap shrines. Rangers are gonna HURT you+with no self heal you'll be picked off right away.
 * Sub par in taking down turtle. KD's don't even interrupt.

All in all, you're trying to make it out like I don't know how to play a physical. I do. But in FA, they're generally sub par. Especially on the Luxon side. Sure DW is nice, but accumulated pain and phantom pain can achieve that, as well as augury of death(which ALOT of people pack). Sure the damage is nice, but eles and mesmers are stronger at dishing out damage due to the ability to kite/cast(killing juggernaut, kiting physicals, etc). Also I'm pretty sure WW-spammers have higher DPS. They can usually remove enchantments, self heal, interrupt and solo breach gates uberfast. Because let's face it, FA is about breaching gates, killing NPCs/monks, running amber/snaring amber runners, capping shrines. I'd say your build is good at doing one of those things = killing NPCs/monks. Which to me is sub par. Dedicating a whole bar to one of the many tasks in FA is weak. My reasoning stands, mon amie. Also, not all profs should play FA, just like not all profs should play RA, etc. Miharo 13:30, 28 February 2012 (UTC)
 * I like this guy^. Pretty sure you meant Displacement rather than Dissonance though :) Chieftain Alex  14:27, 28 February 2012 (UTC)
 * Iz tru. Cooki fur yu. Miharo 14:39, 28 February 2012 (UTC)
 * Just fyi, stonefist insignia means warrior interrupts turtle with KDs-- Relyk 19:00, 28 February 2012 (UTC)
 * I don't know if everybody's gone stupid overnight, even without syncing I find physicals are far from sub par. Firstly, on kurz side, WC and this build can solo cap a shrine, assuming you dodge attack skills. WaM is ruptable as any physical, because of knockdown and warrior interrupts. The only acceptable amount you may be hit by UG is once, anymore and you're in the wrong game. Physicals are pretty much required to put enough pressure on GOOD monks. Assassins are extremely good at killing juggs and turtles because of critical hits. This build however does not make use of a shadowstep which is its major downfall. And although I don't play much Assassin or Paragon in FA it's because they lack the utility specific to this game type, but you don't seem to think it's effective either. --Silven Shadow 20:20, 28 February 2012 (UTC)

(Reset Indent)Okay, now that I'm on my home computer and not on my tablet, I want to make sure it's cleared that what and how I say this is completely neutral and no way geared into thinking that you are a [insert common word that defeames/makes fun for race/creed/relgion/physical appearence, or a word that denotes one's intelligence]. I say this because you are new back here from a period of inactivity. Note, having Chieftain Alex liking you is nothing of value. With that out of the way, onto PvX shit. All what I said was direct response towards your build. I'll admit, I was in a wall of text move because I can be, but what I said is valid. Your reasoning, stemming from "Warriors are already sub par in FA" notes that you think that physicals altogether hold less of a value in FA. Breaching takes an extent of skill and luck. I'll give that to you. However, you cannot point the blame at the skill bar, but rather the player. If you're going to run up to the gate (like a caster) and expect to push out damage, then you'll definitely not see that. It is not rare that people breach gates together. As a physical, I take the initiative to pull the elementalist to pop UG. With that out of the way I (with this build and how fucking lovely AP is) KD the necromancer or elementalist, depending which skills the AI used beforehand, and then kill. It has some prep time, but that is made up with the significant of damage you make up for that. Why am I bringing up a personal experience? Because I'm trying to show you that skill is a defining factor in playing as a physical. Casters need to get into cast range and press skills. Hardily any twit actually pre-kites, let alone kites, and because of that, the standard of play for caster is much less strict compared to physicals. Just because physicals have to do be good doesn't mean their their builds define them as good/bad breachers/cappers/runners.

As a physical, you are going to play with the cards you are dealt. It would look much more silly to run WD or a elementalist nuke on a warrior because then you're branching out to another attribute thus weakening your own skills and effectiveness. To your response in regards of the juggernaut, I question how you play as a physical in FA. You say you understand how to play one, yet you think that warriors cannot pull and do damage to juggernauts. If monks are hiding behind the green gate to heal/prot the juggernaut (which is a FUCKING idiotic tactic as well), then WHY would you sit there continuing to hit it. Pulling it can be done as a physical as well. Physicals push out a shit ton more dps than casters do and if you're going to sacrifice some minute seconds in a 10 minute long match to invest time to put out MORE dps on the juggernaut versus hitting it near the green gate, you are then being effective. It's called proactive field awareness. As a caster, really anyone can be prone to not use this, but when you play as a physical, you need to do that. The same applies to FA, and therefore, when one plays as a physical the correct way, they are using this build effectively which you yet to accept.

Also, capping and running are awful tactics. More so running, but capping is generally useless unless you wipe out the luxon team and both turtles. If you're sending a person or two to cap a mine, there is less time to pressure the enemy into death. The key to win on the FA side is mitigation. You want to push more pressure onto them than they can onto you. When you subtract team members from doing so in times that matter, which, 9 times out of 10 is completely counter-productive, then you are more likely to lose.

An assassin can play decently at any health. So long as their health is greater than zero, than can put out damage. Could the last long at 10 health? most likely not. But, should the assassin go out and act like a narutard and try to solo turtles? hell fucking no. They should gank or push damage onto targets being pressured. Their damage is key utility and if the target is at a significantly lower health, and/or their monk had to throw more energy away from them, then you have produced pressure. Auspicious Parry does cut it. It blocks an attack and depending on which attack you block, you can either die like an idiot for wasting it on an auto attack, or run away after blocking pin down/melandru's shot from a ranger with your amber after your team capped the mine in the beginning. Rangers can pressure physicals heavily from cripple. Auspicious Parry specs that well as projectiles are still considered attacks. They have a very advantageous skill which only adds to their effectiveness. While it is not so easy to cap mines as an assassin, this build can allow you to do so. It's not as easy as an elementalist, because of course, they don't have gimmicky caster ranged spells, but it can still be done.

Don't take what I said earlier, or in those post as anything directed towards how you play. That's not what I'm saying. I'm explaining how physicals work in FA. Also, I agree that some professions should not play, but that holds no bearing into our discussion about your vote. Your vote is too harsh for the reasons you gave it and while I'm not arguing from a blind 5-5 vote, you should at least consider the extremity of how you vote, because you compare a physical bar to caster bars. At the least, it's worth a 4-4 which is the bare minimum for a "good rating." Also, wb to PvX. Vincent Evan [Air Henchman]   22:19, 28 February 2012 (UTC)

Or you can reroll a caster. It's peeveepee! Falrach 09:27, 29 February 2012 (UTC)
 * Lol, I was hoping I could write this shorter than the last, but it seems not. At least it has spaces in between, and plus, I had to address your points. Vincent Evan [Air Henchman]  [[Image:vincels.jpg|19px]] 22:20, 28 February 2012 (UTC)
 * Calling me bad, allthough idirectly(HAI THIS IS HOW PHYSICALS WORK, OBV YOU DON'T UNDERSTAND 'CAUSE YOU BEEN AWAY FROM PVX), is a foul method of debating. Also, I'm tired of wall of texts. If you hate my vote so much, take it up with BM. Don't spam my talk page and tell me how to vote. Also, Relyk, I know Stonefist make interrupts, but that's not in any way relevant to this build. Shadow: Critical hits as an argument vs. killing turtle = lol. Also, I JUST CBA. I've given my reasoning, we can debate for hours, but I just don't have the time nor energy to do so. Kthxbai? Miharo 08:01, 29 February 2012 (UTC)
 * Thought you were talking in general terms since you say physical instead of assassin.-- Relyk 08:15, 29 February 2012 (UTC)
 * Very true. My bad. Miharo 12:22, 29 February 2012 (UTC)
 * "As a physical, you are going to play with the cards you are dealt."

Congratulation!
Youre the only other sane person on this wiki! I'll give you a prize. I don't know whether to laugh or cry. Chonsy Rulez  15:38, 12 April 2012 (UTC)
 * Hardly sane, I just dislike bullies. Miharo 15:39, 12 April 2012 (UTC)
 * We are all insane in some way: you basically are the only not completely retarded troll/fag elitist nerd in this wiki, and you try to help builds. You know, on GWWiki people have SANE discussions! YES! YOU DONT BELIEVE ME RIGHT? Its kinda bad to say, but thats it. [[Image:40px-Crippling Shot.jpg|19px]] Chonsy Rulez  15:51, 12 April 2012 (UTC)
 * gwwiki people have retarded conversations tbh-- Relyk 19:40, 12 April 2012 (UTC)
 * What about me? ): ~Soi_ɹәʞɔ!ʇs 19:42, 12 April 2012 (UTC)
 * It's easier for people to talk to other peers of the same level of intellect. Your bewilderment is due to your inabilities to discuss builds in a civil manner with people who know what they are talking about. Vincent Evan [Air Henchman]  [[Image:vincels.jpg|19px]] 20:17, 12 April 2012 (UTC)
 * Ra ra ra, I m so smrt, u r all beneth me. Miharo was pretty right to call people out for being dicks and breaking NPA. Nothing to see here. Silven does this all the time. A new misery  20:24, 12 April 2012 (UTC)
 * One of the many reasons why pvx failed. Miharo 09:16, 13 April 2012 (UTC)
 * I don't really see how PvX has failed, we seem to be a well known brand as a build storage website, but ok. You are entitled to your opinion. A new misery  10:10, 13 April 2012 (UTC)
 * You clearly are blind if you say that i cant discuss builds in civil manner, while YOU are the 5 years old guys. However it seems like that while Silven is not with you, you talk like an intelligent person, When Silven comes, you turn yourself into a troll. [[Image:40px-Crippling Shot.jpg|19px]] <font color="DarkGreen">Chonsy <font color="DarkGreen">Rulez  11:03, 13 April 2012 (UTC)
 * Your indentation indicates that you are talking to me. I don't think you are talking to me. If you are, what? A new misery  11:29, 13 April 2012 (UTC)
 * Why should I talk to you Misery? You banned Silven, I should build a statue dedicated to you. And its only for a week. Im talking to Vincent. [[Image:40px-Crippling Shot.jpg|19px]] <font color="DarkGreen">Chonsy <font color="DarkGreen">Rulez  11:58, 13 April 2012 (UTC)
 * Misery: Mostly because the debating climate has always been horrible here, causing people to leave and trolls to be fed/take over. <font color="Black">Miharo 13:06, 13 April 2012 (UTC)
 * ^^^/clap [[Image:40px-Crippling Shot.jpg|19px]] <font color="DarkGreen">Chonsy <font color="DarkGreen">Rulez  13:12, 13 April 2012 (UTC)
 * The thing is, it has never really been our goal to create a forum for the debate of the particular merits of certain skill combinations. What we want is a collection of good and meta builds, in that regard I feel we have succeeded, even with a relatively small active user base and a lack of high level players. Sure it would be nice if our user base didn't weren't absolutely terrible at discussing anything, but this is the internet. You come to expect these things. The site is actually quite pleasant if you never click that talk tab. A new misery  13:18, 13 April 2012 (UTC)
 * True I guess the biggest flaw has been that 90% of the users have misunderstood the intention of the site and 10% failing to explain it to the others. The rest is just what people become on the Internet and Guild Wars dying I guess. <font color="Black">Miharo 13:20, 13 April 2012 (UTC)
 * I'm sure you can't, hehehe, feel but as if you put yourself into that category while you wrote that? hehehe. <font color="brown" size="2px">Vincent Evan <font color="brown" size="2px">[Air Henchman]  [[Image:vincels.jpg|19px]] 13:06, 14 April 2012 (UTC)

http://www.gwpvx.com/Special:RecentRatings
so I noticed you love trash voting <font color=black face="Lucida Blackletter">Smity Smitington <font color=black face="Lucida Blackletter">!!   on 14:53, April 13 2012 (UTC) 14:53, 13 April 2012 (UTC) I just wrote an example <font color="DarkGreen">Chonsy <font color="DarkGreen">Rulez   15:35, 14 April 2012 (UTC)
 * I can post some positive ones if you'd like. <font color="Black">Miharo 15:21, 13 April 2012 (UTC)
 * you should. Also, can u clarify your vote on Barrage JQ?? When you say it is so slow, it seems like you are comparing it to other rangers.  Can you elaborate on this?  It has been tested by several people that barrage caps the fastest. Smitysmitehex.png <font color=black face="Lucida Blackletter">Smity Smitington <font color=black face="Lucida Blackletter">!!   on 15:35, April 13 2012 (UTC) 15:35, 13 April 2012 (UTC)
 * Ok then, I've mostly been focusing on the "Good" builds many of which IMHO should even be there. Oh really? It's always seemed outclassed by IA when I've played it, but I've never done any maths. I'll reconsider if you want. <font color="Black">Miharo 15:39, 13 April 2012 (UTC)
 * Yea, I've made the argument several times that barrage is faster than IA, and if you look at some of the votes of the people who prefer IA, after testing my arguments, they state in their votes that barrage is faster. They go on to say that they think IA is more useful in other areas of JQ, but I tend to disagree.  Spamming barrage at 14 marksmanship with a vampiric bow and 7 degen from poison and bleeding is pretty good dps. Smitysmitehex.png <font color=black face="Lucida Blackletter">Smity Smitington <font color=black face="Lucida Blackletter">!!   on 15:46, April 13 2012 (UTC) 15:46, 13 April 2012 (UTC)
 * Thing is with IA, you can shoot and forget. Back up, interrupts some annoying caster, spread that poison around. Go back and take them down. It's slower of course, but more versatile. Either way, changed vote and upvoted alot of amazing builds. <font color="Black">Miharo 15:48, 13 April 2012 (UTC)
 * Thanks ;) Smitysmitehex.png <font color=black face="Lucida Blackletter">Smity Smitington <font color=black face="Lucida Blackletter">!!  on 15:48, April 13 2012 (UTC)
 * JQ has clearly been anet's least of concerns. RoJ and Mes have become clear champions, it's kind of sad how imba they are there.  Not sure how I feel how pvx should go about this (seems weird to only have a few builds vetted for an entire arena).  My opinion is that we should at least keep the other less optimal options around since people are going to be looking for builds to run on other classes, as your vote suggests. Smitysmitehex.png <font color=black face="Lucida Blackletter">Smity Smitington <font color=black face="Lucida Blackletter">!!   on 16:21, April 13 2012 (UTC) 16:21, 13 April 2012 (UTC)
 * Barrage isn't sub-optimal, it's shit-- Relyk 20:44, 13 April 2012 (UTC)
 * Unless you're carrying diversion or dshot, its a right pain in the arse to shut down. <font face="Calibri" color=black>Chieftain Alex  20:59, 13 April 2012 (UTC)
 * JQ is really overlooked, as is pretty much anything that isn't GvG or HA. And yeah, it's probably best to keep some around since people tend to run whatever profession they want, without regards to effectiveness. At least you can refer to a "known" build if they suck completly. <font color="Black">Miharo 21:42, 13 April 2012 (UTC)
 * For example, when I play JQ I usually use Melandru's Ranger. Why? Because Im a ranger and I want to play a ranger. I know that running Mels is shit, and that running a ranger is shit too. But I dont care at all. [[Image:40px-Crippling Shot.jpg|19px]] <font color="DarkGreen">Chonsy <font color="DarkGreen">Rulez  12:00, 14 April 2012 (UTC)
 * Generally I would argue that it makes you a bad player(running something even though you clearly see that it's inferior) but it's GW so who the fuck cares? <font color="Black">Miharo 15:09, 14 April 2012 (UTC)
 * Actually no, it just means that you love a profession so much that you dont play anything else. However, the right phrase is: Its JQ, who the fuck cares? When I play GvG I roll an ele or anything that we need but lolJQ you can bring a war and still do something. [[Image:40px-Crippling Shot.jpg|19px]] <font color="DarkGreen">Chonsy <font color="DarkGreen">Rulez  15:28, 14 April 2012 (UTC)
 * Sure. I'm just not sure where you're trying to get with this. <font color="Black">Miharo 15:32, 14 April 2012 (UTC)
 * "it's probably best to keep some around since people tend to run whatever profession they want, without regards to effectiveness"
 * Oh ok. I just didn't see why you were trying to convince me since I wrote that ^^. <font color="Black">Miharo 15:39, 14 April 2012 (UTC)