User talk:Grobielikesmudkips/GvG - Physicalway

Current Concerns

 * Nothing against preasure that somehow still manages to get through (like Aegis)
 * Rather weak backline -> VOD Problems?

Possible Changes
84.114.14.149
 * Other Char instead of Para / Other Para & Cripshot Ranger
 * Something other than the current Ranger (Poison Arrow Ranger, Motivation-Para with Interrupts)
 * Instead of Shockaxe a Dragonslash Warrior
 * Aegis + Glyphe instead of Dark Escape
 * gw:"Charge!" on a warrior imo. &mdash; Rapta  [[image:Rapta_Icon1.gif|19px]] (talk|contribs) 01:41, 7 December 2007 (CET)
 * Great suggestion, helps the other Warrior and helps splitability. Thank you! Grobilikesmudkips 01:47, 7 December 2007 (CET)

Your suggestions go here
pls (:Grobie 14:00, 4 December 2007 (CET)
 * Make the runner a healer, rit, monk, w/e. --Shadowsin 14:53, 5 December 2007 (CET)
 * added runner :P 84.114.14.149 16:47, 5 December 2007 (CET)

moved to new username
Never ask a admin to send you your password. Still looking for advice (: Grobilikesmudkips 13:53, 6 December 2007 (CET)

You have a warrior in the midline. 74.241.138.89 01:49, 7 December 2007 (CET)

You have two enchantment removal skills. Guardian pwns u. 74.241.138.89 01:52, 7 December 2007 (CET)


 * That build actualy has 1 enchantment removal skill against guardian - rending touch, Mirror is moar or less against Aegis or Tainted Flesh for that matter. Wards will defenatly "hurt" more than a rather expensive and short-lasting small prot. Suggestions on what should be changed? and besides: The 3rd warrior is where he belongs to: the midline. for usage notes on that build either see NFL Linebacker or this for a GW explanation (and the build). Grobilikesmudkips 02:21, 7 December 2007 (CET)


 * 5e is expensive? I believe blocking is still meta, and you have no counter to it in an all physical build. 74.241.138.89 02:48, 7 December 2007 (CET)


 * As every warrior attacks a diffrent target, guardian will heal aproximatley for 35 HP, after that the warrior switches target or uses Rend Enchant to remove it. Therefore a 5e spell has been cast that healed nearly nothing, has no use anymore = waste of energy. Anyway I would love to hear a suggestion on what to do, as I am not convinced that this build can work out (even with changes). Besides: Most Groups that run at the moment have an equal ammount of enchant removal if not less. The standardt group at the moment would have a Me isntead of the Linebacker who deals less preasure and reduces less preasure and isnt able to reduce Guardian more often than this build could. Grobilikesmudkips 03:20, 7 December 2007 (CET)