Archive talk:Team - GvG Quad Nec Hexway

Barbed Signet+LC=AoE Bleed?--GWPirate 13:10, 20 December 2010 (UTC)
 * That would be strange.....Falrach 15:32, 20 December 2010 (UTC)
 * Barbed signet only triggers on the target of the spell, not anyone else hit by it. Necromas 15:47, 20 December 2010 (UTC)
 * Darn ^_^--GWPirate 16:51, 20 December 2010 (UTC)

Someone needs to finish this. Also, should the SV go /Rt for Flesh? It seems odd that there wouldn't be two hard rez when it's easily doable here. Toraen -Gifts Plz 02:07, 28 December 2010 (UTC)

Split anyone? maybe run a split mezmer or something, because this so far look really easy to get out split with--PLACE 21:31, 30 December 2010 (UTC)
 * Nah, this is played in maps where split is hard, like dead or burn isle, or when you know enemies will not split. Also, SV can get back and easily farm a solo splitters Sewa 22:34, 30 December 2010 (UTC)
 * Only run this on dead/druids etc. Counter splits with SV. Blood necros rape splits.--TahiriVeila 04:16, 31 December 2010 (UTC)
 * This fails. No melee and no spike. You'll get owned even on maps where splits are hard.Caplan 02:09, 31 December 2010 (UTC)
 * Go get a gold cape and talk again. Frostels 02:16, 31 December 2010 (UTC)
 * One of the most one-sided matches I have seen. Toraen   talk  02:27, 31 December 2010 (UTC)
 * druids is a very splittable map and in 8v8 play i have to agree you will lose, what ever u verse will just keep their flagger at stand and gg, you can't kill anything. also, seeing trip melee is meta with a ranger that can split no matter what u split that ranger can win because he has rupts and condition removal. imo this build will get out split and out played in 8v8. i still think some sort of split mez would be a good addition to this build and maybe swap a necro for a dervish or try and get some kind of pressure spike into it.--PLACE 05:47, 31 December 2010 (UTC)
 * Sure, let's keep the flagger in main: he'll heal the party for 80 hp and suicide himself for soul bind. Cupcake Brigade won 2 matches in last MaT with this. It's hard to pressure this build while your warriors are covered with hexes that monks can't remove. Sewa 13:10, 31 December 2010 (UTC)
 * Listen bro, you don't know what you're talking about, stick to tombs =) Druids is more splittable than dead but it's an 8v8 map. This entire build is designed to counter rit flagger party healing. Degen nullifies recup, soul bind nukes the shit out of your rits ability to party heal (getting hit for 4x 80 whenever life or pwk pops hurts bro), and LC makes party healin ineffectual to begin with. Stop being bad--TahiriVeila 15:49, 31 December 2010 (UTC)

The defensive premise of this build is that you can split two healers back safely and still hold up with all the melee hate on your offense. --Lemming 19:45, 31 December 2010 (UTC)
 * Life (the spirit) technically would take the damage from SB, as you're only an indirect source. The same applies to Rejuvenation, which gets intant-killed by SB if they ever collide. &mdash;  Scythe   21:38, 31 Dec 2010 (UTC)
 * rt or not you have no dmg nothing to actually kill with all this does is prolong games because the other team is under so much pressure and you will lose anyway because they will probably get more lord dmg. this build is bad.
 * Empathy, wastrels, cry (rupt power shot), TC, deathly, bile, Esurge, Agaze(x3), SV, healing has been banned, gaze, aggressor, and max degen. It has a pretty damn good amount of damage on the lord.  &mdash;  Scythe   15:26, 2 Jan 2011 (UTC)
 * You CAN'T go to 28th minute: against a team that spreads max degen on the whole team, bans the healings, deals LOTS of aoe dmg, your monks will run out of ene in... 10 minutes max if you can't split. After this, you'll wipe, get 15-30% malus, maybe 45% on 1-2 players, have your base clean, get your debilitated split ganked by SV and then wipe looking your lord dying. You can only split strong from the beginning or spec with huge hex removal, like Expel, a smiter or Empathic Removal. Sewa 16:23, 2 January 2011 (UTC)

Let's get this into testing and vote it? --Sewa 14:13, 7 January 2011 (UTC)

can someone explain to me why the RC monk has 5x Disciple's when the other monk is the one with draw conditions? 187.78.74.121 02:10, 8 January 2011 (UTC)
 * In some spike-voted builds, the infuser has no time to cast draw, so it's better for RC to have 60+15+16(+10)AL. Draw gives only ~110hp if the prot has deep wound, while an infuse, even with 20% less healing, heals for 300+, which is three times. --Sewa 08:12, 8 January 2011 (UTC)

this kind of sucks cock without signet of binding lol.
 * I just copied the ritualist from another build. Mah bad. Toraen TheJanitor [[image:ToraenSig2.png]] 02:37, 14 January 2011 (UTC)

I never quite understood why people bother with GoLE for the Mesmer. Power Drain / Drain Enchantment says hi?
 * Means you get more fast casting and you don't need any other secondary prof skills, free emanagement. Frostels 19:23, 8 February 2011 (UTC)

And another mat goes by
with this build coming out on top, regardless of the derv update. Should have known eh.-- Amor  11:56, 27 February 2011 (UTC)
 * I lol'd hard, OP dervs and 4 necs and a mes win the MAT. lolo. Most builds i expected, except the Dual Para one ran by Good Name [GN]. It failed anyway.-- GWPirate 关 12:15, 27 February 2011 (UTC)
 * And it's incredible how nobody tried to counter it... Get a fucking smiter in it an rape them hard! --Sewa 12:39, 27 February 2011 (UTC)
 * Or heart of holy flame.-- GWPirate 关 12:44, 27 February 2011 (UTC)
 * Watch SC vs Over 900 in the quarters. SC buildwars'd [WHAT]'s quad nec by running 3x dwayna lyssa dervs, a magebane, and a life transfer + dash blood nec that split all match. They still struggled a lot at stand but ended up winning in around ~8 minutes.--TahiriVeila 18:13, 27 February 2011 (UTC)
 * I'm in [GN] O_O-- Amor  [[Image:Harrier's_Haste.jpg|19px]] 13:22, 27 February 2011 (UTC)
 * Isn't GN just old GG? Frostels 18:48, 27 February 2011 (UTC)
 * Yes, but the old core sold it.-- Amor  [[Image:Harrier's_Haste.jpg|19px]] 19:02, 27 February 2011 (UTC)
 * WHAT is the guild Skittles and his minions play out of. GN is Snap's thing.


 * On a slightly more related note, smiters don't really do a whole lot to this guild. Adding one hex removal doesn't do anything, and Judge's won't stick at all. --Lemming 10:05, 28 February 2011 (UTC)
 * Unless the necroes wear the +dmg against holy insignias.--77.61.129.90 13:00, 28 February 2011 (UTC)

build is definitely dead
I'm surprised this hasn't been archived already. --Lemming 18:05, 20 April 2011 (UTC)