Archive:Mo/W General ZB Monk

This build is designed to have a counter against most builds.

Attributes and Skills
[build prof=Mo/W name="Arena ZB" pro=12+1+1 div=10+1 tac=8][Reversal of Fortune][Zealous Benediction][Guardian][Dismiss Condition][Holy Veil][Divine Spirit][Optional][Bonetti's Defense][/build]
 * [[Shielding Hands@14] to reduce damage taken from auto-attacking or spike chains.
 * [[Deny Hexes] for removing hex stacks, high synergy with Divine Spirit.
 * [[Dolyak Signet@0] for anti-knockdown and a small armor boost but beware the reduction in movement.
 * [[Balanced Stance@8] for anti KD, if guardian isn't doing enough.
 * Run 12+1 Divine Favor and 3 Tactics if you can't afford a req8 shield.

Equipment

 * A -5 energy set+ Req7/8 shield
 * A 30/-2 energy set
 * 40/20 20% staff
 * 40/40 set
 * Various defensive sets with a Furious Spear of Fortitude +5e
 * Survivors Insignias
 * Protection Scalp Design

Usage

 * Use Reversal of Fortune on stronger spike attacks. For example Rodgort's Invocation, Blades of Steel, or Body Blow.
 * Use Guardian on allies being pressured by melee attackers or as a pre-prot against spikes you foresee.
 * Use Zealous Benediction to heal. Use on allies under 50% for maximum efficiency.
 * Use the staff to lengthen your enchantment spells.
 * Use the 40/40 set to reduce casting/recharge times.
 * Use Bonetti's Defense to reduce damage from spikes and to block physical attacks.

Variants

 * Spirit Bond or Protective Spirit for a large prot.
 * Remove Hex for a fast charging hex removal.
 * Balanced Stance - To counter knockdowns than can ruin the day; also prevents damage from physical characters by ignoring critical hits.
 * Shield Bash - Can be difficult to use, but is rewarding when it pays off.
 * Sprint - For a Monk that wants a speed boost (such as for a GvG team that is constantly splitting) while still having access to a defensive Warrior skill.
 * Dark Escape and/or Return in for Bonetti's and Optional slot.