Build talk:P/W PvP Stunning Strike

Atts could be adjusted, but I am lazy and TtL can't be overridden like this. Otherwise I'd probably lose AR when being absent minded. ~  Ӎiñon  05:51, 26 November 2011 (UTC)
 * hmm I'd prefer something like this-

 Mugen  Ritzy  08:28, 26 November 2011 (UTC)
 * I don't think you understand... This has a near-perma block, spammable bleed/cripple, fast charging daze/burning and perma 25% IAS. Now what does your suggestion offer? ~  Ӎiñon Crysig.jpg 08:55, 26 November 2011 (UTC)

Was wondering how long it'd take for someone to put this up. It can be dodged/blocked, but you can take Wild Throw as an optional, "TtL!" makes Stunning Strike recharge faster than a monk can recharge Bonetti's too, and lol it's RA; who the fuck dodges projectiles in RA? Attributes could be re-adjusted slightly to actually hit the requirement for a Tactics shield. (After this flux is over at least.) PewPew   QQ   17:18, 26 November 2011 (UTC)
 * Hitting the tactics shield means that the duration is longer than the recharge on ttl, which will make shitters accidentally cancel their aggressive--TahiriVeila 18:11, 26 November 2011 (UTC)
 * So to stop that happening we suggest q8 shield? [[image:Chieftain Alex Sig.jpg|19px|link=User:Chieftain Alex]] Chieftain   Alex  18:44, 26 November 2011 (UTC)
 * Or suggest that people stop being such shitters instead? Just add a note saying not to accidentally cancel it. PewPew   QQ   17:56, 27 November 2011 (UTC)
 * Critical comparison with W/P? (WM) 2.24.243.3 00:25, 7 December 2011 (UTC)
 * I was wondering why this is in Great while W/P is in Good. I'm pretty sure they're roughly equal and should be in the same category. --  Toraen   talk  00:29, 7 December 2011 (UTC)
 * It's the same idea but different skills. W/p uses flail over AR(with no cancel), doesn't have ttl(which makes SS take a godawful amount of time), and doesn't have bonnetti's for defense(which admittedly isn't that important). The mix of ttl and bonettis is what pushes this up, if you check the votes that's what most people mention. You're also a paragon so can wear a skirt, and who doesn't like using a decent build for a bad profession?  Roland 00:37, 7 December 2011 (UTC)
 * wearing a skirt in public probably gives more adrenaline for male paras. Ritzysig1.jpg  Mugen  Ritzy  01:10, 7 December 2011 (UTC)

Categories

 * Paragons in AB are good when buffing speed boosts "Incoming!" & "Fall Back!".
 * Paragons in JQ are a waste because they cannot CAP unless P/Mo RoJ, but then thats more a monk.
 * Paragons in FA with that build...maybe...
 * Paragons in RA, yeah I have often encountered Stunning Strike players.

Can we remove Jade Quarry and Alliance Battles categories from this build? Please! For the sake of good gaming.Yoshida Keiji 13:59, 16 December 2011 (UTC)
 * AB should stay, JQ is a joke though. ApplesaucePancakes 15:00, 16 December 2011 (UTC)
 * Being able to keep turtles/jugs snared+pressure carriers' monks is a good enough reason to keep. You can slot Fall Back and Incoming, You just lose out on Daze+Cripple. ~  Ӎiñon Crysig.jpg 15:13, 16 December 2011 (UTC)
 * What. I'd rather run that snare ele if i was snaring haulers. but mesmers + roj > this PoS for JQ. [[image:Chieftain Alex Sig.jpg|19px|link=User:Chieftain Alex]] Chieftain   Alex  15:23, 16 December 2011 (UTC)
 * Lol'd saw someone running this in JQ. I teled up the cliff + ignored it. [[image:Chieftain Alex Sig.jpg|19px|link=User:Chieftain Alex]] Chieftain   Alex  20:41, 16 December 2011 (UTC)
 * No reason to run this in JQ at all. People wouldn't even bot with this shit and I've seen some pretty fucking sketchy bots in there. ApplesaucePancakes 21:14, 16 December 2011 (UTC)
 * Still better than the cspacing war tank bars you see, but k; it's not a JQ bar. ~  Ӎiñon Crysig.jpg 21:28, 16 December 2011 (UTC)