Build:Mo/any PvE Aura of Faith Prot

Protection prayers monk for general PvE; viable solo backline for party size 4 and 6 or prot in a dual monk backline for party size 8.

Attributes and Skills
[build prof=Monk/ ProtectionPrayers=12+1+2 DivineFavor=12+1][Aura of Faith][Spirit Bond][Optional][Shielding Hands][Shield of Absorption][Optional][Dismiss Condition][Optional][/build] Variable skill slots 1/2: Variable skill slot 3 Variants
 * – for aegis chaining if another party member brought the skill.
 * – additional healing on all your spells. Use a headpiece with +1+3 divine favour for casting this spell. Combination with external energy support in form of [[Blood is Power@13] is recommended. Combines especially well with [[Reversal of Fortune@15].
 * – for aegis chaining if another party member brought the skill.
 * – additional healing on all your spells. Use a headpiece with +1+3 divine favour for casting this spell. Combination with external energy support in form of [[Blood is Power@13] is recommended. Combines especially well with [[Reversal of Fortune@15].
 * – additional healing on all your spells. Use a headpiece with +1+3 divine favour for casting this spell. Combination with external energy support in form of [[Blood is Power@13] is recommended. Combines especially well with [[Reversal of Fortune@15].
 * – additional healing on all your spells. Use a headpiece with +1+3 divine favour for casting this spell. Combination with external energy support in form of [[Blood is Power@13] is recommended. Combines especially well with [[Reversal of Fortune@15].
 * – additional healing on all your spells. Use a headpiece with +1+3 divine favour for casting this spell. Combination with external energy support in form of [[Blood is Power@13] is recommended. Combines especially well with [[Reversal of Fortune@15].
 * – additional healing on all your spells. Use a headpiece with +1+3 divine favour for casting this spell. Combination with external energy support in form of [[Blood is Power@13] is recommended. Combines especially well with [[Reversal of Fortune@15].
 * – additional healing on all your spells. Use a headpiece with +1+3 divine favour for casting this spell. Combination with external energy support in form of [[Blood is Power@13] is recommended. Combines especially well with [[Reversal of Fortune@15].
 * – additional healing on all your spells. Use a headpiece with +1+3 divine favour for casting this spell. Combination with external energy support in form of [[Blood is Power@13] is recommended. Combines especially well with [[Reversal of Fortune@15].
 * – additional healing on all your spells. Use a headpiece with +1+3 divine favour for casting this spell. Combination with external energy support in form of [[Blood is Power@13] is recommended. Combines especially well with [[Reversal of Fortune@15].
 * – addition to or replacement for [[Spirit Bond@15]. Longer lasting damage cap which does not automatically heal the ally. Counter to the hardest hitting foes.

Equipment
Weapons:
 * 40/20/20 staff protection prayers.
 * High energy set: "I have the power!" martial weapon of enchanting combined with a "Live for Today" protection prayers focus of aptitude.
 * Shield set: Heavy "Let the Memory Live Again" martial weapon of defense with a shield of fortitude.

Armor:
 * 5 blessed insignias.
 * Rune of superior vigor.
 * 2 runes of vitae.

Use
Weapons:
 * Use the 40/20/20 as your main casting weapon.
 * Switch to your high energy set when needed.
 * Switch to your shield set when idle or under attack.

Build:
 * Catch spikes with [[Aura of Faith].
 * If healing is needed, additionally use [[Dismiss Condition] or [[Reversal of Fortune].
 * Use [[Seed of Life], [[Shielding Hands] or [[Shield of Absorption] on targets which get hit by many damage packets.
 * Use [[Spirit Bond] on targets which get hit by large damage packets.
 * Use [[Guardian] on targets which are under attack of martial opponents.
 * Remove blindness, crippled, weakness, dazed and deep wound with Dismiss Condition.
 * Remove troublesome hexes with [[Remove Hex], [[Convert Hexes] or [[Holy Veil].
 * Cast Holy Veil before combat on party members which are likely to get hexed in order to slow down foes and afterwards remove the hex without any casting time.
 * Apply weakness on martial opponents standing close to each other using [["You Are All Weaklings!"].

Counters

 * [[Shadow Shroud]
 * [[Pain of Disenchantment]
 * [[Strip Enchantment]
 * [[Shatter Enchantment]
 * Party wide damage.

Exemplary Video
Solo backline in Nolani Academy: