User:The Gates Assassin/Why Superiors are bad in PvP

If you have been directed to this page then you have tried to put a superior or a major rune on anyone in PvP.

The Trade Off
Superiors add the most amount of attributes out of all the runes, which is a good thing. However since you have to lose 75 health to get this, the trade off can sometimes be less in your favor, and actually give the enemy an advantage. Think about it like this:

Putting on a superior or a major means you are technically dealing damage to yourself. A person with 75 less health than normal is an EASY kill. It's like attacking a person with 15%ish DP already on them before the fighting even starts.

A major is a slightly different story. In some builds, such as the deadly arts spike sin, the entire chain is made up of the same attribute. It's a spike build, so all together the damage outweighs the health loss on yourself, especially since the chain is armor ignoring.

Keep in mind: They are fun as hell, but they are not effective. I love taking a superior into RA or AB just for the fun of dealing damage up into the 100s with my sin, but the 75 less health makes me die much much more often. Effective > Fun for making great builds.

Recap

 * You deal more damage to yourself than to others most of the time.
 * A superior is like automatic DP.
 * Major can be nice on builds that ignore armor/are focused on a single attribute, otherwise it is wasteful.
 * Warriors and paragons can sometimes get away with a major. Necromancers that are MMs can as well.