Archive talk:Team - TA Ranger Pressure

discuss. I had a brain fart with the ranger bars, advice is appreciated.Bob fregman 10:02, 19 January 2008 (EST)
 * keen arrow seems kinda wtf, but i can't think of anything better to put in the slot atm. [[Image:Iliekfrenzy.jpg|50x19px]]Punjab 13:39, 19 January 2008 (EST)
 * I actually have no idea how well this will work yet. I had a hard time finding skills to fill the slots for the rangers.Bob fregman 13:40, 19 January 2008 (EST)

Defense is wtf, double rangerways i use r usually with trapper(lolol). Your monk gets raeped in a matter of seconds. - Unexist  14:14, 19 January 2008 (EST)
 * I think defense should be ok. The monk will have AoS and can be pre-veiled, and conditions can be drawn.  Alot of the offense can be negated via interrupts and return.Bob fregman 14:27, 19 January 2008 (EST)
 * I don't know how good your ranger is, but i won't suppose he can just migrate all damage gained from axes. If you don't take my trapper suggestion, then at least run a cripshot, or you have a monk 3 feet under the ground. - [[Image:Unexist sig.jpg|20px]]Unexist  11:53, 20 January 2008 (EST)
 * I still think that the monk should be able to deal with it with aos and draw. Still, i'll add cripshot to the variants.  Once i test this out i'll see what works and how well.Bob fregman 11:56, 20 January 2008 (EST)

Keen Arrow is kinda out of place. Even Mending Touch would be better imo <_<   v iзти     αмзѕ з   15:51, 19 January 2008 (EST)
 * I added it. Like  said, i didnt really know what to use to fill up the skill slots. suggestions are all appreciated.Bob fregman 21:40, 19 January 2008 (EST)

Get rid of sloth on one of the rangers and bring apply poison.--Goldenstar 22:06, 19 January 2008 (EST)
 * Done.Bob fregman 22:18, 19 January 2008 (EST)
 * Barbed arrows could be also at one ranger tbh, since poison + bleeding @ 4 targets = dead group, rly. - [[Image:Unexist sig.jpg|20px]]Unexist  11:55, 20 January 2008 (EST)

6 interrupts is overkill. 2 D shots is more then enough for any team, lol. Why not make the Sloth Hunter bring Cripshot? Would help the monk with melee pressure. -- Mah sa  21:54, 20 January 2008 (EST)
 * Cripshot is in variants, and i'm starting to like it more for the main bar. I almost meant for it to be overkill, it's supposed to shut down enemy casters.Bob fregman 23:08, 20 January 2008 (EST)
 * Not a variant, dual magebane is simply bad. Wouldn't take a hammer here either, evis lets you spike a lot more often and keep up pressure as opposed to kds where the monk has everything disabled anyway.  Mike Tycn  ( punch   out )  23:15, 20 January 2008 (EST)
 * I liked the kd's on the monk to prevent RoF and spirit bond, both of which are unlikely to be disabled.Bob fregman 13:32, 21 January 2008 (EST)
 * Hammer is atleast as good as Evis in TA aslong as you have a semi-competant warrior who can quarterknock. --[[Image:Ibreaktoilets_Signature.jpg|User:Ibreaktoilets|20px]]Tab  Moo  13:34, 21 January 2008 (EST)
 * Except you can't quarterlock with this build anyway except with bulls, which can't be relied on.  Mike Tycn ( punch   out )  23:57, 21 January 2008 (EST)
 * Bulls isnt that unreliable. A moving target isnt that hard a condition to meet.Bob fregman 17:16, 22 January 2008 (EST)
 * Too much AoS in TA for BB IMO. Swiftslash \\  [[Image:Impale.jpg|19px]] (contributions  * sandbox ) 17:19, 22 January 2008 (EST)
 * Rending. Eviscerate in variants.  If someone wants they can put the bar up and make it standard.  I'm too lazy atm.  Wikiing while studying for finals.Bob fregman 17:23, 22 January 2008 (EST)
 * Fixed, reroll if needded. Swiftslash \\  [[Image:Impale.jpg|19px]] (contributions  * sandbox ) 17:30, 22 January 2008 (EST)

The 3 second bleeding is kinda wierd... ---  Ressmonkey (talk)  19:04, 22 January 2008 (EST)


 * Fixed.  Mike Tycn ( punch   out )  19:25, 22 January 2008 (EST)

I say name change...The current name may be offensive to certain people and really gives PvX Wiki a bad..what do you call it..um reputation i guess you could say. Vhang
 * PvX Wiki's good reputation never has and never will exist, people see a gimmicky and/or common, possibly decent build, and call it a noob wiki build, because most builds that are run by the top 100 ladder usually end up here eventually. --Hikari 18:57, 24 January 2008 (EST)

Barbed > Other. It will most probaly be interrupted.. Read the wind would be good change, or rapid fire. Exper ienced 20:05, 24 January 2008 (EST)
 * barbed shouldnt be interrupted. If they are focusing on your ranger, then thats a good thing.  guardian can help if you suspect a problem.Bob fregman 21:32, 24 January 2008 (EST)
 * i meant, even if any enemy wanded.. they could interrupt, and using guardian = waste [[Image:ExpMoIcon.jpg|20px]]Exper ienced 22:47, 24 January 2008 (EST)
 * wanding is slow(1.75 seconds), the chances of an enemy noticing your casting and starting to wand is slight. guardian isnt a waste if you're being attacked anyway.  Bob fregman 22:51, 24 January 2008 (EST)
 * I mean, they could just wand you... because they will eventually notice that they can interrupt it easily by wanding. Guardian = Uber Waste, if used just to prevent 1 skill from being rupted. [[Image:ExpMoIcon.jpg|20px]]Exper ienced 01:52, 25 January 2008 (EST)
 * No.  Mike Tycn ( punch   out )  02:41, 25 January 2008 (EST)
 * Yes.[[Image:ExpMoIcon.jpg|20px]]Exper ienced 02:46, 25 January 2008 (EST)

If you don't run barbed you might as well drop the ranger. The strenght of this build is that you can int AND conditionpressure their whole team. It isn't hard to find a secluded place to setup barbed tbh. And no guardian isn't wasted if they for some reason are attacking you. Be smart and you don't lose tbh. Swiftslash \\  (<font color="Black">contributions  * sandbox ) 03:17, 25 January 2008 (EST)

Experienced, what costs more energy; removing bleeding from all your party members, healing around 50 seconds of bleeding combined, or casting Guardian?  Mike Tycn ( punch   out )  03:22, 25 January 2008 (EST)
 * A winner is you! Swiftslash \\  [[Image:Impale.jpg|19px]] (<font color="Black">contributions  * sandbox ) 03:26, 25 January 2008 (EST)

lol.. you should not need degen, melee damage should be more than enuf >.> noobs <font color="Blue">Exper <font color="Blue">ienced 20:44, 25 January 2008 (EST)
 * PW:NPA PW:DONTBEBAD &mdash;  Skadiddly [슴Mc슴] Diddles  20:46, 25 January 2008 (EST)
 * Nice comeback experienced. Swiftslash \\  [[Image:Impale.jpg|19px]] (<font color="Black">contributions  * sandbox ) 04:55, 26 January 2008 (EST)

I absolutely agree with "barbed > other", as ">" pretty much means "is better than" in this context, which it is. The end. – Ichigo 724  21:15, 25 January 2008 (EST)

Update
The ranger bars+maybe warr bar. Draw on ranger is not gud, mtouching the monk is enuff. Also veil is off. Could bring more util (dual debil or rend on one of the rangers or sloth on both or throw dirt or w/e). Warr could be W/N with Rend or just shockaxe if rend is brought on a ranger. Swiftslash \\  (<font color="Black">contributions  * sandbox ) 13:04, 28 June 2008 (EDT)