User talk:Ekasim

Welcome to PvXWiki. I recommend you put up a big prot like Spirit Bond now to prevent flames rather than trying to catch them afterwards with a quick Infuse Health. -  isery   -TALK  08:32, 14 April 2008 (EDT)
 * Thanx for the advice. I have three bars stored on my pc. One is Heal + DF, one is prot + DF and one is smite + DF. I believe I will find the balance with a heal + prot + df build. As for smite I just feel that SoJ elite has to be an uber spike prevention skill because of the knockdown. But I couldn't construct a good build around it yet. Ekasim 09:06, 14 April 2008 (EDT)
 * 1 second cast is pretty slow to catch a spike, although as a preprot it would be hilarious. Problem is down time, look at the recharge compared to Spirit Bond or Protective Spirit, the two main anti-spike skills. Duration isn't important because it will just get ripped off by enchant removal. The prot bar you have up is solid enough, except for Cure Hex which doesn't really heal for much at 0 healing prayers. I would recommend Holy Veil which is especially useful with it's ability to preveil, but if you don't understand that yet, stick to Remove Hex for quicker recharge without losing much. I would also like to suggest that Shield of Absorption is better than Shielding Hands, except for the cast time and I prefer Spirit Bond over Protective Spirit, but that is quite often down to personal preference and whether or not you trust you team mates to not be packing 4 superior runes... - [[image:miserysig1.jpg]] isery   -TALK  09:44, 14 April 2008 (EDT)