User:Arkon12231

This build is based on conditions. There are nine conditions. The first player is a warrior, but you can change it for anything you want. The only thing is that you'd better keep cripple. Anyway, there are enough minions to tank so you can really play whatever you want. Take "You movel ike a dward" if you plan to play as a caster. Fevered dreams and Plague sending are used in order to spread conditions to everyone.

Attributes and Skills
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Equipment
This teambuild was made to play with heroes. So, they should have more than 550HP and a green stuff.

The mesmer must have a lot of energy, at least 60. For the others, it's like everywhere, as many as life as it's possible.

Usage
This teambuild is for anything you want in Guild Wars, excepted UnderWorld and the Domain of Anguish. Vanquish is really easy with that teambuild.

The Ritualist has only one job: creating as many minions as possible, to make them tank. Their job is just to avoid foes to come at the melee.

The Virulence nec put a great pressure on foes. He makes the minions explode with Death Nova. He also protect the team, which is very important in Hard Mode.

The Icy Veins nec try to make the minions more damages. He plays on conditions too and try to make foes caster useless.

The Fevered Dreams mesmer is the most important heroe in the team. Without him, there are not enough damages and everybody is useless. Try to let him alive.

Then, a ranger, based on single target damages. Burning and fast kill is the way. He has a great synergy with the Icy Veins and the minions.

To conclude, finally, two healers. These build are not original but they are still great.

Counters
Foes need to be close at each other otherwise it won't be very efficient. The aggro must be nice, try to use the walls to stuck everyone then you will see everybody falling very fast.

Variants
When there are no corpse, you want switch the Ritualist for an Elementalist like that:

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