Build:N/A Soul Taker Dagger Spam

This build leverages the fast activation speed and damage output of the conventional dagger-spam bar with the new damage increasing PvE elite skill Soul Taker. The single-target damage bonus can be translated into large amounts of area damage with [[Dark Aura], either brought by the player himself or provided by a different character in the team.

Unless you go for the non-BiP build variant, external energy support by [[Blood is Power] is required.

Attributes and Skills
[build prof=N/A SoulReaping=12+1+3 DaggerMastery=12][Jagged Strike][Fox Fangs][Death Blossom][optional][optional][Soul Taker]["I Am Unstoppable!"][Drunken Master][/build] Variant – replace your utility PvE-only skills with alternatives like...
 * Optional skill slots
 * – damage compression.
 * – source of deep wound.
 * – energy management and self heal.

Equipment

 * Tormentor's insignia.
 * Rune of superior vigor.
 * 3 runes of vitae.
 * Vampiric or Zealous Daggers of Fortitude with Guided by Faith inscription.
 * 40/20/20 soul reaping/death magic staff to improve enchantment duration and skill recharge and activation times.

Counters

 * Deep or frequent enchantment removal.
 * General anti-physical.
 * General anti-caster.
 * General anti-melee.

Usage

 * Maintain [[Drunken Master].
 * Maintain [[Soul Taker@16]  (and [[Masochism@12] + [[Dark Aura@18] if applicable)  during combat.
 * Counter knock downs and crippled condition with [["I Am Unstoppable!"].
 * Use the dagger attack chain [[Jagged Strike@12]→[[Fox Fangs@12]→[[Death Blossom@12]↺ on recharge.

Notes: Dark Aura

 * On top of the standard support like [[Strength of Honor] and [[Splinter Weapon] this build can be supported by [[Dark Aura].
 * Heroes use dark aura themselves during and outside of combat on all party members with a health sacrifice skill, excluding [[Soul Taker] and [[Masochism].
 * Therefore, if you want your hero to use the skill on you automatically, you need to bring a health sacrifice skill like [[Blood Renewal] with you.
 * It will be used on all party members with health sacrifice skills, including healers with [[Spirit Light] or [[Blood is Power]. This may cause downtimes during combat or the hero lagging behind outside of combat.
 * You can assign a hotkey for Dark Aura on your hero for best results.
 * Set a custom hotkey for Action: Order Hero # to use Skill # in the controls options to force heroes to use certain skills. I.e. if you put Dark Aura on skill slot 2 of hero 1, you need Action: Order Hero 1 to use Skill 2.
 * Invite the hero to your party.
 * Click on the number next to the hero in the party window. This opens the hero control panel.
 * Hold down left shift and left click once on Dark Aura. A red crossed circle shows that it is disabled.
 * Target yourself (standard hotkey: F).
 * Use your custom hotkey.
 * Once you've installed the custom hotkey only steps 5 and 6 will be needed.


 * [[Dark Aura] Mechanics:
 * The caster loses health points. If the skill is provided by a different character in the party you don't suffer from both soul taker's and dark aura's health loss/sacrifice.
 * The enchanted character is the center of the damage, not the target of the weapon attacks.
 * Causes scattering.
 * Ends if the caster dies.

Exemplary Video
Temple of the Intolerable using the main bar and a hero with Dark Aura.