Build:Mo/W Hundred Blades

Monk build for organized player teams with too many backline players and for playing with heroes in an offensive role. Benefits especially well from support skills such as [[dark fury] and [[mark of pain].

Attributes and Skills
[build prof=Monk/Warrior Swordsmanship=12 SmitingPrayers=10+1+3 Tactics=8 DivineFavor=2][optional][optional][Hundred Blades]["To the Limit!"][Whirlwind Attack@10][Sun and Moon Slash][Drunken Master@10][Strength of Honor][/build] Variable skill slot
 * Defense
 * – counter knockdowns.
 * – if your team needs the defense.


 * Offense
 * – increased adrenaline gain; combines especially well with [[Dark Fury].
 * – largely increased weapon hit damage against undead.
 * – bypass blocking and missing effects.
 * – increased hundred blades damage.
 * Utility skills
 * – maintain as a cover enchantment for [[Strength of Honor@14]. Whenever you receive damage (any type, including 0 damage), you gain 20% of an adrenaline strike. As you take aggro as a melee character this skill will improve your adrenaline gain noticeably.
 * – to spike foes balled up by an ally.
 * – condition removal and damage.
 * – hex removal and damage.
 * – interruption.
 * – safe resurrection.
 * – potent resurrection.
 * – potent mass resurrection.

Equipment

 * 5 blessed insignias.
 * Vampiric "Strength and Honour" sword of defense with an "I Can See Clearly Now!" 15/7 tactics shield of fortitude.
 * Adept "Aptitude not Attitude" smiting prayers staff of defense.
 * Furious spear of defense.

Usage
Weapon sets:
 * Use your sword for attacking.
 * Use your staff when you need to cast a non-attack energy skill but don't have the energy for it and to cast smiting prayer spells.
 * Switch to your shield set when you can't reach a foe to still gain adrenaline, when you're about to die or when you're idle.

Skills:
 * Apply [[Strength of Honor@14] on self and cover it with [[Balthazar's Spirit@14].
 * Maintain [[Drunken Master].
 * Activate [[Hundred Blades@12] when you start hitting foes to increase your damage output. Do not use it at the start of the combat for no particular reason while not in range of foes.
 * The damage is dealt to targets adjacent to you, not the attacked foe. Therefore you should always try to position yourself between foes.
 * Use [[Whirlwind Attack@10] when multiple foes are standing adjacent to you.
 * Use [[Sun and Moon Slash] for dealing additional damage.
 * Under the effect of both [["For Great Justice!"] and [[Dark Fury] you can use this attack skill non-stop.
 * Fuel attack skills with [["To the Limit!"@8] for sooner and more frequent attack skill usage.

Counters

 * General anti physical.
 * Note that some usual counter skills won't be used against you because of your primary profession.
 * General anti melee.
 * Frequent or deep enchantment removal.
 * Stance removal.