User talk:Phenaxkian/Frozen Heart

soz about the image-can't seem to get it to work here's the actual image: PheNaxKian T/c 21:37, 15 August 2007 (CEST)

hex removal pwns joo, esp with the 60 second recharge -- Nova   --  (contribs) 01:48, 20 August 2007 (CEST)

Granted hex removal does pose a problem but you have to think about this, the shorter it's on for the less the persons healed for when removed so basically you just have to deal more damage than they would get healed for, and as for the 60 sec recharge i figured that it would be a bit to powerful with anything less really you could probably stretch it at a 45 sec recharge but you have to remeber most players running casters will have HCT HSR Mod (generally 20% of attribute though some might have 10% all)and plus you'd probably use this with a cover hex (e.g if necro secondary (or primary) parasitic bond or suffering or just about ANY mesmer skill)do you see know why it is why it is, if it's any diffrent your just asking for a nerf (if not so already) the only way you could do 45 or less rechagre i'd say is to have it cost 25 energy if not more (could always make a few uber skills) PheNaxKian (T /c) 18:21, 20 August 2007 (CEST)

25 energy, 60 recharge, 2 second casting time for no healing+no degeneration for 1...10 seconds? Extremely energy heavy for very little effect, should be non elite imo. †Godliest† -- My Sandbox  20:57, 30 October 2007 (CET)
 * late respone: no effect? dude, no healing for that period is enough to spike one char a hundred times. even if they get prot spirit up, as long as they can't heal anything the enemy is dead. and if you fail then you fail completely since the enemy gets healed up. - Y0_ ich_halt  00:00, 10 November 2007 (CET)