Archive:Rt/E GvG May Flux

A Rit Flagger taking advantage of the Flux Meek Shall Inherit, to provide stronger restoration magic and energy regen, as well as stronger snares.

Frequency

 * Being run frequently in most balanced teams during the Meek Shall Inherit Flux.

Attributes and Skills
[build prof=Rt/E Restoration=12+1+1 Water=11 spawning=6+1][Ice Prison@13][Weapon of Warding (PvP)@16][Resilient Weapon@16][Wielder's Boon@16][protective was kaolai@16][Life@16][armor of mist@13][Glyph of Lesser Energy@0][/build] PvP versions of skills: [[Life (PvP)@16]

Equipment

 * Full Ghost Forge, with a Rune of Sup Vigor and a Rune of Restoration.
 * 40/40 Resto Set.
 * 40/20/20 Water Staff.
 * 40/40 Water Set.
 * Various Shield Sets.
 * High and Low Sets.

Usage

 * Use Weapon of Warding (PvP) to prot (non attacking) allies with blocking.
 * Use Resilient Weapon to provide an armor boost as well as health regeneration to allies that are hexed or conditioned.
 * Use Wielder's Boon  to heal weaponspelled allies.
 * Use Protective Was Kaolai as party wide heal.
 * Set up Life (PvP) near the flag stand to provide partywide healing.
 * Use Glyph of Lesser Energy for extra energy management.
 * Snare with Ice Prison.

Counters

 * Standard Anti-Caster Counters.
 * Enchantment Removal.