Archive talk:Mo/E RoJ Prot

lolPvE! Frosty  the Admin 15:37, 18 April 2009 (UTC)
 * rebirth is zzzz :< Brandnew 15:41, 18 April 2009 (UTC)
 * Rebirth Ownzzzz! [[Image:Frostysig9000.jpg|19px]]Frosty  the Admin 15:42, 18 April 2009 (UTC)
 * Why take it when shit shouldn't die anyway ;o Brandnew 15:45, 18 April 2009 (UTC)
 * ! This is true, it will become optional! [[Image:Frostysig9000.jpg|19px]]Frosty  the Admin 15:46, 18 April 2009 (UTC)
 * just bring prot spirit at 8+1 and your set >.>--Relyk 19:17, 18 April 2009 (UTC)
 * Mainbar EVAS? Amorality 19:11, 29 April 2009 (UTC)
 * pdrain, wnwn, and/or cast sig over gole tbh--Relyk 00:26, 2 May 2009 (UTC)

Castigation Signet should be in the main rather than in variants in my opinion, instead of GoLE. Moloch 12:16, 3 May 2009 (UTC)


 * RoJ rulez in mobs, but not everywere. o and imho and its completely true if u use a hero Heal>Prot (Patient Spirit+Dwaynas Kiss/Sig of Rejuv vs Aegis spirits, PS...) Kurzick FTW 00:14, 4 May 2009 (UTC)
 * It would still own if it wasn't aoe--Relyk 02:57, 4 May 2009 (UTC)

with all that in smiting prayers you should add(atleast to the varients) reversal of damage.(to lazy to sign in AntoPolo)

to me it seems fine, just generally ok, but not exceptional. Not great is fine for just u playing but for ppl looking for a great build, its rubbish. It needs to be improved or it will get proly get a 'good' and stay on the wiki unnoticed. What u can do: 16 in smite and 1 smite skill? sure others r optional but thats the same as blank pretty much, put a defined build and have other skills as 'ors' rather than 'maybes'. Also i suggest major rune over sup, 15 dmg per cast isnt worth the life. Also keep in mind that smiter's boon PvE hasnt been killed making it still viable with ally cast smite (RoD, smite hex/cond) - Rabus 02:42, 5 May 2009 (UTC)

Next thing we'll see is a RoJ Healer. The Hybrid concept has just gotten more interesting..

This build has all the best pve prots, the best pve nuke, I'll be very surprised if this doesn't get in great. HareeMuh 20:34, 14 May 2009 (UTC)

How about Smiter's Boon for some healing or Divine Spirit for more e-mgmt? Mcook38 04:37, 20 May 2009 (UTC)
 * 10 df wont heal that much, better off just bring smiting skills and gole is enough--Relyk 06:08, 20 May 2009 (UTC)

Coupling this build with a searing flames hero was laughable...

castigation sig and smite hex for main bar imo Drownz 23:03, 1 June 2009 (UTC)


 * That's the variant of "RoJprot" I use when hero/henching. Allows for some laziness with a bit too much e-management. Of course, Brave people could go /Me for Arcane Echo but then again they'd probably run out of energy. Anyways, effective and fun to play on HM with h/h.--Ravaisiko 06:09, 14 June 2009 (UTC)

SoH
+ E-management (mainbar Castigation Signet, possibly Blessed Signet, Inspiration Magic, etc.). If you can manage the Attribute split, Inspiration Magic will probably be better than GoLE for Heroes. ــѕт. мıкε  20:46, 11 June 2009 (UTC)

5-5'd
This should be. -- Jai Goes Monksassin  13:05, 13 June 2009 (UTC)

Voting on Trial builds
baed. ــѕт. мıкε  16:54, 13 June 2009 (UTC)
 * Voting on trial builds is epic [[Image:Whiplashsig1.jpg|19px]] Whip lash  513  00:56, 14 June 2009 (UTC)
 * then put it into testing, the bar isn't going to change. -- Drah 00:57, 14 June 2009 (UTC)

totally expected it to get into great Funkopotomis 16:52, 16 June 2009 (UTC)

Would danny's vote be changed if gole was still mainbar I wonder? Cause like all of the spells cost 10e. HareeMuh 21:02, 16 June 2009 (UTC)

While I don't understand removing GoLE from mainbar, I don't understand voting 1 for a build without GoLE and 5 with GoLE. I mean, come on, you can still put it in the bar even if it isn't included in the mainbar, can't you? Although I really don't get why it was removed in the first place which is why I put it back.--Ravaisiko 06:23, 17 June 2009 (UTC)

Tbh, this - mostly - is a hero bar. So power drain should, at minimum, be a variant. Brandnew 09:59, 17 June 2009 (UTC)

RoJ=scatter
Sooo, after todays small nerf. Still great? 125.237.93.251 05:35, 19 June 2009 (UTC)
 * probably. Drahgal Meir 05:39, 19 June 2009 (UTC)
 * Use Erf Shakuur after the first hit of RoJ, everything still dies :D Brandnew 06:29, 19 June 2009 (UTC)
 * No nerf; if you read correctly, you'd have seen that HERO AI will attempt to scatter under RoJ; no mention of mob AI was made.


 * after the update which made various mobs flee aoe the henchmen also behaved as such even though im pretty darn sure that the henchman part was not mentioned. it is quite possible that the AI for all was changed Funkopotomis 17:16, 23 June 2009 (UTC)
 * AI mobs do scatter, but i think it may be only in hard mode. (I am yet to do NM since the update...)-- Ikimono "My beard is thick." [[Image:Monk-Paragon-icon.png|24px]] 19:09, 23 June 2009 (UTC)


 * im pretty sure NM mobs scatter from roj now. at any rate the various denizens of the maguuma jungle scatter Funkopotomis 04:34, 27 June 2009 (UTC)
 * roj still rapes pve--Relyk 09:24, 27 June 2009 (UTC)
 * ! it makes you highly spec smiting because of which you gain a hawt Strength of Honor

roj is just another nuke as far as i see. it just happens to be linked with nice support skills which makes it great it for me. probably gonna get flamed for that... Funkopotomis 11:43, 28 June 2009 (UTC)
 * I don't see why you'd be flamed. DoTAoE generally means Nuke, and your statement is true. The only problem is that RoJ can't take out a group of NPCs in AB on its own (like it can in CM). ــѕт.  мıкε  14:35, 28 June 2009 (UTC)
 * unless u bring arcane echo--Relyk 21:40, 5 July 2009 (UTC)


 * ROJ needs a snare to be useful now. Not as good.  IMO, what I did was take a different elite from prot or DF and put more offense somewhere else--67.49.177.183 00:32, 6 July 2009 (UTC)
 * From what i've seen, RoJ usually hits 2-4 times before monsters start to kite.-- Ikimono "My beard is thick." [[Image:Monk-Paragon-icon.png|24px]] 05:24, 12 July 2009 (UTC)


 * i have noticed that too. seems like despite the scatter roj is still worth bringing unless you are going into some horrifying area with hex/condition stacks...Funkopotomis 20:09, 15 July 2009 (UTC)

Attributes
Just curious. What do you guys think of lowering Divine Favor to 7 and prot to 12 to get that Aegis to last 10 seconds?
 * Generally, I'd say DF is overrated, because you aren't running Smiter's Boon, and Smiter's Boon isn't worth running (here, at least), but if you're running Seed of Life, you'll definitely want high DF. Imo, drop DF, but for SoL, suggest higher DF. ــѕт.  мıкε  16:52, May 2, 2010 (UTC)