User:Malokai92/Update


 * Auspicious Blow - Let you spam energy attacks (YMLaD) in PvE or w/n linebacker without withering aura.
 * Backbreaker - BB sin nerf, took long enough.
 * Crude Swing - Cyclone Axe for hammer now, more splinter weapon
 * Forceful Blow - adrenaline-based stance removal anywhere. Doesn't KD, therefore it still sucks.
 * Staggering Blow - Faster autoattack and useless condition. It still sucks.
 * Belly Smash - No point in PvE and better skills for PvP.
 * Overbearing Smash - Bunny Thumper daze spam. Combo with Coward sin, hammer bash, or none shall pass.
 * Renewing Smash - 20 second recharge makes it useless however.
 * Fierce Blow - If it's with any condition, DW spam is fun. With Weakness, Withering Aura or YAA
 * Yeti Smash - Conditional Earth Shaker that drains adrenaline; Withering Aura combo. Not worth it in PvP. In PvE, Enfeebling Blood/Weaken Armor makes spamming this useful if you're not using Earth Shaker.
 * Dwarven Battle Stance - Dwarven Stability to maintain. Hammerway with spamming Whirlwind Attack and Crude Swing. Renewing Smash for energy.


 * Ancestors' Rage - Spiking in PvP. More damagez in PvE.
 * Spirit Burn - Decent burn for some dps now.
 * Destruction - Now if heroes could destroy the spirit at 150 with microing.
 * Anguished Was Lingwah - Depends on energy cost, 5-10 depending on duration.
 * Lamentation - High cost and long recharge make it not useful for general PvP or PvE. Turtle killer.
 * Renewing Surge - Awesome, especially with AwL lengthening the hex. Turtle killer.
 * Binding Chains - Turtle killer, don't know if flaggers will use.
 * Blurred Vision for Ritualists. Probably use with GoLE, 15 seconds is a very long time. Useless in PvE because of recharge.
 * Cruel Was Daoshen - Useless in PvE.
 * Destructive Was Glaive - Fun PvE buff. Definitely useful for on melee buffer rit.
 * Gaze from Beyond - Cheap Blinding Flash is lolmelee.
 * Spirit Boon Strike - Flarespam?
 * Spirit Rift - Riftspike nerf. Worth bar in PvE if enemies don't scatter from pulses.
 * Soul Twisting, Ritual Lord, and Signet of Creation - Make ST useful, buff Ritlord and SoC.
 * Spirit Channeling - Will probably be useless.
 * Signet of Spirits - Ups, I can't SS UW anymore bwahhhh. Otherwise pointless nerf.


 * Auspicious Parry - Still sucks
 * Defensive Stance - Still sucks
 * Deflect Arrows - Will have to fix since all monks will use this.
 * Thrill of Victory - Wut's att split? Also recharge still sucks.
 * Shield Stance - Why?
 * Soldier's Defense - Why?
 * Soldier's Speed - Universal 30% IMS is orgasm for PvE runners with IAU and newly buffed "To The Limit!" without using alcohol. Abuse with "Fear Me!" for IWAY in PvP.
 * Soldier's Stance - Useless in PvE unless you're a squishie with a sword. In PvP, Sins get to abuse this with "Fear Me!" for their new IAS.
 * "Fear Me!" - Abuse with Soldier's Speed/Soldier's Stance.
 * "To the Limit!" - All professions get health buff now and use it with Soldier's Speed.
 * "Charge!" - Abuse with Soldier's Stance. IAU still stumps it in PvE.
 * "None Shall Pass!" - Put it on a couple Warriors and/or sins and AoE KD spam abuse.
 * "Retreat!" - Irremovable Aegis in PvP? Doubt it. Use with Soldier's Speed to cover the recharge gap unless you're using Dwarven Stability. Useful for getting around in general, would only take it over Fall Back on hero when I'm not running through groups.
 * Grapple - Fear Me is still nerfed so still sucks.
 * Shove - Still sucks.


 * Blood of the Aggressor - Cheap Weakness in Blood Magic line, flarespam?
 * Blood Renewal - More heal is always better.
 * Life Siphon - Nerfed
 * Ravenous Gaze - Cheap AoE spam is good, but terrible compared to other elites.
 * Barbed Signet - Condition pressure. Also could be useful for splits.
 * Oppressive Gaze - Condition pressure.
 * Jaundiced Gaze - If it's unconditional buff, would be useful for Lingering Curse and Faintheartedness. Will have 20 second recharge and 2 second cast though, otherwise it will later.
 * Blood Bond - AoE spammable hex that heals melee a crapload. OPed.
 * Demonic Flesh - An enchantment version of MoP. Flarespam or any skill spam.
 * Mark of Fury - Cheap cover hex that provides plenty of adrenaline and causes Cracked Armor.


 * Aggressive Refrain - K
 * Soldier's Fury - K
 * Crippling Shot - PvXians say split power
 * Heal as One - Still sucks.
 * Glimmering Mark - Still sucks.
 * Pious Concentration - K
 * Resilient Weapon - Nerfed
 * Shattering Assault - Nerfed
 * Fox's Promise and/or Locust's Fury - K
 * Featherfoot Grace - Nerfed
 * Primal Rage - Nerfed!
 * Steelfang Slash - Ups