Archive talk:N/Me Plague Signet Necro

Meh, some spanky build slammed togheter pretty sure, some high ranked guild used some of the same:/ Massive   15:41, 7 March 2008 (EST)
 * Few things in Guild Wars are more fun than taking enemies' conditions and putting those conditions back on them. >:) I like the concept of this build, could be useful. Zephyr Cloud 15:53, 7 March 2008 (EST)

. All conditions are transferred from target other ally to yourself., ur taking it from allies for then to putting it out whit 200% lenthengs time :) Massive   15:57, 7 March 2008 (EST)

I was running something like this earlier in AB, worked pretty well.. everything past skill 4 was different though. Defile defenses is a very fun addition.


 * gw:Epidemic maybe? Roxas XIII 16:31, 7 March 2008 (EST)


 * Most people don't group together enough for Epidemic. This seems kind of offbeat, and as a newb at GvG, IDK what to say. --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  16:35, 7 March 2008 (EST)

I went ahead and changed the secondary to Mesmer, as the PvX Big said it was /Rt.Streetlight 16:36, 7 March 2008 (EST)


 * And how does this build expect to get enough conditions. U wont always b fighting Conditionway, and this will b powerless against spikes. This would probably be better with Martyr, imho. [[image:IAmJebus_sig.jpg|20px]] I Am   *  Jebus  *  17:24, 7 March 2008 (EST)
 * Either you haven't read the update or your very wrong... God  box   17:29, 7 March 2008 (EST)
 * This build is being used in GvG now as I watch obs mode...The frontliners use headbutt the necro draws daze and sends it on their monk for 30s (if they dont have rc). In variants you can add Illusion of Haste for crip spam if you want. :D--74.61.209.219 17:49, 7 March 2008 (EST)

ye, thats exactly why i have 1free spot, theres SOO many things u can take ^^, - Thou u can always take out the Cracked Armor, for something else :) Massive   19:33, 7 March 2008 (EST)

Btw if the enemie team doenst have ANY conditions, this build does make- Bleed, Ench Removal, Weakness, Cracked Armor +(optional), and they are nice spammers :) Massive   19:34, 7 March 2008 (EST)
 * gonna take this build for a spin right now. it seems pretty good atm, but i think in battles, when shit hits the fan, just throwing conditions might not be enough...perhaps something to heal/slightly pressure?--Kkagari 05:38, 8 March 2008 (EST)
 * wow its excellent when coupled with some good teamwork, helps monks heaps!--Kkagari 06:31, 8 March 2008 (EST)

Moved
Moved from N/Me Plagues Feast to N/Me Plague's Feast, because it looks untidy. Probably violates PvX:NAME, but I can't be bothered to check slight grammar errors in the policy. Rusty 01:03, 8 March 2008 (EST)
 * Remember to change the name in the featured builds thingy too. God  box   04:57, 8 March 2008 (EST)
 * Damnit.... I submitted that days ago, haven't put it into testing yet because no one was noticing it. I guess I was too slow. It's more designed for TA and RA which is where I test most of my builds, but perhaps these two articles should be merged? I feel (naturally) that some of the aspects of my build are superior such as using Strip Enchantment at the break point for getting 2 enchantments off. You won't need the bleeding source with all the conditions flying around. I also feel a bit meh about weaken armour. Cracked armour is only good if you have frontliners who specifically abuse it, so yeah, in RA you wouldn't really want it, but maybe in GvG it's useful, but perhaps it should be an optional, Enfeeble is enough. Defile Defences or Rigor Mortis with Parasitic Bond to cover it is good, I prefer to pack some melee hate as well, the build isn't too sturdy on it's own, but weakness + melee hate usually keeps me alive fine. You'll notice I kept soul reaping lower, there aren't many deaths in arenas, probably not in GvG either although I don't have enough experiment experience, so I have it at about the breakpoint for gaining 2 energy per condition. So... thoughts? Misery 11:14, 8 March 2008 (EST)
 * Oh and could there be some rofl moments with this and fragility? Misery 11:48, 8 March 2008 (EST)

Cracked armor
i removed the Cracked armor, spell as i find many other options much better, see variants atm looks much better :) Massive   11:36, 9 March 2008 (EDT)
 * If you check the style guides you'll notice that placing a whole lot of bars for variants is not really the favoured way of doing things, plus you had all your variants covered in the optionals. Variants are more for substantial changes to the build such as changing the secondary class or changing core skills of the build. Misery 11:39, 9 March 2008 (EDT)

Thx Skakid :)
Hehe, ok :) - Thx for adds but which makes this a more gvg friendly build :) Skakid :) Massive  13:01, 10 March 2008 (EDT)

Attributes
I kept Soul reaping at 13p then u have the break for point for 3energy, instead of 2 :) - Took Curses down to 11 and death to 7 - No breakpoints missed :) Come whit commesnt if theirs some unseen breakpoint :) Massive   09:07, 11 March 2008 (EDT)
 * 12, 11, 7 is teh hex. Only breakpoint is Foul Feast. I'll revise it, along with some extra on other sections. Also a little rewrite, added some stuff and links.--Relyk 23:15, 12 March 2008 (EDT)

umm, insidious parasite stacks well with enfeeble... it's also curses... so thus, if you replaced that for rotting flesh... idk... might be able to spread your attributes better / more or something idk. i know you don't have as much condition spam, though, too, though, bleh.
 * Disease and draw bitching is this builds main job. Enchantment removal and sending conditions to the other team are just bonuses. [[Image:mightymouse.gif|25px]] moush$2+2=4$  23:11, 13 April 2008 (EDT)

Putrid Explosion < Mirror
Someone putted Putrid Explosion, i guess it was due to Aegis nerf but since its back again i will keep mirror, and take out putrid - since MoD is now best for the meta! Massive  04:56, 3 May 2008 (EDT)
 * Putrid is for massive VoD power. Mirror should be kept in, with the option of Putrid over Hex Breaker and Cry of Frustration over Mirror. --[[Image:Ibreaktoilets_Signature.jpg|User:Ibreaktoilets|20px]]Tab  Moo  05:48, 3 May 2008 (EDT)
 * Animate Shambling Horror for added condition pressure. you just lost the game [[Image:mightymouse.gif|25px]] moush 22:42, 8 May 2008 (EDT)
 * No, it can't. —ǘŋ  Ɛxɩsƫ  07:29, 4 June 2008 (EDT)

Enfeeblind Blood....
Ehm idk Putrid Explosion? Massive  05:14, 17 July 2008 (EDT)

BUMP! - Take out Enfeebling Blood bceause AoE weakness isnt needed anymoar.. Is only pro in VoD :/ Massive   07:27, 10 August 2008 (EDT)
 * It's still AoE weakness, its good.  Frosty  No U!  07:49, 10 August 2008 (EDT)

Attributes..
Curses > Death Magic

Ehm u lose almost 40%(plague sending) for just a higher Diseas which u actually can use on recharge whit the current energy oO Massive   08:52, 10 August 2008 (EDT)
 * Rotting flesh screams "FOR THE LOVE OF GOD DSHOT ME PLEEEEEEEEEAAAAAAAASSSSSSSSSEEEEEEE" though. – Ichigo 724 [[Image:Ichigo-signature.jpg]] 08:55, 10 August 2008 (EDT)
 * Maybe but 40/40 plz:P Also its the same whit aegis but taking Death MAgic down some notches is 1attribute = 1sec Diseas :/ Use Foul Feast Plague Sending and you have about 40sec Disaes :D So since most likely someone on your team will get disease and for u to send the cond back again the curses is ftw:P hope that made some sense x)  Massive  [[Image:Image-Massive Sig.jpg|19px]] 08:58, 10 August 2008 (EDT)
 * 2s!=3s cast. – Ichigo 724 [[Image:Ichigo-signature.jpg]] 08:59, 10 August 2008 (EDT)


 * Ah ye:P Bit moar ranger food but hey Rangers arent thaaaaat used anymoar (exept Dual Ranger thigny) idk:P Massive  [[Image:Image-Massive Sig.jpg|19px]] 09:08, 10 August 2008 (EDT)

Archive?
Probs, ppl use Plague Sending and PoD instead, also PS is quite nice since it spreads adjacent. Massive  04:39, 23 November 2008 (EST)