User:Mgrinshpon/Hero

These are the assorted hero builds I use across my several characters. These have gotten me through all of the campaigns so provided you use them properly (some require a bit of micromanagement), they will serve you well.

Monk
Monks are useless henchmen. Three moderately defensive heroes give the monk henchmen all that they need to keep the team alive.

RC Glyph Monk
[build prof=Mo/E name="Hero - RC Glyph" hea=8+1 pro=12+1+1 div=10+1][Reversal of Fortune][Gift of Health][Restore Condition][Guardian][Glyph of Lesser Energy][Aegis][Deny Hexes][Divine Spirit][/build] This is something heroes really manage well. They understand how to use these skills properly and use DS when their energy pools are dwindling, giving them that extra oomph as well as increasing their hex removal. Swap Guardian for Protective Spirit in Hard Mode.

WoH Monk
[build prof=Mo/E name="Hero - WoH Glyph" hea=12+1+1 pro=10+1 div=8+1][Reversal of Fortune][Word of Healing][Shield of Absorption][Glyph of Lesser Energy][Aegis][Dismiss Condition][Cure Hex][/build] Pretty basic stuff really. Shield of Absorption is still incredible, Aegis is mega energy efficient, etc. I would use Patient Spirit but in my experience, heroes don't use it well at all, hence the RoF. Dwayna's Kiss also works in place of RoF but that's a personal preference.

SS Support
[build prof=N/Rt Soul=12+1 Curse=12+1+1][Spiteful Spirit][Reckless Haste][Enfeebling Blood][Barbs][Rip Enchantment][Mark of Pain][Signet of Lost Souls][Death Pact Signet][/build]

WoR Support
[build prof=N/Rt Soul=8+1+1 Rest=12 Chan=10][Weapon of Remedy][Splinter Weapon][Mend Body and Soul][Spirit Transfer][Protective Was Kaolai][Life][Signet of Lost Souls][Death Pact Signet][/build]

Jagged Bones MM
[build prof=N/Mo Soul=9+1 Death=12+1+3 Prot=9][Jagged Bones][Animate Bone Minions][Death Nova][Blood of the Master][Extinguish][Protective Spirit][Aegis][Signet of Lost Souls][/build]

Protective Mind Blast
[build prof=E/Rt name="Protective Mind Blast Hero" fire=12+1+3 energy=10+1 rest=8][Mind Blast][Rodgort's Invocation][Glyph of Lesser Energy][Glowing Gaze][Meteor Shower][Fire Attunement][Protective was Kaolai][Flesh of my Flesh][/build][build prof=E/Rt name="Protective Mind Blast Hero" fire=12+1+1 energy=10+1 rest=8][Glyph of Elemental Power][Mind Blast][Rodgort's Invocation][Glyph of Lesser Energy][Glowing Gaze][Fire Attunement][Protective was Kaolai][Flesh of my Flesh][/build] Top one is more expensive, has less health but much stronger damage output and better energy management. Bottom one lack a meteor shower. Keep Protective Was and Meteor Shower disabled except for fights, particularly MS which causes exhaustion. Run at least 3 of these at a time.

Draw Derv
[build prof=D/Mo name="Draw Derv Hero" myst=12+1+1 scythe=12+1 prot=3][Victorious Sweep][Wearying Strike][Zealous Renewal][Heart of Fury][Draw Conditions][Imbue Health][Avatar of Melandru][Resurrection Signet][/build]