Build talk:N/any PvP Corrupt Enchantment

Suprised this wasn't on the wiki. -- Frosty  10:25, 21 September 2008 (EDT)
 * Used to have, Build:N/E Corrupt Warder--Golden [[image:Goldenstar.JPG|19px]]Star 10:35, 21 September 2008 (EDT)
 * ^ Took me long enough to find that... and then you post it. God  box    10:37, 21 September 2008 (EDT)
 * Used to, and the is that tactics one, but that is outdated. -- Frosty [[Image:Mini england.jpg|19px]] 11:00, 21 September 2008 (EDT)
 * there is still a corrupt build on the wiki but yh bit outdated sum1 shud have it like deleted and replaced with this [[Image:That Twin Tom sig.jpg|19px]] That  Twin   Tom  11:22, 21 September 2008 (EDT)

Extra degen?
Wouldn't being a /Me to pair with degen skills like Conjure Nightmare and Conjure Phantasm be more effective?Tengu 14:09, 29 September 2008 (EDT)
 * no... Health degeneration caps at 10 degen. -- Frosty [[Image:Mini england.jpg|19px]] 14:14, 29 September 2008 (EDT)
 * Why do they use both Conjure which add to at least 14 then, why not just the 1.Tengu 14:23, 29 September 2008 (EDT)
 * What? By both conjure I guess you mean Conjure Phantasm and Nightmare (the -8 and -5 ones), and who is "they". -- Frosty [[Image:Mini england.jpg|19px]] 14:26, 29 September 2008 (EDT)

the name
N/any Corrupt Enchantment Necromancer is too long. Maybe CE Necromancer instead? P WNAGEMUFFIN   crabs  20:17, 2 October 2008 (EDT)

Plague Signet + Rip Enchantment?
Plague Signet and Rip Enchantment works just as well as this, if not better - only difference with Corrupt vs Rip is 2 second recharge and -8 short degen or -3 long degen, but plague signet instead of foul feast: it isnt a spell so mesmers won't eat you, dazed is the best condition the other team can throw at you as all conditions last 2x longer (i was fighting a BHA ranger with this then lol'd at, what, 30 second daze on the monk?) Plague signet is unlocked on a PvP necromancer already so you wouldn't need to unlock too many skills. But even without plague signet, this is the funniest build to use against wounding strike dervs, it's so anti-them its unbelievable. very good support build. HareeMuh 12:59, 21 November 2008 (EST)
 * I chuckled, then I guffawed. - Misery  Is  Friendly  [[image:Misery Dog obaby.gif|19px]] 13:00, 21 November 2008 (EST)
 * -8 degen vs -3 degen, short vs long. Hex vs Condition, there we go! Corrupt ownz --F rosty moo 13:14, 21 November 2008 (EST)

Yeah but yeah but what about plague signet vs plague sending? Meh... *scuttles off to cap corrupt enchantment* HareeMuh 15:10, 7 December 2008 (EST)
 * Too bad Lingering Curse owns Arenas and is over(used/powered) atm. Hence, LC > Corrupt. One thing I do like, though. CE facilitates bringing Insidious Parasite, which I do like. --BlazingBurdy 00:40, 18 March 2009 (UTC)

Strip Enchant/rip..
seem to do a near-equivalent job. Wasting an elite on it just seems a waste to me (hex degen or not). To me, the degen is minor anyhow. I as a monk do not feel the slightest bit threatened by this degen at all. I'd rather invest in LC, WK, or even Plague Signet (god forbid LOL) than this! What say everyone else? --BlazingBurdy 13:12, 22 April 2009 (UTC)
 * I think you're underestimating how good this skill can be, but it's not as good as it was. Most people are probably taking LC at the moment. I dont know if anyone runs WK in small arenas. - [[Image:Panic_sig7.gif‎]] 13:38, 22 April 2009 (UTC)
 * Wait, what's terrible about a 10r enchant removal which then also cover hexes and does semi-pressure? Brandnew 14:56, 22 April 2009 (UTC)
 * K, *correction* ALL necros are taking LC. I hardly see otherwise. LC is OP'd and PnH (about the only viable counter/remedy for it) got a whack from the 'nerfbat' REAL hard. LC's dominating atm, so until the whopping one-man Live Team wakes up from his keyboard and realizes how f'ed up the balance is, it's gon' be Hexway Meta from here on in (with an LC Necro as a staple). --BlazingBurdy 19:43, 20 May 2009 (UTC)


 * There's plenty WK fags in RA. --- [[Image:VipermagiSig.JPG|Ohaider!]] -- (contribs) &emsp;(talk)  19:46, 20 May 2009 (UTC)
 * Not nearly as many as LC f@gs in RA. Also, Rip > Corrupt: good monks go pre-veiled.. hence 1.5 cast times (rupt-fodder to rangers). --BlazingBurdy 19:47, 20 May 2009 (UTC)

"indidious parasite - additional anti-melee"
Should someone maybe change it to "additional anti physical" or "additional anti-melee/ranged"? I mean, it works just as well against paragons or rangers too, and it might mislead less experienced players.
 * care.com
 * Anti-melee is the used term, though every anti-melee skill works against all physicals. -- -Chaos- (talk) -- 08:59, December 15, 2009 (UTC)

New Elite Choice
Most people in RA don't run Corrupt Enchantment. They run Melandru's Resilience, Lingering Curse, and, god forbid, Weaken Knees.
 * pain of disenchantment is fairly popular, I presume for the multiple ench stripping and "big damages". 90.206.126.134 16:08, 1 March 2011 (UTC)

New Conviction
Seems to work fairly well with the condition-eating Necromancer. Aonsephonie 23:42, 1 March 2011 (UTC)
 * Except you're meant to push the conditions off yourself pretty quickly :) -- [[image:Chieftain Alex Sig.jpg|19px]] Chieftain  Alex  00:23, 2 March 2011 (UTC)
 * Similar to a Melandru's Resilience build, the switch would entail not ridding yourself of them and just making sure you don't Foul Feast Dazed. 141.165.139.19 00:50, 2 March 2011 (UTC)
 * Monk is better to tank conditions because they have +15ar/conditioned insignia. You don't even need a skill slot for that.--&#32;Saxazaxx - IGN: Saxazax I (capital i) or Saxazax I I - (talk) 16:14, 11 May 2018 (UTC)