User:Steamy Igloo/Newbie Guides/Warrior Non Elites

=Non Elites= Please note that these are NOT all needed and there are plenty of other skills you could get, these are just commonly used ones.

Axe Mastery
[[Dismember] Cheap reliable deep wound.

[[Executioner's Strike] High damage for spike power.

[[Disrupting Chop] Disabling interupt.

[[Agonizing Chop] Quick activating damaging interupt.

Swordsmanship
[[Sever Artery] Spammable bleeding to trigger Gash.

[[Gash] Conditional deep wound with + damage.

[[Sun and Moon Slash] Unblockable double attack, synergy with conjures etc.

[[Savage Slash] Quick activating interupt on demand.

Hammer Mastery
[[Hammer Bash] Unconditional cheap knockdown.

[[Yeti Smash] Conditional AoE quick activating knockdown.

[[Crushing Blow] Deep wound and big damage for hammers.

[[Heavy Blow] Strong high damage knockdown for dev hammer, less utility but more spam and dps.

Strength
[[Body Blow] Used more for its big damage and medium cost than its conditional deep wound.

[[Bull's Strike] Great for knocking down kiting foes and also hits for good damage.

[[protectors strike] A quick activating spammable attack that can do very high damage.

[[flail] Used typically on hammers where the movement reduction doesnt hurt for safe cheap IAS.

[[Enraging Charge] Used for a cancel stance, IMS and quick adrenaline building.

[[Sprint] A reliable IMS with a shorter recharge than enraging charge but no adrenaline boost.

[[Rush] A good cancel stance with a cheap long lasting IMS that can be easily maintained inside battles.

Tactics
[[Thrill of victory] High damage with conditional adrenaline gain.

[[fear me] High critical chance boost with minor AoE energy denial.

[[to the limit] Quick adrenaline building with + health and fuel for Soldier's Speed.

[[Soldiers speed] Powerful maintainable IMS inside or outside of battles, however it requires a skill like to the limit for efficiency outside of combat.

No Attribute
[[Frenzy] Maintainable IAS that requires a regular cancel stance to prevent taking heavy damage.

Non Warrior Skills
[[Shock] Unblockable unconditional knockdown and interupt.

[[Conjure Lightning] Or any other conjure for additional damage.

[[Wild Throw] Used to remove pesky blocking or anti KD stances.

[[Iron Palm] Cheap kd for hammer warriors to continue knocks.