User:Greanth's Warrior/Mo/Me RoJ Nuker

This build uses Ray of Judgement to nuke shrines in Jade Quarry as well as skills from the Mesmer secondary to interrupt other nukers, manage energy, and prevent interrupts to yourself .

Attributes and Skills
[build prof=Mo/Me Smiting=12+3+1 Domination=9 Inspiration=9][Auspicious Incantation][Arcane Echo][Ray of Judgment][Web of Disruption][Drain Delusions][Mantra of Resolve][Power Spike][Power Drain][/build]

Variants

 * Replace [[Drain Delusions@9] with [[Shatter Delusions@9] if you're comfortable for energy and want a little more damage.
 * Replace [[Power Spike@9] with [[Ether Feast@9] for a self heal.
 * Replace Cripple removal; be aware that it reapplies it for 3 seconds after the enchant (usually less then what was originally applied.)

Equipment

 * Armor
 * Radiant Insignias
 * Required Runes and Vitae/Vigor


 * Weapons
 * Smiting Insightful Staff of Enchanting (pick any inscription you want)
 * Spear of Defense ("I have the power!" inscription)/Shield (any attribute) of Fortitude ("Luck of the Draw" inscription)

Usage

 * Pick a shrine/quarry to nuke (if it's undefended, the better.)
 * Maintain Mantra of Resolve to prevent your self from being interrupted..
 * Iniate the nuking with Auspicious Incantation &rarr; Arcane Echo &rarr; Ray of Judgment.
 * If there are any nukers near your shrine, interrupt them with Power Spike, Power Drain, or Web of Disruption. If you interrupt with Web of Disruption, control the end effect with Drain Delusions (this serves as energy management.)
 * Rinse and repeat.

Counters

 * General caster hate
 * Anything that goes through Mantra of Resolve. (Knockdowns, Disables)