Archive talk:W/any Pulverizing Backbreaker

Thought of something like this a while ago and tried it, but still: powerful. May want Rush though. God box    14:19, 8 July 2008 (EDT)
 * It's really easy to quarterknock off of Bull's. &mdash;  Skakid  15:31, 8 July 2008 (EDT)
 * Doesnt bb take long enough to recharge that you just use crushing blow? Or is this in some way better.--[[Image:Relyk Purifying Veil Sig.jpg|19px]]R ELYK   ʞlɐʇ ʎɯ  03:30, 9 July 2008 (EDT)
 * Would it be better to use pulverizing before protector? As pulverize apply deep wound on knocked-down foes and protector hits harder on moving foes? Since you expect the foe to be running when using protector it should be wiser to use pulverizing while he is still knocked-down --[[Image:Dark_Aura.jpg|20px]] Deat hwe arer  14:56, 11 July 2008 (EDT)
 * Uses Prot Strike to be able to BB->Flail->Pulverizing quickly. &mdash;  Skakid  16:01, 11 July 2008 (EDT)
 * Prot-Strike for addrenaline is so very brave. --Readem 16:04, 11 July 2008 (EDT)
 * None of these seems to answer my question or I didn't get it. Skakid he wrote Backbreaker->Flail->Prot Strike->Pulverizing Smash. That's what I'm talking about --[[Image:Dark_Aura.jpg|20px]] Deat hwe arer  16:22, 11 July 2008 (EDT)
 * The accepted wisdom of hammer-chaining is that you use your KD skill, followed by flail, then pound them while they're on the floor. Protector's strike is there to give you the 1 adren needed after flail for pulverising. It means you get DW in earlier, and get more hits off. Lord of all tyria 16:28, 11 July 2008 (EDT)
 * You mean that prot land faster than a simple hit so you get the 1 adren required faster? I tought you'd have enought time with a 4 second KD --[[Image:Dark_Aura.jpg|20px]] Deat hwe arer  17:03, 11 July 2008 (EDT)
 * More importantly you can qknock off of Bull's with Pulverizing &mdash;  Skakid  17:24, 11 July 2008 (EDT)
 * Sorry my english doens't allow me to understand your last comment. Could you explain? --[[Image:Dark_Aura.jpg|20px]] Deat hwe arer  17:53, 11 July 2008 (EDT)
 * Quarterknocking is where you use one KD, then you KD them again immediately as they stand up, with them not having time to cast even a 1/4 second spell. So using protector's it becomes easier to do this with bull's strike->protector's->pulverising->backbreaker. I think. Lord of all tyria 17:56, 11 July 2008 (EDT)
 * Protector's wouldnt be necessary if you just used frenzy. Waste of bar imo --[[Image:Lann-sf2.jpg|19px|19px]] Lann 17:18, 12 July 2008 (EDT)

Back to my question, does this have any advantage over using Crushing Blow?--<font color="99CCFF">R ELYK   <font color="CCCCFF">ʞlɐʇ ʎɯ  23:15, 12 July 2008 (EDT)
 * You get more attacks in your combo and the usage of Prot Strike (amazing on hammers) &mdash;  Skakid  23:30, 12 July 2008 (EDT)

This build was made by me...EXACTLY, and was said it was a copy of another build. And was then deleted...--71.67.243.230 13:17, 16 July 2008 (EDT)


 * Also, you can fit in 4 attacks while they are on the ground. Go in this order>BB>flail>Normal hit>Pulverizing smash>Normal Hit>Protector's Strike. It makes for better damage. Also, if you stick in Mighty Blow and switched in Crushing Blow for pulverizing, and use the same tactic of BB>Flail>Crushing Blow>Mighty Smash>Normal Hit>Protector's Strike...you can kill almost any 60-70armor character in 1 chain when they have full HP 550+.--71.67.243.230 13:25, 16 July 2008 (EDT)
 * Quarterknocking is more effective. &mdash;  Skakid  13:27, 16 July 2008 (EDT)
 * I like it. its a good build with powerful kd's 1/2second attks and 2 conditions. well done. Froggerton[[Image:Frog2.jpg|19px]] I'm a frog! 16:00, 19 July 2008 (EDT)
 * yes i love covering my weakness with dw --[[Image:Lann-sf2.jpg|19px|19px]] <font color="#900020">Lann 13:20, 20 July 2008 (EDT)
 * What, you're going to cover it with blind? - [[Image:GenericWikier1.jpg|19px]] <font face="Courier New" size="2" color="black">Generic Wiki-er  00:18, 24 July 2008 (EDT)
 * You can still qknock with Magehunter's Smash ->(Flail) Protector's Strike -> Pulverizing Smash -> Hammer Bash, in fact, it auto does it with no steps to break timing. - [[image:miserysig1.jpg]] isery   (TALK)  10:00, 25 July 2008 (EDT)
 * This build gives me a raging hardon.[[Image:Snow_Bunny_Sig1.jpg‎|User:ISnowBunnyI|20px]]<font color="Black">Snow <font color="Black">Bunny  13:06, 18 August 2008 (EDT)
 * This build gives me an eerie odd sense of de-ja-vu. But that's just probably because i've made and submitted this build before...or it just may be coincidence.-- Ikimono <font color ="Silver">The Ursan Monk [[Image:Paragon-icon-small.png]] 23:57, 15 September 2008 (EDT)

Variant..
Use the Weakness to use forexample Heavy BloW` Altough Adrenalline x) FGJ then maybe? Massive   08:41, 1 August 2008 (EDT)
 * Or since Heavy Blow gets rid of the high amounts of adrenaline you will have gained while under "FGJ!" will be counter-productive; added with the fact that I myself have submitted this EXACT build before and it was deleted because it was a "dupe" we should just do the same thing to this as was afforded to my exactly the same variation, and simply shuffle it out with the garbage as every other halfway decent build gets pushed out the door on PvX.-- Ikimono <font color ="Silver">The Ursan Monk [[Image:Paragon-icon-small.png]] 23:44, 15 September 2008 (EDT)

Has everyone forgotten this?
Archive:W/any Backbreaker Build does more damage, has 1 different skill, (excluding pulverizing, but as I said before I submitted a version using that and it was deleted) The only real difference in the build is that you have Prot Strike instead of Body Blow.-- Ikimono <font color ="Silver">The Ursan Monk 23:53, 15 September 2008 (EDT)
 * essentially, it's just the same build only it causes weakness in the target, and does less damage.-- Ikimono <font color ="Silver">The Ursan Monk [[Image:Paragon-icon-small.png]] 23:55, 15 September 2008 (EDT)
 * Well it and lets get a new idea in here instead of trying to recycle ideas that are already staring us in the face and calling it new.-- Ikimono <font color ="Silver">The Ursan Monk [[Image:Paragon-icon-small.png]] 23:56, 15 September 2008 (EDT)
 * I heard prot strike with hammers was good. Using adrenaline DW frees up your energy for shadowstep and prot strike.  Using a 4 adrenaline DW lets you use it with bull's or any other KD you have on the team.  You know how Rush is almost always charged? Yeah, imagine a DW that's almost always charged.  Fun, isn't it. -- Mafaraxas  ( talk ) 10:48, 16 September 2008 (EDT)
 * Yea, i know it's good with it, that's why I made a build a while back that used this exact skill bar, but you were able to have "energy" deep wound because you don't have enough energy skills to spam to make you not able to manage your energy. unless you go haywire on prot strike, then i guess it makes sense and is actually good. But you'd think I would have put thought into that when I submitted this exact build about 5 months ago.-- Ikimono <font color ="Silver">The Ursan Monk [[Image:Paragon-icon-small.png]] 14:20, 16 September 2008 (EDT)
 * My comment was on your comparison to the standard Backbreaker bar. See 71.229's comment on the Paraway talk about the rest of your comments tbh (without the comparing us to nazis part).  QQ.  If you can't stand the bullshit inherent in PvX, do yourself a favor and find a different build/guild site. -- Mafaraxas  ( talk ) 23:10, 16 September 2008 (EDT)
 * Well, anyway, moving back to the point at hand...what good is deep wound being charged if you're still waiting for the skill that lets you apply the deep wound is recharging? If BB isn't charged you're not going to be able to get off the deep wound anyway. :\ -- Ikimono <font color ="Silver">The Ursan Monk [[Image:Paragon-icon-small.png]] 07:11, 17 September 2008 (EDT)
 * Bull's Strike. An allies' Shock.  An allies' Bull's Strike.  Take your pick. -- Mafaraxas  ( talk ) 09:38, 17 September 2008 (EDT)

ra tag
but it pwns ra too <font color="Brown">P WNAGEMUFFIN   <font color="Green">crabs
 * Yes, yes it does. Mainly because BB is ridiculous and if used well can make a healer, even with blocking stances go apeshit crazy.-- Ikimono <font color ="Silver">The Ursan Monk [[Image:Paragon-icon-small.png]] 14:21, 16 September 2008 (EDT)
 * if it hits that is* -- Ikimono <font color ="Silver">The Ursan Monk [[Image:Paragon-icon-small.png]] 07:11, 17 September 2008 (EDT)

Elemental hammer?
What is this with elemental hammers? An elemental hammer crits at 31 against a warrior, a vampiric hammer at 26+5; and the vampiric one sure does more damage when not critting. So unless there's Conjure X, EDA, Mark of Rodgort etc, furious is more usefull as a swap but vampiric is king.

And on a side note, zealous hammer = most useless weapon in the game. Even with an IAS the energy regeneration is inferior (unless constantly hitting multiple foes). Oh, and sundering is only good on heroes. Dionyssios 06:07, 5 October 2008 (EDT)
 * Elemental is so you can hurt warriors.--<font color="Black">Fallen (<font color="Blue">talk ) 00:09, 12 October 2008 (EDT)
 * Vampiric hurts warriors more than elemental, see above. Dionyssios 12:40, 12 October 2008 (EDT)

Qknock
Is it possible with BB~>prot strike~>pulverizing~>heavy blow~>prot strike~>BB? -- Jebus  contests  15:40, 21 November 2008 (EST)
 * Heavy Blow would have to go last because you lose all adrenaline with it. And I'm guessing one of those BB's is supposed to be a Bull's? Spaggage  talk  06:01, 22 November 2008 (EST)

Shadow Fang
Has no aftercast, does Death's Charge still? Hikari 19:16, 13 May 2009 (UTC)
 * it has for a long time. Drahgal Meir 01:54, 17 June 2009 (UTC)

Crushing/Mighty Blow
Pewpewpewpew. 02:31, November 24, 2009 (UTC)