User talk:Ressmonkey/Team - Obsidian Spike

Run it as a ball, with heal area and healing seed.  Mike Tycn ( punch   out )  19:03, 10 January 2008 (EST)
 * Lol, balls + Rodgort spike = no more ball... --- [[Image:Monk-icon-Ressmonkey.JPG|15px]] Ressmonkey (talk)  19:13, 10 January 2008 (EST)
 * Ward Against Harm = lulz.  Mike Tycn ( punch   out )  19:23, 10 January 2008 (EST)
 * Ward against Harm = Elite and not gonna get put in this build. --- [[Image:Monk-icon-Ressmonkey.JPG|15px]] Ressmonkey (talk)  19:25, 10 January 2008 (EST)
 * 7 earth and a water ele would do fine, but I'll stop .  Mike Tycn ( punch   out )  19:46, 10 January 2008 (EST)
 * Didnt mean too be insulting to you or to ward against harm. Its just that its really hard to spike with an exhaustion skill without glyph of energy, so adding ward against harm would be a bad idea. --- [[Image:Monk-icon-Ressmonkey.JPG|15px]]  Ressmonkey (talk)  19:50, 10 January 2008 (EST)
 * Vapor Blade imo. Even if it does it a foe with enchants it'll still take a good chunk out. &mdash; [[Image:Uber sig pic 1.JPG]] Uber iz Awesome 19:52, 10 January 2008 (EST)
 * Interesting idea. Doesnt require an elite, lower downtime (cuz of goe), but isnt armor ignoring and costs more energy.  Ok, Ill make a vapor blade spike. --- [[Image:Monk-icon-Ressmonkey.JPG|15px]]  Ressmonkey (talk)  19:56, 10 January 2008 (EST)
 * I meant vapor blade on the water ele and the others being obsidian spikers. &mdash; [[Image:Uber sig pic 1.JPG]] Uber iz Awesome 19:59, 10 January 2008 (EST)
 * O well, already started. --- [[Image:Monk-icon-Ressmonkey.JPG|15px]] Ressmonkey (talk)  20:06, 10 January 2008 (EST)
 * Stupid me and my nonunderstandingness >_< --- [[Image:Monk-icon-Ressmonkey.JPG|15px]] Ressmonkey (talk)  20:15, 10 January 2008 (EST)

[build prof=e/? ear=10+1+1 ene=8+1 restoration=12][glyph of energy][obsidian flame][ash blast][Spirit Light][Mend Body and Soul][Protective Was Kaolai][Life][earth attunement][/build] On healers imo. Switch life for recuperation on the other one, though. &mdash; Uber iz Awesome  21:01, 10 January 2008 (EST)
 * I think recovery is better since its shorter rechareg (i think), cheaper, and has a more useful effect. But, yeah, that is a good idea. --- [[Image:Monk-icon-Ressmonkey.JPG|15px]]  Ressmonkey (talk)  21:04, 10 January 2008 (EST)
 * I actually meant recovery. I get those two mixed up all the time. &mdash; [[Image:Uber sig pic 1.JPG]] Uber iz Awesome 21:08, 10 January 2008 (EST)
 * While I'm at it, why have draw without RC? Your just transferring conditions from less important players to more important players without the other having RC. &mdash; [[Image:Uber sig pic 1.JPG]] Uber iz Awesome 21:10, 10 January 2008 (EST)
 * I dont know... Ill change that now. --- [[Image:Monk-icon-Ressmonkey.JPG|15px]]  Ressmonkey (talk)  21:22, 10 January 2008 (EST)

Use 4 OB spikers (~450 dmg)and 1 thingy (earthshaker/derv/ n/a) to go in and do a melee spike at same time, giving a deepwound. Rest of bar team should be 3 monks. 1 ward on each of the 4 eles, except for ward against harm.- Jak123X 22:16, 14 January 2008 (EST)
 * Honestly, I hate balanced spiking. I like the way it is set up TBH. --- [[Image:Monk-icon-Ressmonkey.JPG|15px]]  Ressmonkey (talk)  22:32, 14 January 2008 (EST)
 * Like tycn said, obsidi spike is usually done like eleball, since earth ele's are like gods with wards. Also, having 1 water ele with harm is never bad since of actually being able to snare. Heal Area + Healing Seed = invinciele's. - [[Image:Unexist sig.jpg|20px]]Unexist  16:07, 22 January 2008 (EST)
 * a /p with song of concentration would help lots.--[[Image:Rebirth Infidel.jpg|21px]] <font color="Black">aesthetic

Stoning
as followup? Playing Is Srs Bsns  talk  16:03, 21 July 2009 (UTC)