Archive:E/any Mind Blast Water Hybrid

This build uses Mind Blast to fuel high-powered Fire Magic 'nukes' as well as Water Magic skills for defense and snaring capability.

Attributes and Skills
[build prof=E/any fire=12+1+1 water=10+1 energy=8+1][mind blast][rodgort's invocation][immolate][steam][freezing gust][blurred vision][fire Attunement][resurrection Signet][/build]

Equipment

 * Survivor's Insignias.
 * 40/40 sets for both Fire and Water magic.
 * Defensive sets.
 * High and low energy sets.

Usage

 * Maintain Fire Attunement at all times.
 * Spam Mind Blast to maintain energy.
 * Use Rodgort's Invocation to deal heavy AoE damage. Spam it to apply heavy pressure, but try to maintain a reasonable energy level with Mind Blast. Also use it as a spike support, since it's heavy damage.
 * Use Immolate to spread small pressure by burning.
 * Use Freezing Gust as a cheap, spammable snare.
 * Use Blurred Vision for AoE melee hate, especially when you're expecting a spike.
 * If energy gets too low, target an opponent with low energy (such as a Warrior and Paragon) and spam Mind Blast until energy is back to a reasonable level.
 * Use Resurrection Signet to bring back an ally.

Counters

 * Standard anti-caster; however, enchantment removal is manageable.
 * Interrupts. Your 40/40 set helps to partially counter this.

Variants

 * Flesh of My Flesh or Death Pact Signet can be used if a hard rez is desired.
 * Glyph of Lesser Energy or Glowing Gaze for additional energy management.
 * Aura of Restoration for a cover enchant and self-heal.
 * Flame Djinn's Haste for a speed boost.