User:Gah My Name Cant Fi/Guide To Playing as a Luxon in FA

If you're reading this, you probably either have no clue what to do in FA or are an experienced player looking for a way to actually win sometimes on Luxon side FA. Well, I'm not going to lie: I'm not the most experienced player, I've been playing GW for about 1.5 years. However, the majority of that time has been spent in FA, on both sides, and I therefore have a few tips that can improve your gameplay.

Objectives
There are a few primary objectives for the Luxons. These include, but are not limited to: Protecting turtles, capping mines, capping command posts, and, most importantly, killing NPCs.

Protecting Turtles
This section is mainly for Monks and healing rits, or rather, any healer. This also extends to shout and party wide buffs given by Paragons and Warriors. However, protecting the turtles from damage alone is not enough.

You'll need to actually extend to the turtle the ability to block attacks or prevent interrupts; otherwise, the turtle can be useless for the whole game with occasional application of Distracting Shot or another such interrupt. The only skill that can prevent interrupts on an ally is the Paragon skill Song of Concentration. While this is not viable on every bar, it is a good skill to take if you're a Paragon, as is Defensive Anthem to prevent attack-related interrupts. Also see: List of interrupt-related skills.

You'll also need to protect the turtle from actual damage. This can combine with the above purpose as well, for blocking skills cover both protection and anti-interruption. Consider bringing such skills as Life Sheath, Guardian, Protective Spirit, and Weapon of Warding for longer-term damage mitigation. You'll also need to bring strong or spammable heals, such as Xinrae's Weapon, Weapon of Remedy, Vengeful Weapon, Spirit Transfer, Imbue Health, Zealous Benediction, Word of Healing, Infuse Health, and Glimmer of Light.

Of course, condition and hex removals are must-haves. Be aware: the turtle is not your only priority. If you have a bluff ranger perpetually delaying it, abandon the turtle and go help your team.

Capping
This section is mainly for damage-dealers. Capping is pretty self explanatory. For those that didn't know, capping means capturing. The important thing with capping is to prioritize. If Gods' Vengeance is over 85% or so, capping is no longer important. You should get to Green as fast as possible.

When capping with a team, ask yourself this question: Can your team do it without you, but still do it quickly? If the answer is yes, you should continue on without your team to try and do some extra damage. Also, remember to ALWAYS get the turtles when they respawn, as they are powerful, valuable siege tools.

Killing NPCs
This should be the primary objective for the Luxon team as a whole. An NPC is a non-player character, any character that does not have a human controlling it. What most people don't understand is that the NPCs should ALWAYS be your target if there's no healer around. The most important of these NPCs to kill is Master Architect Gunther, with Gatekeeper Radik and Gatekeeper Poletski close behind him as most important.

You should note that the NPCs in this generally remain stationary, so devise your build accordingly. AoE is particularly effective.

Leechers and Bots
By now you should understand how to play Luxon side. However, there are some people that try to take advantage of the high yield of faction that this gives without doing any work themselves. A leecher is someone who simply sits back and does nothing for the whole game. Bots try to make themselves look like they aren't leeching by setting up a program that makes them run around or follow players. They can both be reported to Arenanet (Anet) by typing "/report" (without the quotes, ofc) and clicking the correct box. Note that bots are also leechers- report them for both botting and leeching. If you find yourself on a team with 2+ bots or leechers, report them, notify your team, and LEAVE. Your teammates will generally follow your example and you'll be able to get into a team without those bots and leeches.

List of Well-Known Bots and Leeches
Add any frequent bots or leechers that you see here (make SURE their names are correctly spelled).


 * Leonidas Spartiat (haven't seen for a while)
 * Dwight Miller (haven't seen for a while)
 * Assa of Fun (follow-bot)
 * Fl Gators Own (a leech that appears to be at the computer, but just sits around)
 * Gta Pro (follow+occasional skill bot)
 * Sheik Le Brave (leech)
 * Iifewith Noregrets (leech)
 * Aspirateur Des Ames (leech)

Rundown

 * Press U to access a mini-map that shows the locations of various command posts and mines.
 * Remember, 2500 faction > 1500 faction. 2500 represents a normal winning amount of faction, and 1500 is the max for a losing round.
 * Turtles are strong mobile siege weapons. Use them wisely.
 * Enchantment removal and speed boosts are great skill options.
 * To avoid Rangers on the bluffs between gates, stay near the wall.
 * Don't become discouraged by loss. After a few rounds, you'll get used to the map and winning will become easier.