User:Sm28461410807/Team - 7 Hero Dwarven Barrage

General HM PvE build

= Overview =

Relies on Pets for tanking, plus barrage rangers with Great dwarf weapon for heavy damage and knockdown. Contains almost no enchantments or hexes.

Player character by class

 * Mesmer: Drop Shatter hex and cry of frustration, add EBSoH and GDW, plus some more energy management.
 * Ritualist: Replace Signet of creation and Armor of Unfeeling with EBSoH and GDW. Energy is hard.
 * Elementalist: Replace the Necromancer hero using an Ether renewal healer build with EBSoH and GDW
 * Warrior: NOT recommended: unable to keep up the weapon spells and will reduce damage output. Most success with 7-weapon stance, spear, glyph of lesser energy.
 * Necromancer: Not tested, but a N/Rt healer using any elite (AoTL, BiP, IV, etc.) and EBSoH and GDW easily replaces the hero
 * Monk: Not tested, but could replace the Necromancer hero with any monk build, include EBSoH and GDW
 * Ranger: Not tested, but player will greatly reduce damage output and knockdowns due to casting skills and will struggle with energy. Together as one might mitigate this?
 * Dervish: Not tested
 * Assassin: Not tested
 * Paragon: Not tested

Issues

 * Sometimes needs some extra condition removal skills using as some of the options: foul feast on necromancer, or antidote signet on rangers
 * Hex eater signets are only needed in heavy hexing areas.
 * Blocking stances can be irritating

N/Rt Resto
[build prof=N/Rt SoulReaping=12+1+1 RestorationMagic=12][Signet of Lost Souls][Optional][Optional][Foul Feast][Mend Body And Soul][Spirit Light][Protective Was Kaolai][Life][/build] Variations
 * for more damage.
 * when more energy is needed. Change attributes to 11+1 SR, 7+1 Blood
 * for extra healing.

Mesmers
[build prof=Me/Rt dom=12+1+3 fast=9+1 InspirationMagic=9+1][Unnatural Signet][Energy Surge][Spiritual Pain][Optional][Shatter Hex][Cry of Frustration][Power Drain][Flesh of My Flesh][/build] Optional skills
 * for more damage vs casters.
 * for more damage, especially when foes are knocked-down.
 * for extra energy and sometimes block-removal.
 * in heavy hex areas.

Rangers
[build prof=ranger/mesmer marksm=10+2 expert=11+1 beast=10+2][Comfort Animal][Barrage][Distracting shot][Call of Protection][Otyugh's Cry][Call of Haste][Optional][Optional][/build] Optional skills Usage Assign 3 adjacent keys to micro barrage (e.g. Delete, End and Page Down), and manually spam them.
 * More damage and faster arrows.
 * Provides reasonable healing.
 * For more damage.
 * In heavy hex areas.
 * In heavy condition areas, only if other heroes don't have enough condition removal.

Soul Twister
[build prof=ritualist/any communing=12+1+3 spawning=12+1][Signet of Creation][Soul Twisting][Union][Shelter][Displacement][Armor of Unfeeling][Earthbind][Boon of Creation][/build] Usage Disable earthbind on hero and micro.

General Usage
Maintain Great Dwarf Weapon on Rangers and stand in Ebon Battle Standard of Honor. Barrage enemy groups once at least 2 GDWs are up and keep spamming. Cast GDW on (unblockable) pets for extra KD chance. Most enemies will be knocked down a lot.