Archive:Team - HA Dual Mesmer Spike

Spike with the combined power of E-Surge, Invoke, and the buffed Wounding Strike.

Onslaught Dervish
[build prof=D/P Scythe=12+1 Mysticism=9+1 wind=9+1+1][Twin Moon Sweep][Wearying Strike][Onslaught][Harrier's Grasp][Rending Aura][Grenth's Fingers][Song of Concentration][Resurrection Signet][/build]

Equipment

 * Blessed/Windwalkers Insignia's
 * Vampiric/Zealous/Ebon Scythe of Defense
 * Defense set: furious/crippling spears and a selection of shields

Usage

 * Pressure with Twin Moon Sweep, Wearying Strike, Rending Aura, and Onslaught.
 * Use Harrier's Grasp and Grenth's Fingers to effectively remain immune to conditions.
 * Prevent kiting with Harrier's Grasp (use a spear if necessary)

Wounding Strike
[build prof=D/A Scythe=12+1+1 Mystic=11+1 Wind=6][Wounding Strike][Crippling Victory][Radiant Scythe][Heart of Fury][Rending Aura][Lyssa's Haste][Dash][Resurrection Signet][/build]

Equipment

 * Blessed/Windwalkers Insignia's
 * Vampiric/Zealous/Ebon Scythe of Defense

Usage

 * Spread Deep Wound with Wounding Strike.
 * Pressure/push kills with Rending Aura -> Wounding Strike, for additional Cracked Armor.
 * Alleviate the energy demands of WS, teardowns, and Dash spam with Radiant Scythe.
 * Catch kiters and set-up quick spikes with Dash.

Spike Mesmer x2
[build prof=Me/Rt Domination=12+1+2 Inspiration=10+1 Fastcasting=8+1 Restoration=2][Energy Surge][Mind Wrack][Shatter Delusions][Diversion][power drain][shatter enchantment][drain enchantment][Flesh of My Flesh][/build]

Armor

 * 5x Prodigy's Insignia
 * Superior Vigor
 * Major Domination
 * Minor Fast Casting
 * Minor Inspiration
 * Restoration

Weapons

 * Domination Wand of Memory, 20% cast time
 * Domination Focus of Aptitude, 20% recharge
 * Inspiration Wand of Memory, 20% cast time
 * Inspiration Focus of Aptitude, 20% recharge
 * Domination Wand of Memory, +15/-1 energy
 * Domination Focus of Fortitude, +15/-1 energy
 * Adept Restoration Staff of Fortitude, 20% cast time
 * Spear of Defense, +5 energy
 * Strength Shield of Fortitude, -20% cripple
 * Strength Shields of Fortitude, +10 armor vs each damage type

Usage

 * Try to maintain Mind Wrack on monks/warriors as energy permits.
 * Spike with (Mind Wrack) -> Energy Surge/Unnatural Signet -> Shatter Delusions, replacing spike skills with enchantment strips as needed.

Invoke Ele
[build prof=E/P air=12+1+1 comma=10 ene=8+1][Invoke Lightning][Shell Shock][Blinding Flash][Gale][Glyph of Lesser Energy][Air Attunement]["Make Haste!"]["Fall Back!"][/build]

Armor

 * 5x Blessed Insignias
 * Superior Vigor
 * Minor Air
 * Minor Energy Storage

Weapons

 * 40/20/20% Enchanting Air Staff
 * Air Wand of Memory, 20% cast time
 * Air Focus of Aptitude, 20% recharge
 * Air Wand of Memory, +15/-1 energy
 * Air Focus of Aptitude, +15/-1 energy
 * Spear of Defense, 10% rech time
 * Command Shields of Fortitude, +10 armor vs each damage type

Usage

 * Spike with Shell Shock and Invoke
 * Maintain Enchantments
 * Gale to control movement on Relic runs and to disrupt the enemy backline.
 * "Make Haste!" relic runners or mid/backliners
 * B-Flash enemy Frontline

SC Rit
[build prof=Ritualist/any SpawningPower=12+1 RestorationMagic=12+1+1][Spirit Channeling][optional][Weapon of Shadow][Resilient Weapon][Weapon of Warding][Protective Was Kaolai][Life][Death Pact Signet][/build]
 * PvP version of skills - [[Weapon of Warding (PvP)@14], [[Life (PvP)@14] and [[Death Pact Signet (PvP)@14].
 *  skills:
 * [[Rend Enchantments@3]
 * [[Convert Hexes@3] or [[Holy Veil] to counter hexways.
 * [[Complicate@6] if using drop spawning down one and put into domination.

Equipment

 * Standard
 * 40/40 resto, 40/20/20 spawning, shield set, 40/40 (second att if wanted/needed)
 * Defensive Sets

Usage

 * Spam weapons on your party all match long.
 * Use Spirit Channeling once your energy gets low and after that pretty much on recharge.
 * It is advised to not hold PwK to get the effects from your 40/40 sets.
 * Spam Life on recharge.

RC Prot
[build prof=Mo/Me Prot=12+1+1 divine=10+1 inspiration=8][Spirit Bond][Restore Condition][Guardian][Shield of Absorption][Aegis][Aura of Stability][Holy Veil][Channeling][/build] PvP skills: [[Aegis (PvP)@14], [[Spirit Bond (PvP)@14]

Optional:
[[Eremite's Zeal@0]

Usage

 * Pre-Veil
 * Aegis obvious spikes

HB Infuse
[build prof=Mo/Me Healing=12+1+1 Divine=10+1 Inspiration=6 Dom=6][Infuse Health][Patient Spirit][Dwayna's Kiss][Healing Burst][Cure Hex][Hex Breaker][Leech Signet][Channeling][/build]

Optional:
[[Eremite's Zeal@0]

Usage

 * Remove Hexes
 * Catch spikes with Infuse
 * Ensure redbars stay up.