Build:Mo/P JQ Ray of Judgment

This Monk uses Smiting Prayers to capture shrines with ease using Ray of Judgment as well as providing support. It can boost carriers and allies with "Make Haste!".

Frequency

 * Seen consistently in almost every JQ match.

Attributes and Skills
[build prof=Mo/P Smiting=12+1+3 Divine=9+1 Command=9][Reversal of Damage][Smite Condition][Smite Hex][Ray of Judgment][optional][optional]["Make Haste!"]["Fall Back!" (PvP)][/build]
 * to prevent spell interrupts.
 * to disrupt attackers
 * for energy.
 * for damage.
 * for AoE damage.
 * to prevent deaths.
 * or hex removal.
 * to remove hex and or condition Stacks
 * for multi condition removal.
 * for multi hex removal
 * for carriers under pressure
 * and/or to discourage healing/protting of your target.

Air Magic Variant
Replace the Paragon skills with the following and raise Air Magic to 9. Only use if you expect to be facing interrupts that positioning and Spell Shield cannot mitigate.
 * Prevent most interrupts (with exception of skills like Power Block)
 * Provides speed boosts for yourself and carriers.

Since Glyph of Concentration is ineffective against Power Block and Psychic Distraction (both uncommon) and knockdowns, you can substitute GoC with:
 * Prevents any attempt at interruption by making the spell cast instantly. Use a low-energy set to minimize the drawback.
 * Works the same way as Essence, but unavoidably adds 30 seconds of recharge to the spell used. Not recommended as this nullifies RoJ's advantage of a quick recharge (for a nuke skill).

Additionally, you may take the following as an optional.
 * to use as an unconditional knockdown to interrupt nukers and defend against other players. Beware of overcast.

Equipment

 * Command Shield of Mastery (to get +1 attribute chance when using "FB!" and "MH!"

Usage

 * Use Reversal of Damage as a small prot and to deal some damage.
 * Use Smite Condition/Hex to remove Conditions/Hexes.
 * Use Ray of Judgment to capture Quarries or Guard Posts.
 * Use "Make Haste!" to boost the Carriers.

Counters

 * General anti-caster.
 * Anti-Shout.
 * NPC scatter.