User:Jitson3654

Hi, Jitson is my first monk character. I've had him since I started playing Guild Wars, summer of 2005. My other characters are (N/Me), (R/x), (A/W), (Rt/Me), (D/W) and (P/W). I have a pvp slot which I reroll regularly, my pvp names are random. I don't like sticking to 'core' names (e.g. naming all my chars with Jitson in it).

Beliefs:
 * Zergway is still IWAY why do people insist to put zerg infront of it?
 * Why must most team builds have to be followed by way? (legoway, spiritway, vimway, heroway, randomway, urgayway)
 * Builds are not copyrighted, so stfu.

Thoughts:
 * OMG I'm sick of my deer. It's not my fault I seem to always eat dinner, go to sleep, do homework when my guild is HAing.

PvP Credentials:
 * Terrifying Hero(5) //80fame to r6//
 * Fierce Gladiator(2)
 * UAX
 * Decent Monk

What I Run In PVE: Mo/E HB,HP+gole. N/Me SS Nuker. R/Mo BA Ranger. A/W Mobieus+DB Spam. D/W AoB. Rt OoS support. P/W Focused party support.

What I Run In PVP: Monk. Lately, since I'm more casual, I've been playing ranger more.

Long-time member of [ALOA]. I got kick from last guild who's name I will not mention. I still maintain contact with former ALOA friends. I then created a new guild >> Lets Go Again [dU] >> Only member since I do not play much anymore. I just wanted my own cape and tag.

My PvE monk build.... [build prof=Mo/E name="PvE LOL" Hea=12+3+1 Div=12+1] [Orison Of Healing][Dwayna's Kiss][Heal Party][Glyph Of Lesser Energy][Seed Of Life][Cure Hex][Healer's Boon][Restore Life][/build]

LoD vs. HP Energy Efficiency

LoD: Elite
 * 10heal/sec
 * 14health per 1 energy

HP: Non-elite
 * 19.2heal/sec
 * 5.2health per 1 energy

HP while Healer’s Boon (Elite):
 * 112.5 heal
 * 28heal/sec
 * 7.5health per 1 energy

HP, HB and Glyph of Lesser Energy:
 * 112.5 heal
 * 28heal/sec (not taking into account GoLE’s recharge)
 * 11.25health per 1 energy

Observations:
 * LoD is more energy efficient. HP provides more “spike” heal which it multiplied when used in unison with Healer’s Boon. Energy :efficiency of HP comes close to the efficiency of LoD while using Glyph of Lesser Energy.

Note that GoLE has a 30 second recharge. During the time that it is inactive, the energy efficiency of HP decreases by 50%.

Conclusions:
 * LoD is an option for people new to monking and do not know how to conserve their energy. However, with a decent monk, the high spike :heal makes HP a more desirable choice. LoD will probably be able to hold out longer than an HP monk, due to the long recharge of :GoLE and the energy cost of HP. That being said, LoD will do little against party wide AoE “spikes” like Invoke Lightning, Searing :Flames etc.