User:Blue Lagoon/E/any Glowing Warder

This is mainly an anti-melee build, but does also protect against casters. If used correctly, damage can be widely spread whilst protecting yourself and your team.

Attributes and Skills
[build prof=Elementalist/any name="Glowing Warder" EarthMagic=12+1+3 EnergyStorage=12+1][Earth Attunement][Aura of Restoration][Ward Against Elements][Ward Against Melee][Ward Against Foes][Ward of Weakness][Sandstorm][Glowstone][/build]

Equipment

 * Geomancer insignia and superior rune of earth magic on the helm, blessed insignias on other items of armour, the highest vigor rune possible and then runes of your choice on other items of armour.
 * Galigord's Stone Staff is the best option for this build.

Usage

 * Prior to battle cast Fire Attunement, and Aura of Restoration.
 * When in range of foes lay down a Ward Against Elements to decrease the damage of ranged attacks.
 * Follow up with a Ward Against Melee to decrease damage from melee attacks.
 * Now cast Ward Against Foes to slow the movement of melee attackers between allies.
 * Lay down a Ward of Weakness and follow up with a Sandstorm.
 * Foes will now be weakened so cast Glowstone upon them whenever possible.
 * Try and maintain all wards and cast Sandstorm and Glowstone whenever possible.

Counters

 * General caster counters such as dazed, Backfire and interupts.
 * Enchantment removal will upset your armour, energy and health supply, which isn't a total counter, but does make life a bit more difficult.