User:Frostels/What Henchmen will fail at using

Probably easily fixable

 * Hammer Bash + Elite Hammer Attack - Hammer Bash before Elite Hammer attack is lolbad
 * Freezing Gust - they apparently use it primarily as a snare, then as damage, it should mainly be the other way around (especially when they have 3 snares on their bars)
 * "The Power Is Yours!" - I should compress this to lolparagons
 * Wild Blow (on the Thumper) - They will use it even if they have bash charged
 * Life Sheath - meh, not sure on this, but I can see them failing at it
 * Coward - zzz, they will probably abuse this after the update knowing me
 * Offering of Spirit - they don't use it efficiently

May be fixable

 * Frenzy - They will either cancel it when not needing to, or not cancel it and die...
 * Primal Rage - See Frenzy
 * Pious Concentration - Won't know what skills are vital to get off, vs what skills can be risked a rupt
 * Illusion of Pain - Won't maintain it, and if they do, it will rarely be on targets that are necessary
 * Foul Feast/Plague Sending - They will FF as soon as there is a condi, not when it is necessary, also, they will Plague Sending on recharge instead of waiting to accumilate a few conditions
 * Resilient Weapon - Will spam it tooooo much
 * Anthem of Flame - I should compress this to lolparagons
 * "Go for the Eyes!" + Vicious Attack - Yea
 * Anthem of Weariness - I should compress this to lolparagons
 * Aggressive Refrain - I should compress this to lolparagons

Lol good luck

 * Frenzy and Rush - They won't understand when they have to cancel to Rush for IMS
 * Bull's Strike - They will probably queue it as their first attack, like most shitters
 * Death's Charge - Probably only use it as a self heal
 * Shock - Simply to situational for a hero to understand
 * Signet of Humility - Too situational for a henchmen
 * Hex Eater Signet - lol running to the frontline to remove 1 hex
 * Ether Phantom - They will use it on people who, well, are pointless to put it on, too situational
 * Infuse Health - Either, they will use it on any target at 5% which will be OP, or they will be retarded with it. Too many complications with this
 * Balanced Stance - They will have no idea about this
 * Aura of Stability - See above
 * Spirit Bond - And again, they won't know when to use it
 * Gale - Henchmen + KD's = fail
 * Assassins in general - Good luck fixing this.
 * Finale of Restoration - Won't know who to put it on
 * Mending Refrain - See above
 * Grasping Earth - Lol nice selection of skill bars
 * Ward Against Foes - Lol nice selection of skill bars
 * Stoning - It's a spike assist, they will fail
 * Make Haste - Don't use on relic runners, even if they will after the update, they won't use it outside of relics which is bad
 * Song of Concentration - Don't use for ghostly, probably will after update, but will be missed on occasions where humans would use it, also it would need to be lolcharged, and they wouldn't charge it.
 * Channeled Strike - It's a spike assist...
 * Death Pact Signet - Good, Luck.
 * "Brace Yourself!" - KD etc