User:Teutonic/Build:N/E Wail of Doom

This build was created for Defiant Element's LAME contest and is attempting to make a useful build out of the Elite Skill Wail of Doom. It's designed to spread hexes among the enemy team and to shutdown Warriors, Assassins, and Dervishes. While still useful, the Wail of Doom Necromancer is less effective against rangers.

Attributes and Skills
[build prof=necro/eleme soulre=12+1 curses=12+1+1][wail of doom][faintheartedness][parasitic bond][price of failure][signet of lost souls][optional][glyph of lesser energy][resurrection signet][/build]

Equipment

 * A HCT/HRT Curses Wand/Focus Set
 * A +15/-1 Weapon set for emergency casting of Wail of Doom.

Usage

 * Works best in a hex/degen team.
 * As you see the enemy team identify high priority targets.
 * For maximum effect use Wail of Doom as a warrior has just reached maximum adrenaline. This is often revealed by the activation of frenzy or the first attack in a chain.
 * Do not stay on one target, spread your hexes as much as possible.
 * Keep in mind that some melee units do not attack unless they are spiking. The best example of this is Assassins and you should wait until after the first hit of thier combination to disable thier skills.
 * Spread Price of Failure and Faintheartedness to other attackers who you are not shutting down with Wail of Doom

Counters

 * Divert Hexes and Expel Hexes can remove your hexes even when covered with Parasitic Bond.
 * Any other excessive Hex Removal.
 * Some common builds such as Ritualist and Searing Flames Spike use no attackers and many of your hexes will have a minimal effect.

Variants

 * Soul Barbs can be used to have some possible damage added to the build.
 * Animate Bone Minions can be used as a source of energy when playing in a necromancer hex team.
 * Meekness or Shadow of Fear may work well in this build.
 * Suffering can act as an AoE cover hex.
 * Gaze of Contempt can aid your team in removing pre-cast enchantments before a spike.
 * For an additional melee shutdown skill some points in Soul Reaping or Curses may be moved to Water Magic and a skill like Ice Spikes, Deep Freeze, or Freezing Gust could be used in the optional slot.