User:SigmA8818

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Me
Hiya all, I am Stephen. I'm a 16 year old boy living in The Netherlands. I currently am inactive at PvXwiki, but I occasionally pop-on to check some nice builds - or edit some untested builds- If you want to get in touch with me you can reach me at Guildwiki as user:ShadyGuy.

I am a huge fan of Mesmer and Paragons. Especially Me/R are my favourites :D

I do not like farming builds nor PvP builds.

Other
A build I'd like to save from deletion :)

Me/Rt Warmongers' Instability This build focusses on the frequent Interrupts and Knockdown of a foe. With the timed use of Warmonger's Weapon and Psychic Instability this Mesmer can be a handy team member when facing deadly situations. The ideal use is for the Arenas, but it also can be used in AB to crush some Spellcasters.

Attributes and Skills [build prof=mesme/ritua domina=12+1+3 channe=10 inspir=8+1 fastca=2+1][psychic instability][warmongers weapon][empathy][signet of disruption][drain delusions][ether phantom][drain enchantment][resurrection signet][/build]

Equipment
 * Armor:
 * Armor with Radiant Insignias are preferred.
 * The highest Vigor Rune you can get.
 * A Rune of Attunement.
 * Weapons:
 * A PvP Domination Cane with Energy +5 while health is above 50% and an Inscribed Chakram of Fortitude.
 * A PvP Spear with +5 energy and Health +30.
 * For PvE Characters Eshwe's Wand and Korrub's Vision can be used.

Usage The main usage of this build is getting on your enemy and  a cover hex on him/her ( or ). When the Hexes are placed on the target cast on you or an ally and begin attacking. can be placed on the target, as it does damage while attacking, so the target won't attack. Then just start wanding on the target and he/she wil be frequently interrupted and knocked-down. When the hexes are beginning to fade away, use for some Energy management. can be used for a nice Enchantment shattering and Energy maintenance. And last but not least, cast on fallen party members.

Counters
 * Energy denial could be fatal for this build.
 * As this is a Squishy profession, be aware of Warriors, Assassins and Dervishes.

Variants
 * could be replaced with for a sure 2 times knock-down.
 * is an alternative for for attacking foes.
 * can be replaced with in AB for a bit of self-healing.

Notes
 * This build can be lethal in teams with fast attacking members, such as Assassins and Warriors.