Archive:E/D Mind Blast Elementalist

This Elementalist build uses high damage Fire Magic spells to pressure and spike enemies. Air Magic spells are used for additional utility.

Attributes and Skills
[build prof=E/D firema=12+1+2 energy=8+1 earthp=8 air=7+1][Mind Blast][Immolate][Blinding Flash][Rodgort's Invocation][Gale][Mystic Regeneration][Fire Attunement][Flame Djinn's Haste][/build]

Equipment

 * Max AL armor with Survivor Insignias
 * 40/40 sets for Air and Fire
 * Anti-cripple set
 * High/low energy sets

Usage

 * Keep Fire Attunement up for energy management.
 * Spam Mind Blast and Immolate for continuous pressure.
 * Assist in spikes with Rodgort's Invocation, or pressure if the enemy team is balling/falling back.
 * Cast Blinding Flash to blind enemies.
 * Heal yourself with Mystic Regeneration.
 * Flame Djinn's Haste should be used as a speed boost.
 * Use Gale to KD key skills, flag runners, or key characters during spikes.

Counters

 * Dazed
 * Interrupts
 * Diversion
 * Enchantment removal

Variants

 * Fireball or Liquid Flame can be equipped for more AoE damage or more Spike damage, respectively.
 * Consider taking Healing Breeze instead of Mystic Regeneration for party support in Arenas.
 * Resurrection Signet can be taken instead of Gale (highly recommended for RA/TA).
 * Death Pact Signet can be taken instead of Mystic Regeneration in GvG, with the correct team.