User:WhiteSeal/Sandbox

A brong (brave+strong) multi-character rainbow spike that goes through prot and has massive defense. It might look like a complete joke, but the spike deals 1000 damage sans deep wound and pretty much can't fail against a low target or an HB monk that can't effectively heal itself. Equip for everyone is survivors, except N/Rt, who has to use a 25% faster corpse cast on gloves

The Caller Dude
Caller. Keep Bip on bad monks that can't manage energy good.

Attributes and Skills
[build prof=Necromancer/Assassin Blood=12+1+1 Soul=9+1 Deadly=9][Shadow Strike][Vampiric Gaze][Augury of Death][Blood is Power][Dash][Weaken Armor][Strip Enchantment][resurrection signet][/build]

Usage
Bip bad monks that can't use energy. Don't worry about giving spikes away with augury, the spike is slow and ignores most prot. Strip for damage and to remove channeling/other things monks put up that annoys them when they get striped. Count from 3, spike on 2 with shadow strike, follow up with vamp gaze. Don't spike too often.

The Weapons Guy
N/Rt, annoys people with weapons and assists in killing things. Uses well of power for epic win and corpse control.

Attributes and Skills
[build prof=Necromancer/Ritualist Blood=11+1+1 Soul=10+1 Restoration=10][Shadow Strike][Dark Pact][Resilient Weapon][Weapon of Warding][Protective was Kaolai][Life][Well of Power][Death Pact Signet][/build]

Usage
Spike on 2 with shadow strike, follow up with dark pact. Destroy faces with weapon spam. Use well when anything dies.

The DA paragon
Spikes with spearchuck. Puts up DA to make epic block. Bladeturn refrain for godmode on everyone.

Attributes and Skills
[build prof=Paragon/Mesmer Spear=11+1+1 Leadership=9+1 Command=10+1][Vicious Attack][Spear of Lightning]["Go for the Eyes!"][Defensive Anthem][Make Haste][Bladeturn Refrain][Aggressive Refrain][Signet of Return][/build]

Usage
Spike on 1 with a spear skill, use go for the eyes before it. Keep up DA, res dead things.

Captain Planet
Spikes with keen/powershot. Keeps up refrains and the power is yours.

Attributes and Skills
[build prof=Ranger/Paragon Marksmanship=11+1+1 Expertise=11+1 Motivation=8][Keen Arrow][Power Shot]["The Power is Yours!"][Optional][Mending Refrain][Rapid Fire][Distracting Shot][Signet of Return][/build]

Usage
Spike on 1 with keen, follow with powershot, keep dshotting important things.

Empathetic Monk
Spikes spear and banish. Removes hexes and pumps ghost HP on altar maps.

Attributes and Skills
[build prof=Monk/Paragon Smiting=12+1+1 Healing=11+1 Divine=6][Spear of Light][Banish][Castigation Signet][Empathic Removal][Healing Seed][Supportive Spirit][Song of Concentration][Resurrection Signet][/build]

Usage
Spike on 1 with spear/banish or just banish is spear is cooling. Watch the field and supportive targets getting KDed.

SoD snare
Spikes spear and banish. Also the main and pretty much only snare, and a very important prot.

Attributes and Skills
[build prof=Monk/Elementalist Smiting=11+1+1 Protection=10+1 Earth=8 Divine=6][Spear of Light][Banish][Castigation Signet][Shield of Deflection][Shield of Absorption][Glyph of Lesser Energy][Ward Against Foes][Grasping Earth][/build]

Usage
Spike on 1 with spear/banish or just banish is spear is cooling. Snare things. Use SoD to stop meelee damage.

The Prot
Spikes spear and banish. Prot monk that also happens to spike

Attributes and Skills
[build prof=Monk/Mesmer Smiting=11+1+1 Protection=11+1 Inspiration=8][Spear of Light][Banish][Castigation Signet][Life Sheath][aura of stability][guardian][spirit bond][channeling][/build]

Usage
Spike on 1 with spear/banish or just banish is spear is cooling. Be a prot as normal in HA.

The HB
Heals everything. Main healer

Attributes and Skills
[build prof=Monk/Mesmer Healing=12+1+2 Divine=9+1 Inspiration=8 Domination=5][Patient Spirit][Healer's Boon][Dwayna's Kiss][Heal Party][Hex Breaker][Channeling][Infuse Health][Healing Breeze][/build]

Usage
Heal.