Build:Me/A Stygian Farmer

Abuses pathing AI to farm stygian gemstones, lightbringer rep, and gold.

Attributes and Skills
[build prof=Me/A dom=12+3+1 fas=9+1 ins=3+1 sha=9][Wastrel's Demise][Wastrel's Worry][Optional][Optional][Channeling][Dwarven Stability][Shadow of Haste][Dash][/build] Optional:
 * (necessary to kill the Stygian Golem)
 * Easier to handle aggro
 * Easier to handle [[Bull's Charge]
 * More DPS
 * More DPS
 * More DPS
 * over Dash

Usage

 * Grab the quest and move to position A. This a is a safe spot in the alcove where the cliff and tendril gate intersect.
 * Once the Hungers move away, head to position B.
 * First move near the corner behind the gate.
 * Face slightly left of perpendicular to the gate and strafe northwesterly.
 * You will slowly move to the left until you catch onto the invisible polygon, this is the safe spot.
 * If you face too far to the left, you won't catch the corner correctly and slip off.
 * Reset if you rubberband in the slightest, you can be punished for moving away a few pixels.
 * Once you are in position, use Dwarven Stability and Shadow of Haste.
 * Lure Stygian Hungers back to the tendril gate next to safe spot B. Walk backwards or sideways to avoid breaking aggro in Normal Mode.
 * Stand perfectly still and cancel Shadow of Haste with Dash. Moving will cause you to move off of position when you shadowstep. You can break aggro in Normal Mode, but Hard Mode is a death warrant.
 * Use skills to kill them.
 * Wastrels Worry → Tab → Wastrel's Worry → Shatter Delusions.
 * Taking a 1-2 second break between cycles should avoid the far group breaking off. Use Wastrel's Worry on them if they do begin to run.
 * Immediately use Dwarven Stability and Shadow of Haste and move back to position A. This lets the Stygian Brutes by.
 * Shadow of Haste will last long enough for you to lure and kill the second cycle.
 * You can continue killing the next three spawns at the spawn near position B. The third cycle has Stygian Fiends, which are a waste of time to attempt killing.

Variants

 * Echo for Heart of Shadow, Dark Escape, and other reasons.
 * Visions of Regret to prevent Hungers from using skills and finishing them off.

Counters

 * Bad pulls
 * Unlucky aggro, usually resulting in furthest group running away.
 * KD from Bull's Strike if not brave enough

Videos

 * 5 waves