Archive talk:Team - Terra/Famine Farmers

Yes I know
I know it's epic fail, but hey, not half bad for a first farming build. Probably gonna get WELL'd for other Famine builds. -- Guild of  Deals  01:57, 10 December 2007 (CET)


 * This actually looks good, ill have to test though, good for a ranger hero.[[Image:Beast194Sig.Jpg|19px]]  Beast 194  (talk ) 18:46, 24 December 2007 (EST)


 * (Catches breath) WHAT??? MY FIRST FARMING BUILD NOT EPIC FAILURE??? --[[image:ViYGoDsig2.jpg|20px]] Guild of  Deals  05:56, 25 December 2007 (EST)

fine, just one thing!, u can keep up OF without all those complicated spirits by using glyph of swiftness before casting it, coupled with enchanting staff Mr buck rogers

QZ helps with other stuff too. I'll add it to Variants though. -- Guild of  Deals  20:59, 26 December 2007 (EST)

I've been using a similar build like this to farm DoA for a while. Just toss in Armor of Earth / Kinetic Armor for more damage reduction :)


 * It's in Variants for the Ele. It all depends on what you're farming. --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  06:46, 27 December 2007 (EST)

Essence Bond doesn't work BTW, see the GWiki page. Drag nmn  talk cont  10:12, 28 December 2007 (EST)

You will need some kind of armour boost for Hard mode or anything with high level creatures. Possibly have the ele's bar like this?: [build prof=eleme/mesme energy=3+1 earthm=12+1+3 inspir=9 illusi=9][Kinetic Armor][Stoneflesh Aura][Stone Striker][Mantra of Earth][Obsidian Flesh][Sympathetic Visage][Ancestor's Visage][Aura of Restoration][/build] With KA and AoR you wouldn't have any need for the bonds from the ranger, so i'd just remove them and, as Dragnmn said, essence bond won't work so just let energy regeneration cover the cost of the spirits. [ Klumpeet .talk .contribs ] 11:32, 28 December 2007 (EST)

WTB Sliver Armor
Sliver armor works magic with EoE. It kills 1 person at a time, then goes to the next person. What happens when 1 person gets killed every second or so with EoE up? The whole mob takes alot more damage than if you kill them with pbaoe.Matti Nuke 11:58, 28 December 2007 (EST)

Also, there are alot of useless or redundant skills on the ranger bar. If you think about it, all the ranger needs is EoE Famine and Rebirth. Essence Bond won't work, 2 hp regen from Watchful Spirit costs you 1 energy every three seconds, and heals for 4hp a second. That equals out to 12hp per energy, which is, in no way, efficient. I suggest putting Symbiosis on that bar. Another useful addition would be Life Barrier. This effectively adds 40 armor to the tank, because +40 armor means half damage. This bypasses the Armor Stacking nerf too. Since the tank will only be taking 1-2 damage per hit, if any, it will be great even at low Protection Prayers. Bonded like this, the elementalist will have no problem tanking the underworld.Matti Nuke 12:07, 28 December 2007 (EST)
 * I know I forgot to add. BRB. --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  13:48, 28 December 2007 (EST)
 * You do know that Life Barrier is Elite, don't you? And anyway, if the tank took some sort of decent armour buff like Kinetic Armour it should be taking 0 damage nearly always so no bonds would be needed. Also, Sliver armour may work 'like magic with EoE', but by killing one at a time it ruins SV/AV's energy denial making Famine work a lot worse. [ Klumpeet .talk .contribs ] 03:56, 29 December 2007 (EST)
 * It's a combination of the both. Say for example you're killing termites. You can activate Sliver Armor AND SV/AV. They'll soon be taking massive damage, making the run a lot easier. --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  07:01, 29 December 2007 (EST

Interruption?
I know your supposed to try and tank as much of the mob as possible so that SV can drain all adrenaline/energy, but if there's 2 mesmers or something and they dont move together you might be facing interuption issus, so I would suggest adding Glyph of Concentration to the ele build to counter any interuption issues you might get into.--Godess of Angels 12:58, 28 December 2007 (EST)
 * With what? Spells? Cause they don't work with OF. Worse comes to worse, they interrupt one of your Ancestor's/Sympathetic Visage, which already have 10 second recharge with QZ. --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  13:50, 28 December 2007 (EST)
 * Grasping Darknesses come to mind. Add it to the variants at least, imo. --Mafaraxas 15:07, 28 December 2007 (EST)
 * Very well. --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  07:06, 29 December 2007 (EST)
 * Don't you think Mantra of Resolve will work better, since your inspiration is already 9 and it will cover any interuptions, exept KD ofc, you'll need either Ward of Stability or "I'm Unstoppable!" for that, can you add it to variants? cause it looks better to me then GoC... Bright is Da Name 14:37, 31 March 2008 (EDT)
 * Mantra of Earth gets canceled by it and it also eats your energy. --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  15:11, 31 March 2008 (EDT)
 * Crap, forgot bout that... but, won't balth spirit provide enough? Bright is Da Name 15:48, 3 April 2008 (EDT)
 * And then again, i answered my own question, there is no Balth spirit... Bright is Da Name 06:37, 6 April 2008 (EDT)
 * Balthazar's Spirit wouldn't counteract the energy loss from Succor, however, as only the Elementalist would gain energy. Essence Bond is there to counteract Succor so the Ranger doesn't die from Famine. --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  13:22, 6 April 2008 (EDT)
 * But, i know it isn't the purpose that the ele takes 0 damage, cause then Essence Bond wouldn't have any use at all... But, iff the ele protects himself that much that he would take 0 damage, fe, in Secret Lair (wich i like to farm with this build, but i use a variant) he (that's me) Does take 0 damage because the snowmen are weak... and the Ranger doesn't get energy from Essence bond... so it isn't that great to use... it's the only thing you can use, but it isn't the best thing... Bright is Da Name 13:57, 6 April 2008 (EDT)

Succor and Essence Bond
I suggest you drop them and replace one with a running skill and symbiosis to gain lots of health for the tank, as Matti Nuke said. Riff 20:17, 28 December 2007 (EST)
 * Symbiosis is good, but the ele has very little running skills (actually none). I'll just put it in there for, say for example, ele dies and you get aggroed. --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  07:07, 29 December 2007 (EST)

Ele has 4 IMS that come to mind. Flame Djinn's Haste, Storm Djinn's Haste, Burning Speed and Windborne Speed. WTB Lifebond on the ranger though! That would effectively give the tank +40 armor, because it halves the damage. He could tank HM Aataxe all day.Matti Nuke 14:13, 29 December 2007 (EST)
 * And then the Ranger dies... If he brings some self that might be good, and then he could also use Balth Spirit on himself and the tank! That is unless the ranger dies again. Kongtorp 09:17, 30 December 2007 (EST)

AT MOST the ele would be taking ~10 damage? How,then, would life bond ever kill the ranger?Matti Nuke 12:19, 30 December 2007 (EST)


 * Ok you two, it's in Variants, so it works for both of you. If you don't want it, don't bring it. If you want it, bring it. There. Also, it depends on what you're farming. --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  12:26, 30 December 2007 (EST)

Best ist indeed that the ranger casts Life Bond on the ele (also when the ele is already taking 0 energy) and then Balth Spirit on himself, that's a lot better then Essence Bond. I use that build instead cause you will certainly take 0 damage in that way (what even makes Watchful Spirit useless) and in some places Essence bond doesn't work what makes the ranger useless... You should put it in variants for ranger, or even change it in the build... Bright is Da Name 11:10, 8 April 2008 (EDT)

SB vs OF
One of the best (and often missed) effects of Spellbreaker, is that in addition to the spell targeting you failing when it is cast, it also causes the caster to lose that energy. Why would you choose to bring Obsidian Flesh with Famine and not Spellbreaker?24.67.135.184 12:27, 1 January 2008 (EST)Wynne
 * First, sign your comments with 4 tidles (~). Second, OF can be maintained constantly (in this case, with QZ) and provides extra armor. Spell Breaker, no matter how hard you try, I'm pretty sure can't be kept up (even with a weapon of enchanting, Blessed Aura, QZ, etc). --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  08:36, 1 January 2008 (EST)
 * In that case I think Arcane Echo+Spellbreaker+QZ might do the trick.24.67.135.184 13:49, 1 January 2008 (EST)Wynne
 * Anyways I went and tested this on some HM cows outside Ice Tooth Cave. It took a long time to kill things. SV/AV makes the cows run away making spirit placement a tricky. The 600/Smite is a better alternative in almost every case, although this has potential. What I'm picturing is a 3 man build that could farm a place unfarmable by 600/Smite maybe. While I was testing at Ice Tooth Cave I tried a third monk hero in my group. He used Life Barrier, Life Bond, Balthazar's Spirit, and Blessed Signet. What happened was that the OF tank only needed one skill, Stoneflesh Aura to stay alive. I dont know if that means anything but I thought it was interesting.24.67.135.184 13:49, 1 January 2008 (EST)Wynne
 * Then use Sliver Armor for a faster kill. This is mainly meant for stuff like UW, as you can't do UW with 55 Monks (Enchantment removal spells). I might make a Variant which would be kind of a OF/Smite team, but for now this is what suffices. --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  16:29, 1 January 2008 (EST)
 * Btw, ice tooth cave dude, the 'cows' outside (lol @ that btw) the cave almost always scatter, the only thing they don't run away from is a 600 monk/rt/other stuff that 600... the bastards are cowards... but, the dude has got a point, a lot of things in GW are cowardy and scatter when they feel an itch... you should find somekind of sollution to that... Bright is Da Name 06:10, 28 March 2008 (EDT)

QZ isn't needed, actually, I run a similar build and I use Glyph of Swiftness.  ɟoʇuɐʌ ʎʞɔıɹ  15:52, 3 April 2008 (EDT)
 * Also, I wonder how this causes scatter, the last time I checked Famine isn't a direct form of damage. The only thing that might trigger it is Crystal Wave, but that's just a one time thing.  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 15:53, 3 April 2008 (EDT)
 * not only Crystal, also SA, it causes scatter a lot when farming 2, it's not a major isue, it can just be time-robbing... Bright is Da Name 15:21, 12 April 2008 (EDT)
 * Go fail somewhere else. Sliver Armor only hits one foe at a time, meaning AoE won't trigger, obviously.  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 15:29, 12 April 2008 (EDT)
 * Go Sliver more plz. Enemies run away when low on health, if there are not enough left Sliver won't trigger quickly enough and they will run, especially in HM. Drag nmn   talk cont  16:01, 12 April 2008 (EDT)

UW?
Is this build in fact capable of farming UW? or is it just a farming build that can farm general stuff? iff so, i think aaxtes will kill the ele eventualy, the build a little higher up the page can keep him alive, i tested it, but it's used with a SS necro, wich triggers the fact that the ele can't keep up OF, unless he kicks a skill and replaces it with GoS. But, i'm not being very clear... my general question just was, can this or can't this farm UW? and iff so, or iff not, what else can it farm? is it maybe capable of vanquing entire areas? Oh, btw, i'm a r10 Ursan, and when i bring "I Am Unstoppable!", it can be kept up with QZ, in fact, everything above Ursan r4 can keep it up with QZ, so it's better then Ward, it should be in variants. I know i said a lot at once, so i hope i'm clear... iff not, jsut say so Bright is Da Name 13:20, 6 April 2008 (EDT)
 * This can easily farm UW, I do it all the time.  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 15:28, 12 April 2008 (EDT)
 * Using this build, or another one? cause i think aatxes kill you using this one... or do you just avoid them? Bright is Da Name 05:16, 13 April 2008 (EDT)
 * Avoid them. Anyway, it wouldn't be rated Great if it didn't work. --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  13:36, 13 April 2008 (EDT)
 * With Armor of Earth it can easily far Aatxes too.  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 09:27, 30 May 2008 (EDT)

Are you stupid, stop the crystals etc
Remove all the bonds and replace Crystals with glyph of swiftness, no need for QZ then makes it ALOT easier with hero.Elya
 * QZ helps with Famine to make kills faster and why not bond? It's not like your hero can be doing anything else. Energy should be fine with Essence Bond. QZ also makes the heroes skills recharge faster like EoE for faster farming. It's not stupid, but you can do it the easier way if you wish. - [[image:miserysig1.jpg]] isery   -TALK  04:18, 28 May 2008 (EDT)

If tank takes no DMG essense doesn't trigger, drop bonds on ranger; replace with something usefull

Foundry Possible?
topic 66.58.190.55 19:13, 5 February 2009 (EST)
 * I've been trying with various tank + hero bond builds for 2 hours. At first you take no damage, but then it all goes downhill from there. Magehunters smash doesn't help either.
 * there's an ele build that solos foundry iirc--Relyk 22:53, 30 July 2009 (UTC)

QZ takes out skills
Dudes, are we playing GW or what? :x

Use: - obsidian flesh - Stoneflesh Aura - Kinetic Armor - Stone Striker - Mantra of Earth - Symp/anc visage - Spirit Shackles - Mirror of Disenchantment

+4 earth magic

QZ takes out one visage, and you won't be able to do the dryders/behemoths without Shackles... QZ makes you perma obsidian so no glyph needed...

Oh, and this dude can take over 300 dmg from one attack...

- Famine - QZ - Serpent's Quickness - Symbiosis - Roaring Winds - Watchful Spirit - Balthazar's Spirit - Rebirth

+4 wilderness --> 16 wilderness --> 47 secs QZ, 40 recharge with SQ, 5 casting --> perma QZ

Symbiosis = hp buff for ele Roaring = Fear Me counter] Skill 6 and 7 aren't needed to be kept up, balth is mostly only needed in the first few seconds of aggro gathering... Watchful = same story. Stop maintaining after approx 5 secs. Keep up spirits. Demolish stuff.

Watchful can be swapped for EVSOH when wanding/staving down foes (dryders, behemoths) without ranger having to come within aggro range.

Don't see the point in taking both visages if you got 20% mod anyway... Pastafarian Hunter 13:26, October 10, 2009 (UTC)