Build:A/N Oola's Lab Runner

This build is used to run the Dungeon Oola's Lab without consets in order to get the rare Clockwork Scythe, Crystal Flame Staff, Steelhead Scythe, or the sought after Storm Daggers. This is done even without the use of Perma Shadow Form. However, Alcohol is required and at least a cupcake is recommended.

Attributes and Skills
[build prof=A/N Shadow=12+1+3 Curses=12 crit=3][Shadow Form][Shroud of Distress][Dwarven Stability][Dark Escape][I Am Unstoppable!][Heart of Shadow][Optional][Insidious Parasite][/build]

Optionals
 * - Safer
 * - Great for more damage
 * - For additional damage. Be sure to use a dagger set.
 * can be taken over if you are comfortable with the run but can be tricky with timing.

Equipment
Required
 * Full Blessed Insignias.
 * Sword, Spear, or Axe with +5 energy and +20% longer Enchantments.
 * If you are bringing the A/D variant, a Scythe with +1 energy gain on hit, +5 energy, and a +20% longer Enchanting mod is required.
 * Shield with +45HP (while enchanted) and +10 AR vs. Blunt.
 * Longbow with +5 energy and +20% longer Enchantments.
 * Alcohol.

Recommended
 * Shield with +45HP (while enchanted) and +10 AR vs. Lightning.
 * A staff with +5 energy mod and a +20% longer Enchantments mod. It is recommended that the staff does NOT deal elemental damage due to TPS Regulator Golem's effect.
 * A Dagger set with +1 Energy gain on hit, +5 energy, and a +20% longer Enchanting mod.

Getting There

 * You must have the quest "Little Workshop of Horrors" active.
 * Enter Magus Stones from Rata Sum to run to the dungeon.
 * Run either of the routes below.
 * Maintain [[Dark Escape@16] with [[Dwarven Stability] at all times.
 * Use Winds Riders.
 * Use Heket.

Level 1

 * Pop Alcohol and other Pcons if you brought them.
 * Precast all enchantments and run through level 1.
 * Always have Xien spawning points. Otherwise, he will cast  on you and slow you down which could kill you.
 * When you get to the end, break aggro of the Golems, and switch to your longbow. Precast your enchantments including [[Shadow Form@16] and hug the left wall and target, attack, and pull Xien out from the Golems.  Do not aggro the Golems.
 * Pull Xien to the door and cast your damage skill(s) on him until he gets to low health at which point the key will spawn.
 * Grab key and zone to level 2.

Level 2

 * Pop Alcohol and other Pcons if you brought them.
 * Run to the Malfunctioning Enduring Golem.
 * Before running into aggro range, precast your enchantments except for [[Shadow Form@16].
 * Run up and grab the Flux Matrix and walk backwards to pull the Enduring Golem.
 * With Shadow Form up, the Enduring Golem is harder to pull.
 * Pull the Enduring Golem to the Unstable Magical Energy Storage.
 * While holding the FLux Matrix, click on the Energy Storage and drop the Flux Matrix afterwards to deal damage to the Enduring Golem. Keep repeating this process until the Enduring Golem Dies.
 * Avoid standing in the Flame Jet, maintain your enchantments (you can maintain [[Shadow Form@16] at this point), and use [[Heart of Shadow@16] to heal yourself.
 * Once it is dead, run back to where you picked up the Flux Matrix and grab the key.
 * Run to and zone to level 3.

Level 3

 * There is no need for Pcons on this level.
 * Run to the TPS Regulator Golem.
 * Run to the other side of the TPS Golem without aggroing the other two on either side of it and pull it to the back wall where the flame arrows cannot touch you.
 * Cast your damage skill(s) on the TPS Golem until it dies.
 * Do NOT attack with a weapon that deals elemental damage due to the TPS Regulator Golem's effect Unstable Pulse.

Counters

 * Knock down
 * Xien casts Shadow Prison on you.
 * Using a weapon that deals elemental damage on TPS Regulator Golem.