User:Talonz/E/any Build in Progress

This Savannah Heat Nuker primarily relies upon delivering heavy area of effect damage to foes bunched up in one spot. This done by casting Meteor Shower to get them off their feet, followed up by Savannah Heat. This is very effective for general PvE thanks to the fact it Savannah Heat begins to work just as monsters are knocked down, limiting their ability to flee long after they've taken damage. It also works well for PvP in which there are large groups, such as Alliance Battles.

Attributes and Skills
[build prof=Warrior/Elementalist firema=12+1+3 energy=12+1][Fire Attunement][Fireball][Liquid Flame] [Rodgort's Invocation][Meteor Shower][Savannah Heat][Flame Djinn's Haste][Optional][/build]
 * For the optional skill slot, consider Searing Heat, Liquid Flame, or a general resurrect.

Armor

 * Standard max armor level
 * Headpiece that gives Fire Magic +1
 * Insignias:
 * First option: Survivor insignias to counter the loss of health due to Superior Rune of Fire
 * Second option: Blessed insignias to give a nice armor bonus seeing as the player will be constantly enchanted with Fire Attunement.
 * Runes:
 * Superior Fire Magic
 * Minor Energy Storage

Weapons

 * Either staves or fire wands and focuses with a mix of certain traits will be effective. In particular, anything that:
 * Gives health, to counter the health lost from the Superior Rune of Fire
 * Reduces recharge time of fire magic skills; a halve skill recharge of meteor shower is very nice
 * Reduces casting time of fire magic skills; many of these skills are longer than one second and the player will definitely notice a different when it drops from two seconds to one
 * Gives extra energy is always nice
 * Extends enchantments; a longer duration on fire attunement often helps

Usage
Describe how to use the build.

Counters
Describe important counters.

Variants
List the major variants.