Archive:Mo/any Light of Deliverance Monk

Utilising low-cost and low-recharge skills, the Patient Light of Deliverance Healer always has energy and a skill ready to proactively maintain party health and reactively spot-heal allies, functioning well as the party's only Monk--whether player-controlled or Hero.

Attributes and Skills
[build prof=Mo/any healin=12+1+2 protec=3 divine=12+1][Patient Spirit][Dwayna's Kiss][Light of Deliverance][Dismiss Condition][Optional][Healing Seed][Cure Hex][Resurrection Chant][/build]

Equipment

 * Insignia: Radiant
 * Runes: Attunement
 * Weapon: Staff with HSR 20%, Enchantments +13% (or higher), Energy +15, Energy +5 (HP>50%)
 * The Divine Ghostly Staff is an ideal unique item
 * The Staff of the Forgotten trades 2 secs of Divine Spirit for +30 HP compared to Divine Ghostly Staff

Usage

 * For Hero, set to Guard.
 * Use Light of Deliverance to:
 * Maintain party health
 * Heal multiple allies concurrently
 * Heal allies out of casting range but in mini-map range (name not grey in party window)
 * Use Patient Spirit as your primary heal.
 * Use Dwayna's Kiss on enchanted/hexed allies.
 * Buff the target being pressured (usually a Melee or main tank) with Healing Seed.
 * Use Dismiss Condition to remove conditions.
 * Use Cure Hex to remove terminal hexes or significant hexes such as Empathy or Backfire.
 * Use Resurrection Chant in combat to keep a setback from becoming a failure; ensure party is healthy first.

Counters

 * Anti-caster skills (Backfire, Dazed, etc.) sans energy denial
 * Multiple Scourge Healing hexes can make Light of Deliverance lethal for the caster.

Variants

 * If additional protection is preferred, take Protective Spirit.
 * For persistent condition removal, take Spotless Soul.
 * An energy-free heal can be provided by Signet of Devotion or Signet of Rejuvenation.
 * Take Draw Conditions for efficient stacked condition removal.
 * For persistent hex removal take Spotless Mind.
 * Frequent hex removal can be provided by Remove Hex.
 * Other resurrection skills like Rebirth, Restore Life, Resurrect, Death Pact Signet, Flesh of My Flesh and Renew Life can be equipped.
 * Take Heaven's Delight and/or Divine Healing for additional party healing.
 * Energy management from Glyph of Lesser Energy works if needed.
 * Divine Spirit can provide further energy management as well as a primer for Deny Hexes.
 * Mesmer secondary profession provides access to energy management from skills like Power Drain, Waste Not, Want Not, or Leech Signet.
 * Other possible forms of energy management include Inspired Hex, Revealed Hex, Drain Enchantment, Ether Signet, or Hex Eater Signet.