Archive:R/any Melandru's Shot Turret

This Turret Ranger makes use of the popular Ranger Elite Melandru's Shot, with High Damage, Cripple and a quick activation it serves many purposes and means an IAS isn't necessary.

Attributes and Skills
[build prof=R/x Marksmanship=12+2 Expertise=12+1+1][Melandru's Shot][Hunter's Shot][Savage Shot][Distracting Shot][optional][Lightning Reflexes][Read the Wind][Resurrection Signet][/build]
 * [[Mending Touch@3] for condition removal.
 * [[Remove Hex] for hex removal.
 * [[Whirling Defense@14] for a long lasting block stance (great on splits).
 * [["Make Haste!"@3] in Jade Quarry for use on jade carriers.

Equipment

 * Weapons:
 * A Spear with +5 energy/+30 health and a Shield with +30 health/+10 armor vs x damage type.
 * A Vampiric/Zealous Hornbow of Fortitude (15^50).
 * A Vampiric/Zealous Flatbow of Fortitude (15^50).
 * A Crippling Hornbow/Flatbow of Fortitude (15^50).
 * Armor:
 * Survivor Insignias, a Rune of Superior Vigor and Runes of Vitae.

Usage

 * Maintain Read the Wind.
 * Use Lightning Reflexes to provide Anti-Spike blocking, it can also be used as an IAS (before Morale Boosts mostly).
 * Use Melandru's Shot -> Hunter's Shot -> Savage Shot to spike.
 * Interrupt with Savage Shot and Distracting Shot.
 * Snare opponents with Melandru's Shot.
 * Use your optional as necessary.
 * Resurrect fallen party members with Resurrection Signet.

Counters

 * Blind, Blocking, anti-ranged Hexes.

Variants

 * Death Pact Signet or Flesh of My Flesh for a hard res.
 * Drop your res sig if you feel you will be splitting often.
 * Move Mel's Shot to slot 2, then put Sloth Hunter's Shot or Keen Arrow in slot 1.