Build talk:Me/E PvE Panic

Wastrel's Worry in PVE? will that really work? :S -CaRnyVaL ™ -' 16:28, May 22, 2010 (UTC)
 * Hi, I'm an update. -- Short 17:07, May 22, 2010 (UTC)
 * Wastrel's damage is now AoE so yeah [[File:Tyrael.png]]--(Talk) 17:29, May 22, 2010 (UTC)
 * Try it on Prop and Factions bosses, they are half-immune to hexes. WW ends after 1,5s Kravcio 18:24, May 22, 2010 (UTC)
 * I think you meant Proph, NF, and EotN bosses, since most bosses in Factions don't have resistance against conditions/hexes. Also I believe the .5 gets rounded down, so WW on a boss with natural resistance lasts only 1 second. --[[Image:Jimp.jpg|19px]] WhiteAsIce 08:39, May 23, 2010 (UTC)
 * the thing is, under normal circumstances it wont work terribly well. However, when everything is fucked up with panic it will.. 67.159.44.42 09:26, May 23, 2010 (UTC)

by the way, if you really want this on a hero, drop the glyph (and res sig? lol? you've got a whole 2ndry profession and the ability to cast stuff like Restore Life in a few seconds). 67.159.44.42 09:33, May 23, 2010 (UTC)
 * Panic and arcane conundrum on the same bar seem counter-productive.
 * I agree found it weird that this build seems to contradict itself, some of the skills benefits from the foe using skills while the others slows them down from using skills. what is it that you're trying to do, punish foes from using skills or keep them from using them? 189.220.102.157 05:44, May 24, 2010 (UTC)
 * AC is great energy management in PvE, you gain 7 energy for each mob it ends on. [[Image:Zyke-Sig.png]] 06:16, May 24, 2010 (UTC)
 * Res sig is there to show that you can use whatever res you like, you could take it out and put "res of your choice" in optionals though. Hareemuhhh. talk? 10:13, May 24, 2010 (UTC)
 * I ended up playing this exact same build (except with Shatter over Res Sig, which I'd recommend) before seeing it on PvX. Arcane + Panic is a good combination actually; if mobs are casting longer and wanding less, more stuff will get interrupted by panic. Just put on Panic Before AC to shut them down faster. I run this at 9 illusion and 11 fc though; that way you get the energy from AC back faster and 6% shorter recharge, at the expense of just a bit less damage from Frustration. Seems worth it to me. NilePenguin 20:12, May 25, 2010 (UTC)
 * I use Cry of Frustration instead of WW in general situations and AoS, neither are on the build's main page. Cuilan 05:03, September 18, 2010 (UTC)

Hero
Could this build work foe heroes? with some changes though. --SjoerdieBoy XXL 08:59, May 24, 2010 (UTC)
 * Psychic Instability and Cry of Frustration or Clumsiness/Wandering Eye/Ineptitude would be much better. ــѕт.  мıкε  20:29, May 24, 2010 (UTC)

Energy
IMO, Arcane Conundrum is no substitute for a decent Inspiration spell like Auspicious Incantation or Power Drain. I don't really like AI, as it slows down, but it does provide a decent amount of energy.--excess for all 08:35, May 25, 2010 (UTC)

don't
Mistrust and Panic have anti-synergy with eachother? That Unknown guy 17:53, May 26, 2010 (UTC)
 * Yeah, mistrust is the skill slot I'm uncertain about as well (apart from the res sig). It works as a finisher though (or even as an interrupt on frustration+ac'd enemies). NilePenguin 19:24, May 26, 2010 (UTC)
 * no, it doesn't. mustrust causes spell to fail (which is not interrupt!) and doesn't trigger frustration Kravcio 20:56, May 27, 2010 (UTC)
 * Didn't mean that at all, just meant that it's easy to "interrupt" casting mobs with this when they've ridiculous cast times with AC and Frustration. NilePenguin 15:14, May 28, 2010 (UTC)

IMO, the best use of panic would be if u play with a slow caster team. For exemple ritualist with spirit rift(2s to cast, 3s to trigger). this kind of team is defensless while casting, no KD, no interrupts, so in that case panic is pro.--ComeOnItsMe 11:16, August 12, 2010 (UTC)
 * With WW+WD, Panic is just pro period. You've got panic rupting dem skillz and WW+WD doing 250 AoE spikes every 3 seconds and CoP+Unnatural to rape even more face. Karate [[File:KJ for sig.png]] Jesus  08:48, 13 August 2010  (UTC)
 * This just in, Mesmers are the new elementalists. Frosty 09:16, August 13, 2010 (UTC)
 * Wasn't that how it was in prophecies...--Ikimono1 09:39, August 13, 2010 (UTC)
 * the idea works I guess but seems slow when u can spike a group in 3s with VoR, keystone and e surge--88.164.119.66 11:36, August 13, 2010 (UTC)

GoLE?
put that in the optionals, and have Auspicious Incantation -> Deep Freeze. --Syn cretic 20:06, August 13, 2010 (UTC)
 * For me, AI -> DF slows the build down too much. But it is a good variant until you can get Tryptophan Signet! :D --Someone Cakey 07:07, September 06, 2010 (UTC)
 * I agree, too slow. Cuilan 02:45, September 9, 2010 (UTC)

Cry of Frustration
Because skills still go through in areas less packed and often times you can rupt a skill before Panic. Cuilan 01:31, September 20, 2010 (UTC)
 * CoF deserves mainbar more than Unnatural Sig. Heck, tons of stuff deserves it over Un. Sig. It probably boiled down to personal taste though Fianchetto 06:07, 17 November 2011 (UTC)
 * Free, practically unconditional AoE damage sounds better than 10 energy for AoE damage that relies on hitting with an interrupt. -- Jai . -  06:11, November 17 2011 (UTC)
 * Because I don't actually take energy management apart from Arcane Conundrum I'm left with choice of signet or no energy [[image:Chieftain Alex Sig.jpg|19px|link=User:Chieftain Alex]] Chieftain   Alex  18:10, 17 November 2011 (UTC)
 * Offtopic: Signet of Weariness - why? -- [[image:Chieftain Alex Sig.jpg|19px|link=User:Chieftain Alex]] Chieftain  Alex  18:14, 17 November 2011 (UTC)

Mistrust?
I don't see why Mistrust is such a PvX favorite skill, especially in this case where just about everything is being interrupted. Tasty 14:11, 22 April 2012 (UTC)


 * 1. Mistrust does not interfere with Panic, as it causes the skill to fail before it gets rupted 2. Mistrust deals 106 armor ignoring AoE damage every 7 seconds (@13 fast casting), what is pretty fucking strong!? Illoyon 14:20, 22 April 2012 (UTC)
 * hmm, you mean if something with Mistrust gets rupted with Panic, Mistrust will still nuke? that would be weird &#9823;Fianchetto [[Image:Mending.jpg|19px|link=User_talk:Fianchetto]] 14:45, 22 April 2012 (UTC)
 * No. As soon as a spell is attempted, the spell fails (as in, 0 second cast time) and the target takes damage. Panic can't interrupt something that doesn't have a cast time, so you don't ever need to worry about Panic making Mistrust fail. -- Jai .  -  14:50, April 22 2012 (UTC)
 * OK, that's what I wanted to know. Tasty 20:02, 22 April 2012 (UTC)
 * And that you would have found out if you had tested it for like 5 seconds. :/ -- Jai .  -  20:04, April 22 2012 (UTC)
 * It's only obvious if you look for the animation. Mistrust bursts into a purple ring when it activates. That's your telltale sign is working.-- Relyk 00:15, 23 April 2012 (UTC)
 * It's obvious when the foe's spell fails instantly. That is, unless you're using Shadow Form or some other crap that does the same. -- Jai .  -  12:56, April 24 2012 (UTC)
 * Also, this has been discussed three sections up as well. Zzzz -- Jai .  -  12:58, April 24 2012 (UTC)

Empathy and ymlad
(copypasta from Relyk's talk page) You have two spare slots. It is utterly pointless suggesting 10 skills to take up those 2 slots when some are clearly inferior to others. In no situation is it a good idea to take Empathy into PvE. Generally there are too many foes for the defensive mechanic to be useful outside of farming and the damage is pretty meh (even worse than SS since no AoE mechanic). I think removing that from the optionals list was justified enough not to be reverted. In addition, I removed Ymlad because on the heading of AoS, it states "A PvE skill of your choice", yet Trypt Signet and Ymlad are also listed separately... Does that mean EVAS isn't recommended? Or GDW? Also, Epidemic is a wasted skill on any bar. If you were serious about spreading conds, you'd run an FD or Extend Conditions build. There's just nothing in it for you. It's adjacent range, so if you're taking Trypt Signet (which is free), you don't benefit from using ymlad+epidemic (which is 15e total). I don't quite know how the 1RV system works, but if you want to undo your edit, that'd be cool by me. ~Soi_ɹәʞɔ!ʇs 05:51, 23 April 2012 (UTC)
 * Empathy is amazing in HM. ave. mob size is around 6 or so, you need single target as well as aoe. sometimes there's only a couple physical foes so Empathy shuts down physical dmg on your team significantly. &#9823;Fianchetto [[Image:Mending.jpg|19px|link=User_talk:Fianchetto]] 17:27, 23 April 2012 (UTC)
 * You should uninstall like me fianchetto! Cɥıǝɟʇɐıu Alǝx  19:13, 23 April 2012 (UTC)
 * We need more friendly folks though! <font color="brown" size="2px">Vincent Evan <font color="brown" size="2px">[Air Henchman]  [[Image:vincels.jpg|19px]] 19:21, 23 April 2012 (UTC)

Rating wrongly removed
Spell immunity of a player, not foe. Cuilan 23:04, 27 May 2012 (UTC)
 * What does spell immunity of a player have to do with a pve mesmer build? [[Image:They.jpg|36px|link=User:They]] 23:08, 27 May 2012 (UTC)
 * Are you really asking me that? Cuilan 00:32, 28 May 2012 (UTC)
 * Are you implying I should start rolling shadow form on my mesmer? Are you implying this should be partied with a shadow form tank? Are you implying that you're not wrong? Either way, all of those implications are dumb. [[Image:They.jpg|36px|link=User:They]] 01:03, 28 May 2012 (UTC)

You are now blacklisted as an autistic, good day. Them 01:05, 28 May 2012 (UTC)
 * I know you mean SF tanks and the like, but those are only widely used in speed clear teams and this isn't a speed clear build. Panic does show up in some speed clear builds but that is not what this page covers and those teams have good reason for taking Panic with a spell-immune tank. While Frosty missed what you were getting at, I don't see how the correct interpretation of your reasoning strengthens your vote. It's an irrelevant point. -- Toraen   confer  01:10, 28 May 2012 (UTC)


 * I assumed spell immunity meant due to them being KD + then dead before they could stand up. <font face="Constantia" color=#D2691E>Cɥıǝɟʇɐıu Alǝx  14:34, 28 May 2012 (UTC)
 * Yes, running this with PI would be stupid. Very insightful. -- Jai .  -  14:38, May 28 2012 (UTC)
 * Panic has always been a weak elite that pretends to be amazing. You block all those hits, but why would that matter when you have an ST rit? Can you swap a Panic Mesmer in place of the ST rit? Nope. You'd be better off with a damaging elite, AOE DMS or another utility that makes nuking them easier. The fact they can still run around makes Panic useless, because their attacks initially never mattered anyway, on average. Doubles 01:45, 1 October 2012 (UTC)

Remove Wastrel's from mainbar
It's really not that good, especially when Mesmer has so many other better options. Expensive to spam and inconsistent damage. "Panic will prevent them from using skills" sounds ok in principle but isn't true in practice. --Xanshiz (talk) 23:42, 3 December 2019 (UTC)
 * Yep, it's very inconsistent. Wastrel's worry against foes with natural resistance is fine, but else panic doesn't provide enough shutdown for the wastrel's skills to deliver. Psychic instability is the way to go for that. --Krschkr (talk) 18:14, 5 December 2019 (UTC)