Archive talk:D/Me Hex Breaker Wounding Strike

Yes, obsing is fun, vet da shit. / Fros  T  alk  \ 15:34, 2 July 2008 (EDT)

I think this should be WELLed. It's just the generic WS build with Hex Breaker slapped in. &not;H4xx Master Gladius  15:52, 2 July 2008 (EDT)

Obs mode is fun, but this doesn't need its own page, list it as a variant on the WS page.--Golden Star 15:59, 2 July 2008 (EDT)
 * Back when HB was a skill, it had it's own page on the long list of eviscerate axe builds, why shouldn't this? It is a more defensive version of the build. / Fros  T  alk  \ 02:32, 3 July 2008 (EDT)
 * This isn't a dupe, I guess. There's an exact same build as this with Protector's Strike (without HB obviously)  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 02:35, 3 July 2008 (EDT)
 * Nope not a dupe--[[Image:Relyk Purifying Veil Sig.jpg|19px]]R ELYK   ʞlɐʇ ʎɯ  03:10, 3 July 2008 (EDT)
 * I'm not seeing how it isn't a dupe tbh. The axe gets a separate one because you're losing Shock, which changes your playstyle.  On this, you're just maintaining a different skill. --71.229 03:17, 3 July 2008 (EDT)
 * Because this wiki loves changing one skill and calling it innovation. There are like 10 of these on the wiki already and there only needs to be one, it doesn't take a genius to switch professions for one different skill. add as variant to the current WS build and stop trying to fix something that isn't broken please, this is the second one this week :/ ﮎHædõ๘ یíɳ [[image:Shadowsin_sig.PNG]] 03:53, 3 July 2008 (EDT)

theres shock axe, rending axe, power axe ,.... If this should be Well'd or be listed in variants on the WS page, then so would rending axe, power axe, shock axe, blablabla. and i'm not for that, keep seperate pagesCloseImpact Too Muh Bruh  06:02, 3 July 2008 (EDT)
 * Let's please not start this discussion again.  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 06:15, 3 July 2008 (EDT)
 * exactly. Keep it as it is nowClose[[Image:CloseImpactSW.jpg|19px]]Impact Too Muh Bruh  15:44, 3 July 2008 (EDT)

Plz read
'''I'm not seeing how it isn't a dupe tbh. The axe gets a separate one because you're losing Shock, which changes your playstyle. On this, you're just maintaining a different skill. --71.229 03:17, 3 July 2008 (EDT)' &mdash;The preceding awesome-sauce comment was added by Rawr''. 06:43, 3 July 2008 (EDT)

I agree. &not;H4xx Master Gladius  06:45, 3 July 2008 (EDT)

Can't we have a single build for WS derv and list all those variants? It's better imo Drownz 10:43, 3 July 2008 (EDT)
 * ^ By far. All builds are just lame variants. God  box    10:46, 3 July 2008 (EDT)
 * Merge suggested. God  box    10:51, 3 July 2008 (EDT)
 * Merge seems reasonable, but this would be played in much different teams to normal D/E WS Dervish / Fros  T  alk  \ 11:07, 3 July 2008 (EDT)
 * Not really, you're limiting yourself to certain build types by running WS in the first place. This is just a counterbuild for hexes. --[[Image:Ibreaktoilets_Signature.jpg|User:Ibreaktoilets|20px]]Tab  Moo  11:09, 3 July 2008 (EDT)

um
surely an enitre page could be saved by simply putting Hex Breaker as an optional on a WS build?Howe304 14:12, 3 July 2008 (EDT)
 * We could, but WS is like Eviscerate for Dervishes, so I guess we have to make a new build for every single skill used in that optional slot. >.> ــмıкε  нaшк  14:19, 3 July 2008 (EDT)

Zeecron Says..
Yes, obsing is fun, vet da shit. / Fros  T  alk  \ 15:34, 2 July 2008 (EDT)

I think this should be WELLed. It's just the generic WS build with Hex Breaker slapped in. &not;H4xx Master <font color="#FF8519">Gladius  15:52, 2 July 2008 (EDT)

Obs mode is fun, but this doesn't need its own page, list it as a variant on the WS page.--<font color=#C68E17>Golden <font color=#C68E17>Star 15:59, 2 July 2008 (EDT)
 * Back when HB was a skill, it had it's own page on the long list of eviscerate axe builds, why shouldn't this? It is a more defensive version of the build. / Fros  T  alk  \ 02:32, 3 July 2008 (EDT)
 * This isn't a dupe, I guess. There's an exact same build as this with Protector's Strike (without HB obviously)  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 02:35, 3 July 2008 (EDT)
 * Nope not a dupe--[[Image:Relyk Purifying Veil Sig.jpg|19px]]<font color="99CCFF">R ELYK   <font color="CCCCFF">ʞlɐʇ ʎɯ  03:10, 3 July 2008 (EDT)
 * I'm not seeing how it isn't a dupe tbh. The axe gets a separate one because you're losing Shock, which changes your playstyle.  On this, you're just maintaining a different skill. --71.229 03:17, 3 July 2008 (EDT)
 * Because this wiki loves changing one skill and calling it innovation. There are like 10 of these on the wiki already and there only needs to be one, it doesn't take a genius to switch professions for one different skill. add as variant to the current WS build and stop trying to fix something that isn't broken please, this is the second one this week :/ ﮎHædõ๘ یíɳ [[image:Shadowsin_sig.PNG]] 03:53, 3 July 2008 (EDT)

theres shock axe, rending axe, power axe ,.... If this should be Well'd or be listed in variants on the WS page, then so would rending axe, power axe, shock axe, blablabla. and i'm not for that, keep seperate pages<font color="#009933">CloseImpact<font color="#003300"> Too Muh Bruh  06:02, 3 July 2008 (EDT)
 * Let's please not start this discussion again.  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 06:15, 3 July 2008 (EDT)
 * exactly. Keep it as it is now<font color="#009933">Close[[Image:CloseImpactSW.jpg|19px]]Impact<font color="#003300"> Too Muh Bruh  15:44, 3 July 2008 (EDT)

Plz read
'''I'm not seeing how it isn't a dupe tbh. The axe gets a separate one because you're losing Shock, which changes your playstyle. On this, you're just maintaining a different skill. --71.229 03:17, 3 July 2008 (EDT)' &mdash;The preceding awesome-sauce comment was added by Rawr''. 06:43, 3 July 2008 (EDT)

I agree. <font color="#FF1337">&not;H4xx Master <font color="#FF8519">Gladius  06:45, 3 July 2008 (EDT)

Can't we have a single build for WS derv and list all those variants? It's better imo Drownz 10:43, 3 July 2008 (EDT)
 * ^ By far. All builds are just lame variants. God  box    10:46, 3 July 2008 (EDT)
 * Merge suggested. God  box    10:51, 3 July 2008 (EDT)
 * Merge seems reasonable, but this would be played in much different teams to normal D/E WS Dervish / Fros  T  alk  \ 11:07, 3 July 2008 (EDT)
 * Not really, you're limiting yourself to certain build types by running WS in the first place. This is just a counterbuild for hexes. --[[Image:Ibreaktoilets_Signature.jpg|User:Ibreaktoilets|20px]]<font color="Black">Tab  <font color="Black">Moo  11:09, 3 July 2008 (EDT)

um
surely an enitre page could be saved by simply putting Hex Breaker as an optional on a WS build?<font color="Black">Howe304 14:12, 3 July 2008 (EDT)
 * We could, but WS is like Eviscerate for Dervishes, so I guess we have to make a new build for every single skill used in that optional slot. >.> ــмıкε  нaшк  14:19, 3 July 2008 (EDT)

A Message from Sexycron
This build is a duplication of the current Wounding Strike. This fact that you have to spend a split second to click a skill does NOT make it different enough. Unlike the Eviscerate Builds, their total usage is different. With Shock Axe, you have to be pro and interrupt skills, use knockdown offensively and defensively. With Rending Axe, you have to remove enchants on spikes, and possibly hinder certain characters with it. Power Spike Axe is different because, if you are good, you need to be watching out for aegis and catch them with it like a manbeast.

So overall, this is a dupe, delete or merge. -> Sexycron (Zeecron)

Oh and take note, I don't give half a shit what you say about me avoiding my ban, ill be here forever, and It will stay that way. SRS BSNS Sexypenisadventure 19:53, 3 July 2008 (EDT)
 * Didn't we have an axe build with Hex Breaker, though? lol ــмıкε  нaшк  22:09, 3 July 2008 (EDT)
 * I'm with stupid, zeecron, this is just yet another variant on the generic WS bar =/ --SOF 07:58, 4 July 2008 (EDT)
 * agreed.--Ikimono 13:28, 4 July 2008 (EDT)

Used in RA
It preformed better than the Counjure builds because it had Hex protection. With the number of anti melee necros plaguing RA, this build was able to deny the hexes that would normally make a normal melee build (aka, the conjure version) on its heels or picking its attacks instead of just spamming them.--Ikimono 13:27, 4 July 2008 (EDT)
 * RA =/= Viability Dirk150 16:42, 12 July 2008 (EDT)

Tbh! :(
Ok i wont say anything baed since its Frosty and we cant make him angry or he'll get hot and melt but check it. ''HoS will only be upp half the time and Attacker's Insight will neither be on all the time. The loss of Conjure makes your bar weaker. The chance of not having a Enchantment is pretty high (say when HoS is down and using 2x Attack skills each 15sec is baaaeeedd!) Conjure is also nice for extra dmg and for an long lastign enchantment. SoMS wont be upp all the time (not a stance so you must stop a sec to activate), and you wont either have the requirements for an enchantment either for the 33% IMS wich is so good whit it. You will Also loose your extra damage on the Mystic sweep (Say you have 1 ench upp) you will deal 25~ less dmg on MS. All in all Losing Conjure (your long lasting Enchantment which triggers the req on WS, Mystic Sweep, SoMS) and 14+ dmg for an Anti Hex is in general kinda and couple that whit Strenght of Honor and the rest of the ench you will always have an enchantment. :( - Whit a "GOOD" team Hex Breaker shouldnt be needed (Pblock etc) but in general playing whit a baed team/bad interrupters/no interrupt or shutdown this would be good but all in all Hex Breaker = Nono..Conclusion = Bad build. Altough less hexes = you can deal moar dmg but the loss of the Conjure is baed :( Sorry for my mispelling x) '' Massive  17:41, 29 July 2008 (EDT)
 * So, your calling eW, Estoric Warriors, current Guild rated number 1, bad. Brave  Frosty  No U!  18:45, 29 July 2008 (EDT)
 * And tbh, PBlock isn't used anymore because of fast-casting nig snarers, plus ineptitude mesmers creeping back into more GvG play, look at it this way, you can run the generak one and have a higher dps But be more prone to snares (IS = 90% slower and Illusion anti-melee [Inept hurts]), you need to way up things.  Frosty  No U!  18:48, 29 July 2008 (EDT)
 * Your logic is horrible. You think that calling a build bad means calling a guild bad? There was a monthly where [dR] got rolled because their HB monk ran no prot, running some retared full heal bar. By your logic, [dR] is a horrible guild. &mdash; Rapta  [[image:Rapta_Icon1.gif|19px]] (talk|contribs) 22:51, 29 July 2008 (EDT)
 * And a D/Me bar is pretty far from optimal. It loses Conjure, something that not only gives you a huge damage boost to WS, but powers WS's DW condition and Enchanted Haste's IMS condition following SoMS's nerf as well. Not that the latter two are hugely important in GvG overall, but Hex Breaker on this bar is still a counter to a counter. This build isn't great by virtue of being used in some retarded WS spam builds. It's powered by those retarded sig mesmers. &mdash; Rapta  [[image:Rapta_Icon1.gif|19px]] (talk|contribs) 22:55, 29 July 2008 (EDT)
 * Since when is +10-15 damage a huge boost? -- ιtокагџ ιѕ ѕяѕ  вѕлѕ   мал [[Image:ItokaruSignature.jpg|18px]] 22:59, 29 July 2008 (EDT)
 * When you spam scythe attacks. &mdash; Rapta  [[image:Rapta_Icon1.gif|19px]] (talk|contribs) 23:03, 29 July 2008 (EDT)

Also Mystic Sweep gives 10+dmg for each enchantment.. Whit Conjure, AI and Hos you deal (10+10+10+(14+)) = 44dmg and 24does this build whit all the ench upp :/ so 24+dmg all the time also when using Mystic (3sec recharge) gets alot over the time :/ - Also eW and top guilds, can litteraly run ANYTHING and be good :/ So loosing Damage + Enchantment + Requirements for the build for a Anti Hex.. Altough whit the current meta Icy Shackles and some Ineptitude, Clumsiness sometimes it can be nice, but ammagd poor teammate oO Second Frontline will be so hexed down its like you just had 1x Frontline:P But still i dont like this :/ Also 14+dmg is quite much in the lenght : Massive   06:40, 31 July 2008 (EDT)
 * .................you're saying hex breaker is bad because people use hexes? O_O and mystic was used for +dmg since when? This does +20 (more often +30) and the other does +30 always, lulz. 10 dmg less like every 5 uses =/= bad build. &mdash;The preceding awesome-sauce comment was added by Rawr. 06:49, 31 July 2008 (EDT)
 * And you have teammates, SoH anyone?  Frosty  No U!  06:53, 31 July 2008 (EDT)

So This Is
^just a compensation for the chilling victory nerf? i see how it's ok but SoMS actually has 20 sec recharge and need 15 wind prayers to have duration equal to recharge, which in some comment above is barely a replacement for a stance due to a pause after activation (although instant it's not a stance). p.s. my comment explains how this isn't a copy of WS (although it technically still is >.>...) Soul4hdwn 22:03, 30 July 2008 (EDT)
 * You can't use Enchanted Haste because you have Hex Breaker to stop current meta hex teams IE Ineptitude Mesmers and Fast Cast Snarers. So SoMS is the viable option, and it has nothing to do with the CV nerf, this was used before that.  Frosty  No U!  06:15, 31 July 2008 (EDT)
 * Meh. There are better builds to use.Put The Lime In The 02:06, 14 October 2008 (EDT)