User:Tycn/Build:Team - Deadly Arts Split

By utilising heals and support skills on almost every character, this assassin team is designed to dominate its opponents both at the flagstand and in splits.

Empathic Prot Spiker
[build prof=a/mo deadly=12+1+1 prot=12][empathic removal][guardian][shield of absorption][deadly paradox][augury of death] [dancing daggers][entangling asp][signet of toxic shock][/build]

ZB Prot Spiker
[build prof=a/mo deadly=12+1+1 prot=12][zealous benediction][shield of absorption][guardian][mending touch][deadly paradox] [dancing daggers][signet of toxic shock][disrupting dagger][/build]

WoR Spiker
[build prof=a/rt deadly=12+1+1 restoration=12][weapon of remedy][wielder's boon][weapon of warding][deadly paradox][augury of death] [dancing daggers][signet of toxic shock][flesh of my flesh][/build]

Ward/Anti-melee Spiker
[build prof=a/e deadly=12+1+1 earth=12][ward against melee][ward against foes][deadly paradox][siphon strength][siphon speed] [dancing daggers][signet of toxic shock][resurrection signet][/build]

Prepper/Flagger
[build prof=a/d deadly=12+1 shadow=12+1+1][deadly paradox][feigned neutrality][shadow shroud][augury of death] [dancing daggers][entangling asp][signet of toxic shock][pious haste][/build]

BiP Spiker
[build prof=a/n deadly=12+1+1 blood=9 shadow=9][blood is power][rend enchantments][deadly paradox] [dancing daggers][signet of toxic shock][disrupting dagger][siphon speed][resurrection signet][/build]

SoD Monk
[build prof=mo/e prot=12+1+1 divine=8+1 heal=10+1][shield of deflection][gift of health][reversal of fortune][shield of absorption][dismiss condition][spirit bond] [holy veil][glyph of lesser energy][/build]

LoD Monk
[build prof=mo/a heal=12+1+1 prot=8+1 divine=10+1 shadow=2][light of deliverance][dwayna's kiss][reversal of fortune][infuse health][protective spirit][dismiss condition][holy veil][return][/build]

Equipment

 * Full Survivor's Insignias.
 * A weapon of Fortitude/Enchanting, and a focus from one of your attributes.
 * Shields of Fortitude for each type of damage.

Usage

 * Use Sins 1 and 2 (as well as Sin 3 if necessary) to split or counter enemy splits.
 * Return to the flagstand if outpressured, try to spike them out and force a retreat. Spike enemy offense down first.
 * Use heals and support skills as necessary.

Variants

 * Just about anything.

Counters

 * Melandru dervishes.