Archive:A/D CS Scythe Assassin

This build works with the high damage generated from a critical hit by a scythe and the fact a scythe can hit multiple targets. It gives the user a near total condition removal (except blind), plus a cheap Deep Wound and damage inflicter without its usual drawbacks and a consistent heal.

Attributes and Skills
[build prof=assas/dervi critic=12+1+3 scythe=12][Reap Impurities][Wearying Strike][Malicious Strike][Optional][Way of the Master][Assassin's Remedy][Way of the Assassin][Resurrection Signet][/build]

Equipment

 * It is recommended that you use Vanguard's Armor Guise with Nightstalker's Armor Leggings, Gloves and Shoes.
 * Use a Sundering Scythe of Enchanting 20%, Damage +15% (while enchanted). The Soulbreaker is perfect.

Usage

 * Maintain non-attack skills as long as possible.
 * Use Wearying Strike at the start of a fight and whenever anyone with the condition comes near, follow it with Malicious Strike for weakness to be removed.
 * Use Critical Defenses when necessary and possible and Malicious Strike whenever you need to renew it.
 * Use Reap Impurities on someone who has a condition to regain health.

Counters

 * Anything that takes off enchantments.
 * Evasions, if people do use these against you it is recommended to choose a different target.
 * Being blinded.
 * Stone Sheath and Dulled Weapon both remove your ability to critical, destroying this build.

Variants

 * You can swap Reap Impurities for Chilling Victory for more dps.
 * You can swap Assassin's Remedy for Signet of Malice or a condition remover that takes away blindness.
 * For the Optional slot:
 * Critical Agility - With or without a high Sunspear rank this will make your Assassin very powerful.
 * Critical Defenses - This is the recommended skill if you can't get Critical Agility but it loses effectiveness if the enemies are too spread out.
 * Mystic Regeneration - Take two point out of Scythe Mastery and put 8 points into Earth Prayers. This is the recommended optional replacement for Critical Defenses. It has a very powerful constant healing effect.
 * Guiding Hands - Put 3 points into Wind Prayers if there are enemies that will block your attacks.
 * Critical Eye - If there are no or few enemies that will block your attacks.
 * Other scythe attacks can be swapped in place of the current ones. If removing Malicious Strike, Critical Eye should be used in the optional spot.
 * Possible inclusions to add a further boost to DPS are Critical Agility and/or Aura of Holy Might.