User:SmitySmitington/SoJ Warrior

The idea of this build is to be a knockdown spammer that is very resiliant to anti melee, blocking, high armor opponents, and knockdowns. It produces a 9 second quarter knocklock which does enough damage to kill most opponents, and is able to mini spike between the major spike. It is designed for RA but has worked successfully in TA.

Attributes and Skills
[build prof=W/Mo smi=12 ham=12+1+1 str=3][Hammer Bash][Dolyak Signet][Crushing Blow][Signet of Judgment][Holy Strike][Grapple][Stonesoul Strike][Resurrection Signet][/build]

Equipment

 * Stonefirst insignia, radiant insignias, superior absorption
 * Hammer (Sundering +5 energy +30 hp)
 * Defensive set with Furious spear
 * Defensive set with Zealous spear
 * High energy set (can be smiting staff or wand incase a ranged wand attack would be perfect)

Usage

 * Build adrenalin with spear set before and after spikes (while Dolyak is still active).
 * Go down the skill bar for a full chain. Learn how to time stuff so that you produce quarter knocks all the way. Follow stone soul strike and holy strike with a hammer hit for more damage while they are still on the ground.
 * In between a full spike/knocklock do "mini spikes" with hammer bash followed by double stike (holy strike+stonesoul strike)
 * If you want to perform a quicker spike follow signet of judgement with double strike instead of using grapple (not as long of a knocklock tho)

Counters

 * Inability to gain adrenalin because of anti melee
 * Interupts
 * Blind
 * Common Sense
 * Enemies

Variants

 * Remove Dolyak and grapple all together for other options instead of knockdown (the idea of the build is to spam knockdowns)