User:MaximusMMIV/DAAS

The Dual Attunement Air Spiker Elementalist uses Air Magic's 25% armor penetration for powerful damage with Lightning Orb and Lightning Hammer while maintaining almost endless energy via Elemental Attunement and Air Attunement.

Attributes and Skills
[build prof=e/any Fire=12+3+1 Energy=12+1 ][Elemental Attunement][Air Attunement][Shell Shock][Lightning Orb][Lightning Hammer][Gale][Blinding Flash][Resurrection Signet][/build]

Equipment

 * Full 60 AL armor set with +1 Air Magic headpiece.
 * 5 Radiant Insignias.
 * 1 Rune of Superior Air Magic.
 * 1 Rune of Superior Vigor.
 * 2 Runes of Attunement.
 * 1 Rune of Minor Energy Storage.
 * The Thundermaw, or equivalent.

Usage

 * Maintain Elemental Attunement and Air Attunement at all times.
 * Lightning Orb and Lightning Hammer to damage opponents.
 * Shell Shock to crack armor on opponents with high AL.
 * Blinding Flash to blind melee enemies.
 * Gale to knock down fleeing opponents or to interrupt.
 * Resurrection Signet to resurrect allies.

Counters

 * Enchantment Removal.
 * Caster Hate (example: Backfire).

Variants

 * Swap Aura of Restoration for Gale to provide a decent self heal.
 * Swap Resurrection Signet for spell of choice when in Alliance Battles.