Build:Me/Mo RA May Mind Maze

Meek Shall Inherit flux energy denial mesmer for random arenas.

Attributes and Skills
[build prof=Mesmer/Monk FastCasting=10+1 IllusionMagic=10+1+1 InspirationMagic=11+1][Conjure Nightmare@14][Purge Signet][Ether Phantom@14][Drain Delusions@14][Ether Lord@14][Distortion@14][Ether Feast@14][Vengeance][/build]

Equipment
Runes and insignias
 * 5 prodigy's insignias.
 * Rune of superior vigor.
 * Rune of vitae.

Weapons
 * 40/40 illusion magic.
 * 40/40 inspiration magic.
 * Low energy set.
 * Spear of defense with strength shields of fortitude, +10 armor against each damage type.

Usage

 * Spread degeneration with [[Conjure Nightmare@12].
 * Apply [[Ether Lord@12] on your target, cover it with [[Ether Phantom@12]. Wait until the opponent switches to his casting or high energy set, then use [[Drain Delusions@12].
 * Drain additional energy from your target and heal yourself with [[Ether Feast@12].
 * Protect yourself with [[Distortion@12]. Only use it to prevent spikes or break chains, else your energy will be drained too much.
 * Remove troublesome hexes and conditions with [[Purge Signet].
 * Resurrect party members with of enchanting.
 * Switch to your low energy set before using Purge Signet and Ether Lord.

Counters

 * Dervish healers.