Build:P/W PvP Flesh Wound

Clean conditions with "It's Just A Flesh Wound." while creating minor pressure and being able to assist spikes.

Frequency

 * Seen moderately frequently in spike builds.

Attributes and Skills
[build prof=Paragon/Warrior SpearMastery=11+1+2 Leadership=9+1 Command=8+1 Tactics=8 Motivation=1]["It's Just a Flesh Wound."]["Go for the Eyes!" (PvP)][Vicious Attack][Spear of Lightning]["Watch yourself!" (PvP)]["To the Limit!"][Aggressive Refrain][Optional][/build] Variable skill slot
 * – stance removal on spikes.
 * – as a spike preparation if playing with a second ranged spiker.
 * – for relic run in Heroes' Ascent.
 * – mobility in Alliance Battles.
 * – mobility in Alliance Battles.

Equipment
Runes and insignias
 * 5 centurion's insignias.
 * Rune of superior vigor.
 * Rune of clarity.

Weapons
 * Vampiric spear of defense, 15^50.
 * Icy spear of defense, 15^50. (Against warriors.)
 * Insightful "Hale and Hearty" staff of defense.
 * Sundering spear of defense, 15^50. (For accumulating lord damage.)
 * Command shield of fortitude, -20% blind duration.
 * Command shield of fortitude, -20% cripple duration.
 * Command shields of fortitude, +10 armor against each damage type.

Usage

 * Keep your team free from conditions with [["It's Just a Flesh Wound."@1]:
 * Clear your frontline. It has to function at full effectivity at all times, so blind, weakness and cripple have to be removed immediately.
 * Remove deep wound from party members under attack. Note that this doesn't apply if your prot plays [[Restore Condition@14].
 * If you see that a spike is about to happen, remove cracked armour from the targeted party member.
 * Dismiss degeneration conditions.
 * Take care of any remaining conditions.
 * Your energy is sufficient to use this skill on recharge.


 * Maintain [[Aggressive Refrain@10]. This is most easily done by using [["To the Limit!"@8] on recharge.
 * Use [["Watch Yourself!" (PvP)@8] whenever possible.
 * Perform spikes:
 * Follow frontline spikes with your attack skills. Remove stances when opportune with [[Wild Throw@14].
 * If you play alongside plenty of midline damage, such as a [[Lightning Surge@16] elementalist, call midline spikes.
 * Use [["Go for the Eyes!" (PvP)@9] after [[Vicious Attack@14] while the spear is mid-air.
 * Inbetween spikes pressure targets in their cast sets. When playing offensively, pressure the infuse monk.

Counters

 * General anti-physical.
 * [[Diversion] on [["It's Just a Flesh Wound."@1].