Build:Rt/any Ritual Lord Healer

Incredibly strong passive healing combined with standard spot heals provides for competent sustain. Blood is Power support is recommended.

Attributes and Skills
[build prof=Ritualist/any RestorationMagic=12+1+3 SpawningPower=12+1][Spirit Light][Mend Body and Soul][optional][Optional][Optional][Recuperation@19][Rejuvenation@19][Ritual Lord][/build]

Optional Slots

Targeted Heals and Support
 * Spike heal.
 * For targets supported by weapon spells.
 * Counter melee based mobs.

Spirits
 * In condition heavy areas.
 * Additional party heal. Can be recast with Ritual Lord for an on demand heal.

Utility
 * Hard res.
 * Hard res.
 * Hex removal.
 * Keep your spirits in earshot, or move them out of harms way.

Energy Management

Equipment
Armor
 * 5x Survivor Insignias OR 5x Shaman's Insignia


 * Rune of Superior Vigor.

Weapons
 * 2x Runes of Vitae.
 * 40/40 Restoration set.


 * +20% Enchanting set if utilizing Selfless Spirit or Boon of Creation.


 * High/low energy set.


 * Defensive shield set.

Usage

 * Heal allies as needed.
 * Cast Restoration Magic spells with your 40/40 set.
 * Remove conditions with Mend Body and Soul.
 * Spot heal with Spirit Light.
 * Use Ritual Lord before casting spirits.
 * Try to place Rejuvenation in earshot of party members.
 * Recuperation and Rejuvenation provide a combined twenty healing per second to each party member.
 * Rejuvenation recharges in less than fifteen seconds, allowing you to keep it up nigh permanently.
 * Life can be recast with Ritual Lord for an on demand party heal.
 * Switch to your shield set when under pressure and to your low energy set when facing e-denial.

Counters

 * Standard anti caster.
 * Spirit being killed with none other in earshot.
 * Hexway.