User talk:Shadow12776/JQ Team vs. Team

Same deal, now JQ style --  Sh @ dow / /  Haze  16:55, 15 April 2012 (UTC)
 * Uhm no because Kurz/Lux in FA have different teams, because of different targets, use, generally because they have different objectives, in JQ the teams are the same Chonsy Rulez [[Image:Melandru's Ranger Chonsy.JPG|link=User:ChonsyRulez]]  17:02, 15 April 2012 (UTC)
 * Therefore you have now kurz/lux team or a lux vs kurz. No solo lux or kurz squads on this page. --  Sh @ dow / /  Haze  17:07, 15 April 2012 (UTC)
 * Capping ranger shrines is pretty slow with Psychic mesmers, maybe some other firepower to spike them down? Chieftain Alex  15:07, 18 April 2012 (UTC)
 * mo cap? --  Sh @ dow / /  Haze  15:14, 18 April 2012 (UTC)

there might be a trivial but valid point that the kurzicks are closer to the yellow quarry than luxon tested with both teams using a 33% speed boost. from a year an half of JQ'ing, lux have constantly used bombers or sin secondaries to mix both dash with ele or paragon movement boosting (monk or eles that wanted to boost turtles). 98.134.29.233 16:05, 18 April 2012 (UTC)
 * I think Anet actually fixed that one, as well as a few other bugs that favored the Kurzicks, a little while ago. Both sides should be using MH on a character with Dash at the start anyway (not that it happens even half the time in practice). Of course if that distance issue is still there then Luxons are pretty much fucked if JQ is organized. Even the smallest disadvantage will ensure that no one wants to play that side. -- Toraen   confer  16:18, 18 April 2012 (UTC)
 * Depends what your team exists of (you think HoH is fair) --  Sh @ dow / /  Haze  16:40, 18 April 2012 (UTC)
 * I reckon you could consistantly win quarry running for yellow with that :P Chieftain Alex  18:27, 18 April 2012 (UTC)
 * I reckon you could consistantly win quarry running for yellow with that :P Chieftain Alex  18:27, 18 April 2012 (UTC)