User:Masta Lani/Mo/any Basic Support Smiter

This is the basic build for a support smiter, see below for variants. This page tries to consolidate all the single smiting builds which all have 4-5 skills in common.

Attributes and Skills
[build prof=mo div=12+1+1 smit=8+1][Smite Condition][Reversal of Damage][Smite Hex][Smiter's Boon][Divine Healing][Optional][Optional][Optional][/build]

Equipment

 * 40/40 Smiting Set
 * 40/40 Divine Favor Set
 * Superior Vigor Rune

Optionals

 * One of your optionals should be some kind of Resurrection skill.

Usage

 * Maintain Smiter's Boon all the time for some additional healing.
 * Support your monks by removing conditions and hexes.
 * Help allies under attack with Reversal of Damage.
 * Spam Divine Healing on recharge with your Divine Favor Set equiqued to counter general pressure and degeneration.
 * Support a split team or defend against a split in your own base.

Full Smiter

 * Divine Favor 12+1
 * Smiting Prayers 12+1+1


 * Useful for melee heavy teams.
 * Keep SoH on your frontliners.
 * Keep your frontliners clean with Signet of Removal.
 * Use Castigation Signet to keep your energy up.
 * Replace SoH with Judge's Insight depending on your Frontline.

Coward!/YAA! Smiter
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 * Divine Favor 12+1+1
 * Smiting Prayers 12+1


 * Build adrenaline by wanding
 * Knockdown kiting foes and enemy melees.
 * You can switch "Coward!" for "YAA!"

Smiter of Weakness
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 * Divine Favor 12+1+1
 * Smiting Prayers 8+1
 * Curses 10


 * Weaken melee foes with Enfeeble.
 * Remove Conjures, Attunements and protective Enchantments with Corrupt Enchantment.
 * You can switch Enfeeble for Enfeebling Blood for a cheaper and AoE variant which is easier to interrupt.

Blessed/Pendulum Smiter
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 * Divine Favor 12+1+1
 * Smiting Prayers 12+1
 * Curses 3


 * Use Blessed Light for larger heals and Condition+Hex removal
 * Remove Conjures, Attunements and protective Enchantments with Rend Enchantment.
 * Replace BL with Balthazar's Pendulum if you have trouble with Knockdowns.

Uncommon Variants
These variants where suggested in pvxwiki but are rather uncommon or specific to teams.

Smite Healer

 * Divine Favor 12+1
 * Smiting Prayers 8+1
 * Healing Prayers 10+1+1


 * Highly defensive build, useful in RA/TA/AB
 * Keep Vigorous Spirit on your teammates to reduce pressure.
 * Use WoH for bigger heals.

Smite Protector

 * Divine Favor 12+1+1
 * Smiting Prayers 8+1
 * Protections Prayers 10+1


 * Highly defensive build, useful in RA/TA/AB and GvG split teams.
 * Use Guardian and Protective Spirit for team mates under attack
 * Use ZB for large heals.

Crippling Smiter
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 * Divine Favor 12+1+1
 * Smiting Prayers 8+1
 * Command 10


 * Build adrenaline by wanding.
 * Use Make Haste to support Team mates in kiting.
 * Spam Crippling Anthem on recharge to support your frontline.

HC Smiter
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 * Divine Favor 12+1+1
 * Smiting Prayers 11+1
 * Shadow Arts 6


 * Keep SoH on your frontliners.
 * Snare foes with Hidden Caltrops.
 * Use Castigation Signet to keep your energy up.