Archive talk:E/any Air Spiker

Why is this not a TA build? Readem (talk *pvxcontribs ) 06:00, 21 May 2007 (CEST)
 * teh TA'd --Rapta 06:06, 21 May 2007 (CEST)

Checked and Reviewed
For Viability. Readem (talk *pvxcontribs ) 16:00, 14 June 2007 (EDT)

build is great but u should take the tag of off RA no self heal
 * Why would you need a self-heal in RA? --Edru viransu //QQ about me 23:01, 4 August 2007 (CEST)

New Variant
Please can i put a new variant which is arcane echo instead of gale ( i use it before invoke lightning)--Skullhat 20:26, 15 June 2007 (EDT)

Armor?
In the equipment section, there are no details about what kind of armor you use (other than which attribute-boosting runes you need). Is this just because this build has not specific armor requirements and can be successfully pulled off with any armor? If not, could someone describe the armor that best complements this build and possibly add it to the build page? -- Leopoldus von Habsburg-Lorraine 01:21, 1 July 2007 (CEST)

My Version
Here's what I did for RA. I kept most of the same skills, but changed out Gale with Arcane Echo, Blinding Flash/Lightning Strike (either) with Lightning Hammer, and Invoke Lighning itself with Lightning surge. So I then use Air Attunement before the battle, and when the fighting starts use Glyph of Lesser Energy and Arcane Echo right next to each other. This makes Arcane Echo not cost anything. Then I use Lightning surge (which gets copied by Arcane Echo) and immediatly afterwards, Lightning Hammer. Then I use the other Lightning Surge, followed immediatly by Lighning Orb. These two attack combos give a huge damage spike. Only problem is energy management, but with the right runes, and maintaning Air Attunement, it's deadly. --Wildblazex 21:22, 19 August 2007 (CEST)

Different bar. –Ichigo724 21:30, 19 August 2007 (CEST)

Arcane Echo is great!
Here is my variant in RA. I found that arcane echo is damnable useful than I thought before!

Arcane Echo can be used to copy Invoke Lightning, Lightning Orb, and also, Blinding Flash. They have different meanings. If you copy Invoke Lightning, that means a spike. Invoke Lightning is very powerful but have a reletively long recharge time, so 2 shots of Invoke Lightning followed by a Lightning Orb can do devastating damage. If Invoke Lightning hit more than one foes, you can call the most dying one and the enemy's monk can not save every one in a short time. When copying Lightning Orb, that means a high presure. Lightning Orb have the same damage to Invoke Lightning but much short recharge time. Continuous Lightning Orbs can get down the target quickly when without appropriate defense such as Protective Spirit. And finally, echoed Blinding Flash can be a very big trouble to physical heavy team. You can shut down 2 or 3 foes even they carry condition removal skills themselves all because you can blind one foe every 2 seconds. This can be taken when you find your team mates are good enough for damaging and/or there are a lot of rangers, assassins, warriors, dervishes and paragons among the foes.

Why not taking Lightning Hammer and Lightning Strike? Lightning Hammer costs a lot that mostly we conbine it with Glygh of Lesser Energy. And also echoing it is not recommended. Lightning Strike just have a low damage. We have only 8 skills so I choose Lightning Orb - the medium one.

--Sirxenofex 11:58, 29 August 2007 (CEST)

I actually don't use lightning hammer either, because if you don't use GoLE beforehand, it eats your energy. But lightning surge does excellent damage, especially if you put in a superior rune. Yes, I know, it decreases your health by quite a bit, but you can get your Air magic to 16. This makes lightning surge have a base damage of 106, same as lightning orb. If you go Arcane Echo > Lightning surge > Lighning orb > Wait till spike is done > Echoed Lightning surge > Lightning strike, the damage is insnae. Granted, it makes you more susceptible to damage, without the extra 75 health, But as long as you throw in a GoLE in there somewhere for energy management, i've found that the crazy piles of damage is worth it. --Wildblazex 03:18, 13 September 2007 (CEST)
 * It isn't. –Ichigo724[[Image:Ichigo-signature.jpg]] 18:00, 13 September 2007 (CEST)
 * Sorry, actually I means Lightning Strike here in my last comment, not Lightning Surge the elite one. Sorry for typing error. Lightning Surge is OK here. But since it can be removed, I think it has less efficiency. Regardless of the chosen elite, Arcane Echo with Gale and Blinding Flash is *essential* here. -Sirxenofex 04:31, 30 September 2007 (CEST)

slippery ground instead of gale? half the energy and no exhaustion, just 5 seconds longer recharge. Wont benifit from attune either and is conditional. maybe as a varient as its easier on the energy prehaps? i dunno only a suggestion. Soqed hozi 18:09, 16 October 2007 (CEST)
 * You'd have to use the 15e blinding flash on them first. Lord Belar 18:15, 16 October 2007 (CEST)

Should've gvg be added
I've seen this build (with a few variants) work well in gvg's, should that be added to tag? 24.141.45.72 00:46, 1 November 2007 (CET)

RA tag
Why? You can't spike in ra, and if you're doing it for damage and blind run mindblast. - Unexist  05:29, 23 January 2008 (EST)