User:Fabcook/My New Build

This monk build is designed to boost two melee characters (half damage received ; +44 damage dealt on every hit ; loop kd ; conditions and hexes removal), and provide tools for the team. The faster attack rate the melee characters have, the better : combining with two critical agility sins provides insane damage output.

Attributes and Skills
[build prof=monk/mesmer smitin=12+1+1 divine=8+1 protection=8+1 insp=7][great dwarf weapon][signet of removal][blessed signet][auspicious incantation][optional][life bond][strength of honor][optional][/build] First optional slot : Second optional slot :
 * for additional aoe damage.
 * for double damage against the undead.
 * against aoe damage foes.
 * for dungeons.
 * for snare.

Usage

 * Cast and  on both melee allies, then loop  on them.
 * Whenever one of the two melee allies suffers from a condition or hex, use (especially against blind, weakness, and hexes like  or ).
 * In addition, the choice of the two optional skills will determine your role in the team, so adapt them to the situation.
 * Use on recharge for energy management.
 * For energy management, in addition to blessed signet, use with great dwarf weapon and/or a optional skill.
 * When used properly, this build provides enough energy to maintain an additional life bond on any ally who needs protection.