Archive:R/E Conjure Glass Spiker

The |Conjure Glass Spiker utilizes damage-boosting skills and bow attacks to quickly deal several small packets of damage that deal a large amount of total damage.

Attributes and Skills
[build prof=Ranger/Ele Expertise=11+1+2 Marksmanship=11+1 Fire=8][Glass Arrows][Distracting Shot][Savage Shot] [Dual Shot][Conjure Flame][Lightning Reflexes][Favorable Winds][Resurrection Signet][/build]

Equipment

 * Fiery Hornbow for spiking
 * Fiery Recurve Bow for when not spiking

Usage

 * Maintain Favorable Winds, Glass Arrows, and your conjure to strengthen your spikes.
 * Spike with Dual Shot followed by Savage Shot.
 * Use Lightning Reflexes to block enemy attacks.
 * Interrupt enemy skills with Distracting Shot and Savage Shot.

Counters

 * Timely anti-melee
 * Shield of Absorption
 * Shielding Hands

Variants

 * Replace Favorable Winds with a utility skill.
 * Replace Conjure Flame with Conjure Frost or Conjure Lightning
 * Use Mark of Rodgort for degen.
 * Replace Conjure Flame with Conjure Lightning and replace Distracting Shot with Shell Shock for cracked armor.
 * Replace Favorable Winds with Needling Shot for powerful finishing damage