Archive:E/N GvG Mind Shock Elementalist

Defensive midliner providing large amounts of spike damage.

Frequency
Seen every now and then to replace Invokes in a spike build.

Attributes and Skills
[build prof=E/N Air=12+1+1 Energy=12+1 curses=3][Mind Shock][Lightning Bolt][Shell Shock][Blinding Flash][Glyph of Lesser Energy][Air Attunement][Rend Enchantment][Resurrection Signet][/build]

Armor

 * 5x Blessed Insignia
 * Superior Vigor
 * Minor Air Magic
 * Minor Energy Storage
 * Restoration
 * Vitae

Weapons

 * Air Wand of Memory, 20% cast time
 * Air Focus of Aptitude, 20% recharge
 * Curses Magic Wand of Memory, 20% cast time
 * Curses Magic Focus of Aptitude, 20% recharge
 * Air Wand of Memory, +15/-1 energy
 * Energy Storage Focus of Fortitude, +15/-1 energy
 * Heavy Spear of Defense, +5 energy or 10% recharge or 10% cast time
 * Strength Shield of Fortitude, -20% cripple
 * Strength Shields of Fortitude, +10 armor vs each damage type

Usage

 * Maintain Air Attunement.
 * Lead spikes with Shell Shock.
 * Use Mind Shock to either KD a monk on spikes or for spike damage.
 * Lightning Bolt on spikes, if Mind Shock is not being used for damage.
 * Use Rend Enchantments either to remove prots before spikes or to strip essential enchantments (Mirror of Ice, Attunements, Conjures).
 * Blinding Flash to Blind enemies.
 * Try to maximize energy gained with Glyph by casting Strip, Blinding Flash, or Attunements under its effects.

Counters

 * Interrupts
 * Monks capable of proper condition removal