Archive talk:Team - HA Hex Pressure/Archive 1

I'm thinking a plague sig necro so the rc can go sod. but i dont know. --Dark0805 ( Rant /Contributions ) 09:53, 19 May 2008 (EDT)
 * No usage? equipment? variants?Canderouss
 * Anyone reading it seriously should know. But i plan on getting that done, just not now. I move to trial. --Dark0805 ( Rant /Contributions ) 10:01, 19 May 2008 (EDT)

Needs more hexes. God box   10:02, 19 May 2008 (EDT)
 * ^less fail also works. --Dark0805 ( Rant /Contributions ) 10:07, 19 May 2008 (EDT)
 * stop featuring builds that are in trial. God  box   10:09, 19 May 2008 (EDT)
 * The name "untested" is there for a reason you see. God  box   10:10, 19 May 2008 (EDT)
 * Reverted to testing. no one fucking cares but you, and now it looks like a shitty testing build because i have yet to write usage. --Dark0805 ( Rant /Contributions ) 10:12, 19 May 2008 (EDT)

W/P Shock Axe can't be a Shock Axe coz it dozn't have Shock. Dr4goN ( talk /pvxcontribs ) 10:20, 19 May 2008 (EDT)

Enduring Harmony is a failure. Frustration>Conjure Phantasm ?Enj oy   phailer! 11:00, 19 May 2008 (EDT)
 * Frustration should replace Conjure Phantasm. God  box   11:12, 19 May 2008 (EDT)
 * So... Body Blow is so you can hope someone will self-apply Cracked Armor? &mdash; Abedeus  [[Image:User Abedeus Sig.jpg|19px]] 13:07, 19 May 2008 (EDT)
 * look at the + damage. God  box   14:51, 19 May 2008 (EDT)
 * Less than the +damage from Executioner's. Don't see how that's better. Also /P doesn't make sense. 65.185.121.217
 * 2 less at 13 str, free Deep Wound vs paras, one less adr. --[[Image:Ibreaktoilets_Signature.jpg|User:Ibreaktoilets|20px]]Tab  Moo  16:14, 19 May 2008 (EDT)
 * Also, might consider taking Flesh of my Flesh on the second Migraine mesmer because you only have one hard res which is intended to only be used on the monks. --Driggy 16:37, 19 May 2008 (EDT)

Why does the sin has only 12 crit strikes? At 13 he gets 1 more energy/everey crit hit he makes, and at 14 the cost of DA is completely covered. 12 crit strikes just sucks in my opinion.Sebv2727 05:39, 20 May 2008 (EDT)

There are no breakpoints for SoH at 12+1 smiting prayers. --71.113.102.150 02:32, 21 May 2008 (EDT)

Maybe Ward vs Foes instead of Ward vs elements on the necro? Just to have some sort of snare on relic run maps... Frantic 08:13, 21 May 2008 (EDT)

I hurd
Prevail + spotless mind + convert on an ele/para makes hexway suck a lot.--Goldenstar 18:21, 19 May 2008 (EDT)
 * I heard not sucking balls is a great counter to all of those things, and the things in your vote. Preveiling isnt a permament counter, and convert is balls. Show me a meta build that uses it to any effectiveness. You can frustration the veil and fool them, you can just lay conjure nightmare under the migraine and renew it. You can run on the a/d easily, or just run dash on the other mesmer. you dont need snares when theres no ele to do anything with it, and less so when the monks are going to be casting nonstop, your warrior has bulls and your a/d has a 33% ims. CoF is great but having a huge energy gain from drain beats it. i dont know the meta at all right now, but please enlighten my dark mind:who the fuck runs spotless mind in ha? who? ntm, if their's epic preveiling, you just hex stack the midline and let the a/d soften the monk thats protecting itself. three swings from the a/d and the hb can do nothing but infuse and patient (and if wither works out it wont be doing that either). Conjure Nightmare is an amazing skill, ntm, its called AUSPICIOUS FUCKING INCANTATION. and regardless of any of this, let me explain to you what happens with this:
 * The monks partly or fully remove migraine. frustration veil is still atleast a interruptable cast away, and probably more.
 * The necro has hex stacked the warrior, and is already hopefully WaMing the other warrior(if there is one) and getting ready to faint the other.
 * While the monks were fighting their hex stacks and trying to figure out what was going on, the a/d did 450 damage in 3/4 of a second. more if he was ancestored and judged. and ntm, if they managed ANY prot on the target (not likely), apostasy removed it with a 100 damage swing.
 * etc. --Dark0805  ( Rant /Contributions ) 18:44, 19 May 2008 (EDT)


 * Except for the fact that you're wrong. Monks won't waste prevail on frustration. That means that you lose almost all of your pressure, considering the monks are going to be at frigging full energy the whole match because the only reliable interrupt you have is power return. MEta build without convert? Have you seen a balanced lately. Next your sin is going to get rend chained by the enemy team who's going to watch gleefully as he runs around completely useless. You only have DPS for hard rez, meaning once they knock out your death pacter you're screwed. Oh and speaking of meta, you have no running ability AND no snare, have fun farming UW? This build is craptastic--Goldenstar 18:47, 19 May 2008 (EDT)
 * Dude, you missed the point on the preveiling. when you put a strong hex under the main hex they are forced to act. and your right about a lack of snare for the relics. i'm pretty sure you read only the bullets and not the paragraph of what i said(i like how you totally ignored half of what i said). the necro can ward out a significant amount of pressure, and the midline in a balanced team is just as hexable as the backline(more so in HA than GvG, even). and again, dashing one of the mesmers, and not being bad destroy your counters. convert is an easy interupt and 15 sec recharge as well. at this point your argument is getting irrational. All of your counters are nothing new and can be played around. rend is a strong counter, but the a/d still swings for 100 damage, and can get renchanted fast, especialyl from the rit. the running is a weakness, i agree. i have to think about that. --Dark0805 ( Rant /Contributions ) 18:56, 19 May 2008 (EDT)

wtb expel hexes
Need snarez. Ward of ele's is baed usually.. specially since meta is sway. Suggestions. Exper ienced 02:10, 20 May 2008 (EDT)

Wither
What is up with these hex builds with wither? I get that it's long lasting....and that it semi prevents focus swapping, but isn't there any other elite hex spell that is better? It provides medium health and energy degen but why is that so great? Could someone please explain. Ty Wtbursanswtsizzy 12:02, 20 May 2008 (EDT)
 * If you were to look at the history of the original page that this came from, you would see that wither is one of 3(maybe 4, cant remember) elite nec hexes that was put in this at different times. wither is great skill. when you put it on the HB, who is going to be working double time in a build like this, it hurts him bad. and after 10 seconds you can also wither the RC ;0. --Dark0805 ( Rant /<font color=#ff11aa>Contributions ) 12:07, 20 May 2008 (EDT)

Why do you have Conjure Nightmare instead of Phantasm? Don't say Auspicious, that's what POWER DRAIN is for. Also, why does one of your mesmers have WoD? Cry is better. Also, good Hexways rend the monks before they put Migraine on. Not to mention that dual Migraine without a taint is like peanut butter without jelly. It's still good, but not quite as awesome as it could be. Edwards 01:37, 21 May 2008 (EDT)
 * I agree with some of what youre saying but not all. Regardless, i need to rewrite some parts of this, and fix some mistakes. and idk about WoD, but i like it as a strong interrupt that can also hex stack. cry is great and i really need to do something about that... eh. rewrite on the way. --Dark0805 ( Rant /<font color=#ff11aa>Contributions ) 15:45, 21 May 2008 (EDT)
 * <S>WoD is weak in 8 man. It's just good for timing pushes against solo monks. Just run Cry.--[[Image:Ibreaktoilets_Signature.jpg|User:Ibreaktoilets|20px]]<font color="Black">Tab  <font color="Black">Moo  15:50, 21 May 2008 (EDT)

WoD as in Web of Disruption, not Wail of Doom, just to clarify. Edwards 00:46, 22 May 2008 (EDT)