User:BlueDevil08

600 Support Monk
Having played with a 600 Monk, I have concluded that being knocked down, hexed, and/or conditioned, is a major problem in combat. This build would require a third monk to go along with the party. This build is solely used to keep the 600 Monk on his feet, un-hexed, and un-conditioned.

Attributes and Skills
[build prof=Monk/Any Healing=12+1+3 Protection=10+3 Smiting=11][Aura of Stability][Spotless Mind][Spotless Soul][Dismiss Condition][Balthazar's Pendulum][Judge's Intervention][Optional][Rebirth][/build]


 * In the optional slot, Pain Inverter or Light of Deldrimor, or another hex/condition removal skill. (I use Pain Inverter)
 * If your bonder does not carry Blood Ritual/Blood is Power the optional slot maybe used for this.

Equipment

 * Any Monk Armor will work.
 * Any weapon will work as well, however a nice energy bonus (+15 or so) may help at times

Usage
The Support Monk build is used as is said in the title, to Support the 600 Monk. While running this build, you will need three Monks: 600, Bonder, and Support. This build is relatively simple to use because this Monk, like the Bonding Monk doesn't do much. As you cast spells, cast one or two then back up to make sure you do not aggro any of the enemies fighting the 600 Monk.

600 Bonder Monk
This is the Bonder Build for a 600 Monk team. It uses Holy Wrath and Retribution to give the 600 Monk its killing power. Also Life Attunemetn and Vital Blessing give the 600 Monk a little help on staying alive.

Attributes and Skills
[build prof=Monk/Any Smiting=12+1+3 Protection=12+3][Bane Signet][Signet of Judgment][Signet of Rage][Rebirth][Life Attunement][Vital Blessing][Holy Wrath][Retribution][/build]


 * Suggest a few optional skill(s) if you included an Optional slot in the skill bar.

Equipment

 * Any Armor will do
 * Any Weapon Will do

Usage
Firs things first, this monk will have NO ENERGY!!! so any extra skills must be signets. This is why the first three skills are signets. Rebirth may ONLY be used if the 600 Monk is dead or NOT fighting, any attempt to uses this in combat will result in the cancelling of enchantments on the 600 Monk. The bonder is used to provide the 600 Monk with his killing power because Retribution deals 33% of the damage back to the attacker and Holy Wrath deals 66% back to the attacker as well. The three signets at the beginning can be used to help kill off the last few remaining enemies.