Build talk:Mo/Me Healing Burst Hero

So where is you inspi magic? Sjan  08:47, 12 August 2011 (UTC)
 * ^ I think attributes should be 11+1 divine, 10+1+1 heal, 8+1 prot (or just 8...) and 6 inspiration. want biggest aoe heal possible imo. -- [[image:Chieftain Alex Sig.jpg|19px|link=User:Chieftain Alex]] Chieftain  Alex  08:52, 12 August 2011 (UTC)
 * Prot has to total 6 for a 5 second duration SoA - make it 11+1 divine, 11+1+1 heal, 5+1prot and 7 inspiration. aoe heal of 76hp, 5 second SoA, 15 energy pdrain. -- [[image:Chieftain Alex Sig.jpg|19px|link=User:Chieftain Alex]] Chieftain  Alex  08:58, 12 August 2011 (UTC)


 * How do u get 76 aoe heal? im curious... seed of life heros? 83.240.216.69 10:21, 12 August 2011 (UTC) enormous
 * Why o why do we have protection skills on a healing monk. Stick with two heroes who do it seperately. We can have seven heroes now, not three. We have enough room for healing and protting heroes Le Shadow Form Slayer    [[Image:Marker.jpg|17px]] 11:19, 12 August 2011 (UTC)


 * This is not my idea shadow, if ur responding to me... i just noted the double gain from divine in those calculations, and i must be missing something, unless im right about it being 38hp gain... ur idea of geting 2 separate heros for heal/prot is prolly a wasted slot imo, if ur dedicating those two to just those roles... 83.240.216.69 12:02, 12 August 2011 (UTC) enormous
 * Not actually responding to anyone. Anyway, I wasn't talking about full heal and full prot. I was talking about builds using N/Rt or N/Mo or Rt/Any. All those builds mostly consist out of damage and utility, and the utility is sometimes used for healing. SoS+Heal, SS+Heal, Jagged Bones+Heal, only the ST rit and the Emo are full prot most of the times. All but the SoS can also turn into prots. Though I call all these builds "half-prots" or "half-heals", meaning they don't fully intend to heal, they work very well. The only problem many people seem to have is the bad protection from half-prots. Le Shadow Form Slayer    [[Image:Marker.jpg|17px]] 12:22, 12 August 2011 (UTC)
 * If you combine your half-prot and half-heal into one bar (like this, for example), that means you don't need to take them on your offensive heroes' utility slots. Usually though, monk heroes are bad at managing energy. So many builds split the heal and prot roles up to take each on offensive heroes that have built-in energy management. You also get to use 7 offensive elites instead of 6 (since a hybrid offense/healer will use resto rather than healing prayers). This build will work fairly well if you're willing to micro prot spirit and the more energy-intensive optionals though. It also has more party healing than relying solely on resto. --  Toraen   talk  14:18, 12 August 2011 (UTC)
 * It's good, not great. Summarized? Le Shadow Form Slayer    [[Image:Marker.jpg|17px]] 14:22, 12 August 2011 (UTC)
 * Pretty much. --  Toraen   talk  14:32, 12 August 2011 (UTC)

Merge with WoH hybrid or at least create a player version
1) The hero builds are pretty much identical already except for the elite.

2) And at least some players run the WoH build w/ HBurst instead themselves, so creating a HB player build wouldn't be a mistake either.Steve1 19:09, 25 January 2012 (UTC)


 * I'm pretty sure we created this hero build because the WoH one was getting substantially lower ratings. i.e. we split this before, so unlikely to merge. [[image:Chieftain Alex Sig.jpg|19px|link=User:Chieftain Alex]] Chieftain   Alex  19:10, 25 January 2012 (UTC)
 * Seriously? Because atm the WoH has a higher rating than the HBurst. But then there are folks who praise the WoH because of RoF, which isn't there any more ... *rolleyes* ... a certain CA comes to mind ... ;) Steve1 19:14, 25 January 2012 (UTC)

What about creating a player version for this build? I still think HBurst is quite effective for the 4/6-men areas and even in some of the 8-men. Maybe tweak it a little bit and see how things work out. Arcane Mimicry on UA monk + this = win and very nice party heals. Maybe just change this tag to PvE general aswell or create a whole new page? Xiner 19:36, 27 February 2012 (UTC)

healing prayers only version?
st rits are just so wonderful, i can do without PS as doubtful as that might sound. so what would be necessary to prot prayers out it out?... or whatever general use replacement... this build feels outdated in a way 96.13.26.178 07:18, 13 March 2012 (UTC)

Outdated?
Perhaps archive? <font face="Calibri" color=black>Chieftain Alex 14:03, 13 March 2012 (UTC)
 * If it falls into trash sure. @Jai's vote: I don't see how this cuts into a team's utility though as long as it's taking heals and prot on the same bar. Arguably, the party healing from the elite is worth more than UA in some cases as well (party healing is honestly not the most impressive feature of UA builds) . Nvm, forgot the low DF spec on this bar. -- Toraen   confer  14:21, 13 March 2012 (UTC)
 * or mimic UA for party heal buff. the "utility" comes from freeing up prots and heals from other hero slots, but it's not a great trade. &#9823;Fianchetto [[Image:Mending.jpg|19px|link=User_talk:Fianchetto]] 20:35, 13 March 2012 (UTC)
 * it would be nice if proting was left to the ST rit thats so commonly used nowdays, bowever backup prots are still valuable yet low df makes this less useful than an orders dervish. personally i'd use a smiter monk with high divine favor (smite boon) if i already have the two other utility (ST rit or prot ele, and orders derv or minion master carrying optionals) and a SoS with heals.  for general use, this build is fine based on a few observations in mid-level missions.  for advanced or hard stuff, it's far out of its ability. 96.13.26.178 21:05, 13 March 2012 (UTC)
 * About 90% of teams either bring an ST or an MM, and both of those have prots and use them as well as any hero. The party healing is meh, you're getting a max of about 30 health every 5 seconds, which won't do anything significant over the period of a battle. PwK + Life provides similar party healing, and resto lets you toss it on the secondary of a hero and still is highly effective. Put simply, dedicated healers are outdated in general. Even N/Rt's should almost always bring Curses/Blood support. -- Jai .  -  03:04, March 14 2012 (UTC)
 * Your grandma is outdated.  Rask ✂  ✂  ✂  ✂  03:21, 14 March 2012 (UTC)
 * Yeah, actually, she's about to die. Good call there. -- Jai .  -  03:54, March 14 2012 (UTC)
 * My scissors will save her.  Rask ✂  ✂  ✂  ✂  03:55, 14 March 2012 (UTC)

I was thinking of rewriting this without the prots (because let's face it: you need the attributes in DF and prots are more effectively slotted elsewhere) but I was wondering if I should bother. Would it be enough to keep it from being archived/trashed? -- Toraen   confer  03:52, 8 May 2012 (UTC)
 * it's a tricky delema... removing prots will make it stronger and more effective however it will remove universality which is a half of the key points in single builds. pure heals is "weak" alone yet mixing prot into this lowers its "power" while maintaining fair usage.  someone else said st rits are that wonderful, but that's only prots so just make a newer duel backline team build?  healers can be diverse but prots are kinda limited nowdays to the sexy st rit. 98.133.26.106 01:21, 9 May 2012 (UTC)
 * Nah, the only reason you'd run a monk build is for RoJ or UA. There's just no room for a build like this. -- Jai .  -  03:27, May 9 2012 (UTC)
 * I actually suprised myself the other day, and helped a complete random scrub do eternal grove. The person had a limited skill choice available for limited non rit heroes. (eternal grove basically needs a split of 3 heroes each), after I eventually found what skills he had, he ended up running something like:


 * Which isn't ideal, but isn't much better or worse than the hero monk builds we keep on pvx :/ (what I'm trying to say here is that for some people, they will need a healing build for their monk heroes)
 * For the current build, I'd drop prot spirit, SoA is plenty strong enough with 6/7 in prot. Then I'd put Patient + Mend ailment on mainbar. (11-10-8-7 attribute split) <font face="Constantia" color=#D2691E>Cɥıǝɟʇɐıu Alǝx 11:24, 9 May 2012 (UTC)
 * Yeah, but unfortunately (or fortunately IMO) we don't store builds simply because they're easy to attain, as per PvX:WELL. Again, if you need to run a monk build, in about 99.5% of cases you should run a RoJ or UA monk. -- Jai .  -  12:13, May 9 2012 (UTC)

Patient Spirit
I dropped patient spirit in the new build presentation because heroes use it pretty badly: They'll usually throw another healing spell on the same target, resulting in two healing spells on cooldown, a waste of energy (which hurts!) and overhealing. It would also conflict with a weapon featuring prolonged enchantment durations for the protection prayers. No doubt patient spirit is a good skill for players, though. Instead of patient spirit I feature Dwayna's Kiss in the main bar as it's a good skill and synergizing with the hybrid approach. --Krschkr (talk) 13:20, 14 May 2018 (UTC)