User:Cutelethalpuppy/Builds/FA Rt/D-Pious Soul

Soul Twist variant for FA Kurz side.

Attributes and Skills
[build prof=ritua/derv commun=11+1+2 spawni=11+2 chan=6+1 earthp=6 ][Soul Twisting][Shelter][Displacement][Optional][Vital Boon][Spirit Siphon][Fleeting Stability][Pious Concentration][/build]

Variants/Optionals

 * Feast of Souls - for party heals
 * Eremite's Zeal (usually not needed but might help with energy)
 * Earthbind - if your team has KDs (e.g. Lightning Surge, Gale)
 * Pain/Shadowsong if you need some self defence (esp when you're casting spirits near respawn spot behind green gate)

Equipment

 * Defensive Communing Staff of Mastery
 * Defensive Communing Staff of Enchantment (for Fleeting Stability).
 * Various shield sets

Usage

 * Display the minion list panel to see spirit status. Display the mission map to see gate status.
 * Try to ensure Shelter is always up.
 * Use Pious Concentration before casting spirits to counter interrupts, add enchantment if necessary. This doesn't work against skills that disable (like complicate).
 * Cast spirits at locations where you can cover as many NPCs and allies as possible. Preferably where you and your spirits can't get attacked easily.
 * After casting a spirit, use spirit siphon. If you are casting a different spirit, change location a bit (or more if using Feast of Souls). This makes it easier to get the max energy from Spirit Siphon.
 * If using Feast of Souls try to adjust positioning of usage and spirit to only remove Displacement, unless a big heal is more needed than Shelter (usually not the case).
 * Use enchanting staff with Fleeting Stability to move faster.
 * Use Fleeting Stability to travel faster or counter a KD.
 * At the beginning you can often cast spirits to cover one gate then move to another spot to cast spirits to cover the other gate.