Archive:Me/A GvG Crippling Anguish Mesmer

Illusion mesmer iz back! Use Illusion skills and rupts together for good pressure and shutdown, and ability to split.

Frequency
Very infrequently seen as a component of split builds. Usually inferior to other solo split options.

Attributes and Skills
[build prof=Me/A Illusion=12+1+1 Inspiration=10+1 Fast=8+1][Crippling Anguish (PvP)][Conjure Nightmare][Accumulated Pain (PvP)][Leech Signet][Web of Disruption][Drain Delusions][Ether Feast][Dash][/build]

Equipment

 * Full Prodigy's
 * 40/40 Illusion Set
 * 40/40 Inspiration Set
 * Defensive Sets

Usage

 * Snare and spread degen with Crippling Anguish and Conjure Nightmare when not in split.
 * Kill targets with Crippling Anguish->Conjure Nightmare/Web of Disruption->Accumulated Pain.
 * Interrupt skills with Leech Signet and Web of Disruption.
 * Drain Delusions after Web of Disruption as energy management and third interrupt.
 * Ether feast as healing.
 * Run with Dash.

Counters

 * General anti-caster

Variants

 * Flesh of my Flesh instead of Dash if you wish to use it in nonsplit maps.
 * Kitah's Burden or Ethereal Burden instead of Accumulated Pain/Drain Delusions for additional snaring with energy management.
 * Conjure Phantasm instead of Conjure Nightmare for a cheaper, but weaker, degen.
 * Distortion for blocking. Watch energy.