Archive talk:E/A Incendiary Spiker

A word of advice:

When running the Air Magic variant of the build, replace Lightning Bolt with Frozen Burst. Lightning Touch does extra damage when the foe has a water hex on them, and Frozen Burst would be perfect (plus it would help vs. runners/kiters)

Have you considered a variant with a self-heal? I run PBAOE builds quite a bit and they need some way to patch themselves up between spikes in RA where healers aren't guaranteed. Possibly Glyph of Restoration? Egon 12:20, 25 May 2007 (CEST)
 * Basically, it survives by running away, similar to a BoA Assassin. You never get closer then Augury range before a spike, and you flee like heck after one.  Melee can't catch up, and most spell casters won't put in the effort. --[[Image:Rollerzerris.jpg|50x19px]]    12:50, 25 May 2007 (CEST)
 * I find my target less of a problem than either running into someone else or having to wait ages to regen, especially in RA. Having a self heal for RA means you aren't dead weight while you recover.Egon 00:41, 27 May 2007 (CEST)
 * Star Burst makes nice pressure while recovering. --[[Image:Rollerzerris.jpg|50x19px]]   02:10, 27 May 2007 (CEST)
 * Doesn't really need a heal...its kind just sacrifices itself :p. Readem (talk *pvxcontribs ) 03:10, 27 May 2007 (CEST)
 * I changed the equipment. HCT on a delayed spike might screw something up. (Since you want it to hit all at once, a two second Incindiary Bonds and a one second Smoldering Embers is no bueno). And replaced it with a wand/offhand combo. This gives overall much more energy and health which in turn deliver a more reliable spiker! Of course I kinda suck, just revert if necessary! 12.175.211.37 01:32, 11 July 2008 (EDT)

This build truly rocks!!!!
Just to say how much Ilove this build, it got me like 5 glad points yay! Thanks a lot! Dark Morphon 14:20, 11 June 2007 (EDT)
 * ummm... You're Welcome! --[[Image:Rollerzerris.jpg|50x19px]]   15:57, 11 June 2007 (EDT)
 * Zomg Zerris....I died and I blame you. Readem (talk *pvxcontribs ) 16:10, 11 June 2007 (EDT)
 * ummm.... Not my fault. --[[Image:Rollerzerris.jpg|50x19px]]   16:36, 11 June 2007 (EDT)
 * It's a pretty decent build. Alreajk
 * zerris i blame you for dieing in AB due to this build! >.<--Iwan13talk 13:19, 18 August 2007 (CEST)

this build looks like so much fun i will have to go buy NightFall today Anet can thankyou for more $$$-UraniumJoint

Wow.. I posted a build nearly identical to this on a forum a while back and it got flamed to hell.. Ah well, glad people seem to appreciate this one.

Checked and Reviewed
For Viability. Readem (talk *pvxcontribs ) 15:51, 14 June 2007 (EDT)

Better water spiker?
[build prof=E/A water=12+1+3 energy=11+1 deadly=6][water attunement][augury of death][signet of twilight][shatterstone][vapor blade][frozen burst][shard storm][resurrection signet][/build]

I'm sure that would be more powerful. Napalm Flame  ^_^ (talk)·(contributions) 22:06, 11 July 2007 (CEST)

Don't think so. Less pressure, as there is no burning. Plus, it can be countered by Enchantments :/ Readem (talk *pvxcontribs ) 02:49, 12 July 2007 (CEST)

Good water eles spike with just Shatterstone and Freezing Gust. Or, if they're running some retarded bar without Shatterstone, any water hex(possibly blurred or ice spikes or burst) and freezing gust. --Edru viransu 02:55, 12 July 2007 (CEST)
 * I think both water builds would work a bit too slow for me, though I mostly do running battles like AB where I don't spend a lot of time setting up defending one place. I do know the only time I ran a Shatterstone/Freezing Gust/Vapor Blade build in TA I only managed to get Shatterstone off before being spiked and killed by a 'sin.  Monks can only help if they're a) in range and b) not on their backsides 146.122.71.143 01:34, 17 July 2007 (CEST)
 * Vapor Blade is bad. Shatterstone owns. Freezing Gust owns. I spike with random snare or other water hex and freezing gust. Or, if you can time it right, gust + gust = ownzzz. --Edru viransu 01:46, 17 July 2007 (CEST)

bring glowing ice and freezing gust.--Relyk 17:27, 30 December 2007 (EST)

There's a few variations of it, and one is missing
[build prof=E/A][earth attunement][augury of death][stone daggers][ebon hawk][stoning][obsidian flame][shockwave][resurrection signet][/build] What do you think? It's more spammable than the other ones, that's for sure, and the total energy req for the whole chain is only 45, instead of the mammoth 65 for the water variant.

the point is to set up a delayed spike. - Skakid9090 21:06, 13 July 2007 (CEST)

No self heal and no kiting ability. Fragile. Greevar 01:06, 31 August 2007 (CEST)
 * Speed boost is plenty of kiting ability. Eles generally should not and do not have self-heal. --Edru viransu //<font color="Red">QQ about me /sysop 01:10, 31 August 2007 (CEST)
 * Noted, however this bar also lacks said speed boost. And Exhaustion is a no-no on a 15 sec recast spike.  Even in RA, that's asking for trouble. --[[Image:Rollerzerris.jpg|50x19px]]    21:16, 8 October 2007 (CEST)

Earth magic lacks good spiking capability.--Relyk 21:26, 16 April 2008 (EDT)

wait a sec...
Didn't this originally have Starburst as the elite? <font color="blue" face="courier new">Biggles <font color="darkblue" face="courier new">Strongfist ™  12:23, 8 February 2009 (EST)
 * Yes it did. 71.202.111.2 14:05, 8 February 2009 (EST)
 * Then why is it being archived due to a change in Double Dragon's funcionality? Or was it just fail without DD? --Bennnn 18:11, 14 June 2009 (UTC)