Archive talk:Team - Searing Flames Spike

Discussion
This,This,This,This, and This--The Gates  Assassin  14:48, 14 April 2008 (EDT)
 * SF spike owns, wtf you on about. Rawr  awr  14:58, 14 April 2008 (EDT)
 * Doesnt every decent HA team have Ward Against Harm and a good party heal? --[[Image:Ibreaktoilets_Signature.jpg|User:Ibreaktoilets|20px]]Tab  Moo  15:00, 14 April 2008 (EDT)
 * Its a spike. And WaH has fallen out of use now. Rawr  awr  15:03, 14 April 2008 (EDT)
 * Ward against harm makes them ball like faggots. Burning will own them then. —ǘŋ  Ɛxɩsƫ  17:04, 15 April 2008 (EDT)

lol  ɟoʇuɐʌ ʎʞɔıɹ  15:41, 14 April 2008 (EDT)
 * And we all know the "huge" number of people that carry that in HA. --- [[Image:Monk-icon-Ressmonkey.JPG|15px]] Ressmonkey (talk)  15:48, 14 April 2008 (EDT)
 * A spike that does a meager 470 Damage? Or am I missing something?James Blood 16:01, 14 April 2008 (EDT)
 * The followups. And you spike like every 3 seconds with followup so it doesnt even have to be clean. Rawr  awr  16:06, 14 April 2008 (EDT)
 * This and That Blader 16:08, 14 April 2008 (EDT)

You can point out a lot of flaws in this build, but what build doesn't have counters? The SF spike is a pretty easy way to get to halls if your team doesnt suck.- Jak123X 16:33, 14 April 2008 (EDT)
 * Exactly -.- Rawr  awr  16:37, 14 April 2008 (EDT)
 * It is worth mentioning that this build is relatively easy to counter as opposed to some other builds, but 6 people using searing flames can roll most teams pretty quickly. --- [[Image:Monk-icon-Ressmonkey.JPG|15px]] Ressmonkey (talk)  16:46, 14 April 2008 (EDT)
 * Well good thing we vett based on if you are taking on someone who doesn't suck. Just because the meta is Sway doesn't mean Mirror of desenchant and interrupts aren't uncommon. Not to mention the entire team is made up of squishy eles.--[[Image:GatessMoebius Strike Icon.jpg|20px]]The Gates  Assassin  16:49, 14 April 2008 (EDT)
 * Mirror is uncommon in HA because its just useless since the Aegis nerf, and interrupts can only deal with so many eles. As for squishy eles, the fundamental of SFway is to kill the enemy fast enough so they can'y kill you.  This'll probably also do pretty well against Sway because SF eats spirits for breakfast, whicha required for most of Sway's healing. --- [[Image:Monk-icon-Ressmonkey.JPG|15px]]  Ressmonkey (talk)  17:01, 14 April 2008 (EDT)

ITT: Theorycrafting. SFway is fucking vicious. --71.229 16:52, 14 April 2008 (EDT)
 * I bet it is...  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 16:52, 14 April 2008 (EDT)

I've seen this run several times in the past. It works, but only if the team has a good caller. Also, it may be me, but after encountering it several times, a semi-decent monk or necro just uses dismiss condition and boom, spike diverted.--71.67.243.230 17:01, 14 April 2008 (EDT)
 * And then another spike 3 seconds later, and AoE. --- [[Image:Monk-icon-Ressmonkey.JPG|15px]] Ressmonkey (talk)  17:03, 14 April 2008 (EDT)

However, as i said, it does work. just needs to be co-ordinated well.--71.67.243.230 17:04, 14 April 2008 (EDT)
 * Yes. And Dismiss Condition outheals 6 SF's. No.  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 17:05, 14 April 2008 (EDT)

Well, my group commonly runs paraway. so the pressure from SF is bearable.--71.67.243.230 17:05, 14 April 2008 (EDT)

well, if you dismiss the condition, yes. it out heals -4- SF's. then you just follow up with another heal and tada.--71.67.243.230 17:07, 14 April 2008 (EDT)


 * 1 SF deals about 100 damage. 6 SFs = 500 damage + burning. Switch to your burning shield and that lovely 500 turns into 366 damage. Ranger faces this and they take a laughable 250 damage. Dismissing one of the burning lowers that damage by 100 and subtracts another 70ish from the spike total. Pretty weak.--[[Image:GatessMoebius Strike Icon.jpg|20px]]The Gates  Assassin  17:09, 14 April 2008 (EDT)
 * I think you missed the 'nearby' bit, Gates. It isn't so much a spike as it is obscene pressure. --71.229 17:19, 14 April 2008 (EDT)
 * Also the fact that you can spike like 3 seconds afterwards + the follow-up from GG and LF. You roll most teams relatively quickly. 74.39.200.33 17:20, 14 April 2008 (EDT)

Ever heard the Spirit-way(well, no one really uses it now but, W/E)? SF is pretty weak compared to it, and one more thing: though the pressure is impressive via the burning+damage, in order for the build to achieve MAX preformance, a group MUST be balled up, and when ppl see 6 ele and 2 monk, they usually keep a decent space between each other. Otherwise the burning+damage wouldn't be SO bad as compared to when its concentrated(also don't forget the enemy's pressure/spike, SF isn't the only one pressures here). Lastly, imo ppl are bashing this build 'cause it's so-very-old.....it's like trying to be cool by playing a music in the 60s.Laughingatyou 02:25, 21 April 2008 (EDT)Laughingatyou

Name
seems kinda stupid. Searingway would be better. -- Guild of  Deals  17:56, 14 April 2008 (EDT)
 * Jackson Hewittway. [[Image:mightymouse.gif|25px]] moush$2+2=4$ 19:54, 14 April 2008 (EDT)
 * Eltonway? --71.229 20:03, 14 April 2008 (EDT)
 * Final Solution -way --[[Image:Mafaraxas_sig.jpg|click moar]] Mafaraxas 20:47, 14 April 2008 (EDT)
 * Trogdorway?--Relyk 22:37, 14 April 2008 (EDT)
 * Prodigy-way - PANIC!  [[Image:Panic_sig4.png|50px|18px]]  sexiness!  04:37, 15 April 2008 (EDT)

Chuck Norris way!!!!!!Haxor 1443
 * LOLOLOLOLOLOL. no. --92.16.205.79 09:16, 22 November 2008 (EST)

Skill Suggestion
AUGURY OF DEATH INSTEAD OF HEX BREAKER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Did I make my point? Hex Breaker = epic fail Augury of Death = spike assist w/ 100 dmg. --Risus 20:20, 14 April 2008 (EDT)
 * Hex breaker isnt an epic fail on a runner >_< --- [[Image:Monk-icon-Ressmonkey.JPG|15px]] Ressmonkey (talk)  20:27, 14 April 2008 (EDT)

Mark of Rogort shoul be on one or two eles, it allows infi-SF spam and plain good for a monk with a fiery spear.--Relyk 21:50, 14 April 2008 (EDT)
 * ...no Rawr  awr  21:51, 14 April 2008 (EDT)
 * Thennnnnnnnn, Never Surrender?--Relyk 22:36, 14 April 2008 (EDT)

My guild runs a variant of this. Sucks that it's made it's way to Pvx. Whoever wrote this must've got owned by it once and decided to post it on wiki "Use Searing Flames alot"....yeah thanks... Probably some unranked newb. We use two E/Mos for convert hexes and aegis. Two E/Ps for make haste and the other song of concentration. And E/Rt for hard res. and an E/N for rend enchants. hex breaker is fail and you don't need augury of death either. If you're coordinating pressure and spiking every now and then, you have more than enough damage. Also two grasping is overkill. I suggest switching it out for tenai's or searing heat. You don't really need glyph of lesser energy either if you use glowing gaze properly.
 * lol, SF spam is super sekrit strategy. mi gild plnnd 2 use dis b4 nitefall evr cme out, lololo --[[Image:Mafaraxas_sig.jpg|click moar]] Mafaraxas  00:34, 15 April 2008 (EDT)
 * Fishy ownzzz, but sf owns rly, easy to use and spammable as fuck.  Fishels [슴Mc슴] Mootles  06:58, 15 April 2008 (EDT)
 * I prefer Deathly Swarm, don' tell the nubs tho. [[Image:mightymouse.gif|25px]] moush$2+2=4$ 07:27, 15 April 2008 (EDT)
 * omg joo chubs have given awae mi secret strategeez now everyone nos that SF can be grou p spayumd! joo are a noob 4 stealin my ideaz! (Kiron 14:02, 15 April 2008 (EDT))
 * uh huh... I never said it was a secret. My overall point is that whoever posted this build sucks balls.
 * So if who posted it sux balls, then who uses it must suck even more balls by your logic. [[Image:mightymouse.gif|25px]] moush$2+2=4$ 04:27, 21 April 2008 (EDT)
 * Lots of people think I do suck balls, but those people pvp. My really cool builds are for farming. --- [[Image:Monk-icon-Ressmonkey.JPG|15px]]  Ressmonkey (talk)  07:04, 21 April 2008 (EDT)
 * Which this is, actually. :P --71.229 07:07, 21 April 2008 (EDT)
 * Yeah whoever uses this EXACT build sucks balls. Cry of frustration? Weapon of warding? ur kidding right? I think i already outlined what my guild runs as opposed to this shit. here i'll copy and paste it again for you since you obviously missed it Moush. "We use two E/Mos for convert hexes and aegis. Two E/Ps for make haste and the other song of concentration. And E/Rt for hard res. and an E/N for rend enchants. hex breaker is fail and you don't need augury of death either. If you're coordinating pressure and spiking every now and then, you have more than enough damage. Also two grasping is overkill. I suggest switching it out for tenai's or searing heat. You don't really need glyph of lesser energy either if you use glowing gaze properly."
 * 2 Graspings, where?  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 19:45, 7 May 2008 (EDT)
 * did it ever occur to you that changes were made to the build before you decided to take a look

Ok, I know this isn't as commmon as it once was but i kind've agree with the guy above that the e/mo with 2 copies of aegis and convert hexes probably provides mor defesne then 2 guys with hex breaker and cry. I know hex breaker is for running and aoe interrupting is gud but almost maintainable 50% blocking and the ability to strip entire hex stacks from party members is gud as well. 72.223.77.197 12:11, 28 June 2008 (EDT)
 * I agree, as well, although you'd probably only need Convert Hexes on one of those two E/Mos, while the other takes something like Extinguish or Aura of Stability (can never have enough anti-knockdown). If you've got Aegis on your whole party, it'll act as a cover for Fire Attunement (which Mirror of Disenchantment will ruin), although you'd only be able to keep it up 70% of the time. With two E/Mos instead of two E/Mes, you could replace the E/Rt with an E/Me with Cry of Frustration and another interrupt (Power Spike?), Gale or Teinai's/Searing Heat. ــмıкε  нaшк  12:30, 28 June 2008 (EDT)

Gudness?
I fail to see it? I ass raped this with a unranked sway team; flawless victory... God box   14:53, 16 April 2008 (EDT)
 * You probably shouldn't admit to being a fag online. [[Image:mightymouse.gif|25px]] moush$2+2=4$ 15:14, 16 April 2008 (EDT)


 * The chances are the other team was a PUB with no voice chat, no rank, and no idea what to do against sway. They should have totally ignored your rnagers and raped your healers, who would die pretty fast considering their spirits would get eaten by the awesome fire thingies. --- [[Image:Monk-icon-Ressmonkey.JPG|15px]]  Ressmonkey (talk)  15:41, 16 April 2008 (EDT)
 * Yeah, it isn't great in the current HA meta. --16:03, 16 April 2008 (EDT)
 * Stupid build that's isn't good in the HA meta. All builds should be based on the current meta, because that's what you will encounter... God  box   10:29, 17 April 2008 (EDT)
 * doesnt the meta change because people say, "screw the meta!"? (Kiron 19:07, 18 April 2008 (EDT))
 * The meta changes normally because ANet says "Screw the meta!" - PANIC!  [[Image:Panic_sig4.png|50px|18px]]  sexiness!  19:22, 18 April 2008 (EDT)
 * I refuse to acknowledge Sway as the current meta. It's too gay. --71.229 21:27, 18 April 2008 (EDT)
 * Bspike is the meta. —ǘŋ  Ɛxɩsƫ  10:57, 20 April 2008 (EDT)
 * Wait, again? What are they using this time? --71.229 07:07, 21 April 2008 (EDT)
 * Dark Pact. God  box   14:36, 21 April 2008 (EDT)

would it not be smarter to have all eles carry arcane mimicry, and then have one carry ele attunement? you could then spam searing flames and not have to worry about the energy costs. GAMEfreak 07:41, 26 April 2008 (EDT)
 * Fire + Glowing Gaze is generally enough. You should have rolled them before your energy runs out anyway. Drag  nmn   talk cont  10:04, 26 April 2008 (EDT)
 * Cry of frustration; mirror of disenchantment. —ǘŋ  Ɛxɩsƫ  07:16, 1 May 2008 (EDT)
 * Both of those would hurt, and the Arcane Mimicry/Arcane Echo SF eles are less viable in PvP due to enchantment removal. Too bad, though, because being able to spam SF every 1.75 seconds (because of Arcane Echo SF) without Energy problems (because of Arcane Mimicry Elemental Attunement+Glowing Gaze) pwns pretty hard. -Mike 07:21, 1 May 2008 (EDT)
 * Even with dual attunement i'd think you can't and surely won't(diversion) every 1.75 seconds, since it's still like, 6 energy(? random guess) with dual attunements. —ǘŋ  Ɛxɩsƫ  07:19, 6 May 2008 (EDT)
 * More like 0. 80% + 1 energy + 1.66 from natural regen = .33 energy cost. --[[Image:GatessMoebius Strike Icon.jpg|20px]]<font face="Monotype corsiva">The <font face="Monotype corsiva">Gates  <font face="Monotype corsiva">Assassin  14:24, 6 May 2008 (EDT)
 * Well, you could still take Glowing Gaze which will give you about 1 energy per second under both Fire Attunement and Elemental Attunement, so that ~0.33 energy lost per second would be ~0.66 energy gained per second. You'd need something to burn all that energy. lol -Mike 16:05, 6 May 2008 (EDT)
 * Great ideas you lots have for the case the enemy has no ench. removes. I got some good ones if they have no healers, just ask if you want to know. Bastian 11:52, 8 May 2008 (EDT)

Counters
imo. ــмıкε нaшк  22:20, 10 August 2008 (EDT)
 * Quickening Zephyr+Arcane Echo+Echo+Extinguish
 * oh, and some general anti-caster, prot or more convenient condition removals
 * How dare you forget about breath of the great dwarf. --- [[Image:Monk-icon-Ressmonkey.JPG|15px]] Ressmonkey (talk)  08:12, 11 August 2008 (EDT)
 * pre-buff Xinrae's Weapon :D -- Mafaraxas ( talk ) 08:17, 11 August 2008 (EDT)
 * That would actually have sucked SOOOO much. XD The SF eles need a couple updates for their bars, though, imo. Dual/Triple Aegis to cover Fire Attunement in case of Mirror of Disenchantment, and Hex Breaker isn't very useful when it's on 2 of 6 eles, so Convert Hexes/more Holy Veil would be good. I also don't understand the point of Teinai's Heat when you haven't any KD and the Earth Spells won't be enough to keep foes in the AoE. ــмıкε  нaшк  12:00, 11 August 2008 (EDT)
 * Mirror is never used in HA. Hex breaker is for running.  Teinai's is for manliness, and this used to have convert until it was changed to WoW. --- [[Image:Monk-icon-Ressmonkey.JPG|15px]]  Ressmonkey (talk)  12:05, 11 August 2008 (EDT)
 * Still, Aegis+Convert/Holy Veil would be very helpful seeing as you've got a group of squishies. ــмıкε  нaшк  12:10, 11 August 2008 (EDT)
 * Aegis chaining is meh in HA because it cant stop spikes and enchantment removal is extremely common. Personally, I like Convery over WoW, but other people dont. --- [[Image:Monk-icon-Ressmonkey.JPG|15px]]  Ressmonkey (talk)  12:14, 11 August 2008 (EDT)
 * This will probably spike faster than any build that tries to spike it, so Aegis can still be very helpful. ــмıкε  нaшк  12:21, 11 August 2008 (EDT)

Ideaers
I was thinking about replacing the Ward and Liquid Flame with Steam and Slippery Ground/Deep Freeze, but it didn't work out well for the team.


 * Resurrection Signet or Resurrection Chant


 * Resurrection Chant can be used with Glyph of Sacrifice/Essence, Glyph of Concentration or just Song of Concentration. If used with Song, just take an extra utility like Convert Hexes, Draw Conditions, Deep Freeze, Searing/Teinai's Heat, etc.

Dual Aegis+Dual Ward Against Melee means lololololblock and "Fall Back!"+Godspeed=lololololrun. Some other useful skills to include would be Ward of Stability and Ward of Weakness, although they aren't necessary. Overall, it looks better defensively, although energy is a little tougher and you have to use your Resurrects more carefully (with Glyphs, or Song of Concentration because 6 second casts are pretty bad). XD ــмıкε  нaшк  10:58, 14 August 2008 (EDT)
 * c'mon, thoughts, pl0x. ــмıкε  нaшк  12:14, 14 August 2008 (EDT)
 * Aegis is kinda meh in HA. WoW can screw spikes/ganks unlike Aegis cuz rend is extremely common.  You also lose the greatness of FomF and DPS.  WaM is pretty meh since it got nerfed 3 (?) times.  Hex breaker is probably better for running.  Also, Im gonna assume u meant Make Haste instead of godspeed. --- [[Image:Monk-icon-Ressmonkey.JPG|15px]]  Ressmonkey (talk)  12:20, 14 August 2008 (EDT)
 * Nope, Godspeed+"Fall Back!" is some pretty sexy party-wide IMS, tbh (if you alternate between the two, you'll have one of them up for more than 75% of the time), although a little expensive. Weapon of Warding was just nerfed, so it can barely be maintained on one person, while dual Ward Against Melee means blocking for everyone in the area (which is likely more than half of your team). Also, having to reapply Weapon of Warding makes you more susceptible to interruption. Hex Breaker is just meh, because it won't save you against stacking hexes like Convert Hexes would, and enchantment removal would screw your team, anyway, because you've got Fire Attunement on everyone, so at least Aegis will offer a cover (to small enchantment removal, and Mirror of Disenchantment, if ever a team actually brought it), and something you hope might block D-Shot. ــмıкε  нaшк  12:50, 14 August 2008 (EDT)
 * Dwayna's Kiss also likes to have the extra enchantment. XD ــмıкε  нaшк  12:54, 14 August 2008 (EDT)
 * U need make haste for flag running. Rangers are rare in HA unless its Sway or R-spike.  And enchantment removal makes 1 person sad, not the entire team.  TBH, aegis isnt run in HA because it isnt suited to HA.  HA is driven by AoE (a good reason not to use WaM since balling = ur screwed) and melee spikes.  WoW will protect you from melee spikes, Aegis wont. --- [[Image:Monk-icon-Ressmonkey.JPG|15px]]  Ressmonkey (talk)  13:00, 14 August 2008 (EDT)

You don't necessarily have to ball up for the Ward to be effective because Wards have a pretty big range, tbh (in the area) and everyone can pretty much just stand at the edge of the Ward, if need be. You could also cover a lot of ground by setting up two Wards Against Melee at once. Holy Veil couldbe taken instead of Hex Breaker/Convert Hexes. Grasping Earth, although meta for HA, doesn't look so great in this build because it's the only hex among the team and it'll be removed too quickly to be effective. Using Ward Against Foes+the party-wide IMSs also means that the team will be moving more than twice as fast as the foes in the Ward. You've still got 8 squishies in the team, and the extra defense couldn't hurt if something goes wrong. ــмıкε нaшк  13:59, 14 August 2008 (EDT)

Heh, I got bored and observed something like this:

I assume the optionals were for Liquid Flame, but they never actually used it. =/ Also, the Paragon most likely had Song of Concentration. ــмıкε нaшк  18:11, 16 August 2008 (EDT)
 * Yeah, that would be about right. Just change teh article cuz im too lazt =P --- [[Image:Monk-icon-Ressmonkey.JPG|15px]]  Ressmonkey (talk)  18:25, 16 August 2008 (EDT)
 * I'm not sure whether the E/P had Song of Concentration or GoLE, because I never saw the ele use Song of Concentration, and I probably wouldn't have noticed if they used GoLE. =/ Song of Concentration seems pretty meta, though, so I guess we should leave it. ــмıкε  нaшк  18:42, 16 August 2008 (EDT)
 * SoC isn't meta it is a MUST in HA [[Image:Discordsig.jpg|50x19px]]<font color="Green">Watch me work it 13:54, 20 December 2008 (EST)

With Teaseway being the new FotM, is this not a bit less good than it was? OK, the teaseway craze is actually dying down a bit now (as is often the way with new gimmicks) but a fair few people still run it and Tease/CoF really hurt this. 81.109.209.32 15:05, 22 March 2009 (UTC)
 * whats the recharge on sf? - Auron 15:14, 22 March 2009 (UTC)
 * Oh no one of our spikes didn't go through, fuck, we have to wait a whole 2 seconds for SF to recharge, we may as well afk now! [[Image:Frostysig9000.jpg|19px]]<font color="Blue">Frosty <font color="Blue"> the <font color="Blue">Admin 17:47, 22 March 2009 (UTC)

Stub this
Most sections missing &mdash; LukeJohnson   19:51, 27 March 2009 (UTC)
 * Most pvp builds have most sections missing because smart people know what they are and stupid ppl shouldnt be in HA. --- [[Image:Monk-icon-Ressmonkey.JPG|15px]]<font color="Blue"> Ressmonkey  (talk) 20:02, 27 March 2009 (UTC)
 * tell it to phen &mdash; LukeJohnson  [[Image:LJ_BS_Sig.jpg|19px]] 20:08, 27 March 2009 (UTC)
 * why wont u stub it urself, its not like an admin has to check lol <small style="font-variant:small-caps;font-family:Verdana;border-style:solid;border-width:2px;border-color:#D2691E;background-color:black;padding:1px 5px 2px 6px;"> Hydra  20:09, 27 March 2009 (UTC)
 * Stupid people shouldnt be in HA? What game are you playing? Most the r10s i play with are actually retarded. Rawrawr Dinosaur 20:09, 27 March 2009 (UTC)
 * Redundant comment is redundant. The larger portion of GW's player base is retarded - I'd imagine this is common knowledge by now. 128.255.216.144 20:41, 27 March 2009 (UTC)
 * Redundant comment is redundant. The larger portion of the planet is retarded - I'd imagine this is common knowledge by now. --Mafaraxas 04:20, 28 March 2009 (UTC)

I now see that phen is on a rampage and must avoid his oncoming wrath, as such I have added a counters and variants section. --- <font color="Blue"> Ressmonkey  (talk) 21:39, 27 March 2009 (UTC)
 * there is equipment section? &mdash; LukeJohnson  [[Image:LJ_BS_Sig.jpg|19px]] 21:45, 27 March 2009 (UTC)

Aura of restoration
over liquid flame? no1 ever uses it anyway. and its big party healing. well essentially Exo Oo 13:09, 19 April 2009 (UTC)
 * might be worth a shot, it's also (minor) e-managementFMK- 22:06, 8 May 2009 (UTC)

thoughts?
gets rolled by hex meta. I havnt even seen tthis in awhile... 19:41, 17 May 2009 (UTC)
 * same amount of removal as other teams tbh Exo Oo 19:52, 17 May 2009 (UTC)
 * More because you can run 2 or even 3 convert hexes. --- [[Image:Monk-icon-Ressmonkey.JPG|15px]]<font color="Blue"> Ressmonkey  (talk) 19:53, 17 May 2009 (UTC)
 * I will likely go over some more build to try to update them to fit the current skill balances(aegis etc.). But this is all theorycraft since i haven't seen a sf spike in ages.FMK- 03:19, 19 May 2009 (UTC)

D-SHOTTTTTTTTTTTTTTTTT and Mirror of Disenchantment are going to hurt a lot more now that Aegis is gone. AoR and moar WoW could help, if you can find the room. ــѕт. мıкε  18:14, 24 May 2009 (UTC)
 * errrr Mirror is STILL pointless in HA you know. and lol at dshot comment Exo Oo 18:30, 24 May 2009 (UTC)
 * Spamming SF was bad enough with Aegis, but now you've only got a Guardian, a WoW and an SoC (that can only help every 20+ seconds) to protect yourself from interruption. Mirror isn't common, but any minor enchantment removal will rape your eles' energy, and AoR can be reused every 12 seconds to cover Fire Attunement while helping with both energy management and healing through pressure. ــѕт.  мıкε  19:23, 24 May 2009 (UTC)
 * and ward against melee? notthat doesn't mean ball in it Exo Oo 19:58, 24 May 2009 (UTC)
 * Ward Against MELEE doesn't block projectile attacks. ــѕт.  мıкε  20:14, 24 May 2009 (UTC)
 * Although it's still quite useful to have. ــѕт.  мıкε  20:15, 24 May 2009 (UTC)
 * who gives a shit about projectiles? the only team to use them is Rspike and then they should have dshotted your aegis' with ease, and you use spirit bond and infuse to stop them anyways Exo Oo 20:50, 24 May 2009 (UTC)
 * Someone forgot about the update. [[Image:Zyke-Sig.png]] 20:54, 24 May 2009 (UTC)
 * errr who? think about what i said Exo Oo 21:00, 24 May 2009 (UTC)

archive?
Invoke>this.--GWPirate 10:40, 20 December 2010 (UTC)
 * I don't know, Invoke requires more coordination, this is just some pick up and t1t1t1t1t12t1t1t12 fame farm:/ -- Brandnew. 12:28, 20 December 2010 (UTC)

I believe this should be archived. Who the hell runs SF anymore? <font color="brown" size="2px">Vincent Evan <font color="brown" size="2px">[Air Henchman]   03:49, 27 January 2012 (UTC)