Build talk:Mo/any FA Air of Enchantment

Will test this tommorow if i am not to bussy whit my A/Mo Palm Sin build, which rox sockz x) Kill the suxons :P Massive   16:57, 6 January 2009 (EST)
 * saw a kurzick using an Air of enchant build before healing gunther, but we had 4 rojs so we still won :D [[Image:Muffin.jpg|19px]]P WNAGEMUFFIN   crabs  18:53, 6 January 2009 (EST)
 * Lol soa. AoE isnt that bad when you can spam guardian and stuff on him, makes it easy to defend with another monk--Relyk _||_  I hammers u! 20:10, 12 January 2009 (EST)

While Shielding Hands sucks, this build is amazing. I love every ounce of it. You have no interrupts, unlimited energy, etc. I've been running this for a while, but I had completely overlooked Patient Spirit as an enchantment. It works like a charm every time. :D ~ Jujipoo   talk  22:35, 18 January 2009 (EST)
 * I use a build similar to this, but I use Healing Breeze and Dwayna's Kiss with 14 Healing Prayers. Dervishes with enchantment removing attacks are dangerous, so I suggest you use Guardian. -Amber Gatekeeper 71.156.43.248 03:21, 19 January 2009 (EST)
 * I use divine boon, since everything costs next to no energy anyway, may as well have something that actually utilizes my e regen.Pika Fan  03:25, 19 January 2009 (EST)
 * since your main purpose is to protect a high priority target and energy is no issue SoA > SH (if you need another dmg reduction). is it just bad luck that Scourge Enchantment came across quite often? -- Torin [[Image:TorinSig.png]] 21:51, 19 January 2009 (EST)
 * The whole point is to spam as many enchantments as possible, the 1 second cast can screw up your chain especially if there is a turtle ready to fire.Pika Fan  22:36, 19 January 2009 (EST)
 * I'd rather take a 1 sec spell if that means I don't have to spam blindly mediocre skills like SH. Turtle Siege is predictable and no threat with a covered Protective Spirit. And as I said, if you don't want to take another dmg reduction take something like Dwaynas Kiss as mentioned or a good selfheal. -- Torin [[Image:TorinSig.png]] 10:10, 20 January 2009 (EST)
 * Most of your heals are going to come from divine favor, and it's more than enough a contender even if everything decides to unload on your target NPC. Also, turtle hits generally comes in 1's. Pika Fan  10:18, 20 January 2009 (EST)
 * I have to admit that I totally underestimated this build and you're right. As long as I don't see an increased use of Well of Profane I'll take Contemplation instead of Infuse to counter attacks through walls, but this is very nice. -- Torin [[Image:TorinSig.png]] 04:46, 22 January 2009 (EST)

Seriozly bring Dwaynas Kiss :>:> Massive  07:59, 20 January 2009 (EST)
 * isnt affected by AoE Infested Hydralisk [[Image:IH_sig.jpg|19px]] 09:42, 20 January 2009 (EST)
 * but since u got lots of enchantments on NPC focused, take it. big heal :) <font color="#000000">Infested <font color="#DAA520">Hydralisk [[Image:IH_sig.jpg|19px]] 09:43, 20 January 2009 (EST)
 * Replace infuse, then.<font color="#FDD017" face="blackadder itc">Pika <font color="#FDD017" face="blackadder itc">Fan  10:15, 20 January 2009 (EST)

Now that this build has become popular, I see many mesmers bringing counters specifically against this build. Gonna need to start bringing self hex removal skills. -Amber Gatekeeper 75.3.235.72 21:41, 21 January 2009 (EST)

I often use an AoE build at AB and sometimes at FA. The build I use has the following basic skills: [Mo;OwAU0EH/QoOzjHyWcmIQ8HBE8K] DarkY 07:15, 26 January 2009 (EST)

Boonprot :)  Ricky vantof  07:49, 26 January 2009 (EST)

Needs moar bondage. - Star Seeker  14:11, 8 February 2009 (EST)
 * Boon prot would probably be better actually--Relyk 15:56, 8 February 2009 (EST)
 * Both. - Star Seeker  16:13, 8 February 2009 (EST)

Imo. If you're going to use a crapload of enchants, might as well go with Kiss and Dismiss (though you can use Cure Hex if you prefer). Use enchants left to right and maintain Guardian as a cover. -- 15:20, September 8, 2009 (UTC)

Spotless soul instead of dismiss as variant? nicer to blue bar and is removing as fast as spamming dismiss on recharge.. <font color="FF 00 00">S t<font color="00 FF FF">e <font color="00 FF 00">a <font color="FF 00 00">m y:> 13:01, April 2, 2010 (UTC)

should be in great category
counters are seldom known of since FA is full of shitters and this build is simply amazing. its not only great at healing other players, but literally i can defend both gunther and another NPC at the same time.--Bluetapeboy 04:33, 3 September 2011 (UTC)
 * Try to get it in great  Shadow  Talk  09:26, 29 January 2012 (UTC)
 * ok i tested it and i run pretty fast out of energy and it sucks that you have to cover each important enchantment. until you can use dwaynas kiss (for more healing) you have to cast too much enchantments. dwaynas kiss, guardian and soa often got rupted by a PI mesmer. you cant be in the range of the allies who you want to heal AND not out of the range of enemy casters! it doesn't deserve 'great'. i would recommend standard WoH. Chekaaaa 14:59, 29 January 2012 (UTC)
 * I'm sorry, you must have been doing something seriously wrong to run out of energy with an air of enchantment build....seriously. Every single prot there, except for prot spirit, is 5 energy, which means down to 1 energy costing you. And you will have the same problems healing with WoH monk as with this. Being interrupted is always a problem for monks, as is not being in range of allies, and being hit on the other side of the gate. Oh, and btw, the whole point of this build is to cast enchantments. The healing from dwayna's kiss is bonus, patient spirit and rof should be all you need.-- Ultimak719  LIKE A BOSS!  16:13, 29 January 2012 (UTC)
 * Being interrupted is a counter for any caster build. Dacookiemaster 17:03, 29 January 2012 (UTC)
 * Same for blind, counter for any melee (unless using SBS)  Shadow  Talk  17:12, 29 January 2012 (UTC)
 * Actually I put 5/5 and turned into Great the rating. Thumbs up for myself ^^ [[Image:ChonsyRulezNecromancer.jpg|19px]] Chonsy <font color="Black">Rulez