Archive talk:Mo/A HB PnH Hero

Disable and micro pnh or tahlk spams like crazy and runs out of energy fast. Best run with a Mo/N woh--Goldenstar 20:18, 21 March 2009 (UTC)
 * So whats the point of divine with no deny? Im also assuming you cant run capway at all with this; you cant spam as much then. [[Image:Jebus.JPG|66px]] 00:38, 24 March 2009 (UTC)
 * Usually play this with a sin, no one runs monk heroes with capway =\. And the point of DS is for the energy =\--Goldenstar 00:56, 24 March 2009 (UTC)
 * Why are you using PnH with Castigation, lol. Smurf Ohai 16:51, 26 March 2009 (UTC)


 * i concur.-- Ikimono Needs more Paragon [[Image:Monk-Paragon-icon.png|24px]] 18:34, 26 March 2009 (UTC)
 * B/c when i first made build i misread pnh to only disable smiting spells, not smiting prayers. Realized this after my first match and changed it, but forgot to when i put on wiki--Goldenstar 21:40, 26 March 2009 (UTC)

How often is watchful removed for the heal? &mdash; LukeJohnson  21:57, 26 March 2009 (UTC)
 * If I remember correctly, heros don't maintain enchantments unless you disable the skill and cast it manually. [[Image:Zyke-Sig.png]]
 * It's not a maintained enchant Zyke (not this Watchful anyway) I think what LJ was getting at was do heroes use Watchful Healing as a cover so when it gets removed, you get healed. Spaggage  talk  22:06, 26 March 2009 (UTC)
 * Huh, I guess I was thinking of the other one. I don't think heros are that smart to use it as a cover. [[Image:Zyke-Sig.png]] 22:11, 26 March 2009 (UTC)
 * Yup, Watchful Spirit is the maintainable one. Me neither but I guess you could micro or hope to get lucky and get it removed. Spaggage  talk  22:13, 26 March 2009 (UTC)
 * It's more for the regen than the heal tbh, you have woh monk for heal--Goldenstar 22:31, 26 March 2009 (UTC)
 * Use with d/mo for strong sopl--Relyk 00:32, 27 March 2009 (UTC)
 * no one uses sopl on d/mo tbh--Goldenstar 15:30, 29 March 2009 (UTC)
 * everyone uses vital boon!--Relyk 10:36, 12 April 2009 (UTC)

Modded
Meta pnh doesn't run full prot anymore, modded this bar to reflect that. Still pretty much only run with WoH, but now it has enough heal that a sin and this can stay up on their own so both your Mo/N and your capper (D/Mo, E/D, R/P etc.) can cap--Goldenstar 10:25, 13 April 2009 (UTC)
 * That'll work. I run with Divine Spirit out for Return and SoA out for Shielding Hands though. Smurf Ohai 12:32, 14 April 2009 (UTC)
 * Oh, and Ailment out for Divine Intervention.
 * Return works, i find i'm usually too busy doing other stuff to remember to return though/ Otherwise yeah, those variants work--Goldenstar 21:05, 14 April 2009 (UTC)
 * isn't dismiss condition > Mend Ailment., btw you can't remove ailment cause then you wouldn't have conidition removal, the thing that protters do best. 80.126.47.201 13:58, 14 April 2009 (UTC)
 * Lol at telling smurf how to HB, and PnH removes conditions. [[Image:Frostysig9000.jpg|19px]]Frosty  the Admin 14:01, 14 April 2009 (UTC)

I changed the atts to 11-10-10-1. You dont lose anything but gain 1 second on divine spirit and 1 hex/condition on PnH and a little extra healing. ---  Ressmonkey  (talk) 22:15, 14 April 2009 (UTC)