User:Readem/Build:W/Mo Signet Soldier

The Signet Soldier Build is mainly for use in the Fire Islands, or basically anywhere you face a lot of monsters that remove enchantments and deplete your energy and don't allow you to build Adrenaline. Might work well for PvP, haven't tested this that far.

Attributes and Skills
[build prof=warri/monk smitin=10 streng=9+1+3 swords=9+2 tactic=8+1][dolyak signet][signet of strength][signet of judgment][signet of rage][bane signet][healing signet][purge signet][resurrection signet][/build]

Equipment

 * |Berserker
 * Armor: 80
 * Bonus: +20 AL vs Physical
 * +35 health total
 * Energy: 0
 * Energy Regen: 0


 * |Victo's Blade,
 * Slashing damage: 15-22 (req. 9 Swordsmanship)
 * Damage +15% (while Health is above 50%)
 * Life stealing: 3
 * Health Regeneration -1
 * Health +30


 * OR |Kanaxai's Edge
 * Slashing damage 15-22 (req. 9 Swordsmanship)
 * Damage +15% (while Health is above 50%)
 * Armor penetration +20% (Chance: 20%)
 * Health +30


 * A |Reefclaw's Refuge
 * Armor: 16 (req. 9 Strength)
 * Strength +1 (20% chance while using skills)
 * Health +30

Usage
Start out with the Dolyak Signet to up your defense while you are casting the rest of your signets, Signet of Strength should follow up and then spam the Smiting Signets as often as you can while using Signet of Rejuvenation as needed. Signet of Judgment comes in handy due to the knockdown on the targeted foe and it causes holy damage to all adjacent foes. Once I have more testing done on this build I will update this build.

Counters
Because some of these Signets have long casting times, keeping Dolyak on is a must, so you don't get knocked down during the casting time. You can still be interrupted, so be careful though. Your biggest enemies will be Rangers and Mesmers. Ignorance and Rust completely shut down this build.

Variants
You can switch out Resurrection Signet for a low energy requirement Healing Spell such as |Orison of Healing or |Healing Touch if you are running low on health. Enchantments won't work because they get removed as fast as they are cast and Warriors as a default don't have much energy, so you'll be wasting your time casting them. |Healing Breeze is considered an enchantment, and can be removed as well, so it also would not work.

Someone brought up a good point about |Signet of Rejuvenation not working as well as |Healing Signet so I switched the two and dropped the points towards |Tactics instead.