Archive talk:R/W Choking Gas Ranger

Discussion
Why not take frenzy?--Betaman 23:51, 14 May 2007 (CEST)

Double damage. The dmg reduction of flurry doesn't matter, since you're not using this build to deal damage, you're using it to interrupt. - Krowman  (talk • contribs) 03:04, 15 May 2007 (CEST)

Seeking arrows? Huh? Swiftslash \\  20:09, 15 May 2007 (CEST)
 * You want your arrows to hit, otherwise your prep, elite, and essentially the whole purpose of this buils is mute? moot? moo (like a cow's opinion)? ;-) - [[Image:Kowal.jpg|15px]] Krowman  (talk • contribs) 05:54, 16 May 2007 (CEST)
 * To be fair, you won't be able to use Choking Gas at all if you've got Seeking Arrows up. 404notfound 06:28, 16 May 2007 (CEST)
 * Oh, duh, forgot that they're both preps, but the idea holds true: you want your arrows (interrupts) to hit. You still have Sshot and Dshot, these were used to interrupt as well. Like it says in the article, this was a FotM in HA to interrupt the ghostly. I haven't seen these around for a looooooong time, though. - [[Image:Kowal.jpg|15px]] Krowman  (talk • contribs) 06:47, 16 May 2007 (CEST)
 * Choking interrupts even when it gets blocked. Seeking for ghostly only then I guess? Swiftslash \\  [[Image:Impale.jpg|19px]] 11:55, 16 May 2007 (CEST)
 * Guess so. I was still pretty nub when these were in, though. - [[Image:Kowal.jpg|15px]] Krowman  (talk • contribs) 00:22, 17 May 2007 (CEST)

There is no teams that take me with this build now, they want pet fury... Supernicolas 20:02, 19 May 2007 (GMT+1)

Somebody changed Flurry for Frenzy, changed it back >__> -15:19, 27 May 2007 (CEST)

Checked and Reviewed
For Viability. Readem (talk *pvxcontribs ) 16:39, 14 June 2007 (EDT)

No Real Use for Seeking Arrows
its probably easier just to use crossfire, arcing shot or precision shot if you really want the arrow to hit.
 * You're missing the point. Those attacks would hit, but you would only be hitting with Crossfire/Precision/Arcing, not the interrupts, which is the reason for taking SA: to guarantee interrupts on the Ghostly. - [[Image:Kowal.jpg|15px]] Krowman   03:23, 23 July 2007 (CEST)
 * Yea, cause Ghostly doesn't use spells which choking gas only interrupts. [[Image:Huynh_sig.jpg‎ ]]  Huynh Sanity  03:18, 22 March 2008 (EDT)

Usage
On my mind this build is not only good for HA. It is one of the best interrupt ranger for PvE too. Why not too add a general PvE tag??? --Ttibot 03:30, 6 August 2007 (CEST)
 * I don't think this is still ran in HA, even. --Edru viransu //QQ about me 03:32, 6 August 2007 (CEST)
 * it's part of many balanced builds in HA (oh so few) &mdash;The preceding awesome-sauce comment was added by Skakid9090 (contribs). 03:55, 6 August 2007 (CEST)
 * I stand corrected, then. This build has been ran once in the last month in HA. :) --Edru viransu //QQ about me 04:00, 6 August 2007 (CEST)

Flail
Perhaps flail would make a good IAS in one of the optional slots. Since flurry takes up all of your energy if you spam it (rangers get 1 energy a second and expertise doesnt affect non-ranger stances), flail might be good for energy management. Also, flail can maintain itself if you are using a shortbow. Othrewise, alternating flail and flurry would be a good idea. ---  Ressmonkey   (talk)  00:58, 5 September 2007 (CEST)
 * Agreed, I run a version of CG/PS with Flail, I like it. I tend to run it in PvE rather than PvP, but with Natural Stride to cancel with it works fine in PvP too. --Epinephrine 17:16, 6 September 2007 (CEST)
 * I was actually think flurry as more of a cacel stance, since you skill need something to charge adrenaline, but natural stride works too. --- [[Image:Monk-icon-Ressmonkey.JPG|15px]] Ressmonkey   (talk)  13:24, 12 September 2007 (CEST)
 * I run flail all the time on these, works really well, and with no strength it lasts like 5 seconds max, so theres really no need for a cancel, and the effect has no importance to you as you are ranged anyways.&mdash;[[Image:Cheese Slaya's Sig.jpg|50x19px]] Cheese Slaya  ( Talk ) 06:17, 18 December 2007 (CET)

AB/CM Vaible?
I use this build for CM and AB. Surprisingly it has alot of potential because Choking Gas is able to get through blocking and missing providing strong AoE interrupts. Some what of a cripshot + magebang concept. Huynh Sanity 00:54, 13 March 2008 (EDT)

Equipment
=A good bow. lol thats why i fail at using this i try to pick up the shittiest bow i can find.-- aesthetic
 * Flatbow at full range tbh. --71.229 00:33, 22 March 2008 (EDT)

archive?
havent seen this in like a year, magebane pwns this anyday  Antiarchangel  TROLL  18:39, 11 May 2008 (EDT)
 * Ñot the same purpose at all. However, last time I faced that was around october, pre-LoD's nerf. <font color="MediumVioletRed">En<font color="OrangeRed">j <font color="OrangeRed">oy  [[Image:Frenzy.jpg|18px|User:Enjoy]]<font color="#D70000"> phailer! 18:51, 11 May 2008 (EDT)

with traps
I run this in ab. Drop the traps at shrines or any choke points you see people running through alot. This is dirty vs those pesky nuking ele. Less so vs monks but with flurry it interupts enough spells for other allies to pull them down. Lacks a cripple skill, might need to add pin down if runners irritate allies too much.--JRyan 18:26, 11 October 2008 (EDT)

RA
I run this with troll ungeant in place of seeking in RA,works fine. Put RA on it?Fenixmonomer 02:05, February 6, 2010 (UTC)
 * It's an archived build, please do not edit them --<font color="Black">Frosty  [[Image:Frostcharge.jpg|19px]] 02:11, February 6, 2010 (UTC)