User:Foul Bane

Ranger General PvE or PvP build that can deal moderate damage spikes, and provide some interuption.

Attributes and Skills
[build prof=range/any expert=12+1 marksm=12+1+1][Sundering Attack][Penetrating Attack][Distracting Shot][Read the Wind][Expert's Dexterity][Throw Dirt][Antidote Signet][resurrection signet][/build]

Equipment

 * Any armor can be used though Radiant insignias are helpful to allow more uses of Penetrating/Sundering attack in a single battle.
 * Any bowstring works, although sundering is advised.
 * A Flatbow is a good choice as Read the Wind will lessen the large arrow arc from a Flatbow and lessen the chance of a miss. Otherwise, each bow has its own ups and downs but can be used as preferred.

Usage

 * This build is simple to use: maintain Read the Wind and Expert's Dexterity, spam Sundering/Penetrating Attack on enemies as soon as often as possible, and use Throw Dirt and Antidote Signet as needed.

Counters

 * Any standard melee/ranger counters such as blindness, on attack/hit hexes, or blocking.

Variants

 * Support or damage enhancing skills often brought from the ranger skill line may include but are not limited to:
 * Whirling Defense as an alternative defense against melee.
 * Conflagration to change your bow's damage type to fire damage.
 * Winter to change any elemental damage to cold damage.

Monk

 * Mending Touch to remove blindness or other conditions, although Remedy Signet should fill this role sufficiently.
 * Rebirth is a useful skill to replace Resurrection Signet in PvE, as it allows you to resurrect players out of mobs after a wipe without accidentally aggroing the mob again, though the total energy loss effect limits it's use in mid-battle.

Ritualist

 * Flesh of my Flesh is a useful repeatable resurrection skill. Keep in mind that you lose half your health. It's best to keep distance with enemies when using this skill.

Paragon

 * Signet of Return is useful as repeatable resurrection skill, even without access to the Leadership attribute.