Build talk:Me/A GvG Crippling Anguish

16 illusion
Crippling Anguish breakpoint for -5 is at 14 illusion, Phantom Pain -4 is at 13 illusion. At 16, you're losing 75 hp versus inflicting 2 seconds more in terms of duration... i.e. 2 [s] * 2 [degen hp per s per stack] * 5 [degen stack] ==> 20hp. Is the additional 20 damage worth the superior? - Chieftain Alex (talk) 20:01, 6 September 2020 (UTC)
 * Dunno, I was copying what Krschkr had in his userspace for the purposes of eventually linking from the Zurrie derv. Also, you'll need to factor Mantra of Persistence's effect (I'm assuming maximum possible snare duration is what was intended, for the purposes of trapping an opposing split). -Toraen (talk) 20:03, 6 September 2020 (UTC)
 * 16 illusion magic is required for some of the hex combos to actually kill. Against NPCs you'll often find yourself playing hit&run as you can "snipe" some NPCs with just two hexes. --Krschkr (talk) 01:08, 7 September 2020 (UTC)