User:Michael the Perfectionist-Mo/P Energized Protector

This protection build is designed for General PvE. It utilizes the Mesmer skill Channeling for passive energy management. It also calls for many Runes of Attunement and Radiant Insignias to give you high enough energy to (hopefully) keep your party protected through the whole battle.

Attributes and Skills
[build prof=Monk/Mesmer DivineFavor=11 ProtectionPrayers=12+1+3 InspirationMagic=6 HealingPrayers=2][Reversal of Fortune][Shield of Absorption][Protective Spirit][Aegis][Zealous Benediction][Dismiss Condition][Remove Hex][Channeling][/build]

Equipment
Headgear with +1 Protection Prayers, Rune of Superior Protection Prayers, Rune of Superior Vigor, 3 Runes of Attunement, 5 Radiant Insignias. Holy Rod (Protection Prayers) of Quickening {Inscription: "Hale and Hearty"}. You should have a Protective Icon from Trego Stonebreaker in Mineral Springs. It should be upgraded with a Focus Core of Fortitude.
 * Armor
 * Weapon
 * Focus Item

Note: The exact same Protective Icon can also be obtained from Brandon Harlin in Vulture Drifts.

Usage

 * Cast Channeling before the battle for energy management.
 * Cast Aegis at the beginning of the battle to keep your party from being overwhelmed at the very beginning.
 * Use Shield of Absorption and Protective Spirit while spamming Reversal of Fortune on party members that are taking the most damage.
 * Use Zealous Benediction for healing if a party member's health gets low.
 * Use Dismiss Condition and Remove Hex as needed.
 * Make sure you remember to cast Aegis when it recharges. Also, re-cast Channeling when it ends or if it is removed.
 * Use Resurrection Chant after the fight to revive fallen party members.

Counters

 * As with any caster build, Backfire and other anti-spell skills will shut this build down.
 * Being dazed will hinder your ability to cast spells, but you should be able to overcome it by using Dismiss Condition.
 * Skills like Power Lock that disable your skills are a serious problem.
 * Skills that remove enchantments.

Variants

 * In areas where you will be facing only a couple of enemies at a time, swap Aegis for Guardian; you will probably only need use this on a few party members as opposed to all of them.
 * Substitute Remove Hex for Cure Hex if you want a hex removal spell that heals more but recharges slower.
 * If you absolutely need a resurrection skill, insert it in place of Remove Hex. Again, only do this if it's absolutely necessary.

Note
This build requires the Prophecies and Nightfall campaigns. (Resurrection Chant is not essential to this build and can be replaced with another resurrection skill.)