User talk:St. Michael/16Man HA

CwD is bad. if you expect the rits to spike with it, the monks will just follow them and prot accordingly. Saint 09:41, 13 October 2008 (EDT)
 * Then you KD the Monks with Dragon's Stomp/Earthquake during the spikes. In real HA, CwD would be bad, but because there are 16 players, if they don't split up, they'll likely ball up a little more than they should, and then kabooooooommmm. XD
 * The Monks already have to deal with 4 SF Elementalists, too. ــмıкε  нaшк  09:47, 13 October 2008 (EDT)
 * It's actually impossible to not ball up in 16 man HA. God  box    10:05, 13 October 2008 (EDT)
 * i sppose it would help the contest if it was included that the maps would be made larger. altar maps with 3 teams of 16 would be..horrendously stupid. Saint 10:12, 13 October 2008 (EDT)
 * And any non-spike/balanced team would try to split up to avoid being blown up. XD ــмıкε  нaшк  10:14, 13 October 2008 (EDT)
 * cap points in HoH with 48 players even more so, not to mention the pressure 32 players would apply on your team. God  box    10:19, 13 October 2008 (EDT)
 * everyone knows the contest is pointless without having EoE somewhere in it. the damage applied is simply too great. Saint 10:32, 13 October 2008 (EDT)
 * That depends whether you actually want to win, or just have everyone blow up. XD ــмıкε  нaшк  10:35, 13 October 2008 (EDT)


 * Mark of Protection? Iol -- ›[[Image:Many srs beans.png|Srs Bean Mafia.]] Srs Beans R Srs  10:38, 13 October 2008 (EDT)
 * Okay, everyone but the R/Mo. XD
 * I think I'm going to try to make a 16Man EoE spike. XD ــмıкε  нaшк  10:40, 13 October 2008 (EDT)
 * on games with 48 players it wouldnt matter what your build is, EoE will win. Saint 10:42, 13 October 2008 (EDT)
 * Now I need the EoE/MoP R/Mo build. XD ــмıкε  нaшк  11:05, 13 October 2008 (EDT)
 * ranger is just EoE, MoP, SoA, etc. not hard to make. Saint 11:05, 13 October 2008 (EDT)
 * EoE is fairly horribly fucking easy to kill though, since some people will get stuck by the spirit with nothing else to do than kill it. God  box    11:24, 13 October 2008 (EDT)
 * You know MoP doesnt affect health loss/sacrifice. -- Jebus  contests  18:59, 18 October 2008 (EDT)
 * It's to keep the players with MoP alive when Edge of Extinction triggers a million times, not the saccers. ــмıкε  нaшк  19:03, 18 October 2008 (EDT)