User:Dr Dread/build archive/hero/Rt/SoGM Rit

Simple Spirit Lord build that summons an army of spirits to demolish your enemies and guard your party. The build manages energy with Boon of Creation and provides additional utility to provide a versatile build.

Attributes and Skills
[build prof=Rt/any com=12+1+3 spawningpower=12+2][Signet of Ghostly might][Shadowsong][Pain][Disenchantment][Anguish][Optional][Optional][Boon of Creation][/build]  slots for one of the following: Secondary profession skills (Drop Spawning Power to 9+2):
 * for anti-boss shutdown
 * to keep spirits up longer. (Heroes don't use well unless microed.)
 * energy management when dealing with heavy enchantment removal.
 * for longer KD and KD foes that are normally immune such as Titans.
 * for a hard res.
 * for a hard res.

Equipment

 * Survivor's or Shaman's Insignias
 * Vitae runes
 * +15 energy Spawning Power staff of Enchanting or defensive set.

Usage

 * Put hero on [[Image:Hero command Guard.jpg|25px]] guard mode.
 * Micro spirits before engaging a mob to make a spiritwall.

Counters

 * Balling spirits together against nukes
 * Spirit hate such as Gaze of Fury and Spiritual Pain.

Variants

 * Soul Twisting for areas where enemies are spread out.
 * Shelter to prevent initial spikes.