User:Majnore/Malicious Moon Spiker

A new concept on the Scythesin, fairly strong spike with all the survival of an AoD sin and the damage of a Dervish. Between spikes it has pretty good pressure through Wearying Strike and Malicious Strike

Attributes and Skills
[build prof=A/D Critical=12+1+1 Scythe=12 Wind=3][Aura of Displacement][Whirling Charge][Wearying Strike][Malicious Strike][Twin Moon Sweep][Assassin's Remedy][Way of the Master][Optional][/build] ResS for everything except AB, where there are a couple of variants:
 * Dwayna's Touch for a self heal (strongly suggested) Take 1 or 2 points from Critical Strikes and put in Wind Mastery
 * Sharpen Daggers can either go in the optional or replace Way of the Master to quickly and effectively cover up your Deep Wound and add some more pressure
 * Mystic Sweep can replace whirling charge for a slower, but stronger spike that goes mystic > wearying > malicious > mystic > twin moon
 * Cripswep or any other cripling skills for a snare
 * Victorious Sweep or Reap Impurities for a(/another) self heal
 * Critical Eye for moar energy and crit chance
 * the list gets longer and longer ...

Equipment

 * Vampiric Scythe
 * Zealous Scythe (optional)
 * Meta stuff

Usage

 * Maintain skill 6 and 7
 * Spike by jumping in with AoD, activate Whirling Charge and go through your attack chain. It will deal about 250-300 damage and a DW in about 4 seconds (only really funny for those that understand Swedish)

Counters

 * Enchantment Removal
 * Blocking

Variants

 * listed above