User talk:Orphus/Team Build: 7 Hero Physical Support

I like mine better. -- Jai . -  02:52, February 10 2011 (UTC)
 * Order of pain for only two physicals.--GWPirate 14:27, 10 February 2011 (UTC)
 * There's not much better to put there, tbh. The only other thing you might be able add to benefit melees would be a dedicated curses. But heroes use curses (Barbs, MoP, SS) so badly that I would be willing to bet that Orders would do more damage in general. Plus you get Dark Fury/Mark of Fury, enchant removal, etc. Oh, and you have three rits by the way (there's only two rit heroes). -- Jai . -  16:25, February 10 2011 (UTC)
 * Can't you seriously not think of a build that does more than 50dps in PvE? I mean come on, even a SH nuker would dish out more damage than that orders guy.--GWPirate 16:26, 10 February 2011 (UTC)
 * Not in HM, lol. Not as reliably as a hero buffing a human. And again, don't forget Dark Fury, which lets you actually maintain SY, and lets you pump more GftE, which also triggers on minion attacks. Oh, and Orphus: Look at SoH again. It's melee only. Spears aren't melee. -- Jai . -  16:47, February 10 2011 (UTC)
 * Jai, thanks for pointing out the lack of a 3rd rit hero and that SoH doesn't work with spears! I turned the Empathetic hero into a splinter/smites with monk primary. As far as the Paragon hero goes, I think I actually like your way with the pet better. It adds another physical damage source and I can SoH it. GWPirate, I agree with Jai. In HM, the orders, blood bond, dark fury, etc. is especially helpful. Also I have Barbs and MoP on my bomber, but do you think it is worth it, or should I swap it out for some more prots? Orphus 18:19, 10 February 2011 (UTC)
 * This team build is gonna take a long time killing the first group of an area.--GWPirate 18:22, 10 February 2011 (UTC)
 * I've used the 2-man team that this is based off for a while now, and it works well, IMO. Me and my friend were both warriors, 100b or enduring axe. Orphus 18:34, 10 February 2011 (UTC)

merge the channeling rits together to melee biotch (SoH), prots on mm since it always works best with them, drop rao spear for paragon with stunning strike(unless you still want a pet but rangers have crappy ias so not worth it). hybrid a curses healer on second healer, a dedicated curses bar with sw/ar would work as well; two copies of enfeebling blood isn't actually a bad idea and high spec curses works better. tease rit healer isn't that great compared to other stuff you can bring, you would use a me/rt anyways if you want tease. you dont need life since you have sos/bloodsong but you can bring it if you want.

because demonic flesh is lots of aoe damage! even drop aor for another skill, it doesn't really have to be a staple on an er blood bar.-- Relyk  talk  19:30, 10 February 2011 (UTC)
 * You fucking suck, Relyk. Demonic Flesh is PBAoE (meaning he's in your midline so DF will never hit anything), and only triggers on two of your skills. Blood of the Aggressor sucks compared to Enfeebling Blood. Also, two channeling rits is like the best thing you can possibly run in PvE with a melee, because two Splinter Weapons fucking nukes mobs. And you do realize that RaO is a 33% IAS/IMS, right? And you're saying it doesn't have a good IAS? News flash, it's about twice as good as the paragon option of AR. Also, a Rt/N with curses is way better than a N/Rt with channeling, because curses takes about a 6-spec to make it useful, while 14-spec SW is godly. -- Jai . -  21:40, February 10 2011 (UTC)
 * Im always under the impression its on the target. Otherwise you would be wrong on all other points-- Relyk  talk  08:38, 13 February 2011 (UTC)