Archive talk:Team - 600/Smite Heart of the Shiverpeaks

nuff said, probably easiest dungeon to run--Relyk 02:03, September 9, 2009 (UTC)
 * How likely are you to die? If it's slim bip might be more advantageous than UA, especially with the need for echoing spell breaker--TahiriVeila 02:33, September 9, 2009 (UTC)
 * You shouldnt be dieing often. But energy isn't really ever tight so BiP shouldn't be needed from a distance and so UA is a safety net incase you do die (although you shouldn't) in a tricky place. Consitini 11:01, September 9, 2009 (UTC)
 * Daze is from skull crack so they should only really daze you if you cast SoA, and the end boss is only tricky if you aggro too much, build works run it a lot its just that nothing really great comes from chest.(pr0adam) [[Image:Healers Boon adam.jpg|19px]] 17:30, September 10, 2009 (UTC)
 * only time you die is if you get dazed from hounds, which is pretty easy to avoid. shock if you take a lot of aggro and guys aren't dieing, not really a big deal. at magmus, if you aggro too much, the shimmering and ominous ooze won't die before sb ends and you eventually die, just pull magmus away from most of the spawns. the blisters that spawn after magmus will usually kill you without sb up, although if u can get soa up they die very fast from flame traps. corrupters use chilblains but they wont have enough energy to cast it after sb, echo makes them die faster though since they use soul feast. you only need echo for sb at final room since shimmering oozes take so long to kill.--Relyk 23:14, September 11, 2009 (UTC)
 * approximate times for me are 8, 5, 10 iirc--Relyk 07:45, September 12, 2009 (UTC)

When I did this run I replaced Arcane Echo with Mantra of Resolve. Only time when I saw echo necessary was when there was 4 corruters. Other than that it wouldn't be needed. At the end boss all Ooze die in one Spell Breaker and if they didn't and you got WoD'd then just res and go again :) --Sam6555 10:44, September 12, 2009 (UTC)
 * you dont need mor though and you dont have to die at final boss--Relyk 10:46, September 12, 2009 (UTC)
 * MoR can't be used in many builds anymore cos the nerf. Only use I see it having is a form of wary stance kind of thing. Like no interrupts on just one skill. --Sam6555 09:28, September 20, 2009 (UTC)

drops
embercrest staff and a blade that makes eyes bleed? seems not worth it,right? Illoyon 02:20, September 20, 2009 (UTC)
 * its almost always worth it. -- Drah 02:24, September 20, 2009 (UTC)
 * I do this run purely for an attempt at a Divine Embercrest, had one insp but meh :) --Sam6555 09:26, September 20, 2009 (UTC)

My builds
Bars work brilliant for me, IAU is for the wizards Shock. At groups with corrupters, auto attack them while casting PI, the group with 4 corrupters can be done also following the same trick, but swap to a +1+3 divine headpiece first. At Magnus cast a 16 spec breaker run to the fire trap and kill as many as possible, if you do die res up and go again. When only Magnus is left don't bother with breaker, save it for the Ooze that spawn after him. --Sam6555 16:01, September 27, 2009 (UTC)
 * When I ran this I found the wizards pretty easy, as you could take 1-2 a time with a normal undead group. I don't really think iau is needed, although as you've said arcane echo isn't really needed either. But I also think that when your running people they'd rather you don't die at the boss. Consitini 22:12, September 27, 2009 (UTC)
 * you dont need iau for wizards, it makes it go slower as well, spam spirit bond if you cba to time their shocks, your safe as long as the warriors are dead. You do not have to die while killing magmus. you also dont need sb after magmus dies, because you can usually stay alive long enough for them all to melee you around the fire pit, then they kill themselves if u die, although it works better if u have sb up. im sure you could bring lod or something as well to speed up the run. at the group of 4 corrupters, you can kill them all if you want to be proactive with enchantments, hold aggro with wanding, and/or pulling them away from corpses, but not worth the effort tbh.--Relyk 23:29, September 27, 2009 (UTC)

Just added it as a variant then. --Sam6555 10:23, September 28, 2009 (UTC)

This Works, Vett it
^ (pr0adam) 13:32, October 10, 2009 (UTC)

eoe
i run this if i or my guildies need it for book.. ive gotten quite a few embercrests, very nice skin.. anyway. i use another hero, pyre for Edge of extinction, merely for the boss.. throw down eoe, echo SB run in and all the ooze will spawn, and pop before your spellbreakers are done.. then just tank magmus kill last spawn and done.. best time for dungoen is 22min for all 3 lvls.. having someone suicide run in and spawn all the ooze for you first makes it even faster..
 * you couldve just brought qz on ranger :/ which makes the boss part extremely easy--Relyk 23:33, October 17, 2009 (UTC)

No way to defeat Cyndrr?
If ther's one, add it in variant or note... Pain inverter and stuff. 78.114.154.152 07:40, January 4, 2010 (UTC)

Arvice Needed
Due to the Feb25 update, this and all other 600/Smite builds need to be archived or reworked to reflect viable builds. (98.179.8.157 13:55, March 12, 2010 (UTC))