User:Rawrawr Dinosawr/Testing

Balanced
[build prof=W/A name="SP Axe Warrior" Axe=12+1+1 Strength=11+1 dead=6][Shadow Prison][Dismember][Executioner's Strike][Agonizing Chop][Bull's Strike][Frenzy][Rush][Resurrection signet][/build]

[build prof=P/N name="Spear Para" Spear=12+1+1 Leadership=9+1 Command=9+1][Blazing Spear][Harrier's Toss][Go for the eyes][Anthem of Envy][Gaze of Contempt][Focused Anger][Aggressive Refrain][Resurrection Signet][/build]

[build prof=E/Any name="B-Surge Spike Assist/Wards" Ene=10+1 Air=11+1+3 Ear=10+1][Blinding Surge][Lightning Orb][Gale][Glyph of Lesser Energy][Ward Against Melee][Ward Against Foes][Air Attunement][Resurrection Signet][/build]

Balanced build.

Can spike if it needs to -.-

Paragon Uses Anthem of envy and preferably GftE before the spike (although i imagine GftE being hard to pull off).

Warrior uses Frenzy->Shadow Prison->Dismember->Executioner's Strike->Agonizing Chop->Rush to cancel Frenzy.

Paragon, on the same target uses Blazing spear->Harrier's Toss.

Elementalist uses Lightning Orb (Timed so it hits during the SP/Para spike) followed by B-Surge (Maybe Gale before B-surge?)

Warrior and paragon generally pressure to build up adrenaline, and the elementalist keeps up the wards and B-Surges physical spikes if possible.

Pew Pew
[build prof=E/A name="nub" Fire=12+1+1 deadly=9 ene=9+1][Deadly Paradox][Augury of Death][Shadow Prison][Flame Djinns Haste][Flame Burst][glyph of elemental power][Fire attunement][Resurrection signet][/build] [build prof=Rt/Any name="nub" channeling=12+1+1 restoration=12+1 spawning=3+1][Ancestor's Rage][Essence Strike][weapon of remedy][Mend body and soul][spirit light][Bloodsong][destruction][flesh of my flesh][/build] [Build prof=P/E name="nub" spear=12+1+1 earth=9 lead=9+1 moti=3 command=0][Spear of Lightning][Harrier's toss][Go for the eyes][Anthem of Flame][It's just a flesh wound.][Ward against melee][Aggressive Refrain][Resurrection Signet][/build]