User:SomeGuy/Sandbox/builds/Team:GvG Destructive Spike

Uses Destructive was Glaive and Ancestor's Rage to effectively deal an AoE spike.

Attributes and Skills
[build prof=rt/a spawn=3+1 chan=12+2+1 deadly=12][Destructive Was Glaive][ancestor's rage][deadly paradox][dark prison][augury of death][essence strike][bloodsong][destruction][/build]

Attributes and Skills
[build prof=rt/a spawn=3+1 chan=12+2+1 resto=12+1][Destructive Was Glaive][ancestor's rage][shadow walk][dash][essence strike][weapon of shadow][recovery][death pact Signet][/build]

Attributes and Skills
[build prof=rt/a spawn=3+1 chan=12+2+1 resto=12+1][Destructive Was Glaive][ancestor's rage][shadow walk][dash][essence strike][resilient weapon][rejuvenation][death pact Signet][/build]

Attributes and Skills
[build prof=rt/a spawn=3+1 chan=12+2+1 resto=12+1][Destructive Was Glaive][ancestor's rage][shadow walk][dash][essence strike][weapon of warding][spirit light][resurrection Signet][/build]

Attributes and Skills
[build prof=rt/a spawn=8+1 chan=12+2+1 communing=10+1][Destructive Was Glaive][ancestor's rage][shadow walk][dash][essence strike][union][shelter][resurrection signet][/build]

Attributes and Skills
[build prof=rt/a spawn=3+1 chan=12+1+1 resto=12+2][caretaker's charge][channeled strike][wielder's boon][soothing memories][weapon of warding][protective was kaolai][recuperation][dash][/build]


 * Two Monk Backline

General

 * Set up all the spirits before battle
 * Spike often
 * Rits use weapon spells and spirits to support the team

Spiking
With Shadow Walk: Without Shadow Walk:
 * Precast DwG
 * Use dash to get amongst the enemies. Make sure that you have at least 2 DwG in range of the target you wish to spike.
 * Use Ancestor's Rage and, immediately after it is cast, use shadow walk on the target of the spike. This will drop the ashes causing massive AoE damage and cause the spikers to shadow step to the target.
 * Wait around the target until ancestor's rage finishes dealing its damage.
 * You can choose to recast DwG and immediately drop the ashes after you shadowstep or use essence strike on the target.
 * The Caller should use deadly paradox and augury on the target.
 * The flagger uses channeled strike when the other rits are using ancestor's rage followed by caretaker's charge
 * Option 1:
 * Precast DwG
 * Use dash to get get around one enemy and use ancestor's rage and drop the ashes.
 * Option 2:
 * Precast DwG
 * Use dash to get amongst the enemies.
 * Make sure a few of the rits are in range of the target.
 * Use essence strike on the target. Right when it is finished casting, drop the ashes.
 * Option 3:
 * Precast DwG
 * Use dash to get amongst the enemies.
 * Make sure at least 3 rits are in range of the target.
 * Cast DwG again which will drop the old ashes and drop it immediately.
 * The caller uses deadly paradox and augury instead of recasting DwG.

Spike Damage
With Shadow Walk (assuming 2 of the DwGs hit the target): Without Shadow Walk, Option 1: Without Shadow Walk, Option 2: Without Shadow Walk, Option 3: CC Rit damage:
 * 2 DwGs hit = 200
 * 50x2 for each ancestors rage x 5 players = 500 damage
 * Deep wound from augury
 * Total = 700 + deep wound + some AoE damage on other players
 * Same as with shadow walk
 * 2 DwGs hit = 200
 * 60 for each essence strike x 5 players = 300
 * Deep wound from augury
 * Total = 500 + deep wound + AoE damage on other players
 * 3 DwGs hit x 2 = 600
 * Deep wound from augury
 * Total = 600 + deep wound + a lot of AoE damage on other players
 * 122 from channeled strike
 * 71 from caretaker's charge
 * Total = 193