User:Babes1/Build Team - Kathandrax Manly

Build for completing Kathandrax in Hard Mode. Doesn't require cons, but Essence of Celerity is recommended to speed things up. Can complete the second level in 3 minutes. Even after the SF change!

The Team

 * 2x / Perma Tanks
 * 3x / HB Warrior
 * 1x / MoP Necro
 * 1x / The Order
 * 1x /Any UA Healer

2x Perma Tanks
[build prof=A/E sha=12+1+3 ear=12][Shadow Form][Shroud of Distress][Great Dwarf Weapon]["I Am Unstoppable!"][optional][Recall][armor of earth][Death's Charge][/build]
 * Perma 1 Optional for [[Glyph of Swiftness] or [[Deadly Paradox]
 * Perma 2 Optional for [[Ebon Battle Standard of Honor]

3x HB Warrior
[build prof=Warrior/Assassin sword=12+1+1 strength=11+1 Tactics=5 shadow=4]["For Great Justice!"][Hundred Blades]["By Urals Hammer!"][Death's Charge]["To The Limit!"][Whirlwind Attack][Sun and Moon Slash][Ebon Escape][/build]

MoP Necro
[build prof=N/P sou=9+1 cur=12+1+3 Command=9 blood=3+1][Mark of Pain][Barbs]["By Ural's Hammer!"]["Incoming!"]["Fall Back!"][Great Dwarf Weapon]["Finish Him!"][Blood Ritual][/build]

The Order
[build prof=Mo/N Smiting=12+1+3 blood=12 Div=3+1][Order of Pain][Dark Fury][Great Dwarf Weapon][Blessed Signet][Life Barrier][Balthazar's Spirit][Life Bond][Pain Inverter][/build]
 * can also go N/Mo

UA Monk
[build prof=Mo/E hea=12+1+1 div=12+1][Patient Spirit][Dwayna's Kiss][Seed of Life][Vigorous Spirit][Healing Seed][Heal Party][Unyielding Aura][Glyph of Swiftness][/build]

Guide
Start from Doomlore Shrine. One of the assassins runs to the dungeon. If 1 person in the party has the quests, u can continue. (u can get quest reward after)

Level One

 * 1) The Ebon Escape Perma uses Recall on someone on the mainteam and pulls the first group to the left. the mainteam runs past, end recall.
 * A) The EBSoH Perma pulls the 2groups. Mainteam kills them.
 * 2) The GoS Perma aggroes all in this room (follow the route on the map) so the mainteam can run past.
 * B) The EBSoH Perma Takes the agro from the EE Perma.
 * 3) The GoS Perma continues to Level Two.
 * C) The Mainteam kills the wurm & pick up the key.

Level Two

 * Run to the Boss.
 * 1) Kill him with your staves, using GDW and EBSoH. When he is at 1/5th of his HP, the perma without agro throws another GDW on the other perma, and can start running.
 * Continue to Level Three. use DC on one of the Ice Imps (or its spirits) to avoid the Wurm pop. or just use IAU

Level Three

 * Kill a beclaimed Djinn, so the foes in the area start moving.
 * 1) The EBSoH Perma uses recall on the Order and pulls all foes to the Right. so the team can pass
 * 2) The GoS Perma Tanks the first group. the mainteam takes it down. Then he uses recall on the Order and pulls all foes away, so the mainteam can pass. Now the mainteam kills the boss. and enter the next room, both perma's can drop recall.
 * 3) The EBSoH Perma uses recall on the bonder and pulls all foes to the right, so the mainteam can pass (the mainteam doesnt have to w8 for this.. check vid ^¨).
 * 4) Now u face a group of 3 foes, Spike it down and runrun
 * 5) keep running untill u are in the bossroom, use fb and incoming to break agro
 * 6) Get the boss attention, but dont jump in yet. w8 for the Fire Balls to start rolling. The 2 Perma's use GDW on Eachother, the Order(or poro) uses GDW on warrior 3->1, the MoP uses GDW on warrior 1->3 (whoever is first). The MoP cast Barbs on the Boss and has to stand next of the warriors (This is important to make things easier ^¨). The Smiter uses Dark Fury, so warriors can spam SaMS. The Monk just makes sure to put a seed on the MoP.. and then she/he can sit back.

Usefull Links

 * Team from warrior sight.

Counters
Failing to use SF :>.