User:Saberhagen/ATFH

This Team build will let you, as an Assassin/Dervish run A Time For Heroes (the Great Destroyer run). It requires three hero monks.

The Team

 * 1x / Player Runner
 * 2x / Enchantments maintainers
 * 1x / Damage and Energy provider

Player Runner
[build prof=Assassin/Dervish CriticalStrikes=8 DaggerMastery=11+1+3 EarthPrayers=11][Golden Phoenix Strike][Moebius Strike][Death Blossom]["You Move Like a Dwarf!"][Mystic Regeneration][Fleeting Stability][Asuran Scan][Critical Agility][/build]

Equipment

 * Optional: Some Critical Srtikes and/or Dagger Mastery runes.

Enchantments maintainer 1
[build prof=Monk/Elementalist DivineFavor=12 HealingPrayers=3 ProtectionPrayers=12][Protective Bond][Watchful Spirit][Life Bond][Essence Bond][Purifying Veil][Blessed Signet][Signet of Devotion][Glyph of Lesser Energy][/build]

Equipment

 * Optional: Protection Prayers and/or Divine Favour runes

Enchantments maintainer 2
[build prof=Monk/Elementalist DivineFavor=12 HealingPrayers=3 ProtectionPrayers=12][Protective Bond][Life Barrier][Life Bond][Essence Bond][Mending][Blessed Signet][Signet of Devotion][Glyph of Lesser Energy][/build]

Equipment

 * Optional: Protection Prayers and/or Divine Favour runes

Damage and Energy provider
[build prof=Monk/Necromancer DivineFavor=8 HealingPrayers=2 SmitingPrayers=12 BloodMagic=10][Strength of Honor][Balthazar's Spirit][Retribution][Holy Wrath][Blessed Signet][Dwayna's Kiss][Blood is Power][Blood Ritual][/build]

Equipment

 * Optional: Some Smiting Prayers and/or Divine Favour runes

Usage

 * Flag your heroes on the shore, so they won't burn or be attacked.
 * Let them use all maintainable enchantments on you.
 * Be sure to let the monks FIRST cast Protective Bond, then Life Barrier and then Life bond. This will reduce the damage done to the monks to.
 * Maintain Mystic Regeneration, Fleeting Stability and Critical Agility yourself. The last one shouldn't be difficult.

Counters
Nope, this is a full working run.