User:Dont/Rt/A Destructive Drawing

A build that utilize the combination of DwG, Destruction and Rupture Soul along with a few more high-damage spell to capture control points quickly in AB.

Attributes and Skills
[build prof=Rt/A name="Destructive Drawing" cha=12+1+3 spa=12][Spirit Rift][Ancestors' Rage][Shadow Walk][Destructive was Glaive][Draw Spirit][Rupture Soul][Destruction][Dash][/build]

Equipment

 * Full Radiant Armor with 3 Attunement Runes and a Superior Vigor Rune.
 * Optional, Ssyn's Staff will do the stuff.

Usage
This build is primary for capping shires.
 * Cast Destruction just outside of aggro range.
 * Start the combo from left to right (starting with Spirit Rift).
 * When casting Rupture Soul, drop the ashes too (clicking on Drop Item will not interrupt the casting of Rupture Soul).
 * If somehow they survived, use Dash to get out of their aggro circle quickly.
 * When going against 60+ AL foes (for example the CP with warriors) wait for Destruction to recharge (that means 15 sec) then count up to 7 additional second before starting the combo.

Counters

 * Killing the Destruction spirit (not common since that's kinda suicide).
 * Energy denial.
 * Protective Spirit (at Resurrection Shire)

Variants

 * Alter the points to Shadow Arts and add a self-heal like Feigned Neutrality or Shadow Refuge.