User:Krschkr/Team - 7 Hero Fevered Dreams Dual Melee

Dual melee hero team build for a dervish player relying on [[fevered dreams]. Suitable for most general content like missions and vanquishing.

Player build
[build prof=D ScytheMastery=11+1+3 EarthPrayers=8+1 Mysticism=11+1][Avatar of Balthazar][Aura of Thorns][Twin Moon Sweep][optional][Staggering Force][Dust Cloak][Pious Fury][Eremite's Zeal][/build]
 * Variable skill slot
 * – better initial condition spread, requires careful energy management.
 * – frequent deep wound, easier on the energy.
 * Equipment: Vampiric "Strength and Honour" scythe of defense or fortitude, zealous "Strength and Honour" scythe of defense or fortitude, insightful "Hale and Hearty" Anniversary Staff "Unveil" of enchanting, shield set with a crippling weapon of defense or fortitude. 5 blessed insignias.
 * Weapon set usage: Use your vampiric scythe as your main combat weapon and your zealous scythe whenever you need the energy (other way 'round with [[pious assault@15]). Switch to your staff when you need to cast an energy skill but have run out of energy. Switch to your shield set when you're under heavy attack or idle.
 * Main article: Avatar of Balthazar Dervish

Dervish
[build prof=D ScytheMastery=12+1+3 EarthPrayers=8 Mysticism=10+2][Avatar of Balthazar][Aura of Thorns][Twin Moon Sweep][Pious Assault][Staggering Force][Dust Cloak][Pious Fury][Reap Impurities][/build] Main article: Avatar Teardown Hero
 * Vampiric "Strength and Honour" scythe of defense.
 * 5 blessed insignias.
 * Rune of superior vigor.
 * 2 runes of vitae.

Domination Keystone
[build prof=Mesmer/ FastCasting=12+1+3 DominationMagic=12+3 Illusion Magic=3][Keystone Signet][Accumulated Pain][Unnatural Signet][Signet of Disruption][Signet of Distraction][Signet of Weariness][Cry of Frustration][Shatter Hex][/build] Main article: Domination Magic Signet Hero
 * 40/40 domination magic.
 * 5 artificer's insignias.
 * Rune of superior vigor.
 * 2 runes of vitae.

Fevered Dreams (2)
[build prof=Me/Rt FastCasting=10+3 IllusionMagic=12+1+3 InspirationMagic=8+1 RestorationMagic=2][Wandering Eye][Accumulated Pain][Arcane Conundrum][Fevered Dreams][Fragility][Power Drain][Drain Enchantment][Flesh of My Flesh][/build] Main article: Illusion Magic Hero
 * Adept "Aptitude not Attitude" illusion magic staff of fortitude.
 * 5 prodigy's insignias.
 * Rune of superior vigor
 * Rune of vitae.

Splinter Weapon Support
[build prof=Rt RestorationMagic=12+2 ChannelingMagic=12+1+3 SpawningPower=3][Bloodsong][Splinter Weapon][Ancestors' Rage][Offering of Spirit][Essence Strike][Spirit Light][Protective Was Kaolai][Life][/build]
 * Adept "Aptitude not Attitude" restoration magic staff of channeling magic.
 * 5 shaman's insignias.
 * Rune of superior vigor
 * 2 runes of vitae.

Splinter Weapon Healer
[build prof=Ritualist/ ChannelingMagic=12+1+3 RestorationMagic=12+2 SpawningPower=3][Signet of Spirits][Splinter Weapon][Ancestors' Rage][Spirit Siphon][Mend Body and Soul][Spirit Light][Protective was Kaolai][Recovery][/build] Main article: Signet of Spirits Hero
 * Adept "Aptitude not Attitude" restoration magic staff of channeling magic.
 * 5 shaman's insignia.
 * Rune of superior vigor
 * 2 runes of vitae.

Soul Twisting Prot
[build prof=Ritualist/ Communing=12+1+3 SpawningPower=12+3 RestorationMagic=3][Soul Twisting][Boon of Creation][Shelter][Union][Displacement][Armor of Unfeeling][Signet of Creation][Flesh of My Flesh][/build] Main article: Soul Twisting Prot
 * 40/20/20 spawning power.
 * 5 blessed insignias.
 * Rune of superior vigor
 * 2 runes of vitae.

Variants

 * If you prefer playing without a melee hero, go for the single melee variant of this team.

Usage

 * Target balling foes, preferably healers or dangerous damage dealers.
 * Kill them with weapon damage, [[splinter weapon@16] and by triggering [[fevered dreams@16] and [[fragility@16].
 * Position yourself inbetween as many foes as possible to optimize your condition spread and the damage dealt by [[ancestors' rage@16].
 * Watch out for the animation of fevered dreams and make sure to trigger it.

Counters

 * Anti-physical hexover.
 * Overwhelming area damage against the dervishes.
 * Foes immune to too many conditions.
 * Melee hero AI failures.