User talk:Dzjudz/Sandbox

Comments
Hi there. I hope you like my builds if you stumbled upon this Sandbox page.

I just tried ToPK HM with the build as it is in the mini skill bars. A few overaggros, but 0 deaths. Only a stupid greenie though. Dzjudz 00:56, 7 March 2011 (UTC)
 * I only got one green as well!-- Relyk  talk  01:49, 8 March 2011 (UTC)
 * Ok I have to know, did you use cons in ToPK HM or just straight up? Did you bow pull aggro or careful aggro pull or do you steamroll it?  I just tried to steamroll it with my DoA build a few times with a few changes and got ass raped.  When I was a little slower I crushed level one, then two dryders and two dreamriders somehow took me down halfway through level 2.  My heroes got interrupted like little bitches and the terrorwebs actually hurt me significantly, which was quite shocking since I barely take any damage in DoA from them.  I know LB title plays in for reduction in DoA but 84 damage to me from meteor shower seems high regardless in ToPK.  Also, why the two fall backs? GuardianofElona2 15:06, 31 March 2011 (UTC)
 * No cons (I never use cons in regular play, except for summon/DP removal, but I don't use summon/DP removal when testing builds either). Mostly I just flag my heroes a little behind me and then pull enemies with spells (such as Painful Bond, this primers them excellently for spirits right from aggro). This also allows for guiding Meteor Showers away from the party. In the above case (ToPK test run) my minions aggrod extra groups a few times, mostly on level 1 and 2. The great thing about minions taking aggro is that your party will get hit much less with interrupts/aoe. I don't know if the LB title works in ToPK (I'd think not). Steamrolling ToPK HM is probably not very viable if all your heroes ball up under Meteor Shower + Cry of Frustration etc. 2x fall back is for chaining. Heroes are pretty good at chaining them, they only cast them simultaneously if one fall back is active and another party member without fall back enters the aggro bubble. This is in contrast with Incoming + Fall Back, which heroes cast simultaneously because the healing stacks. Anyway, 18/20 seconds 33% speed boost is great in any situation :). Dzjudz 16:03, 31 March 2011 (UTC)

I recommend Locust's Fury for elite and Ebon Battle Standard of Honor instead of Asuran Scan for your sin bar at the bottom. Locust's Fury gets you some of the highest DPS I have ever seen when testing. Asuran Scan suffered a major nerf, and Ebon Battle Standard of Honor buffs you, your heroes, and more importantly all your minions if you have minions with you. GuardianofElona2 14:18, 31 March 2011 (UTC)
 * Hi :). It's an old build from before the Asuran Scan nerf. Asuran Scan is at the moment purely an optional for areas with lots of blind / miss hexes / block stances etc. Still a great skill for that. EBSoH is a valid substitution indeed. I don't agree with recommending Locust's Fury though. Locust's Fury doesn't work on attack skills, and Jagged/FF/DB has the highest (aoe) damage (except for DB/MS in certain cases) and fastest buff triggering capabilities. Also keep in mind that auto-attacking is not armor ignoring like the bonus damage from attack skills. Dzjudz 14:36, 31 March 2011 (UTC)

drop para for roj monk for even stronger spike-- Relyk  talk  17:42, 29 April 2011 (UTC)
 * Thanks for your comment. I did test that a few dungeons, to be sure. The outcome was that I'd rather have Anthem of Envy (especially if you take Razah as SoGM), dual Fall Back (just awesome) and perma Stand Your Ground than a once in 20 second scatterbeam. Dzjudz sig.pngtalk 19:40, 29 April 2011 (UTC)