Archive talk:Me/any Ineptitude Spammer

Well, first note on the talk page. The build looks a bit energy intensive, I suggest adding some inspiration magic skills (i.e Spirit of Failure) <-- is a GREAT choice, I have used a build like this before, the main skills were Ineptitude + Spirit of Failure. &mdash;Sig mA 15:21, 30 May 2007 (CEST)

I use a pretty similar build, but only take ineptitude and signet of clumsiness. Instead I take two+ interrupts (power drain and leech signet). Also distortion because I find in PvE I often get into groups where the healer won't heal me, or the warrior is too incompetent to protect. Also, I like to take conjure phantasm because you can't always rely on any of the clumsiness (es) going off. Mine's not great, and I know its pretty awkward/unfocused, but I prefer the flexibility over this build.

Basically, the idea of this build is fine, but I find that the scope, as this page has it, is way too narrow for a PvE mesmer. You could do more taking this exact build and swaping a skill for just one fast interrupt in some of the areas.

With the new updates, you could get rid of signet of clumsiness. Clumsiness now recharges fast enough.

Drop Arcane Echo / Ether Signet / AI. Get Drain Ench / Spirit of Failure / Energy Tap.

This is more of a PvP build... Readem (talk *pvxcontribs ) 04:45, 22 June 2007 (EDT)

No, this is just fine for pve. Arcane Echo and Auspicious should definitly stay. - Skakid9090 05:19, 22 June 2007 (EDT)
 * Side note, this build is missing self - heal. &mdash;Sig mA 01:48, 27 June 2007 (EDT)
 * Not really... Its tagged for pve, you dont NEED a self heal in pve if you have a good group.--Advent Mongoose  [[Image:Hex Breaker.jpg|19px]] (talk ) 07:59, 2 July 2007 (CEST)
 * Not the whole "I don't need a Self-heal" Conversation again... Readem (talk *pvxcontribs ) 08:02, 2 July 2007 (CEST)

Maybe epidemic would be a good variant to help spread blindness from ineptitude || Ressmonkey 19:11, 6 July 2007 (CEST)

I think this is a solid build, however, I'd take the other commentor's advice and perhaps but in some E management skills along with ether fest. a few skills in inspiration magic would be well placed. --Skimp 17:36, 9 July 2007 (CEST)

Really, there is no such thing as a PvE only mesmer Build. At least tag this RA :). Readem (talk *<font color="Black">pvxcontribs ) 10:27, 12 July 2007 (CEST)

Wouldn't Auspicious Incantation work better with Echo, as Echo will just get replaced, this negating the 7 second extra recharge? — ( ɔ \ ʇ ) uɐɥʇıǝɹ 09:54, 7 October 2007 (CEST)

Wandering Eye instead of Signet of Clumsiness seems to be a good option for this build - you get an interrupt AND AoE damage in one packet.

This build works good for CM too... Rez Sig could be replaced by Ether Feast for some heal if needed. eXtinctioN 23:10, 19 October 2007 (CEST)

just throwing this out there... me/e: ill 16 insp 10 fc 10, clums/inept/sig. clums/wander. eye/arcane echo/auspic. inc/glyph of lesser/rez works wonders compared to this build.

--

how come it says 'for alliance battles' under variants but yet this build is not AB rated. i myself would never take this build into AB. too much down time & even tho the soul purpose of this build is to be Anti-melee it still 'doesnt have it' even tho theres a full skill bar in a way its still half a build. you can spam ineptitude as much as u want but once echo goes down your pretty much swiming with one hand tied behind your back which is not good. theres no self heal, & lets face it when most people actually realise they are hexed with ineptitude some of them WILL stop fighting & run away just like a caster seeing backfire on his monitors. even tho you dont put any points in dom magic - when they see back fire they WILL shit their pants. all in all not a bad effort but mesmers kinda suck for PvE so any build is better then no build 62.56.103.94 16:38, 31 December 2007 (EST)

Post nerf
[build prof=mesme/any fastca=6+1 illusi=12+1+3 inspir=11+1][ineptitude][clumsiness][signet of clumsiness][Conjure Phantasm][Cry of Pain][power drain][Glyph of lesser energy][resurrection signet][/build]

not sure about attrb, skills, etc, but CoP is insane aoe dmg and mixes well with the armor ignoring dmg of the build. ~

Well, why not add Wandering Eye? AoE damage is good. Here's my take on Ineptitude:

-- Guild of  Deals  08:18, 6 January 2008 (EST)

Cry of Pain=dosent work on heros so why is it in hero builds like this? HERO=cant use sunspear skills! &mdash;The preceding unsigned comment was added by 216.215.19.4 (contribs).
 * Use your head before posting, please. Replace it with something in the variants. --[[Image:Mafaraxas_sig.jpg|click moar]] <font color="black" face="calibri">Mafaraxas  13:44, 27 March 2008 (EDT)

Archive
Clumsiness got hit hard in the update. 10 second recharge and 2 second casting time. This needs to be archived. -- Guild of  Deals  07:30, 7 February 2008 (EST)
 * Are you out of your mind? Clumsiness now hexes ALL ADJACENT FOES! It's a super-buff. [[Image:Sebsig.jpg|19px]]  Seb2net  (Talk)  11:14, 21 February 2008 (EST)
 * For a 2 second casting time and 10 second recharge? --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  17:54, 28 February 2008 (EST)

Really needs rewriting
Auspicious + Ether Nighmare just isn't nearly as good after EN was buffed; 8 energy every 25 seconds, which is just plain inferior to GoLE. Sig of Clumsiness is bad without Mantra of Inscriptions. Arcane Echo is a waste of a skill slot, especially with the introduction of Wandering Eye. Could use some variants for pdrain for HM where interrupts are mostly unreliable. -- <font color="black" face="calibri">Mafaraxas 23:32, 23 March 2008 (EDT)