Archive:Mo/Rt Splinter Bonder

The Splinter Bonder uses the popular channeling ritualist skills, together with monk bonds for a powerful offensive as well as defensive build.

Attributes and Skills
[build prof=monk/rit divine=10+1+1 prot=8+1 smiting=8+1 channel=10][Blessed Light][Splinter Weapon][Ancestors Rage][Warmongers Weapon][Blessed Signet][Strength of Honor][Life Bond][Balthazars Spirit][/build]

Equipment

 * Shield set: Weapon with +30 Health and +5 energy, Shield with +30 Health (and varying defense mod)
 * Normal Set: Weapon with +30 Health and +5 energy, Offhand with +30 Health and +5 Armor while enchanted.
 * High Energy set: wand/offhand both +15/-1 energy.

Usage

 * Blessed Light as your heal, condition/hex removal.
 * Splinter Weapon at a melee-target(for example, a dervish) and Warmongers Weapon at a fast-attacking melee-target(for example, an assassin with flurry).
 * Ancestor's Rage as spike support.
 * Bond your backline up with Life Bond and your melee with Strength Of Honor.
 * Use Balthazar's Spirit at yourself to regain energy back when Life Bond is triggered.

Variants

 * Your elite is very variable. Other examples are SoD as blocking skill, Offering of Spirit if you can't manage your energy, SoJ for a knockdown spiking skill, Signet of Removal for a cheap hex/condition removal, Spellbreaker to protect to ghostly hero on the altar, Divert for a good hex removal, SoR so you have a selfheal in splits at capture points, etc.