Archive:D/any Balthazar UW Farmer

Farming UW has never been faster for a Dervish.

Attributes and Skills
[build prof=dervi/any scythe=12+1+1 mystic=11+2 wind=6+1][Mystic Sweep][Eremite's Attack][Aura of Holy Might][Mystic Vigor][Rending Aura][Heart of Fury][Avatar of Balthazar][Eternal Aura][/build]

Equipment

 * Windwalker or Blessed armor.
 * Zealous Scythe of Enchanting (Asterius' Scythe works great.)

Grasping Darknesses

 * Cast Avatar of Balthazar and Eternal Aura and run to the spirit and get the quest.
 * Aggro the first (from the left) group of Graspings.
 * Attack until they've all used their interrupt. Cast Heart of Fury, Aura of Holy Might and Mystic Vigor.
 * Spam Attack Skills for a high damage output.
 * Repeat until all groups are dead.
 * Don't pull Bladed Aatxes with the Grasping Darkness as you will not be able to survive their damage output.

Smite Crawlers

 * Use Avatar of Balthzar → Eternal Aura as before and aggro the Smites.
 * Once you've got them where you want them, use Mystic Vigor → Rending Aura → Heart of Fury → Aura of Holy Might.
 * Spam the Attack Skills for a high damage output.
 * Should the fight get interrupted by either another group of smites or a patrolling group of Coldfires, and you don't think you can handle it, run away.
 * Repeat until all groups of smites are dead.

Coldfire Nights
They can be killed. However, don't attempt it unless forced to.


 * Like before, use Avatar of Balthzar → Eternal Aura before aggroing.
 * If they use their Maelstroms before you get close, use Heart of Fury and Aura of Holy Might once you're at melee range. If not, precast them.
 * Bash away. Note: Coldfires rarely ball up nicely and they use a protective ward, so don't expect the fight to be over quickly.

Counters

 * Not running far enough after aggroing
 * Nightmares
 * Skeletons of Dhuum
 * Bladed Ataxes

Variants

 * Avatar of Balthazar + Eternal Aura can be replaced with Pious Haste + Physical Resistance, giving you an eliteless build with the same efficiency, but with a few key differences. Without Balthazar, you can switch from group to group far easier and quicker, as you don't need to set up before. However, you lose your ability to kill Coldfires.