User:EndStepTop/ Stupid Hero builds that I made to do awesome PvE

Team comp to be tested for harder dungeons/WoC and elite areas. Bip compresses the core skills which are often surrounded by mediocre skills onto mesmers which are better than mediocre.

VoS (Player)
[build prof=D/W name="Player" EarthPrayers=12+1+3 Mysticism=8+1 ScytheMastery=10+1 ][Staggering Force][Eremite's Attack][Optional][Sand Shards][Vow of Strength]["I Am Unstoppable!"][Optional][Optional][/build]

Equipment

 * Armor:
 * 1x Rune of Superior Vigor
 * 1x Rune of Clarity
 * 5x Windwalker's Insignia
 * Weapons:
 * Zealous Scythe of Enchanting with "Guided by Fate"
 * your main weapon for steam rolling trash mobs.
 * Vampiric Scythe of Enchanting with "Guided by Fate"
 * used to clean up single targets or push damage if energy is comfortable.
 * Swift Staff of enchanting with "Don't Think Twice
 * Used to cast Sand Shards, Vos or Standard of honor if brought. Stay on while balling foes in Hard Mode to avoid hexes such as Empathy and Spiteful spirit, but be wary of backfire.
 * Mods may be insightful/"Have Faith" but switching to this staff when under 20 energy should proc the bip to cast Bip on you. This provides more than the 10e from the mods.
 * A flatbow or longbow for pulling

The Surge X2
[build prof=Me/Rt name="The Surge" dom=12+1+3 ins=6+1 fast=11+1 ][Energy Surge][Shatter Hex][Unnatural Signet][Mistrust][Cry of Frustration][Power Drain][Power Spike][Flesh of My Flesh][/build]

Equipment

 * Armor:
 * 1x Rune of Superior Vigor
 * Or the best Rune you can afford
 * 1x Rune of Attunement
 * 5x Prodigy's Insignia
 * Or
 * 5x Radiant Insignia
 * This choice comes down to your preference. Radiants allows for a few more casts before needing bip, which helps in faster fights. Prodigy's reduce damage over the course of longer fights.
 * Weapons:
 * 40/40 Domination set

Smites Ineptitude
[build prof=Me/Rt name="Inetitude" ill=12+1+3 ins=6+1 fast=11+1 ][Ineptitude][Wandering Eye][Signet of Clumsiness][Arcane Conundrum][Accumulated Pain][Drain Enchantment][Power Drain][Flesh of My Flesh][/build]

Equipment

 * Armor:
 * 1x Rune of Superior Vigor
 * Or the best Rune you can afford
 * 1x Rune of Attunement
 * 5x Prodigy's Insignia
 * Or
 * 5x Radiant Insignia
 * This choice comes down to your preference. Radiants allows for a few more casts before needing bip, which helps in faster fights. Prodigy's reduce damage over the course of longer fights.
 * Weapons:
 * 40/40 Illusion set

Spike Support Monk
[build prof=Mo/Any name="Support Monk" DivineFavor=12+1+3 SmitingPrayers=10+1][Spell Breaker][Optional][Optional][Reversal of Damage][Smite Hex] [Optional][Strength of Honor][Blessed Aura]][/build]

Equipment

 * Armor:
 * 1x Rune of Superior Vigor
 * Or the best Rune you can afford
 * 2x Rune of Attunement
 * 5x Radiant Insignia
 * Or


 * Weapons:
 * 40/20/20 Smiting staff.
 * Optionals Include Eoe,SoA, Spirit Bond, Prot spirit, Cry of Frustration, and various energy management or situational skills such as Power Drain and Aura of Stability.

BiP Resto
[build prof=N/Rt name="BiP" RestorationMagic=12 SoulReaping=10+1+3 BloodMagic=8+1][Blood is Power][Signet of Lost Souls][Soothing Memories][Mend Body and Soul][Spirit Light][Protective was Kaolai][Life][Optional][/build]

Equipment

 * Armor:
 * 1x Rune of Superior Vigor
 * Or the best Rune you can afford
 * 2x Rune of Attunement
 * 5x Herald's Insignia
 * Or
 * 5x Radiant Insignia
 * This choice comes down to your preference. Herald's allow the hero to tank a non zero amount of damage, whereas radiants gives a largerpool to work with before being pressed for SR triggers.
 * Weapons:
 * 40/40Restoration set

Soul Twist Prot
[build prof=Rt/Any name="Soul Twist" Communing=12+1+3 SpawningPower=10+3][Soul Twisting][Shelter][Displacement][Armor of Unfeeling][Optional][Optional][Optional][Boon of Creation][/build]

Equipment

 * Armor:
 * 1x Rune of Superior Vigor
 * Or the best Rune you can afford
 * 2x Rune of Vitae
 * 5x Survivor's Insignia


 * Weapons:
 * +60 hp staff with +5e^enchant
 * Optionals:
 * the Soul Twist has lots of room to support the team.
 * Ritualist based skills to increase efficiency/functionality:
 * These skills include FomF, Union or Signet of Creation.
 * You can opt for Rt/R and bring EoE for spike support
 * Rt/Mo for extra Hex removal
 * Rt/Me for more energy management for areas with energy denial, as well as more niche utility such as Mantra of Concetration.