User talk:Miko Corso

no comments... didn't think it was that bad ?

I've done all I can with this build, and could do with some criticism/review warrior was my intro to guild wars 6months ago and this is where he finishes, I got told only warrior /monk is feasible, but haven't seen anything better and he's done well Norn fighting championship and luxon team games and scimmadge


 * No it's really, truly bad. 97.112.219.126 07:29, February 14, 2010 (UTC)

rubbish?
haha I thought so..completes the game (no friends) but is jaded by the geeks....well my heart bleeds, I'm not rushing to play the uber hard missions or pvp/ guild vs guild...there's no inbetween?.....could be guildwars has been around for to long. You lot have 'distilled'. Also surprisingly I kill alot of cocky players...to much trading which seems to be the focus? kma

I'll get 5 votes of spam..ooooh average 1.2?. (might aswell since I registered) masters are for people who can't shave and can't decide on a discipline

Stop adding the build tag
You cannot have the testing/trial tags on a userspace page. You would have to create a page in the build namespace. However, I wouldn't bother for this build since it is quite bad. There is no reason to run Lyssa's Aura over Warrior's Endurance (that's not the only problem with it, but I'm not going to list everything right now). Toraen TheJanitor 23:08, 19 February 2010 (UTC)

warrior's endurance is not a net energy provider +3, -5..I'll stick with counter attack. its not elite either. thanks for making the effort though. All the mesmer stuff is energy positive...and continuos. I think you've missed the point..... no I wont be making a new page.
 * hmm, but if you take a zealous weapon then its +4 en per attack, plus energy regen, so you're not at a deficit. Also WE isn't easily strippable. - Athrun Feya [[Image:Lau_bfly.gif]] - 20:04, February 22, 2010 (UTC)

zealous
I have tried the zealous (and vampiric mods) both are fine for pvp, but I think in pve (what this designed for) they're not great..you need a faster hit rate/sythe to actually make up the differnce. Also this is bsed on mopping up (or wearing larger targets down, wait for your party to engage)..i.e you tend to finish combat for those already engaged..I found because of the -1 pip you hit the bottom, and take time to recover. If you are not activeley engaged you are not acting as the tank/soak.