User:PortalCity/E/any Master of Magic disabler

Meant to disable as many players are there are non-casters on the enemy team so that your team can concentrate effort on killing enemy team rather than playing it defensively.

Attributes and Skills
[build prof=Ele/Mes Ener=12+1+1 Illu=12][Lightning Javelin@14][Frustration][Iron Mist@14][Chilling Winds@14][Ice Prison@14][Teinai's Prison@14][Glyph of Elemental Power][Master of Magic][/build]

Equipment

 * 20% HSR (attributeless) staff
 * Prismatic armor set

Usage

 * Cast Master of Magic and maintain it.
 * Use Glyph of Elemental Power as needed.
 * Prioritize your targets in order of melee targets, ranged targets, then casters and follow the tactics below:
 * Melee target such as assassin, warrior or dervish:
 * Throw Iron Mist on him. Then forget him!  Just make sure you maintain your distance.  If Assassin attempts to shadow step to you, use Lightning Javelin first chance you get (hopefully it'll interrupt his chain), then run away.
 * If Iron Mist is recharging, hit 2nd with Chilling Winds followed by Ice Prison or Teinai's Prison for long lasting snare.
 * Ranged target such as paragon or ranger:
 * Put frustration on him and spam lightning javelin. You inflict 48 lightning damage + 41 from Frustration.
 * Keep in mind that Master of Magic is removed upon casting Frustration, so use Frustration only when you can recast Master of Magic.
 * Caster targets:
 * Target casters being focused by your team.
 * Use Teinai's Prison or Ice Prison followed by Frustration and you'll make that caster's life very difficult indeed!

Counters
Interruption Anti-caster skills Enchantment removal :(