User talk:VIktor/Team - Theory Condition Way

PnH -- Mr  Metal  FLower  -... tlk  11:26, 11 May 2009 (UTC)
 * added :P--√ iktor (contribs) 12:09, 11 May 2009 (UTC)
 * what i meant was, PnH will always > condition-based builds :P Mr  Metal  FLower  -... tlk  12:14, 11 May 2009 (UTC)
 * well in the area spread every 2 seconds or so should overload even PnH, besides I want the conditions to end so fragility can trigger.--√ iktor (contribs) 12:18, 11 May 2009 (UTC)
 * Contagionway > this tbh, you can spread like 9 conditions and do about 300 aoe damage with it D: [[Image:Frostysig9000.jpg|19px]]Frosty  the Admin 15:34, 11 May 2009 (UTC)
 * I was thinking of the possibilities around Aggressive Refrain that it should trigger contagion every time a shout or chant ends as long as purifying finale is up and with Finale of restoration you wouldn't take any damage from it, that was the general idea anyway. But this is a pure theory craft I haven't even tested if it works yet, hence I put it on my user page.--√ iktor (contribs) 06:15, 12 May 2009 (UTC)
 * Although I must agree that Team - Contagion Spike is better :P--√ iktor (contribs) 07:31, 12 May 2009 (UTC)