User:OnePunkArmy/Build:E/Mo 600 Ele Tank

Ele version of the classic 600 Monk tank. Obviously not as good, but it can still get the job done in a few places.

Attributes and Skills
[build prof=E/Mo AirMagic=3+1 EarthMagic=12+1+3 Prot=12][Spirit Bond][Shield of Absorption][Protective Spirit][Obsidian Flesh][Mindbender][Glyph of Swiftness][Balthazar's Spirit][Essence Bond][/build]

Equipment

 * Survivor, Superior Earth Magic rune, Vigor, Vitaes on your starter armor
 * Spear with +20% Enchantments, +1(20%)/+30 Protection Prayers offhand from collector Andru Pitrak; if this is too hard to obtain, any +30H offhand will do

Usage

 * Maintain Balthazar's Spirit and Essence Bond on yourself.
 * Have a regular Mo/N smiter maintain his/her bonds on you.
 * Prior to aggro, cast Protective Spirit, Glyph of Swiftness, Mindbender, then Obsidian Flesh.
 * Aggro the group, then cast Spirit Bond then Shield of Absorption.
 * Maintain all enchantments, especially Spirit Bond since that will expire the quickest under heavy fire.

Counters

 * Non-spell interrupts
 * Not maintaining Obsidian Flesh

Variants

 * If the smiter brings Balthazar's Spirit, replace it with a skill to help with the run from below
 * Experienced runners may drop Shield of Absorption for one of the below
 * Pain Inverter
 * LoD
 * Mending Touch
 * EBSoW
 * "I Am Unstoppable!" or Dwarven Stability to prevent knockdowns; DS is preferred since it will not boost your armor, but keep in mind that it requires alcohol

= Ether Renewal Variant = If spell interrupts and enchantment removals are not expected, Obsidian Flesh is not needed, thus reworking the build:

[build prof=E/Mo AirMagic=3+1 Energy=12+1+1 Prot=12][Spirit Bond][Shield of Absorption][Protective Spirit][Ether Renewal][Mindbender][Glyph of Swiftness][optional][optional][/build]

The two optionals can be any of the ones mentioned above, or any of the following:
 * Purifying Veil
 * Holy Veil
 * Reverse Hex
 * Aura of Restoration