User:I Am Jebus/Too Much Focus

Work in progress, comments appreciated.

I have a partner rant to go along with this; it can be found here.

Overview Statement
When a build is devoted to one thing and one thing only, it cannot always be good.

Example One:Elementalist Nuker
[build prof=E/Me Fire=12+3+1 Energy=12+3 Insp=3][Savannah Heat][Searing Heat][Meteor Shower][Lava Font][Inferno][Phoenix][Mantra of Resolve][Resurrection Signet][/build]


 * Now, this build is devoted to one thing entirely:Nuking the enemy with Fire Magic.
 * The one skill that is not devoted to nuking (besides the res) is Mantra of Resolve, which is to ensure that the nukes go through.

[build prof=E/Rt fire=12+1+1 rest=11 ener=6+1][Searing Flames][Glowing Gaze][Glyph of Lesser Energy][wielder's boon][Weapon of Warding][Protective was Kaolai][Fire Attunement][Flame Djinn's Haste][/build]
 * The reason why this build is inferior to a Great fire nuker is because it has too much focus on one topic. Here is an example to compare:


 * Now let us see the difference in quality.


 * Damage
 * Build 1 can:
 * Deal massive amounts of damage in a span of about 15 seconds while not being interruptable.
 * Build 2 can:
 * Deal widespread burning and considerable damage every 2 seconds with only one skill.
 * Fending Off Attackers
 * Build 1 can:
 * Use two skills, PBAoE skills, to deal damage to their attackers and hope that they flee.
 * Build 2 can:
 * Use PwK to ensure a higher armor level
 * Cast WoW on him/herself to have a 50% block chance.
 * Use Wielder's Boon while under the effects of WoW to gain a formidable amount of health.
 * Flee and deal some nice AoE with Flame Djinn's Haste.
 * Utility
 * Build 1 can:
 * Use Inferno and Lava Font to deal pressure against enemies pressuring allies, but first you have to run all the way over there.
 * Use DoTAoE to scare away enemies, but that takes a couple seconds.
 * Build 2 can:
 * Do all the things said in Fending Off Attackers
 * Spam Searing Flames until enemy flees
 * Has energy management to spam more.
 * Pressure
 * Build 1
 * If enemy flees from the DoTAoE, you are rendered useless for about 20 seconds or until your powerful AoE skills recharge.
 * Build 2
 * Is not hampered by fleeing, as Flame Djinn's Haste is an IMS and Searing Flames can be spammed.

Therefore, build two is superior in all ways except damage, which the first build sacrifices utility, survivability, and pressure for.