Build:E/any PvP June Elemental Attunement

This elementalist uses the Jack of All Trades flux effects to use earth magic effectively.

Attributes and Skills
[build prof=Elementalist/Paragon EnergyStorage=10+1 EarthMagic=11][Aura of Restoration (PvP)][Earth Attunement@13][Elemental Attunement][Obsidian Flame (PvP)@13][Ebon Hawk@13][Stoning@13][Optional][Optional][/build] General optionals Optionals for GvG
 * for improved survivability. Set earth prayers to 11.
 * for a second armor ignoring spike skill. Improves the team's defense.
 * for the snare and removed ability to kite your projectiles.
 * to improve the team's defense in 8v8 fights. Set command to 11.
 * if you anticipate a hexway. Set protection prayers to 10.

Equipment
Runes and insignia
 * 5 blessed insignias.
 * Rune of superior vigor.
 * 3 runes of vitae.
 * Replace one with a rune of restoration if playing a splitable build variant.

Weapons
 * 40/20/20 earth magic or energy storage.
 * 40/40 earth magic.
 * High energy set earth magic.
 * 40/40 water magic if playing with [[Ice Prison@13].
 * Heavy spear of fortitude, 10%hrt with
 * Command shield of fortitude, -20% cripple duration.
 * Command shields of fortitude, +10 armor against each damage type.
 * Use strength shields and a spear of defense if playing without command.

Use

 * Maintain [[Elemental Attunement@11], [[Earth Attunement@13] and [[Aura of Restoration (PvP)@11] in this sequence.
 * If you face heavy enchantment removal like [[Rend Enchantments] or [[Pain of Disenchantment], only try to keep one attunement up at a time so you can use the other one when the first is removed.
 * Follow spikes with [[Obsidian Flame (PvP)@13] and [[Magnetic Surge@13].
 * Obsidian flame deals typeless armor ignoring damage, magnetic surge armor ignoring earth damage. [[Mantra of Earth] therefore can't reduce obsidian flame's damage, other than that of all other damage skills in your build.
 * Lineback with [[Ebon Hawk@13] and [[Stoning@13] or knock monks down if it's time to play aggressively.

Counters

 * Heavy enchantment removal.
 * Dodging.
 * Quick condition removal.