User:War Pig5/Team -2 Man The Deep Heroway

This build allows three players to complete The Deep quickly and easily with little to no need for prior knowledge of The Deep. Although not required, using consumables is recommended.

Overview
add rez to as many nonheal heroes as possible
 * 2 Any/Any Human Players
 * 1 / Ineptitude
 * 1 / Panic Mesmer
 * 1 /Any SoS Rit
 * 1 Discord Life Resto with Animate Bone Minions (team must have max partyheal: Life, PwK)
 * 1 / AotL Prot without Animate Bone Minions
 * 1 / SS Necro +Spinal Shivers (and bring cold weapons on all)
 * z Imperial Sanctum team Necro SV +Blood Bond?
 * z Imperial Sanctum team Rt/P Communer/FallBack! and any other necessary shouts from the shouter
 * Healing Burst for party-heal + mimic for rez
 * 1 / UA Heal

Don't use:

 * 1 / SS Heal
 * 1 / SS Heal
 * 1 / SS Splinter <-Use only 1 copy of Foul Feast max and... (see variant)
 * 1 / Blood Bond Shouter

Variant

 * 1 hero using Build:Mo/any_PvE_Smiter to help counter blindness on melee humans only if Foul Feast is not enough

Players
The players can use any build they want, but physical players are recommended. It is important that all three players bring some form of knockdown, eg. You Move Like a Dwarf! and have at least 2 copies of recall for pads and to knock kanaxai down. Some recommended builds are shown below.

Warrior

 * Build:W/any Hundred Blades
 * Build:W/any PvE Earth Shaker

Assassin

 * Build:W/any Hundred Blades Change to A/W

Paragon

 * Archive:P/A Dagger Spammer
 * Build:P/W Imbagon

Ranger

 * Archive:R/A Pet Dagger Spam
 * Build:R/W Barrage

Dervish

 * Build:D/any Vow of Strength

Necromancer

 * Archive:N/Me SS Nuker with Mark of Pain, Insidious Parasite and Barbs.

Mesmer

 * Build:Me/any Ineptitude
 * Archive:Me/any PvE Domination Mesmer

Elementalist

 * Archive:E/any Searing Flames

Monk

 * Build:Mo/any Smiter Hero
 * Build:Mo/any Smiter Hero

Ritualist

 * Build:Rt/P Standard DwG Rit

Hero 3 - SS SS
[build prof=N/Mo sou=12 cur=12 hea=3][Spiteful Spirit][Mark of Pain][Barbs][Reckless Haste][Price of Failure][Spinal Shivers][Signet of Lost Souls][Resurrection Chant][/build]

Hero 3 - SS SS
Usage: consider disabling Spinal Shivers until the final fight with Kanaxai

 Don't use these without fixing them up: 

Hero 1 - Ineptitude
[build prof=me/rt illusion=12+1+2 fast=10+1 insp=8+1 res=2][Ineptitude][clumsiness][wandering eye][Signet of Clumsiness][Arcane Conundrum][Power Drain][Waste Not, Want Not][Flesh of My Flesh][/build]

Hero 2 - Panic Mesmer
[build prof=Me/Rt name="Panic Hero" fas=10+1 dom=12+1+1 ins=8+1 res=2][Panic][Wastrel's Worry][Unnatural Signet][Revealed Enchantment][Empathy][Power Drain][Waste Not, Want Not][Flesh of My Flesh][/build] Optional: see: Build:Me/any Domination Magic Hero
 * if using Revealed Enchantment on another character, Mistrust (disable when fighting only melee (like Kanaxai))

Hero 4 - SoS Rit
[build prof=Rt/any name="SoS Hero" cha=12+1+1 spa=12+1 res=3][Signet of Spirits][Bloodsong][Spirit Siphon][Ancestors' Rage][Splinter Weapon][Painful Bond][Spirit Rift][Flesh of My Flesh][/build]

Hero 5 - MM Prot
[build prof=N/Mo name="MM" death=12+1+3 sou=9+1 pro=9][Jagged Bones][Animate Bone Minions][Death Nova][Masochism][Verata's Gaze][Foul Feast][Protective Spirit][Aegis][/build]

Hero 6 - SS Heal 2
[build prof=N/Rt name="SS 1" res=11 cur=12+1+1 sou=6+1][Spiteful Spirit][Mark of Pain][Enfeebling Blood][Mend Body and Soul][Spirit Light][Protective Was Kaolai][Signet of Lost Souls][Flesh of my Flesh][/build]

Hero 7 - Blood Bond Shouter
[build prof=N/P name="SV" blo=10+1 sou=11+1+1 comma=10][Icy Veins][Blood Bond][Blood Ritual]["Fall Back!"]["Stand Your Ground!"]["Never Surrender!"][Signet of Lost Souls][Foul Feast][/build]

Hero 8 - SS Splinter
[build prof=N/Rt name="SS 2" cur=12+1+1 cha=10 sou=8+1 res=2][Spiteful Spirit][Barbs][Insidious Parasite][Ancestors' Rage][Splinter Weapon][Spinal Shivers][Signet of Lost Souls][Flesh of My Flesh][/build]

Hero 9 - UA Healer
[build prof=Mo/Me name="UA" hea=12+1+1 div=10+1 ins=8][Patient Spirit][Dwayna's Kiss][Dwayna's Sorrow][Mend Condition][Healing Seed][Power Drain][Waste Not, Want Not][Unyielding Aura][/build]

General Usage

 * Generally, you can c-space through eveything providing you used a full conset.
 * All Aspects of Kanaxai need knocking down at 75%, 50% and 25%, or they will no longer take damage.
 * Kanaxai requires a knockdown at 80%, 60%, 40% and 20% for the same reason.
 * Insidious Parasite, Empathy, Spinal Shivers, and Revealed Enchantment are used primarily for Kanaxai, disable them if they take too much energy.

General Equipment
Ideally all characters should have a cold weapon available to trigger Spinal Shivers on Kanaxai.

Start

 * Player 1 should flag their heroes into room 1 (see here for room numbers).
 * Player 2 and 3 should flag their heroes where the team spawns.
 * All players should enter room 2 and unflag their heroes. They should then jump to you.
 * Clear the room and continue.

Aspect of Lethargy and Aspect of Depletion

 * Clear the room, including the first group in the next room.
 * There are 5 pads spread across the room. Players with recall should use it on a random hero and get on a pad. Flag random heroes (not UA) onto the remaining pads. Make sure you don't recall a hero that's on a pad.
 * Flag the remaining heroes into the next room and end recall. Flag the stuck heroes up against the gate and disable all their skills.
 * Kill the next outcast group and pull the Aspect. This should spawn foes in the previous room, which will kill the stuck heroes. Let the UA ressurect them over the gate.
 * Pull the remaining outcast groups round one by one instead of killing them where they stand.

Aspect of Failure

 * In this room, spells cannot be cast.
 * Flag all heroes just outside the room.
 * One Player should run in and stand just underneath the rangers by the wall so they can't hit you. Wait until some of the outcast patrol's have agro then run back to the heroes.

Aspect of Fear

 * Players new to The Deep should run into the room and wait just before the first bridge. Groups will come from behind. Once they are all dead, continue through the room.
 * Players experienced in The Deep can ignore the groups that spawn from behind and just rush through the room.

Kanaxai's Chamber

 * Flag all heroes at the entrance of the room.
 * The two players with recall should use it on the third player, run to the left side of the room so Kanaxai runs to you. One should knock him down and end recall. The remaining player should wait, then knock him down as soon as he starts casting Nightmare Refuge. You should decide the order beforehand.
 * This should spawn a large group of sappings. Ignore them, head to the right side of the room and kill Kanaxai. Kill any sappings that are too close to the chest and collect your reward!

Variants
Move Revealed to a Rt to enable use of stolen Explosive Growth (or N in normal mode for Cultist's Fervor) in addition to Echo. Revealed Enchantment is primarily used to remove Demonic Agility and Nightmare Refuge.