Archive talk:A/D IDS Farmer

Maybe you should.. idk, Discribe the build Fleshcrawler  Soban  06:48, April 6, 2010 (UTC)
 * Forgot about it completely tbh. I don't even recall putting it into trial xD Docta Jenkins 02:08, April 7, 2010 (UTC)
 * K I guess I'll fix this up. I kinda want this vetted but it's not super amazing so don't 0-0 or 5-5 it. Just get it into good so I can forget about it. Docta Jenkins 06:00, April 30, 2010 (UTC)
 * Or you could make it any/A. Wouldnt be hard. first 3 or 4 skills and damage. Zedone2 10:07, May 14, 2010 (UTC)
 * I guess. Rangers or dervs would be my only second choice. Caster's are super squishy :< Docta Jenkins 00:57, May 15, 2010 (UTC)

A/D
I've noticed this works better as the degen one does not affect Golems with disease. I Think that an A/E with burning speed and frigid armor(i think thats the name of it) would work better in degen. Riff 14:07, June 1, 2010 (UTC)
 * and how does one manage energy when spamming bspeed? Falrach 14:12, June 1, 2010 (UTC)
 * Fire atoonmint and GoLE, also you do not 'spam' Burning Speed, you only use it every 8 seconds I think to maintain the burning?... --[[File:Samsig.png]] 15:27, June 1, 2010 (UTC)
 * Golems don't drop IDS. Why would you kill them? 75.142.0.165 05:59, July 22, 2010 (UTC)

A/Mo
Couldn't the A/Mo variant use Symbol of Wrath in place of Balthazar's Aura? It costs less energy and actually ends up dealing more damage at higher smiting--S F I R 00:17, June 25, 2010 (UTC)
 * It has a longer recharge and balth aura allows you to chase scattering foes and still deal damage. Docta Jenkins 02:46, June 25, 2010 (UTC)
 * I tested it out with symbol instead of aura. Works just fine. The 5 second longer recharge didn't have much effect on my run either. And I did it with 405 health so... lol. S F I R 19:09, June 25, 2010 (UTC)

Why the fuck
are their a million variants all with the same primary? Just pick the best one. Misery  09:29, July 9, 2010 (UTC)
 * Well as Relyk moved the page from A/any to A/D, I could just remove the other builds. Also I used the A/D one anyway and it kills the Imps within 2 casts of sand shards so it works pretty fast.--[[File:Samsig.png]] 10:04, July 9, 2010 (UTC)