User:Lionfire/A E Shocking Impaler

The AoD Shocking Impaler is an extremly mobile build. It combines decent spike damage, excellent survivability and dual knockdowns.

Attributes and Skills
[build prof=assas/eleme dagger=9+1 critic=8+1 dark=11+1+1 shadow=6+1 air=0][Aura of Displacement][shock][falling spider][horns of the ox][impale][signet of toxic shock][shadow refuge][Resurrection Signet][/build]

Equipment

 * Zealous daggers, 15^50, +30 HP
 * Shields

Usage

 * Swap to spear/shield set when not attacking to regen energy and get bonus armor.
 * Use your chain against soft, weakened targets or to assist spikes. Shock interrupts skills, so you might want to use that to your advantage as well.
 * Use Aura of Displacement to reach your target if it is far away or if you would like to create an escape route.
 * Execute the combo: Shock &rarr; Falling Spider &rarr; Horns of the Ox &rarr; Impale &rarr; Signet of Toxic Shock.
 * Cancel Aura of Displacement at any time to escape back to safety. Don't be afraid to teleport out at any time; this skill is your lifeblood.
 * Use Shadow Refuge to heal.

Variants

 * Remove Falling Spider strike and replace it with Falling Lotus Strike. You will also have to replace Signet of Toxic Shock with another utility skill.
 * Replace a utility skill with Death's Charge
 * Replace Horns of the Ox with Vampiric Strike for more damage.

Counters

 * Standard melee counters (blind, miss chance hexes, ward vs melee, blocking).
 * Interrupts.
 * Enchantment removal (if you get AoD removed you will be shadow stepped back), this can be prevented by covering it with Shadow Refuge.