User:Ghost1/Builds/BloodBonder

The N/any Blood Bonder build uses the Blood Magic of the Necromancer to function as a healer. It gives high amount of health and energy regeneration to all allies. Even though it uses wells, it doesn't counter Minion Masters of your team but instead helps them by healing the minions. Like any other healing build you should bring at least one other healer with you such as a Monk or a restoring Ritualist if you are playing in a hard part of the game. It is primarily used for PvE.

Attributes and Skills
[build prof=necro/any bloodm=12+1+3 soulre=12+1][blood bond][blood renewal][blood ritual][strip enchantment][well of blood][well of power][plague sending][Optional][/build]

Equipment

 * Armor
 * Armor with Radiant and Bloodstained Insignia.
 * Weapon
 * Kaswa's Gluttony or Staff of the Forgotten (Blood Magic)

Usage

 * Stay in the back and avoid getting attacked.
 * Use Blood Renewal and then cast Blood Bond on two allies, Assassin, Dervish and/or Warrior to give them a great health regeneration. Blood Renewal counters the degeneration from Blood Bond and heals you greatly for 200 health when it ends. Always have the Blood Bonds and Blood Renewal active.
 * Use Blood Ritual on spell casting allies such as Monks to boost they're energy and making them a lot stronger.
 * Use Strip Enchantment on foes who are enchanted to remove annoying enchantments and regain a lot of health and.
 * Use Well of Blood and/or Well of Power when a corpse becomes available to heal all allies within the area. Well of Blood and Well of Power do stack, resulting in a 12 health regeneration and 2 energy regeneration to all allies within the area, but remember that maximum health regeneration is 10. Minion Masters in your team will have strong advantage of this since it will heal minions too! While having a well, you can use Blood Bond 2 more allies for each well you have.
 * Use Plague Sending to get rid of annoying conditions such as Dazed and spread them to foes and still stay safely away from the battle.

Variants

 * Life Siphon increases health regeneration and allows you to cast Blood Bond on one more ally for each foe you hexed with it.
 * Signet of Lost Souls for energy management and some self healing.