Archive:Team - DoA Axeway

A team build that abuses damage multipliers and AoE axe skills to decimate mobs in DoA while protecting the entire team with "Save Yourselves!". Hard Mode runs require slight modifications due to area effects.

Overview
 
 * 4x Any/ Triple Choppers
 * 1x / Orders Necromancer
 * 1x / Panic Mesmer
 * 1x /Any Unyielding Aura Monk
 * 1x / ER Prot

4x Triple Choppers
[build prof=any/W Axe=12][Triple Chop][Whirlwind Attack][Cyclone Axe]["Save Yourselves!"][opt][opt][opt][opt][/build]

PvE-only skills:
 * to bypass the effects of Blind and blocking as well as Shroud of Darkness in Hard Mode.
 * useful when taking high energy skills.
 * for 33% IAS while under the effects of consumables
 * to pump more damage
 * to pump more damage

Warrior Optionals (anyone can use these)
 * for some defense
 * cycle with the other axes for blocking
 * more criticals
 * / Anti-knockdown and damage reduction.
 * restore your energy in City HM.
 * for spamming adrenaline skills more

Ranger Optionals
 * for pulling groups
 * for block and IAS.

Monk Optionals
 * AoE damage and hex removal.
 * AoE damage and condition removal.

Mesmer Optionals
 * Shutdown heavy casters while doing heavy AoE damage
 * Should always be mainbar, tons of AoE damage and spammable hex removal
 * Should be used to shutdown rage titans permablinding

Elementalist Optionals
 * For protection against KD
 * or To help maintaining aggro.
 * PBAoE damage + snare
 * // with an appropriate axe mod for +~30 DPS.

Necromancer Optionals
 * For heavy AoE damage.
 * For heavy AoE damage.
 * For heavy AoE damage.
 * To spam weakness (can be applied to party members).

Ritualist Optionals
 * Spammable AoE spike.
 * Spammable supplemental AoE damage
 * Blind removal for foundry.

Assassin Optionals
 * Shadowstep for more mobility.
 * Become a tank for a short time.
 * Blind removal for foundry.

Dervish Optionals
 * / /  Cracked armor
 * AoE knockdown and weakness
 * Spell protection
 * Melee protection
 * Adrenaline
 * Energy
 * Top off your IAS.
 * Double attack.
 * double AoE interrupt

Paragon Optionals
 * Party damage reduction.
 * Manage your energy, do more damage.
 * Burning with each use of GftE.

Equipment

 * Zealous Axe of Demonslaying (15^Ench or 15>50), be sure it's customized.
 * Shield of Fortitude (+10 vs Demons), an Aegis of Terror is perfect.

Orders Necromancer
[build prof=N/Mo Blood=12+1+3 Smiting=10 Soul=8+1][Order of Pain][dark fury][Blood Bond][Foul Feast][cultist's fervor][optional][Smite Hex][Strength of Honor][/build]
 * Convert Hexes to remove hex stacks from backline
 * Dwayna's Sorrow
 * "Finish Him!"
 * Pain Inverter

Panic Mesmer
[build prof=Mesmer/any domination=12+1+2 fast=12+1][Panic@15][Mistrust@15][Unnatural Signet@15][shatter delusions][optional][Shatter Hex]["I Am Unstoppable!"][Lightbringer Signet][/build]

Unyielding Aura Monk
[build prof=Mo/any divine=12+1+1 healing=12+1 prot=3][Dwayna's Kiss@15][Seed of Life][heaven's delight][divine healing][Cure Hex@15][deny hexes][Lightbringer Signet][Unyielding Aura@14][/build]

ER Prot
[build prof=E/Mo ene=12+1+1 pro=12 hea=3][Great Dwarf Weapon][Infuse Health][Protective Spirit][Spirit Bond][Life Attunement][Protective Bond][Aura of Restoration][Ether Renewal][/build]

Usage
Any/ Triple Chop Players
 * One person should be elected team leader and guide the group on enemy prioritzing and balling.
 * Try to stay on top of each other so all of your attacks hit melee foes, instead of spreading enemies out.
 * Use SY! every time you have it charged! No one wants to wipe because some idiot can't press 4 every 10 seconds.
 * Yell at emo for healing you during pulls.

/ Orders Necromancer
 * Maintain SoH, GDW if you brought it, and orders on your allies during combat.
 * Abuse your smite hex skill for heavy AoE damage and hex removal.

/ Panic Mesmer
 * Pull with IAU and use Panic when enemies settle.
 * Try your best to ball enemies against walls so your Axes can spam AoE.

/Any Unyielding Aura Monk
 * Spam Divine Healing and Heaven's Delight to counter pressure.
 * Dwayna's Kiss will redbar.

/ ER Prot
 * Maintain Ether Renewal and Aura of Restoration.
 * Maintain Protective Bond on your party.
 * Maintain Life Attunement on yourself the other casters.
 * Use Spirit Bond and Protective Spirit to cover allies getting spiked and to fuel Ether Renewal.
 * Spam Infuse on anyone that takes a sliver of damage.
 * Use Great Dwarf Weapon on frontliners.
 * Be careful of Chilblains and other enchantment removal

Counters

 * Melee hate
 * Caster hate
 * Emo getting enchantments removed
 * Bad Panic placement on settled aggro.
 * Not keeping "Save Yourselves!" up