User:Thord delum/test builds

spike order with countdown (best start at 5)

2 gaze of contempt (ritu) lightning orb

1 backbreaker spirit rift

0 crushing blow lightning hammer spirit burn

-1 essence strike

knockdown warrior

this warrior will lead the spike with a knockdown on the target and a deep wound [build prof=warrior/monk hammer=12+3 strength=10+1][backbreaker][crushing blow][mokele smash][enraging charge][optional][Lions comfort][mending touch][resurrection signet][/build]

Elementalist air Spiker

keeps the pressure up and tried to keep enemies meele blinded/weekend [build prof=Elementalist/necro air=12+2 energystorage=10+1][enervating charge][lightning orb][lightning hammer][blinding flash][gaze of contempt][air attunement][elemental attunement][resurrection signet][/build]

Ritualist Spirit Spiker

it might be wise to get another spirit and maybe a defensive skill like weapon of warding [build prof=Ritualist/necro channeling=12+3 strength=10+1][spirit rift][spirit burn][essence strike][gaze of contempt][offering of spirit][optional][bloodsong][resurrection signet][/build]

Monk

Strong Hex removal for hex-builds, maybe less hex removal [build prof=Monk/mesmer protection=12+1 divine=10+1][reversal of fortune][guardian][spirit bond][dismiss condition][deny hexes][expel hexes][divine spirit][resurrection signet][/build]