User talk:Dragnmn/Sandbox/Riftspike

clever way to get around rend nerf, but won't all the rifts rupted? I thought thats why it was archived in the first place.--| Hipowi  pew pew pew  20:26, 4 May 2009 (UTC)
 * Don't know. If I can get my guild together I'll test. I thought it was archived because every pnh can remove a hex in 1.75s (freezing gust->gust). Drag  nmn   talk cont  20:47, 4 May 2009 (UTC)
 * You need a 3 sec KD, old n/a callers got around that with 2sec KD and 66% snare. With this, you'd just have to make haste them and they'd get out of rifts. 86.163.68.67 20:49, 4 May 2009 (UTC)
 * perhaps you could do it by having one person hex and one gust?--|[[Image:Hipowi_sig.jpg]] Hipowi  pew pew pew  20:51, 4 May 2009 (UTC)
 * Rift is 2s cast tho, so one would have to not rift. You could take mo/e i suppose. 86.163.68.67 20:58, 4 May 2009 (UTC)
 * I'd prefer to keep everything on 1 person. The problem with both old callers was the hex remove in PnH, Tease has fallen out of meta already. This doesn't hex for the KD although I admit they might walk out. Drag  nmn   talk cont  21:15, 4 May 2009 (UTC)