Build:Team - GvG June 6 Damage Pressure

This Jack of All Trades flux GvG team build overwhelms the opposing team with pressure and shutdown.

Enraged Lunge Ranger
[build prof=Ranger/Paragon BeastMastery=10+1 Expertise=8+1 WildernessSurvival=9+1+1 SpearMastery=9][Enraged Lunge (PvP)][Barbed Spear][Toxicity][Comfort Animal (PvP)][Charm Animal][Bestial Fury][Apply Poison][Resurrection Signet][/build] Equipment

Runes and insignias
 * 5 beast master's insignias.
 * Rune of superior vigor.
 * Rune of vitae.

Weapons
 * Poisonous and barbed spear of defense, 15^50 with
 * Strength shield of fortitude, -20% blind duration.
 * Strength shield of fortitude, -20% cripple duration.
 * Strength shields of fortitude, +10 armor against each damage type.

Usage
 * Main article: Pet Pressure Ranger

Lacerate Ranger
[build prof=Ranger/Paragon Expertise=8+1 WildernessSurvival=10+1 BeastMastery=9+1+1 SpearMastery=9][Lacerate][Barbed Spear][Maiming Spear][Merciless Spear][Natural Stride][Bestial Fury][Apply Poison][Resurrection Signet][/build] Equipment

Runes and insignias
 * 5 scout's insignias.
 * Rune of superior vigor.
 * 2 runes of vitae.

Weapons
 * Poisonous and barbed spear of defense, 15^50 with
 * Strength shield of fortitude, -20% blind duration.
 * Strength shield of fortitude, -20% cripple duration.
 * Strength shields of fortitude, +10 armor against each damage type.

Usage
 * Use [[Merciless Spear@9] against targets below 50% health. Call them for your elementalist.
 * Main article: Spear Pressure Ranger

AoB Dervish
[build prof=Dervish/Ritualist Mysticism=11+1 ScytheMastery=10+1+1 WindPrayers=10+2 RestorationMagic=1][Avatar of Balthazar][Harrier's Grasp][Radiant Scythe][Wearying Strike][Rending Aura][Heart of Fury (PvP)][Whirling Charge][Death Pact Signet (PvP)][/build] Equipment

Runes and insignias
 * 5 blessed insignias.
 * Rune of superior vigor.
 * Rune of vitae.

Weapons
 * Vampiric scythe of defense, 15^50.
 * Insightful staff of enchanting, +5e^ench.
 * Crippling long bow of defense, 10%hrt.
 * Crippling spear of defense, 10%hrt with
 * Strength shield of fortitude, -20% blind duration.
 * Strength shield of fortitude, -20% cripple duration.
 * Strength shields of fortitude, +10 armor against each damage type.

Usage
 * Pressure foes, try to finish them with [[Wearying Strike@12]. While the elementalist is at main team you can call minor spikes.
 * Main Article: Avatar of Balthazar

Migraine Mesmers (2)
[build prof=Mesmer/Ritualist FastCasting=8+1+1 IllusionMagic=10+1 DominationMagic=10+1 InspirationMagic=8+1][Migraine (PvP)][Frustration (PvP)][Wastrel's Demise][Signet of Humility][Leech Signet][Power Spike][Optional][Optional][/build] Variable skill slots Equipment
 * and on one mesmer.
 * and on the other mesmer.

Runes and insignias
 * 5 prodigy's insignias.
 * Rune of superior vigor.

Weapons
 * 40/40 illusion magic.
 * 40/40 inspiration magic.
 * High energy set illusion magic.
 * Spear of defense, 10%hct with
 * Strength shield of fortitude, -20% cripple duration.
 * Strength shields of fortitude, +10 armor against each damage type.

Usage
 * Each mesmer tries to shut down one of the opposing party's healing monks by slowing down their casting speed and interrupting them.
 * Additional damage is dealt with [[Wastrel's Demise@11].
 * [[Signet of Humility@9] is to be used on the opposing party's prot monk to disable [[Restore Condition] permanently.
 * Main article: June Migraine Mesmer

Prot
[build prof=Monk/Warrior Prot=11 Divine=10+1 Tactics=10][Restore Condition][Spirit Bond (PvP)][Aegis (PvP)][Guardian][Shielding Hands][Holy Veil][Aura of Stability][Balanced Stance][/build] Equipment

Runes and insignias
 * 5 disciple's insignias.
 * Rune of superior vigor.
 * 4 runes of vitae.

Weapons
 * 40/20/20 protection prayers.
 * Spear of enchanting, +5 energy, protection prayers focus of fortitude, +15/-1 energy.
 * Spear of defense, 10%hrt with
 * Tactics shield of fortitude, -20% crippled duration.
 * Tactics shields of fortitude, +10 armor against each damage type.
 * Low energy shield set.

Usage
 * Main article: Restore Condition Monk

Infuse
[build prof=Monk/Assassin HealingPrayers=10+1 ProtectionPrayers=8+1 DivineFavor=10+1 ShadowArts=8][Healing Burst][Patient Spirit][Infuse Health][Protective Spirit][Shield Guardian][Cure Hex][Draw Conditions][Dark Escape][/build] Equipment

Runes and insignias
 * 5 disciple's insignias.
 * Rune of superior vigor.
 * 2 rune of vitae.

Weapons Usage
 * 40/20/20 protection prayers.
 * 40/40 healing prayers.
 * High energy sets healing prayers.
 * Spear of defense, 10%hct with
 * Strength shield of fortitude, -20% crippled duration.
 * Strength shields of fortitude, +10 armor against each damage type.
 * Low energy shield set.
 * Main article: Healing Burst Monk

Mind Burn Elementalist
[build prof=Elementalist/Monk FireMagic=12+1+1 EnergyStorage=10+1 HealingPrayers=8][Aura of Restoration (PvP)][Fire Attunement][Mind Burn][Immolate][Glowing Gaze][Smoldering Embers][Flame Djinn's Haste][Healing Breeze][/build] Equipment

Runes and insignias
 * 5 blessed insignias.
 * Rune of superior vigor.
 * Rune of vitae.
 * Rune of restoration.

Weapons
 * 40/20/20 fire magic.
 * 40/20/20 healing prayers.
 * 40/40 fire magic.
 * High energy set fire magic.
 * Spear of defense, 10%hrt with
 * Strength shield of fortitude, -20% cripple duration.
 * Strength shields of fortitude, +10 armor against each damage type.

Usage
 * Run flags or defend against splits if needed.
 * Finish low targets.
 * Main article: Mind Burn Elementalist

Playing this team
Game Plan Ideal for Warrior's Isle. Wipe the opposing team in an 8v8, DP them out quickly enough that they can't engage in an 8v8 anymore or perform a successful split.

8v8 Flag Split Lategame
 * Place the spirits within spirit range of the fighting area.
 * Ideally allow the opponent to lure in your footmen.
 * Start spreading pressure while shutting down their defense.
 * Finish targets with [[Merciless Spear@9] and damage from the elementalist and [[Shatter Enchantment@11].
 * Run a single flag on your elementalist.
 * Defend with the elementalist.
 * If they don't have a character other than their runner to defend against your elementalist, split and drain one monk from main team.
 * Use [[Migraine@11] to defend your base against casters.
 * Add additional pressure with the [[Lacerate@11] ranger.
 * Send the monks where needed.

Playing against this team
8v8 Situations Flag Split Lategame
 * If you can't suppress the spirits, fall back.
 * Take out [[Migraine@11] and [[Signet of Humility@10].
 * Pets can have death penalty. Try to inflict it on their pet to turn it into a burden for their team, preferably with [[Wastrel's Demise] and [[Wastrel's Worry].
 * If you can survive the 8v8, run flags to drain their elementalist from main team or to boost.
 * Split offensively, they can't do much against it.
 * Avoid using casters where they send their migraine mesmers.