Archive talk:Team - UA/HB Mimicry

Any comments?
I welcome constructive criticism. Please state reasons for your suggestions too.Pika Fan 09:20, 16 August 2008 (EDT)
 * overhealing much? 1 munk has +100% to heals. lol i say the UA shud be prot instead of heal.--IM BLUE! 02:39, 17 August 2008 (EDT)
 * Noted and will consider changing the build of UA monk. I agree that some prots are essential.Pika Fan 04:37, 17 August 2008 (EDT)
 * Yeah I agree, I'd suggest making the UA a mostly prot bar, and add Heaven's Delight and Divine Healing since they benefit from UA too. Edit: BLAHH sorry I'll rewrite this. Also, the HB monk could switch to a Divine Favor scalp with a sup rune to boost the copied UA to 57% then switch to the healing scalp.Discobadger 04:33, 19 August 2008 (EDT)

Can both builds be run on heroes? And what microing do u have to do (other than the arcane mimicry)? 76.21.6.200 22:18, 1 June 2009 (UTC)
 * I just tried it out, and the builds run fine on heroes (and they even used arcane mimicry right w/o microing) so I think someone should add a hero tag (idk how to do it) 76.21.6.200 05:11, 3 June 2009 (UTC)
 * Added a hero tag...if anyone has a problem w/ that please discuss b4 just removing it. Btw I know im kinda just talking to myself right now XD and i finally remembered to log in :) The El33t 05:18, 3 June 2009 (UTC)

my proposal
Sinchan Prot [build prof=Monk/Mesmer protection=12+1 Divine=12+1+1][Zealous Benediction][Mend Ailment][Deny Hexes][Protective Spirit][Seed of Life][optional][optional][Arcane Mimicry][/build]

Optional
 * Change for  for high condition removal
 * Change for  for high condition removal
 * Change for  for high condition removal
 * Change for  for high condition removal

Sinchan Healer [build prof=Monk/elementalist Healing=12+1 divine=12+1+1][Unyielding Aura][Patient spirit][dwayna's kiss][Cure Hex][optional][optional][glyph of lesser energy][heal party][/build]

Optional
 * Ideal for FoW
 * enchantment cover and heal provider with attacks and spells
 * enchantment cover and heal provider with attacks and spells

(Sinchan 10:49, 19 August 2008 (EDT)).
 * I like sinchan's idea, except take rebirth out of optionals because you may as well just archane mimicry -> UA again if you really need to rez people. Driggy 18:05, 20 August 2008 (EDT)
 * It's a good idea, if completely different from the original. Almost 300 heal with ZB (inc. Divine Favor) that way lawl... I tried with the suggestions I made and it worked fairly well, I'll try Sinchan's version or some variant of it when I'm next on GW and see how they compare. Discobadger 10:36, 22 August 2008 (EDT)

Improvements
Due to examinations going on, I will not be able to test out different combinations for this. However, I encourage everyone to continue the suggestions and feedback, as I really see some potential, since Arcane Mimicry really synergizes well with most maintained enchantments.Pika Fan 08:06, 22 August 2008 (EDT)

Meh.
^Now I have to recreate my siggy+reupdate AND get my build vetted. Sigh.Pika Fan 05:19, 12 September 2008 (EDT)
 * Oh LOOK I have to reconfirm my email address again. Sweet...Pika Fan 05:36, 12 September 2008 (EDT)
 * lol the build is tagged great but no votes.... XiV 05:23, 13 September 2008 (EDT)
 * It used to be in great before the crash, so I moved it back in great. Feel free to revert me. Brandnew.  05:28, 13 September 2008 (EDT)
 * If it gets reverted it would be so much more fun. I never played revert wars before.^^Pika Fan [[image:lightningbolt_sig.jpg|19x19px]] 14:24, 15 September 2008 (EDT)

An appeal...
....to those who rated this build before the DB crash to rate this again. Thanks much. /crossesfingers.Pika Fan 16:17, 17 September 2008 (EDT)
 * Lol, I made this about a month before you did, but then Rapta deleted it >_<. --- [[Image:Monk-icon-Ressmonkey.JPG|15px]] Ressmonkey (talk)  20:59, 27 September 2008 (EDT)
 * Lol. Well, treat it as I created it on behalf of you XD.Pika Fan [[image:lightningbolt_sig.jpg|19x19px]] 21:01, 27 September 2008 (EDT)

Note
Ftw tbh... J ustin  6   00:28, 20 October 2008 (EDT)

He, finally
Finaly found the build you (pika fan) used when we killed the Leech. I was on my ele back then, if you can recall. Im gonna be using this on my monk as this sh*t is awsome!!! Arnout aka The Emperors Angel 15:04, 20 October 2008 (EDT) P.S: My name was Deahts elemenalis. See my userpage Arnout aka The Emperors Angel 15:04, 20 October 2008 (EDT)

Insanely Dumbed Down
My note on the heal power. Much easier to understand now! J ustin  6   20:09, 20 October 2008 (EDT)

Divine Healing
Make mainbar. 3 removed hexes with Deny is manly. 12:45, 7 December 2008 (EST)
 * You don't main bar divine healing for deny, but for the lolsy and pro party healing <3.Pika Fan [[image:lightningbolt_sig.jpg|19x19px]] 18:16, 7 December 2008 (EST)
 * Deny is manly. 18:17, 7 December 2008 (EST)
 * I suppose.Pika Fan [[image:lightningbolt_sig.jpg|19x19px]] 14:17, 9 December 2008 (EST)
 * Added Selfless Spirit to optionals on player HB monk, considering the massive e-management it gives now J  usting  6  [[image:Justing6_siggypic.png|19px]] 07:26, 16 August 2009 (UTC)

Dual Prot?
Player [build prof=Mo/Me ProtectionPrayers=12+1+1 DivineFavor=12+1][Zealous Benediction][Dismiss Condition][Shield of Absorption][Seed of Life][Aegis][Selfless Spirit][Air of Superiority][Arcane Mimicry][/build]

Hero [build prof=Mo/Me DivineFavor=11+1+1 ProtectionPrayers=11+1 InspirationMagic=8][Divine Healing][Heaven's Delight][Mend Ailment][Protective Spirit][Aegis][Deny Hexes][Power Drain][Waste Not, Want Not][Unyielding Aura][/build]

ZB heals for 319 and Dismiss for 158 (if you bring a +1+3 Divine Favor headpiece for Unyielding Aura). At first I was thinking about using Divine Boon, too, but that's probably overkill, and a little hard on your Energy. Air of Superiority can recharge Selfless Spirit, Aegis and Seed of Life, too, so your job should be pretty easy. I'm not sure what should be dropped on the Hero bar, though. Of course, it wouldn't exactly be UA/HB Mimicry anymore. >.> ــѕт.  мıкε  02:09, April 5, 2010 (UTC)
 * No. Life   Guardian  02:44, April 5, 2010 (UTC)
 * Again, explain. ZB with UA will heal as much as Patient Spirit (which is kind of stupid with a 2 second wait) or Dwayna's Kiss (with 2 Enchantments) with HB and UA. You don't need both Heal Party and Heaven's Delight+Divine Healing, either, because there will be competition between the two Monks, unless they're both Heroes. The only real loss I can imagine is a quarter of a second longer casting time on ZB compared to Dwayna's Kiss with HB. ZB is also free with Selfless Spirit and your target under 50%.
 * Also, either bar (or both bars) could be Hero-able with Inspiration Magic. ــѕт.  мıкε  03:15, April 5, 2010 (UTC)
 * Cuz ZB is terrible. If your party is dropping below 50% in pve, urdoinitwrong. Also, hf with your single targetted heal for 8 party members. Life   Guardian  03:34, April 5, 2010 (UTC)
 * If your party isn't dropping below 50%, then anything over a 200 point heal is overkill, and with it, this build. WoH also sucks (although I don't care for it myself, anyway XD), according to you. Dismiss also heals for 150, which is better than a 300 point heal that comes two seconds too late (i.e. Patient Spirit). ــѕт.  мıкε  03:57, April 5, 2010 (UTC)
 * Sup, nine skill heroes.
 * Also, why are you using monks? Do you not have a thousand N/Rt healers or a half dozen paragons?
 * -- Armond {&#123;Bacon}} 21:51, April 27, 2010 (UTC)

Arcane Mimicry Anomaly
"If a hero uses this skill to copy a maintained enchantment (and then uses it), the hero will cancel the enchantment when Arcane Mimicry ends." which kind of makes micro-ing the hero to copy UA either incredibly repetitive, or very inefficient. Kracatoan 20:10, July 13, 2010 (UTC)
 * They do keep up UA even when Arcane reverts. They will only drop it to rez someone, although it will always be the HB who drops their UA first to rez someone, in my experience. It's not that much of an issue though. Toraen TheJanitor [[image:ToraenSig2.png]] 05:09, 14 July 2010 (UTC)
 * So is GWW wrong? In which case, it should be updated. Kracatoan 06:27, July 15, 2010 (UTC)
 * UA is an exception, rather than the rule, I think. It's probably because they'll maintain it outside of combat without needing to disable the skill, unlike other maintained enchantments. Toraen TheJanitor [[image:ToraenSig2.png]] 06:34, 15 July 2010 (UTC)
 * And they use Blessed Aura the same way (no need to micro it either) although I've never tested that one with AE. Toraen TheJanitor [[image:ToraenSig2.png]] 06:35, 15 July 2010 (UTC)

UA Prot build
Forgive me if I'm mistaken, but I was under the impression that heroes do not use Glyph of Lesser Energy all that well (even with recent updates accounted for). I believed that the UA Protter was originally labeled as a player-only build because of the fact that its e-management depended entirely on that one skill. With the removal of the player-only tag on that build, this strikes me as a hero build that would quickly burn through its energy (unless you micro the hero on a regular basis). Shouldn't the build be adjusted to account for this, or at least offer some alternatives for e-management that heroes use more reliably (such as those used in the HB hero build)? --BuildKitten 00:52, 1 January 2011 (UTC)
 * Well, I guess we could do that. P-drain and Leech/WNWN will need to go on that bar in place of Glyph and something else. The hero will probably also have to use Mend Condition over Dismiss, since they use that poorly too. Toraen   talk  01:44, 1 January 2011 (UTC)

Not recommend for Heroes
Well, i have to say both Builds does not really fits good in Hero position. But i can confirm that theres no microing needed vor the UA copy. The heal hero tries to heal ~60 dmg with its 200+ healpower skill. 10secs and energy is down. All the insp spells already used. The prot hero's energy management seems to be better, but the glyph often bad used. Good thing, this build isnt listed in good or great, but just wanted to post my tests here. --213.196.135.87 01:12, 6 February 2011 (UTC)


 * My heroes run this OK, though I tend to run a less energy-intensive prot bar since they aren't good with GoLE (give them Mesmer Insp 'rupts instead). (WM) 86.29.55.130 22:19, 3 August 2011 (UTC)

Update
I decided to rewrite the page a bit, because it was outdated and the hero bars didn't make any sense at all. I'm not sure this build deserves the meta-tag anymore these days, but I guess it's still used by some people. Vorpal 16:04, 18 May 2011 (UTC)

I am pretty sure the only real meta healers these days are ether renewal ele/monks, necro/rit or necro/monks or some hybrid rit bars. Though their are some that still think monks make good healers. This should probably be removed from this wiki honestly. O and many of the farming builds should either be archived or removed because they cannot succeed in the wilderness anymore. The speed booking page also needs major updating now that 7 hero teams are possible. Post 7 hero teams some builds may be even faster than the ones before SF got nerfed. &mdash;The preceding unsigned comment was added by 173.27.126.235 (talk &bull; contribs) 20:26, 17 July 2011 (UTC).
 * I have to agree with you, this should probably be archived, I shall propose it. Feel free to register an account, rate and update stuff and so help the wiki :) <font color="Black">Vorpal [[Image:Ether Renewal.jpg|19px]] 01:38, 18 July 2011 (UTC)
 * At the very least I'd say remove the hero builds and tag. This was never very good to run on them because they don't account for the increased heal and generally can't manage energy properly. Might just leave this for player monks to run in PuGs. By being not terrible they can manage energy fine with >100% boosted heals and prots where they need to go. It's inferior to a dual ER backline, but can't reroll in PvE and all that. --  Toraen   talk  06:14, 18 July 2011 (UTC)


 * Heroes fail at protting unless you're microing - don't really want to micro prots and heal at same time. I've removed the Hero bars - might need to votewipe the ones refering to hero bars. -- [[image:Chieftain Alex Sig.jpg|19px|link=User:Chieftain Alex]] <font face="Calibri" color="Black" size="2.5">Chieftain <font face="Calibri" color=CC6633 size="2.5"> Alex  11:36, 18 July 2011 (UTC)
 * This should stay meta just for the fact that if any team build on here has two player monks, they're running this. ER is better in terms of raw output, but it would be less stable for an area like DoA (which uses pretty much this exact build for the backline) where enchantment removal is rampant. But yes, the hero builds are pretty much useless. -- Jai . -  15:33, July 18 2011 (UTC)

Vote wiped and featured. --  Toraen   talk  16:30, 18 July 2011 (UTC)

it works
strong Light of Deliverance. Heal Party is poopy. Now enough room to slot prots on both bars if desired Fianchetto 20:39, 14 January 2012 (UTC)

[build prof=Monk/Mesmer h=10+1+1 di=11+1 p=9+1][Healing Burst][Dwayna's Kiss][Cure Hex][Draw Conditions][Shield of Absorption][Aegis][Selfless Spirit][Arcane Mimicry][/build]

[build prof=Monk/elementalist di=12+1+1 h=9+1 p=9+1 ][Patient Spirit][Dwayna's Kiss][Divine Healing][Shield of Absorption][Glyph of Lesser Energy][Protective Spirit][Aegis][Unyielding Aura][/build] Fianchetto 22:06, 14 January 2012 (UTC)
 * alrighty folks, just need a few more votes to trash (much harder to do than regular hybrid with about equal end effect). that done, we should probably slot PS and/or SoA (and/or Aegis) on the most common monk heal bars Build:Mo/any Unyielding Aura Healer, Build:Mo/E Healer's Boon, and as optionals for nuke bars Build:Mo/any Smiter Hero, Build:Mo/any PvE Ray of Judgment. so far i'm for taking prot over Cure/Deny hex since serious hexes are a rare delicacy in general pve and the prot will be much more useful/frequent. if needed, maybe also replace some Seed of Life just because most monks don't know how to use it. (i assume the good monks will take SoL anyway because they don't use pvx.)
 * anyway, short story: trash boonprot because there are hybrids, make other bars actual hybrids, make world better place. &#9823;Fianchetto [[Image:Mending.jpg|19px|link=User_talk:Fianchetto]] 16:39, 21 February 2012 (UTC)
 * oh right, and like certain learned sages already said, nobody needs full spec into prot. change UA bar to 9+1 prot and slot in some heals that actually capitalize on its elite. &#9823;Fianchetto [[Image:Mending.jpg|19px|link=User_talk:Fianchetto]] 16:49, 21 February 2012 (UTC)

meta
needs tag &#9823;Fianchetto 21:33, 4 April 2012 (UTC)
 * usrs?--TahiriVeila 22:03, 4 April 2012 (UTC)
 * This only sees use in Glaiveway and it's already meta. [[Image:They.jpg|36px|link=User:They]] 22:12, 4 April 2012 (UTC)
 * meta in general pve/pugs. and the UA alone is pretty meta &#9823;Fianchetto [[Image:Mending.jpg|19px|link=User_talk:Fianchetto]] 22:40, 4 April 2012 (UTC)
 * Nobody pugs general pve and no one uses a primary monk for prots. If you want prots you put them on a support char or take an ST >.> --TahiriVeila 23:23, 4 April 2012 (UTC)
 * pugs are everywhere. 90% of pugs are looking for UA/HB. are we supposed to document what's meta in pugs? also, UA is meta in many sc's (DoA, FoW, Urgoz). i mean, emo is also tagged meta because of sc's and pugs, but who wants to play emo in 7H? all this applies to UA player and hero (pugs add the hero when they can't find a player) pages too. &#9823;Fianchetto [[Image:Mending.jpg|19px|link=User_talk:Fianchetto]] 00:11, 5 April 2012 (UTC)
 * The prot bar is good, but it isn't metagame. This is not the UA you were looking for in your pug. Hero bar is horrible + doesn't really deserve meta either. <font face="Calibri" color=black>Chieftain Alex  00:49, 5 April 2012 (UTC)
 * prots could go on either bar, really. the basic idea of mimicking UA is definitely meta, not sure what your point is. matching the exact bar that's posted here isn't important (imho it's currently suboptimal anyway). the point is simply that UA player (and hero when player can't be found) and UA mimicking are played everywhere and have worked for years in pugs and sc's. hybrid restos are generally better (in 7H), which is why they're in "great" and this is "good." however they are both technically meta. &#9823;Fianchetto [[Image:Mending.jpg|19px|link=User_talk:Fianchetto]] 15:18, 5 April 2012 (UTC)

suggestions...
no one runs prots on player monks (except PS in some areas), all you need is SoL (it is not even mainbared...); meta setup is hb healer + ua healer like this...User:Illoyon/Team - General PvE Backline. Illoyon 17:01, 5 April 2012 (UTC)
 * Pugs don't run prots because they think a warrior with endure pain, defy pain, signet of stamina and no attack skills whatsoever that runs straight into mobs and then hits dolyak sig while all the red dots runs right past it and beelines for the rest of your team is a good tank.
 * Not sure about Auspicious being pug meta, more like selfless spirit is? <font face="Calibri" color=black>Chieftain Alex  17:16, 12 April 2012 (UTC)


 * SoL and PS are more than enough defense, if you get pug's with builds like that kick them before entering the map. Illoyon 22:08, 12 April 2012 (UTC)

Archiving proposal
This is inferior to the healing burst/unyielding aura combo found in this wiki, so I'd suggest to archive it. --Krschkr (talk) 22:20, 24 July 2018 (UTC)