User:68.196.141.53/Build:E/Mo Traitor

This build is specifically full of skills to help out your enemy and screw over your own team. It is NOT intended as a serious build but is fun to use in Alliance Battles playing on your enemy Alliance's side.

Attributes and Skills
[build prof=eleme/monk earthma=11+1+3 energy=10 healing=10][Unyielding Aura][Heal Area][Karei's Healing Circle][Healing Ring][Glyph of Lesser Energy][Iron Mist][Crystal Wave][Armor of Earth][/build]

Equipment

 * Maximum Energy possible.

Usage

 * Annoy your own team members with Unyielding Aura. Resurrect them and stop maintaining the enchantment at the moment you think would tick them off the most. It has a 50% failure chance but it only costs five energy and you have nothing to lose.
 * Use Iron Mist to turn one of your enemies into a super-tank.
 * Use Crystal Wave to get rid of any conditions on your enemies. This will not do any damage because of Iron Mist.
 * Use Glyph of Lesser Energy to keep up with energy costs.
 * Use Armor of Earth to increase survivability from enemies who don't realize you're trying to help them.
 * Use the three Healing spells to keep you, your tank, and your other enemies alive. They affect all creatures within a given area, not just allies.

Counters

 * The only counter to this build is enemies who don't realize you're a traitor.
 * Also, accidentally stumbling into heavy AoE.

Variants

 * Vengeance, instead of one of the Healing spells.
 * Teinai's Crystals for added anti-condition.