User:OnePunkArmy/Build:R/Rt JQ Splinter Barrage

Uses Barrage along with weapons spells to cap shrines in Jade Quarry. Do not move to public view!

Attributes and Skills
[build prof=R/Rt Expertise=8+1 Marks=12+1+1 Channeling=10][Barrage][Distracting Shot][Savage Shot][optional][Splinter Weapon][Lightning Reflexes][optional][optional][/build] First optional should be an attack to deal with other players: Second optional should be a utility skill: Third optional should be an IMS stance:
 * Hunter's Shot
 * Debilitating Shot
 * Pin Down
 * Whirling Defense for additional anti-spike
 * Antidote Signet
 * Nightmare Weapon
 * Throw Dirt to deal with annoying sins
 * Bloodsong, Destruction, or Agony. Note that binding rituals are affected by Expertise.
 * Storm Chaser
 * Dodge/Zojun's Haste

Equipment

 * Survivor, above runes, Vigor, Vitae
 * Vampiric 15^50 Flatbow of Fortitude for capping shrines
 * Vampiric 15^50 Recurve Bow of Fortitude for skirmishes
 * Defensive spear/shield set

Usage

 * Take out shrines with Barrage and Splinter Weapon.
 * Get on higher ground when approaching shrines.
 * Target the center NPC of the five, and precast Splinter Weapon.
 * Fire Barrages, or recast Splinter Weapon as needed, until the NPCs are dead, then move on to another shrine.


 * Use DShot and Savage Shot to interrupt.
 * Important skills to use DShot on are Ray of Judgment and Death Nova.


 * Use Lightning Reflexes as an anti-spike and as an IAS.
 * Deal with other players as you see fit.

Counters

 * Anti-melee counters apply.
 * Diversion hits on Barrage.
 * Healers tending shrines, often keeping just one NPC alive.