User:Arc/Build:Team - Burnway

This versatile build is made to keep burning on the enemies and use that to the party's advantage. It is made for all kinds of PvE, including highend PvE.

Composition

 * 1 / Conjure Slash Warrior
 * 1 /No Searing Flames Elementalist(type one)
 * 1 / Searing Flames Elementalist(type two)
 * 1 / Rodgort's Barrage Ranger
 * 1 /No Song of Flames Paragon
 * 1 / Minion Master
 * 1 /No Life Sheath Monk
 * 1 /No Blessed Light Monk


 * Most of the spots in the party can be filled in with heroes as long as they have the needed skills and weapons, but most of the time it is best if real people are used.

Conjure Slash Warrior
[build prof=Warrior/ele Strength=11+2 Swordsmanship=12+2 Fire_Magic=6][Standing Slash][Sun And Moon Slash][Dragon Slash][Endure Pain][Flail][Enraging Charge][Lion's Comfort][Conjure Flame][/build]

Equipment

 * Any max armor, as long as it has Kight's Insignias.
 * Any max Fiery Sword of Fortitude. Any Max shield that gives bonuses when enchanted or with a shield that has an unconditional bonus.

Usage
Keep yourself enchanted with conjure flame. When you attack an enemy run at them with Enraging Charge, once you gain the adrenaline from that use it on Flail (and try keep it up) and use the attack skills in the order of: Standing Slash -> Sun and Moon Slash -> Dragon Slash, then repeat. Use endure pain whenever possible.

Counters

 * The usual warrior counters such as blind and empathy.

The Two Searing Flames Elementalists
[build prof=Elementalist/Any Fire_Magic=12+1+3 Energy_Storage=12+1][Fire Attunement][Mark of Rodgort][Searing Flames][Glyph of Lesser Energy][Fireball][Breath of Fire][Searing Heat][fire Storm][/build]

[build prof=Elementalist/Mesmer Fire_Magic=10+1+3 Energy_Storage=11+1 Inspiration_Magic=10][Fire Attunement][Mark of Rodgort][Searing Flames][Glyph of Lesser Energy][Glowing Gaze][Power Drain][Meteor Shower][Resurrection Signet][/build]


 * Either of these versions can be used for this purpose in this build the second just has a little more utility and e-managment.

Equipment

 * A max Insightful Staff of Enchanting is best.

Usage
Keep up Fire Attunement and use Mark of Rodgort on a group when the fight starts and use the Glyph to lessen energy consumption. Your job is simple, just nuke the enemy and keep them burning.

Counters

 * The usual Caster counters such as daze or interupts.

Rodgort's Barrage Ranger
[build prof=Ranger/ele Wilderness_Survival=8+2 Marksmanship=9+3 Fire_Magic=9 Expertise=10][Barrage][Distracting Shot][Mark of Rodgort][Conjure Flame][Favorable Winds][Whirling Defense][Troll Unguent][Resurrection Signet][/build]

Equipment

 * Any max armor, as long as it has the attribute runes needed although surviver's insignias or radiant insignias are best.
 * Any max Fiery Bow of Fortitude/Enchanting.

Usage
Keep yourself enchanted with conjure flame and keep up favorable winds when in battle. Once the fight starts cast mark of rodgort on a group of enemies. Spam barrage, interrupt when u get the chance and use whirling defense if melee enemies start attacking.

Counters

 * The usual ranger counters such as blind and empathy and SS.

Song of Flames Paragon
[build prof=Paragon/any Command=10 Leadership=10+3 Motivation=11+2]["They're on Fire!"][Anthem of Flame][Crippling Anthem][Optional][Blazing Finale][Burning Refrain][Optional][Signet of Return][/build]


 * The first optional slot should be used for "There's Nothing to Fear!" if the paragon is a real person, and Enduring Harmony if it is a hero.


 * The second optional slot should be some sort of self heal suchasSignet of Synergy or Leader's Comfort.

Equipment

 * Any max armor, as long as it has the attribute runes needed. Centurion's insignias or Radiant insignias are best.


 * Any max spear of fortitiudeis fine. Any max Shield with the same stats as Mallyx's Motivation, but of course you could use Mallyx's Motivation itself.

Usage
This paragon is here to lessen damage the party takes and to help spread burning. "There is nothing to fear!" should be used along with "They're on Fire!" to lessen damage. Crippling anthem and anthem of flame is used to cause burning and to snare foes. Blazing finale and Burning Refrain should beused when possible.

Counters

 * The main counter to the part of the build would be Vocal Minority, Well of Silence, Ulcerous Lungs, and Cacophony. almost all of these skills can be found exclusively in the nightfall campaign so there is not much of a need to worry about them.

Minion Master
[build prof=Necromancer/monk Death_Magic=12+1+3 Soul_Reaping=12+1][Jagged Bones][Animate bone Minions][Death Nova][Blood of the Master][Signet of Corruption][Taste of Death][Necrosis][Optional][/build]


 * Optional slot should be a resurrection of the MM's liking.

Equipment

 * Any max armor with the runes above radiant insignias are best.
 * Any max staff that is somewhere along the lines of Ghial's Staff.

Usage
Getting your army started should not be a problem. Once you have your army started cast jagged bones on a bone minion then death nova then taste of death once itis near an enemy. Keep your army alive by casting jagged bones on a minion before u kill it. Only use taste of death to heal yourself other than that. Use sig of corruption and necrosis on any burning enemies.

Counters

 * Interrupts would be bad other than that there are no ways to counter a minion master.