User:Intrepidtation/Research/Archive1

Research Topic
'''Make "Coward!" work.'''

Current Ideas
The reason coward is not used is due to it's lack of on-demand knockdown. Bull's Strike outclasses it in terms of knockdown, as it adds a nice + dmg to the knockdown, plus it is no-demand(meaning that it can be used almost readily, as long as you have the energy and it is recharged).Solutions to solve this problem is:
 * Imbal adrenaline gain.
 * Ways:IAS or Skills.

Solutions are currently being found to gain adrenaline "quickly" and efficiently"
 * Coward requires "150 adrenaline points" this information might be useful.

Proposed Solution
Many skills help you gain adrenaline.I this topic requires the player to gain adrenaline:
 * 1.Quickly
 * 2.Ideally, without needing to hit anything.
 * 3.Have a short recharge to keep it viable.


 * Ideas are as follows--

List from Guildwiki. However,there is a problem.Hammers have better elites that supplement unconditional knockdown.The next choice is a sword. Swords do not deal great damage, recent meta-shifts have downgraded swords into almost unviable. Axes are extremely efficent compared to swords, as axes provide unconditional deepwound.
 * Apparently, none of these skills will make "Coward!" excel.It seems as though only "via a hammer or sword" will "Coward!" be "good"


 * Skills that might not work
 * [[Image:"To the Limit!".jpg]]"To the Limit!"
 * [[Image:Wary Stance.jpg]]Wary Stance
 * [[Image:Enraging Charge.jpg]]Enraging Charge
 * [[Image:Berserker Stance.jpg]]Berserker Stance
 * [[Image:"You Will Die!".jpg]]"You Will Die!"
 * [[Image:Mokele Smash.jpg]]Mokele Smash
 * [[Image:Furious Axe.jpg]]Furious Axe


 * Skills that might work
 * [[Image:Mark of Fury.jpg]]Mark of Fury
 * [[Image:"For Great Justice!".jpg]]"For Great Justice!"
 * [[Image:"I Meant to Do That!".jpg]]"I Meant to Do That!"
 * [[Image:Steelfang Slash.jpg]]Steelfang Slash
 * [[Image:Signet of Aggression.jpg]]Signet of Aggression