Archive:Team - HB Dev Hammer

A Hero Battles team build using the amazing Dev Hammer to kill opponents.

Dev Hammer (You)
[build prof=W/A Hammer=12+1+1 Strength=12+2 shadow=3][Devastating Hammer][Crushing Blow][Heavy Blow][Protector's Strike][Bull's Strike][Flail][Enraging Charge][Death's Charge][/build]

Equipment

 * Full Survivor except a Stonefists on the Hand/Feet/Head.
 * Rune of Superior Vigor.
 * Sundering/Zealous/Vampiric/Ebon Hammers of Fortitude (15^50).
 * Furious Spear of Fortitude with Defensive Shield Sets.

Usage

 * Generally kill people, if you do not understand how Dev Hammer works well it is too late to learn.
 * Use Dark Prison for a shadowstep and snare.

Ray of Judgment Derv Capper
[build prof=D/Mo Smiting=11 Earthprayers=11+1+1 mysticism=8+1][Ray of Judgment][Judge's Insight][Castigation Signet][Mirage Cloak][Vital Boon][Mystic Regeneration][Shield of Force][Imbue Health][/build]

Equipment

 * Full Survivor's.
 * Rune of Superior Vigor.
 * A Spear (+5 energy, +30hp) and Shield (+30hp/+20%Enchanting) set.

Usage

 * This is your only real capper so let it cap.
 * When you have to opportunity micro Judge's Insight on yourself for a damage.
 * When you are spiking and your derv is available, simply call your target before the KD and they should use RoJ.

Prot Hero
[build prof=Mo/E Prot=12+1+1 Divine=12+1][Glyph of Lesser Energy@0][Shield of Regeneration][Divine Intervention][Guardian][Shield of Absorption][Mend Ailment][Reverse Hex][Remove Hex][/build]

Equipment

 * Full Survivor's.
 * Rune of Superior Vigor.
 * A Spear (+5 energy, +30hp/+20% Enchanting) and Shield (+30hp) set.

Usage

 * Keep this hero with you unless you do not need the extra support (in which case send it off to cap another shrine).
 * The hero will use this build with ease.

Weapon of Fury Rit
[build prof=Rt/N ChannelingMagic=12+1+1 RestorationMagic=12+1 Curses=3][Weapon of Fury][Rigor Mortis][Mend Body and Soul][Soothing Memories][Protective Was Kaolai][Weapon of Shadow][Bloodsong][Rend Enchantments][/build]

Equipment

 * Full Survivor's.
 * Rune of Superior Vigor.
 * A Spear (+5 energy, +30hp) and Shield (+30hp) set.

Usage

 * Keep this hero with you unless you do not need the extra support (in which case send it off to cap another shrine).
 * The hero will use this build with ease, but you can greatly enhance its defenses by microing Weapon of Shadow onto targets in need of protection.

Fire Dervish
[build prof=D/E Earthprayers=11+1+1 mysticism=8+1 FireMagic=11][Savannah Heat][Searing Heat][Glyph of Lesser Energy][Imbue Health][Shield of Force][Watchful Intervention][Mystic Regeneration][Mirage Cloak][/build]

This build provides less spiking power through the lack of Judges Insight. However, it is able to spike more often than the D/Mo. Bold text