Archive talk:Rt/any OoS Support Ritualist

Suggestions
A few suggestions:
 * -Ghost Forge Insignias are worthless as you don't use any Weapon Spells.
 * -Mend Body And Soul should cover your healing fine unless this is meant to be some sort of split build.
 * -If you do decide to take a Weapon Spell, consider Wielder's Strike over Lamentation (or a heal, if you take Weapon of Warding, Nightmare Weapon etc as a heal). It's faster, and does >120 Lightning damage if you have a Wepon Spell on. That should do the same or more than Lamentation at least vs a squishy, and with a less restrictive condition. -Egon 16:16, 28 May 2007 (CEST)

Good points, updated a bit. Tycn 07:59, 29 May 2007 (CEST)


 * Still has no weapon spell as a standard. I suggest splinter for it's long duration and slight usefulne on other physical damage characters. Swiftslash \\  [[Image:Impale.jpg|19px]] 14:04, 29 May 2007 (CEST)
 * I agree on that this build needs a weapon, Splinter Weapon is useless against a singel target and since Warriors dont often stay near other friends I think Nightmare Weapon is a better choise. For AB Splinter Weapon is ok and maybe in HA/GvG too but not otherwise--√ iktor ) 10:47, 5 June 2007 (CEST)
 * I don't see why you should be wanding OR attacking warriors. Spread splinter around, it rocks in AB at shrines or holding points. Swiftslash \\  [[Image:Impale.jpg|19px]] 12:47, 5 June 2007 (CEST)
 * This is looking a lot like one of the Rit Spikers my Alliance ran in TA once. We had 2 chars using Communing Spirits and maintaining Vital Weapon on the other two for the Weapon Spell. Spirit Burn and Wielder's is a pretty respectable spike, and the spirits andded pressure, Blind, protection and so on. Egon 04:05, 19 June 2007 (EDT)

I use a rit with pretty much the same set up as this in ab often. I like it. Though I think you should list splinter as the main and others as variants... Dont want ppl thinking the build sucks coz they use weapon of warding in there or something...--Advent Mongoose  (talk ) 02:33, 16 June 2007 (EDT)

Weapon Spell
Splinter weapon wouldn't be useful here. The point of adding a weapon is to trigger the other half of Wielder's Strike's damage. If you only casted it on Team Mates, it would defeat the purpose. A healing weapon or even possibly Nightmare weapon would be better.


 * The long duration is the point. You can put it on teammates before battle (5 energy and fast recharge) and at yourself (and it will last for ~40 sec or w/e). Since you won't be attacking it won't lose it's trigger effect until it naturally runs out. Use it on teammates if you have the time and energy. Using Nightmare, Warding, etc is much less energy efficient. The only good replacement I can find is Vital weapon but that would req some communing. Swiftslash \\  [[Image:Impale.jpg|19px]] 22:21, 6 June 2007 (CEST)

New build
Updated a bit. Serves more of a support role now, and the skills used aren't really affected by the nerfs. Tycn 09:40, 15 August 2007 (CEST)
 * Drop MBS for Wielder's Boon. They're both spike heals, but since you have 3 weapon spells and no spirits, you maximize your potential with WB. I'd also take Generous/Flesh of My Flesh over the item and rez in the bar atm. Use FoMF and drop the ashes immediately afterward to recuperate your health. Those changes, plus Channeled Strike -> Bloodsong, would make it more standard imo. - [[Image:Kowal.jpg|15px]] Krowman   00:31, 21 August 2007 (CEST)
 * FoMF seems to be a more common resurrect, WB would also work well. Don't want to get rid of PwK though, it serves a wider purpose than GwT and gives an armour boost. Dropping Channeled Strike would prevent you from spiking, which limits your options a bit. Tycn 09:56, 21 August 2007 (CEST)

Bloodsong is much more common then Channeled Strike, and so I've changed it to reflect that. BCTurk 21:09, 26 August 2007 (CEST)

This just ALIKE the Empathic Removal rit!! 2 different skills, only thats better! Massive impulsa 19:31, 20 October 2007 (CEST)
 * This is way better than that crappy build. - Rawrawr  18:41, 23 October 2007 (CEST)

WTB Warmonger's --Edru viransu //QQ about me /sysop 05:36, 27 October 2007 (CEST)

I'm seeing splinter a lot more often than warmonger's. It's an option though. Tycn 10:29, 27 October 2007 (CEST)
 * Of course, but Warmonger's in addition to splinter is quite nice. --Edru viransu //QQ about me /sysop 18:18, 27 October 2007 (CEST)

GvG
Should probably just refit Build:Rt/D Offering Runner one rather than tag what is primarily a PvE build for PvP. Not that it's extremely important, but keeping PvE and PvP separate can allow for more flexibility in the main bar. &mdash; Rapta   (talk|contribs) 00:19, 16 February 2008 (EST)
 * Take out Splinter Weapon for an Optional. 2/3 tags don't need Splinter. Just say "Bring Splinter for PvE" and something like Warmonger's for PvP. --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  18:18, 24 March 2008 (EDT)
 * It's in variants. Optional is not required here. &mdash; Rapta  [[image:Rapta_Icon1.gif|19px]] (talk|contribs) 23:03, 24 March 2008 (EDT)

I removed the RA and TA tags. This isn't a build for those areas. A GvG tag would be fine; stand Rits of this nature have seen a little play. Zuranthium 12:26, 25 March 2008 (EDT)

Archive or revote
I have not played t since nerf but if it's viables it's dramatically less effective... --Usual 22:04, 17 April 2008 (EDT)

Archive
Spirit Siphon>OoS.  Life  03:21, 20 June 2009 (UTC)
 * ^ ــѕт.  мıкε  03:35, 20 June 2009 (UTC)
 * you may want to hold off, Anet may realize what they did and change Spirit Siphon back or something.-- Ikimono "My beard is thick." [[Image:Monk-Paragon-icon.png|24px]] 22:31, 24 June 2009 (UTC)
 * You also get high spec splinter + ARage, which balances it off. -- Frosty  Mc Admin  22:41, 24 June 2009 (UTC)