Archive talk:Mo/W Shouting Smiter

What is the world coming to?  Frosty  No U!  11:04, 14 July 2008 (EDT)
 * I'm worried that I might have to put this into testing.  Frosty  No U!  18:02, 14 July 2008 (EDT)
 * Fffffeeling, the urge, to to to, make, PAGE.  Frosty  No U!  15:12, 15 July 2008 (EDT)
 * Well, "YAA!" gives a good anti-pressure. Weakness and Cripple are two of the more easily avaliable Conditions for anti-melee (Blind is a little hard to come by unless you do GoI + Steam). --[[Image:GoD Wario Sig.PNG]] * Wah Wah  Wah! * 15:15, 15 July 2008 (EDT)
 * Honestly, would you think it would get vetted, because everyone on PvX will just say "Haha Lol YAA on a monk. 0-0-0"  Frosty  No U!  15:18, 15 July 2008 (EDT)
 * Coward Smiter would be more awesome. Brandnew.  16:40, 15 July 2008 (EDT)
 * No u.  Frosty  No U!  16:40, 15 July 2008 (EDT)
 * This guy, 10 years ahead of the no u meme game. Respec --DefinitelyNotHanz (talk) 21:26, 26 February 2018 (UTC)

rawr ran this as a semi-joke build. It's really not as good as the other options. The only time YAA is useful is when you're splitting, but this isn't exactly the kind of thing you run in split builds. --Tab  Moo  16:40, 15 July 2008 (EDT)
 * Not just Rawr runded it.  Frosty  No U!  16:43, 15 July 2008 (EDT)
 * That's because gw is full of people that blindly follow whatever the better guilds run. Tell me, how often is YAA useful 8v8, which is when you'll be using this more often than not? --[[Image:Ibreaktoilets_Signature.jpg|User:Ibreaktoilets|20px]]Tab  Moo  16:45, 15 July 2008 (EDT)
 * 0  Frosty  No U!  16:46, 15 July 2008 (EDT) I got a better idea for YAA anyway, so be prepared
 * Is it coward?:D Brandnew.  16:49, 15 July 2008 (EDT)
 * "I got a better idea for YAA anyway", yes it's fucking Coward...  Frosty  No U!  16:51, 15 July 2008 (EDT)


 * When you want to insta-snare a target since you don't have a ranger, I would say. &mdash; Rapta  [[image:Rapta_Icon1.gif|19px]] (talk|contribs) 19:22, 17 July 2008 (EDT)

They run this shit and laugh at morons who think it's actually good and copy them. moush 15:27, 17 July 2008 (EDT)
 * I prefer to lol@rawr in general. --Dark0805 ( Rant /Contributions ) 17:27, 17 July 2008 (EDT)


 * *Ahem* "Having a minipet near you will cause this skill to have no effect. "" . So, everyone who has a minipet (that is everyone, amirite?) is a counter to this build >_< [[image:ViYadriaanzsig.jpg|19px]]Adr iaa nz  05:52, 18 July 2008 (EDT)
 * You can't release a minipet in PvP. Read on. [[Image:Image-Dark_Morphon's_Siggie.jpg‎]]Dark Morphon  (contribs)  05:58, 18 July 2008 (EDT)
 * ^ God  box    06:21, 18 July 2008 (EDT)

Does nobody use balthazars aura anymore? Cuz if they still do, should probably be added as a variant or to the main bar. ---  Ressmonkey (talk)  17:34, 18 July 2008 (EDT)
 * You don't have the energy for it here. --[[Image:Ibreaktoilets_Signature.jpg|User:Ibreaktoilets|20px]]Tab  Moo  17:36, 18 July 2008 (EDT)

Merge
Can we agree that this single build page is all that's needed: Archive:Mo/W Shouting Smiter. I don't believe the difference between Charge and YAA is enough to have completely separate build pages. The characters serve the same purpose - it's a Smiter's Boon bar with a movement-related Warrior Shout Elite. Zuranthium 06:07, 24 July 2008 (EDT)
 * /agreed, since this has already been vetted, shall we just add make YAA a variant with Charge. Or we gonna use the other page?  Frosty  No U!  06:11, 24 July 2008 (EDT)
 * This page is already vetted, so use this one. Charge isn't any better than YAA on this bar anyway. It's been added to the variants section. - PANIC!  [[Image:Panic_sig4.png|50px|18px]]  sexiness!  06:17, 24 July 2008 (EDT)
 * I'd like to use the other page because it accurately describes both Elites at the same time. You can not say that Charge isn't better, it just depends on the variance of situation. Whatever serves your team best given the build/map/opponent. Please do not even say "but [rawr] used YAA, people haven't used Charge" because who the heck would have ever predicted a YAA Smite Monk?? Builds have used Charge Mesmers, it's the same idea. Zuranthium 06:22, 24 July 2008 (EDT)
 * But rawr used YAA.  Frosty  No U!  06:23, 24 July 2008 (EDT)
 * (EC)Then just update the usage here. Also, I didn't say Charge isn't better. I said "Charge isn't any better on this bar" and the variance you're talking about is exactly why. So if YAA + smite bar = Other, than Charge + smite bar = Other and there's no reason to move to a fresh page. Plus it also stops Luke and you arguing over who fucking posted it. - PANIC!  [[Image:Panic_sig4.png|50px|18px]] <font color="#D70000"> sexiness!  06:27, 24 July 2008 (EDT)
 * I don't care if we delete the other page as long as we keep that build name - it's more clever and accurate. Zuranthium 06:30, 24 July 2008 (EDT)
 * Then update this page and move it to the other name. - PANIC!  [[Image:Panic_sig4.png|50px|18px]] <font color="#D70000"> sexiness!  06:31, 24 July 2008 (EDT)
 * Page updated. You can move it when someone deletes the other one. - PANIC!  [[Image:Panic_sig4.png|50px|18px]] <font color="#D70000"> sexiness!  06:38, 24 July 2008 (EDT)

The optional Elite skill is either "You're All Alone!" or "Charge!". If you're taking "Charge!", drop Divine Favor to 10+1 and put tactics at 8. I don't agree with that. Smiting should be dropped to 11+1 and tactics at 6. Dutchess of Rose aka  lukejohnson  - talk 06:55, 24 July 2008 (EDT)
 * That's straight from the other page. Change it if you want. - PANIC!  [[Image:Panic_sig4.png|50px|18px]] <font color="#D70000"> sexiness!  07:01, 24 July 2008 (EDT)
 * No, you want 8 Tactics so you get the Shield Bonus. Zuranthium 07:14, 24 July 2008 (EDT)
 * Why were these merged, exactly? YAA works as annoying shutdown for melee 8v8, and more importantly, can keep people from splitting off from the stand, or kill them if they do with cripple spam.  The Charge one just makes people run fast, which is nice for different reasons, I guess (I still think the charge variant is significantly worse), but the builds are about as different as a cripshot and a magebane, if nothing else. Pluto 02:35, 25 July 2008 (EDT)
 * Both skills are movement related. "Making people run fast" allows them to kite melee, the same function as crippling those melee. Similarly, while YAA can keep one person from splitting, the movement buff from Charge lets people split back quicker. I think YAA is more frequently the skill you'd want to bring but, just depending on the circumstance of build/map/opponent, there are times where you'd want to take Charge instead. Zuranthium 19:34, 26 July 2008 (EDT)
 * Right. I'm going to put YAA main-bar and list charge as a variant.  YAA is much more commonly ran than Charge, and for good reasons. Pluto 17:02, 28 July 2008 (EDT)

JUST
Let Zur sort it out, all we are doing is getting in his way.  Frosty  No U!  06:58, 24 July 2008 (EDT)
 * I could swear Panic said this wouldn't go above other... =] Dutchess of Rose  aka  lukejohnson  - talk 08:53, 24 July 2008 (EDT)
 * 1. That's not what I said, and; 2. It's improved because You, Frosty, and Zurrie (who's counted twice) just voted it 0.6 to 1 point over everyone else. - PANIC!  [[Image:Panic_sig4.png|50px|18px]] <font color="#D70000"> sexiness!  08:59, 24 July 2008 (EDT)
 * That's because we're the only ones who voted after it was updated/changed/merged Dutchess of Rose  aka  lukejohnson  - talk 09:16, 24 July 2008 (EDT)
 * It's the same build. That's why it was merged; because swapping around YAA and Charge should have no effect on the build's function. - PANIC!  [[Image:Panic_sig4.png|50px|18px]] <font color="#D70000"> sexiness!  09:22, 24 July 2008 (EDT)

Vote comment (from Tab)
"It works ok if you know you're facing a split and want more defensive split templates to counter it without losing VoD power, however it's inferior to the other options the majority of the time."

What other options provide movement control and the same silly level of VoD power? "Works okay" is a definite understatement. Zuranthium 19:44, 26 July 2008 (EDT)
 * Try removing it! y'kno, being a BM and all. Brandnew.  19:46, 26 July 2008 (EDT)
 * It's strongly discouraged to remove other BM's votes. My hands are held for the moment, all I can do is ask them to re-think their bad opinions. Zuranthium 19:48, 26 July 2008 (EDT)
 * BM's can be wrong aswell, just remove it. Brandnew.  19:57, 26 July 2008 (EDT)
 * I'm blaming you if drama results from this. xD Zuranthium 02:30, 27 July 2008 (EDT)
 * Better off calling it "semi-productive discussion". &mdash; Rapta  [[image:Rapta_Icon1.gif|19px]] (talk|contribs) 15:41, 27 July 2008 (EDT)

Rit runners dont have enough party heal... what do you do.... take a smiter wich heals party, can defend easely against 1 war, kills everything in VoD.... fuck killing npcs for VoD, win VoD, win the game.  Fishels [슴Mc슴] Mootles  20:49, 1 August 2008 (EDT)

Can you count smite condition/hex as spike support? —ǘŋ Ɛxɩsƫ  07:08, 4 August 2008 (EDT)
 * I've heard people trying to do that on spikes, but it seems messy as bloody hell to me, more of a pre-spike. This is admittedly brutal on the split though. One warr plus this, the YAA pushes in to the base to snare whatever response they send if it comes in the front, or if they are silly enough to try and come in the back, snares it there and you collapse on it. Trying to Lord it at VoD with a warrior and this is also hilarious because you do a million domoges to the guild lord. - [[image:miserysig1.jpg]] isery   (TALK)  07:20, 4 August 2008 (EDT)

lol
the update is only on the euro page and i give it a week, but it almost made me piss myself nonetheless.[] <font color="Brown">Punjab 12:35, 21 August 2008 (EDT)


 * agree this is funny x) - 5sec doubel DF | 25enj | 90sec Recharge - Why just not remove the skill? Massive  [[Image:Image-Massive Sig.jpg|19px]] 12:50, 21 August 2008 (EDT)
 * ^ That better be a fucking joke because that skill is not overpowered in any way. Although I got little doubt that izzy would be stupid enough to do something like that. God  box    12:53, 21 August 2008 (EDT)
 * Is there a big upcoming tournament or something? XD Either it is a joke, or something that they'll revert in a couple days, tbh. ــмıкε  нaшк  13:02, 21 August 2008 (EDT)
 * lol smiter's boon--Thc 16:40, 21 August 2008 (EDT)
 * The new Smiter's Boon is actually quite cool. I mean read the description:

"For 1...2 weeks, Smiting Prayers are half as useful and Izzy is 1000....2000% more retarted"

I think I can get used to it. --<font color="Black"> * Wah <font color="DAA520">Wah  Wah! * 16:44, 21 August 2008 (EDT)
 * ^ Lol 1+ ;) Massive  [[Image:Image-Massive Sig.jpg|19px]] 16:46, 21 August 2008 (EDT)
 * Hmm... think it's safe to say SB won't get reverted... lol <font color="Blue">Gah 17:33, 16 October 2008 (EDT)
 * Point is izzy should balance the skills, not practicly delete them. With VoD nerf it doesn't matter that much if smiter's boon is pre-nerf, besides for TA(but everything there is lamez anyway). —ǘŋ  Ɛxɩsƫ  08:13, 30 October 2008 (EDT)