User:Sonofthort

Utils

 * http://gwpvx.gamepedia.com/Special:PvXDecode

Fire pressure
[build prof=E/P fir=12+1+1 air=9+1 ene=7+1 comma=6][Mind Burn][Teinai's Wind][Glowing Gaze][Liquid Flame][Smoldering Embers][Fire Attunement][Aura of Restoration]["Fall Back!" (PvP)][/build]
 * Has many powerful and fast direct damage spells to kill quickly from wherever your location may be, and enough AoE to cap at a decent pace and spike player mobs.

Dash
[build prof=E/A fir=12+1+1 air=10+1 ene=8+1][Mind Burn][Teinai's Wind][Glowing Gaze][Liquid Flame][Smoldering Embers][Fire Attunement][Aura of Restoration][Dash][/build]

Jack of All Trades (Flux)
[build prof=E/A name="Jack of All Trades Fire/Air" air=11 fir=9+1+1 ene=10+1][Mind Burn][Teinai's Wind][Liquid Flame][Smoldering Embers][Lightning Strike][Fire Attunement][Aura of Restoration][Dash][/build] Usage:
 * Stay at high elevations
 * Use 40/40 fire set mostly
 * Have high energy set on hand, and use against targets who have more energy than you to trigger bonus damage from MB.
 * Defensive sets handy
 * Cap by casting MB on middle npc, then run away. After all npc's health is below 50% (including rangers), approach and cast one more time, then run away again! Try to do something useful in between, like nuke another shrine or key target.
 * Be wary of the exhaustion, have to ease on mb sometimes. Otherwise, this should be a very spammy build.

JQ RoJ Heal
[build prof=Mo/P hea=9+1 smi=12+3+1 div=3+1 comma=9][Ray of Judgment][Patient Spirit][Dwayna's Kiss][Signet of Rejuvenation][Vigorous Spirit][Spotless Soul]["Fall Back!" (PvP)]["Make Haste!"][/build]

EA Fire Builds
Several variations of Elemental Attunement fire builds. Mind Burn might be preferable in some instances, but this is a fun alternative with its own perks (less exhaustion problems, more healing).

Fire/Air heavy nuke (JQ, possibly other arenas)
[build prof=E/? air=10+1 fir=12+1+3 ene=8+1][Rodgort's Invocation][Teinai's Wind][Incendiary Bonds][Shell Shock][Glyph of Elemental Power][Elemental Attunement][Fire Attunement][Aura of Restoration][/build]
 * This one is great for nuking shrines, and still provides solid carrier/player damage. Misses out on IMS unfortunately. Not as bad during the September flux (There can only be one), as its easy to get "the one" and keep it.
 * GoEP allows you to kill all of the quarry casters with just two casts. This lets you get off big kills in tight situations, and helps you survive. In other arenas, may remove this skill and replace with some more utility (Fallback, Dash, Res Sig).
 * For quarries, with EA+GoEP up, target the middle mesmer and cast RI (before aggroing) followed by TW. You may kite until the casters die from burning, or try to unload some more spells on the ranger to finish him off.
 * For ranger shrines, have EA+GoEP up, then cast IB->SS->RI->TW.

Fire/Air heavy nuke (PvE)
[build prof=E/? air=10+1 fir=12+1+3 ene=8+1][Intensity][Rodgort's Invocation][Teinai's Wind][Incendiary Bonds][Shell Shock][Elemental Attunement][Fire Attunement][Elemental Lord][/build]

Pure fire (JQ, AB, and possibly other arenas)
[build prof=E/A fir=12+1+3 ene=12+1][Rodgort's Invocation][Incendiary Bonds][Liquid Flame][Smoldering Embers][Elemental Attunement][Fire Attunement][Aura of Restoration][Dash][/build]
 * Good carrier/player damage, better healing, and has an IMS, but suffers a little bit during shrine nuking. You need 3 casts, and Liquid flame is unreliable.
 * Consider swapping out Dash for more damage/utility, or for res signet, or for Fallback in AB.
 * Consider setting air to 10+1 and energy to 8+1 and adding Teinai's Wind (possibly to replace LF).

Hero midline
[build prof=E/P fir=12+1+3 ene=8+1 comma=10][Rodgort's Invocation][Incendiary Bonds][Liquid Flame][Phoenix][Fire Attunement][Elemental Attunement]["Never Surrender!"]["Fall Back!"][/build] [build prof=E/P fir=12+1+3 ene=8+1 comma=10][Rodgort's Invocation][Incendiary Bonds][Liquid Flame][Phoenix][Fire Attunement][Elemental Attunement]["Stand Your Ground!"]["Fall Back!"][/build]
 * Use two eles for ownage.
 * Based on some other builds on gwpvx, but customized a bit. IB is nice spammable damage, and makes sure heroes have exhaustion to trigger party healing from Phoenix. Meteor sometimes doesn't ensure heroes have exhaustion.

Any/W Caster Axe
[build prof=?/W Axe=12][Dismember][Triple Chop][Cyclone Axe][Furious Axe][Executioner's Strike][Frenzy][Optional][Optional][/build]
 * Use frenzy on a front-line squishy
 * Dagger/Scyth may be preferable, but this is also fun/powerful and the only option for prophecies characters before unlocking other secondaries. Spammable deep wound and AoE axe attacks can do great damage with a large range (+Splinter Weapon). Melee is just so OP compared to what most casters can normally pump out.
 * Actually pretty easy with Soul Twisting (Shelter) and Protective Spirit heroes (micro Prot Spirit/cover enchantment).
 * Don't use frenzy until you have Protective Spirit hero.
 * Use +8 armor shield, and +armor insignias. +5 armor axe grip or +30 hp.
 * Zealous axe is a boon.
 * Optionally invest in tactics for a higher armor shield.
 * PUT SPLINTER WEAPON ON HERO (2x splinter weapon is even more hilarious)
 * Unlock Triple Chop and Whirlwind attack once you have reached Lion's Arch.

Some potential optionals

 * - nice AoE
 * - Otherwise easy for hero to bring
 * - AoE Deep Wound
 * Any defensive skill or +armor skill.
 * Other PvE only skills.
 * - AoE Deep Wound
 * Any defensive skill or +armor skill.
 * Other PvE only skills.
 * Any defensive skill or +armor skill.
 * Other PvE only skills.
 * Any defensive skill or +armor skill.
 * Other PvE only skills.

Any/W Hundred Blades
[build prof=Any/W name="Any/W Hundred Blades" swo=12 tac=9][Thrill of Victory][Whirlwind Attack][Sun and Moon Slash]["To the Limit!"][Frenzy][Hundred Blades]["For Great Justice!" (PvP)][Optional][/build]

Some potential optionals

 * - Otherwise easy for hero to bring
 * - Otherwise easy for hero to bring
 * Any defensive skill or +armor skill.
 * Other PvE only skills.
 * Any defensive skill or +armor skill.
 * Other PvE only skills.

Equipment

 * Zealous Sword

Builds for the Bored

 * Builds that are not super effective, but allow you to change things up

Multi-shot Spammer
[build prof=R/? name="Multi-shot spammer" exp=12+1 wil=3+1 mar=12+1+1][Incendiary Arrows][Triple Shot (Kurzick)][Dual Shot][Serpent's Quickness][Expert Focus][Dwarven Stability][optional][optional][/build]


 * Spam incendiary, triple shot, and dual shot using a Zealous bow and Serpent's Quickness.
 * Add some kind of non-stance IAS (maybe Never Rampage Alone + Comfort Animal). Maybe switch expert focus for rapid fire (but find a way to manage your energy).
 * Consider using some major or superior runes. Can get slightly better e-management if you reach 14 expertise.
 * Kinda sucks to dedicate a full bar to 3 attack skills which are so similar, but has its perks. I like using triple shot + splinter weapon from hero on a group of two enemies, as the non-targetted enemy will take 3 splinter damages, which is better than Barrage or Incendiary could do in this case.
 * Add some more +damage like Conjures or ebon battle standard.
 * D-shot, if you can add it.

Jack of All Trades Fire/Air Pressure
Spam big damage, rupt, and defend yourself. A resilient ele not dependent on enchantments. [build prof=E/any name="Jack of All Trades Mind Burn Air" air=10+1 fir=8+1+2 ene=8+1][Mind Burn][Teinai's Wind][Glowing Gaze][Lightning Strike][Shell Shock][optional][optional][Resurrection Signet][/build]
 * This attribute spread will give you 10 points in one more attribute. Remove the major rune to invest 9 instead.

Equipment

 * Remember to have high energy when using Mind Burn, consider radiant insignia, and def have high energy set.
 * Tactics shields if using Tactics.

Jack of All Trades Fire/Air KD spam
Spam KDs, rupts, big damage, and defend yourself. A pesky ele not dependent on enchantments. [build prof=E/any name="Jack of All Trades Mind Burn Air" air=10+1 fir=8+1+2 ene=8+1][Meteor][Lightning Surge][Teinai's Wind][Lightning Strike][Glowing Gaze][Glyph of Immolation][optional][Resurrection Signet][/build]
 * This attribute spread will give you 10 points in one more attribute. Remove the major rune to invest 9 instead.

Equipment

 * Tactics shields if using Tactics.