Archive talk:Team - TA Warrior Pressure

2 monk TA backlines are noob. &mdash;The preceding awesome-sauce comment was added by Skakid9090. 02:17, 9 August 2007 (CEST)
 * noob + one's own build = lulz? --Edru viransu //QQ about me 02:20, 9 August 2007 (CEST)

dont underestimate the pwnage. cripple + ~50% hammer ias w/ knockdowns = gg &mdash;The preceding awesome-sauce comment was added by Skakid9090. 09:11, 11 August 2007 (CEST)

bump &mdash;The preceding awesome-sauce comment was added by Skakid9090. 20:04, 11 August 2007 (CEST)
 * I'd say its ineffective in TA. You have to get only 10 victories. You don't get extra points for more than 10. Just use something faster. 2 munk backline is gay. Use a smiter or something like that.Asdfg 20:16, 11 August 2007 (CEST)

2 M Back is fine. Just run a Mind Shocker (Yeah I no) with draw, and coordinate spikes. Readem (talk *pvxcontribs ) 20:28, 11 August 2007 (CEST)

Kinda suspectible to the anti-melee hexers people run in TA, don't you think? - Krowman    01:44, 22 August 2007 (CEST)
 * dual hex removal, pious on the w/d.. meh maybe. piousing off veil removes 2 hexes, sod+deny removes 2, you can add remove hex onto the ZB if you want for more. i think it's covered. &mdash; Skakid9090 01:53, 22 August 2007 (CEST)
 * Maybe take one point off of Strength for the W/D and stick it into Wind Prayers so that Pious will get rid of 3 Hexes with Holy Veil? I'm still kind of ambivalent about the whole idea, though. It seems like Shield of Deflection + Guardian would destroy much of the strength of the build, unless I'm missing something key. - Vermain 22:44, 22 August 2007 (CEST)
 * Yeah, on second thought, this has ample hex removal. You can always just attack through the ones you don't remove. Vermain's idea is worthwhile too. - [[Image:Kowal.jpg|15px]] Krowman   02:03, 23 August 2007 (CEST)

maybe i'll take out shock for rending on the cripslash? theres not much SoD in TA =P &mdash; Skakid9090  22:45, 22 August 2007 (CEST)
 * Well, it's personal preference, really. I always try and have as many bases covered as I can for TA (and I'm totally balls at timing Shock to interrupt). - Vermain 23:24, 22 August 2007 (CEST)

how's this easily counterable? &mdash; Skakid9090  05:58, 26 August 2007 (CEST)

By killing the monks. then you have no healing newb. Readem (talk *pvxcontribs ) 06:00, 26 August 2007 (CEST)
 * /doh &mdash; Skakid9090  06:05, 26 August 2007 (CEST)

bump. — Skakid9090 18:13, 30 September 2007 (CEST)

I like the idea of Warrior's Endurance+Erimite's and Mystic at 0 scythe mastery. Thechosendervish 13:56, 27 January 2008 (EST)
 * It's for the activation time, thus attacking faster. Corpse talk  13:14, 15 June 2008 (EDT)