Archive:Team - 1 Hero Mark of Pain Farmer

A relatively simple to use build that synergises the damage from Whirling Defense with Mark of Pain to create a strong output of damage.

Tank
[build prof=R/A Expert=11+1+2 Shadow=12 Wilderness=6][Deadly Paradox][Shadow Form][Shroud of Distress][Dwarven Stability][Whirling Defense][Optional][Optional][Storm Chaser][/build]
 * Optionals
 * For Whirling Defense recharge.
 * or For even more damage reduction.

Equipment

 * Any 20% Enchanting Weapon, and Shield where appropriate.

Bonder
[build prof=Mo/N pro=12+1+3 div=3+3 curses=12][Life Bond][Life Barrier][Balthazar's Spirit][Mark of Pain][Optional][Optional][Optional]["Finish Him!"][/build]
 * Optionals
 * To further trigger MoP.
 * For additional damage on a single, more durable, target, such as a boss.
 * If unsure about energy.
 * As an emergency res.
 * If unsure about energy.
 * As an emergency res.

Usage

 * Bonder bonds Tank, using Life Barrier Before Life Bond, and also puts Balthazar's Spirit on Him/Herself for energy gain.
 * Tank maintains his/her enchantments and balls the foes.
 * When wanting to spike, the tank pings usage of Dwarven Stability, the bonder hexes a foe in the middle of the ball with MoP, and the tank uses Whirling Defense.

Variants

 * When Bonds are not needed, or preferred, the Mo/N can switch primaries to /R and bring Edge of Extinction and/or Winnowing.

Videos

 * Video of the same team set-up just without MoP, to farm Mantids outside of Nahpui Quarter.