Archive talk:Team - HA Toxic Shock Spike

I will write it up after football if saint doesn't. --Frosty  19:43, January 27, 2010 (UTC)
 * what are the atts? 15 deadly? 12 in w/e else? -- Big McStrongfist  22:14, January 27, 2010 (UTC)
 * Spikes for only 636 damage, wont kill anything with a morale boost -.- Tyrael [[Image:Life Sheath.jpg|19px]]  Logic!  22:50, January 27, 2010 (UTC)
 * +deep wound? and strip? =\ -- Big McStrongfist  22:52, January 27, 2010 (UTC)
 * i've played it a lot and it will kill. once you add in deep wound, one person can not spike and it will still kill. &mdash;The preceding unsigned comment was added by Gringo (talk &bull; contribs) (UTC). 22:54, January 27, 2010 (UTC)

May I also add the snare bar is fucking hawt. --Frosty  23:06, January 27, 2010 (UTC)
 * we used to run iron mist over vipers, and would just cover it with siphon and grasping. it was 20 seconds of lolstuck. &mdash;The preceding unsigned comment was added by Gringo (talk &bull; contribs) (UTC). 23:15, January 27, 2010 (UTC)

lolwhat, i got like 800 fame with this. Rawrawr Dinosaur 12:17, January 28, 2010 (UTC)
 * oh i never knew what you got all ur fame from, now i do! <3 &mdash;The preceding unsigned comment was added by Gringo (talk &bull; contribs) (UTC). 16:56, January 28, 2010 (UTC)


 * intresting. and does the prot sin have enough blue bar? also this is surprisingly good. wouldnt be suprised tho if tahiri came to say its crappy xD--Bluetapeboy 20:54, January 28, 2010 (UTC)
 * Bip.  «No  vii« 21:06, January 28, 2010 (UTC)


 * ah. my eyes are playing tricks on me. im jut wondering since u got some squishies and no melee pressure is there neough defense?--Bluetapeboy 14:07, January 29, 2010 (UTC)
 * The only squishes are the monks... What the hell are you on about melee pressure for it's a spike build................. --Frosty  [[Image:Frostcharge.jpg|19px]] 14:45, January 29, 2010 (UTC)
 * what are you on about, this is ridiculously defensive, got normal backline, DH + extra prots so no KD on your prot, /rt, the most ridiculous snare bar ever (lol hit something while you cant move) and the /mes for diversions and shit. Rawrawr Dinosaur 12:13, February 7, 2010 (UTC)

Would bringing something like poison arrow on the caller be beneficial? I haven't played this bar yet but it seems that vipers could be spotty. I think it would be easy to catch when you see the caller running up to his target every time. just change one bar to /R and bring poison arrow. Doesn't require any points into wilderness or anything. just 2 or 3 sec of poison for the sigs to hit. 75.187.134.208 21:02, February 10, 2010 (UTC)
 * Poison Arrow can be blocked/interrupted and shutdown by things like Blurred/Blind, Vipers is susceptable to snares but that's why there is 2 incase your caller is getting trained. --Frosty  [[Image:Frostcharge.jpg|19px]] 23:32, February 10, 2010 (UTC)

Why not bringing one entanging asp in ? Eto

Archive
Gimmick only run for a short period of time by a small group of people. I'll get it tomorrow--TahiriVeila 04:35, 31 December 2010 (UTC)