Archive talk:Team - TA Degen

Seems like a common metagame TA build. Any suggestions? Tycn 12:44, 8 August 2007 (CEST)
 * Yeah, give the warrior and ranger full survivor insignas, they don't need energy that much. The necro's e-management isn't so great so I guess he can keep radiant. The rest seems fine to me. Railin 10:32, 22 September 2007 (CEST)

Looks pretty good. The only thing that I would possible list for a variant is that the ranger have mending touch instead of troll unguent.P C Gamer 17:27, 22 September 2007 (CEST)

Also just noticed that for the ranger, a full negative weapon set would be better than just a -5 energy bow to help hide energy when Purge Sig is used. For the Necro's usage, I know it seems obvious but they should use draw to keep the front line clean of blind and if the monk gets dazed ect.. The Monk's usage section doesn't mention GoH. This build is is close to the one that I like to run and we get glad points with it. Great Build. P C Gamer 17:38, 22 September 2007 (CEST)

Bump..P C Gamer 19:29, 25 September 2007 (CEST)

Wow I can't belive this build is so quiet. No comments and only 3 ratings.P C Gamer 23:43, 1 October 2007 (CEST)

Why Purge Sig (and not one of the others)? Kiteeye 04:43, 19 November 2007 (CET)

This build works great.--85.226.179.242 21:11, 22 December 2007 (EST)

5-5-5
Congrats, this is on the 5-5-5 list. ---  Ressmonkey   (talk)  03:25, 18 November 2007 (CET)

Mending Touch
in place of Purge Sig?  Shen (contribs) 15:54, 2 December 2007 (CET)


 * Why would purge signet be there in the first place...?--[[Image:ViYsig5.jpg|19px]]Victoryisyours (talk /pvxcontribs ) 15:57, 2 December 2007 (CET)
 * You don't need mending touch, there's draw, and someone on the team needs purge to help the monk or whoever. Moush 00:51, 3 December 2007 (CET)