Build talk:Rt/any Signet of Spirits Hero

I use this frequently on Xandra and it works quite well. discuss gogo. 14:08, 2 July 2009 (UTC)
 * Does solid work. I use something like that on Razah also.  ~Enar.   hello.  14:53, 2 July 2009 (UTC)
 * Anyone else have anything to say? 14:32, 9 July 2009 (UTC)
 * Okay I'll move it into testing I guess. 14:47, 9 July 2009 (UTC)

Not sure about the mainbar. I would suggest something like this;

[build prof=Rt/any name="SoS Channeling Ritualist" cha=12+1+1 spa=3+1][Signet of Spirits][Splinter Weapon][Ancestors' Rage][Spirit Siphon][optional][optional][optional][Flesh of My Flesh][/build] - Optionals@12 attribute level (could be smiting, command, curses, rit healing, etc..).  Athrun Feya   [agro]  15:35, 9 July 2009 (UTC)
 * Agreed. 18:20, 9 July 2009 (UTC)
 * Tested it out and it works very nicely. Great spirit dps and support for the party. It's pretty versatile, because if your spirits happen to be hit by an AoE spell and all die, you can still aid the party with weapon spells (and SoS had a short recharge anyway).--Grandmaster Chen 18:40, 9 July 2009 (UTC)
 * I changed the build to what Athrun Feya had suggested. Shitton of options for support now.  18:42, 9 July 2009 (UTC)
 * You should include Bloodsong, Vampirism and painful bond as optionals too in case people want more dps as well as support.--Grandmaster Chen 19:06, 9 July 2009 (UTC)
 * Yes will do. 19:35, 9 July 2009 (UTC)


 * I put you on the front page for untested because my build was taking up the spot where yours should be :).Tossing my two cents in, Personally I wouldn't play this build because its a targeting nightmare currently. But as it says above the heroes seem to do well :) (XunRu 20:10, 9 July 2009 (UTC))


 * Build works great, not much energy problems as I Vanqed the entire NF newbie isle today with Xandra replacing my N/Rt healer. One tiny annoyance is that several times, she ran halfway across the compass just to use spirit siphon on a previously casted spirit that's still alive, so some flagging is needed or micro SoS.75.26.202.9 08:35, 26 July 2009 (UTC)
 * Yeah i've noticed this before, they so sometimes cast on spirits they have already "used". It's rare, but still sometimes.  Athrun Feya   [agro]  08:48, 26 July 2009 (UTC)

Command support
Maybe? "Fall Back!", "Find their Weakness", Anthem of Weariness, etc?  Athrun Feya   [agro]  11:29, 13 July 2009 (UTC)
 * Hmmm...it could work but I think that the other support options are easier to use and better than Command support. But I don't know I don't run Command support.  Add it to the variants if you find it works well.  13:47, 13 July 2009 (UTC)
 * Any excuse to give heroes fall back :p hate walking  Athrun Feya   [agro]  15:21, 13 July 2009 (UTC)

Can Maby Mantra of Inscriptions be used efficiently? @ 6 Inspiration you get the signet recharged 35% faster, meaning you can have 3 extra spirits every 7 seconds. Then you can add random mesmer skills/spells/interupts/whatever(adding attributes accordingly) and/or the rest in Restoration for party support. Just an idea. I'm at work at the moment and I don't remember my password, I'll sign later >.>
 * That's strikingly similar to this build  Athrun Feya   [agro]  11:43, 15 July 2009 (UTC)

Idea to extend this idea further
[build prof=Rt/N Channel=12+1 Spawning=12+1+1 Resto=3 Death=0][Signet of Spirits][Animate Bone Minions][Splinter Weapon][Rupture Soul][Boon of Creation][Explosive Growth][Spirit's Gift][Flesh of My Flesh][/build]

You can ditch the Spirit Siphon because with Explosive Growth up, you gain 15 energy every 20 seconds. I've tried it and I rarely have energy troubles. It's sort of a cross between this build and explosive growth I think, except you don't have to wait for bodies to show up. If you're approached by the enemy, use Rupture Soul (with 11 seconds of blindness, you can easily make it stretch 20 seconds with 3 spirits). The Animate Bone Minions is of course simply to trigger the spawning effects.

Pairs well with a Necromancer/Ritualist healer hero for the level 0 minions that you make trigger soul reaping twice shortly thereafter. --80.16.169.162 13:08, 13 July 2009 (UTC)
 * The concept is much too different to combine with this build article, although you could create an account and make a build article on it. The problem with this build compared to the Explosive Growth build is that you don't have damage from minions apart from Explosive Growth which really sucks. 13:43, 13 July 2009 (UTC)
 * Well it's not entirely focused on damage. Had I wanted damage, I wouldn't be using a ritualist.  You're forgetting that in addition to damage, it heals you for 96 and heals every nearby ally for 96 and removes 2 conditions from them.  Spirit's Gift alone pretty much acts as enough anti-condition for the entire team.   Though I also see your point about it being very different from this build.  It's just that this build has a lot of optional slots which sort of implies a wide variation of builds which could complete it.  Plus, unless you're a MM with 16 in Death Magic, I don't think there's a whole lot of damage which comes from minions anyway, honestly.  --80.16.169.162 16:26, 13 July 2009 (UTC)

This has merit: adding this variant to Build:Rt/N Explosive Growth Minion Bomber. Adding/buffing Channeling skills will naturally be left to players if they want to experiment.
 * Glad you think so. :)  Though, considering that 12 points are placed in Channeling Magic rather than Death Magic and the elites are different, I would arguably say this needs its own build if it cannot apply to this one.  --80.16.169.162 15:16, 15 July 2009 (UTC)

Communing and Spawning Power
Added Communing support for spirit spammers and Spawning Power for allies healing. - DarkSpirit 15:23, 12 August 2009 (UTC)

Optionals...
I don't know about everyone else, but the list of optionals has way too many skills. They all might work in the build, but if someone could go through and keep the "recommended" choices in the optionals section under the skills and move the majority of the optionals down to variants, it would be awesome :) I don't really play my rit that much, so I'm not sure what skills would work the best. This is just my suggestion, and I think it would help a lot of people out with choosing skills (and if they want to be creative, there's still a list of variants in the bottom). Thanks in advance :)The El33t 02:31, September 11, 2009 (UTC)
 * Just choose what you think your party needs. I can give you a few suggestion bars for certain situations (depending on your character class, and the other two heroes) if you like Athrun [[image:Athrun_Sig.gif]]Feya  07:53, September 11, 2009 (UTC)

This is ..?
No it is not Spartaaaah!!. This is metaaaah!!Sebv2727 09:36, January 13, 2010 (UTC)
 * A bit late, but I agree. I've seen variants of this build used more often than the Mobile Spirits one. I'm going to go ahead and add the tag. jimbo321 talk  06:56, January 20, 2010 (UTC)

channeling
Where are the optionals from channeling? I miss essence strike and bloodsong? Both are great skills and since you alrdy specced into chan magic it would be a shame not to variant theseSebv2727 14:35, January 24, 2010 (UTC)
 * someone decided to "streamline" the optionals. I couldnt' tell what was missing so i didnt change it. - Athrun <font size="3" face="vivaldi" color="Steelblue">Feya - 14:39, January 24, 2010 (UTC)
 * Bloodsong is still between the other skills, essence strike never was that great IMO. Masterbow 16:42, January 24, 2010 (UTC)

This is a Build?
Someone seemed to put up a lot of variants recently, one for each class. Can you really call it a build if its just 4 channeling skills (only two of which interact with each other) can call it a build? It looks like kinda like SoS + Spirit Siphon + 6 other random skills. UnwokenSpirit 03:10, March 22, 2010 (UTC)
 * It's just an incredibly versatile bar. Before the most recent edit, the variants were there, but they didn't have their own skillbar. The nice thing about this build is that it can adapt to support any class and take on any role. Life   Guardian  03:19, March 22, 2010 (UTC)
 * reverted it to what it was originally like. To be honest, any build which offers 3 spirits, well speccd up splinter weapon, pretty reasonable energy management and a res, whilst still having 3 optionals and a free 2ndry/enough attributes to support whatever other utility you want is worthy of great.
 * I'll also note here why I reverted the "specific variants". As the name suggests, the idea of specific variants is having certain skills which are together for a specific reason. In Build:N/any Minion Bomber Hero for example, Infuse Condition and Foul Feast are dropped together in a build because of their obviously strong synergy. Mark of Pain and Barbs are dropped on another because of their obvious synergy with minions. The problem with this build, if you try to do that and make, for example, a "smite SoS" what should you mainbarred exactly? your guess is as good as mine, it totally depends on your team. Making specific variants therefore, just for the sake of having had extra attribute points put on the template is a waste of time 84.231.7.1 13:06, March 24, 2010 (UTC)

Aren't heroes pretty bad with spirit siphon?
I mean, it's totally badass for players, but everyone I talk to says they just use it whenever they run low on energy and don't try to make it siphon different spirits or wait for the target spirit to regenerate any energy. Necromas 02:58, 23 November 2010 (UTC)
 * My heroes don't run out of energy even while they're spamming SW and AR, which is all that matters to me. -- Jai . - <font color="#7A7A7A"> 03:51, November 23 2010 (UTC)
 * ^ And I usually bring SoH and JI. Toraen

What about this?
[build prof=Rt/Mo name="UW RT" hea=3 com=12+1 cha=12+1][Summon Spirits (Kurzick)][Painful Bond][Signet of Spirits][Pain][Bloodsong][Vampirism][Armor of Unfeeling][Healing Breeze][/build]
 * No and no again. Sry to be rude but it's a Channeling rit for a reason. So pain and aou are automatically out. Healing breeze is pitiful and I would nvr sacrifice spawning power for healing unless going mo/rt.--E.Snow 16:07, 19 September 2011 (UTC)
 * This is obviously a troll. <font color="Black">Vorpal [[Image:Vorpal_Signature_1.jpg|19px]] 16:18, 19 September 2011 (UTC)

Player Channeling
What about a channeling based build for players, something like this: ? <font color="#62686C">Sjan <font color="#266592">talk  17:43, 11 October 2011 (UTC)
 * If it's going to be like that, we can probably just throw a general tag on this and put a PvE skills section in the optionals list. --  Toraen   talk  17:58, 11 October 2011 (UTC)

Are you guys okay with adding this to this page and add a general tag. It's stronger then the spirit spammer because it deals AoE damage. With Rupture soul on 5 sec recharge, Destruction and other optionals. <font color="#62686C">Sjan 14:37, 12 March 2012 (UTC)
 * yeah, adding General tag seems like the best way to settle it. this already has the flexible slots for player stuff (just no Destruction please..) and the dedicated spirit spammer plays differently than a hybrid. discussion has sort of died so... &#9823;Fianchetto [[Image:Mending.jpg|19px|link=User_talk:Fianchetto]] 23:52, 30 March 2012 (UTC)
 * This is a support build, not a pure damage build. Sharing the same elite is not a reason to merge the builds; they function differently. AegisDok 01:56, 31 March 2012 (UTC)
 * It is when it's SoS-- Relyk 02:19, 31 March 2012 (UTC)
 * A pure damage SoS build is kinda stupid. :/ -- Jai .  -  04:21, March 31 2012 (UTC)
 * This is stupid, you've just suggested merging a human bar onto a solely hero one, perhaps discuss moving Build:Rt/any Channeling SoS into the Build:Rt/any Spirit Spammer bar - where the bar is solely damage. Personally I'd rather have this bar than the hybrid channel communing shit we have at the moment. (we can then bring two rits :p ) <font face="Calibri" color=black>Chieftain Alex  12:28, 31 March 2012 (UTC)
 * Because saving party slots is a bad thing. AegisDok 17:17, 31 March 2012 (UTC)
 * some bar with SoS/arage/splinter isn't a solely hero one. and this is more related to Build:Rt/any Channeling SoS (ignoring all the debatable mainbarred stuff) than spirit spammer (which all damage/no support) is. just replace Destruction/Rupture with better (or "more standard") stuff, and behold, what do you get &#9823;Fianchetto [[Image:Mending.jpg|19px|link=User_talk:Fianchetto]] 22:05, 31 March 2012 (UTC)

Rename?
Why the hell has this got "rit" in the name given that its preceded by Rt/any and then has SoS in the name? <font face="Calibri" color=black>Chieftain Alex 12:32, 31 March 2012 (UTC)
 * I'd like Rt/any SoS Hybrid Hero, if we do a rename. Channeling doesn't really need to be in the name since it follows from the elite choice. It's redundant like Power Block Dom Mes would be. -- Toraen   confer  22:22, 31 March 2012 (UTC)
 * i assume from the name choice that this is going to be pvx's hero-only Channeling bar, even though a human would play it exactly the same way? if so, might as well remove the well tag from Build:Rt/any Channeling SoS and finish vetting that one &#9823;Fianchetto [[Image:Mending.jpg|19px|link=User_talk:Fianchetto]] 22:51, 4 April 2012 (UTC)
 * I updated that well tag AGES ago. It points at the human version now. <font face="Calibri" color=black>Chieftain Alex  23:11, 4 April 2012 (UTC)