Archive:Mo/E Diverted Glyph

This build utilizes the skill Divert Hexes to counter hex and condition attacks, while providing excellent party healing and protection in Alliance Battles and PvE.

Attributes And Skills
[build prof=Monk/Ele Protec=11+1+1 Healin=10+1 Divine=10+1][Reversal Of Fortune][Dismiss Condition][Signet of Rejuvenation][Divert Hexes][Guardian][Glyph Of Lesser Energy@0][Spirit Bond][Optional][/build]

Optional Skill Slot:

Equipment

 * Full Radiant armor. Superior Vigor, Major Protection Rune, Major Divine Favor rune and two Runes of Attunement.
 * Prot Wand with 20% HSR, 20% Enchants; Prot offhand with 20% HSR, +30 HP core
 * Totem Axe or its equivalent, with the above offhand.
 * High Energy set: wand/offhand both +15/-1 energy.
 * Kepkhet's Refuge or its equivalent.

Usage

 * Use Glyph Of Lesser Energy followed by Aegis and Protective Spirit before combat. Note that if you are at full energy before combat this is a mistake - by the time you finish using the glyph you will have full energy again, and you will lose the energy savings afforded by the glyph. A better strategy is to use Aegis before combat, THEN use glyph and cast Protective Spirit twice.
 * Use Reversal Of Fortune, Dismiss Condition, and Gift Of Health on allies to get rid of conditions and provide a huge health boost.
 * Use Divert Hexes in emergency situations. If possible, use Glyph Of Lesser Energy beforehand to save energy.
 * Try to maintain Aegis and Protective Spirit as much as possible, as the healing bonus for Dismiss Condition relies on enchantments, not conditions.

Counters

 * The usual casting counters - Daze, Migraine, etc.