Archive:Team - RaO SH Pressure

Uses overpowered builds to pressure enemy teams.

Composition

 * 2 / RaO Thumpers
 * 1 / SH Elementalist
 * 1 / SH Elementalist
 * 1 / Snare Elementalist
 * 1 / WoR Healer
 * 1 / SLW Healer
 * 1 / Expel Rit

EW RaO Thumper
[build prof=r/W hammer=12 expertise=8+1 beast=10+1+1][hammer bash][crushing blow][bestial mauling][energizing wind][rampage as one][comfort animal][charm animal][Resurrection Signet][/build]

Equipment

 * A mix of Radiant and Survivor's insignias, depending on personal preference.
 * Zealous and Ebon Hammers of Fortitude with 15^50 inscriptions.
 * Weapon and shield sets for anti-spike.
 * A staff for emergency energy.

Usage

 * Place EW in a safe location, refreshing it if it ends or is killed.
 * Maintain Rampage as One as much as possible to provide a speed boost and IAS.
 * Chain Hammer Bash -> (Bestial Mauling) -> Crushing Blow to apply Deep Wound and Daze.
 * Time your KDs to hit important skills if necessary.

EoE RaO Thumper
[build prof=r/W hammer=12 expertise=8+1 beast=10+1+1][hammer bash][crushing blow][bestial mauling][edge of extinction][rampage as one][comfort animal][charm animal][Resurrection Signet][/build]

Equipment

 * A mix of Radiant and Survivor's insignias, depending on personal preference.
 * Zealous, Vampiric and Ebon Hammers of Fortitude with 15^50 inscriptions.
 * Weapon and shield sets for anti-spike.

Usage

 * Place EoE in a safe location. Be aware that it can backfire if your team is under heavy pressure.
 * Maintain Rampage as One as much as possible to provide a speed boost and IAS.
 * Chain Hammer Bash -> (Bestial Mauling) -> Crushing Blow to apply Deep Wound and Daze.
 * Time your KDs to hit important skills if necessary.

Savannah Heat Elementalist
[build prof=eleme/me firema=12+1+1 energy=12+1][savannah heat][searing heat][teinais heat][rodgort's invocation][hex breaker][flame djinns haste][fire attunement][resurrection signet][/build]

Equipment

 * Survivor Insignias and Attunement/Vitae Runes.
 * 20/20 Fire Magic wand/offhand.
 * +15e/-1 Fire Magic wand/offhand.

Usage

 * Activate Fire Attunement.
 * Nuke mobs of enemies with the three DoT spells. Try to land the nukes directly on the altar or in tight quarters (under the bridge in The Underworld, for example).
 * Use Rodgort's Invocation to deal powerful AoE damage.
 * On relic maps, be sure to use Flame Djinn's Haste before picking up the relic so you can get the 20% enchantment bonus.

Savannah Heat Elementalist
[build prof=eleme/mes firema=12+1+1 energy=12+1][savannah heat][searing heat][teinais heat][rodgort's invocation][hex breaker][flame djinn's haste][fire attunement][resurrection signet][/build]

Equipment

 * Survivor Insignias and Attunement/Vitae Runes.
 * 20/20 Fire Magic wand/offhand.
 * +15e/-1 Fire Magic wand/offhand.

Usage

 * Activate Fire Attunement.
 * Nuke mobs of enemies with the three DoT spells. Try to land the nukes directly on the altar or in tight quarters (under the bridge in The Underworld, for example).
 * Use Rodgort's Invocation to deal powerful AoE damage.
 * On relic maps, be sure to use Flame Djinn's Haste before picking up the relic so you can get the 20% enchantment bonus.
 * Use Meteor shower for grouped enemies

Snare Elementalist
[build prof=eleme/rt waterm=12+1+1 energy=12+1 restoration=3][icy shackles][frozen burst][Freezing Gust][deep freeze][blurred vision][glyph of lesser energy][water attunement][death pact signet][/build]

Equipment

 * Survivor's insignias.
 * 40/40 set.
 * Defensive set.

Usage

 * Cast and maintain Water Attunement.
 * Slow pursuing or fleeing opponents with Icy Shackles.
 * Target clumped groups of enemies with Frozen Burst and Deep Freeze.
 * Space your Blurred Vision and try to have it affect more than one target, Warriors or Assassins in particular.
 * Glyph of Lesser Energy is to maintain your energy. Precast it before using your more expensive spells (Blurred Vision & Deep Freeze in particular).

WoR Healer
[build prof=n/rt soul=12+1+1 restoration=12][weapon of remedy][mend body and soul][spirit light][spirit transfer][weapon of warding][protective was kaolai][recuperation][flesh of my flesh][/build]

Equipment

 * Full Survivor's Insignias.
 * A +5 energy weapon of Fortitude and a shield of Fortitude. A Restoration or SR focus. Anti-spike shields.

Usage

 * Maintain Recovery as much as possible.
 * Use Weapon of Remedy as quick condition removal or general healing.
 * Use Mend Body and Soul and Spirit Light for stronger heals.
 * Counter spikes using Spirit Transfer.
 * Relieve physical pressure using Weapon of Warding.
 * Hold Protective Was Kaolai, recasting or dropping it for a party wide heal.

Variants

 * Pure Was Li Ming

Apostasy Healer
[build prof=n/rt soul=8+1+1 curses=7+1 restoration=12][order of apostasy][mend body and soul][spirit light][spirit transfer][protective was kaolai][life][recovery][weapon of warding][/build]

Equipment

 * Full Survivor's Insignias.
 * A +5 energy weapon of Fortitude and a shield of Fortitude. A Restoration or SR focus. Anti-spike shields.

Usage

 * Use Mend Body and Soul and Spirit Light for heals and condition removal.
 * Counter spikes using Spirit Transfer.
 * Hold Protective Was Kaolai, recasting or dropping it for a party wide heal.

Spirit Spammer
[build prof=rt/me channeling=12+1+1 communing=11+1 spawning=6+1][expel hexes][warmonger's weapon][splinter weapon][ancestor's rage][shelter][displacement][bloodsong][flesh of my flesh][/build]

Equipment

 * Full Survivor's insignias.
 * A HCT/HRT set for spamming weapon spells.
 * Standard shield, weapon and focus sets.

Usage

 * Maintain Warmonger's Weapon on one thumper, cast Splinter Weapon on the others (and the pets if all thumpers have it already).
 * Spam spirits to provide defense or body block enemies.
 * Use Expel Hexes to remove any dangerous hexes on team members.