User:Flesh Over Steel

Team Build for most any location
This build is being used for most normal locations in the game including UW, Tombs, and SF (less than successful on final quest) This is not recommended for areas where monsters are resistant to fire damage. Any team member with an extra slot and no secondary profession is highly recommended to take /Me with Mantra of Flame and/or Elemental Resistance or maybe /R with Storm Chaser and/or Dryder's Defenses

Prot Monk
Hench can work here [build prof=Mo/E divine=9+1 prot=12+1+1 heal=9+1][Reversal of Fortune][Gift of Health][Glyph of Lesser Energy][Shield of Regeneration][Dismiss Condition][Guardian][Protective Spirit][Aegis][/build]
 * Lina in Prophecies and EotN

Equipment

 * Hale or Insightful Protection Staff of Enchanting with "Hale and Hearty"(+5 E if health>50%) inscription
 * Totem Axe (or equivalent)
 * a prot focus of fortitude with upgrade (of Aptitude(1/2 cast time) or of Fortitude) and ("Hale and Hearty"(+5 E if health>50%) or "Man for all Seasons"(+7 armor vs elemental) inscription)
 * a shield of fortitude with "Sleep Now in the Fire"(+7 armor vs fire) inscription
 * Sup Vigor and Attunement runes
 * Wanderer's or Survivor Insignia

Variant Skills
[build prof=Mo/E divine=9+1 prot=12+1+1 heal=9+1][Signet of Devotion][Deny Hexes][Remove Hex][Holy Veil][Shield of Absorption][Shielding Hands][Spirit Bond][Vital Blessing][/build]

Heal Monk
Hench can work here [build prof=Mo/E divine=12+1 prot=3+1 heal=12+1+1][Word of Healing][Dwayna's Kiss][Cure Hex][Healing Touch][Orison of Healing][Spotless Mind][Dismiss Condition][Ethereal Light][/build]

Equipment

 * Hale or Insightful Healing Staff of (+1 Healing Prayers, Warding or Fortitude) "Hale and Hearty" inscription
 * +5 Energy axe, sword, or spear of Warding(+7 armor vs elemental) or Fortitude
 * a heal focus of fortitude with upgrade of (of Aptitude(1/2 cast time) or of Fortitude) and ("Hale and Hearty"(+5 E if health>50%) or "Man for all Seasons"(+7 armor vs elemental) inscription)
 * a shield of fortitude with "Sleep Now in the Fire"(+7 armor vs fire) inscription
 * Sup Vigor and Attunement Runes
 * Wanderer's or Survivor Insignia

Variant Skills
[build prof=Mo/E divine=12+1 prot=3+1 heal=12+1+1][Blessed Light][Glimmer of Light][Healing Ribbon][Healing Whisper][PAtient Spirit][Spotless Soul][Vigorous Spirit][Words of Comfort][/build]

MoR Elementalist
This should be human to spread MoR better but a hero can run it fairly effectively [build prof=E/Mo Fire=12+1+1 Energy=12+1 heal=3][Glyph of Elemental Power][Mark of Rodgort][Fireball][Liquid Flame][Savannah Heat][Deep Freeze][Fire Attunement][Resurrection Chant][/build]

Equipment

 * a 20/20 Fire wand
 * a 20/20 or Fire +1 offhand
 * Pyromancer Insignia
 * Sup Vigor and Vitae

Variant Skills
[build prof=E/Mo Fire=12+1+1 Energy=12+1 heal=3][Fire Storm][Glowing Gaze][Lava Arrows][Meteor Shower][Meteor][Searing Heat][Teinai's Heat][Searing Flames][/build]

Conflagration Ranger
Hero works great here. They drop GC every time you stop though but with a 5 sec recharge it's not that much of an issue [build prof=R/Mo expert=11+1+1 marks=10+1 wilder=10+1 prot=1][Greater Conflagration][Distracting Shot][Savage Shot][Volley][Troll Unguent][Poison Tip Signet][Natural Stride][Rebirth][/build]

Equipment

 * (Vampiric or Sundering) recurve bow of (Warding(+7 armor vs elemental) or Fortitude)
 * Sup Vigor and rune of choice
 * Pyrebound Insignia

Usage
Keep Greater Conflagration up at all times. Spam Volley into crowds.

Variant Skills
[build prof=R/Mo expert=11+1+1 marks=10+1 wilder=10+1 prot=1][Whirling Defense][Throw Dirt][Lightning Reflexes][Favorable Winds][Mending Touch][Toxicity][Pin Down][Triple Shot][/build]

Defensive Paragon
Hero does OK job here. Haven't tested doing it myself but would probably be better for ToF!, blazing finale, and mending and probably the other skills [build prof=p/me lead=11+1+1 comma=10+1 motivation=10+1]["They're on Fire!"][Anthem of Flame][Expel Hexes][Blazing Finale]["Go for the Eyes!"][Mending Refrain][Finale of Restoration][Signet of Return][/build]

Equipment

 * (Furious, Vampiric, or Sundering) Spear of (Warding(+7 armor vs elemental) or Fortitude)
 * Motivation Shield of Fortitude with "Master of My Domain"(+1 Mot/20%) or "Sleep Now in the Fire"(+7 armor vs Fire) Inscription
 * Sup Vigor and Attunement runes
 * Centurians Insignia

Usage
Keep ToF! up as much as possible for defense. Spam GftE! for energy. Try to get Mending Refrain on all party members, and maintain outside of combat with Anthem of Flame. Use Blazing Finale and Finale of Restoration on allies being attacked in melee. Should be the last to rez.

Variant Skills
[build prof=P/any lead=11+1+1 comma=10+1 motivation=10+1][Energizing Finale][Bladeturn Refrain]["Fall Back!"]["Stand Your Ground!"][Defensive Anthem]["There's Nothing to Fear!"][Cautery Signet][Ballad of Restoration][/build]

SS Necro
Never seem to have much luck with heroes echoing SS. Probably needs a human. [build prof=N/Me Curses=12+1+1 Soul=9+1 Blood=9+1][Awaken the Blood][Arcane Echo][Spiteful Spirit][Reckless Haste][Parasitic Bond][Rip Enchantment][Blood Ritual][Sunspear Rebirth Signet][/build]

Equipment

 * a 20/20 Curses wand
 * a 20/20 or Curses +1 offhand
 * The Stonereaper or equivalent (Don't use Spinal Shivers with this since it does dark damage not cold)
 * Insignia of choice
 * Sup Vigor and Vitae or Attunement runes

Variant Skills
[build prof=N/Me Curses=12+1+1 Soul=9+1 Blood=9+1 insp=3 dom=3][Mark of Subversion][Well of Blood][Enfeebling Blood][Strip Enchantment][Envenom Enchantment][Gaze of Contempt][Weaken Armor][Suffering][Resurrection Signet][Well of Darkness][Signet of Lost Souls][Necrosis][Ether Nightmare][Epidemic][Mantra of Flame][Hex Eater Signet][Elemental Resistance][Mirror of Disenchantment][Spinal Shivers][Shivers of Dread][/build] Obviously put remaining 7 attribute points into either Inspiration or Domination

BHA Ranger
Hero will work, just get rid of Throw Dirt for something like Lightning Reflexes. [build prof=R/Mo expert=9+1 marks=12+1+1 wilder=9+1 prot=3][Broad Head Arrow][Apply Poison][Savage Shot][Serpent's Quickness][Troll Unguent][Throw Dirt][Natural Stride][Rebirth][/build]
 * Daeman in Factions might work
 * Zho in EotN might work

Equipment

 * (Silencing or Poisonous) recurve bow of (Warding(+7 armor vs elemental) or Fortitude)
 * Sup Vigor and rune of choice
 * Pyrebound Insignia

Variant Skills
Use the same as the Conflagration Ranger.

Barrage Ranger
Hero will work, just get rid of Throw Dirt for something like Lightning Reflexes. And micro manage FW. [build prof=R/Mo expert=9+1 marks=12+1+1 wilder=9+1 prot=3][Barrage][Favorable Winds][Savage Shot][Serpent's Quickness][Troll Unguent][Throw Dirt][Natural Stride][Rebirth][/build]
 * Aidan in EotN might work here. Put favorable winds on another ranger.

Equipment

 * (Vampiric or Sundering) recurve bow of (Warding(+7 armor vs elemental) or Fortitude)
 * Sup Vigor and rune of choice
 * Pyrebound Insignia

Variant Skills
Use the same as the Conflagration Ranger.

MM Necro
Hero works great here, but change Golem for Jagged Bones [build prof=N/Mo Death=12+1+1 Soul=9+1 Blood=9+1 heal=3][Dark Bond][Infuse Condition][Animate Flesh Golem][Animate Shambling Horror][Animate Vampiric Horror][Blood of the Master][Taste of Death][Resurrection Chant][/build]

Equipment

 * a 20/20 Curses wand
 * a 20/20 or Curses +1 offhand
 * Ghial's Staff or equivalent
 * Bloodstained and MM Insignia
 * Sup Vigor and Vitae or Attunement

Variant Skills
[build prof=N/Mo Death=12+1+1 Soul=9+1 Blood=9+1 heal=3][Death Nova][Deathly Chill][Animate Bone Fiend][Animate Bone Horror][Animate Bone Minions][Feast for the Dead][Jagged Bones][Verata's Aura][/build]

Steam/Slippery Ground Elementalist
Haven't played this. Might be too complex for a hero to use steam and slippery right.

Suggested by Pedro to add blind and knockdown. [build prof=E/Mo Water=12+1+1 energy=12+1 heal=3][Vapor Blade][Steam][Slippery Ground][Ward Against Harm][Optional][Glyph of Lesser Energy][Water Attunement][Resurrection Chant][/build]

Equipment

 * a 20/20 Water wand
 * a 20/20 or Water +1 offhand
 * Flint's Fleshcleaver
 * Pyromancer Insignia
 * Sup Vigor and Vitae

Usage

 * Keep using Ward Against Harm,
 * Keep up Water Attunement and use GoLE for a little extra e-management,
 * Deal damage with Vapor Blade while you wait for stuff to start burning.
 * Target a burning foe and queue up Steam+Slippery Ground.

Variant Skills
[build prof=E/Mo Water=12+1+1 energy=12+1 heal=3][Deep Freeze][Maelstrom][Armor of Mist][Blurred Vision][Ice Spikes][Glyph of Elemental Power][Energy Blast][Frigid Armor][/build]