User:Joey Wonder/Ranger/Glass Arrows Turret

This build uses Glass Arrows to inflict heavy spike damage, against any opponent.

Attributes and Skills
[build prof=R/? exp=12+1+1 mar=12+1][Point Blank Shot][Zojun's Shot][Distracting Shot][Glass Arrows][Optional][Optional][Lightning Reflexes][Optional][/build]

slots for:

 Ranger 

Expertise Marksman Wilderness Survival (Reduce Marksman to 9, add 9 to Wilderness Survival) No Attribute
 * Cause blinding against attacking melee foes
 * Pressure on casters
 * Extra interrupt, additional damage (providing you interrupted)
 * Damage increase
 * Snare
 * Additional interrupt (additional damage against casters (providing you interrupted)
 * Helps maintain health
 * Damage increase (By +4)
 * Condition recovery (useful for anti-blind)

 Monk 

Protection Prayers (Add the remaining 3)  No Attribute 
 * Condition Removal
 * Common resurrection
 * Common resurrection

 Elementalist 

Air Magic(Reduce Marksman to 9, add 9 to Air Magic) Fire Magic (Reduce Marksman to 9, add 9 to Fire Magic) Water Magic (Reduce Marksman to 9, add 9 to Water Magic)
 * Additional damage (Be sure to use Lighting bow)
 * Additional damage (Be sure to use Firey bow)
 * Additional damage (Be sure to use Icy bow)

 Assassin 

Shadow Arts(Reduce Marksman to 9, add 9 to Shadow Arts)
 * Anti-block/blind

 PvE-Skills 


 * AoE resurrection
 * Common resurrection
 * Increase damage
 * Additional damage

 No Attribute/Proffesion 
 * Common ressurection

Armor
Any Max armor with:
 * +1 Expertise Mask
 * Full Survivor Insignias
 * 1 Minor Expertise rune
 * 1 Minor Marksmanship rune
 * 1 Superior Vigor rune or the highest you can affort
 * 2 Vitae rune/Attunement rune (if your having energy managment problems)

Weapons
Any Perfect Hornbow

 Possible Green Weapons 
 * Droknar's Hornbow
 * Koren's Hornbow

Usage
This can vary, depending upon what skills you've put in optional.
 * Maintain Glass Arrows
 * Spam Point Blank Shot/Zojun's Shot
 * When attacked by physical/for IAS use Lightning Speed

Counters

 * Any standard melee/ranger counters such as blindness
 * Blocking

Variants

 * for or any other blocking skill/IAS
 * for any other interruption skill

Pros

 * Useful against high-armor bosses/Warriors
 * Very high, constant damage

Cons

 * Half-range
 * Lack of health maintenance