User:Mytymj5699

this build if for use in medium or low level danger areas(e.g. i ran from copper hammer mines to deldrimor's warcamp and from there to granite citadel, i also ran from copperhammer to citadel). It is also the only general build for elementalists as a primary profession.

I initially created this build because i couldn't fight my way through Spearhead Peak to get to Granite Citadel so i made this build and made it, then i went to Deldrimor War Camp

Attributes and Skills
[build prof=E/Me DominationMagic=7 InsperationMagic=5 AirMagic=9 Firemagic=10 EnergyStorage=9][Storm Djinn's Haste]["I Am Unstoppable"]["Don't Trip"][Energy Boon][Burning Speed][Ether Feast][Magnetic Aura][Hex Breaker][/build]


 * Suggest a few optional skill(s) if you included an Optional slot in the skill bar.

Equipment

 * Armor - any max armor
 * Weapons - 20% enchant is reccomended but not vital

Usage
1. Keep "Hex Breaker" up at all times, especially when going through monsters.

2. Keep "Storm Djinn's Haste" up at all times when running.

3. Use "Burning Speed" to "Deaggro" monsters at speed.

4. Use "I Am Unstoppable" and "Don't Trip" when in areas where knockdown is possible

5. Use "Energy Boon" when you even start to lose energy and try to keep it up as long as possible

Counters
stance or enchantment removal (but that shouldn't happen if you run fast enough at the right time)

enemies too powerful and you not having enough armor to survive hits

too much aggro (but that shouldn't be too much of a problem at all because you can just run)

getting trapped, because this build relies on being cautious

Variants
you may think magnetic aura doesn't help you very much so you can replace it witha ward spell or [feel no pain]