Build:Team - 2 Hero Cathedral of Flames Run

A team designed to complete Temple of the damned in HM with 2 support heroes.

Player Build
[build prof=Dervish/ Mysticism=12+1 ScytheMastery=12+1+2][Pious Renewal][Eremite's Attack][Twin Moon Sweep][Pious Fury][No Skill][Intimidating Aura][Aura of Holy Might (Kurzick)]["I Am Unstoppable!"][/build] Options
 * to have a reliable and constant healing (safety choice)
 * in case Judge's Insight expires. Nice vs the undeads called by murakai
 * to dig the treasures and deal AoE

Equipment

 * full windwalker insignia
 * any scythe

General usage

 * Flag the heroes out of aggro and make them cast Judge's Insight + Spell Breaker + Shield of Judgement on you
 * Precast Intimidating Aura + Aura of Holy Might (+Mystic Vigor)
 * go melee and activate Pious Renewal then tear it down with Pious Fury.
 * activate Pious Renewal and tear it down with Eremite's Attack.
 * build adrenaline and tear down Pious Renewal with Twin Moon Sweep
 * repeat last 2 steps

vs Undeads

 * Just get aggro and target the first melee in sight. It is no use to run after the casters, you will just waste spell breaker duration. focus on the melees and kill them as fast as you can, then the casters will come. Worst scenario is spell breaker expiring and remaining foes are shock phantom (they will blind you and spam air magic spells)

vs Charrs

 * target the casters and rush to them. Top priority is killing them before spell breaker expires. Some of them also have resurection spells

vs enchanted weapons

 * they are hard hitting, can rupt, knockdown, apply weakness. Option 1 is to rush to the rangers/paras and spike them all hoping for a good configuration. Option 2 is to hide around the corners to avoid arrows from the backline and kill the melees first. then ball the rangers so you can finish them fast.
 * In level 3 you might want to avoid the long room full of them and take the first turn to the right after entering.

vs Keymaster of Murakai

 * rush to him and kill him as soon as possible to get the boss key. You might not have enough Spell Breaker duration to kill all the pops. So get the key and try to die rezzable.

vs murakai

 * Try to pull her near a burning source to finish her faster. You don't need heroes assistance to kill her.

Mo/Rt - Shield of Judgement
[build prof=Monk/Ritualist DivineFavor=12+3 SmitingPrayers=12+1+3 ProtectionPrayers=3][Shield of Judgment][Judge's Insight][Balthazar's Spirit][Strength of Honor][Blessed Signet][Gaze of Fury][Rebirth][Blessed Aura][/build] Equipment Bonds Notes
 * weapon of enchanting (+20% enchantments duration)
 * lock skills 1,2,3,4,8
 * bonds 3,4 on the player
 * bond 3 on the Spell breaker hero
 * bond 8 on itself
 * Player will get extra adrenaline through balthazar spirit

Mo - Spell Breaker
[build prof=Monk/ DivineFavor=12+1+3 ProtectionPrayers=12+3 ChannelingMagic=2][Spell Breaker][Life Bond][Protective Bond][Essence Bond][Vital Blessing][Signet of Devotion][Blessed Signet][Blessed Aura][/build] Equipment Bonds
 * weapon of enchanting
 * lock skills 1,2,3,4,5,8
 * bonds 2,3,4,5 on player.
 * bond 8 on itself.