User:Blue Lagoon/E/N Contempt Storm

This build is to take down casters. When managed correctly, you can take down multiple casters with a fairly low loss of health. Effectively counters builds that heavily rely on enchants, such as E/D tanks, due to Gaze of Contempt.

Attributes and Skills
[build prof=Elementalist/Necromancer name="Contempt Storm" WaterMagic=12+1+3 EnergyStorage=12+1][Water Attunement][Aura of Restoration][Glyph of Lesser Energy][Shatterstone][Gaze of Contempt][Vapor Blade][Ice Spikes][Maelstrom][/build]

Equipment

 * Hydromancer insignia and superior rune of water magic on the helm, blessed insignias on other items of armour, the highest vigor rune posible, minor rune of energy storage and then runes of your choice on other items of armour.
 * Kaolin Water Staff is the best option for this build.

Usage
creating a Spike with Shatterstone.
 * Prior to battle cast Water Attunement, and Aura of Restoration.
 * Just as you enter battle cast Glyph of Lesser Energy to cover the high energy cost of Shatterstone and Gaze of Contempt.
 * After casting Shatterstone and Gaze of Contempt your foe should be enchantless, open for the full effect of Vapor Blade.
 * Now cast Ice Spikes followed by Maelstrom trapping a foe, or group of foes within maelstrom so that they temporaily cannot cast.
 * Try and repeat the two seperate combos as much as possible, usuing Glyph of Lesser Energy whenever possible for energy support.

Counters

 * General caster counters such as dazed, Backfire and interupts.
 * Enchantment removal will upset your armour, energy and health supply, which is not a total counter, but does make life just that little bit harder.

Varients
Ice Spikes can be replaced by Shard Storm for 1v1s.