Build:Team - HA Paragon Balanced

A balanced team with good spikes but less prominent pressure.

Eviscerate
[build prof=Warrior/Elementalist AxeMastery=12+1+2 Strength=12+1 AirMagic=3][Eviscerate][Body Blow][Disrupting Chop][Shock][Bull's Strike][Frenzy][Rush][Resurrection Signet][/build] Equipment

Runes and insignias
 * 4 sentinel's insignias.
 * 1 stonefist insignia on a small piece of armor.
 * Rune of superior vigor.
 * 2 runes of vitae.

Weapons
 * Vampiric axe of defense, 15^50.
 * Zealous axe of defense, 15^50.
 * Elemental axe of defense, 15^50.
 * Any "Live For Today" focus of fortitude.
 * Furious spear of fortitude, +5 energy with
 * Strength shield of fortitude, -20% blind duration.
 * Strength shield of fortitude, -20% cripple duration.
 * Strength shields of fortitude, +10 armor against each damage type.

Usage
 * Main Article: Shock Axe Warrior

Earth Shaker
[build prof=Warrior/Paragon HammerMastery=12+1+2 Strength=12+1][Enraging Charge][Earth Shaker][Hammer Bash][Crushing Blow][Protector's Strike][Flail][Bull's Strike][Song of Concentration][/build] Equipment

Runes and insignias
 * 4 sentinel's insignia.
 * Stonefist insignia (not on chest or leg armor).
 * Rune of superior vigor.
 * 2 runes of vitae.

Weapons
 * Vampiric hammer of defense with "Strength and Honor".
 * Sundering hammer of defense with "Strength and Honor" for accumulating lord damage.
 * Elemental hammer of defense with "Strength and Honor" against warriors.
 * Furious or zealous axe/sword of defense with "I have the power!".
 * Furious spear of fortitude with "I have the power!" and
 * Strength shield of fortitude, -20% blind duration.
 * Strength shield of fortitude, -20% cripple duration.
 * Strength shields of fortitude, +10 armor against each damage type.

Usage
 * Use [[Protector's Strike@13] for spiking purposes only.
 * Use [[Song of Concentration] so interrupts can't prevent your ghostly hero from capturing an altar in king of the hill maps. Else it can help to get a resurrection off.
 * Main article: Earth Shaker Warrior

Paragon
[build prof=Paragon/Warrior Leadership=9+1 SpearMastery=11+1+2 Command=8+1 Tactics=8 Motivation=1]["It's Just a Flesh Wound."]["Go for the Eyes!"][Vicious Attack][Spear of Lightning]["Watch Yourself!"]["To the Limit!"][Aggressive Refrain]["Make Haste!"][/build] Equipment

Runes and insignias
 * 5 centurion's insignias.
 * Rune of superior vigor.
 * Rune of clarity.

Weapons
 * Vampiric spear of defense, 15^50.
 * Zealous spear of defense, 15^50.
 * Insightful "Hale and Hearty" staff of defense.
 * Furious spear of defense, 15^50 with
 * Command shield of fortitude, -20% cripple duration.
 * Command shields of fortitude, +10 armor against each damage type.

Usage
 * Keep your frontline clean of conditions. Ask your backline whether you're supposed to keep the whole team clean, so the prot can go for a different elite skill than [[Restore Condition].
 * Make sure that your relic runner is not crippled, use [["Make Haste!"@9] altering between runner and backup runner to keep it permanently up on both.
 * Main article: Flesh Wound Paragon

Invoke Elementalist
[build prof=Elementalist/any AirMagic=12+1+2 EnergyStorage=9+1 EarthMagic=9+1][Glyph of Lesser Energy][Air Attunement][Invoke Lightning][Lightning Strike][Shell Shock][Ward Against Foes][Grasping Earth][Resurrection Signet][/build] Equipment

Runes and insignias
 * 5 blessed insignia.
 * Rune of superior vigor.
 * Rune of vitae.
 * Rune of restoration.

Weapons
 * 40/20/20 air magic.
 * 40/40 air magic.
 * High energy set air magic.
 * Spear of defense, 10% hrt with
 * Strength shield of fortitude, -20% cripple duration.
 * Strength shields of fortitude, +10 armor against each damage type.

Usage
 * Use your snares to delay foes in relic run maps.
 * Cast [[Shell Shock@15] a second's fracture earlier than usual to boost your team's spike damage with cracked armor.
 * Main article: Invoke Elementalist

Domination Mesmer
[build prof=Mesmer/Ritualist DominationMagic=12+1+1 FastCasting=10+1 InspirationMagic=8+1 RestorationMagic=2][Complicate][Leech Signet][Diversion][Shame][Energy Surge][Shatter Enchantment][Drain Enchantment][Flesh of My Flesh][/build] Equipment

Runes and insignias
 * 5 prodigy's insignias.
 * Rune of superior vigor.
 * Rune of vitae.

Weapons
 * 40/40 domination magic.
 * 40/40 inspiration magic.
 * High energy set domination magic.
 * Spear of defense, 10% hrt with
 * Strength shield of fortitude, -20% cripple duration.
 * Strength shields of fortitude, +10 armor against each damage type.

Usage
 * Main article: Energy Surge Spike Mesmer

Restore Condition Prot
[build prof=Monk/Dervish ProtectionPrayers=12+1+1 DivineFavor=12+1][Restore Condition][Spirit Bond (PvP)][Aegis (PvP)][Guardian][Shield of Absorption][Holy Veil][Aura of Stability][Eremite's Zeal][/build] Equipment

Runes and insignias
 * 5 disciple's insignias.
 * Rune of superior vigor.
 * 2 runes of vitae.

Weapons
 * 40/20/20 protection prayers.
 * Spear of enchanting, +5 energy, protection prayers focus of fortitude, +15/-1 energy.
 * Spear of defense, 10% hrt with
 * Tactics shield of fortitude, -20% crippled duration.
 * Tactics shields of fortitude, +10 armor against each damage type.
 * Low energy shield set.

Usage
 * You can switch to an [[Aura of Faith@16] build due to the paragon.
 * Main article: HA Restore Condition Monk

Healing Burst Fuse
[build prof=Monk/Dervish HealingPrayers=12+1+1 DivineFavor=12+1 ProtectionPrayers=3][Healing Burst][Patient Spirit][Infuse Health][Signet of Rejuvenation][Spotless Mind][Cure Hex][Draw Conditions][Eremite's Zeal][/build] Equipment

Runes and insignias
 * 5 disciple's insignias.
 * Rune of superior vigor.
 * Rune of vitae.

Weapons Usage
 * 40/20/20 protection prayers.
 * 40/40 healing prayers.
 * High energy sets healing prayers.
 * Spear of defense, 10% hct with
 * Strength shield of fortitude, -20% crippled duration.
 * Strength shields of fortitude, +10 armor against each damage type.
 * Low energy shield set.
 * Main article: HA Healing Burst Monk

Assistant Monk
[build prof=Monk/Dervish ProtectionPrayers=12+1+2 DivineFavor=12+1][Aura of Faith][Spirit Bond (PvP)][Dismiss Condition][Shielding Hands][Shield of Absorption][Holy Veil][Aura of Stability][Eremite's Zeal][/build] Equipment

Runes and insignias
 * 5 disciple's insignias.
 * Rune of superior vigor.
 * 2 runes of vitae.

Weapons
 * 40/20/20 protection prayers.
 * Spear of enchanting, +5 energy, protection prayers focus of fortitude, +15/-1 energy.
 * Spear of defense, 10% hrt with
 * Tactics shield of fortitude, -20% crippled duration.
 * Tactics shields of fortitude, +10 armor against each damage type.
 * Low energy shield set.

Playing this team
Deathmatch Relic Run (HA only) Capture Points King of the Hill
 * Perform frequent spikes to exhaust the opposing monks' energy and score kills.
 * Snare with the elementalist and a warrior.
 * Take out snares with the mesmer.
 * Use the paragon to speed up your relic runners and to remove conditions from them.
 * Run on the assistant monk and a warrior.
 * Capture shrines with the assistant monk and ghostly hero.
 * Keep the paragon with the hammer warrior.
 * Keep the mesmer with the axe warrior.
 * Snare their party members with your elementalist.
 * Send the remaining monks where needed.
 * Play it like a deathmatch.

Playing against this team
Deathmatch Relic Run Capture Points King of the Hill
 * Blind the paragon.
 * Disenchant the elementalist.
 * Only one snare; make sure he doesn't get his ward off.
 * The paragon isn't a big threat in capture skirmishes.
 * Like a deathmatch.