User:Creepyfellow1917

AB TEAM Dukes of Nuk'em:
General Strategy:
 * Shrines: Cast Meteor Storm on caster shrines, Fire Storm on Rangers and spam Searing Flames on warriors.


 * Keep Fire Attunement at all times, Aura of Restoration during key battles where damage is certain to come your way.
 * Spam coordinated Searing Flames on foes as much and as quickly possible. Use Searing Flames, followed by Glowing Gaze and repeat.
 * Use Firestorm whenever ranged foes bunch up to force them to move and on choke points.
 * Use Flame Djinn's Haste to run away, to finish melee foes and to team spike Monks and Assasins with anti spell target skills.

SF Elementalist #1
[build prof=E/P name="SF Ele #1 - Blasting Power" Motivation=6 fir=12+1+3 ene=11][Mind Blast][Glowing Gaze][Mark of Rodgort][Fire Storm][Meteor Shower][Flame Djinn's Haste][Aura of Restoration][Song of Power][/build]

Equipment:
 * Fire Wand and a fire offhand with dual HCT-20/HSR-20 is preferred.
 * Full Radiant armor
 * Superior Fire Rune, Superior Vigor, Attunement

Usage:
 * Use Mark of Rodgort on foes and Spam Mind Blast and Glowing Gaze to keep them burning. Popular targets are non-eles, since their energy shuold not be as high as yours. Concentrate fire on whoever team is spamming Searing Flames on to keep em burning,but cycle around to burn other foes too. Energy should never be a problem.
 * Use Song of Power to charge up team after fights during travel after they have all hasted themselves.

SF Elementalist #2
[build prof=E/N name="SF Ele #2 - Blinding Render" cur=0 air=6 fir=12+3 ene=11+1][Searing Flames][Glowing Gaze][Fire Storm][Blinding Flash][Rend Enchantments][Flame Djinn's Haste][Aura of Restoration][Fire Attunement][/build]

Equipment:
 * Fire Wand and a fire offhand with dual HCT-20/HSR-20 is preferred.
 * Full Radiant armor
 * Superior Fire Rune, Superior Vigor, Attunement

Usage:
 * Cast Blinding Flash on high priority targets such as disrupting rangers, assasins and warriors and on any other unlucky foe that crosses in the team's path.
 * Rend Enchantment should be used on targets such as Ele Earth Tanks, Dervishes with heavy enchantments, Necromancers with Aura of the Lich and Minion bonds, etc. It should not be loosely used on actual monks due to the self inflicted damage. However, if a lone monk is found it is considered safe to use it, because no enemy damage dealers are close to take advantage of the self damage spike.

SF Elementalist #3
[build prof=E/Me name="SF Ele #3 - Burden" ill=3 fir=12+1+3 ene=12][Searing Flames][Glowing Gaze][Fire Storm][Ethereal Burden][Meteor Shower][Flame Djinn's Haste][Aura of Restoration][Fire Attunement][/build]

Equipment:
 * Fire Wand and a fire offhand with dual HCT-20/HSR-20 is preferred.
 * Full Radiant armor
 * Superior Fire Rune, Superior Vigor, Attunement

Usage:
 * Ethereal Burden should be used on any lone stragglers to help the team finish him off before he gets too far.

SF Elementalist #4
[build prof=E/? name="SF Ele #4 - Grasping Nuker" ear=3 fir=12+1+3 ene=12][Searing Flames][Glowing Gaze][Fire Storm][Grasping Earth][Meteor Shower][Flame Djinn's Haste][Aura of Restoration][Fire Attunement][/build]

Equipment:
 * Fire Wand and a fire offhand with dual HCT-20/HSR-20 is preferred.
 * Full Radiant armor
 * Superior Fire Rune, Superior Vigor, Attunement

Usage:
 * Use Grasping Earth followed by Flame Djinn's Haste to escape attack by multiple enemies. Also use it whenever multiple foes are attacking your teamates.

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AB TEAM The Corrupt:
General Strategy:
 * Always wait until groups are bunched up and group hexed to unleash FoC rounds.
 * Use Parasitic Bond to cover hexes. Remember to not cast it on the same target as your teammates, it cancels it.
 * Cast Awaken the Blood before battles whenever possible.
 * Use Signet of Lost Soul to regain energy and health on critical times.

Corrupt #1
[build prof=N/Me name="TEAM - Corrupt #1" cur=12+1+3 sou=12 blo=3][Awaken the Blood][Feast of Corruption][Arcane Echo][Soul Barbs][Parasitic Bond][Signet of Lost Souls][Well of Darkness][Rend Enchantments][/build]

Equipment:
 * Curses Wand and a curses offhand with dual HCT-20/HSR-20 is preferred.
 * Full Radiant armor
 * Superior Curses Rune, Superior Vigor, Attunement

Usage:
 * When finding solitary targets: cast Soul Barbs and Feast of Corruption


 * Facing groups: Cast Arcane Echo, then unleash Feast of Corruption when group is hexed.
 * Cast Soul Barbs on foes with high health, so that the FoC spikes will be more effective on them.
 * Use Rend Enchantments on enchant heavy foes.
 * Well of Darkness on battle zones with melee foes.

Corrupt #2
[build prof=N/Me name="TEAM - Corrupt #2" cur=12+1+3 sou=12 blo=3][Awaken the Blood][Feast of Corruption][Arcane Echo][Suffering][Parasitic Bond][Signet of Lost Souls][Well of Weariness][Desecrate Enchantments][/build]

Equipment:
 * Curses Wand and a curses offhand with dual HCT-20/HSR-20 is preferred.
 * Full Radiant armor
 * Superior Curses Rune, Superior Vigor, Attunement

Usage:
 * When finding solitary targets: cast Suffering and Feast of Corruption


 * Facing groups: Cast Arcane Echo, then unleash Feast of Corruption when group is hexed.
 * Use Desecrate Enchantments on enchant heavy foes, preferably monks that Rend Enchantments can't deal with.
 * Well of Weariness on battle zones with lots of foes is always a good idea.

Corrupt #3
[build prof=N/Me name="TEAM - Corrupt #3" cur=12+1+3 sou=10 death=7+1 blo=4][Awaken the Blood][Feast of Corruption][Arcane Echo][Shadow of Fear][Parasitic Bond][Signet of Lost Souls][Animate Bone Minions][Spinal Shivers][/build]

Equipment:
 * Curses Wand and a curses offhand with dual HCT-20/HSR-20 is preferred.
 * Full Radiant armor
 * Superior Curses Rune, Minor Death Magic, Superior Vigor, Attunement

Usage:
 * Always try to mantain 6 minions in order for the team to gain energy when they die, they will provide your main source of energy on long battles.
 * Use Spinal Shivers on enemy nukers, spirit spammers and enemy MMs as needed.
 * When finding solitary targets: cast Feast of Corruption as soon as they are hexed by a fellow necro.


 * Facing groups: Cast Arcane Echo, then unleash Feast of Corruption when group is hexed.
 * Use Shadow of Fear on advancing enemy attackers, especially on assassins.

Corrupt #4
[build prof=N/E name="TEAM - Corrupt #4" cur=12+1+3 sou=12 wat=3][Glyph of Lesser Energy][Deep Freeze][Feast of Corruption][Enfeebling Blood][Parasitic Bond][Signet of Lost Souls][Soul Barbs][Defile Flesh][/build]

Equipment:
 * Curses Wand and a curses offhand with dual HCT-20/HSR-20 is preferred.
 * Full Radiant armor
 * Superior Curses Rune, Minor Death Magic, Superior Vigor, Attunement

Usage:
 * When finding solitary targets or advancing groups use the Glyph and then cast Deep Freeze as quickly as possible, follow it with Feast of Corruption.
 * Cast Enfeebling Blood on groups of attackers.
 * Cast Soul Barbs on foes with high health, so that the FoC spikes will be more effective on them.
 * Cast Defile Flesh on monks or any other heavily healed foe.
 * When finding solitary targets: cast Feast of Corruption as soon as they are hexed by a fellow necro.