Archive:A/E AoD Spike Sin

The AoD Spike Sin uses Aura of Displacement to start the Deadly Arts Chain instead of Shadow Prison for a shorter recharging spike and a counter to the Shadow Prison nerf.

Attributes and Skills
[build prof=A/E dead=12+1+1 dag=10+1 Cri=7+1 fir=4][Glyph of Immolation][Aura of Displacement][Iron Palm][Falling Spider][Vampiric Assault][Impale][Signet of Toxic Shock][Dash][/build]
 * BE SURE TO ADD RESURRECTION SIGNET FOR RANDOM ARENAS

Equipment

 * Full Survivor Insignias and Runes of Vitae (at least 30 energy) (600 health)
 * Zealous Daggers.
 * Ebon Daggers.
 * Vampiric Daggers.

All daggers need:
 * 15^50 Inscription
 * +30hp

Usage

 * Use Glyph of Immolation before engaging in battle.
 * Find your target, activate Aura of Displacement, and activate the combo as follows:
 * Iron Palm → Falling Spider → Vampiric Assault → Impale → Signet of Toxic Shock.

Counters

 * Blind
 * Blocking
 * Dazed
 * Standard anti-melee hexes