User:Golden Pangolin/GoM Redeux

Editing the GoM AFK Farm Build see here.

Team build designed to farm experience for Legendary Survivor or for Skill Points for Consumable Sets while AFK inside the NM Gate of Madness mission.
 * Game Breaking Bug: Leaving this farm running with Guild Wars minimized appears to cause the damage/experience/energy packets to stack up in memory and cause the game to crash. Only run in the foreground.

Overview

 * 1x/Player
 * 1x/Keystone Mesmers
 * 2x/ES Resto
 * 1x/Enraged EoE
 * 1x/SoS Resto
 * 1x/Healing Burst Hero
 * 1x/Bonder

Player
[build prof=any/Mo pro=12][Optional][Optional][Optional][Optional][Optional][Optional][Watchful Spirit][Protective Bond@13][/build]
 * Load your favourite primary profession only build.

Equipment

 * Weapons:
 * Build appropriate weapons to fight to AFK location.
 * Any staff or wand and offhand that does not increase your armour rating for AFK tanking. Do not use martial weapons while AFK tanking.
 * Armour:
 * Build appropriate armour to fight to AFK location.
 * 105 health set for AFK tanking (lowest possible armour rating set with 5 Superior Attribute Runes (5 x -75 Health).

Keystone Mesmer
[build prof=Me/Mo fas=12+1+3 dom=12 smi=3][Keystone Signet][Overload][Signet of Clumsiness@16][Unnatural Signet@16][Signet of Mystic Wrath@16][Signet of Rage@16][Bane Signet@16][Symbolic Celerity][/build]

Equipment

 * Weapons: 40/20/20% Domination Magic staff or 40/40 Domination Magic set. Do not use martial weapons.
 * Armour: Full Artificer's insignias, Runes of Vitae and a Superior Vigor rune.

ES Restos
[build prof=Me/Rt fas=8+1 dom=12+1+3 ins=7+1 res=8][Energy Surge][Mistrust][Unnatural Signet][Spiritual Pain][Power Drain][Mend Body and Soul][Spirit Light][Flesh of My Flesh][/build]

Equipment

 * Weapons: 40/40 Domination Magic set or defensive set.
 * Armour: Full Survivor or Blessed insignias, Rune of Vitae and a Superior Vigor rune.

Enraged EoE
[build prof=R/P bea=12+1+3 exp=3 wil=9+1 comma=9][Enraged Lunge][Scavenger Strike][Comfort Animal][Optional][Optional]["Stand Your Ground!"][Edge of Extinction][Quickening Zephyr][/build]
 * or
 * or
 * or

Equipment

 * Weapons: Defensive set recommended, but almost anything will work.
 * Armour: Full Survivor or Beastmaster's insignias, Runes of Vitae and a Superior Vigor rune.

SoS Resto
[build prof=Rt/R wil=8 res=10+1 cha=12+1+3][Signet of Spirits][Optional][Ancestors' Rage][Spirit Siphon][Mend Body and Soul][Spirit Light][Protective Was Kaolai][Quickening Zephyr][/build]

Equipment

 * Armour: Full Survivor or Shaman's insignias, Runes of Vitae and a Superior Vigor rune.

Healing Burst Healer
[build prof=Mo/? hea=12+1+3 div=12+1][Healing Burst][Dwayna's Kiss][Signet of Rejuvenation][Cure Hex][Mending@18][Succor][Balthazar's Spirit][Blessed Signet][/build]
 * instead of

Equipment

 * Weapons: 40/40 Healing Prayers set or defensive set. Optional though recommended Healing Prayers +1/20% offhand for casting Mending.
 * Armour: Full Survivor insignias, Runes of Vitae and a Superior Vigor rune.

Bonder
[build prof=Mo/? pro=12+1+3 div=12+1][Life Barrier][Life Bond][Essence Bond][Protective Bond@18][Purifying Veil@18][Shield of Absorption][Protective Spirit][Blessed Signet][/build]

Equipment

 * Weapons: 40/20/20% Protection Prayers set or defensive set. Protection Prayers +1/20% offhand for casting Protective Bond and Purifying Veil.
 * Armour: Full Survivor insignias, Runes of Vitae and a Superior Vigor rune.

Pre Clearing

 * 1) Enter the Gate of Madness mission.
 * 2) Fight through the mission until the 5 portals.
 * 3) Close 4 portals, leaving the Titan spawning portal untouched (north east portal).
 * 4) Ensure that nothing is left that could interfere with the AFK session.

Explanation of the Farm
In NM, two Titan Abominations spawn from the Titan Portal 30 seconds after either one of the Titan Abominations from the previous spawn is killed (regardless of whether subsequent Pain or Madness Titans are killed). Thus, 2x Titan Abominations + 2x Pain Titans + 4x Madness Titans can be killed every 30 seconds. Split between the player and 1 mesmer hero, this results in 116xp per kill. Multiplied by 3 with the Beserker's Insight Bonus = 2,784xp per 30 second cycle or 5,568xp/min. r3 Survivor can be achieved in about 4 hours. If farming experience for consumables or signets of capture, 1 skill point is gained about every 3 minutes.

Even with just the one Keystone mesmer, enemies should be killed in the 30 second window such that Berserker's Insight should never go down. But, you may need to bring extras if learning the setup.

Testing with a Dervish and Paragon, using 20AR armor, no aggro breaks were experienced in NM, unlike in HM, where aggro breaks are a significant threat.

Bonding

 * 1) Equip the +1/20% offhands, the Protection Prayers one is essential.
 * 2) Cast Succor on the Bonder (helps with the energy cost of applying bonds).
 * 3) Have the Bonder Hero cast Protective Bond on you.
 * 4) If the icon in your effects monitor does not show a loss of 2 energy per prevention, cancel and recast it.
 * 5) Do the same for Purifying Veil until it reduces conditions by 59% (56% -> 59% reduces burning to 2 seconds instead of 3 seconds).
 * 6) Do the same for Mending if you intend to have +5 health regen from it (recommended).
 * 7) Cast your Protective Bond on yourself.
 * 8) Proceed to cast Essence Bond -> Life Barrier -> Life Bond -> Succor -> Watchful Spirit -> Balthazar's Spirit on yourself.
 * 9) Cast Balthazar's Spirit on your Bonder.
 * 10) (Optional) Enchant the Keystone Mesmer with Life Barrier/Purifying Veil/Mending and Watchful if your energy regen can manage it.
 * 11) (Optional) Life Barrier/Mending the ES Resto Mesmer (it is very unlikely that it'll be attacked, being safe).

Positioning
If you haven't already, equip your 105 health armour set.

Heroes
---TO-DO--- Upload new pics for new positioning.
 * 1) Flag heroes to the locations shown in the images, vegetation/shadows are good references.
 * 1) Enable EoE and the QZ's.

Player

 * 1) Find where you are to stand, remember the place (halfway between the wall and the grass you can see in the picture).
 * 2) Aggro the patrolling Titan Abomination when they are closest to you.
 * 3) Run back the the AFK spot, you may need slight adjustments at first.
 * 4) Turn your character to face the main party flag (might be coincidence, but less foes ran past when looking that way) (unproven for NM, no aggro breaks were experienced in NM).
 * 5) Use a Scroll of Berserker's Insight.

= Notes =
 * A Grail of Might is required to meet the Protective Bond break point.
 * You can change Razah's profession to Mesmer in the Isle of the Nameless.
 * Bring a handful of Berserker's Insight scrolls, in case one wears off.
 * Equip your Lightbringer title for is damage bonuses. A rank of 5 requires minimal effort to attain, complete Nightfall and turn in the completed Night Falls book to Source of Whispers [Lightbringer Scrivener] in Chantry of Secrets.
 * Do not reapply the Lightbringer title after applying bonds. Your Bonder will slowly lose all energy.
 * Your health in the 105 set should be 143 with 8% morale (+25 for Dervishes). Higher health while the Grail of Might is up is not an issue, lower health may have issues with prolonged degen.
 * While it's unlikely for the Mesmers to wipe, should they, the bonds ought to keep you alive until you return. Break aggro, res and re-bond heroes.
 * A typical run includes ~15 minutes of (in mission) preparation and ~4.5 hours of AFK.
 * Sheco a weaponsmith in Factions offers +1/20% attribute offhands for 5k + materials.
 * Consider replacing the superior runes on both monks for superior Divine Favor runes, for additional energy gain (after applying bonds).
 * Consider using full Lieutenant's Insignias as a Warrior on your 105 set, the reduced armour rating might be beneficial.

= Videos =