Archive talk:Me/E Sig of Illusion Ward Mesmer

I think I saw this build on observer mode once, and thought it sounded kind of neat. So here it is. Pluto 09:00, 3 December 2007 (CET)
 * It looks alright, but Signet of Humility breaks it. And it just seems really vulnerable to interrupts. But it does it's job, so that's a plus. I'm not sure on how to judge this. [[Image:Railin-WoH.jpg‎|19px]] Railin 15:14, 9 December 2007 (CET)
 * Yea, but that's just it. It's really vulnerable to interrupts. Having to cast SoL every 3 is very limiting. Be better to just take regular Dom mes. [[Image:Shogunshen_Sig.jpg|19px]] Shen (contribs) 15:22, 9 December 2007 (CET)
 * Then don't get interrupted. — Skakid  9090  18:17, 9 December 2007 (CET)
 * How so? [[Image:Shogunshen_Sig.jpg|19px]] Shen (contribs) 18:20, 9 December 2007 (CET)
 * mad skillz — Skakid  9090  18:58, 9 December 2007 (CET)
 * It'z a signet, you fake it 4 times before actually activating it. Needz more rez signet btw, less pdrain. - [[Image:Unexist sig.jpg|20px]]Unexist  19:29, 9 December 2007 (CET)
 * That's some crazyness. [[Image:Shogunshen_Sig.jpg|19px]] Shen (contribs) 19:58, 9 December 2007 (CET)

If I had to rate this build myself, it would probably be 4/2/4, or something like that. It's very niche, and has a pretty abusable point of failure.

And yeah, I should probably add something about canceling your signet of illusions. Pluto 20:11, 9 December 2007 (CET)

I'd ditch GoLE not pdrain, pdrain is an interrupt and gives more energy, although it uses up 1 SoI spell and you can't cancel spells 8,000 times — Skakid  9090  20:15, 9 December 2007 (CET)
 * You can if you abuse glyph. It's bugged. I myself just cancel aegis like 5 times so it won't get interupted. - [[Image:Unexist sig.jpg|20px]]Unexist  14:49, 10 December 2007 (CET)
 * That's actually what skakid was saying, and that you would lose the option to do that if you drop the glyph. That said, most of your spells are pretty hard to interrupt anyway.  You might try to fake people out with diversion, but for everything else, canceling your spells really isn't much of a concern.  Most people can't twitch interrupt 1/2 casts.  3/4 maybe, but usually not 1/2.  I would definitely drop the glyph before the pdrain, since running only 1 interrupt on a mesmer bar makes me sad, and most mesmers really only seem to use 9 or so inspiration instead of 14.  So while normal dom bars with a ward slotted in might need the glyph to afford keeping that ward up, this one might be netting enough extra energy from its two inspiration skills to pay for a ward without it (10 extra nrg from pdrain and 4 extra from inspired).  When I was messing around with it, I ran it with the glyph and my energy was fine.  Would have to try it to see what happens without the glyph, but for now I'm going to go ahead and add the ressig in place of it.  Pluto 15:25, 10 December 2007 (CET)
 * Anything on GoLE vs PDrain since the change was made? &mdash; Rapta  [[image:Rapta_Icon1.gif|19px]] (talk|contribs) 23:04, 9 January 2008 (EST)

preety vurnable.. diversion kills you even more since its a must on a GvG mesmer these days.. all in all not a bad idea but ... i would rather use Shared Burden in GvG than SOI my adive avoid SOI in PvP recasting is pain when you have to kite ... Iwan13  talk  19:39, 29 December 2007 (EST)
 * Wut Sharded Burden in GvG? -1. - Star Seeker  |  My talk  13:00, 30 December 2007 (EST)
 * If you ran shared burden instead of SoI, you're not even running a dom mesmer. Keep in mind, this isn't really an illusion mesmer.  It's a dom mesmer with a stupidly long ward that can actually use the enchantments he inspires =)  If you're considering other elites, you'll likely just end up with a HEV or ESurge mes.  And yeah, this build is pretty much dead if you get a diversion or dshot against your signet.  You have to be really, really mindful of enemy rangers and mesmers when you use it.  Also, it's a signet and has no duration (other than spells cast), so you can cancel spam it to make the ranger waste his dshot first, and you can also put it up pretty much whenever you feel like it.  Dom mesmers usually aren't spamming their skills too heavily, so you can probably find time to put it up even before the 3 casts are up. Pluto 18:50, 7 January 2008 (EST)

Why must i repeat myself... stop making SoI builds and go back to RA. Dont add a GvG tag to a SoI build. Chris 21:48, 7 January 2008 (EST)
 * No, you. &mdash;  Skadiddly [슴Mc슴] Diddles  21:48, 7 January 2008 (EST)
 * Stop failing. - Rawrawr  17:29, 9 January 2008 (EST)
 * I really don't see why I would want to run this as opposed to a normal Dom bar. Granted your spells are running on a pretty high level, and inspired enchantment is pretty pwnage with SoI, but you have to use that Sig all the time. The normal dom bar allows for more variants and doesn't cost you time to cast/cancel your Sig. This is decently original, and I would think about running it...but I would be hesitant running this in a serious situation.Staples 23:27, 18 January 2008 (EST)
 * 20 sec ward is pretty much ownage, and 13 fc at every spell also is. - [[Image:Unexist sig.jpg|20px]]Unexist  04:21, 3 February 2008 (EST)

wards
not dum to fastcast wards with SoI .. add in diversion, some other skills, and u got a good warder.. imo .. gotta test:p Close Impact 15:41, 9 January 2008 (EST)
 * Aight ill tell ya wat.. You go test this is a rank 20 000 game full of heros running mending, and ill go run an e-surge :) Chris 17:24, 9 January 2008 (EST)
 * I'm bad at mesmer, but I could probably get Cedric or Naga to run it for me and unrate you. I'm guessing we'd probably beat you, assuming I could convince my guild to do an unrated challenge with you. ;)  Just saying, since you want to play the, "my guild will beat your guild 'cause ur bad" card on someone.  Now, care to present an intelligent argument against the build?  I'm well aware that there are plenty of them, since I included them in the build article already. Pluto 03:08, 10 January 2008 (EST)

easy to get ward on any other bar, why use this?  Beast 194  (talk ) 14:48, 10 January 2008 (EST)
 * No other bar can run max FC WaM that lasts 19 seconds. Recharge bonus with 40/40 set as well. &mdash; Rapta  [[image:Rapta_Icon1.gif|19px]] (talk|contribs) 16:13, 10 January 2008 (EST)
 * Also, this lets you run a W/W/R/P/Me/Mo/Mo/Rt team, dropping the need for an ele with ward when you can have your mesmer take it. &mdash; Rapta  [[image:Rapta_Icon1.gif|19px]] (talk|contribs) 16:14, 10 January 2008 (EST)
 * basically, that's it. You can run a 12-13 second ward on an esurge or HeV, though a lot of mesmers complain about the at att spread.  This one takes care of the att spread problems and gives you a ward that you can have up all virtually all the time (provided you can avoid the interrupts).  You'll have a stronger ward than a bsurge ele, even, though only by a few seconds.  It might be something you could consider for, perhaps, a dual dom mesmer build, where you'll need to fit some defense in the build somewhere. Pluto 17:37, 10 January 2008 (EST)

you have to constantly use signet of illusions. Also your skills are in domination magic, also causing you to use the signet. Using ward at max is ok, but imo ele warder is betterCrossfirexiv 16:20, 11 January 2008 (EST)
 * Aw, you have to think ahead instead of just spaming skills. So sad. Lord Belar 10:25, 12 January 2008 (EST)

I like the idea behind this build. For my guild, though, I'd add Ward against Foes and drop either Inspired Enchantment or Shatter.
 * If you suggest that you totally don't understand the working of the mechanics. Mesmers need ench removal, and inspired enchantment + SoI is what makes it worth taking, the leetest combo evah. - [[Image:Unexist sig.jpg|20px]]Unexist  11:47, 14 January 2008 (EST)
 * This build is simply fun to play - [[Image:Blessed Light.jpg|User:ISnowBunnyI|20px]]Snow Bunny  13:16, 24 January 2008 (EST)

I would rather forego a longer lasting Ward in favor of not wasting 12 attribute points for Illusion Magic, which I only use SoI. Just go Domination, Inspiration, FC, and Earth Magic. Don't waste your elite. -- Guild of  Deals  20:11, 24 January 2008 (EST)
 * How does a Me/E use Aegis then? Moush 21:02, 24 January 2008 (EST)
 * Inspired enchantment. - [[Image:Unexist sig.jpg|20px]]Unexist  04:24, 3 February 2008 (EST)
 * I think that was supposed to be rhetorical. &mdash; Rapta  [[image:Rapta_Icon1.gif|19px]] (talk|contribs) 17:37, 3 February 2008 (EST)
 * Wards got nerfed, gg this fail build.

pleak
replaced with pspike for now. Pluto 14:26, 7 February 2008 (EST)
 * Removed update tag. &mdash; Rapta  [[image:Rapta_Icon1.gif|19px]] (talk|contribs) 17:54, 7 February 2008 (EST)