User:Cutelethalpuppy/Builds/FA Turtle Killer

For killing/stalling turtles in FA.

Attributes and Skills
[build prof=E/Me dom=12 ill=10 insp=2 ene=8+1+1][Wastrel's Demise][Wastrel's Worry][Diversion][Backfire][Elemental Resistance][Conjure Nightmare][Distortion][Second Wind][/build]

Variations

 * Replace diversion and backfire with interrupt skills if you are able to interrupt well.
 * Replace Wastrel's Demise with Phantom Pain for Deep Wound on turtle (but less damage on other players).

Equipment

 * 40/40 Dom/Illusion set
 * Fast cast mid energy (+15 energy) Dom/Illusion set (fast cast usually better than fast recharge).
 * High energy set
 * Defensive sets
 * Geomancer Insignia.

Usage

 * Cancel-cast Second Wind 4-5 times before the fight breaks out in order to build up overcast.
 * At the start wait at the second teleporter (right one usually is less defended), use Elemental Resistance and hold down your show targets key till you see the turtle then teleport and cast Wastrel's Demise and Conjure Nightmare on the turtle. Cast Wastrel's Worry after Siege Attack. Repeat till turtle is dead.
 * Attack turtles but don't kill the luxon warriors.
 * Head to turtle spawn area to kill the turtle whenever the last luxon warrior of the turtle group dies.
 * Switch to distortion if melee players/rangers start attacking you while turtles are dead. Or to cancel both wastrels from enemies.

Counters

 * Bad energy/cast management.
 * Good mesmers

Videos

 * | Usage in FA