User:Ekko/Sandbox/AB1

Starrway AB
This team is meant to cap shrines as a group. Avoiding mobs and heading to shrines that are left pretty much unguarded is the job of this team. Monks aren't too necessary in this team, as most of the foes you face will be NPC shrine guardians or 1-2 humans.

Composition
1-2 Frontliners

1-2 Midliners

1 Caster

Beguiling Scythe
[build prof=A/D shadow=8+1 crit=10+1+1 scythe=12][Beguiling Haze][Wearying Strike][Mystic Sweep][Eremite's Attack][Chilling Victory][Assassin's Remedy][Critical Eye][Way of the Master][/build]
 * A generally powerful build that makes casters go away fast.
 * Spike with Wearying --> Mystic --> Eremite's --> Chilling.
 * Surprise casters with BH.

National Anthem Paragon
[build prof=P/any spear=10+1 command=10+1+1 leadership=11+1][Barbed Spear][Merciless Spear][Disrupting Throw][Crippling Anthem][Anthem of Flame][Anthem of Weariness][Anthem of Envy][Fall Back][/build] (Yeah, this is on the normal page, but it works great in AB)
 * Spam anthems (They're either 1 Energy or give you a net gain) when they recharge, starting just before combat.
 * Build up adrenaline by attacking normally, then chuck around Barbed Spear for some extra degen.
 * Interrupt key skills or trigger your anthems with Disrupting Throw.
 * Finish foes (or, at least, help finish them) with Merciless Spear.

Critical Spear
[build prof=A/P spear=11 crit=10+1+1 command=10][Barbed Spear][Maiming Spear][Vicious Attack][Optional][Optional][Critical Eye][Way of the Master][Fall Back][/build] (This is based off the Critical Spear build on the normal page, but there are rather major changes)
 * First optional is any Elite spear attack of your choosing. Stunning Strike is a good choice, because you already have a Deep Wound on your bar.
 * Second optional is any other spear attack you like, a shout from the Command line, or Assassin's Remedy.
 * If running with teammates that allow you to cripple (like the National Anthem Paragon above), swap Maiming Spear for Disrupting Throw
 * Spam your attacks. Spread Bleeding, Cripple, Deep Wound, and anything else your optionals give you.