Build talk:Mo/any RA November Healer's Covenant

This does not look like it is a good build or worthy of meta. I at least I have not seen any such builds like this. Vincent Evan [Air Henchman]  16:59, 12 November 2018 (UTC)
 * It was what ~2 in 5 monks ran when I saved down my RA builds – I wouldn't be surprised if that changed by now. But as RA builds don't get a meta tag anyway (which I had forgotten when adding this one) vetting should decide whether we keep it or not. --Krschkr (talk) 17:17, 12 November 2018 (UTC)
 * The major issue with RA is you will tend to find interrupt bots as well as a slew of high damage and pressure builds. The qualm I have with HC is that there isn't much to be gained from the cost of healing reduction. As it stands on the bar, there is no real compensation to this. I would think something like:




 * Offers more because there is at least something to be gained from the fact that you will see hexes or things like wounding strike. Dwayna's works better in general but it'll scale according to conditions and hexes and thus counteracting the healing reduction from HC to a certain extent. The bar in general also seems to be unoptimized. Healing Touch is mechanically a bad skill for monks because you are extending yourself in range of physicals. Healing Breeze is okay but it sees more play in PvP formats where there is a spatial component (GvG: split teams and running to the base, killing npcs) or in FA and JQ where you generally have a lot of space to move around and do other things. In RA you're contained to a small space where damage is more concentrated. Spotless Mind and Supportive Spirit are really nuanced skills and the bar becomes more specialized where running it in unfavorable match ups spell out your demise. Assuming that this bar does have space to be around, I think the first thing to give it flex slots. [[Image:Vincent002.png|24px]] Vincent Evan  [Air Henchman]  18:04, 12 November 2018 (UTC)