Build talk:E/P PvP Searing Flames

Fixed the PvXbig tag for you. Looks like it'll work, but just curious, why not just use SH? - Generic Wiki-er  20:31, 22 July 2008 (EDT)
 * RW, I happen use similar, so I have a very good idea on how it works. Put meteor as optional, gole or liquid flame are also plausible. AoR isn't much of a help, and u ned the IMS, hence replacing it with FDJ. Fixed up equipment. Got rid of Majors, rune suicide, which has minimal effect anyways. 40/40 set is preferred. For capping, just casting MS then spamming SF will do the job. Redid usage for ab in general and for capping. Added some counters and variants. SF is more useful for fighting in general than SH while achieving the same thing.--[[Image:Relyk Purifying Veil Sig.jpg|19px]]R ELYK   ʞlɐʇ ʎɯ  23:59, 22 July 2008 (EDT)

Just here to make a comment on yet another fire nuker. Railin 01:14, 23 July 2008 (EDT)

Hrm... Just FYI, the build has been modified profusely so it no longer resembles the build I created lol. All well and good, but the build I created is extremely successful in solo-capping. The other changes, such as the weapon set and such are probably better planned than I could think of as I'm not the best in the world at that particular part of the build. I know you take less damage from shrine defending NPC's with the Meteor Shower and Meteor Combo not to mention the use of Meteor to slow a kiting or speed boost opponent. Just my thoughts! .:Phraedon:.
 * On the page where you edit builds: If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. - [[Image:GenericWikier1.jpg|19px]] Generic Wiki-er  10:24, 23 July 2008 (EDT)

I realize that, and I was making my own observations like you Relyk and Railin have. Just giving my reasons for the build as it was created. .:Phraedon:.
 * Meteor doesnt hit enemies with speed boost. Its a good idea but not for every situation. Keeping it optional keeps the build more flexible, but you can add that as a note if you want.--[[Image:Relyk Purifying Veil Sig.jpg|19px]]R ELYK   ʞlɐʇ ʎɯ  23:48, 24 July 2008 (EDT)

Didn't we decide it wasn't n00b to put Healing Breeze on an ele that can afford it? Prime example being Shatterstone Gank... Shazam The Assassin 01:25, 23 September 2008 (EDT)
 * but that was for ganking NPC:s in GvG. God  box    01:43, 23 September 2008 (EDT)
 * Meeeh, still rated "Great" in AB and RA. Point being, Mystic Regen being less energy-efficient for the 5 seconds it lasts - while only holding a couple points of regeneration to Healing breeze with the same attributes. It's a matter of if recasting 50% more often matters to you while playing an ele. Shazam The Assassin 22:01, 23 September 2008 (EDT)

Wow,this is EXACTLY what I use (plus liquid flame). The name needs to be better though. --Thc 22:52, 23 September 2008 (EDT)
 * Moved. Youre welcome. --Thc 22:54, 23 September 2008 (EDT)

liquid flame should be main bar
The reason being that if ur good you can always get the nearby range anyway against NPCs. Thus making it better than any alternative. --Thc 22:55, 23 September 2008 (EDT)
 * Or just use SF-- Shadow [[Image:Relyk Sig.gif]] 21:13, 2 October 2008 (EDT)
 * LF is good for spiking players. Also, it's hard to kill monk shrine with just MS/SF.  --72.130.223.106 13:08, 3 October 2008 (EDT)
 * That's why you have 2 other people in the party QQ-- Shadow [[Image:Relyk Sig.gif]] 16:11, 4 October 2008 (EDT)
 * That's assuming you have a party :o--Thc 12:27, 22 October 2008 (EDT)
 * For serious, liquid flame is worthy of certain things, but it's not as powerful a skill as it seems in AB. -- JokerES 0:37 19 November 2008 (EST)
 * MS/SF/Fire Storm takes the Monk shrines out handily. I don't know why Fire Storm is so reviled.  Its respectable duration is ideal for AB's rooted NPC's. Lazuli 18:37, 24 November 2008 (EST)

Glyph
In the 'usage' section, it says Glyph of Sacrifice, but on the actual bar there, I see Glyph of Lesser Energy. Is it meant to be like that? Should it be changed?
 * Glyph of Lesser Energy should be main bar for this build. It is difficult to overstate its importance in drawn out fights. Lazuli 18:35, 24 November 2008 (EST)
 * Whilst that is true, I find in AB and CM that Glowing Gaze and Attunement can keep energy up, and prolonged fights tend to be rare because of the number of players and the lack of healing coordination I tend to use aura of restoration/ glyph of sacrafice instead of this RT  15:05, 7 June 2009 (UTC)

Pious concentration
Very good to fill the optional is pious concentration so you can cast meteor shower wihtout interuption!

-Zinloos Geweld

Rewritten
Rewritten, because the E/D is kinda old and most people run E/P. May need a vote wipe/some votes removing/whatever.--PVX-Tyris 03:32, February 5, 2010 (UTC)
 * This is much more correct.--Ikimono ...And my Axe! [[Image:Monk-Paragon-icon.png]] 08:02, May 2, 2010 (UTC)

Template code for skills is broken?
I tried copy/paste the template code into the game and no skills came up. not sure if its a bug or what. ShinraGuardian 23:07, 16 August 2011 (UTC)
 * The PvP skills are the problem. Phen is working on a solution. --  Toraen   talk  23:08, 16 August 2011 (UTC)
 * Ah alright. Thanks. ShinraGuardian 02:02, 17 August 2011 (UTC)

meta
it's used as much as or more than savannah heat or mind blast. It's meta for pugs tbh, nothing hard about 12112112. I like the meta tag there-- Relyk 02:44, 17 August 2011 (UTC)
 * definitely meta in fort aspenwood - I'd guess theres one every second match in FA, and I've just done 200 -_- [[image:Chieftain Alex Sig.jpg|19px|link=User:Chieftain Alex]] Chieftain   Alex  08:35, 17 August 2011 (UTC)