Archive talk:Mo/any Zealous Defender

Smiting? Working? Maybe. Discuss. More like in Trial Stage, but I'm too lazy to switch the tags later on. —ǥrɩɳsɧ ƿoɲ  12:37, 29 November 2007 (CET)

Good idea. As long as your party is not stupid enough to kill the meelee-er (hate that word) you use Defender's on. It's not a very big problem (looking at recharge and energy), but you waste time recasting. Luckily most groups want to kill everything at once in HM. You will have a problem if there are blocking tanks in your party, and it does not combine too well with Guardian, you want your foes to hit. It does bring back a long-underused Smiting Prayer. Unfortunately I can't test it, my monk is not there yet. Dr ag nm n  talk  12:43, 29 November 2007 (CET)

A very interesting idea, never thought smiting could work so well. I never did think defender's zeal could work like this. It's pretty impressive. The only thing i would suggest is replacing rez sig with a hard rez, like rebirth.


 * Res Sign lolz. Also, it can't deal great damage. Actually the damage isn't very good, but it's a good supporter. --[[image:GoD Sign.jpg|20px]] Guild of  Deals  22:50, 30 November 2007 (CET)


 * Congrats, you beat my PvE Smiter Monk challenge... DAMN YOU!!! Not really, kudos. --[[image:GoD Sign.jpg|20px]] Guild of  Deals  21:01, 7 December 2007 (CET)

Smiter's Boon? GΩdlﺄεﻯt -_-  21:08, 7 December 2007 (CET)


 * Also, energy can still be hard even w/ Defender's Zeal. 2 energy from Divine Boon and 1 from Zealot's > 2 from Defender's. I'd bring Castigation Signet. Still, replace Res Sig with Res Chant/Rebirth/Death Pact Signet. --[[image:GoD Sign.jpg|20px]] Guild of  Deals  00:41, 8 December 2007 (CET)
 * Um, i'm almost enitrely sure energy wont be a problem. Excellent idea, grinch.[[Image:Dark0805sig2.PNG]] 15:22, 9 December 2007 (CET)

A good smither monk...has the world turned completely mad? Federal Panda

I've used similar before. The problem is things die extremely quickly in PvE. Ibreaktoilets 15:53, 9 December 2007 (CET)

I believe it should be "Apply Defender's Zeal with zeal". I'm fairly confident zealously is not a word, but other than that I would but smiter's boon in as a variant in the same clause as smite condition. &mdash;The preceding unsigned comment was added by Chair Leg33 (contribs).


 * Things won't die too quickly, depending on what you're facing. Destroyers are probably the best for this build because their long lasting and use stuff like Barrage. Still, energy can be a problem if you spam your stuff too much. You'll lose 1 from Zealots, 2 from Divine Boon, and 5 from the spell. --[[image:ViYGoDsig2.jpg|25px]] Guild of  Deals  16:09, 9 December 2007 (CET)

I think Smiters boon>Divine Boon methinksUnder Gunned 16:37, 9 December 2007 (CET)
 * With only one smite skill every 12 seconds. [[Image:Shogunshen_Sig.jpg|19px]] Shen (contribs) 16:38, 9 December 2007 (CET)


 * With Smite Condition and Reversal of Damage then SB, but again, as Shen said, with only 1 Smite skill, it becomes worthless. Also, BTW, I think I'd go with more in Prot then Smites. You only have 2 Smite skills, and Defender's Zeal can still have a decently long duration if you less a few points. --[[image:ViYGoDsig2.jpg|25px]] Guild of  Deals  17:06, 9 December 2007 (CET)


 * My bad, assumed he brought the whole smite set, ie: smite conit, damage reversal or w/e, and smite hexUnder Gunned 17:09, 9 December 2007 (CET)

I say smite condition on the main bar. for damage. :P --mangleD (T/C ) 19:30, 9 December 2007 (CET)


 * Smite Condition is not great in condition heavy areas. Also, Dismiss+Boon=Epic heal w/ enchantments. --[[image:ViYGoDsig2.jpg|25px]] Guild of  Deals  20:03, 9 December 2007 (CET)

why Guardian?? kinda ruins the purpose doing Guardian and Defenders Zeal at the same time... doesnt it? (dont have pvx account..)


 * It's for errant enemies. You can only keep DZ on 4 enemies so for more than 4 and if some run past the tank, you use Guardian. —ǥrɩɳsɧ  ƿoɲ  22:52, 9 December 2007 (CET)

Heros
Can they run this? They're great at paying attention to ten things at once, but I forget if they fail at boon healing. Kabu To 01:05, 10 December 2007 (CET)
 * Probably would...They seem to fail at a lot of stuff. In truth they probably wouldn't, but you can't have them set in avoid combat, so make sure they don't have a melee caster weapon (or you shouldn't be surprised to find em in melee with the enemy). The bar is simple enough.  Just doubt it's really worth bringing a character for.  I would assume that basically bringing 2 regular monks and 6 damage dealers = superior to this. 76.102.172.202 08:57, 10 December 2007 (CET)
 * Heroes actually ROCK at boon healing, btw. —ǥrɩɳsɧ  ƿoɲ  12:56, 10 December 2007 (CET)

Better bar
[build prof=mo/any divine=12+1+1 smiting=12+1][defender's zeal][reversal of damage][smite condition][smite hex][smiter's boon][divine boon][zealot's fire][resurrection signet][/build]

Powerheals ftw.  Mike Tycn ( punch   out )  04:24, 8 February 2008 (EST)
 * Only problem with that bar is that I don't think your skills recharge fast enough to really make them count.207.191.13.71 20:15, 2 March 2008 (EST)

Archive
This shit was made before smiting became viable. 67.81.108.211 09:47, 14 November 2008 (EST)
 * Agree, Defender's should be used on a smiter bar--Tyrael-- 11:56, 12 August 2009 (UTC)

archive or delete
this has needed either doing since other smiting elites became viable. So which will it be? I'm not sure how much this was used before Athrun Feya  16:03, September 30, 2009 (UTC)
 * Smite Condition, also, just arcive it, causes little objections. -- -Ch  ao  s is  gay -   16:13, September 30, 2009 (UTC)