Archive talk:D/any Plains Farmer

Hello, I wasn't sure whether to make a new page for this or just add it to the A/D Build page, since they are similar. Just delete this if I did the wrong thing. Anyway, tell me what you think of the build and if there is anything I should change. Flame48 20:16, 17 April 2011 (UTC)
 * The prefix is wrong, I think. Shouldn't it be D/Any? Baklvon1216 12:15, 18 April 2011 (UTC)
 * Moved to D/any. --Aria Frost [[Image:Energy_Surge.jpg|19px]] talk  13:20, 18 April 2011 (UTC)

You can't use grenth's aura while VoS is up, so your chain does not work.89.51.220.22 12:42, 18 April 2011 (UTC)
 * If you'd read the usage correctly you'd notice that the chain is pious haste (strips your VoS) -> grenth's aura -> extend enchantments -> VoS, thus making this chain work. Hinagiku Ka Tsu Ra 13:10, 18 April 2011 (UTC)
 * If you use the skills in the order I said, you should have less than a second of vos downtime, giving you a chance to use Grenth's Aura before it's used again. Flame48 16:13, 18 April 2011 (UTC)
 * What do you think about this one I think it could be faster (I'll test this evening)

[build prof=D/? earthp=11+1+3 win=8+2 mys=11+1][Signet of Mystic Speed][Pious Fury][Sand Shards][Extend Enchantments][Vow of Silence][Grenth's Aura]["You Are All Weaklings!"][Vow of Piety][/build] Grenth's Aura is used only as a heal and as fuel for Windwalker. Use Sand Shards on place of Grenth's Aura in the casting chain to make 300 dmg to the Mindblade ball, repeat 10sec later ;)
 * One can lower Mysticism by one and choose to either bring Heart of Fury or to change minor mysticism to major then raise wind prayers to 9 to increase healing.
 * Wont the sand shards couse scatter? &mdash;The preceding unsigned comment was added by 95.180.38.187 (talk &bull; contribs) 07:05, 1 May 2011 (UTC).
 * No, since it's not a DoT. -- Toraen TheJanitor [[image:ToraenSig2.png|link=User:Toraen]] 14:05, 1 May 2011 (UTC)

If this could be edited to allow for killing of smite crawlers it would become viable imo. Otherwise plains sin>plains derv
 * If you want to farm smites then just use the smite crawler farm build. It would be pretty much impossible to make this a smite farmer build also unless you bring some form of damage reduction instead of an attack, which would just make this build slower. I don't understand why people say that the sin build is better, besides the fact that it is safer it really has no other advantages compared to this build. I've cleared all of plains in 40 minutes and pools in 25 minutes for with this build, which is atleast 20 minutes faster than the sin build when I used it. Yeah sins can use an essence of celerity to make their build faster without the skill disable, but this build can just use a cheaper armor of salvation which would make this build a lot safer and let you aggro 2 mindblade spawns at the same time instead of 1. Flame48 19:40, 6 May 2011 (UTC)

I agree Assassin build is good, its safer, but this is alot faster and it can clear Entire Chaos Planes+ Bone Pits+ Pools in like 1 hour and 35-40 mins, while the assassin build takes 1 hour and 10 mins just to clear planes. Great build, i strongly suggest using an Armor of Salvation it costs like 2,5k to craft or you can spam around Kamadan and ToA and buy for 2k if your really low on cash. The Armor makes you ball up 2 groups of mindblades for faster farming so a full chaos planes run take like 40 min (usually 6-9 ecto each run). Plobmaster 10:53, 9 May 2011 (UTC)Plobmaster
 * Just did an entire run without using signet of mystic speed once :\. Cancel vow of silence just before it ends with pious haste then recast grenths aura and VoS and you're good to go. Leaves an extra slot for more damage. Only time they interupted VoS is when I forgot to recast it and had migraine on me, and I still survived just fine spamming grenth's (this was on a 9 group) Rask 07:03, 10 May 2011 (UTC)
 * Yeah, since vos has a 1/4 cast time it makes it a lot less likely to interrupt than the shadow form build, but still possible for it to happen. It's just a matter of luck whether the mindblades decide to rupt vos when you use it. Once vos goes down you have a pretty high chance of dying due to all of the hexes, but it is definitely possible to do a run without signet in there, just have to be lucky enough not to have vos interrupted. Flame48 21:43, 10 May 2011 (UTC)

The build is super fast either way i use 2 Armor of Salvations to do entire chaos planes in 45 min. Armors is like 2k each so its worth spending 4k to get 30-60k a run--Plobmaster 12:13, 11 May 2011 (UTC)
 * I never have problems with tanking :\. I'm not even using wind walkers, I'm using blessed. You guys are fucking strange, I miss the old pvx crowd. Rask 12:59, 11 May 2011 (UTC)
 * Well if you do 1 group at a time then you should be fine. Armor of salvations are really only helpful if you are just starting out doing this or if you want to do 2 groups at a time instead of just 1. Also, what do you mean I'm strange? >_> Flame48 19:19, 11 May 2011 (UTC)
 * Old pvx did things the manly and brave way. Fuck I remember when I used to solo ravenheart gloom on HM without cons. Everyones got one hand on their dick and the other hand on candy. XD Rask 04:13, 12 May 2011 (UTC)
 * Um, to rig this for Smites too, simply put I Am Unstoppable in place of You are All Weaklings. Innoruuk 00:35, 12 August 2011 (UTC)
 * I actually can't believe I didn't realize that. I just tried it and it's completely possible to clear the smites with it. The only problem is that you need to watch your health when attacking because you still take a lot of damage from shield of judgment and might need to run away from the group and come back a few seconds later when you get some health back. Flame48 01:24, 12 August 2011 (UTC)
 * Also, putting a major wind prayers on (need superior vigor) will also provide much better healing. I always use a vamp scythe so you have 3 pips of damage which they have to counter instead of one. Innoruuk 17:54, 13 August 2011 (UTC)

Admin Noticeboard Discussion
Continue discussion on possible flaws of the build here please. Rask 03:50, 22 May 2011 (UTC)


 * Besides Shadow Form and Cookie's votes (which have notoriously terrible votes), the rest are marked down because it's not versatile (or is unreliable), not because it's difficult. -- Jai . -  23:34, May 21 2011 (UTC)
 * It is versatile. It can farm pretty much any caster based mob. So your their votes are still wrong. If you want examples get to me on my talk page. Rask 02:08, 22 May 2011 (UTC)
 * One last thing: It might be versatile in other areas of the game, but not in different areas of the UW specifically. The other peoples' argument is that the Sin can farm Pools and other areas as well, while Derv can only do Plains. -- Jai . -  02:37, May 22 2011 (UTC)
 * Actually, the build can farm plains, pools, and pits, in much less time than the assassin version. I didn't think about using I Am Unstoppable at the time those comments were written, which is why they say that it can't. That skill makes the survivability and versatility of the build go up by quite a lot. Flame48 03:42, 22 May 2011 (UTC)

Quick list: I'll just state it here, if you voted this build down because of its difficulty or lack of versatility then please change your vote or provide reasoning for the down vote with clear examples. Rask 03:53, 22 May 2011 (UTC)
 * It farms Pits, Plains, and Pools faster than the Assassin version.
 * It farms other areas (IDS as an example) faster than the assassin version or most counterparts.
 * It staggers kills which increases drops (common knowledge).
 * afaik only reason you'd run sin version is to kill aatxes. Idk if this can do that. 82.95.65.117 08:03, 22 May 2011 (UTC)
 * I dun think it can. [[Image:AsuraSignature.jpg|15px]] Anvil God  zzz... 20:38, 22 May 2011 (UTC)
 * It can't, but why would you waste your time killing a few aatxe when you can just go farm larger mobs of enemies that drop ectos? Flame48 21:11, 22 May 2011 (UTC)
 * Because Aatxes are cute, huggable little beasties. [[Image:AsuraSignature.jpg|15px]] Anvil God  zzz... 21:12, 22 May 2011 (UTC)

First off this is way faster then assassin version, second it can farm plains,pits,pools third with armor of salvation you can take more groups at once. BTW seeming this kills foes with meele damage there are more drops i get 10-12 ectos a run from plains + pools in a hour and 20 min and if i do pits to i get 12-14 e--95.180.38.187 18:50, 24 May 2011 (UTC)
 * Finally people are starting to realize that this is faster than the sin version :P Flame48 21:22, 24 May 2011 (UTC)

Yesterday did 4 runs i got 1-3 ectos in each run, and today i did 3 runs got 1 ecto each run, i know what the farm code is but this looks like a drop nerf. Anybody else exp this?--Plobmaster 16:02, 27 May 2011 (UTC)
 * I'm still getting the normal amount of ectos, might be that you just overfarmed that area? Flame48 00:26, 31 May 2011 (UTC)
 * Farm code is a myth. You're not clearing the whole area and being lazy or you're just unlucky. Rask 02:05, 31 May 2011 (UTC)

How many are you getting each run Flame?--Plobmaster 20:17, 1 June 2011 (UTC)
 * Usually 8-10e from plains + 2-4e from pools + 1-3e from pits. The least I've gotten was 8e from 1 run. Flame48 22:32, 1 June 2011 (UTC)

I did pools like 100 times and everytime i get only 1 ecto there!--Plobmaster 10:13, 2 June 2011 (UTC)
 * Maybe you're just unlucky :P Flame48 18:34, 2 June 2011 (UTC)

This build should be meta
It deserves it, alot of people are running it. Its fast, effective it deserves meta tag.--Plobmaster 11:58, 18 June 2011 (UTC)
 * Are that many people really using it? Hard to tell since they could just be normal dervs farming smites or something else. Flame48 01:03, 20 June 2011 (UTC)
 * They are--Plobmaster 16:07, 20 June 2011 (UTC)
 * Put it in meta allready... it works and everybody is using it!--Plobmaster 14:53, 11 July 2011 (UTC)

Dumb Question
This isn't supposed to be run alone at the start of uw right? 68.46.86.70 22:04, 10 August 2011 (UTC)
 * Well it can be, that's what I have been doing. Take the quest, run in with a cupcake or something, aggro grasping darknesses and run back, since you have the speed boost the aatxe will not follow you, so you can just kill the darknesses easily. After doing that to all 3 groups its just the same as a normal run, except if the path is blocked you might have to restart. Flame48 23:05, 10 August 2011 (UTC)
 * Hmm...so you have to run with a candy/cupcake to make it...that's what I thought. Although the run is extremely risky trying to get out of chamber. Do we have any vids anywhere? Innoruuk 20:56, 11 August 2011 (UTC)
 * There's a video on the bottom of me doing it with heroes. I still have to make a new video without heroes and with pools and pits included. Flame48 21:36, 11 August 2011 (UTC)
 * Can't wait!!! You did an awesome job with this. Kudos. Innoruuk 17:50, 13 August 2011 (UTC)

Damage Potential
I know Mindblades are phantoms, but I swear I'm not seeing double holy damage on these guys, so here's my qual with this build. Why are we getting rid of cracked armor with reap impurities? I'd just as soon use chilling victory and let the damage level stay up. Thoughts? Innoruuk 22:32, 17 August 2011 (UTC)
 * Well they aren't undead, so they don't get double holy damage. In what I've seen, it seems like the attack damage is applied before the condition is removed, making the attack get the -20 armor from cracked armor while still dealing the holy damage. With chilling victory you would need higher health than the mindblades, and since the mindblades have atleast 800 health it would require quite some time before you can get it low enough that your health is above theirs. Also, aura slicer is the fastest way I could find to apply conditions to all 3 attack targets as quickly and consistently as possible in order to activate reap impurities as soon as possible for the quickest killing. Flame48 23:35, 17 August 2011 (UTC)
 * I don't think they have 800 health in nm. Are you farming HM? Innoruuk 01:46, 18 August 2011 (UTC)
 * No, I farm nm, just not sure how much health they do have. It must be atleast 600, but I don't see how you can get more than that without using cons. Maybe Feel No Pain could do it, but you would need to take a skill out from the build. Even if you did do this though, what would be the point? Chilling victory would still not be as strong as reap impurities. Flame48 04:13, 18 August 2011 (UTC)
 * Ya I did some testing. The only reason to use chilling victory and not use reap is when you have one enemy left. But herp derp(duh) just don't hit reap and let the extra damage fly. Also, have you tested drunken master at max delver to see if you really need alcohol or not? I'm at 7 but it'll be a while b4 I reach 10. Innoruuk 13:52, 20 August 2011 (UTC)

"I Am Unstoppable!"
It can be removed from the build. I ran UW nm through plains, pits, and pools with "Finish Him!" in its place (was farming fow just before so forgot to switch). Since a green rock candy alone lets you outrun aatxes, it's official that with r10 delver you don't need alcohol to run uw with DM, it just makes killing faster. Innoruuk 15:29, 20 August 2011 (UTC)

Defensive set
Since they do chaos damage -2/ench inscriptions are pretty much useless. What shields do you guys use? 94.212.57.91 09:40, 12 October 2011 (UTC)
 * Mindblades do lightning damage, i thought. It's weird i know. Sjan talk  14:06, 12 October 2011 (UTC)
 * I use the same shield I use for vaettir, +45 hp/ench and +10 vs earth, even though the inscription on that one is useless. There isn't really any inscription that would help since they do chaos damage. Whatever inscription would help you against the enemies on the way there would be the one I would take, since none of them help against mindblades. Flame48 17:02, 12 October 2011 (UTC)

Finally
I stoped playing and have not log-ed in for a while, just came to see if its in the META and it is, Good job Flame and thank you i made good ectos with this build!

Skeleton
Does someone can tell me how you do to kill 2 skeleton at the same time. I can manage one, but there his one or 2 group that are linked together and i need to bring my hero to take care of them :( (50.100.109.220 17:38, 6 February 2012 (UTC))
 * If you can separate them somehow then it would probably be best to kill one at a time. If you can avoid or outrun groups of skeletons that would be better also. If you really want to try and kill them though just make sure that both get balled up and keep Grenth's Aura up as much as possible. The double life steal might be able to heal you enough to keep you alive until you kill them. Also keep renewing Grenth's Aura whenever you can for extra health stealing. Flame48 04:42, 7 February 2012 (UTC)
 * The trick is to dodge as many of the Bone Spikes as possible and wall block one of the skeles while you're taking the other out. Soi Sticker 04:47, 7 February 2012 (UTC)
 * There are no walls in plains...  RąʂKɭɘş ♣  14/f/japan  07:07, 7 February 2012 (UTC)

There his one of the group i can avoid easily, i will try to see if i can do the same with the second one. Thanks (50.100.109.220 21:24, 7 February 2012 (UTC))

Zealous scythe
I think it should be remove. You definitely need a scythe of enchanting, but the zealous his not needed, he even have gotten me kill when i take too much time balling the mob... (Bishop200 22:23, 9 February 2012 (UTC))
 * How the hell does zealous get you killed? You do realize you can weapon swap to a shield/caster set right?  RąʂKɭɘş ♣  14/f/japan  22:43, 9 February 2012 (UTC)
 * Yes, i know i can do that. My point his, it's not needed and if you don't swap set (and i really should do it ) you don't have enough mana regen. (Bishop200 23:51, 9 February 2012 (UTC))

Signet of Mystic Speed
Just ran the build twice to see if it really did have a greater chance of being interrupted. Not one of them even tried to interrupt me. The only time it came close was when I accidentally let vow of silence go down. Anyone else seeing a change? Flame48 18:52, 23 February 2012 (UTC)
 * Maybe one time more effective than the other, perhaps signets less than glyphs etc etc :S Shadow   Umbra scriptor Disputatio  18:56, 23 February 2012 (UTC)
 * Maybe, but I'm in the middle of a run again and while aggroing 2 groups of 6 mindblades my vos went down by accident and I got hexed with migraine. While hexed I tried using signet of mystic speed now with a 2 second casting time which would probably make them more likely to interrupt. They didn't even use leech signet once. Flame48 19:05, 23 February 2012 (UTC)
 * Add MoR as variant i say. Both can be used. Sjan talk  00:40, 25 February 2012 (UTC)
 * You guys do realize this build is for hard mode right? The AI is different in hard mode.  RąʂKɭɘş ♣  14/f/japan  03:07, 25 February 2012 (UTC)
 * eh? so people just have to run it in NM to fix the problem?-- Relyk 03:10, 25 February 2012 (UTC)
 * The update doesn't affect plains farming. It affects uwsc, why do you guys think I left the builds alone?  RąʂKɭɘş ♣  14/f/japan  05:30, 25 February 2012 (UTC)
 * Still MoR is a good variant, it makes it pretty easy too. Sjan talk  07:30, 25 February 2012 (UTC)
 * MoR is a shit variant if they don't rupt in the first place.  RąʂKɭɘş ♣  14/f/japan  09:26, 27 February 2012 (UTC)
 * Been running this for a few days now and still haven't seen any of them interrupting signet of mystic speed. Gonna remove the archive tag until someone else has seen this. Flame48 07:06, 27 February 2012 (UTC)
 * Wait, can this be solo'ed on HM without a team? Also, Mystic speed is no longer needed against mindblades? Thirdly, why did we get rid of crippling victory? Innoruuk 21:42, 14 April 2012 (UTC)

Four Areas Variant
[build prof=D/? win=11+1+2 mys=9+2 scy=9+2 sha=6][Signet of Mystic Speed][Shroud of Distress][Vow of Silence][Grenth's Aura][Crippling Victory][Reap Impurities]["I Am Unstoppable!"][Drunken Master][/build]

I use this to get Ice Wastes in addition to the upper 3 areas. P,P,P,W. Innoruuk 21:53, 14 April 2012 (UTC)

Druken Master
Drunken Master - If this is used then a speed con is not necessary, however alcohol is without R10 Delver, it is not needed to be R10 because nothing about the skill changes past r5 unless the gw's wiki page is lying about it or my computer is lying to me, so unless there is something that changes between r 5 and r 10 we should change it (Xkewl 20:13, 26 May 2012 (UTC))
 * The last gw update lowered the maximum requirements for all pve skills to 5 for the eotn/sunspear stuff. I've fixed accordingly. Cɥıǝɟʇɐıu Alǝx  21:00, 26 May 2012 (UTC)
 * ah ok thanks didn't know that (Xkewl 21:32, 26 May 2012 (UTC))