User:Fefe

This build utilizes mainly the skill Necrosis, a powerful, cheap, quick-recharging skill that deals 60 to 90 armor ignoring damage, depending on your sunspear title track level. Combined with Echo, it doubles the effectiveness of the spell, killing any target within seconds. Due to Necrosis' armor piercing nature, this build is extremely effective against creatures with high armor.

Attributes and Skills
[build prof=Mesmer/Necromancer FastCasting=12 Inspiration=11+2 Curses=6][Enfeeble][Necrosis][Echo][Channeling][Drain Enchantment][Energy Tap][Optional][Resurrection Signet][/build]


 * Since you need to inflict a hex or condition on a target to use Necrosis, Enfeeble can be replaced with another spell that is also both cheap and quick to cast.
 * You may add another hex or condition spell as a back up if ever Enfeeble fails.

Equipment

 * Armor: Radiant Insignias / Attunement Runes
 * Weapon: Anything that increases Energy

Usage

 * Cast Channeling for energy management right before clashing with targets
 * Cast Enfeeble, Echo, then Necrosis at a target
 * Spam both Necrosis Spells until target dies
 * Repeat steps at next target
 * Usually you'd be able to kill everything in a group before your 2nd Necrosis reverts back to Echo. If it does revert back to Echo, continue using your 1st Necrosis spell. You'd still be able to do decent damage since Necrosis has just a quick 2 second cooldown
 * Use Drain Enchantment or Energy Tap if ever energy runs low

Counters

 * Massive Energy Denial

Variants
Since this build basically relies mainly on a few skills to run (Necrosis, Echo, and any spell that hexes or inflicts any condition), it is open to alot of variations. You may also opt to use a Necromancer as your primary for energy management(Soul Reaping), thus opening other options for other skills but sacrificing Fast Casting.