User:Impulsion/UW-Fast

Summary

 * Mnts aggros everything in chamber (get the 2 aatxe near door to chamber also - skeles no need, get if it won't lose time)
 * Pull to spot on right-hand stairs (stairs nearer wastes), and wastes+escort+bonder+pits block & kill (bonder don't go until nightmares dead). Mnts uses sliver to kill enemies fast to trigger Eoe, others use AoE skills (Ether Nightmare, CoP, LoD, Aura Of Holy Might etc.).
 * Pools is waiting at doors to mnts until they open, then pulls all aggro through for BJump.
 * Chamber waits at doors to lab, and superman through and aggros all enemies (make sure to get 2 aatxe in vale corridor).
 * Mnts+Pits BJump and goto their areas.
 * Escort runs to vale straight away, popping minds along the way. Take the 3 minds & 2 aatxe at top of stairs and pulls out of way for Rit and Bonder. Once they are safe runs to monument and pops reaper (ignore skeles in vale).
 * Wastes runs to vale corridor, aggros the 3 minds that Escort popped and pulls them to the corner so Rit and Bonder can get past.
 * Rt puts EoE in lab, then runs to vale. Bonder runs to vale, kills the skele on the way. Chamber takes restore.
 * When rt and bonder are in vale, chamber takes uwg.
 * Rt puts EoE down to kill graspings. Bonder & Rit run past and kill terrors to pop reaper.
 * Once Vale is popped, Rit starts wrathful and bonder starts to kill the groups in the way of escort, the Rit kills first wrathful group (do not fail it xD).
 * Wastes slivers the keeper using the 3 mindblades for aggro (do it fast before vengeful come). Once dead, run towards lab to break aggro of the 3 minds.
 * Chamber takes escort, then kills the next 2 keepers (one whose group can aggro reaper, and one at UW spawn), then runs to pits.
 * Wastes pulls the first 2 groups of escort minds (one group of 3 one of 6), then gets aggro of all the minds on the stairs going to vale (should be 9 in total, the 3 popped ones used earlier and 6 more from escort) for fuel. Wastes slivers the first two groups, then runs to wastes to pop reaper. Note: Sliver the ball near the first set of stairs up to vale, so you can break aggro of the remaining 9 minds without them aggroing the souls.
 * Escort aggros escort minds in vale, and the 2 aatxe, pulls to the side and holds until wastes is done. Then, Escort aggros the left over mindblades and pulls everything to a ball to kill. Kill them on the lab side of the bridge, so the souls do not come into aggro.
 * Once minds are dead, Escort runs to lab and does the rest of uwg.
 * Once pools & mnts are complete, they goto plains and do 4H.
 * Pits does not kill skeles, but starts popping reaper straight away.
 * When chamber arrives, he kills pulls skeles and holds whilst duo-ing the quest with Pits (Pits takes backside, chamber front).
 * Once 9/10, tele to wastes.
 * All do wastes together. When done all run to dhuum, except pools who takes quest and uses dash to catch up to the rest of the team.
 * Permas die and bonder bonds all and tanks duum. Rit keepes up spirits and ward.

Chamber
[build prof=A/Me name="Chamber" shadow=12+1+3 insp=3 dom=12 ][Deadly Paradox@1][Shadow Form@17][Channeling@4][Ebon Vanguard Sniper Support][Empathy@13][Cry Of Pain][Radiation Field][Death's Charge@17][/build]


 * Wait for mnts to aggro initial groups, then run to door to lab. Tank the skele there until doors open.
 * Grab all aggro in lab (including 2 aatxe in vale corridor), and pull against wall so terrors are also in AoE. Kill these enemies. empathy and wastrel's on the aataxe to trigger EoE quicker.
 * Take restore.
 * Once Rit and bonder are in vale, take uwg.
 * Once the Vengeful that are close to vale corridor die, take escort.
 * Use a longbow to aggro the first keeper, and pull it back so you can hide behind the wall. Kill the keeper with empathy.
 * Run through to spawn, and again aggro keeper with a longbow and kill it.
 * Run through mnts to pits.
 * Once in pits, aggro the 4 skeles that patrol where spirits spawn, and pull them up towards bridge then hide behind wall.
 * Once quest is taken, make sure to aggro everything then hide behind the wall and tank/kill.
 * When 9/10, tele to wastes.
 * Hide behind wall furthest south, so you aggro groups as they come past for wastes quest.

Escort
[build prof=A/Me name="Escort" shadow=12+1+3 insp=3 dom=12][Deadly Paradox@1][Shadow Form@17][Channeling@4][Empathy@13][Cry Of Pain][Alkar's Alchemical Acid][Light Of Deldrimor][Heart Of Shadow@17][/build]


 * Once mnts has pulled initial aggro, block with the rest of the team. Spam skills to help kill.
 * Once they are dead, run through lab straight to vale. You will pop 2 groups of mindblades as you pass, leave the first one, but hold aggro of the 2nd group (they break around where mayor is) so rit and bonder can get past.
 * Aggro all grasps in vale, and the terrors (avoid the skeles). Pull terrors along wall so they are in AoE, then kill all together.
 * Go back towards lab entrance, and aggro the 6 minds spawned in vale for escort, plus the 3 popped earlier and the 2 aatxe. Pull them into a ball away from wrathful, and hold until wastes has finished slivering.
 * Once wastes has finished, the souls will start moving and 9 mindblades will come back to the stairs. Aggro these 9, and pull everything into a ball by the bridge and kill. Note: snow storm may be good here, if it does not cause scatter. I'm not sure if using low hp trick works in HM, if it does, wastrel's can be cast on the aatxe to trigger CoP and so this is s possibility.
 * Run back to lab and kill the remaining 3 keepers.
 * When 9/10, you will get teled to wastes. Help kill skeles in wastes during quest.

Mnts
[build prof=E/A name="Mnts" shadow=8 energy=10+1 earth=12+1+3][Obsidian Flesh@20][Stoneflesh Aura@20][Ebon Battle Standard Of Honor][Sliver Armor@20][Intensity]["By Ural's Hammer!"][Heart Of Shadow@12][Death's Charge@12][/build]


 * Take first quest and aggro everything in the chamber, making sure to get the skele. Pull to the top of right-hand stairs so skele cannot hit you, and start slivering.
 * Once they are dead, run with pits to BJump.
 * Run to mnts, and kill any behemoths that are in aggro range of reaper including ones behind monument or down below. Note: this is judgement, if you have a perfect pre-nerf spawn, it is probably quicker to just kill the terrors later and leave all the behemoths (maybe take rad field? and Obby flesh build?).
 * Pop reaper, take quest, kill slayer. If you did the first bit right the reaper is now invincible and you do not need to kill the terrors that spawn.
 * Run to plains, and goto monument via pools side.
 * Take 4H, then run back up pools side and sliver the horsemen.
 * Tank until quest is completed.
 * When 9/10, get teled to wastes. Stand in the middle, and hold all aggro to fuel sliver on skeles.

Pools
[build prof=E/A name="Pools" shadow=12 energy=8+3 earth=10+1+3][Deadly Paradox@3][Shadow Form@15][Ebon Battle Standard Of Honor][Sliver Armor@19][Radiation Field][Viper's Defense@15][Dark Prison@3][Death's Charge@15][/build]


 * Once mnts has pulled initial aggro, wait at door to mnts. When they open, grab aggro for bjump, and run through.
 * Run to pools, pop reaper.
 * Go from reaper straight out towards queen (save dchage). Use dash to lose aggro as you approach queen, and dcharge to her through the wall. Kill queen. Note: there are 2 skele patrols that can come into the queen room. If they both do, and also sliver does not target the queen, you will need to back out, heal, kill 1 of the skeles then try again = big delay.
 * Run to plains, get to monument via pools side. Sliver the banished dream rider. Pull all aggro towards pits side so they do not aggro reaper, and then pop.
 * Once quest is taken, wait for first horseman to stop near you. Aggro his terrors and pull them out of the way. When 2nd horseman arrives at same spot as first, walk backwards and sliver them both.
 * When 9/10, get teled to wastes.
 * Backup mnts / just generally help with quest. Use rad field to kill dryders once they have all spawned.
 * Once 10/10, run to king to take quest, and use dash to catch up with the rest of the group.

Wastes
[build prof=E/A name="Wastes" shadow=12 energy=3+1 earth=12+1+3][Deadly Paradox@3][Shadow Form@15][Glyph Of Lesser Energy@7][Ebon Battle Standard Of Honor][Sliver Armor@19][Intensity]["By Ural's Hammer!"][Death's Charge@15][/build]


 * Once mnts has pulled initial aggro, block with the rest of the team.
 * Once they are dead, run to the corridor between vale & lab. Sliver the skele using mindblade pop aggro.
 * Pull enemies aside so the Rit and bonder can get past.
 * Once uwg is taken, sliver the keeper quickly. Lose aggro of the 3 minds by running towards lab.
 * Once escort is taken, grab all aggro (a group of 3 and a group of 6) - these are the 9 you must kill. Then, aggro the 9 mindblades on the stairs going to vale (this is a new group of 6, plus the 3 you used to kill the keeper) for fuel. Kill the 9 minds you need to, leaving the others.
 * Lose aggro and run to wastes.
 * Kill the smites+colds near monument and pop reaper.
 * If you still have time left, kill the skeles and any smites+colds that will aggro king.
 * At 9/10 get teled to wastes.
 * Go and hold aggro/help with quest.

Pits
[build prof=A/D name="Pits" shadow=11+1+3 crit=10 scythe=10][Deadly Paradox@1][Shadow Form@16][Aura Of Holy Might][Light Of Deldrimor][Radiation Field][Way Of The Master@11][Heart Of Shadow@16][Death's Charge@16][/build]

Build note: going A/Me might be better, I'm not sure. The build must clear pits, but doesn't not need to kill any skeles.


 * Once mnts has pulled initial aggro, block with the rest of the team. Help to kill with rad field+aura of holy might.
 * Once they are dead, run with mnts to BJump.
 * Run to pits, go past the skeles and straight to the top where reaper spawns.
 * Kill the groups here and pop reaper. Afterwards, go back down and kill the bottom group.
 * When chamber has killed skeles and is in position, take quest.
 * DCharge down to the chained soul at the bottom, and catch the back group.
 * Tank until any skeles have come around the wall.
 * Walk backwards with the skeles and block their attacks behind the wall.
 * Just sit here tanking until 9/10, then you will get teled to wastes.
 * Help with quest, kill skeles with scythe.

Rit
[build prof=Rt/R name="Rit" channeling=12+1+3 beast=11 spawn=6+1][Signet Of Spirits@17][Bloodsong@17][Painful Bond@17]["By Ural's Hammer!"][Pain Inverter][Edge Of Extinction@12][Ebon Battle Standard Of Wisdom][Comfort Animal@12][/build]


 * Put EoE+QZ down at start. Once first group is dead, run with bonder to lab.
 * Put EoE and QZ down in lab, then run to vale. Stay in the corner on the right once over the bridge. Once Escort has pulled all graps and skeles behind house, run past (skeles will come into aggro but should not change target).
 * Help kill the terrors and the pop of 2 graspings.
 * Once vale is popped, take wrathful and kill the first group.
 * Next help kill the groups nearest the entrance to lab, so that escort souls do not get killed.
 * Kill other groups with bonders help.
 * Once 9/10 tele to wastes.
 * Take wastes quest, and use spirits to help kill skeles nearest reaper.
 * At Dhuum, maintain ward.
 * Put PI on Dhuum before he uses judgment, and use BUH! to boost damage.
 * Make as many spirits as possible to trigger PI more.
 * Bring Rez scrolls

Bonder
[build prof=E/Mo name="Bonder" energy=11+1+3 prot=10 fire=10+1][Ether Renewal@18][Burning Speed@14][Aura Of Restoration@18][Elemental Lord][Flame Djinn's Haste@14][Flame Burst@14][Essence Bond][Protective Bond@13][/build]


 * Prot bond on yourself and rit.
 * Once mnts has pulled initial aggro, block with the rest of the team. Use fire magic to help kill (wait until nightmares are dead).
 * Once they are dead, run to vale, killing the skele on the way.
 * In vale, stay in the corner on the right once over the bridge. When escort has pulled everything, run past to terrors.
 * Kill the pop of 2 grasps, then pop vale reaper with Rit.
 * Kill the wrathful groups that are in the way of escort first, then do the rest of wrathful with Rit.
 * At 9/10 tele wastes.
 * At dhuum, put prot bond on Rit, then everyone else once they become spirits. Tank Dhuum.