User talk:Manickit/Team- Urgoz Sinway

Added four A/P's to the build. We could add more Breath of the great dwarf's if it turns out we need more party heals. I added two command sins because with 12 of us we wont want to all be within earshot of one A/P.

For more spikeage we could add some Spear/Scythe/Dagger sins to trigger barbs/cracked armor or some A/N's like in kathrandrax SC.

02:36, November 16, 2009 (UTC) The_Crippster
 * Needs an EoE bitch. Life   Guardian  03:19, November 16, 2009 (UTC)

What's the point of seed with no df?--TahiriVeila 03:35, November 16, 2009 (UTC)


 * Dosn't need an EoE bitch, we just spike out the bosses and run away. and the point of seed is the fire bridge. max SS for the record. 04:28, November 16, 2009 (UTC) The_Crippster
 * EoE for urgoz....Seed relies on Divine Favor to do anything...Have you ever done urgoz? =\ Life   Guardian  04:22, November 16, 2009 (UTC)


 * Yes I have... Idk, its not my build.. and I didnt notice that before. We'll toss in spirit bond or something 04:30, November 16, 2009 (UTC) The_Crippster

EoE is still not needed. its been tested and with barbs + EVAS spike, its mroe than enough damage to deal with that overgrown bush. as for Seed im sorry i forgot about that :P I'm thinking to replace it with Smooth Criminal to take out Urgoz's skills, or EBSoW for faster recharge on sin spikes. otherwise healing seed also does well
 * Song of Power looks meh. 25 energy :<   Ben   Tbh   03:45, December 2, 2009 (UTC)

song of power seems expensive but its regulated by the fact that its not ALWAYS used and theres 3 sins using it in a cycle. its easily manageable through vent