Archive talk:A/P Seeping Spear

What mean perma 35 AL ignoring domages every second + snare + degen + spear attacks... --Frosty  17:25, February 26, 2010 (UTC)
 * Faggotry. Life   Guardian  17:27, February 26, 2010 (UTC)

This has to be the gayest build I have ever dreamed of, wow. --Frosty  19:41, February 26, 2010 (UTC)
 * The name...-- Short 19:27, March 3, 2010 (UTC)

This is getting run constantly in the mat's (i think #3 used it today, maybe #6 whatever), and is not tagged as meta and is rated to good. FailfailfailfailI Can Haz Pvp 01:35, April 1, 2010 (UTC)

It's not amazing for AB, but for RA, HA (not surprisingly) GvG, and somewhat Fort Aspenwood it fits right in. Saw it being run with a 2 warrior frontline in HA and it just kept spamming maiming + SW on warrior's targets. One MB ele, and some hex support as well. Was mean to watch.--Ikimono  Sent his resume to ArenaNet 02:25, April 1, 2010 (UTC)

Also, question: Does DeadlyHaste round up percentages? Otherwise using a major rune for 50% faster recharge makes the most sense to me at least.--Ikimono  Sent his resume to ArenaNet 02:29, April 1, 2010 (UTC)
 * I use major in RA and il see what my guild does if i run this tonight. Generally worth it, youre getting like 5% more crit chance total and the build is pretty tough anyway (600+ even with majors, 78AL minimum) so you can stick your neck out a bit. I Can Haz Pvp 02:50, April 1, 2010 (UTC)
 * 83AL if you use a +5 mod***I Can Haz Pvp 03:00, April 1, 2010 (UTC)
 * 91 AL if you run 9 command to be a ****. Also, you'll never notice the 3% difference. After 13 cycles, it finally tips off a 5 second count by less than anything I could actually time. (Probably about 1/13th of a second, obv.) ···  Danny So Cute    01:15, 10 April 2010 (UTC)

http://wiki.guildwars.com/wiki/Silent_Peacekeeper copied the build!--88.16.238.137 23:29, April 9, 2010 (UTC)
 * lol eotn skills in Prophecies.--Ikimono ...And my Axe! [[Image:Monk-Paragon-icon.png]] 23:50, April 9, 2010 (UTC)
 * No IAS makes me sad. I'd rather use daggers and roll:.
 * Replace Remedy with Dash if you have a team setup with effective condition removals considering there's been an influx of Lame Surgers in every arena as of lately. --BlazingBurdy 05:49, April 23, 2010 (UTC)

Disrupting Dagger
Is it worth noting that as a half-ranged spell disrupting dagger will benefit from deadly haste recharging in 5s and casting in 1/8s. Gives more interrupts than disrupting throw and is unconditional even if it does less damage. Norwegian Thunder 05:52, May 3, 2010 (UTC)
 * The biggest downside is the half range, but since half range is closer to actually two-thirds range in Guild Wars, I like it. ···  Danny So Cute    19:25, 3 May 2010 (UTC)

Still viable
The energy isn't much of an issue and the recharge increase isn't much, I think the overall effectiveness of this hasn't really changed. --Frosty  23:12, May 21, 2010 (UTC)
 * To be honest, 50% snare for 5 energy was too powerful, it needed this. It doesn't make it unviable, not with Critical Eye, anyway, seeing as spear attacks don't cost as much as dagger ones anyway (one adrenaline and one 5 per 8 secs). Widow maker 23:18, May 21, 2010 (UTC)


 * STILL WORKS! Pryon 07:45, May 23, 2010 (UTC)
 * GOD THIS BUILD LMFAO!  RąʂKɭɘş ♣  14/f/japan  18:50, 4 February 2012 (UTC)

Fairly sure Maiming Spear is better than any of the other variants for mainbar -- DANDY ^_^ -- 09:42, 6 February 2012 (UTC)
 * In RA probably, not so much in gvg/ha since a hexway doesn't need cripple that much. Frostels 10:09, 6 February 2012 (UTC)
 * Snaring relic/flag-runners is nice ^__^ -- DANDY ^_^ -- 10:56, 6 February 2012 (UTC)

Archiving
Hasn't been seen for years. --Krschkr (talk) 20:22, 4 May 2018 (UTC)