User:Steamy Igloo/Newbie Guides/ZB Monks vs WoH Monks/

ZB vs WoH
It is very disputable to claim which one of these bars are better. Both have their pros and cons in AB.

Zealous Benediction
[Zealous Benediction@14][Reversal of Fortune@14][Guardian@14][mend conditio@14][Mending Touch@14][shielding hands@14][Holy Veil][Natural Stride@8]

ZB is a lot more prot heavy and is able to diminish damage on targets, however it lacks actual healing compared to WoH monks. The only heal that ZB monks has is Zealous Benediction. This skill is both a power heal and can be considered a slight form of energy management. Seeing it is it's only heal, naturally it must be a power heal. (large form of healing for a larger than average amount of energy.) What makes ZB useful is for capping. Besides the Elementalist shrine, all other shrines have little or no damage, and with a ZB monk, it can even lower the damage further to where it is no damage taken, if any at all. However, in team fights, this lacks other forms of healing. A well placed Distracting Shot, Diversion, Sig of Humility and this monk just loss a lot of its effectiveness. If you happen to face a team that doesn't have any of these, then you're in luck. A lot of teams in Alliance Battles aren't the best of players but usually you will come across a team that knows how to play well, so be aware.

Word of Healing
[Word of Healing][Patient Spirit][Guardian][Dismiss Condition][Cure Hex][Holy Veil][Spirit Bond][Optional]

Optionals

 * [[Balanced Stance@8]
 * [[Disciplined Stance@8]
 * [[Bonetti's Defense@8]

Compared to ZB monks, WoH has A LOT more healing. Word of Healing, Patient Spirit and conditional healing such as Dismiss Condition and Cure Hex are at your disposal. The WoH monk has more hex removal and is not limited to Natural Stride. Natural Stride (compared to Tactics stances) is horrible because it ends if you become hexed or enchanted. When you are either kiting or blocking a foe, you become very vulnerable as it could end at anytime depending what situation you are in. Normally, in a standard AB team, your ele will be carrying "Fall Back!", a party wide IMS that last for an exceptional amount of time, so bringing Natural Stride is somewhat redundant when you have "Fall Back!". When it comes to shrine capping, this lacks some prots as to what the ZB monk brings, you will have to be healing through the small damage output from the NPCs. However, the bright side to using a WoH monk is during team fights. Seeing you still be bringing a vital protection skill (Guardian) and have more heals than a ZB, you normally can redbar and keep your party up longer.

Conclusion
In the end, the effectiveness of these builds lay in the player themself. Both bars are strong in Alliance Battle in their own ways, but depending on the play style of the player, one build can prove better than the other. If you believe you can keep your team up longer and play a WoH build better than a ZB build, then go ahead a play the WoH bar. Play whatever you feel comfortable with and win AB.