Build:R/any PvP Apply Poison

This build combines quickly recharging interruptions with the ability to spread degeneration for pressure on multiple targets. The standard elite skill is Melandru's shot, as it features both additional damage and the ability to snare targets, but other options are available to focus on a specific aspect of the build.

Attributes and Skills
[build prof=Ranger/any Expertise=11+1+2 WildernessSurvival=10+1 Marksmanship=10+1][Distracting Shot][Savage Shot][Melandru's Shot][Lightning Reflexes (PvP)][Optional][Apply Poison][Natural Stride][Optional][/build] Variable skill slot 1 Variable skill slot 2
 * – for general use. Remove blind from self, take care of cracked armour, weakness or degeneration in skirmishes.
 * – if anticipating to play against a [[Lightning Surge@16] elementalist. Simply maintain the hex and the elementalist won't be able to kill you.
 * – anti elementalist skill both for split and main team purposes.
 * – total shutdown of monks in key situations. Decrease wilderness survival and marksmanship to 9+1 each so you can run 6 domination magic.
 * – if you plan to split or fight splits a lot with the ranger and need the healing.
 * – for the factions PvP modes Fort Aspenwood and Alliance Battles.
 * – for the factions PvP modes Fort Aspenwood and Alliance Battles.

Variants
There are several variants which are sometimes played to focus on a specific aspect of the build.



Equipment
Runes and insignias
 * 5 scout's insignias.
 * Rune of superior vigor.
 * Rune of restoration.

Weapons
 * Crippling recurve bow of defense.
 * Crippling long bow of defense.
 * Poisonous recurve bow of defense.
 * 40/40 protection prayers or curses or a 20/20 set depending on the utility spell.
 * Poisonous spear of defense, 10%hrt with
 * Strength shield of fortitude, -20% cripple duration.
 * Strength shields of fortitude, +10 armor against each damage type.

Additional weapons
 * Vampiric flatbow of defense against NPCs.

Usage
For a thorough explanation of how to use this build in general and specific situations read the GvG Ranger Guide.
 * Maintain [[Apply Poison@11] and switch targets to spread pressure.
 * Interrupt key skills with [[Distracting Shot@14] and other relevant skills with [[Savage Shot@11].
 * Cripple targets and apply additional pressure with [[Melandru's Shot@11].

Counters

 * Melees with stance removal.
 * Low activation time hexes which break [[Natural Stride@11] on spikes, such as [[Wastrel's Demise].
 * Constant camping of [[Apply Poison@11].
 * General anti-physical.
 * [["It's Just a Flesh Wound."]
 * [[Recovery]