User talk:Godliest2534/Super-Daze Boxway

That is super-daze... &not; Klump eet  13:12, 8 May 2008 (EDT)

Needs more Plague Signet/Extend Conditions for true super-daze. --71.229 kk
 * Extend Conditions sucks. Foul Feast+PS>Taint though imo. Shock or rend on the wars. &not; Klump  eet  13:14, 8 May 2008 (EDT)
 * 2x Extend (applies going both ways) + 2x Silencing + Plague Signet = ~50 seconds of daze. So you be quiet. --71.229 13:22, 8 May 2008 (EDT)
 * That needs 2 elites and anyway it's a max of 30 haha &not; Klump  eet  13:24, 8 May 2008 (EDT)
 * This is too good for you. God  box   13:25, 8 May 2008 (EDT)
 * Er. Fuck.  Mystic Corruption.  Joking anyway, so that fail doesn't really count, right? --71.229 23:42, 11 May 2008 (EDT)

I feel very... empty today so suggestions for PS+Foul Feast builds, kthx? God box   10:42, 13 May 2008 (EDT)

Like this?  ɟoʇuɐʌ ʎʞɔıɹ  10:49, 13 May 2008 (EDT)
 * Would maybe like mesmer secondary for a shutdown RC monk, it owns when you got daze. God  box   10:53, 13 May 2008 (EDT)
 * That sounds good - i cant see much need for GoLE when you have Feast for energy, assuming you're against a condition-heavy team. &not; Klump  eet   Enter my contest foo!  10:56, 13 May 2008 (EDT)
 * Sway. God  box   10:58, 13 May 2008 (EDT)
 * Foul Feast isn't e-management if they have less than 3 conditions on them.  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 11:07, 13 May 2008 (EDT)

If you take a FF/PS, you might aswell use Headbutt.  ɟoʇuɐʌ ʎʞɔıɹ  11:08, 13 May 2008 (EDT)
 * Kills energy and long recharge... &not; Klump  eet   Enter my contest foo!  11:08, 13 May 2008 (EDT)
 * Don't underestimate the raw focking power of quivering which recharges every second hit. It's crazy. God  box   11:09, 13 May 2008 (EDT)
 * It recharges every second hit?  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 11:10, 13 May 2008 (EDT)
 * Infuriating Heat. &not; Klump  eet   Enter my contest foo!  11:10, 13 May 2008 (EDT)
 * Oh yeah. That's sum raw domage indeed. With the PS/FF you won't need plague touch. More Disarm plz.  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 11:11, 13 May 2008 (EDT)
 * No attack skills 4 u!!! &not; Klump  eet   Enter my contest foo!  11:12, 13 May 2008 (EDT)
 * Done. Now it owns the fuck out of things. God  box   11:36, 13 May 2008 (EDT)

Brambles? Sever isn't enough?  ɟoʇuɐʌ ʎʞɔıɹ  11:37, 13 May 2008 (EDT)
 * Too much copy paste for me ;p God  box   11:39, 13 May 2008 (EDT)

Is SoLS really needed on the necro? &not; Klump eet   Enter my contest foo!  11:50, 13 May 2008 (EDT)
 * For the sake of safety it is, not being able to spam FF would be annoying as hell for this team. God  box   11:52, 13 May 2008 (EDT)
 * If any, take Leech Signet if you need energy.  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 11:52, 13 May 2008 (EDT)

No enchantment removal...BAED.  ɟoʇuɐʌ ʎʞɔıɹ  11:04, 15 May 2008 (EDT)
 * Some inspiration enchant removal on the necro maybe? Or just use rip... &not; Klump  eet  11:05, 15 May 2008 (EDT)

Maybe Rending Touch on the Warriors?  ɟoʇuɐʌ ʎʞɔıɹ  11:07, 15 May 2008 (EDT)
 * Rand on two Disarm on one? Sounds gud. &not; Klump  eet  11:10, 15 May 2008 (EDT)
 * 3 Enchantment removal > 2. Daze = interrupt so Disarm isn't really needed anyway (other than the fact that it pwns other Warriors and Assassins using dagger chains)  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 11:15, 15 May 2008 (EDT)
 * Also, you want them to use Guardian, because in this case Block = Daze = pwn.  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 11:16, 15 May 2008 (EDT)
 * I was mainly thinking of denying enemy warriors of adrenaline. &not; Klump  eet  11:19, 15 May 2008 (EDT)
 * Yeah, Disarm = imba, but having no enchantment removal = fail.  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 11:20, 15 May 2008 (EDT)