Archive:Team - HB Blackout Spike


 * You, the Spiker


 * 2x Derv Spike Supports


 * The Monk

Spiker(You)
[build prof=a/w dag=12+1 crit=11+1+1 dead=6+1][Shadow Prison][Dark Prison][Flail][Black Mantis Thrust][Jungle Strike][Trampling Ox][Falling Lotus Strike][Twisting Fangs][/build]

Usage

 * Spike a lot

Derv Support
[build prof=d/me earthp=10+2+1 myst=11+1 dom=10][blackout][optional][pious renewal][mystic regeneration][vital boon][shield of force][imbue health][signet of pious light][/build] Optional can be...
 * [[Power Spike@10]
 * [[Shatter Enchantment@10]
 * [[Mirage Cloak@13]
 * [[Hex Breaker@10]
 * [[Conviction@13]
 * [[Cry of Frustration@10]
 * [[Shatter Hex@10]

Usage

 * Disable Blackout
 * Lock each of these on an enemy healer, or annoying spell caster.
 * Call the guy you want to Blackout, and then order them to use it. If you don't call, they Blackout YOUR target.
 * Set them on Guard.

Equipment

 * A Heavy Axe of Enchanting (Blackout is touch range) and a Domination Magic Focus
 * Windwalker's Insignias are better for tanking, but its bonus can be Rended
 * Survivor's Insignias are better for Anti-Spike
 * Choose whatever combo you want

Healer
[build prof=mo/e prot=12+1+1 div=12+1][Shield of Regeneration][shield of absorption][reversal of fortune][protective spirit][mend ailment][reverse hex][guardian][glyph of lesser energy@0][/build]

Variants

 * Flail could be replaced with [[Tiger Stance@0]