Archive:Mo/A LoD Runner

A flag runner designed to pump out big party heals without the reliance on spirits.

Attributes and Skills
[build prof=Mo/a Healing=12+1+1 Divine=8+1 protection=10+1][Light of Deliverance][Heal Party][Patient Spirit][Cure Hex][Guardian][Mending Touch][Optional][Dash][/build] PvP versions of skills
 * [[Heal Party (PvP)@14]
 * [[Light of Deliverance (PvP)@14]

Optional

 * [[Dark Escape@2] for anti-spike.
 * [[Words of Comfort@14] for more direct healz.

Armor

 * 5x Disciple's Insignia
 * Superior Vigor
 * Restoration
 * Minor Prot
 * Minor Healing
 * Minor Divine Favor

Weapons - Heal

 * Healing Wand of Memory, 20% cast time
 * Healing Focus of Aptitude, 20% recharge
 * Healing Wand of Memory, +15/-1 energy
 * Healing Focus of Fortitude, +15/-1 energy
 * Adept Protection Staff of Enchanting, 20% cast time
 * Crippling Spear of Defense, +5 energy
 * Crippling Spear of Defense, -5 energy
 * Strength r7-8 Shield of Fortitude, -20% cripple
 * Strength r7-8 Shields of Fortitude, +10 armor vs each damage type

Usage

 * Use LoD and Heal Party to pump party heals while away from the battle.
 * Use Patient Spirit as your main direct heal.
 * Use Cure Hex to remove hexes.
 * Use Mending Touch to remove 2 conditions.
 * Use Guardian to prevent melee from attacking.
 * Dash around like a pro.

Counters

 * Standard Anti-Caster/Flagger.