User:Chilling/Team - GHMP

Link to any articles that are related to your build. Omit this section if it is not needed.This build is still in testing. Please do not update it or change anything about it just yet. Thanks!

D/A Tank
[build prof=Dervish/Monk Mysticism=10+1+1 ShadowArts=12 EarthPrayers=8+1][Deadly Paradox][Shadow Form][Vital Boon][Fleeting Stability][Mystic Corruption][Armor of Sanctity][Mystic Regeneration][Faithful Intervention][/build]



Equipment
Survivor's Insignia x5, 1 on every piece of armor Rune of Vitae x3, on any free piece of armor Rune of Minor Mysticism x1 on your headpiece Rune of Minor Earth Prayers x1 on any free piece of armor If you are missing a few runes, the worse thing that could happen is that you don't have as much HP, but having all of them is more efficient. Use a +20% enchanting +20 energy staff.
 * For armor, you should have precisely the following:
 * Weapons

Usage
Maintain all of your enchantments, as each one will give you more health since the bonder is using Symbiosis.

Counters
Describe important counters.

Variants
Non-spell enchantment removals

Monk Bonder
[build prof=Monk/Ranger ProtectionPrayers=12+1+3 SmitingPrayers=9+1+3 BeastMastery=9] [Life Barrier] [Life Bond] [Essence Bond] [Balthazar's Spirit] [Vital Blessing] [Retribution] [Blessed Signet] [Symbiosis][/build]

Equipment
Two headsets, one with +1 Protection with Superior Protection, the other with +1 Smiting with Superior Smiting Energy runes/insignias will help, but are not necessary. + Energy weapons will help, but are not vital. Do not use Zealous weaponry, as it will cause even more negative energy regeneration.
 * Armor
 * Weapons

Usage
Pop all of your enchantments on the dervish, using Blessed Signet when you need energy. If the Dervish is in a fight with a decent amount of enemies, you will not need to continuously cast Blessed Signet, as Essence Bond will give you enough energy.

Counters
Describe important counters.

Variants
List the major variants.

Searing Flames Elementalist
[build prof=Elementalist/Secondary FireMagic=12+3+1 EnergyStorage=12 ][Fire Attunement][Glyph of Elemental Power][Searing Flames][Glowing Gaze][Incendiary Bonds][Rodgort's Invocation][Breath of Fire][Teinai's Heat][/build]


 * Suggest a few optional skill(s) if you included an Optional slot in the skill bar.

Equipment

 * Armor
 * Weapons

Usage
Describe how to use the build.

Counters
Describe important counters.

Variants
List the major variants.

SS Necro
[build prof=Necromancer/Ritualist Curses=12+1+3 ChannelingMagic=10 SoulReaping=8][Spiteful Spirit][Spirit Rift][Ancestor's Rage][Signet of Lost Souls][Cruel was Daoshen][Lamentation][Optional][Optional][/build]

Optional You can use Desecrate Enchantments or Defile Enchantments in one of the optional slots, but due to all of the skills you have, energy management may become a problem.

Suffering Mark of Pain

Equipment

 * Armor
 * Weapons

Usage
Describe how to use the build.

Counters
Describe important counters.

Variants
List the major variants.

DwG Ritualist
[build prof=Ritualist/Any ChannelingMagic=12+1+3 ][Destructive was Glaive][Cruel was Daoshen][Ancestor's Rage][Spirit Rift][][6th skill][7th skill][8th skill][/build]


 * Suggest a few optional skill(s) if you included an Optional slot in the skill bar.

Equipment

 * Armor
 * Weapons

Usage
Describe how to use the build.

Counters
Describe important counters.

Variants
List the major variants.