Build:Team - GvG June Migraine Monk Stomp

This Jack of All Trades flux GvG team build tries to wipe the opposing team by disabling its healers with Migraine and training the prot with Air of Disenchantment and two dervishes.

AoB Dervishes (2)
[build prof=Dervish/Ritualist Mysticism=11+1 ScytheMastery=10+1+1 WindPrayers=10+2 RestorationMagic=1][Avatar of Balthazar][Harrier's Grasp][Radiant Scythe][Wearying Strike][Rending Aura][Heart of Fury (PvP)][Whirling Charge][Optional][/build] Optional Equipment
 * on one dervish.
 * on the other dervish.

Runes and insignias
 * 5 blessed insignias.
 * Rune of superior vigor.
 * Rune of vitae.

Weapons
 * Vampiric scythe of defense, 15^50.
 * Insightful staff of enchanting, +5e^ench.
 * Crippling long bow of defense, 10%hrt.
 * Crippling spear of defense, 10%hrt with
 * Strength shield of fortitude, -20% blind duration.
 * Strength shield of fortitude, -20% cripple duration.
 * Strength shields of fortitude, +10 armor against each damage type.

Usage
 * Camp the prot or whichever other target is hexed with [[Air of Disenchantment@11].
 * Main Article: Avatar of Balthazar

Migraine: Fuse Camper
[build prof=Mesmer/Ritualist FastCasting=8+1+1 IllusionMagic=10+1 DominationMagic=10+1 InspirationMagic=8+1][Migraine (PvP)][Frustration (PvP)][Wastrel's Demise][Power Spike][Signet of Distraction][Power Drain][Drain Enchantment][Resurrection Signet][/build] Equipment

Runes and insignias
 * 5 prodigy's insignias.
 * Rune of superior vigor.

Weapons
 * 40/40 illusion magic.
 * 40/40 inspiration magic.
 * High energy set illusion magic.
 * Spear of defense, 10%hct with
 * Strength shield of fortitude, -20% cripple duration.
 * Strength shields of fortitude, +10 armor against each damage type.

Usage
 * Shut down the infuse monk.
 * Main article: June Migraine Mesmer

Migraine: Runner Camper
[build prof=Mesmer/Ritualist FastCasting=8+1 IllusionMagic=10+1 DominationMagic=9+1+1 InspirationMagic=9+1][Migraine (PvP)][Frustration (PvP)][Signet of Distraction][Power Spike][Signet of Disruption][Leech Signet][Drain Enchantment][Signet of Humility][/build] Equipment

Runes and insignias
 * 5 prodigy's insignias.
 * Rune of superior vigor.

Weapons
 * 40/40 illusion magic.
 * 40/40 inspiration magic.
 * High energy set illusion magic.
 * Spear of defense, 10%hct with
 * Strength shield of fortitude, -20% cripple duration.
 * Strength shields of fortitude, +10 armor against each damage type.

Usage
 * Shut down the runner.
 * Use [[Signet of Humility@10] on the opposing party's prot monk to disable [[Restore Condition] if your frontline is training a different target than him. Else use it on the runner if he's playing [[Peace And Harmony].
 * Main article: June Migraine Mesmer

Air of Disenchantment Mesmer
[build prof=Mesmer/Ritualist FastCasting=10+1 IllusionMagic=11 InspirationMagic=10+1][Air of Disenchantment][Fragility (PvP)][Shrinking Armor][Frustration][Signet of Disruption][Power Drain][Signet of Humility][Resurrection Signet][/build] Equipment

Runes and insignias
 * 5 prodigy's insignias.
 * Rune of superior vigor.
 * 3 runes of vitae.

Weapons
 * 40/40 illusion magic.
 * 40/40 inspiration magic.
 * High energy set illusion magic.
 * Spear of defense, 10%hct with
 * Strength shield of fortitude, -20% cripple duration.
 * Strength shields of fortitude, +10 armor against each damage type.

Usage
 * Shut down the prot.
 * Use signet of humility on the opposing party's prot monk to disable restore condition if your frontline is training a different target than him. Else use it on the runner if he's playing peace and harmony.
 * Main Article: Air of Disenchantment Mesmer

Prot
[build prof=Monk/Warrior Prot=11 Divine=10+1 Tactics=10][Restore Condition][Spirit Bond (PvP)][Aegis (PvP)][Guardian][Shielding Hands][Holy Veil][Aura of Stability][Balanced Stance][/build] Equipment

Runes and insignias
 * 5 disciple's insignias.
 * Rune of superior vigor.
 * 4 runes of vitae.

Weapons
 * 40/20/20 protection prayers.
 * Spear of enchanting, +5 energy, protection prayers focus of fortitude, +15/-1 energy.
 * Spear of defense, 10%hrt with
 * Tactics shield of fortitude, -20% crippled duration.
 * Tactics shields of fortitude, +10 armor against each damage type.
 * Low energy shield set.

Usage
 * Main article: Restore Condition Monk

Infuse
[build prof=Monk/Assassin HealingPrayers=12+1+1 ProtectionPrayers=9+1 DivineFavor=9+1 ShadowArts=3][Healing Burst][Patient Spirit][Infuse Health][Protective Spirit][Shield Guardian][Cure Hex][Draw Conditions][Dark Escape][/build] Equipment

Runes and insignias
 * 5 disciple's insignias.
 * Rune of superior vigor.
 * Rune of vitae.

Weapons Usage
 * 40/20/20 protection prayers.
 * 40/40 healing prayers.
 * High energy sets healing prayers.
 * Spear of defense, 10%hct with
 * Strength shield of fortitude, -20% crippled duration.
 * Strength shields of fortitude, +10 armor against each damage type.
 * Low energy shield set.
 * Main article: Healing Burst Monk

Healing Burst Runner
[build prof=Monk/Assassin DivineFavor=11 HealingPrayers=10+1 ProtectionPrayers=10+1][Healing Burst][Patient Spirit][Shield of Absorption][Protective Spirit][Shield Guardian][Cure Hex][Dismiss Condition][Dash][/build] Equipment

Runes and insignias
 * 5 disciple's insignias.
 * Rune of superior vigor.
 * 3 runes of vitae.

Weapons
 * 40/20/20 protection prayers.
 * 40/40 healing prayers.
 * High energy sets healing prayers.
 * Spear of defense, 10%hct with
 * Strength shield of fortitude, -20% crippled duration.
 * Strength shields of fortitude, +10 armor against each damage type.
 * Low energy shield set.

Usage
 * Main article: Healing Burst Runner

Playing this team
Game Plan Wipe them.

8v8 Flag Split Lategame
 * Attempt a monk stomp by taking out the healing prayers monks while training their prot with [[Air of Disenchantment@11] and the dervishes.
 * Push them away from the flag stand so running a flag through your team becomes much more painful.
 * Kill their flag using AoD, then capture the flag.
 * Prevent that they get another flag through with AoD.
 * Defend with the runner.
 * If necessary, join the split defense with your wastrel's mesmer.
 * You may attempt a collapse with one dervish while the other snares their monks.
 * Defend with [[Migraine@11] and the runner. Prot where necessary. Deal lord damage with the dervishes and AoD.

Playing against this team
8v8 Situations Flag Split Lategame
 * Take out [[Migraine@11].
 * If you have AoE damage, punish the dervishes.
 * If you can't get a flag through, stop flag running. 8v8 if you have good midline defense, else split and stall the match.
 * They don't have good means of defending against splits and their main team will work less well when dissolved. Try a 5-3 or 4-1-3 split depending on your team setup.
 * Avoid using offensive casters against migraine defenders.
 * Take out AoD if possible so you can protect your guild lord.

Exemplary Video
Migraine Mesmer PoV: