Archive talk:Mo/any ER Smiter

Doesn't empathic removal make smite condition and smite hex repetitive...-- R  e l y k 22:01, 13 August 2008 (EDT)
 * Must be good since I've seen it in observer mode. Misfate  22:05, 13 August 2008 (EDT)
 * OMG! Observe!! MUST BE SOOOOOO GOOOD! Smite condition/hex for pressure, Empathic Removal for 100 heal. This wins. Display   22:18, 13 August 2008 (EDT)
 * This looks rly gud. nice build.-- Frog ger ton  14:06, 15 August 2008 (EDT)

I can see smite condition still being goodbut are you sure smite hex isn't unnecessary? I'm not trying to argue I just don't know about hexes in current meta.ComfortOsprey 14:23, 15 August 2008 (EDT)


 * Isnt ER like 50hp not 100 oO? Massive  [[Image:Image-Massive Sig.jpg|19px]] 15:16, 15 August 2008 (EDT)


 * nvm DF ^^ Massive  [[Image:Image-Massive Sig.jpg|19px]] 15:16, 15 August 2008 (EDT)
 * It's 150hp tbh, 100 for the target, 50 for you. @Comfort, water hexxes disagree. Display   15:18, 15 August 2008 (EDT)

@Comfort. Smite Hex is really nice with say a balled up pair of wars spiking a target while in frenzy, they generally get out of frenzy or are low enough to die (I do about 150dmg on a frenzied war. I do generally find myself using ER over the other two in general and just use em as added dmg, plus in case of a diverted ER you have two backups to go with.  We run this kinda the same but put Judge's Intervention over SaH for a nice spike reduction.(75.134.131.172 16:25, 15 August 2008 (EDT))
 * Ok, thanks for clearing that up. Forgot about water hexes :X.ComfortOsprey 18:25, 15 August 2008 (EDT)

TA?
I could see this build being used there as a nice support character.(75.134.131.172 16:26, 15 August 2008 (EDT))
 * gogo dual smite, 1 RaO and a WoHbrid!--Sean 20:44, 15 August 2008 (EDT)

Build:Mo/any_Empathic_Monk
lol -- Infested Hydralisk  ( Talk * Contributions ) 16:44, 15 August 2008 (EDT)
 * owned Loser223 17:40, 15 August 2008 (EDT)
 * Wtf is a stub build? (sorry :<)  Frosty  17:44, 15 August 2008 (EDT)
 * ur lucky i forgot about this build lols -- Infested Hydralisk [[image:InfestedHydralisk_sig2.jpg|19px]] ( Talk * Contributions ) 17:50, 15 August 2008 (EDT)

This build should have been obvious after the buff to ER. moush 20:13, 18 August 2008 (EDT)

Smiter’s Boon: recharge time increased to 90 seconds, Energy cost increased to 25, duration reduced to 5 seconds. seriously, wtf? -- Infested Hydralisk  ( Talk * Contributions ) 13:10, 21 August 2008 (EDT)
 * yup, all smiters r screwed nao. gg. izzy sux.-- Frog ger ton  17:12, 21 August 2008 (EDT)

Unarchive
Seeing moderate use since the return of smiters, maybe re-vote? Frosty  po!  18:13, 26 December 2008 (EST)
 * Stop obsing 24/7 and wait a few days, k? K. &mdash; Rapta  [[image:Rapta_Icon1.gif|19px]] (talk|contribs) 21:12, 26 December 2008 (EST)
 * I already waited a few :> [[Image:Frostrage.jpg|19px]]Frosty  po!  21:12, 26 December 2008 (EST)
 * Great against lingering curse-way but it's quite bad against anything else. —ǘŋ  Ɛxɩsƫ  06:03, 12 January 2009 (EST)

onoes
fastcast Linger got nerfed. I suppose this is dead now. -- -Ch ao s-   08:20, 6 February 2009 (EST)
 * not sure if I should take that back. It was just Unexist's description and not the original one. -- -Ch ao s-   08:23, 6 February 2009 (EST)


 * As you said, FC Lingering is nerfed. N/Es still exist, I guess. And it could be used for other purposes, too. -- ›[[Image:Many srs beans.png|Srs Bean Mafia.]] Srs Beans R Srs  08:25, 6 February 2009 (EST)
 * I don't really see any counterworthy hexes in obs atm tho. -- -Ch ao s-   08:30, 6 February 2009 (EST)


 * D8> Ikimono Needs more Paragon [[Image:Monk-Paragon-icon.png|24px]] 08:55, 3 April 2009 (UTC)