User:PVX-Jonas/Sandbox2

Primal Rage
[build prof=w/e axe=12+1 str=12+1+2 air=3][dismember][body blow][disrupting chop][bull's strike][Shock][primal rage][rush][res sig][/build]

Equipment

 * Sentinel insignias and 1 Stonefist insignia on boot or hand.
 * Shocking/Zealous/Vamp Axes of fortitude
 * Reduced blind/cripple/piercing shields
 * Superior Vigor, Clarity, and Restoration runes.

Usage

 * Land bulls
 * Be good, and call alot of spikes
 * run flags when necessary

Counters

 * Melee shutdown.
 * getting linebacked

Cripslash
[build prof=W/any sword=12+1+1 streng=9+1 fire=9][Crippling Slash][Gash][Sun and Moon Slash][Bull's Strike][Conjure Lightning][Frenzy][Rush][Resurrection Signet][/build]

Equipment

 * Full Survivor except Stonefist on Hand/Feet. Rune of Sup Vigor.
 * Vamp/Zealous/Shocking Sword of Fortitude (15^50)
 * Anti-Blind/Cripple Shields.

Usage

 * pressure things
 * lineback when necessary

Counters

 * Standard Anti-Melee
 * Enchantment removal

Burning Arrow
[build prof=R/mo exp=12+1+1 mar=9+1 wild=9+1 prot=3][Burning Arrow][Savage Shot][Distracting Shot][Apply Poison][Lightning Reflexes][Natural Stride][Mending Touch][Resurrection Signet][/build]

Equipment

 * Full Radient's, Rune of Superior Vigor, Rune of Clarity.
 * A poisonous Recurve Bow and a Poisonous shortbow with +5e

Usage

 * spread poison
 * interrupt Blurred Vision, guardian, ritualist weapon spells

Variants

 * Signet of Binding
 * Death Pact Signet

Run these on Isle of Jade or Imperial Isle or other maps that are not split friendly

Counters

 * Blurred Vision
 * Faintheartedness
 * getting apply poison D shotted
 * other antimelee

TPIYagon
[build prof=Paragon/N Spearm=11+1+1 Leader=9+1 Motiv=8+1 blood=8][Spear of Lightning][Wild Throw]["The Power is Yours!"][Anthem of Flame][Mending Refrain][Strip Enchantment][Aggressive Refrain][Resurrection Signet][/build]

Equipment

 * Motivation Shields with reduced blind/cripple (for burning isle)
 * Ebon/Zealous/Vamp Spears.
 * Centurion set.
 * Sup Vigor with rune of clarity

Usage

 * Spike with 1->2
 * Spam Anthem of Flame
 * Spam "TPIY!"
 * Spread Mending Refrain.

Counters

 * Anti-physical.
 * Generic counters.

Mirror of Ice
[build prof=E/Rt water=12+1+1 Energy=11+1 rest=6][Shard Storm][Freezing Gust][Winter's Embrace][Blurred Vision][Glowing Ice][Mirror of Ice][Water Attunement][Death Pact Signet][/build]

Usage

 * snare flaggers, melee + other people that try to split on you
 * blurred vision on enemy rangers on recharge
 * don't get P blocked

Prot Monk
[build prof=mo/w protec=12+1+1 divine=10+1 tactics=8][Restore Condition][Reversal of Fortune][Shielding Hands][Guardian][Aura of Stability][Shield of Absorption][Holy Veil][Balanced Stance][/build]

Equipment

 * Disciple's Insignas.
 * Fill up with Vitae Runes.
 * -5(and +5) sword/spear(+30 health) with +30 health shields vs x.
 * 40/20 +20%enches Protection Prayers Staff.
 * 30/-2 Protection prayers Set.
 * 20/20 Protection Prayers Staff(halves casting time of spells and halves recharge of spells, veil set).

Usage

 * Use Guardian, Shielding Hands and Shield of Absorption against melee pressure.
 * Cast Reversal of Fortune to turn large hits such as attack skills into a cheap heal, as well as to recover from missed spikes.
 * Hexes can be removed with Holy Veil
 * Use Aura of Stability to counter KD's (as well as Balanced Stance).

Counters

 * Heavy Energy denial can be devastating if you're caught unprepared.
 * As with many other healing builds, Diversion can be very harmful if it hits a critical spell.
 * Interrupts on key skills.

Variants

 * Restore Condition

WoH Monk
[build prof=mo/w heal=12+1+1 prot=7+1 div=8+1 tactics=8][Infuse Health][Patient Spirit][Word of Healing][Signet of Rejuvenation][Guardian][Spotless Mind][Cure Hex][Disciplined Stance][/build]

Equipment

 * Survivor insignias
 * Fill up with Vitae Runes.
 * -5(and +5) Sword/Spear(+30 health) with +30 Health Shields vs x.
 * 40/20% Protection Prayers Staff.
 * 40/40 Healing Prayers Set.
 * 30/-2 Healing prayers Set.

Usage

 * Patient Spirit, Word of Healing, and Signet of Rejuvenation are your primary healing skills.
 * Use Patient Spirit as a secondary heal for pre-healing and on targets over 50%. Take note of its fast cast to bypass rangers or mesmer interrupts.
 * Use Word of Healing as your big heal for targets under 50%.
 * use Signet of Rejuvenation for energy management and


 * Use Infuse Health to catch spikes or heal extremely low targets.
 * Use Draw Conditions to transfer conditions from an RC monk or from pressured targets.
 * Use Cure Hex to remove hexes from party members and to heal relative amounts.
 * Use your optional protection spell, Guardian or Shield of Absorption, for split situations and self use.
 * Use Disciplined Stance to block spikes and general damage.

Counters

 * Diversion
 * Rangers generally
 * Mesmers generally

Shackles Flagger
[build prof=Rt/E Restoration=12+1+1 Water=11 spawning=6+1][Icy Shackles][Weapon of Warding][Resilient Weapon][wielder's boon][protective was kaolai][Recuperation][armor of mist][Glyph of Lesser Energy][/build]

Equipment

 * Full Survivor's, with a Rune of Sup Vigor and a Rune of Restoration.
 * 40/40 Resto Set.
 * 40/40 Water Set (and + Enchanting Water Set for AoM).
 * Various Shield Sets.
 * High and Low Sets.

Usage

 * Use Weapon of Warding to prot (non attacking) allies with blocking.
 * Use Resilient Weapon to provide an armor boost as well as health regeneration to allies that are hexed or conditioned.
 * Use Wielders Boon to heal.
 * Use Protective Was Kaolai as party wide heal.
 * Set up Recuperation near the flag stand to provide a partywide health regeneration.
 * Use Icy Shackles to snare people.
 * Use Armor of Mist to run flags/split.

Counters

 * Standard Anti-Caster Counters.
 * Anti-Hex.
 * Enchantment Removal.