User:Mgrinshpon/Leet/E/R Flame Arrow

This build synergizes the move Conjure Flame with multiple moves to significantly boost the damage output of a bow. Arrows in this build often reach over 100 damage each.

Build
[build prof=E/R fire=8+3+1 marks=10 wild=10 ener=8+1][Mark of Rodgort][Conjure Flame][opt][Poison Arrow][Penetrating Attack][opt][Glyph of Lesser Energy][Resurrection Signet][/build]

Equipment

 * Choice between Fiery or Sundering bows. Zealous or Vampiric is useful when using moves that attack multiple opponents.
 * Choosing between a Flatbow, a Hornbow or a Longbow, depending on how you wish to attack. All should be "of Fortitude".
 * Flatbow is faster
 * Hornbow can do alot more damage
 * Longbow is safer
 * Radiant insignias with a Rune of Superior Vigor.

First

 * It is best to take a preparation skill for this slot:
 * to output damage faster
 * , replacing Poison Arrow with a different Elite bow attack)
 * if you want to take a non-fire bow
 * if you want to take a non-fire bow

Second

 * Another bow attack is recommended here:
 * for lots more damage
 * for defensive interrupt
 * for offensive interrupt
 * for more armor-penetrating damage
 * for applying bleeding

Any of these attacks could also be used to replace Penetrating Attack if one desires.

Variants

 * Freeing a space for an additional move by playing on AB instead of RA/TA and ditching Resurrection Signet.
 * Replacing Poison Arrow with for extra interruption and applying the Dazed condition
 * Sacrificing Mark of Rodgort entirely and opting for more widespread damage with
 * for more widespread damage but sacrificing the benefits of a preparation. could be taken here.
 * for survivability
 * for energy recovery where GoLE fails you

Usage

 * 1) Use Glyph of Lesser Energy before casting your two spells.
 * 2) Maintain Conjure Flame and your preparation of choice.
 * 3) Cast Mark of Rodgort on your foe
 * 4) Attack with your attack skills

Counters

 * Anti-melee
 * Blind
 * Large amounts of energy denial