User talk:Kamer/Bad assassin skills

Thoughts? Kamer (Talk|Contributions) 18:59, 27 July 2008 (EDT)
 * AoD, deadly paradox, nine tail strike, sins promise, dark prison, SP, siphon speed and strength, shadow refuge and shadow meld are all good skills. SM is even overpowered, as is AoD. &mdash;The preceding awesome-sauce comment was added by Rawr. 19:09, 27 July 2008 (EDT)
 * AoD, Dark Prison, Shadow Prison were nerfed. They still work for ganking, but meh, any half decent monk can now easily catch spikes via those.  Assassins really cant use Deadly Paradox without running into serious energy problems.  Assassins Promise is gud in PvE, but not PvP.  30 sec recharge on Siphon Speed is bleh.  Siphon Strength is inferior to other skills in both crit boosting, and melee disable, moreso since assassins can't exactly cover the hex.  Shadow Refuge doesn't heal enough.  Nine Tail Strike is bad compared to other dual attacks.  [[Image:Kamer_sig.png|19px]]  Kamer  (Talk|Contributions) 19:16, 27 July 2008 (EDT)
 * Shadow Fang is good with Glyph of Renewal and Assassin's Promise, and the Shadow Arts heals aren't bad considering they're for Sins. Shadow Refuge can heal for 150 with decent ranks while Heart of Shadow is good because it can get you out from a body block, although kind of weird with Death's Retreat. ــмıкε  нaшк  19:55, 27 July 2008 (EDT)