User:Fox007/Build:Team - HA Discord Spike

Caller
[build prof=Necromancer/Elementalist soul=12+1+1 firemagic=8 earthmagic=10][Icy Veins][Glyph of Immolation][Rend Enchantments][Gaze of Contempt][Glyph of Lesser Energy][Ward Against Foes][Grasping Earth][Resurrection Signet][/build]

Prot + FF Spiker
[build prof=Necromancer/Monk Death=12+1+2 protection=10 Soul=8+1][Discord][Verata's Aura][Foul Feast][Shield of Absorption][Remove Hex][Convert Hexes][Protective Spirit][Resurrection Signet][/build]

Profane Shout Spiker
[build prof=Necromancer/Paragon death=12+1+2 soul=8+1 command=10][Discord][Animate Bone Minions]["Brace Yourself!"]["Never Surrender!"]["Fall Back!"]["Stand Your Ground!"][Song of Concentration][Resurrection Signet][/build]

Suffering Shout Spiker
[build prof=Necromancer/Paragon death=12+1+2 soul=8+1 command=10 curse=2+1][Discord][Suffering]["Never Surrender!"]["Make Haste!"]["Fall Back!"]["Stand Your Ground!"][Song of Concentration][Resurrection Signet][/build]

Rotting Resto Spiker
[build prof=Necromancer/Ritualist death=12+1+2 soul=8+1 restoration=10][Discord][Rotting Flesh][Weapon of Warding][Spirit Transfer][Mend Body and Soul][Spirit Light][Protective Was Kaolai][Life][/build]

Rending Resto Spiker
[build prof=Necromancer/Ritualist death=12+1+2 soul=8+1 restoration=10][Discord][Rend Enchantments][Spirit Transfer][Mend Body and Soul][Spirit Light][Protective Was Kaolai][Recuperation][Death Pact Signet][/build]

HB Infuse
[build prof=Monk/Mesmer HealingPrayers=12+1+1 DivineFavor=11+1 InspirationMagic=6][Infuse Health][Patient Spirit][Dwayna's Kiss][Heal Party][Spotless Mind][Holy Veil][Healer's Boon][Channeling][/build]

SB Prot
[build prof=Mo/Me Prot=11+1+1 Div=12+1 insp=6][spirit bond][rof][guardian][shield of absorption][Spell breaker][aura of stability][holy veil][channeling][/build]

Necros

 * Armor:Maximum Health
 * Weapons:Castre Spear+Shield, High Energy Set, 40/40 set for prot/resto

Infuse
infuse equipment

Caller

 * Use GOI+Icy for applying a hex and a condition at the same time(this should happen about0.1-0.5 seconds before the spike)
 * slow enemy runners
 * remove enchentments if necessary

Spiker

 * heal while not spiking
 * spiking is more importnatnt than healing(no spike->no kills->no energy->no heal)
 * use your skills when neccesarry(spreading hexes and conditions, so that it is not so eas to predict spikes, steal enemy minions if they play minion factory, summon minions for some pressure and e-managment, speed yur runners)

Shout Spikers

 * Chain "Stand Your Ground!" and "Never Surrender!".

Counters

 * Interrupts
 * Spell Breaker
 * Hex or condition applyed too early
 * Holy Vail

Variants

 * changing the Secondary proffessions to anything you like, but keep in mind that some heal would be very nice^^