User:I Am Jebus/Build:A/W Critical Stance

The Critical Stance build uses the Assassin's primary attribute, Critical Strikes, to gain massive energy while using Steady Stance in conjunction with other skills to deal massive damage.

Skills and Attributes
[build prof=A/W crit=11+1+1 tactics=10][Steady Stance][Drunken Blow][Way of the Master][Critical Eye][Malicious Strike][Optional][Optional][Resurrection Signet][/build]
 * for Axe, put 10 points into Axe Mastery.
 * for Sword, put 10 points into Swordsmanship.
 * or for Hammer, put 10 points into Hammer Mastery.
 * for even more damage and condition-causing.
 * for unblockableness, stance ending, and e-management.
 * for healing.

Equipment

 * Survivor Insignias.
 * Max Vigor rune.
 * Vampiric/Ebon/Zealous Swords/Hammers/Axes of Fortitude with +15^50 or +15% while Stanced inscription, depending on skill choice.
 * A _____ Spear of Enchanting and a +30 Shield.

Usage

 * Precast Way of the Master and Critical Eye.
 * Run in and kill with Steady Stance~>Drunken Blow~>Steady Stance~>Desperation Blow(if brought).

Counters

 * Standard anti-melee (besides e-denial)

Variants

 * Replace Drunken Blow with Desperation Blow.
 * Bring both. However, note that Steady Stance has 6 recharge while Drunken/Desperation has 7 recharge, meaning that bringing both will result in a bonus of only about +0.6 additional damage per second, not counting conditions.