User talk:Reason.decrystallized/Archive 1

You aren't allowed to blank talk pages, even your own. Just FYI. Dejh 00:02, 10 April 2008 (EDT)
 * um ... ooops.--Reason.decrystallized 06:51, 10 April 2008 (EDT)

'Yo. It's Kamer, not kramer :(.   Kamer  (Talk|Contributions) 17:31, 20 May 2008 (EDT)

I moved your build to
Archive:A/E Perma Daggers Farmer to fit with the change to Glyph of Swiftness and fixed the build to fit with it. -Mike 09:07, 24 May 2008 (EDT)
 * wasn't my build, actually, although i'll happily claim credit for suggesting the new version. thanks, though.--Reason.decrystallized 09:45, 24 May 2008 (EDT)
 * woops lol well, I moved it anyway =P -Mike 10:01, 24 May 2008 (EDT)

just a little question ^^
hi an ^^. i have a little question to your comment at the a/ele perma sf farmer. did i understood that in the right way ? you cleared the tombs of the primeval kings incl. the hall against victo an his components by your own ? completely solo ? if this is right, i beg you to show me ingame how to use this build in the tombs. this would be very nice ;-). my ing: thorn steinfaust    ty ;-)  Haldir68 03:20, 27 May 2008 (EDT)

Team build is up
Archive:Team - SF/Commando, changed watchful to succor, better imo. Mess with it cause you want to spearhead the SF build--R ELYK   (Talk  |  Edits)  11:30, 28 May 2008 (EDT)

Is
your name Andrew?-- Phail   Tock  A guide to this user. 19:18, 2 June 2008 (EDT)
 * IRL, yes.--Reason.decrystallized 19:19, 2 June 2008 (EDT)
 * what does IRL mean?-- Phail [[Image:Lord Belar Epic Fail.jpg|19px]]  Tock  A guide to this user. 19:21, 2 June 2008 (EDT)
 * In Real Life.--Reason.decrystallized 19:22, 2 June 2008 (EDT)

Solo TOPK
With the 'sin... is it easy/hard and how long did it take? Rupert = Hawt 11:15 {GMT} 8-06-MMVIII
 * takes about two hours in hard mode, maybe a little less or more, depending. much less time in normal mode because they don't break aggro due to death blossom's aoe.  it's not terribly difficult once you get the timing of the SF engine right. two things to watch out for: the wurm pop-ups on second level that knock you over through shadow form--just make sure that you have just refreshed shadow form right before walking across the places where they pop so that it doesn't break the cycle.  also: the grasps of insanity use "to the limit!"->"Fear me!", which kinda sucks, so keep your energy high when fighting a group of them, and have a backup staff of enchanting for moar energy in case of emergencies.--Reason.decrystallized 09:22, 8 June 2008 (EDT)
 * Great, thanks. I've got an assassin about lvl 14 atm so i'll be able to do that soon hopefully =). Rupert = Hawt [[Image:Rupert_bear_sig.jpg|19px]]13:27 {GMT} 8-06-MMVIII
 * Yeah takes 2 hrs about. Only thing you need to know is where wurms spawn so u dont get KDed when sf is needed or aggroing too many ghouls--[[Image:Relyk Purifying Veil Sig.jpg|19px]]R ELYK   ʞlɐʇ ʎɯ  17:59, 8 June 2008 (EDT)

Innovation
Roger that, and how did it get f'd up as it is now? I still think it's funny when votes get cancelled with the reason being, "not what innovation means" YES IT IS! lol Choytw   Talk + 09:46, 27 June 2008 (EDT)
 * There are two meanings for innovation: originality and meta (which contradict each other). You could always just ignore the meaning of innovation and use the average of the other two criteria. - ــмıкε нaшк  10:06, 27 June 2008 (EDT)
 * i usually go with whichever one is higher--ie, if it's a standard but meta build, then 4-5. if it's exceptionally clever but not meta, then also 4-5.--Reason.decrystallized 10:20, 27 June 2008 (EDT)
 * (EC) What I meant was, when someone says innovation, according to the English language, it means: Something new or different introduced, which is not the meaning here on the wiki. Your suggestion, which I've heard before...believe they were talking about making that an automatic field, would probably be accurate, but would be a little redundant. After all, if it is so superior in both effectiveness and superiority, it will obviously become meta. In other words, as Innovation stands now, it is simply reflecting the other two categories already listed. [[Image:choytw_sig_1.JPG|20px]]Choytw   <font color="Blue">Talk + 10:21, 27 June 2008 (EDT)
 * what's (EC)? i know what the word 'innovation' means, but the meaning of the word and the rating category have diverged somewhat of late.--Reason.decrystallized 10:26, 27 June 2008 (EDT)
 * Innovation basically means the chance that it will become meta, or already if it already is meta - 5. Ec means Edit Conflict. God  box    10:28, 27 June 2008 (EDT)
 * Well, it kinda changes for PvE, as meta for PvE is kinda lol. The closest thing to PvE meta is Ursan. For PvE, it's kinda liek "is it a new concept" or something. --Guild of Deals<font color="Black"> * Wah <font color="DAA520">Wah  Wah! * 10:30, 27 June 2008 (EDT)

Innovation USED to mean what innovation is defined as in the dictionary. People thought that was stupid and decided that it should mean something else. The only people who can change it are busy people and they currently have no test server to check the changes they would make. When a vote is removed for the reason "not what innovation means" they aren't saying that innovation itself does not mean "new/creative" they are saying that the Innovation Criteria in the PvX:Vetting system does not mean "new/creative". tbh it's a stupid criteria anyway and I'm pretty sure 99% of the wiki users want it to have neo weight in a build's actual score. So for now, it's the generally accepted practice to vote it between Effectiveness and Universality so that it doesn't have much weight in the vetting result. - PANIC!   <font color="#D70000"> sexiness!  10:31, 27 June 2008 (EDT)


 * AKA: Innovation shouldn't be called "innovation", but instead something like "metaness" or "meta-ocity" --Guild of Deals<font color="Black"> * Wah <font color="DAA520">Wah  Wah! * 10:33, 27 June 2008 (EDT)
 * (EC) (new wiki word yay!) /agree with getting rid of it, or at least changing the word.  if it means originality, you shouldn't vote a good build lower just because it's old, or a bad build higher because it's new, and if it means meta, well, why should a build get voted higher because it's more popular?  if we did that then we'd have to vote 0-0-5 on flareway.--Reason.decrystallized 10:36, 27 June 2008 (EDT)
 * Exactly. How imaginative (or whatever) it is doesn't have any effect on how well it actually performs. Also, because "metaness" a function of Universality and Effectiveness anyway then there's no point in voting on that. ie: if a build's universality and effectiveness are bad, then no one will use it and visa versa. So until HHHippo or Gcard are able and willing to fix it, the general consensus is to just vote it between Uni and Eff. - PANIC!  [[Image:Panic_sig4.png|50px|18px]] <font color="#D70000"> sexiness!  10:41, 27 June 2008 (EDT)

I challenge you
Solo CoF with SF/Commando--<font color="99CCFF">R ELYK   <font color="CCCCFF">ʞlɐʇ ʎɯ  03:45, 2 July 2008 (EDT)
 * heh. how's Sepulchre of Dagrimmar instead?  and you did see that i finally beat all the way gloom hm with the sliver version, right?  that will have to do for now.  i'm going out of town tomorrow for a week and a half or so, and i'll take a crack at it when i get back.--Reason.decrystallized 06:36, 2 July 2008 (EDT)

Legendary Survivor?
You say that the majority of your PvE characters have gotten survivor, and then one got indomitable. But have any of them reached legendary? Or are all the ones that say generic 'survivor' actually legendary survivors? Just a passing thought. Silavor 05:23, 14 July 2008 (EDT)
 * no, i've never gotten legendary.--Reason.decrystallized 06:07, 14 July 2008 (EDT)
 * My para has legendary :3 Only took me one weekend too. Para's are legendary survivor food :3 -- Sazzy  20:45, 15 July 2008 (EDT)
 * yeah, i was trying for it with my para and then charged right in to that stupid rabbit valley place where all the vaettir spawn and didn't close the program in time. :(  might try again at some point.--Reason.decrystallized 20:48, 15 July 2008 (EDT)
 * Aye, don't close the program xP You stay connected for quite a few minutes because of the reconnection possibilities gw has now. If you die while being disconnected, before gw actually kicks you so you're not able to reconnect anymore, deaths counts too :P Best way is to f12 asap ;3 -- Sazzy  20:54, 15 July 2008 (EDT)
 * actually, best way is to just not overaggro in the first place, lol. but silly me.  =p--Reason.decrystallized 21:01, 15 July 2008 (EDT)
 * Yeh, basically avoid going places with that character that you do not know, or that you know are pretty hard to do. Survivor farm is pretty boring though. -- Sazzy  21:06, 15 July 2008 (EDT)
 * Cantha is the best place for it, IMO. not too hard, and all the quests are like.  "here, go talk to this NPC.  congratulations!  have 3000 XP!"--Reason.decrystallized 21:10, 15 July 2008 (EDT)
 * I dare to differ. KILLROOOOOOOOY STONEKIN. You can even fuck up there and it won't count as a death, unless you fail into ressing yourself using "STAND UP!", that is. You can chestfarm and get alcohol at the same time too. -- Sazzy  21:15, 15 July 2008 (EDT)
 * good point. just smack the mouse and the hotkey at the same time and "die" all day long lol.--Reason.decrystallized 21:16, 15 July 2008 (EDT)
 * I just bound 3 keys to 'use skill 8', which basically means you can die like 10 times before it gets hard to res yourself, making it very easy to do, even in HM. It's the safest way anyway, but it also takes away the fun and the pride of actually getting legendary survivor. Esp now that you can get there before you're even a level 20. Time to stop congratulating people that get it, I guess xP -- Sazzy  21:19, 15 July 2008 (EDT)
 * eh, well, ever since ursan we've stopped congratulating people for all kinds of things :S.--Reason.decrystallized 21:21, 15 July 2008 (EDT)
 * Good point. The soon comming ursan nerf is one that I shall congratulate anet for, tbh. Just wonder how they're going to do it. -- Sazzy  21:23, 15 July 2008 (EDT)
 * i dunno, they effed up SF pretty badly--broke it with the uber-buff, then broke it again with the nerf. i would be happy if they just killed ursan entirely, but who knows that they'll finally do.  they could fix the grinding for PvE skills by making them account based--making them char based just encouraged people only to play one char, because who wants to grind that much for EVERY SINGLE CHARACTER?  hell, who wants to grind that much for even one character?--Reason.decrystallized 21:31, 15 July 2008 (EDT)
 * Prepare for a wall of text :3 ! SF nerf was kind of sad, yeh. I would rather see it back the way it was. Everyone was happy doing 100% damage without being able to maintain it. We all accepted that and lived our gw lives happily knowing it. Green farm, collectible items farm etc was all done easily with SF Sliver, without it actually affecting the economy. Can't say I really agree on the account based titles though. That would mean for one that you'd be kind of a big deal on every char, just for doing those titles. I also couldn't care less about having max rank on all my chars tbh. If you finish gwen normally with that char and then do it again in hard mode two or maybe even three times, your rank will be high enough for skills to work decently. I agree on the fact that some stuff should come a bit easier, but these gwen titles aren't really one of those things. Except for north mastery :/ Vanquish, guardian and explorer in 1 title is srsly annoying, as I hate those titles as is. Also, to answer your last question, I need more or less one hard mode book to fill asuran and a few more to fill vanguard and my titles will be filled, except for norn mastery, that is, which will follow after those two. While I'm not a grinding fan, AT ALL, doing these titles is easy, free and fun, especially compared to a lot of other titles. -- Sazzy  21:44, 15 July 2008 (EDT)

(reset indent)actually you COULD maintain SF before, with Arcane Echo. It was hard to do, but it could farm a lot of places very effectively. Now we don't even have that anymore.--Reason.decrystallized 21:58, 15 July 2008 (EDT)
 * You're absolutely right. I even managed to get the timing right, at some point. Liked the sliver farm a lot better, though. -- Sazzy  01:52, 16 July 2008 (EDT)

Just start a new character in Cantha, get run to the main island and get to level 10, and travel to eotn, then make your way to gunthars hold from there and do punchout extravaganza over and over. took me about a day or 2.--<font color="99CCFF">R ELYK   <font color="CCCCFF">ʞlɐʇ ʎɯ  23:08, 22 July 2008 (EDT)

voting squabbles and nonesuch

 * Reason you Rated my build W/D Enduring Gem Farmer and said a few thing's that needed to be changed i changed em and also i'd have to say try it before condeming it.Gorlath the wild 12:55 21 July 2008 (EDT)
 * trying before condemning is lol. GW is a computer--i know what the computer does, and based on that and experience as a farmer i can count damage on your bar and predict the amount that you're going to do, which is vastly inferior the alternatives i mentioned.  that said, if you changed it, i'll take another look.--Reason.decrystallized 15:58, 21 July 2008 (EDT)
 * You can count Damage but it does what it was made to do much faster do a trial with both builds time em and tell me which is faster and when you rate a build im pretty sure you supposed to try it out...Gorlath the wild 14:18 21 July 2008 (EDT)
 * no, not really. my vote is right, tbh.  if you disagree, consult an admin.--Reason.decrystallized 17:28, 21 July 2008 (EDT)
 * When did we start talking about a moibus Strike sin holy crapGorlath the wild 14:43 21 July 2008 (EDT)
 * Oh and i Bloody think i will consult an admin tyvm for the ideaGorlath the wild 14:44 21 July 2008 (EDT)
 * Here's the link. Usage is fairly straightforward.  And I mentioned the Moebius spammer because there's a rocking farm build built around it that is the most famous--and most effective--farmer of that particular mob.  just fyi.--Reason.decrystallized 17:58, 21 July 2008 (EDT)

Its been updated so it doesnt suck as much. just fyi :P--<font color="99CCFF">R ELYK   <font color="CCCCFF">ʞlɐʇ ʎɯ  23:09, 22 July 2008 (EDT)
 * deleted my vote, will look again after sleeping.--Reason.decrystallized 23:16, 22 July 2008 (EDT)
 * I just fixed up the attributes a little and threw in Critical Agility instead of Critical Eye. It can't compare to MS/DB, but it still looks good. ــмıкε  нaшк  23:23, 22 July 2008 (EDT)
 * they did need fixing, lol. either way, though, if a build changes you revote.  but in the morning.--Reason.decrystallized 23:25, 22 July 2008 (EDT)

wfh
you sed in ur rating of to loose WoF and blood ritual for mark of fury and another elite which is dumb. Mark of fury has a like 12sec recharge too long in pve and casters wont gain benifit from WoF or mark of fury and wont gain energy or in sum way u thoguht they cud. you want to change the whole build. blood rit is for casters. change vote!  That  Twin   Tom  02:56, 25 July 2008 (EDT)
 * i said dark fury not mark of fury. dark fury gives the entire party +100% adrenaline gain versus one person per cast gaining +38%.  It's also non-elite, and you don't have to worry about overwriting it with your splinter weapon.  since you give people energy with a different spell anyway ...  it's just a bad elite, dude.--Reason.decrystallized 09:48, 25 July 2008 (EDT)

Trash tags
In regards to this, while the build was clearly on the way to being trashed, please remember that a build must have at least 5 votes before it is categorised. --  Scottie_theNerd  (talk / contribs / complain)  14:05, 25 July 2008 (EDT)
 * I, er, I know that, actually. i thought that it had five votes.  my bad.--Reason.decrystallized 19:31, 25 July 2008 (EDT)
 * Well, it has five votes now, so this is just an academic matter :) --[[Image:scottie_bow.jpg|19px]]  Scottie_theNerd  (talk / contribs / complain)  23:21, 25 July 2008 (EDT)

nub
User talk:Godliest/Contestbox ADD IDEA AND SIGN NUB  * Jebus  *   Is    I  14:15, 25 July 2008 (EDT)

there was a kind of vote whipe at this build http://www.pvxwiki.com/w/index.php?title=Build:E/A_Fiery_Promise&action=rate because the build setup is changed a bit to make it lots more effective, maybe you could vote again (you need to delete your old vote for this :) ?robertjan 07:29, 30 July 2008 (EDT)

Rt/A Spirit's Strength Daggers
Seriously? You think this deserves a 1? And honestly, you said you have to spread out your attributes to make it work....how is 10, 11, 10 spread out?

Please just test the build first, I promise it works. I just finished using it in RA, TA, and AB. It works. And you do maintain 75 AL unless you run into enchant removal, but that screws half the builds in pvxwiki. Just give it a chance. Karate Jesus 18:58, 31 July 2008 (EDT)
 * I've tested dozens of spirit's strength builds in my day. i don't really need to test one more with a slightly different chain to know that, really, it doesn't work.--Reason.decrystallized 10:48, 1 August 2008 (EDT)

User:Physics Master:Build:Mo/W Glimmering Healer
1) I what way is glimmer less than WoH? It's faster, almost impossible to interrupt, and can heal for more (at more energy). That is, it can be cast 3 times in the time it takes to cast WoH once. And WoH only works well when the target's health is less then 50%, which (if that happens) usually means death in RA.

2) Did you actually try the build? It may not be the best build, but I was hoping for marks in Universality.

3) Bonetti's Can be removed for a variant. However, I play an RA monk all the time, and I seldom must keep moving. Players are either attacking you or your team...plus don't forget that getting hit yields some adrenaline (or it did last I checked). Bonetti's is really for emergency energy gain, or a quick 75% shield to cast and remove Daze while under heavy pressure. As I mentioned on the Build's page, its no energy activation makes in perfect when under e denial or when e hiding.

4) I'll give you that the superior rune is odd. I guess I just prefer the extra healing to the extra life. But a played with a minor rune with which greater survivability. Thanks :D

Physics Master 11:59, 11 August 2008 (EDT)

P.S. The purpose of this is to improve my build. Please don't take anything personally.
 * WoH is better than GoL because you can wait till your allies' hit 50% to heal them. Glimmer of Light can be better if you're just starting, but WoH is better in the end. ــмıкε  нaшк  12:04, 11 August 2008 (EDT)
 * 1) why is glimmer inferior? monks face two types of healing challenges: spikes, and pressure.  to save a teammate from a spike requires a massive heal, and usually you only have time to cast one spell.  WoH is clearly better than glimmer here.  to fight pressure you have to prevent/heal the most damage for the least amount of energy.  Again, WoH costs the same as glimmer but heals for more, making it superior.


 * 2) No. Testing is NOT needed, however, to know that certain skills and combinations are inferior to others.


 * 3) yes, getting hit does give you adrenaline, you're right. however, the amounts are ridiculously small--to gain the eight strikes necessary for bonetti's, for example, you would need to take damage equal to two times your max health.  and it ends when you use a skill.  "Players are either attacking you or your team"--if they're attack you, you need to be moving to make it harder for them.  if they're attack your team, you need to be casting to heal.


 * oh, and remember this is the internet, where everything is personal. :P--Reason.decrystallized 12:19, 11 August 2008 (EDT)

test new signature
--Reason.decrystallized 22:06, 11 August 2008 (EDT)
 * fail :(--user:reason.decrystallized/signature 22:09, 11 August 2008 (EDT)
 * one more shot ...-- 22:10, 11 August 2008 (EDT)
 * work ffs.-- reason ' . ' decrystallized  '' In real life, pokemons would be used as sex toys. 22:10, 11 August 2008 (EDT)
 * (EC)I fixed it. You need to make it .   22:11, 11 August 2008 (EDT)
 * okay, thanks.-- reason ' . ' decrystallized   In real life, pokemons would be used as sex toys.  22:11, 11 August 2008 (EDT)

without ...
 * with ...-- reason ' . ' decrystallized   In real life, pokemons would be used as sex toys.  23:02, 11 August 2008 (EDT)
 * without ...
 * (testing line spacing...)-- reason ' . ' decrystallized   In real life, pokemons would be used as sex toys.  23:02, 11 August 2008 (EDT)

with the 'sign' function-- reason '''.  decrystallized '''  In real life, pokemons would be used as sex toys. 23:13, 11 August 2008 (EDT)
 * as template--

my new signature
i should probably change it to something a little more dignified :/-- reason '''.  decrystallized '''  In real life, pokemons would be used as sex toys. 22:18, 11 August 2008 (EDT)
 * "reason" and "decrystallized" should be different colors and/or fonts. One could be all caps or bolded, too. ــмıкε  нaшк  23:09, 11 August 2008 (EDT)

Yes. Yes they would. - 04:41, 12 August 2008 (EDT)
 * that picture is like something out of lovecraft's nightmares. or maybe a manga convention.-- reason ' . ' decrystallized    In real life, pokemons would be used as sex toys.  06:50, 12 August 2008 (EDT)

AN stuff
Oh, crap. I completely screwed up the page history. Sorry. Moloch 19:14, 14 August 2008 (EDT)
 * By the way, compare: http://www.pvxwiki.com/w/index.php?title=PvXwiki:Admin_noticeboard&oldid=662415 and next newer. Moloch 19:26, 14 August 2008 (EDT)
 * rapta is an admin. it was him saying, no, it doesn't.-- reason ' . ' decrystallized    Shock is a costly interrupt.  19:34, 14 August 2008 (EDT)
 * rapta was a party in the discussion. Him removing my request for mediation is a violation of policy. Moloch 20:31, 14 August 2008 (EDT)
 * and your violation still stands.-- reason ' . ' decrystallized   Shock is a costly interrupt.  19:36, 14 August 2008 (EDT)
 * Yes, in this build discussion, I am one of the "party" members you speak of. However, that does not mean I would not enforce AN policy, which states that discussion on a build's talk page must, well, stay on the build's talk page. Though I meant "no more comments after this post", moving it to the talk page of the build does just as well. Note that no administrative powers were used on my part. &mdash; Rapta  [[image:Rapta_Icon1.gif|19px]] (talk|contribs) 21:38, 14 August 2008 (EDT)
 * heh, i figured that no one would shut up about it, so i just moved the whole thing. but i think that he's complaining about this.-- reason ' . ' decrystallized    Shock is a costly interrupt.  21:42, 14 August 2008 (EDT)
 * Mhm, that was inappropriate action on his behalf. &mdash; Rapta  [[image:Rapta_Icon1.gif|19px]] (talk|contribs) 21:45, 14 August 2008 (EDT)
 * i know; i just wanted to make sure we were all talking about the same thing.-- reason ' . ' decrystallized   Shock is a costly interrupt.  21:47, 14 August 2008 (EDT)

Needed title to seperate from other conversations. :p Selket Shadowdancer 19:39, 14 August 2008 (EDT)

I suck at editing. Moloch 20:06, 14 August 2008 (EDT)

@moloch's inserted comment: if you have a problem with rapta, talk to him. but don't whine to me about someone else's wrongdoings when i warn you about your violations of policy.-- reason '''.  decrystallized '  Shock is a costly interrupt. '' 20:37, 14 August 2008 (EDT)

Your characters
Make a page for each :/ -- R <font color="green" size="1"> e l y k 05:17, 17 August 2008 (EDT)
 * too lazy atm. :p-- reason ' . ' decrystallized    Shock is a costly interrupt.  08:08, 17 August 2008 (EDT)

Read it. God box    08:01, 18 August 2008 (EDT)

Bye
Was fun while it lasted ehh? Good luck with other stuff bro. --<font color="DarkBlue">Angelus (<font color="Light Blue">mcpip <font color="Purple">lup ) 20:01, 19 August 2008 (EDT)
 * Know exactly how you feel :O-- Shadow [[Image:Relyk Sig.gif]] 21:24, 27 September 2008 (EDT)
 * yeah, apparently it's going around these days.-- reason ' . ' decrystallized   I frenzy-healsig.  23:28, 27 September 2008 (EDT)

Revote, now removed the "redundant" character. Still wish to keep the MoP nuker tho cause it's big domages and it's far more useful now. Plus, i still don't think you had reason to vote 3-3 based on your reasons. The build is effective, but it could be more effective; that's still no reason to vote down by that much. I is   * Je b us *    <font size=0.5>Enter my contests! 19:35, 30 September 2008 (EDT)

Attrib. Spread
So, 3 Attribs are already spread for you? So monks using wdh (healing prayers)+fog +Block Stances, or even wdh monks with guardian in Ta are attrib spreading nubs? Made my day guy, perhaphs you know something about GvG or Ha where you can have up to 7 monks (lol, that was a nice exploit) but u don't seem to know anything about ta so please dont post dumb comments about things you dont get --Nyall 08:29, 6 October 2008 (EDT)
 * wtf are you talking about? links, plz.-- reason ' . ' decrystallized    I frenzy-healsig.  09:54, 6 October 2008 (EDT)
 * oh, i see what you're talking about now. zealous vow is horribad on a sin, okay?  end of story.-- reason ' . ' decrystallized    I frenzy-healsig.  06:35, 10 October 2008 (EDT)

Archive:A/P Blades of Weakness
''"FTW" + jungle strike < conjure + golden fang. '' Actually: "FTW" + Jungle Strike equals DW + 53 armor ignoring damage, + a quicker attack chain. Golden Fang gives you: an-on-enchant-relying-DW-with-absolutely-no-+damage-or-quicker-attack speed. "FTW" also has a better attribute spread then Conjure. Brandnew. 03:23, 7 October 2008 (EDT)
 * btw; your vote, besiders from that part, is just fine. I thought i'd just let you know ;p Brandnew.  03:24, 7 October 2008 (EDT)
 * true, but a conjure adds 77 dmg to the chain even at just 6 mastery, and adds way more pressure damage from auto-attacks. but w/e.  i do like the build, btw, it's a neat idea.-- reason ' . ' decrystallized    I frenzy-healsig.  06:09, 7 October 2008 (EDT)

I see your points about the runes and insignias, but it CAN mantain OF and Stoneflesh. I think you're forgetting about the enchant mod on your staff. <font face="Century Gothic"> <font color="darkred" size="2"> - <font color="darkred" size="1">STAR  <font color="darkblue" size="1">OF  <font color="darkred" size="1">EXILE  07:26, 7 October 2008 (EDT)
 * i said you couldn't maintain stoneflesh without glyph, which makes it awkward. as for obsidian flesh, no, you can't, even with glyph:  30r - 25% = 22.25 seconds recharge + .6 seconds cast time.  duration with enchant mod = 1.2 * 18 = 21.6 seconds.  It WILL blink off just before it recharges.  and if you don't believe the math, i just tested it just to make sure.-- reason ' . ' decrystallized    I frenzy-healsig.  08:24, 7 October 2008 (EDT)

Mind changing your vote? Author re-vamped although chain is still weird. >.> Zyke 01:45, 12 October 2008 (EDT)

Quote
if someone could post a video of this winning a glad point i would love them forever.. It will be done-- Shadow 05:03, 13 October 2008 (EDT)

I blocked you for poor voting on that build. If you think the build is an inferior copy of another build, put a WELL tag on it and discuss on the talk page - rating it low because of that is the wrong way to get the build deleted. You rate the build on its performance - a dragon slash SY bar performs very well, period. I've left build-specific comments on the build's talk page, and you can rebut them when you return. - Auron 19:39, 22 November 2008 (EST)
 * i was under the impression that blocks were reserved for severe policy violations/vandalism that continued after warning. banning me for revoting--especially when i changed both my numbers AND my reasoning--seems arbitrary and extreme.  unless i'm very much in error, people revote after getting removed all the damn time--a block for this so-called infraction is, frankly, unwarranted.  voting down a build, and giving as a reason that it was infinitely outclassed by another, similar build, is something that i've done countless times throughout my time here without so much as raising eyebrows, let alone getting smacked with a banhammer.  i can, with minimum effort, find over 9000 examples of low votes justified by "inferior to X", and people revoting once their original vote is removed that were not banned for it.  name one other time when someone was banned without warning for one, single revote, with fleshed-out reasoning and changed numbers.--85.130.45.208 20:34, 22 November 2008 (EST)

Haha
Build talk:A/any Shattering Assault Stole you thunder :P you should probably stop trolling the noob too btw-- Shadow 19:01, 25 November 2008 (EST)
 * which one? and btw that wasn't trolling, i really do think the 'you fail at reading bit' is hilariously funny. :P  believe it or not, i don't (usually) troll on purpose; sometimes i think that the internets are corrupting my soul.-- reason ' . ' decrystallized    I frenzy-healsig.  19:10, 25 November 2008 (EST)

Your vote is terrible wrong 1-1-0 isnt worth because, you are spamming your supports, which takes alot out of you imo, and soul reaping won't do the trick, masochism may work, but then heals, blood renewall may work, but scary sacrifce, im just saying my build doesnt deserve a 1 →<small style="font-variant:small-caps;font-family:Felix Titling;border-style:solid;border-width:2px;border-color:gold;background-color:black;padding:0px 5px 1px 6px;"> J.J.  berks   (contrib)  17:46, 26 November 2008 (EST)
 * em, soul reaping by itself is enough to spam orders. especially with masochism.  and frankly blood renewal is MORE healing and not elite.  tossing away your elite for inferior self-healing and unneeded energy is just a no-no in my book.-- reason ' . ' decrystallized    I frenzy-healsig.  17:52, 26 November 2008 (EST)

I suggest you read what EBSoH does. It increases ALL damage. Except for armor-ignoring SPELLS. It wil increase Death Blossom's AND Flashing Blades' damage. &mdash; Abedeus   11:08, 28 November 2008 (EST)
 * official wiki is wrong. i've tested it myself.  if you want to give me screenshots otherwise, feel free.  but the blanket assertion "something that you have tested and know to be true isn't" just doesn't cut it.-- reason ' . ' decrystallized    I frenzy-healsig.  15:42, 28 November 2008 (EST)