User:Joshthor3770

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 * Stay at the Flag Stand till the whole enemy team is dead then move up and take out as many npcs as possible. dont rush the lord, get the bodyguard first
 * Stay at the Flag Stand till the whole enemy team is dead then move up and take out as many npcs as possible. dont rush the lord, get the bodyguard first

Team 1

 * the axes have to tell eachother when they are BOTH (and the devastating hammer) full on adrenaline (both executioners and eviscerate fully charged), at this time the shock axe (or rending axe) will call thier target and use eviscerate > executioners, while the burning arrow pummels him, and the energy surger shuts him down, if the devastating hammer does his job, no heals (or very little) should come his way meaning an easy spike
 * keep on the same monk till he stops being resed, cause this means they are out of res signets (hopefully the runner does his job or its worthless) at this point you can move on to the other monk, then the other targets (its possible the devastating hammer will kill his monk)
 * energy surger is best after a res signet is used because he can shutdown all of the energy of the newly resed monk

Wounding Strike Derv
[build prof=Dervish/Mesmer Scythe=12+1+1 Mysticism=9+1 wind=9+1 Dom=3][Wounding Strike][Mystic Sweep][Chilling Victory][Signet of Mystic Speed][Attacker's Insight][Heart of Fury][Hex Breaker][Resurrection Signet][/build]

Poison Arrow Ranger
[build prof=r/mo expertise=12+1+1 marksmans=9+1 wilder=9+1][poison Arrow][distracting shot][savage shot][mending touch][natural stride][barbed arrows][troll unguent][Resurrection Signet][/build]

Cripshot Ranger
[build prof=range/monk expert=12+1+1 wilder=9+1 marksm=9+1 protec=3][crippling shot][Distracting Shot][Savage Shot][Apply Poison][Mending Touch][Natural Stride][Troll Unguent][Resurrection Signet][/build]

Burning Arrow Ranger
[build prof=range/monk expert=12+1+1 wilder=9+1 marksm=9+1 protec=3][burning arrow][Distracting Shot][Savage Shot][barbed arrows][Mending Touch][Natural Stride][Troll Unguent][Resurrection Signet][/build]

Plague Signet Necro
[build prof=N/Me Soul=11+1+1 Dea=10+1 curse=9+1 dom=4][Foul Feast][Plague Signet][Enfeebling Blood][Rip Enchantment][Rotting Flesh][Hex Breaker][Mirror of Disenchantment][Resurrection Signet][/build]

Heal Team

 * heal damnit. :P lol.

WoH Monk
[build prof=monk/e healin=12+1+1 protec=10+1 divin=8+1][patient spirit][word of healing][dismiss condition][Protective Spirit][reversal of fortune][aegis][glyph of lesser energy][holy veil][/build]

RC Monk
[build prof=monk/elem protec=12+1+1 healing=8+1 divine=10+1][reversal of fortune][restore condition][gift of health][spirit bond][Guardian][holy veil][aegis][glyph of lesser energy@0][/build]

Flag Runner

 * Your Job is simply to run the flag when we lose the stand, however that doesnt mean you cant help the healing or the fight
 * Caretakers charge can help in spikes as a free spamable damage
 * keep life by the flag stand to heal your team even when you are gone
 * Spirit light is only used by life, watch carefully
 * soothing memories is a good free heal
 * keep the protecive was kaolai up at all times for extra energy and heals
 * splinter weapon and ancestors rage on the warriors adds mass damage
 * when at the stand spike with the dev hammer

Caretakers Charge Runner
[build prof=Rt/A Channeling=12+2 Restoration=12+1+1 spawning=3][Caretaker's Charge][Soothing Memories][spirit light][life][Splinter Weapon][Ancestors' Rage][protective was kaolai][Dash][/build]

NOT PART OF THE TEAM
[build prof=W/Rt swordsma=12+2 strength=10+1+1 comm=8][Sundering Weapon][dragon slash][body blow][final thrust][i am the strongest][drunken master][for Great justice][resurrection signet][/build]

[build prof=e/a energy=8+1 waterma=12+1+1 deadlya=10][augury of death][glyph of lesser energy][shatterstone][shard storm][frozen burst][iron palm][water attunement][resurrection signet][/build]


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