Archive talk:Team - AB CwD Capping Team/Archive1

I know, it's an obscene amount of coordination for an AB team. And res in AB is total blasphemy. Its still a fun thing to run. :D ~ ZamaneeJinn 23:02, 22 July 2007 (CEST)
 * should i put this in testing? ~ ZamaneeJinn 04:08, 24 July 2007 (CEST)

i have to say. This looks pretty l337ness. But! How hard is this to coordinate compared to: a good monk ranger warrior and caster of some sort. well? kinda high minded.Dark0805|Rant 05:02, 26 July 2007 (CEST)
 * It's about as hard as coordinating a good Rspike, really. ~ ZamaneeJinn 19:46, 26 July 2007 (CEST)
 * besides: heal or prot monks monks in ab ftl imo ~ ZamaneeJinn 20:00, 26 July 2007 (CEST)


 * Well get some guildies and hop on vent/ts. Coordination is easy.  —ǥȓɩηɔɧ 〚₮/ḉ〛 21:18, 28 July 2007 (CEST)


 * Also, this does look like leetsauce.  —ǥȓɩηɔɧ 〚₮/ḉ〛 21:18, 28 July 2007 (CEST)

This is what I run: [build prof=Ritualist/Paragon Channeling=12+1+3 Restoration=11+1 Command=6 Spawni=3][cruel was daoshen][Ancestor's Rage][offering of spirit][protective was kaolai][Soothing Memories][mend body and soul][Weapon of Warding][make haste][/build]

[build prof=Ritualist/Paragon Channeling=12+1+3 Restoration=11+1 Command=6 Spawni=3][cruel was daoshen][Ancestor's Rage][offering of spirit][protective was kaolai][Soothing Memories][mend body and soul][spirit light][make haste][/build]

[build prof=Ritualist/Paragon Channeling=12+1+3 Restoration=11+1 Command=6 Spawni=3][cruel was daoshen][Ancestor's Rage][offering of spirit][protective was kaolai][Soothing Memories][mend body and soul][bloodsong][make haste][/build]

[build prof=Ritualist/Paragon Channeling=12+1+3 Restoration=11+1 Command=6 Spawni=3][cruel was daoshen][Ancestor's Rage][offering of spirit][protective was kaolai][Soothing Memories][mend body and soul][spirit light][make haste][/build]

Everyone uses Make Haste on the rit above. Spike by casting CwD beforehand, moving to the target, casting it again and dropping the ashes. Ancestor's Rage can be used as a finisher. Takes out shrines, mininons, mobs in an instant. The only weakness is the group being seperated, but it's usually worth it. Tycn 05:32, 29 July 2007 (CEST)

CwD looks alot better, really. decreases the 5/6 limit. I'll rewrite a bit and change the name. gotta think of a new elite now... ~ ZamaneeJinn 05:49, 29 July 2007 (CEST)