User:Ritz1337/PvPAB/Build:Team - AB Moleway

A team setup capable of capping shrines effectively while defending yourself against foes.

Hammer Warrior
[build prof=Warrior/Ele HammerMastery=12+1+1 Strength=10+1 EarthMagic=8][Optional][Crushing Blow][Hammer Bash][Bull's Strike][Grasping Earth][Flail][Enraging Charge][Optional][/build]

SH Ele
[build prof=Elementalist/Paragon FireMagic=12+1+1 EnergyStorage=9+1 Command=9][Savannah Heat (PvP)][Immolate][Glowing Gaze][Meteor][Rodgort's Invocation]["Fall Back!" (PvP)][Aura of Restoration][Fire Attunement][/build]

BS Ele
[build prof=Elementalist/Paragon AirMagic=12+1+1 EnergyStorage=9+1 Command=9][Blinding Surge][Shell Shock][Enervating Charge][Gale][Lightning Orb (PvP)]["Fall Back!" (PvP)][Aura of Restoration][Air Attunement][/build]

WoH Monk / ZB Monk
[build prof=Monk/R ProtectionPrayers=12+1+1 DivineFavor=10+1 wild=8][Zealous Benediction][Reversal of Fortune][Guardian][Shielding Hands][Shield of Absorption][Dismiss Condition][Holy Veil][Natural Stride][/build]
 * [[Protective Spirit@14] if necessary.

Equipment

 * Full Survivor Armor
 * Appropriate Equipment

Usage

 * Chain "Fall Back!" to run between shrines.
 * Fire Ele use Savannah Heat -> Meteor ->Rodgort's Invocation to cap shrines (use same combo against monks when facing other teams).
 * Use Blinding Surge on Warrior/Ranger Shrines or melee foes.

Counters

 * mobs
 * not sticking with squad