User talk:Krschkr/Rüdiway

Rüdiway
So, I know that this team isn't very original. I've made and tweaked other builds before which were more innovative. And I know that no one is ever going to play this build: It is not designed to be the most effective or approachable build. I wouldn't recommend this team to other players. Instead, the main point of this build is that I'm able to mess with builds so much that I can push a certain mechanic ad absurdum, just for the sake of having had fun, in this case by making a team immune to damage while preserving a full damage midline. In all the time of making useful and funny builds I never gave a team this name, as I prefer generic, descriptive names for builds instead of arbitrary or vain. However, Guild Wars will be shut down eventually, we don't know when, but it's a matter of few years. How should I, a build maker, feel when some day the shutdown of Guild Wars is announced and I have to think to myself: In all these years of making builds I've never had my own way? --Krschkr (talk) 17:16, 7 December 2018 (UTC)

Support for a build release?
Would anyone support this team if it was added to the public build namespace? A full 105hp team is a bit hardcore and I wouldn't be surprised if it wasn't received well. If you think that adding this build would be more damaging than beneficial to PvX, I'll keep it here in my user space. However, it's not a bad build and gets its jobs done, so I personally wouldn't oppose Rüdiway receiving a proper build page. Also looking for more opinions here: Build talk:Rt/any Ritual Lord Prot --Krschkr (talk) 12:45, 11 December 2018 (UTC)

I've seen your vids and this is honestly the most impressive build you've made so far. You've effectively become invulnerable to most enemy damage. Another counter I guess would be the touchers (https://wiki.guildwars.com/wiki/Stygian_Hunger) in Veil in DoA? Anyway this build definitely should be added to PvX Wiki since you've made the hardmode titan quests a breeze. Also running that amount of mesmers with no downside is always nice for mercenary hero users. :D Rickyf16aus (talk) 20:34, 11 December 2018 (UTC)
 * Thanks for the kind words. My worry is that there definitely are areas where this backline concept won't work and the build is much less forgiving than most other when the player isn't paying attention. But you made me remember Template:HardModeOnly. This page could be adjusted as a team designed specifically against titan quests, in which case it'd actually have a quite good justification in the build space.
 * Test result with can't touch this on mesmer 1, 3x keystone instead of energy surge, standard player build and anti counter necromancer in veil HM: Claws of darkness counter this by producing too many damage ticks with hundred blades. Stygian hungers are manageable if using the spirits as tanks, but it's not really safe. --Krschkr (talk) 21:07, 11 December 2018 (UTC)