Build:Team - 6 Hero The Final Confrontation

Hero team build designed to empower any player to emerge victorious during The Final Confrontation in both normal and hard mode. Also suited to run other players.

Energy Surge (3)
[build prof=Mesmer/any DominationMagic=12+1+3 FastCasting=12+3][Energy Surge][Spiritual Pain][Unnatural Signet][Mistrust][Guilt][Chaos Storm][Shatter Hex][Optional][/build] Variable skill slot Equipment
 * on one mesmer.
 * on the other two.
 * 40/40 domination magic.
 * 5 prodigy's insignias.
 * Rune of superior vigor.
 * Rune of vitae.
 * Main article: Domination Magic Hero

Blood is Power Healer (2)
[build prof=Necromancer/Ritualist BloodMagic=9+1+3 SoulReaping=9+2 RestorationMagic=12][Blood is Power][Blood Bond][Signet of Lost Souls][Mend Body and Soul][Spirit Light][Spirit Transfer][Protective Was Kaolai][Optional][/build] Variable skill slot Equipment
 * on one healer.
 * on the other.
 * 40/20/20 staff restoration magic.
 * 5 tormentor's insignias.
 * Rune of superior vigor.
 * 2 runes of vitae.
 * Main article: Blood is Power Healer Hero

Communing Prot
[build prof=Ritualist/any Communing=12+1+3 SpawningPower=12+1][Soul Twisting][Boon of Creation][Shelter][Union][Displacement][Armor of Unfeeling][Signet of Creation][Optional][/build] Variable skill slot Equipment
 * in general.
 * for physical players which don't self-enchant.
 * Any communing or spawning power staff.
 * 5 blessed insignias.
 * Rune of superior vigor.
 * 2 runes of vitae.
 * Main article: Soul Twisting Communing Prot Hero

Variable Party Slot
If you're accompanied by another player, let him run whichever damage or support build he's inclined to bring. If you need to bring a 7th hero, these are some options:

Player build
Any well-functioning damage dealing build is compatible with this team.
 * Ideally you provide the melee allies with [[Ebon Battle Standard of Honor].
 * Beast masters should use [[Great Dwarf Weapon] on their pet for reliable knock downs on the Reikos.
 * Casters should use Great Dwarf weapon on allies for additional damage and knock downs.
 * Physicals can bring [["Save Yourselves!"] for additional safety during the last phase of the fight when ministry troops start interfering.
 * Build recommendations:

Usage

 * Flag your heroes apart in the area around Reiko. They should not stand close enough to each other to be affected by area effects.
 * Natively only the first three heroes can be commanded individually. For the remaining four heroes you need to set up custom hotkeys in the controls option for Action: Command Hero #.
 * Force the communing prot to use [[Shelter@16]↦[[Union@16]→[[Displacement@16]⇥[[Armor of Unfeeling@16] before Reiko turns hostile.
 * Hero AI mode:
 * Set backline heroes to guard Guard.png
 * Set midline heroes to fight Fight.png

Exemplary video
Done by a warrior player with mercenary gap filler hero.