User:Shadow12776/Shadow's Sandbox/Pet Ranger

What Pet Rangers come down to:

Attributes and Skills
[build prof=R/X][Optional][Optional][Optional][Optional][Optional][Optional][Optional][Comfort Animal][/build]

This is your first build. You need a pet with you, otherwise you are looking in the wrong section. Comfort Animal is one of the most basic skills on this bar. Why? Because it makes you able to take along, heal and rez your pet. It is spammable and it is cost-effective.

Very simple builds use the first 3-4 skills primarily for attacks/interrupts. This means that a dagger chain (see: This Example) fits in perfectly. One can go as the very basic Packer, which means you go as R/P and use spear attacks and pet attacks to apply constant pressure. This build had been very popular in earlier PvP but is still pretty standard in many RA bars.

An other build stored on the PvX is the Enraged Volley bar (link: This). This build uses a Beast Mastery elite to apply deep wound while spamming Volley. You normally spam it with Splinter Weapon. This is brought by the hero in 99% of the 7-Hero builds. Someone can also bring it themselves, but this means sacrificing many attribute points to be effective. This is ineffective and thus not advised.

R/A
We know these three skills to be the standard Dagger-Chain. This chain is used by Assassins, Dervishes, Paragons and Warriors too.

Your next question should be what to add. Common skills (also used in This Build) are:
 * , because you want an IAS for yourself. This PvE skill also adds an IAS to your pet. This skill needs some points in Expertise, becuase it already costs a lot.
 * , because the dagger chain uses 15 energy is ~5 seconds (with 0 expertise). You need some energy to counter any unwanted pauses. Zealous Daggers aid too, but may not help enough. Dagger Mastery adds some chance in Double-Strikes. Without the Assassin's primary attribute, you will neither get energy from critical hits, get an additional percentage in chance to hit criticals. Expertise helps in reducing the amount of energy needed to activate the skills. In This Build, they use 9 expertise to reduce your amount of energy needed to 9. This means adding Zealous Daggers and a 3+ energy regeneration ends in wearing out of energy quickly in comparably big battles (6 enemies for example), because you need to use different skills too.
 * PvE-Skills. There are some useful skills to be found that are PvE-only.

You still have an elite to use. The most useful option: Other, less usable, options:
 * brings high damage and a long-lasting Deep Wound.
 * brings sufficient healing for yourself and your pet.
 * , used often in PvP by Thumpers, instead of Never Rampage Alone (HIGH ENERGY COST!)
 * , cripple monsters that run.

Your end result brings you to the build given multiple times, namely, This Build