User:Master Elros/Skill Balance/Necromancer

For PvE Necromancer has excellent primary attribute. Soul Reaping provides almost endless stream of energy. However for general play they have been power creeped by A-nets slow profession balance uupdates.

Curses
In PvE Curses provide excellent melee/anti-melee support, but it does useful lack direct damage dealing skills.

Death Magic
Minion Masters have been basic element of almost every PvE team for the last 6 years, but apart from that and few gimmicks (read; Discord) it sees very little play.

Soul Reaping
Being one of the best primary attributes in PvE for pure energy management and skills of the attribute almost solely consist of skills further improving the excellent energy management. Most of the few skills are fine but the Elites atleast need some tweaking.

Plague Signet/Signet of Suffering
I really liked the the old Barbed Signet and when the balance update basically transferred it's functionality to Signet of Suffering I came up with the idea of similar Plague Signet.

PvP


 * 4[[Image:Tango-recharge.png]]Elite Signet. You are poisoned for 6 seconds. The next Necromancer skill that targets a foe causes poison for seconds.
 * 4[[Image:Tango-recharge.png]]Elite Signet. You are poisoned for 6 seconds. The next Necromancer skill that targets a foe causes poison for seconds.

PvE


 * 4[[Image:Tango-recharge.png]]Elite Signet. You are poisoned for 6 seconds. The next Necromancer skill that targets a foe causes poison to that foe and all nearby foes for seconds to. Foes already suffering from poison take  damage.
 * 4[[Image:Tango-recharge.png]]Elite Signet. You are poisoned for 6 seconds. The next Necromancer skill that targets a foe causes poison to that foe and all nearby foes for seconds to. Foes already suffering from poison take  damage.

I would also give Signet of Suffering the same treatment.

PvP


 * 4[[Image:Tango-recharge.png]]Elite Signet. You suffer from bleeding for 6 seconds. The next Necromancer skill that targets a foe causes bleeding for seconds.
 * 4[[Image:Tango-recharge.png]]Elite Signet. You suffer from bleeding for 6 seconds. The next Necromancer skill that targets a foe causes bleeding for seconds.

PvE


 * 4[[Image:Tango-recharge.png]]Elite Signet. You suffer from bleeding for 6 seconds. The next Necromancer skill that targets a foe causes bleeding to that foe and all nearby foes for seconds. Foes already suffering from bleeding take  damage.
 * 4[[Image:Tango-recharge.png]]Elite Signet. You suffer from bleeding for 6 seconds. The next Necromancer skill that targets a foe causes bleeding to that foe and all nearby foes for seconds. Foes already suffering from bleeding take  damage.