Build talk:R/D Wounding Strike

This build looks ok, i will just change few things./v\a(ie&#93;2012 14:24, 26 January 2012 (UTC)

Pain Inverter doesn't synergize with this build and IAtS sucks in general. Optional those out, and then you get almost the exact same bar that (unfortunately) got trashed a couple months ago. The main problem is that you can't spam Wounding Strike because Aura of Thorns' recharge is like 3 times longer than WS's. And if you bring more spammable enchantments (all of which are 10 energy), you run into energy management problems. I do with we could vett a ranger scythe build, though... Maybe ask Toraen if he's got a decent one, since he's pretty much the only person that actually plays Ranger on here. -- Jai .  -  15:38, January 26 2012 (UTC)
 * Wat. Buildcrafting one isn't hard. -- DANDY ^_^ -- 16:16, 26 January 2012 (UTC)
 * Count me in for playing Ranger in PvE, although I've never tried to use a scythe. Could just take 2/3 5e enchants (maybe Eremite's Zeal) to spam and take Radiant Scythe; should help avoid energy problems? PewPew   QQ   16:31, 26 January 2012 (UTC)
 * I posted this shortly after the change to Wounding Strike and it got trashed. Good luck with pvxtards not trashing it this time. drop PI for dwarven stability, ignore Jai, and don't change AoT out for another flash.-- Relyk 19:35, 26 January 2012 (UTC)
 * Looks like i did save it: User:Malokai92/PvE Scythe Ranger. icwutudidthar-- Relyk 19:50, 26 January 2012 (UTC)

10+1+1 Beast, 8+1 Expertise, 12 Scythe. Does more damage than daggers against balled up foes, but has less single target damage After having played both, I take that back, this bar is the shit. Ferocious is there mostly because you really don't do a fuck with any of the other elite options out there, and it allows more spam of adrenaline, and allows you to up beast mastery without losing on energy management (maintain NRA). EDIT: added YMLAD. -- DANDY ^_^ -- 19:46, 26 January 2012 (UTC)
 * Zealous Sweep is pretty much same as Ferocious Strike. add SQ for more adren and flashing


 * busy busy sweeper has kd, cracked armor, and disenchants. may need IAS to maintain kd though. Fianchetto 20:36, 26 January 2012 (UTC)
 * Apply Poison is generally terrible on melee's in PvE, it takes over 9000 years to set up, and only provides poison pressure. Serpent's Quickness doesn't make adrenaline skills recharge shorter, so you practically have only Zealous Sweep affected by it.
 * Also, the thing with Ferocious Strike is that you're practically mashing those 3 adrenaline skills every hit, and hardly have time for much else. Melandru's Assault is a viable option for YMLaD, probably even a better one. I just did Hell's Precipice on that bar I put up. Never ran out of energy, and I pretty much single-handedly nukeed every mob, as my heroes were mostly defensive. -- DANDY ^_^ -- 21:13, 26 January 2012 (UTC)
 * Why are you bothering with a scythe if you aren't going to abuse AoE dw :/-- Relyk 21:22, 26 January 2012 (UTC)
 * Because a single hit of any of those attack skills does more AoE damage than deep wound :>> deep wound is always fixable from somewhere ;o -- DANDY ^_^ -- 21:36, 26 January 2012 (UTC)
 * ya know Ferocious only nets +1 adren/8s and Melandru's is bugged, eh? SQ+Zealous nets +3 adren/7s, so i thought it was worth taking even if it doesn't synergize directly with the other 7 skills. Apply Poison could be thrown out but it usually take 1 cast per fight anyway. Aura of Thorns can replace Apply decently Fianchetto 21:59, 26 January 2012 (UTC)

Courtesy of Dandy for the idea. But I like something around this.

Pious Renewal is quite proficient for non-dervs because it's an instant recharged flash enchantment (assuming it's removed) that is cheap. Each combo is 10e and if it poses problems, it could even brought down to just one. Although this build above I think is pretty universal. Vincent Evan [Air Henchman]   21:50, 26 January 2012 (UTC)


 * Holy fuck, you're right. Build:D/any Pious Renewal, except that you're R/D with NRA as your IAS. -- DANDY ^_^ -- 21:57, 26 January 2012 (UTC)
 * It'd totally work. Unless you have like, no energy from the start. Vincent Evan [Air Henchman]  [[Image:vincels.jpg|19px]] 21:59, 26 January 2012 (UTC)
 * Spam Scavenger's Strike or camp Zealous, both work. We ok with dat mainbar? -- DANDY ^_^ -- 22:15, 26 January 2012 (UTC)
 * Scavenger's Imo. Same cd and you get more energy. PLUS; you're actually using your pet. Besides my biased opinion, keep the two slots open and make the first optional Zealous Sweep/Scavengers, and give the second one a PvE-skill slot like IAU, I am the Strongest, or AoS. Okay with that? Vincent Evan [Air Henchman]  [[Image:vincels.jpg|19px]] 22:20, 26 January 2012 (UTC)
 * If you bring NRA, Comfort Animal and Scavenger's/Zealous, you've already ran out of skills :p the optional slot is for energy management only, and Scavenger's is superior in that. Zealous Sweep gives you more adrenaline, tho, but I'm not sure that you can manage energy without sitting on a zealous mod. I can test this in a min. -- DANDY ^_^ -- 22:50, 26 January 2012 (UTC)
 * What? D: I don't see how you filled all your slots. The way I read your post, the bar would be


 * Or zealous over scavenger. Vincent Evan [Air Henchman]  [[Image:vincels.jpg|19px]] 22:55, 26 January 2012 (UTC)
 * This b pro-- DANDY ^_^ -- 23:03, 26 January 2012 (UTC)
 * Hooray for copying! Although Pious Assault seems like itd be too energy intensive. Tell me how it works. im going to try my variant. Vincent Evan [Air Henchman]  [[Image:vincels.jpg|19px]] 23:10, 26 January 2012 (UTC)
 * Yeah, gotta swap Pious Assault out, fucks energy hardcore. I was even using a zealous scythe. I guess Radiant insignia fix much of it, but I pref. dropping Pious. Even then, the Ferocious bar seemed 100x stronger :> -- DANDY ^_^ -- 23:58, 26 January 2012 (UTC)
 * Yeah, gotta swap Pious Assault out, fucks energy hardcore. I was even using a zealous scythe. I guess Radiant insignia fix much of it, but I pref. dropping Pious. Even then, the Ferocious bar seemed 100x stronger :> -- DANDY ^_^ -- 23:58, 26 January 2012 (UTC)

Running ranger and not bothering to abuse expertise is bad. Which is why wounding strike is more awesome.-- Relyk 14:49, 27 January 2012 (UTC)
 * You can still get the same DW + damage effect (and they both cost an enchantment!) from other skills. Just compress the elite into Pious, bring Twin Moon, and abuse expertise with some non-adren skills. I'll come up with another mini bar very soon. Vincent Evan [Air Henchman]  [[Image:vincels.jpg|19px]] 14:57, 27 January 2012 (UTC)
 * Wat. Abusing expertise is when you maintain NRA. DS + LR is like wtf. -- DANDY ^_^ -- 16:23, 27 January 2012 (UTC)


 * I never understood why Farmer's Scythe wasn't popular in PvE. I believe with the derv update, this skill can be viable for non dervs. You pack a shit-ton of damage with Wearying/Twin Moon, and you can hit multiple targets for additional damage and with no recharge from Farmer's Scythe. For energy management you can bring Radiant of course. Seeing that you have brought up an alternative without a pet, it'd be smart to bring it. That or Zealous Sweep. Although I advocate for Farmer's Scythe, Im sure other skills can be brought. Vincent Evan [Air Henchman]  [[Image:vincels.jpg|19px]] 15:03, 27 January 2012 (UTC)
 * ^ I take back what I said about Farmer's Scythe. Vincent Evan [Air Henchman]  [[Image:vincels.jpg|19px]] 15:24, 27 January 2012 (UTC)
 * forcing Pious onto bars just because you can? hey let's vet E/R conjure barrage. Fianchetto 16:28, 27 January 2012 (UTC)
 * That argument is very invalid. You aren't forcing "Pious" onto the bar by any means. You're using Pious as a feeder for Weaying and Twin Moon which is a tremendously strong spike compared to WS alone. Twin moon does roughly ~90 damage and it triggers DW, giving you a shit ton of damage little time. With that, Pious has an instant cd when removed compressing the enchantments into that one skill alone. You're comparing this build, which is very viable, to a random theorycraft build. Elementalists have no reason to bring barrage, let alone a bow. They're style of play is completely different. Rangers have higher armor and armor against elemental damage. They can have an easier time frontlining (and playing mid-range with a bow) than an elementalist. I don't see why you bring up conjure either. Is that supposed to be a sort of synergy for that build? Either way, your argument is very flawed. <font color="brown" size="2px">Vincent Evan <font color="brown" size="2px">[Air Henchman]  [[Image:vincels.jpg|19px]] 16:38, 27 January 2012 (UTC)
 * hey let's vet Pious sin, Pious war, and Pious paragon. while we're having fun slapping suboptimal primary attribute elites on random profession, let's (re)vet Flourish sin, UA wammo, Elemental Attunement mesmer (hey!), and Soldier's Fury ranger... get my point yet? Fianchetto 16:54, 27 January 2012 (UTC)
 * Pious sin is unneccesary, they have jagged/fox combo with DB. They can pump out AoE. War's have WE Axe, they too can pump AoE, and Pious paragon sounds absolutely idiotic. Paragons have viable elites but are inherently bad in PvE at the moment. They can spam SY and TNtF and that's about it. Rangers are shitty in PvE. Besides Barrage and IA, which are mediocre in overall, they have no use in PvE. Scythe rangers have been around forever, with the derv update, we haven't had one of these vetted. They're good and can pump out damage similar to the R/A variant of dagger spammer.
 * Pious sin is unneccesary, they have jagged/fox combo with DB. They can pump out AoE. War's have WE Axe, they too can pump AoE, and Pious paragon sounds absolutely idiotic. Paragons have viable elites but are inherently bad in PvE at the moment. They can spam SY and TNtF and that's about it. Rangers are shitty in PvE. Besides Barrage and IA, which are mediocre in overall, they have no use in PvE. Scythe rangers have been around forever, with the derv update, we haven't had one of these vetted. They're good and can pump out damage similar to the R/A variant of dagger spammer.


 * Pious Renewal is beyond suboptimal. It's very viable for this build. It may cost 5 energy to use, but it's well worth it. You make up for the net energy loss with radiant, balancing out. Wearying Strike and Twin Moon, are once again, a very good combo together. Wearying for DW, Twin Moon to activate the DW effect AND pump out larger damage then other elites such as Reaper's Sweep or Wounding Strike. It's optimal because it's an instant recharging feeder enchantment that is used for this combo. And as a cover for Aura of Holy Might, you only pump out more damage. It's a good elite for this build to which you are giving no credit.


 * You pose no other alternative to this build. If you think this elite is shitty bring up other alternatives. Don't rant on about how PR is a shitty elite without any evidence. <font color="brown" size="2px">Vincent Evan <font color="brown" size="2px">[Air Henchman]  [[Image:vincels.jpg|19px]] 17:20, 27 January 2012 (UTC)
 * i love how you're taking sarcasm so seriously. also is this becoming a dagger vs scythe thing? also look around the main/talk page and you'll see plenty of other suggested elites. also cussing doesn't make you sound smart, and people tend to think stupidly when they're ranting like that. Fianchetto 17:57, 27 January 2012 (UTC)
 * sarcasm isn't a substitute for stupid comments-- Relyk 18:07, 27 January 2012 (UTC)
 * Fianchetto, you're honestly on the dumb side of the argument here. This isn't becoming a scythe vs. dagger thing, he's just providing reasons that other non-dervs wouldn't consider pious renewal. You haven't actually provided any reasons for why PR would be bad here. Other elites have been suggested, but you haven't made any argument for why they're better. Also, Vincent's cussing is really minimal ("shitty"). Stop trolling or don't contribute to the discussion. -- Toraen   confer  18:12, 27 January 2012 (UTC)

i'll be serious if you want. in case you're wondering, i'm not against scythe rangers. yet (once again) the amigos either fail to perceive the real point or refuse to because it's inconvenient. the whole point, in plainest terms, is we don't have any general pve bars that use an elite from a 2ndary prof's primary attribute, except the mention of UA here (which no sane player uses anyway). i just went through the whole list and if you find another exception, please say so. why in the world might we not vet 2nd prof primary elites? simply because they're sub-optimal and/or wasteful. it's the same reason why scythe sin and scythe war didn't end up trying to run Pious. am i clear now? (also this exception, which really deserves vetting.) Fianchetto 19:34, 27 January 2012 (UTC)
 * Discuss why PR is bad on this bar, and disregard your more general issue. &mdash; <font color="#CC0099">Skakid  Rally- kupo! [[Image:S9M.png]] 20:33, 27 January 2012 (UTC)
 * . Dear god, stop with these terrible fallacies, and, as said, provide options rather than stating pointless, "sarcastic", logical fallacies. Secondary profession elites are strong as fuck. On the PvP side, think of Lyssa's Aura/SoJ assacasters, Gust warriors, flaggers that spec /E overall. You take some inherently strong trait of one profession, say, ranger expertise, and combine it with other profession's skills, often for a stronger end-result than playing the same role as a primary profession-whatever. We took an innovative concept that I had come up with and posted on my talk, and combined it with the dilemma at present, viz, lack of sufficient feeder enchantments for an R/D. That, sir, is buildcrafting at its finest, whether or not the outcome is the best possible R/D or not.
 * Also, it's a ridiculous non sequitur (false conclusion) to say that secondary elites are somehow bad. You're not even right about the "no general bars with secondary elites".
 * Seriously, what is this I'm reading? -- DANDY ^_^ -- 20:51, 27 January 2012 (UTC)
 * i'm not sure, but something you're not reading is "primary attribute" elite...
 * and hi Ska, i said already, PR is bad here for the same reasons it's bad on sins and wars and whatnot, and also because of the general issue in the first place. you can't imagine how hard it is trying to reason with folks who don't care to read! i'm having much funs. Fianchetto 21:01, 27 January 2012 (UTC)
 * Claiming that people are blind doesn't mean you can see, by the way. <font color="brown" size="2px">Vincent Evan <font color="brown" size="2px">[Air Henchman]  [[Image:vincels.jpg|19px]] 21:04, 27 January 2012 (UTC)
 * Clever McVince!  RąʂKɭɘş ♣  14/f/japan  21:11, 27 January 2012 (UTC)
 * perhaps you could be productive and tell me what i'm not seeing, exactly. appreciate it. Fianchetto 00:22, 28 January 2012 (UTC)
 * While arguments for and against PR can be found on the A/D talk page, they do not necessarily apply to discussion here. It's better to treat this page as a tabula rasa. Pious Renewal isn't a viable option for W/D, which should be obvious even to you.-- Relyk 21:15, 27 January 2012 (UTC)
 * actually, Counterattack's synergy with scythe is good emanagement, if Radiant isn't enough. Strength and +adren skills with scythe sounds more useful than Expertise at least, especially if we're not using a bunch of energy attacks. so no, it's not obvious "even to me." lol. Fianchetto 00:22, 28 January 2012 (UTC)
 * Ups, you're right, I did miss that. 2ndary profession primary attribute elites are largely unusable due to their attribute scaling. Some skills, like, say, Shield Bash, work just well without any investment. Likewise, PR isn't taken for the health or energy, but for the instant recharge. -- DANDY ^_^ -- 21:52, 27 January 2012 (UTC)
 * so do we all agree that PR is better than Wounding at least? the specific issue here feels like being a ranger doesn't add much to that PR bar. there's always Enraged, and maybe even Ferocious Strike+Zealous Sweep+SQ to surpass melee professions' +adren capabilities. and of course, there's daggers, which actually have significant synergy with Expertise. Fianchetto 00:22, 28 January 2012 (UTC)

So what's the verdict?
I posted this build as I've been using it for HM for months and managed to VQ all maps on all campaigns (Inc. EoTN) I generally have backup from 7-hero Support Build or Discordway (for maps that only allow 3 hero's). I'd like to imporve on the build to do a bit more damage + AoE.

Radiant Scythe works great for Energy Management and I have had no problems spamming DW & AoT.

I'm loathed to go back to a Bow for my ranger as I just don't like using them as they are too slow and generally only target single foes... I like to spam damage! Generally I mash my keyboard keys (1,2,3,4) and click on the other skills with my mouse... Seems to work quite nicely and gives me a chance to concentrate on where to attack next for mobs.

Any updates on the build would be great... you've all made a lot of suggestions and now i'm just confused lol!

Sorry in advance if it's a Noob build... I'm not great at making builds lol! - Coopziana Quin (In Game Name) --The preceding unsigned comment was added by 62.253.95.118 (talk) at 11:53, 28 January 2012 (UTC).
 * Is alright :p I myself still support the Ferocious Strike bar, seeing as how I've tried all the variants suggested here. -- DANDY ^_^ -- 18:39, 28 January 2012 (UTC)
 * bad dandy-- Relyk 18:49, 28 January 2012 (UTC)
 * It's like Scavenger's except that you don't need the condition prereq, so it's easier to spam on recharge. R/D's don't have any obvious elite choices, so you might as well take it over Scavenger's, for +1% better effects. -- DANDY ^_^ -- 19:12, 28 January 2012 (UTC)
 * tbh we could have a separate pet scythe build-- Relyk 19:45, 28 January 2012 (UTC)
 * NRA is the best IAS option. Either you take DS to get 20/30s uptime on Lightning Reflexes, or then you take a pet, get extra damage, and camp 25% IAS. While at that, beast mastery is the best form of PvE energy management for whatever you ever want to do, so you might aswell take Ferocious, since you're running an adrenaline bar and spamming NRA. -- DANDY ^_^ -- 21:50, 28 January 2012 (UTC)
 * bonus points for not being a stance :P Fianchetto 23:22, 28 January 2012 (UTC)
 * Too bad there aren't stances worth bringing while at that. Run as One is theoretically your best choice for an IMS, but there are too many amazing options for it. -- DANDY ^_^ -- 23:25, 28 January 2012 (UTC)
 * Lightning Reflexes is semi-permanent 33% IAS. Everything will be dead before it ends else you're doing it wrong. You don't have to worry about your pet dieing or pets at all. Ferocious Strike is a wasted elite slot, it's a shitty version of Zealous Sweep; you can manage energy with Radiant Scythe and Zealous mod. You could at least be using Enraged Lunge for Deep Wound. Lightning Reflexes gives an average IAS of 24.2% at 22 seconds, so you hit roughly the same amount on average. Rolling a pet version is a decent option in low to mid end, but they're crap at high end and don't offer any distinct advantages over not using a pet.-- Relyk 02:33, 29 January 2012 (UTC)
 * Except you don't need max expertise to run a scythe ranger, and you'd probably have room for comfort animal, so you're getting something for pretty much nothing by using the pet. AegisDok 03:16, 29 January 2012 (UTC)
 * As Relyk said though, a pet isn't all that great at higher-end stuff. It will die often enough in those situations to be a hindrance because even Shelter/etc. don't save it every time because heroes are reluctant to focus heals on it. Additionally in high-end, it's best to play it safe and blow up balled foes with AoE spikes, in which a pet is worthless and possibly a liability. -- Toraen   confer  18:18, 29 January 2012 (UTC)
 * in high end you just go perma or daggers. Fianchetto 18:53, 29 January 2012 (UTC)
 * Perma SF with a heroway? Why would you bother with that? Also a scythe gives more AoE boom, especially so with the HM update. -- Toraen   confer  19:10, 29 January 2012 (UTC)
 * What kind of high-end PvE (as different people apply that term to different areas)? I certainly wouldn't use a pet in DoA, as it would get blown apart by AoE, and Urgoz/Deep is indeed quicker to roll through by balling mobs.  On the other hand, I haven't had a problem with the pet dying in Slaver's/Vloxen/FoW HM, nor in WoC/WiK HM; the enemy AI tends to ignore the pet.  I'm not suggesting adding a pet does anything amazing, but I don't see how it detracts from the build, as (again) it doesn't steal meaningful attributes or skill slots.  A lot of builds vetted to 'great' in General PvE would not perform optimally in the highest of high-end areas. AegisDok 20:39, 29 January 2012 (UTC)
 * I agree fully on pet's not being viable in high-end PvE. In general HM shit and stuff it's free damage, though. Wouldn't take it anywhere.
 * And yes, Ferocious is a shit skill, I'm aware of that. Here, though, it's just a replacement for Scavenger Strike, since it's generally a tad better. -- DANDY ^_^ -- 20:10, 29 January 2012 (UTC)

(Resent Indent)I feel as if the one that Relyk posted is the most viable choice. PR is pretty useful on this build. Pump's large damage from Wearying and Twin Moon which is fed from the Pious. Radiant for energy/damage, and victorious because of how OP it is. Seeing that Aura is always covered by PR, and that you can spam Wearying/Twin consistently, it does hold a place. LR+DS give a permanent 33% ias and 75% block, decent for balling. Overall this variant is a excellent build. <font color="brown" size="2px">Vincent Evan <font color="brown" size="2px">[Air Henchman]   19:20, 29 January 2012 (UTC)
 * I'm not a fan of Victorious Sweep in PvE, though. I'm also heavily inclined towards the big AoE-stuff from Chilling/Crippling Victory and Reap Impurities. Take Enraged Lunge over Ferocious on the bar, and leave the last slot for energy management (Scavenger's, Zealous, Radiant). Highest damage-output build, I dare say. Has a pet, but hey, keep the bastard alive. -- DANDY ^_^ -- 20:10, 29 January 2012 (UTC)

Der Verdict
I'm totally vouching for: <font color="brown" size="2px">Vincent Evan <font color="brown" size="2px">[Air Henchman]  20:25, 9 February 2012 (UTC)
 * Pious scythe shit over Victorious for more teardown. I played with Pious Renewal at some point, but god I hated to play with the bar. Chilling + Crippling pretty much match, if not outdo, AoHM in damage (multiple target spikes). I hate to take Radiant Scythe to manage energy, with Pious spam being surprisingly costly. Hell, take Zealous instead, adrenaline so good! And yes, I still vote for NRA with either Ferocious + "FH!" or Enraged + Scavenger/Zealous. -- DANDY ^_^ -- 12:40, 10 February 2012 (UTC)
 * Make a bunch of builds and see which one(s) pass. Dervish get multiple scythe builds and it's not like we NEED to compress all the possible ranger scythes into one build. It usually works out so secondary melees only have one real option, but it seems like we've got multiple ways to do this one. -- Toraen   confer  18:43, 10 February 2012 (UTC)
 * obligatory tests...


 * can't exactly account for AoE but they should be pretty similar. took Weaken Armor for Reap Impurities (looks real nice for my Fevered Dreams mesmer by the way :P) and DPS isn't everything, but there you go. Fianchetto 06:56, 11 February 2012 (UTC)
 * other tidbits: used zealous scythe on both, but turned out to be a waste on the adren variant (virtually full energy the whole time). teardown had some energy issues but nothing Radiant can't solve when it's charged. teardown has deep wound but it's pve, things die fast anyway. 73% LR uptime is nice for pulling/tanking though, while pet can mess up aggro. in terms of raw power, both don't shine as much as LR+daggers (~75 dps, no buffs except cracked armor), but scythes are a really fun break from dagger monotony. i say both scythe versions are decent. Fianchetto 07:23, 11 February 2012 (UTC)
 * Hm, nice, thanks for this. But as you said, you were at full energy all the time. I can't really see a reason to not have "YMLaD!"/"FH!", at least the latter. Serpent's Quickness (without Dwarven Stability) is also not a terrible idea at all.. It's only purpose is to land FH faster, so what the fuck. YMLaD gogo! Cap those PvE slots. -- DANDY ^_^ -- 14:26, 11 February 2012 (UTC)
 * true, full energy felt pretty wasteful. Enraged Lunge or RaO looks more efficient than +1 adren/5s from Ferocious anyway.


 * and Honor wins yet again Fianchetto 17:32, 11 February 2012 (UTC)

Master of Damage isn't a valid test, please stop with the MoD test pics. It's distracting from useful discussion.-- Relyk 18:47, 11 February 2012 (UTC)
 * You really think people are going to listen? :P &mdash;  ska  18:54, 11 February 2012 (UTC)
 * no. (unless you care to do a more valid test, which i'd be glad to review.) (and i've never done a MoW test o.O) Fianchetto 21:08, 11 February 2012 (UTC)
 * Fixed-- Relyk 21:24, 11 February 2012 (UTC)

Ok
I just arrogantly put my variant there. I honestly think it's an excellent build, but if you trash it, we change the elite to Enraged and bring Scavenger's over "FH!", and do a vote-wipe. I can't see this progressing any other way. -- DANDY ^_^ -- 15:25, 13 February 2012 (UTC)
 * In variants, you have to swap out the elite if you drop your pet. MisterB 15:53, 13 February 2012 (UTC)
 * ups. -- DANDY ^_^ -- 19:29, 13 February 2012 (UTC)
 * Reap Impurities when Crippling Victory only cripples one enemy? This is PvE Pet Scythe btw.-- Relyk 19:39, 13 February 2012 (UTC)
 * You have YMLaD and teammates, usually YMLaD -> Reap. -- DANDY ^_^ -- 22:18, 13 February 2012 (UTC)
 * That makes no sense, you are still only crippling one enemy and this isn't a team build. At least use Aura Slicer-- Relyk 22:23, 13 February 2012 (UTC)

Lightning Reflexes + DS
What elite are you taking in that case? (given that you've just dropped the pet) <font face="Calibri" color=black>Chieftain Alex  14:13, 15 April 2012 (UTC)
 * Personally I'd be using Wounding Strike as the elite in that case, spammable condition + dmg. <font face="Calibri" color=black>Chieftain Alex  14:17, 15 April 2012 (UTC)
 * See the above discussion-- Relyk 14:33, 15 April 2012 (UTC)

1) Crippling Victory cripples each foe hit (it's the aoe earth dmg that only happens once). 2) move this to PvE Pet Scythe? &#9823;Fianchetto 15:23, 15 April 2012 (UTC)
 * 1) Nope and 2) do it yourself, this a wiki.-- Relyk 22:41, 15 April 2012 (UTC)
 * the update only changed cripple from "all adjacent foes" to "each foe hit" (for example, like how Wearying Strike works). come on... &#9823;Fianchetto [[Image:Mending.jpg|19px|link=User_talk:Fianchetto]] 03:11, 16 April 2012 (UTC)
 * Silly warrior mains. -- Jai .  -  05:00, April 16 2012 (UTC)
 * Why have people been pushing to drop crippling victory on plains farmer then? Couldn't be fucked to check it.-- Relyk 22:30, 18 April 2012 (UTC)

improvements
Optional 1: Optional 2: Optional 3: ftw? Illoyon 19:12, 18 April 2012 (UTC)
 * A PvE skill of choice.
 * Aura Slicer@0? what about something like this i like the multi-blind from Sneak Attack but Crip Vic is probably best for feeder condition+some aoe. energy scythe is enough if Enraged is the only energy spammer...i just like how Brutal spikes for 100+ every 5s :) &#9823;Fianchetto [[Image:Mending.jpg|19px|link=User_talk:Fianchetto]] 21:57, 18 April 2012 (UTC)


 * Crippling victory cripples only one foe, even if you hit 3...so it seems suboptimal. Illoyon 09:55, 19 April 2012 (UTC)
 * Also Aura Slicer at 0 still applies 5sek. bleeding (what is enough to trigger Reap Impurities) for only 4 adrenaline. Illoyon 09:59, 19 April 2012 (UTC)
 * When I went to check Crippling Victory, it exhibits normal scythe behavior of cripples per hit. They seemed to removed the AoE cripple effect, which I wasn't even aware of or see any reason for doing. I think a few people misinterpreted the update, myself included.-- Relyk 20:21, 19 April 2012 (UTC)
 * It was because of the Onslaught Derv nerf. The way it functioned before meant even if the attack was blocked, they'd still be crippled, so they'd just get trained even more. <font face="Cuckoo" color=Fuchsia >P <font face="Comic Sans MS" color=Aqua >e <font face="Monotype Corsiva" color=lime >W  :> 20:33, 19 April 2012 (UTC)

well then probably sth like this? Illoyon 08:35, 21 April 2012 (UTC)
 * Enraged is the way to go. Reap/Chilling are probably the strongest non-elite nukes. honestly i can't find a use here for pve skills other than NRA and Ascan. i think it's time to try changing the mainbar. &#9823;Fianchetto [[Image:Mending.jpg|19px|link=User_talk:Fianchetto]] 13:33, 21 April 2012 (UTC)

Trash Rating
I tend to replacing this build with User:Krschkr/Builds/9 (edit: released) but that'd be a pretty large change suggesting a vet wipe. Opinions? --Krschkr (talk) 16:53, 10 May 2018 (UTC)
 * Replace and I'll vote wipe. Toraen (talk) 19:06, 12 May 2018 (UTC)
 * Oh, I've noticed you've been using lower case for skill names, but we capitalize as the skills are in-game on PvX. This makes things a little easier to type in too, as you can just do: gww:Enervating Charge (right side of the pipe will autofill without the gww:/gw: prefix) instead of typing out enervating charge . Also if we convert the variant list to using skill pvxicon later it's a bit easier. Toraen (talk) 20:12, 12 May 2018 (UTC)
 * Ah. I always found those random uppercases in skill names confusing. Why would you write flesh of my flesh as "Flesh of My Flesh"? But if that's the standard here I'll obey to it in the future. At least in the build namespace. --Krschkr (talk) 20:43, 12 May 2018 (UTC)
 * A skill name is a proper name as far as English grammar is concerned (inasmuch as it touches on MMORPG skills). Toraen (talk) 09:50, 13 May 2018 (UTC)
 * Rules on capitalizing proper names and titles--&#32;Saxazaxx - IGN: Saxazax I (capital i) or Saxazax I I - (talk) 00:54, 15 May 2018 (UTC)