Build talk:N/A Assassin's Promise Death Magic

Yet another way to cheat gw with AP :p Feedback appreciated Fianchetto 02:32, 30 November 2011 (UTC)
 * Leave the minion bombing to an MM, but Putrid Bile is kinda cute. I'm not sure whether it's worth running over MoP, but at least it's good AoE damage in a build that normally has very little. -- Jai . -  03:28, November 30 2011 (UTC)
 * I prefer it over curses spec. but then again, I don't use mop.-- Relyk 03:29, 30 November 2011 (UTC)
 * Yeah, when you don't have a lot of physical damage to trigger MoP, this might actually produce more AoE... But again, the animate stuff is shit because you'll waste too much time casting when you should be burning through AP. -- Jai . -  03:32, November 30 2011 (UTC)
 * Bone Minions>Jagged then you're onto a winner. ~  Ӎiñon Crysig.jpg 03:34, 30 November 2011 (UTC)
 * Yea I'm a big fan of Jagged but was looking for a more multi-purpose (and faster recharging) elite. Shambling x2 costs 5e more than minions+(2x Jagged), but then AP fills up the blue bar again. And 2x Jagged is 15-30s waiting :(
 * Jai, I agree the cast chain looks long, but all considered isn't it worth it for fast mass shamblings ("fast Jagged" effect)? If we take out evas, the chain is pretty simple, PB>AP/"FH">minion repeat. I mean, I would've taken out evas but it's just so...cute with AP. Maybe as optional Fianchetto 04:03, 30 November 2011 (UTC)
 * No, don't take out EVAS. And if you have time to cast for 6.5 seconds in order to get a few random AoE bombs, go ahead. But that probably means you're doing something wrong, because you should be killing stuff in well under 5 seconds, especially with AP. -- Jai . -  04:55, November 30 2011 (UTC)
 * Meh, 1.5s difference for an instant swarm of shamblings...I just can't pass that up. And minions aren't only for bombs, they tank and go crazy with Mop and/or Barbs Fianchetto 05:33, 30 November 2011 (UTC)
 * It's 6.5 for just Animate/Nova... If you count EVAS and AP, you're looking at 9.75 seconds. Adding Putrid Bile would bump it up to 11.5. All of those are too long of casting times for an AP build. -- Jai . -  05:34, November 30 2011 (UTC)
 * Animate's reduced a bit by Bloodstained, but yeah it's still a lot of casting time. --  Toraen   talk  14:58, 30 November 2011 (UTC)
 * Maybe Mindbender? There's already the 40/20 staff (HCT 36% chance), and Death Nova can be precast before engaging. Or would you suggest dropping animates to optionals if we really need to go through the whole bar on each foe? Also I forgot Pain Inverter, which should be on any good mm bar Fianchetto 16:23, 30 November 2011 (UTC)
 * I would suggest dropping Animate and Nova altogether and leaving it to a dedicated MM. --
 * Pfft Everyone uses pcons nowadays. Tbh Death Nova should go on heros, other than that it's solid theorycrafting. ApplesaucePancakes 16:51, 30 November 2011 (UTC)
 * I could spec 16 death magic for just Putrid Bile and be happy. It's not worth running concurrent with an MM hero as you compete for corpses. You can stick Rising Bile and Putrid Explosion in optionals and keep Death Nova on the EVAS. I'd stick minions in variants as some people would definitely prefer to use them for whatever reason.-- Relyk 23:40, 30 November 2011 (UTC)
 * Rising Bile wouldn't be dealing much damage if you're blowing things up fast. It's actually quite a reactive hex. As in, you can't react until 20s later for it's damage. Putrid Explosion should be mainbar imo, it's 1s cast, deals heavy AoE damage and there's no lag casting Death Nova (especially for a hero, it's an absolute boon) I've given up using DN on my minion bomber and replaced it for Bile and Explosion. ~  Ӎiñon Crysig.jpg 23:46, 30 November 2011 (UTC)
 * I don't know about Rising Bile, but a death nova'd EVAS wiping out a target with putrid bile and then a follow-up putrid explosion sounds beautiful. Maybe even forsake death nova, throw that on a hero and then spam spam spam.-- Ultimak719 LIKE A BOSS!  23:53, 30 November 2011 (UTC)
 * I think it looks good, although it is funny that excluded is advocating a 5 second recharge skill on an AP bar when he used the argument that low recharge skills don't take advantage of AP to down-vote the Rt/A spiker. Don't agree with him at all, but just saying... Smity Smitington 00:17, 1 December 2011 (UTC)
 * Completely different context. Don't raise it here, this build is looking solid for a death bar. ~  Ӎiñon Crysig.jpg 00:30, 1 December 2011 (UTC)
 * It was appropriate that I raise it here since if there was a shred of consistency in you, you might use the argument again vs. this build, therefore it was necessary to clear the issue now before vetting. Smity Smitington 00:32, 1 December 2011 (UTC)
 * Should probably fix usage and description as there are no minions, or add them as optional. But I think this should be merged with the curse build since the concept is the same Ritzysig1.jpg  Mugen  Ritzy  00:56, 1 December 2011 (UTC)
 * No, AP builds have separate pages. The elementalist page is the exception due to the bars being very similar. Mark of Pain is the focus skill, Putrid Bile and Putrid Explosion are pretty good skills to spam, although will become less effective with the new Hard Mode update coming soon(More health, less armour). ~  Ӎiñon Crysig.jpg 01:19, 1 December 2011 (UTC)
 * Also, Explosion (and no zerglings) would defeat the purpose of physical buffs in Curses. Otherwise the MoP Nuker would go hand in hand with this.
 * Explosion: faster cast, no waiting for damage, less work for human players, less energy intensive, ST rits don't work with minion bombers
 * Shambling bombing: abuse MoP/Barbs, big meat shield (10 minions count as 20), 2 bombs per corpse exploit, more reliable bombs (melee range minions), other bonestorm perks (body blocking, Dwayna's Sorrow, Pain Inverter, etc.)
 * That said, I vote to keep Explosion mainbar but also shamblings/vampirics as variant or optional, with recommendation of pie/candies Fianchetto 01:55, 1 December 2011 (UTC)
 * You lack spare attributes to slot MoP/Barbs on this bar. It could be on a separate nec bar, but spamming death nukes without having to maintain minions is alot easier and efficient than wasting corpses on some random foe-hitting minions ~  Ӎiñon Crysig.jpg 02:07, 1 December 2011 (UTC)

"Optional Pie, Green, Blue, or Red Candy if you prefer faster casts"
Why not just put that on every PvE caster build page? Seriously though, what's the point of having this here? Random Weird Guy 13:39, 22 January 2012 (UTC)
 * probably because this build in particular suffers from slow cast times Smity Smitington 16:15, 22 January 2012 (UTC)
 * err, wait I was thinking of the curses version. Idk tbh. Smity Smitington 16:15, 22 January 2012 (UTC)

merge?
similar enough to merge with the MoP version? Fianchetto 22:00, 15 February 2012 (UTC)
 * They definitely have different enough methods of damage to vet independently of each other. Not to mention different attribute lines. Merging would mean you'd have a 3 skill mainbar without any necro skills actually on it. -- Toraen   confer  23:15, 15 February 2012 (UTC)

Main bar
This build lists 1 elite, 2 non-pve skills and 2 pve-only skills for a total of 5, leaving 3 optionals. Of the listed optionals, all are pve-only except 1 (the other non pve-only skills are variants to the main bar). 5 main bar skills + 1 more pve + 1 optional = 7 skills. This build deserves to be finished. What non-pve-skill which fits the vetted putrid explosion motif should be included? Rez sig? Juniper real (talk) 03:12, 14 February 2019 (UTC) Juniper real (talk) 03:12, 14 February 2019 (UTC)
 * Lacking good alternatives Masochism will have to go into the main bar. I'd offer both shambling horrors and bone fiends in the alternatives, noting that bone fiends are reserved for teams with BiP support. You can get quite a good shambling army thanks to AP, I've seen it happen before. The player has to chose whether the current situation would benefit more from detonating a corpse or creating a minion from it, but that's usually a not too hard decision: Would the AoE hit multiple targets or not? OAdTYwC7VSBcXcBymMm8LAAYLE + shambling/fiend. --Krschkr (talk) 15:05, 14 February 2019 (UTC)