Build talk:Me/any RA Energy Surge

ESurge is as close to meta as things get in RA. Why don't we have one? -- Jai  16:27, September 4, 2010 (UTC)
 * Oh, and if you can't tell, it's mega copy-pasta'd from the GvG ESurge build, so I know it needs a lot of changes. Figured it would be a halfway decent starting point anyway. -- Jai  16:30, September 4, 2010 (UTC)

Less shame, more mind wrack. Mainbar unnatural sig. Then pewpew etherfeast for big domages ^___^ --TahiriVeila 16:40, September 4, 2010 (UTC)
 * I'll do that my good sir. -- Jai  17:01, September 4, 2010 (UTC)

Anything else? -- Jai  17:50, September 4, 2010 (UTC)

something like this for more pressure...


 * for more spammable dmg.
 * for some anti-melee.
 * for some anti-melee.

use ether phantom as cover hex for mind wrack...Illoyon 19:51, September 4, 2010 (UTC)
 * ^like that better actually--TahiriVeila 20:47, September 4, 2010 (UTC)
 * Empathy should be mainbar though, considering how rediculously often you see melees in RA right now. Good for testing? -- Jai  21:26, September 4, 2010 (UTC)
 * Yeah Sure--TahiriVeila 00:10, September 5, 2010 (UTC)


 * Usage is a bit wrong: "Use Drain Enchantment to remove key enchantments (Attunements, Holy Veil, etc.). " this should be removed cause there is no Drain Enchantment in the bar and there isn't suggested as alternative. Counting the skills in the usage you end up with 8 skills and this means no res signet. (forgot to sign)Thedukesd 07:58, 27 November 2010 (UTC)
 * Edit yourself? :D --Wingsy 10:30, 27 November 2010 (UTC)

I got rid of Unnatural Sig and added optionals, because it's pretty much outclassed by other skills in terms of damage (EBurn) or energy management (Drain Enchantments). If anyone disagrees, let me know. -- Jai's Crappy Christmas Sig  ... -  15:47, November 27 2010 (UTC)
 * I think Unnatural Sig should at least be added under optional, as an alternative to E-Burn. Yes, it does less damage, but it costs no energy, activates faster, and does damage to adjacent foes.Ziggurat 18:20, 14 December 2010 (UTC)
 * (Good) Players tend to use low sets if there's an Esurge mesmer, so having Eburn follow up Esurge isn't the best idea (you'll do full damage if they've used none of their energy so far, but that's not very likely). Toraen -Gifts Plz [[image:ToraenSig3.png|19px]] 18:58, 14 December 2010 (UTC)
 * You don't necessarily have to use EBurn immediately after ESurge. You wouldn't even have to use it on the same target, tbh. And with Mind Wrack, EBurn will do more damage than Unnatural Signet if the target has 3 or more energy, which is very easy to hit. It's also affected by 40/40 sets, which means shorter recharges on average, which leads more damage and edenial. Energy management shouldn't be a problem here, either. -- Jai' s Crappy Christmas Sig...  -  16:55, December 17 2010 (UTC)