Archive talk:Me/E Lyssa's Aura Snarer

Inspired Hex -> blurred vision makes lyssa's aura spam happyyyyy. —ǘŋ Ɛxɩsƫ  17:14, 20 October 2008 (EDT)
 * Won't the other fc water take inspired enchantment and use la for themselves?-- Shadow [[Image:Relyk Sig.gif]] 22:36, 20 October 2008 (EDT)
 * Me/E's use drain cuz of the +energy, you'll need it on a me/e(unless they know you're LA, but then you shouldn't run it anyway). Normal mesmers take inspired ench sometimes, but even for them is drain meta. —ǘŋ  Ɛxɩsƫ  03:54, 21 October 2008 (EDT)


 * Anyways isnt Inspired Hex so u can support team AND take their Blurred? Massive  [[Image:Image-Massive Sig.jpg|19px]] 03:58, 21 October 2008 (EDT)
 * It's more to make diversion lolwut. Every time i get a diversion on me, I lol, because those mesmers know i'll let my inspired hex'd blurred getting diverted. —ǘŋ  Ɛxɩsƫ  05:16, 21 October 2008 (EDT)

I seem to recall you saying LA sucked unexist. Because it made itself uncoverable or something. Brandnew. 04:01, 21 October 2008 (EDT)
 * It does. However; I've looked it up again. The meta is very ench-removal low, it's only rend(which you'd rather use for spikes) + drain. Drain is interuptable. Or it's bspike without ench removal. Prty much only 1/4 of the teams still runs mesmer, so lyssa's aura is +4 energy regen which is lol gg. —ǘŋ  Ɛxɩsƫ  05:10, 21 October 2008 (EDT)
 * Btw; once bspike and ED is fixed it will be shit in GvG again. Untill that; abuse it. Also; you mainly use it in AT against dual ranger, bspike ect. Balanced guilds you dunno is prob still shackles better. —ǘŋ  Ɛxɩsƫ  05:12, 21 October 2008 (EDT)
 * Hmm, well we ran 2 LA air mesmers and we were being fucked over by ench removal because Attune+LA kept getting removed. -- ϲɽоω   ɱϲɑɳǥɽƴɗɽɑɡоɳ  14:00, 21 October 2008 (EDT)
 * ^That was like a week ago and the meta hasn't really changed since ;o. -- ϲɽоω   ɱϲɑɳǥɽƴɗɽɑɡоɳ  14:01, 21 October 2008 (EDT)
 * Yea, and since the only decent spells we had were 15 energy, it was QQ. -- Frosty [[Image:Mini england.jpg|19px]] 18:46, 21 October 2008 (EDT)

I ran this for a few matches, and vs teams that are any good, lyssas lasts 3 seconds max. Rawrawr Dinosaur 14:03, 21 October 2008 (EDT)
 * ^Innit. -- ϲɽоω   ɱϲɑɳǥɽƴɗɽɑɡоɳ  14:04, 21 October 2008 (EDT)
 * Attune as well. Against teams that arent very good though; this rapes. Really hard. Rawrawr Dinosaur 14:05, 21 October 2008 (EDT)
 * Mainly intented for AT vs dual ranger. Unless you have bad ranger's that can't interupt drain, this actually owns. —ǘŋ  Ɛxɩsƫ  18:10, 21 October 2008 (EDT)
 * Tbh with the build we ran it was with 2 Me/E LA airs which were harder on energy and shit, but shattering the LA's caused more things to die than shattering the target, because it was sexy perma blind :>, although this is different :p. -- ϲɽоω   ɱϲɑɳǥɽƴɗɽɑɡоɳ  11:38, 22 October 2008 (EDT)
 * Where do you need Water Atunement for? Also, I find Freezing Gust more usefull than Icy Shackles, because I can keep someone perma snared with 1 skill, so I can snare someone else with shard storm. 9+1 fast cast, 9+1+1 inspi, 3 fire and 12 water magic is better attribute usage. Btw, you can either use res sig instead of Water attune, or use some utility skills like Sig of Humil or revealed hex. I also don't understand why you would take Radiant instead of Survivor? If you need the energy from radiant armor, you're terribad. 84.29.78.115 12:04, 23 October 2008 (EDT)
 * Radiant was just copied, from normal me/e(so that has radiant innit too ;/). Why the fuck wouldn't you take water attunement? With Lyssa's being always on top, WA isn't going to get stripped unless they rend you. Sig of humil isn't really smart on me/e, you have better choices to take and you don't have mantra of inscriptions. —ǘŋ  Ɛxɩsƫ  06:14, 24 October 2008 (EDT)

Inspired Enchantment^^
Ehm most me/e uses it either to maybe steal the other guy Attunement or steal LA, it kinda fucks this build upp  Massive   11:16, 22 October 2008 (EDT)
 * Lol they run Inspired HEX to remove attunements, wow. -- Frosty [[Image:Mini england.jpg|19px]] 11:19, 22 October 2008 (EDT)
 * You KNOW it is inspired enchantment massive is referring to. >:(Pika Fan [[image:lightningbolt_sig.jpg|19x19px]] 11:29, 22 October 2008 (EDT)
 * No one runs inspired Enchantment though, they run drain... -- Frosty [[Image:Mini england.jpg|19px]] 11:31, 22 October 2008 (EDT)
 * You are wrong. Kappaspike does, but I get your point.Pika Fan [[image:lightningbolt_sig.jpg|19x19px]] 11:33, 22 October 2008 (EDT)
 * standard on me/rt, noone runs kappaspike now lol Rawrawr Dinosaur 11:33, 22 October 2008 (EDT)
 * That's why I got his point o.OPika Fan [[image:lightningbolt_sig.jpg|19x19px]] 11:35, 25 October 2008 (EDT)
 * 3/4 of the dom mesmers runs drain. —ǘŋ  Ɛxɩsƫ  16:27, 22 October 2008 (EDT)
 * I ment that too. -- Frosty [[Image:Mini england.jpg|19px]] 16:30, 22 October 2008 (EDT)
 * Unexist already answer the question at the start of the discussion-- Shadow [[Image:Relyk Sig.gif]] 11:40, 24 October 2008 (EDT)


 * Okey, i where the Snare Mesmer and Domi mesmer yeasterday, so i took Insp ench after obsing that the high ranked used LA, wow that was nice beeing Domi mesmer and spam skills whit 3+ enj regen! And whenever they used it i removed at once Theire Water Attunement and LA, fucks em better than Diversion... Also this worked hard vs AA yeadteraday (+4 rating ftw).. I just kept the Snare whitout Ench, i took hes LA spammed all my skills and wiped AA (r24) fucking 3times in 8min and killed theire lord 9:55 ;D | So no! Insp Ench will soon be meta like the Me/E since ppl maybe bring LA  Massive  [[Image:Image-Massive Sig.jpg|19px]] 09:26, 25 October 2008 (EDT)
 * You either have terrible english or have Parkinsons and can't type on a keyboard correctly. That was more ridden with typos then... I don't know, it was just painful to read. --[[Image:GoD_Hammer_and_Sickle.jpg|19px]]  Guild  of   Deals   10:24, 25 October 2008 (EDT)
 * lolwut@massive 71.88.205.1 16:58, 25 October 2008 (EDT)
 * His fingers are rambling, that's the problem-- Shadow [[Image:Relyk Sig.gif]] 23:05, 25 October 2008 (EDT)
 * Massive, you sure both their monks and weren't d/ced or afk? Because from what I've seen before, you aren't really the best of players, so I doubt you could get into a good guild :/. -- ϲɽоω   ɱϲɑɳǥɽƴɗɽɑɡоɳ  12:57, 27 October 2008 (EDT)

So
How will this build be viable if people bring Inspired Enchantment as soon as this would become meta?-- Shadow 01:50, 26 October 2008 (EDT)
 * Yeppp i have Carebear status while writing and dyslection and my keyboard doesnt have keys and im blind. Anyways i just brough INSP ENCH and fucked their me/E real hard :@ Massive  [[Image:Image-Massive Sig.jpg|19px]] 06:28, 26 October 2008 (EDT)
 * Who says this becomes meta? —ǘŋ  Ɛxɩsƫ  13:24, 26 October 2008 (EDT)

removed my vote..
http://s48.photobucket.com/albums/f240/RosiestOcean/?action=view&current=AAWin.jpg

When we won vs Build Wars, they ran that La mesmer, to bad we fought them a little team ago, not on guild history =( Massive   12:50, 27 October 2008 (EDT)
 * OUR GUILD BEAT A TEAM RUNNING SHOCK AXE, OH WAIT DONT WORRY THATS BAD TOO. -- Frosty [[Image:Mini england.jpg|19px]] 12:54, 27 October 2008 (EDT)
 * I beat spnv while we ran this bar. COUNTERED Rawrawr Dinosaur 12:55, 27 October 2008 (EDT)
 * Well my arguments was ; Say to AA and KMD to not run this, my points was that i've beaten booth :> Which kinda counters the reason Massive  [[Image:Image-Massive Sig.jpg|19px]] 13:13, 27 October 2008 (EDT)
 * Actually it doesn't, if you beat them and they ran Icy Shackles, would you have gone to the other Me/E snarer and rated it down saying "nope not good I beat it..." -- Frosty [[Image:Mini england.jpg|19px]] 13:20, 27 October 2008 (EDT)
 * No? I did Ran IS, but hes arguments was excatly tell AA and KMD, i've beated booth so atleast get better arguments.. Massive  [[Image:Image-Massive Sig.jpg|19px]] 13:27, 27 October 2008 (EDT)
 * Losing to Massive means something is badly wrong with the build, so this is trash. [[Image:Cute McMonkey.png]]Tab 13:37, 27 October 2008 (EDT)
 * C! C! C! C! C! C! C! C! C! C! -- ϲɽоω   ɱϲɑɳǥɽƴɗɽɑɡоɳ  20:46, 27 October 2008 (EDT)
 * I beat a team using WE wars and ED rangers. They must be bad builds. Rawrawr Dinosaur 13:41, 27 October 2008 (EDT)
 * I gave 4 effect, 2 uni, 0 innovation... Its Effective yes(60% snare not 90% =, easy counter able(relies on enchnamtent), not innovate, think thats a decent rating after my opinion -.-'' Massive  [[Image:Image-Massive Sig.jpg|19px]] 14:22, 27 October 2008 (EDT)
 * 60 or 90% snare is only difference in flagger snaring. —ǘŋ  Ɛxɩsƫ  15:09, 27 October 2008 (EDT)
 * And snare on runner gets removed in 2 sec anyway, unless you play against euro's they remove it after it has ended, it isn't that much difference good snare is good [[Image:Ballsy Smurf.jpg|16px]] Blacksmurf  McHippopotas  04:08, 28 October 2008 (EDT)
 * Fgust actually is better for flagger snaring yeye. —ǘŋ  Ɛxɩsƫ  17:34, 28 October 2008 (EDT)

cleanup please
the usage and notes needs A LOT of cleaning up, it says use inspired hex but i don't see it in the build or in variants and i see no place for it in the build
 * You do it then, none of us cba to. [[Image:Zyke-Sig.png]]