User:Malokai92/Brave


 * The first assassin supports his party with Weapon of Remedy and Weapon of Shadow for backup.
 * The second Assassin provides Cripple from Crippling Anthem and Deep Wound from FTW for both assassins.
 * The Smiter supports the Assassins with SoH, providing enchantment for the second assassin making stances useless. In addition, he can support by pressuring the other side with damaging Smiting skills while maintaining energy with Castigation Signet and Offering of Blood.
 * The Super Duper monk uses Coward and Fear Me to pressure the other side while healing with powerful Healing Prayers and strong protection prayers to make him very hard to kill.
 * The Smiter must maintain Strength of Honor on his three other companions, as the Super Duper monk can put out amazing DPS with his spear. With plenty of condition and hex removal, other teams will be rolled by the sheer awesomeness this team exudes. By being unconvential, you will confuse people when they have disabled both Monks yet the Super Duper monk is still being healed and DW is removed.

[build prof=a/rt dagger=11+1+1 crit=8 rest=11][weapon of remedy][leaping mantis sting][jungle strike][trampling ox][falling lotus][blades of steel][weapon of shadow][death pact signet][/build]

[build prof=a/p dagger=12+1 crit=11+1+1 command=6][crippling anthem][golden fox strike][wild strike][trampling ox][falling lotus][blades of steel][find their wea][resurrection signet][/build]

[build prof=mo/n smit=11+1+1 div=10+1 blood=10 heal=2][offering of blood][smite hex][smite condition][reversal of damage][strip enchantment][castigat][strength of honor][restore Life][/build]

[build prof=mo/w heal=11+1+1 prot=10+1 div=6+1 tac=8][coward][fear me][patient spirit][guardian][mend condition][mending touch][spotless soul][disciplined][/build]