User:Fianchetto

PC Favourites

 * Best of RMN, by the puzzle/dungeon design king
 * Traxler and Cochrane
 * Now on Wii!
 * KoLolol
 * Old school editions forever

Thousands of words



 * Finally a monk who can vig cover!
 * But yeah. If I try getting this vetted, the few who still take me seriously...won't. Not that that matters too much.

Randomation
WIP

Current setup

Hall of fame

It all makes sense now!

Kill a dying game

Probing the (non)meta

Gw.dat
Synergy between time travel and antimatter lets you open black holes. (-dmg)/(-time) = +dps. [build prof=R/any Expertise=41+1 BeastMastery=-40-1-1 Marksmanship=-41-1 SpearMastery=-42 SmitingPrayers=-42][Rampage as One][Heal as One][Judge's Insight][Great Dwarf Weapon][Enraged Lunge][Ferocious Strike][Stunning Strike][Burning Arrow][/build]

Caveman
Stick long. Rock big. [build prof=W/E e=12 ha=12+1+1 st=3+1][Ebon Hawk@13][Stoning@13][Overbearing Smash][Pulverizing Smash][Ash Blast@13][Elemental Attunement][Earth Attunement@13][Resurrection Signet][/build] FULL STONEFIST INSIGNIA

Sac Scythe
Grim reaper nukes stuff with two Auras and a scythe. [build prof=N/D sc=12 de=11+1+1 so=6+1][Twin Moon Sweep][Pious Renewal][Wearying Strike][Eremite's Attack][Dark Aura@15][Aura of Holy Might][Masochism@9][Drunken Master][/build] or take Dark Aura on a hero to save attribute points and some time spent casting spells Acknowledgements to Kaida

Must equip a Zealous Dhuum's Soul Reaper of Enchanting

Star Burst
Ball and nuke the toughest mobs, even without a wall. [build prof=E/Me f=12+1+3 in=9 ea=8+1 ene=5+1][Arcane Echo][Star Burst][Flame Burst][Optional][Stone Striker][Flame Djinn's Haste][Mantra of Earth][Air of Superiority][/build]

Yeti Ranger
Uses Expertase to catalyze the rate-limiting step of the reaction &rarr;  &rarr; KD spam. [build prof=R/W exp=12+1+1 hammer=12][Enraged Smash][Crude Swing][Whirlwind Attack]["Save Yourselves!"][Yeti Smash][Optional][Dwarven Stability][Lightning Reflexes][/build]

Explosive Growth Hybrid
Team compression with minions and spirits by giving the Communing Rit something useful to do after spirits are planted. Channeling Rit is busy enough but still an option.

Communing
[build prof=Rt/N death=12 spa=9+1+2 com=9+2][Animate Bone Minions][Optional][Optional][Optional][Optional][Soul Twisting][Boon of Creation][Explosive Growth][/build] or where applicable s
 * Communing-specific
 * Offensive:, , , , and/or
 * Defensive:, , or
 * Mixed
 * Common with Channeling
 * more effective with more minions
 * or
 * or
 * or
 * or
 * or

Channeling
[build prof=Rt/N death=12 spa=9+1+1 cha=9+1][Animate Bone Minions][Optional][Optional][Optional][Signet of Spirits][Painful Bond][Boon of Creation][Explosive Growth][/build] s
 * Channeling-specific
 * Any from the Common list
 * Any from the Common list
 * Any from the Common list
 * Any from the Common list

GW Bard Class
A different option for paragons. Supplies a constant stream of EVAS to your enemy and buffs to your party. [build prof=P/A l=12+1+1 comma=8+1 mo=7+1 dead=8][Aria of Zeal][Ebon Vanguard Assassin Support][Assassin's Promise][Optional][Optional][Optional][Ballad of Restoration]["There's Nothing to Fear!"][/build] s
 * Defensive
 * with a fire elementalist and your party takes about half damage from all sources
 * otherwise
 * Offensive
 * to faster fuel buffs/energy management:
 * with spirits and physicals
 * with minions and physicals
 * Utility
 * also turns spirits into
 * battery for physicals
 * or for the brave
 * battery for physicals
 * or for the brave

Boon Prot
[build prof=Mo/me p=12+1+1 di=12+1 in=3][Zealous Benediction][Reversal of Fortune][Dismiss Condition][Shield of Absorption][Protective Spirit][Aegis][Channeling][Divine Boon][/build]

AP Bomber
This build uses Putrid Bile, minions, and Assassin's Promise to maximize benefits from stuff dying.

Shambling Bombing
[build prof=N/A DeadlyArts=10 DeathMagic=10+1+3 Curses=9+1 SoulReaping=7+1][Putrid Bile][Mark of Pain][Ebon Vanguard Assassin Support][Assassin's Promise]["Finish Him!"][Animate Shambling Horror][Optional][Optional][/build]

Verata's Variant
[build prof=N/A DeadlyArts=10 DeathMagic=10+1+3 SoulReaping=8+1][Putrid Bile][Ebon Vanguard Assassin Support][Assassin's Promise]["Finish Him!"][Animate Vampiric Horror][Verata's Sacrifice][Optional][Optional][/build] suggestions:
 * If there is another AP spiker, free up one player's for something else
 * If there is a minion bomber, don't replace with
 * If there is no Curses necro, spec 14 Death, 10 Curses, 8 SR
 * If there is another AP spiker, free up one player's for something else
 * If there is a minion bomber, don't replace with
 * If there is no Curses necro, spec 14 Death, 10 Curses, 8 SR
 * If there is another AP spiker, free up one player's for something else
 * If there is a minion bomber, don't replace with
 * If there is no Curses necro, spec 14 Death, 10 Curses, 8 SR

Spiker Tanker
Use Assassin's Promise to kill stuff and not get killed. Assume both tank and damage roles because team compression is cool. [build prof=R/A DeadlyArts=12 Expertise=11+1+1 WildernessSurvival=6+1][Dryder's Defenses][Assassin's Promise][Ebon Vanguard Assassin Support]["You Move Like a Dwarf!"]["Finish Him!"][Throw Dirt][Signet of Shadows][Signet of Deadly Corruption][/build] Suggestions
 * If tanking for your group, consider (which bypasses the +25 armor cap) or  + alcohol (for more safety maintaining Dryder's)
 * Replace a signet (or Dryder's if not tanking) with ,

Conditions Shutdown
Maintain both melee and caster shutdowns along with near maximum degen on the whole mob. R/Me is the only combo that can apply all conditions (except burning) using non-elites for 9+ seconds, which is easily maintained with Extend Conditions and Inspiration-line energy management. [build prof=R/Me Expertise=11+1+1 Marksmanship=8+1 WildernessSurvival=2+1 InspirationMagic=10 IllusionMagic=6][Optional][Poison Tip Signet][Hunter's Shot][Concussion Shot][Throw Dirt][Phantom Pain][Drain Delusions][Extend Conditions][/build] Suggestions/Replacements Misc
 * Cracked armor/DW: instead of  /  +
 * Pros: more damage, bar compression, can be used during other actions
 * Cons: target likely to die before you can Extend, more energy-intensive ( can help with energy)
 * Cripple: instead of
 * Weakness: or
 * Disease:
 * ,, , or
 * ,, , or
 * ,, , or

FA Lifesteal Healer
Heal and kill simultaneously. This offensive healer type uses abundant energy to endlessly spam life steals (and prots against turtles), combined with Curses support. No fragile spirits required. [build prof=N/Rt resto=12 curses=11+1+1 soulre=6+1][Xinrae's Weapon][Vengeful Weapon][Mend Body and Soul][Foul Feast][Rend Enchantments][Optional][Optional][Optional][/build] Suggested optionals
 * if playing Luxon
 * Cover hexes
 * to help make monks and resto rits useless instead of letting them res back fully recharged
 * to hide your hexes in the crowd
 * if playing Luxon
 * Cover hexes
 * to help make monks and resto rits useless instead of letting them res back fully recharged
 * to hide your hexes in the crowd
 * to help make monks and resto rits useless instead of letting them res back fully recharged
 * to hide your hexes in the crowd
 * to hide your hexes in the crowd

FA Amber Runner
Record is 15 ambers? [build prof=d/r my=12+1+1 earthp=10+1 wil=6 mark=6][Imbue Health][Conviction][Signet of Pious Light][Pious Haste][Natural Stride][Apply Poison][Incendiary Arrows][Hunter's Shot][/build]

Party Healer
This necro hero or player uses Soul Reaping to pump out costly multi- and single-target heals, buffed with maintainable Healer's Boon. There is also room for free damage in more aggressive types. [build prof=N/Mo Healing=12 soulre=12+1+1][Healer's Boon][Heal Party][Healing Ribbon][Dwayna's Kiss][Optional][Optional][Optional][Signet of Lost Souls][/build] Healing Other
 * if careful with energy
 * on minions
 * for decently fast res which also heals allies for 172, but careful with touch range
 * on minions
 * for decently fast res which also heals allies for 172, but careful with touch range
 * for decently fast res which also heals allies for 172, but careful with touch range

Splinter Volley
For general PUG usage. Adding more flavor by freeing up the elite slot, Splinter/Volley is a more flexible version of the traditional Splinter/Barrage ranger (which is already quite flexible). The usual smaller-sized adjacent-range clusters, and single targets, are all considered. Efficient overlap of Splinter Weapon and Volley's recharge time with natural attack speed (especially of the recurve bow) is achieved with virtually constant upkeep of Serpent's Quickness, which also makes other damage and utility skills more spammable. With a huge variety of Elites to choose from, this general setup encourages you to be creative and craft to your own taste. The era of Ranger Clones is (almost) over! [build prof=R/Rt exp=11+1+1 wil=6+1 mar=8+1 cha=10][Splinter Weapon][Volley][Optional][Optional][Optional][Optional][Dwarven Stability][Serpent's Quickness][/build] Set Expertise to 14 if needed (use a major rune or lower WS). Suggested Elites Other suggestions
 * (We all know it's "elite," so take this unless you have no room)
 * every 10 seconds
 * for more daze spamming
 * to constantly interrupt and finish off
 * Consider or  or  if expecting less spellcaster threat
 * for easily maintainable burning
 * If energy permits, set Expertise to 8 or 9, and Beast Mastery to 10 or 9
 * for dps
 * because of PvE pet buffs
 * with
 * if expecting tougher mobs
 * for energy issues
 * with
 * if expecting tougher mobs
 * for energy issues
 * in spirit-heavy areas like Slaver's Exile or Winds of Change
 * Also for those annoying mobs
 * and
 * Note: as long as hex is up, all foes cannot be missed, which is convenient for AoE attacks. Target foe cannot block you, but stray, obstruct, and dodge are still possible (does not guarantee BHA).
 * Note: as long as hex is up, all foes cannot be missed, which is convenient for AoE attacks. Target foe cannot block you, but stray, obstruct, and dodge are still possible (does not guarantee BHA).
 * Note: as long as hex is up, all foes cannot be missed, which is convenient for AoE attacks. Target foe cannot block you, but stray, obstruct, and dodge are still possible (does not guarantee BHA).