User talk:Malokai92/Guide Index/analyze

So after skimming it I got this:

ST-flexible, versatile, resilience, and hero-proof SoGM-damage, damage, damage, and more damage.

is that about right? if so, would ST be better for general use? Anvil God 23:33, 26 April 2011 (UTC)

2 notes / questions. With Soul Twisting, Dissonance costs 10 energy, not 15 (25 energy - 15). And this might just be me being stupid, but where do you get the .67 from in the phrase "Add in Boon of Creation and we save 30 energy while adding in it's cost; we get .67+.147=.814 energy per second."? I don't think the calculation of the Soul Twisting cost per second is entirely correct. Let me try with a table like yours:

Add in a 10 energy per 30 seconds from 2x Soul Twisting, that is 0.333 drain, that gives you a total drain of 0.98/second.

Of course, you can factor in the sixth use of that second Soul Twisting within the 30 seconds to replace a dead spirit, that would be an additional drain of .133 (4 energy cost), for a total of 1.113/second (or an energy drain of -.03 for a total of 0.95 if that sixth is another Pain).

I hope this is correct.

Of course, I would never use 5 spirits on an ST hero, the AI just doesn't know how to cope with that. talk 00:18, 27 April 2011 (UTC)
 * I chose not to add ST to the table because it is not very valuable to present visually in such a way. I may have tacked cost of ST on to Dissonance then added it on to the end (50 energy-30 energy)/30 seconds. We can say it's in case you don't precast it. It's pretty hard to theorycraft the energy usage, but it makes the point the hero would be fine on energy. This is only comparing the two because it's not clear if you need ST to literally spam spirits; I tried to avoid being biased towards SoGM. I want to add a section on ST Rit, but seeing as I don't actually use it, I won't.-- Relyk  talk  23:23, 28 April 2011 (UTC)

N/any vs Rt/N
Probably should also note that Rt/N only gets 8 minions at a time. -- Toraen TheJanitor 04:47, 6 May 2011 (UTC)

daggerspam vs locusts
You appear to have compared a three skill bar [jagged, ff, db] to a single skill bar. [locust's?]-- Chieftain   Alex  13:54, 4 November 2011 (UTC)
 * Except that doesn't really matter much because once you get to about 5 skills with LF there's nothing useful to bring. You need LF and CA, maybe CD as a cover for CA, and then you can use 2 more PvE skills, add Dash or something, and then you're pretty much out of skills that are actually going to do anything.
 * To be honest, even I realize that LF is pretty crap compared to dagger spam, and we all know I made a bunch of drama fighting for LF back before the dagger buff. LF is highly comparable to Moebius, but dagger spam is definitely a level above either of those, and the difference in attack speed between LF and dagger spam is negligible, to the point that even adren-building and such isn't enough to make LF useful. Also, another thing to mention is that dagger spam is less reliant on enchantments, because it still deals decent damage without an IAS or SoH, while LF is absolutely pathetic damage without enchants (I mean, it's dagger autoattacks...). -- Jai . -  14:28, November 4 2011 (UTC)
 * Dagger spam's attack speed is pretty much on par with LF's, but it has the added bonus of doing some damage without buffs. ~  Ӎiñon Crysig.jpg 15:28, 4 November 2011 (UTC)
 * Which is exactly what I said...? -- Jai . -  20:25, November 4 2011 (UTC)
 * It's commonly assumed that you use Locust's Fury by itself. When the argument comes up, it's that you will do more damage from constantly double striking thanks to buffed damage than an attack chain. If you use Locust's Fury with dagger spammer, you will simply get extra damage from double striking on the two autoattacks before repeating the chain.-- Relyk 02:50, 5 November 2011 (UTC)

FF vs. GFS
You forgot to mention that Brawling Headbutt isn't an offhand. Means your chain speed is decreased, which means damage will inevitably be decreased. Of course, you're getting direct damage with a knockdown, and both of those things have their advantages. But for pure damage, Brawling shouldn't be compared. -- Jai . -  11:30, December 9 2011 (UTC)