User:Dancing Gnome/Build:E/A Nuker's Promise

The purpose of the build is to quickly capture shrines as part of a team. This build can nuke a shrine and using AP it will recharge all of your skills allowing you to nuke repeatedly without stopping.

Attributes and Skills
[build prof=E/A name="Nuker's Promise" fir=12+1+1 ene=9+1 dead=9][Glyph of Sacrifice][Meteor Shower][Searing Heat][Teinai's Heat][Assassin's Promise][Optional][Flame Djinn's Haste][Fire Attunement][/build]

Equipment

 * Radiant Insignia * 5.
 * Superior Vigor.
 * Optional Rod & Focus / Staff

Usage

 * Keep Fire Attunement up at all times.
 * To cap a shrine/nuke gate NPCs (Fort Aspenwood, Kanaii Canyon and Ancestral Lands), use skills in the following order: Glyph of Sacrifice, Meteor Shower, Searing Heat, Tenai's Heat and then Assassin's Promise. The NPCs will stay in the AoE and die, recharging all your skills and giving you energy, ready to take on the next shrine. This will allow you to travel around the map very quickly with no down time for your nukes.

Counters

 * Interrupts - you need gw:Assassin's Promise to go off successfuly.
 * gw:Assassin's Promise ending before the target dies. This ruins the entire combo. It isn't a problem on NPCs unless they get healed but with players it is best to let your party take care of them.