Archive talk:Team - TA Soul Bind Hexes

Trial because: Input appreciated. - Star Seeker  |  My talk  06:37, 12 July 2008 (EDT)
 * Frontliner? Change to WS/Magehunter's/Devastating? Latter two kind of defeats the purpose of Soul Bind.
 * Secondaries on Necros? Shield Bash really needed, or should one go /Mo and take Remove Hex/Veil and stuff?
 * Grasping on frontliner or Necro?
 * The necros seem ok, make it a shock axe though, Shadowsteps aren't neccesary, where as shock jut owns  Frosty  No U!  06:54, 12 July 2008 (EDT)
 * Guess you got a point. Changed. - Star Seeker  |  My talk  07:28, 12 July 2008 (EDT)

I can imagine that interrupts on Soul Bind are prety hurtful for the team, so I can imagine that a Me/N is better for that purpose (FC ftw) 62.194.247.7 05:13, 29 July 2008 (EDT)

Testing
Gogo. I don't care if I have to change it dramatically. I wanna hear you good guys talk. - Star Seeker  |  My talk  06:12, 16 July 2008 (EDT)
 * looks good to me. Not very brave or manly but yea its good. Ravager  ofDreams  12:37, 16 July 2008 (EDT)~


 * I like it. Tons of anti-melee hexes+enchant removal+condition removal. Then there's the fact that the healer can't heal anyone on their team without taking a ton of damage...including themselves. Makes it REALLY easy for the warrior to make stuff QQ. [[User:Psychiatric Consultant|

Psychiatric Consultant ]] 21:18, 19 July 2008 (EDT)


 * That's what I was aiming for. Gogo rate it? - Star Seeker  |  My talk  16:51, 22 July 2008 (EDT)

Question
how's the enchantment removal? Overkill? - Star Seeker  |  My talk  05:59, 25 July 2008 (EDT)

Meh, only Rend and Rip - tbh enchantment removal is never overkill x), not beeing able to prot = Needs to heal more / More damage taken :) And ye i agree that the Shock Axe is best due to high Damage output and not easilly countered. All in all pretty good :) Massive   09:00, 26 July 2008 (EDT)
 * Okay, thanks. Now that I think of it, there isn't much more useful for those slots anyway. xd AND GOOOO VOTE IT, it's been here for two weeks but only got two votes. - Star Seeker  |  My talk  12:08, 26 July 2008 (EDT)

^  Frosty  No U!  05:26, 27 July 2008 (EDT)
 * ^  Frosty  No U!  12:52, 27 July 2008 (EDT)
 * /agree &not; Klump  eet  16:54 {GMT} 27-07-MMVIII
 * Lol not really &mdash;The preceding awesome-sauce comment was added by Rawr. 12:56, 27 July 2008 (EDT)
 * Variants 'cause its you Frosty. Shield Bash ftw. - Star Seeker  |  My talk  18:14, 27 July 2008 (EDT)

Shock Axe
Fails. Simply can't cope with all the anti-melee hexes which are a staple in all ta builds, and doesn't have enough power to kill on its own. A SA sin to overload the other team with pressure or something along the lines of a fox's promise or GG sin would be way better as frontliners. Rihadol 07:10, 29 July 2008 (EDT)
 * Lol! You just said shock axe fails! Brandnew.  07:14, 29 July 2008 (EDT)
 * LOLOLOL EPIC COMMENT, Plus Spotless Mind ownz.  Frosty  No U!  07:15, 29 July 2008 (EDT)
 * just be good with it, you can interrupt your own antimelee if timed properly, then when you have spare time ko peeps. and it's not like any other melee will be better against hexes unless hexbreaker or veil is on their bar...

Weaken Armor
If you gonna take Body Blow take weaken armor you have necros, I'd say drop enfeeble for it.(75.134.131.172 21:51, 31 July 2008 (EDT))
 * The reason for Body Blow isn't to inflict deep wound. You use it after evis so there's no real point to applying dw then applying dw immediately after under frenzy.ComfortOsprey 07:10, 1 August 2008 (EDT)
 * If you did had weaken armor; you wouldn't use it after evis you smartass. —ǘŋ  Ɛxɩsƫ  05:43, 17 September 2008 (EDT)