User:The Gates Assassin/60 Armor in the Frontline

If you have been directed to this page, then you have tried to submit a build that utilizes a 60 armor class in the frontline. Here is why that is bad.

What it means to be in the frontline
The frontline are the people that are exposed with the trade off of lots of damage done. Frontline characters are putting their life on the line being up there since they can easily be tricked into overextending, are easy to reach with melee and practically everything, and everyone on that team can see you very easily (Hit C space to start attacking you!).

If you are in the backline or midline, you can kite back into the monks, which means you can overextend THEM and run TO your monks.

Because you are exposed in the frontline, having some armor is key. 60 armor makes you extremely open, and just you being in the frontline SCREAMS to the other team "KILL ME PLEASE!" So, right off the bat, you are the biggest target now, even if your aren't making a big impact on your team.

Life Stealing
Some think that if you take life stealing skills that you somehow are making up for the lack of armor. You aren't, at all. If someone wants you dead, a 67 health gain is NOT going to save you. Only your monks can. If you are taking 10ish more damage per hit, which is basically an extra 1 second off their spike time, monks have a harder time to save you.

Protection Skills
Some people think that if you take lots of protection skills and attack skills you have a good build. Small Problem --> This. If you take too much protection, your build is weaker than it could be. If you don't take enough, you are easily killed in the frontline.

So what's the point? It is a failed concept. There is no point, ever, to have a meleemancer, monk/warr, IW Mesmer, Conjure flame ele etc. EVER.

Recap

 * Teams look for overextended players, especially low armor targets.
 * Placing yourself in the frontline to make your build work exposes you.
 * Builds that take protection to make up for it can be shattered and lack focus.
 * Builds that don't take protection are easy to kill.
 * It is a failed build concept.