User:Malokai92/Guide Index/cof

This is my guide to running CoF, or Cathedral of Flames. You will be using the build from Build:Team - 2 Hero CoF 600/Smite.

Overview

 * There are three levels in the Cathedral of Flames.
 * Runs cost 2-3k but is often run for free or tips.
 * Run takes around ~30 minutes. The times for each level are around 8, 8, 15, but can get below 25 minutes with practice.

Team Composition
[build prof=mo/me prot=12+1+1 div=12+1 ins=3][shield of abs][spirit bond][protective spirit][spell breaker][mantra of resolve][pain inverter][blessed aura][essence bond][/build]

[build prof=mo/n smit=12+1+3 prot=10+3 blood=8 div=2+3][blood is power][rebirth][purge signet][blessed signet][balthazar's spirit][vital blessing][holy wrath][retribution][/build]

Pre-Run

 * Indicate run, price, where to pay, to self invite, and how many slots are left such as: "cof - 2k - pay at murakai - self invite 2/8"
 * The run needs two thing that must be brought by those being run, Light of Deldrimor and healing.
 * Make sure the hero's enchantments are disabled.

First Level

 * Cast Essence Bond and Blessed Aura on yourself.
 * Have your hero cast Retribution, Holy Wrath, Vital Blessing, and Balthazar's Spirit.
 * Aggro the first group of Undead and avoid the second group. Sometimes they aggro the Charr group.
 * Head west and kill the Charr group.
 * Ahead there is another group of Undead that may have aggroed the Charr group you just killed.
 * Next is a patrolling Charr group and Undead group. Aggro both and stay alive until they all die.
 * Head down the hallway and kill the Undead group at the end.
 * Turn left and kill the boss group, use Pain Inverter to kill boss.
 * Grab the key and open the door. Use the recharged Spell Breaker to aggro the Undead group and Keymaster group that will run at you.
 * Wait for Spell Breaker to recharge then go aggro the two Undead groups and boss group. Cast Shield of Absorption only when the boss group runs at you. Use Pain Inverter on boss and kill his group
 * You can go through door after boss group is dead.

Second Level

 * Cast Essence Bond and Blessed Aura on yourself.
 * Have your hero cast Retribution, Holy Wrath, Vital Blessing, and Balthazar's Spirit.
 * Use the Charr for energy if he spawns.
 * Cast Spell Breaker before first group and aggro the second patrolling group before it gets away.
 * Further up, kill the Charr group, Pain Inverter on healer or mesmer.
 * Turn left and take out the Enchanted groups, use Poison traps to kill the melee faster.
 * Spawn the Undead group in the center and kill them faster with Poison trap.
 * Kill the next Enchanted group and head for the large chamber.
 * Kill the Undead group and pull the small patrolling Charr group if they weren't killed.
 * Head to the Elementalist boss and let the Charr attack him before aggroing.
 * Cast Pain Inverter on boss and grab key when he dies.
 * Open the door and aggro Vlax and his group.
 * Head down the hill as you kill them and cast Spell Breaker right before Vlax dies.
 * With Spell Breaker up, aggro the two undead groups, cast Spell Breaker before the first ends.
 * Wait for Spell Breaker to recharge before killing the boss group. Be sure to cast Shield of Absorption.

Third Level

 * Cast Essence Bond and Blessed Aura on yourself.
 * Have your hero cast Retribution, Holy Wrath, Vital Blessing, and Balthazar's Spirit.
 * Kill Undead group next to the wall, ignore the other one.
 * Follow the left wall to the room full of Enchanted.
 * Ignore them and follow the Keymaster.
 * Kill the group of Undead in the next room then loop around the river of lava.
 * Kill the group of Undead and the Keymaster.
 * Turn around and take a right.
 * Head down the passage and kill the Undead group.
 * Keep going forward and kill the patrolling Enchanted group.
 * You will see the door to the mini boss and a large group of Enchanted.
 * Kill the large group and unlock the door.
 * Precast and use Spell Breaker when Undead spawn in the mini boss room.
 * Aggro the mini boss and pull her back from the large group that spawns in the center.
 * Grab the key and head back to the stairs where the large group of Enchanted were.
 * Take a left through the passage and kill the Undead group.
 * Kill another Undead group farther down.
 * Use Spirit Bond to heal against the Fire Darts and keep hero alive as you run up the stairs to the final room.
 * Kill the Undead groups on the left side.
 * Cast Spell Breaker after you aggro Murakai and pull her into the flame trap in the center. This is done by hugging the edge of the pool of lava until she moves into the trap. Maintain Spell Breaker and spam Pain Inverter.
 * Collect chest and resign.