Archive talk:Team - GvG Eurohex

Don't people usually run triple stances on Earthshaker? --Edru viransu //QQ about me 23:14, 26 July 2007 (CEST)

Not balanced. Readem (talk *pvxcontribs ) 23:33, 26 July 2007 (CEST)
 * Indeed. No real split capabilities. It has a tiny bit of offensive split with the SP sin, but if it tries to split, even an SoR flagger can kill it. It has some defensive split capability with the flagger, but it's going to have a lot of trouble holding against a two or three person gank, particularly one with a ranger and a warrior. Can't really spike very well. Can't even shutdown LoD decently. It's both inflexible and pretty weak-looking(by which I mean, it's weak, but with the current state of the game, people might actually lose to it). --Edru viransu //QQ about me  23:48, 26 July 2007 (CEST)

i took it off obs mode =) i know shit about gvg change it for meh &mdash; RAWR! Skakid9090 00:09, 27 July 2007 (CEST)

Change the SoD for RC. SoD is for people who are unable to see into the future. Use guardian, it iz gud. Kill the BoA. Unless you run 2, no point. This is meta foo, not hexway. Get a B-Surge with Wards, and a BA Ranger. Where is teh IoR? Tis gud. Would switch prot fpr SB on the infuse. Just my pref tho :P. Also would kill MT on your flagger, for Dismiss. It iz gud for splitting. Could also put guardian in there, if you want :P. Readem (talk *pvxcontribs ) 00:28, 27 July 2007 (CEST)

you should check my build box m8, there r gud builds :).

Readem (talk *pvxcontribs ) 00:39, 27 July 2007 (CEST)
 * Migraine's less amazing when they can actually afford to convert/purge it because you don't have a hex stack on every physical in their build simultaneously. --Edru viransu //QQ about me 02:36, 27 July 2007 (CEST)
 * True, hopefully your ranger is good enough to int purge tho. I used to know this guy who could literally int 3/4's constantly. He was r gud. No play no moar :(. <font color="Black">Readem (<font color="Red">talk *<font color="Black">pvxcontribs ) 02:40, 27 July 2007 (CEST)

i just want a build liek this so newer players could come, fill in the roles, and get going quick. &mdash; RAWR! <font color="#336666">Skakid9090 03:15, 27 July 2007 (CEST)


 * Get team builder, and I will show you a lot of old good builds (Well maybe not a lot, and perhaps not even very old :/) when I get er back. <font color="Black">Readem (<font color="Red">talk *<font color="Black">pvxcontribs ) 03:16, 27 July 2007 (CEST)


 * Migraine is not in balanced builds, only hex builds. MoR mesmer would be balanced. BCTurk 05:02, 3 August 2007 (CEST)

Updating
Like on the HB Balanced page, when the meta shifts, don't remove the builds that were once popular, archive them somewhere, so that we can more thoroughly document the GvG meta. - <font face="dauphin" color="maroon">Krowman    08:38, 27 July 2007 (CEST)


 * Like, Build:Team - GvG Balanced ([year][month]-[year][month) or in ?  —ǥȓɩηɔɧ 〚₮/ḉ〛 20:50, 27 July 2007 (CEST)
 * It's the wiki's decision to make, but I'd just create a section on the bottom of this page with mini-skill bars of the builds removed; even better, if there was a short sentence above/below/beside the mini skill bar saying why it left mainstream GvG. - [[Image:Kowal.jpg|15px]] <font face="dauphin" color="maroon">Krowman   05:53, 28 July 2007 (CEST)


 * I think this would be somewhat hard to document because there is no set meta balanced really ever in GvG. The general team composition of balanced may stay the same, but the actual bars and even sometimes entire positions are highly debatable as to what is "meta" and what isn't.  Just my 2c BCTurk 05:02, 3 August 2007 (CEST)

Sin?
Sp/TS, and/or sins in general dont find their way on Gvg too much, nto even balanced... i think, not sure. Might be totally wrong but w/e Dark0805|Rant 02:38, 4 August 2007 (CEST)
 * They're one of the most popular dedicated ganks and I think Reno was owning face with a dual sin hex build a while ago. --<font color="Black">Edru viransu //<font color="Red">QQ about me 02:40, 4 August 2007 (CEST)
 * Yes, renoway is still popular in the meta for mid to low level gvg, but it is very far from balanced, in fact any balanced team does not have a sin. BCTurk 03:04, 4 August 2007 (CEST)
 * Sp/TS as a gank??? Or did you just mean sin? I've ganked with mobiues breeze of course, that build owns for gank.Dark0805|Rant 03:53, 4 August 2007 (CEST)
 * Yes actually, Sp/TS with recall and a Moebius breeze sin gank together in renoway. The SP with recall can also gank along, just slower obviously.  BCTurk 04:13, 4 August 2007 (CEST)
 * I have run this:

Gud for teh gank/split. <font color="Black">Readem (<font color="Red">talk *<font color="Black">pvxcontribs ) 17:54, 4 August 2007 (CEST)
 * The main variants are as follow

Better teams also drop recall for TS and use the top bar because they can live without the safety line of recall. BCTurk 18:26, 4 August 2007 (CEST)
 * =better ganker imo. though 2 shadow steps is preference depending on scaredyness of team running it. Mending touch is amazing if you are gonna solo gank. Though i find you need to drop critical strikes on a solo ganker to get a full 8 sec restful.Dark0805|Rant 04:26, 5 August 2007 (CEST)
 * O.o...err. No comment. <font color="Black">Readem (<font color="Red">talk *<font color="Black">pvxcontribs ) 05:34, 5 August 2007 (CEST)
 * Wut? This build atleast can heal itself.Dark0805|Rant 06:20, 5 August 2007 (CEST)


 * If you can't survive on a gank with just SW/Dash, and you think you need Recall as well, you shouldn't be ganking TBH BCTurk 09:56, 5 August 2007 (CEST)
 * I dont use both lol. w/e one floats your boat lol. i just didnt want someone saying why not recall.Dark0805|Rant 02:05, 6 August 2007 (CEST)

Counters - Koreans. LMFAO. Nice job ;)

Derv
Derv with few enchantments and Crippling Sweep can do better Conjure Cripslash. Much more survivability. Snow Phoenix 03:38, 8 August 2007 (CEST)


 * c-cripslashes are used very widely by a lot of top guilds. &mdash;The preceding awesome-sauce comment was added by Skakid9090. 03:40, 8 August 2007 (CEST)

Crippling on a derv is no good. <font color="Black">Readem (<font color="Red">talk *<font color="Black">pvxcontribs ) 03:54, 8 August 2007 (CEST)

GvG builds
A balanced GvG build on this wiki? Is this really necessary? &mdash; Rapta   (talk|contribs) 08:07, 8 August 2007 (CEST)


 * Yes, but this isn't it. If there isn't any objections, I will change it later today to a balanced. BCTurk 15:17, 8 August 2007 (CEST)


 * Keep this one but change its name to Eurohex. Add a separate meta balanced build.  EDIT: I just changed the name.  I Noob I 21:31, 9 August 2007 (CEST)


 * someone change to balanced -_- i don't GvG since the release of NF. &mdash;The preceding awesome-sauce comment was added by Skakid9090. 03:01, 10 August 2007 (CEST)

Not balanced
<font color="Black">Readem (<font color="Red">talk *<font color="Black">pvxcontribs ) 21:01, 9 August 2007 (CEST)
 * Image:Balanced GvG Meta.jpg
 * And WHO was it that got you started on teambuilder again? i think i might have met him before, he's a pretty cool guy. btw LMFAO at the counters. funny thing is that it's true, koreans always lag me out during a match and it gets really annoying. its like they have psychic mind powers to totally spam out your vent while spiking u at the same time.&mdash;[[Image:Cheese Slaya's Sig.jpg|50x19px]] Cheese Slaya  ( Talk ) 22:01, 9 August 2007 (CEST)
 * Readem's exactly right on that one. That is the current balanced build. - [[Image:Kowal.jpg|15px]] <font face="dauphin" color="maroon">Krowman   02:39, 15 August 2007 (CEST)
 * I know...I iwas just saying that just cheesey nubsicle I know got readem to start using teambuilder and look what happened:D&mdash;[[Image:Cheese Slaya's Sig.jpg|50x19px]] Cheese Slaya  ( Talk ) 04:16, 15 August 2007 (CEST)

Koreans.
lol that is the most funniest counter ive ever seen. --Hellbringer 02:55, 10 August 2007 (CEST)

That is the counter to everything then ;/. <font color="Black">Readem (<font color="Red">talk *<font color="Black">pvxcontribs ) 03:03, 10 August 2007 (CEST)

anyways nice build. --Hellbringer 03:25, 10 August 2007 (CEST)

ZOMG nerf. Is this still imba? --<font color="Black">Edru viransu //<font color="Red">QQ about me 03:29, 10 August 2007 (CEST)

Still usable, the nerfed builds just take more skill to play, with less fire and forget hexes. Tycn 15:19, 10 August 2007 (CEST)

Im thinking you may want a bit more splitability on one of the warriors in case you are being out-ganked.... Ni 04:25, 15 August 2007 (CEST)

Shouldn't this have a panic instead of the BA? Do people even still run BAs in eurohex? --<font color="Black">Edru viransu //<font color="Red">QQ about me 23:37, 19 August 2007 (CEST)

See my vote. And yes. <font color="Black">Readem (<font color="Red">talk *<font color="Black">pvxcontribs ) 23:39, 19 August 2007 (CEST)
 * Since I don't like obsing hexway, and I didn't play much in June and July, and thus don't actually know what people run on Panic's, can you fix it to whatever people actually run? --<font color="Black">Edru viransu //<font color="Red">QQ about me 23:42, 19 August 2007 (CEST)

Revamp
WTT BA for hexer, roll a more splittable War, maybe Derv in place of hammer. Discuss? - <font face="dauphin" color="maroon">Krowman    00:42, 20 August 2007 (CEST)

Well, when I ran hexway we used split SP Sins. Though I think Trip stance Evis, and AoM will do just fine. <font color="Black">Readem (<font color="Red">talk *<font color="Black">pvxcontribs ) 00:51, 20 August 2007 (CEST)

- <font face="dauphin" color="maroon">Krowman    01:16, 20 August 2007 (CEST)

No, probably these for Hexway:

Also, Restful Breeze is a no on a Warrior Krowman. Bad, bad! :P <font color="Black">Readem (<font color="Red">talk *<font color="Black">pvxcontribs ) 01:21, 20 August 2007 (CEST)
 * Where's the cond removal and healing for the more splittable war? Rending is pretty standard for hexway Dervs; you and the Axe war can gang up on one char and remove any PS/SB/SoD they throw on him. Restful works fine when you're off by your lonesome self ganking Archers or whatnot. It also works better than Healsig for when you have to book it back to the stand and the rest of your team; no stopping to recast if they get you with Freezing Gust or whatever and can begin to hurt you (more hurt with -40 armor too). Why Sprint when you can ECharge? ECharge up to NPC, unleash chain that much faster, kill more NPCs in less time than you would with Sprint. Deal all that damage much quicker, killing more before they send their (likely) SoR back to defend. Sprint = moar win at the flagstand when you need an on-demand speed buff (which Rush isn't) to chase down a kiter, and ECharge ends on hit (bad choice too). Your war bar is definitely more flagstand, and this build needed a a ganker. Derv bar idc about that much, our bars are nearly identical, and both skills work (CV = AoE damage even through blocking, for anyone reading this discussion). Could be optional, one could be a variant, either-or is fine by me.  - [[Image:Kowal.jpg|15px]] <font face="dauphin" color="maroon">Krowman    01:37, 20 August 2007 (CEST)
 * Some prefer Sprint to Rush, just preference mostly. Shock is great at splitting Krowman, ask around. Just go with your SoR and Gank. Many Guilds run the exact bar as I posted (The exception being Heal sig for Res) For solo Gank MT+Heal Sig, though solo Gank is pretty rare these days. Shock, is without question the most versitile Utility in the game. It can be used to disrupt, prep a spike, prevent kiting, and stop Frontliners training you. For an example of a great shock split, just watch Void. Evis is probably the only War bar he can run, but he is terragud at split. I think I posted his bar :/. I dislike rending, as you rely on the bug, though what you posted is certainly a viable option. <font color="Black">Readem (<font color="Red">talk *<font color="Black">pvxcontribs ) 01:46, 20 August 2007 (CEST)
 * Something that can gank on its own is better here. The W/E can't, the W/Mo can. People run it too, and for precisely that reason. KDs are great for splitters (like Shock, Horns of the Ox, etc), but when you are off killing NPCs, the only one of the reasons listed that really matters is stopping their self-heal. If your SoR needs to do some flagging or base defense or w/e, then your War can't gank. The W/Mo bar still can, and can even help your team if they're ganking you (they have to send someone back to defend, weakening them somewhere too). When your War comes back to the stand, true, you will be missing Shock, but since the enemy monks should be getting overwhelming hex pressure (Panic/Migraine etc on them, other hexes spread throughout the team beckoning for removal), not being able to disable them for 3 seconds isn't quite as important as it otherwise would be. If I could have Shock on the bar I posted I would, but you have to make sacrifices somewhere. Agonizing can at least interrupt/spike. Basically, your SoR doesn't have to tag along with you, and can focus on his higher-priority jobs of running the flag and defending your own base. (P.S.: What is the bug with Rending Sweep that you mentioned? The two wikis don't have any info on it, so I can't look up what you meant.) - [[Image:Kowal.jpg|15px]] <font face="dauphin" color="maroon">Krowman   02:46, 20 August 2007 (CEST)
 * Either Removed all hexes, or had some glitch about meeting the req. I forgot. Was good for GvG while it lasted though ;)... <font color="Black">Readem (<font color="Red">talk *<font color="Black">pvxcontribs ) 06:39, 21 August 2007 (CEST)
 * Oh, the old bug was that it stripped all enchants. You don't really rely on it though, it is useful to strip just about any enchant they slap on (PS, SB, etc). Now I gotcha. - [[Image:Kowal.jpg|15px]] <font face="dauphin" color="maroon">Krowman   06:43, 21 August 2007 (CEST)
 * a.k.a it owned face. <font color="Black">Readem (<font color="Red">talk *<font color="Black">pvxcontribs ) 06:44, 21 August 2007 (CEST)
 * Well, looks like we exhausted our discussion on this one. :) I'm going to update it to remove the BA for a Panic Mesmer, and update the frontliners to the two you posted, except with Rending in the Mel Derv's main bar. - [[Image:Kowal.jpg|15px]] <font face="dauphin" color="maroon">Krowman   09:00, 29 August 2007 (CEST)
 * Krowman, I don't think that Panic bar's right. It doesn't even have AI. --<font color="Black">Edru viransu //<font color="Red">QQ about me /sysop 13:37, 29 August 2007 (CEST)
 * Duh, thanks. They sometimes have MoD in there too, don't they? I never play Mes . >.< - [[Image:Kowal.jpg|15px]] <font face="dauphin" color="maroon">Krowman   18:42, 29 August 2007 (CEST)

Mesmer
Conjure Nightmare? Tis sux.  —ǥrɩɳsɧƿoɲ  〚 ŞƳŞŌƤ 〛 06:38, 21 August 2007 (CEST)

No you are sux. (Auspicious Incantation *Hint*Hint*Nudge*Nudge*) <font color="Black">Readem (<font color="Red">talk *<font color="Black">pvxcontribs ) 06:40, 21 August 2007 (CEST)


 * I forgot what we ran, but it was nothing like that.  —ǥrɩɳsɧƿoɲ  〚 ŞƳŞŌƤ 〛 06:43, 21 August 2007 (CEST)


 * I don't think anyone actually runs that, but it looks nice now doesn't it? <font color="Black">Readem (<font color="Red">talk *<font color="Black">pvxcontribs ) 06:45, 21 August 2007 (CEST)


 * Tommorow, if I remember, I updaet bar.  —ǥrɩɳsɧƿoɲ  〚 ŞƳŞŌƤ 〛 06:46, 21 August 2007 (CEST)


 * CN is pwnage, live with it =D. &mdash; <font color="#336666">Skakid9090 06:46, 21 August 2007 (CEST)

Is that what we ran? I had P-Return instead of draw, but thats correct. -- <font color=#6e8b3d>frvwfr2  (T/C/Sysop) 06:48, 21 August 2007 (CEST)
 * Hexway = RM, Migraine, Panic/PBlock/MoR Dom yes? - [[Image:Kowal.jpg|15px]] <font face="dauphin" color="maroon">Krowman   06:49, 21 August 2007 (CEST)
 * No MoR or Pblock usually. Usually Panic/RM/Migraine or RM/Migraine/Hex Eater ect. <font color="Black">Readem (<font color="Red">talk *<font color="Black">pvxcontribs ) 06:52, 21 August 2007 (CEST)


 * As long as were documenting hex builds, anyone care to throw up HAnD hexes?? Yeye?? BCTurk 14:22, 21 August 2007 (CEST)

Jiro Pop (1) F L E X I B L E (2) Er Osmith (3) Kaiji Crovax (4) Ru Fa Fa Ru Ru Fa (5) 眞白 (6) Andkun Dust (7) Pixlus Blacklotus (8)- <font face="dauphin" color="maroon">Krowman    17:07, 21 August 2007 (CEST)
 * I'll maek build.  —ǥrɩɳsɧƿoɲ  〚 ŞƳŞŌƤ 〛 17:49, 21 August 2007 (CEST)

Uhm.
It's funny how this build is a hexway, but it would lose very badly if they came across another hexway. Two veils and a reverse hex, that's it. Railin 12:33, 23 October 2007 (CEST)
 * Using that logic, wouldn't the other team (hexway also) stand just as good a chance? Hexways rarely bring divert or whatever, the goal is to shut down the enemy casters so they can't remove hexes (migraine + interrupts, throw panic on half the team, etc). - Auron 12:42, 23 October 2007 (CEST)

Alot of this stuff has been nerfed like lod and auspicious right?
 * Yes. Needs to be updated. --<font color="Black">Edru viransu //<font color="Red">QQ about me /sysop 03:48, 17 November 2007 (CET)

Still somewhat viable. New monks, of course. — <font color="Black">Tycn (<font color="Red">talk *<font color="Black">pvxcontribs ) 05:48, 8 December 2007 (CET)