Archive talk:Team - HA Triple WS

Discussion Link
Link to old discussion: http://pvx.wikia.com/wiki/User_talk:Nature_Loves_Me/Archive_3
 * [[Image:Restore_Condition.jpg|19px]]Nature 13:30, 7 June 2008 (EDT)

DwG>GwK imo. Rupert = Hawt 17:21 {GMT} 7-06-MMVIII
 * WTB old talk page tbh.  ≈ Display  [[image:Horrified.png|19px]]  lolcat  13:24, 7 June 2008 (EDT)

Fixed sum bad stuff. God box   13:25, 7 June 2008 (EDT)
 * I think there would probably be a lot of overlap between the two Patient Spirits... Rupert = Hawt [[Image:Rupert_bear_sig.jpg|19px]]17:26 {GMT} 7-06-MMVIII
 * Two monks isn't even hawt. God  box

/


 * 3 EC gg.. qq.Brave enough for you Gooooodliiiesst? Prob have to make the snare go /Rt with Flesh tho.  ≈ Display  [[image:Horrified.png|19px]]  lolcat  13:29, 7 June 2008 (EDT)
 * Nah 3 monks isn't brave at all; take another midliner. And also if you take 3 monks you should take 2 WoH. God  box   13:29, 7 June 2008 (EDT)
 * Ups. Me/N Fast Cast Taint God  box   13:30, 7 June 2008 (EDT)
 * EC.. Switch a monk for the Mes ofc. That bar fails, no idea how it got that rating.  ≈ Display  [[image:Horrified.png|19px]]  lolcat  13:31, 7 June 2008 (EDT)
 * Traditional 2 Monk Backline + Taint? or...? [[Image:Restore_Condition.jpg|19px]]Nature  16:43, 7 June 2008 (EDT)
 * Yeah, don't have to be the FC Taint tho, just a midline.  ≈ Display  [[image:Horrified.png|19px]]  lolcat  17:43, 7 June 2008 (EDT)
 * Add SH Ele to build. Got a 20 sec Zaishen time with it and did well in fight, I'm going to try the Taint and a Domination Magebane to see which works best. Any thoughts? ^^ [[Image:Restore_Condition.jpg|19px]]Nature 21:15, 7 June 2008 (EDT)


 * No, you're wrong. &mdash;  Skakid  21:20, 7 June 2008 (EDT)
 * About? [[Image:Restore_Condition.jpg|19px]]Nature 21:21, 7 June 2008 (EDT)
 * And I'm just testing some things, I'd probably rather a mesmer with Signet of Humility to shut down their RC while the dervs just whomp on everything. [[Image:Restore_Condition.jpg|19px]]Nature 21:28, 7 June 2008 (EDT)
 * Added fast cast taint. Really good at pissing off their RC/Glimmer ^^. But I'm thinking of a Signet mesmer with SoH and Signet of Judgement and some other Smiting sigs. Maybe with SoH? Thoughts? ^^ [[Image:Restore_Condition.jpg|19px]]Nature 01:52, 8 June 2008 (EDT)

Needs more SoH.  ɟoʇuɐʌ ʎʞɔıɹ  07:31, 8 June 2008 (EDT)
 * No.  ≈ Display  [[image:Horrified.png|19px]]  lolcat  07:34, 8 June 2008 (EDT)
 * Well, you can always switch the Tainter for a Signet mes with SnH, but imo a Tainter is more pressure.  ≈ Display  [[image:Horrified.png|19px]]  lolcat  07:36, 8 June 2008 (EDT)
 * Make the Rt/P /Mo and give it OoS and SoH. Make the Ele a Mes, so you can actually win.  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 07:42, 8 June 2008 (EDT)
 * So keep the tainter, replace ele with a mes? a PD mes? But then there would be no snares, other than Ward against Foes. [[Image:Restore_Condition.jpg|19px]]Nature 10:27, 8 June 2008 (EDT)
 * And no unremovable speed boost(Make haste) [[Image:Restore_Condition.jpg|19px]]Nature 10:28, 8 June 2008 (EDT)
 * All three dervs have an irremovable speed boost, fyi. The mes should be Pblock and the tainter should take WaF and Grasping.  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 10:49, 8 June 2008 (EDT)
 * Your ele can take ward against foes and one of your dervs can have conkure lightning instead of ward, I think it should be better. --Tiger 11:05, 8 June 2008 (EDT)
 * WaF? [[Image:Restore_Condition.jpg|19px]]<font color="Green">Nature 14:53, 8 June 2008 (EDT)
 * oh, Ward lol sorry, out of my mind atm(little bit of a headache) [[Image:Restore_Condition.jpg|19px]]<font color="Green">Nature 14:53, 8 June 2008 (EDT)
 * How can the Tainer take WaF and Grasping? 3 different professions involved their and 2 elites. Or did I misunderstand(Re-read multiple times :X) [[Image:Restore_Condition.jpg|19px]]<font color="Green">Nature 15:01, 8 June 2008 (EDT)

You want to have the dervishes to spike with when running. God box   14:58, 8 June 2008 (EDT)
 * The dervs don't got a unremovable speedboost, Rend gg. Imo this build is pretty complete. Can switch the Snare ele for Mes/Fire ele tho, but since there are 3 melee, it should be better to have a water ele snaring 24/7.  ≈ Display  [[image:Horrified.png|19px]]  lolcat  15:03, 8 June 2008 (EDT)
 * Yea, I don't think just the ward is enough for HoH, doesn't affect the whole stairs left to right, and if it's interupted... :(. Remove a rank or 2 from the ele's Energy storage and put into Earth Magic and replace Deep Freeze with WaF maybe. Seeing as WaF is cheaper to use than Deep Freeze  and a Conjure on the Derv that had WaF. [[Image:Restore_Condition.jpg|19px]]<font color="Green">Nature  15:16, 8 June 2008 (EDT)
 * Kuurong would be better than Glaive wouldn't it? The KD can be awfully useful ^^ [[Image:Restore_Condition.jpg|19px]]<font color="Green">Nature 15:20, 8 June 2008 (EDT)
 * Going to add Usage/Equip then in like 2-4 days move to testing unless any objections. And I'm thinking of Flesh on the Mes somewhere if possible, need a hard res for the non-monk characters, or should the Ele bring it. Not seeing a hard res bugs the hell out of me :( [[Image:Restore_Condition.jpg|19px]]<font color="Green">Nature 21:34, 8 June 2008 (EDT)
 * Nooo.. wtf.. No more input now, this is bs.  ≈ Display  [[image:Horrified.png|19px]]  lolcat  12:44, 9 June 2008 (EDT)
 * Fine lol, going to add usage and crap then put into testing. [[Image:Restore_Condition.jpg|19px]]<font color="Green">Nature  14:29, 9 June 2008 (EDT)

Testing.

 * Prays* [[Image:Restore_Condition.jpg|19px]]<font color="Green">Nature 15:32, 9 June 2008 (EDT)

DwG is more annoying then "damaging" :/. --<font color="Black">Readem 15:46, 9 June 2008 (EDT)
 * What would be better? <font color="#fff">Rupert <font color="#E0A">= <font color="#fff">Hawt [[Image:Rupert_bear_sig.jpg|19px]]19:47 {GMT} 9-06-<font face="Times">MMVIII

This reached it's peak in the meta about 2 weeks ago, so it's appearing on wiki right on schedule. The best version of this I've seen is 3 conjure dervs, 1 Rt/E with weapons and WaF and Grasping, 1 sig mes with SoH, a normal tainter, and the standard two monk backline. Edwards 21:00, 9 June 2008 (EDT)
 * Does "it's peak in the meta" mean it's being run by 2 or 3 terrible teams? Radiant 18:40, 7 July 2008 (EDT)
 * This hardly resembles the meta version one; it focuses on 3 WS dervishes, 2 SoJ smiters, sumthing else and 2 monks. God  box    10:16, 10 June 2008 (EDT)

Like.--207.203.89.1 17:37, 10 June 2008 (EDT)
 * Ya'll should start Rating >_> the discussion is over O_o [[Image:Nature_Sig_Pic.JPG|19px]]<font color="Green">Nature 18:13, 10 June 2008 (EDT)
 * Archive:Team - Dual Sig Mesmer ;)--[[Image:Relyk Purifying Veil Sig.jpg|19px]]<font color="99CCFF">R ELYK   <font color="CCCCFF">ʞlɐʇ ʎɯ  18:57, 10 June 2008 (EDT)
 * Except HA=no magebane and runner=3rd derv--[[Image:Relyk Purifying Veil Sig.jpg|19px]]<font color="99CCFF">R ELYK   <font color="CCCCFF">ʞlɐʇ ʎɯ  18:59, 10 June 2008 (EDT)

I Played an alter verions of this build. We had 3 Dervishes, 2 Eles(SH) and 1 glimmer spammer, one HB and on RC. Worked verry well and the pressure was amazing i think we killed the Zishen guys in like 23 sec or so. We came along a Coordinated Ranger spike in relic map ang got our wipped. But still a great build which fullfills it's purpose.
 * If you lose to an r-spike with three monks you're pretty awful--<font color=#C68E17>Golden [[image:Goldenstar.JPG|19px]]<font color=#C68E17>Star 18:44, 7 July 2008 (EDT)

Wounding Strike
I know it's Dervishes, and you can apply it to a ton of enemies at a time, but what if the Mesmer had Fevered Dreams or Epidemic, or something like that?-- Phail   Tock  A guide to this user. 19:54, 10 June 2008 (EDT)
 * Then the build would be bad. FD is bad, with the exception of a few very niche builds.--Goldenstar 20:36, 10 June 2008 (EDT)

Name
No. &mdash;  Skakid  20:04, 10 June 2008 (EDT)
 * Yes :O It draws attention ^^ Can always call it BWay ^^ [[Image:Nature_Sig_Pic.JPG|19px]]<font color="Green">Nature 23:08, 10 June 2008 (EDT)
 * No more [insertgaynamehere]ways. 62.236.240.30 23:53, 10 June 2008 (EDT)
 * Then why are you here? O_o [[Image:Nature_Sig_Pic.JPG|19px]]<font color="Green">Nature 00:03, 11 June 2008 (EDT)
 * [insertgaynamehere]way should be used when you got a lot of something, for example dervishes. God  box    04:30, 11 June 2008 (EDT)
 * As a response to the smart ass, I'm here cause I'm not gay. 62.236.240.30 07:09, 11 June 2008 (EDT)
 * NPA. God  box    07:12, 11 June 2008 (EDT)
 * No you.  ≈ Display  [[image:Horrified.png|19px]]  lolcat  07:13, 11 June 2008 (EDT)
 * Less QQ, moar namebash. Name is bad, it has to be changed. Fusion 10:31, 11 June 2008 (EDT)
 * Sign your comments with four tildes (~) God  box    09:01, 11 June 2008 (EDT)
 * *Cough* Strong like Bearway *Cough* Ugh, sorry, I have a really bad throat today. [[Image:Nature_Sig_Pic.JPG|19px]]<font color="Green">Nature 09:04, 11 June 2008 (EDT)
 * Forgot to sign last time. Bearway should be changed also. Bad name is bad. Fusion 10:31, 11 June 2008 (EDT)
 * The name shall be, I AM GAY I think it fits it perfectly becauses its true, and it's really manly and beastly overall. Zeecron 19:58, 11 June 2008 (EDT)
 * Name is EVEN worse now. Fusion 12:07, 13 June 2008 (EDT)
 * You know a name is too long when it starts warping pages. Drag  nmn   talk cont  13:50, 13 June 2008 (EDT)::::::::::::
 * Doesn't warp anything for me, get a better computer with higher resolution imo. If you want, chop off the word "frontline", then stop having crappy arguments about the name. - 13:57, 13 June 2008 (EDT)
 * Gogo 1024x768 resolution (I'm searching for something better, problem is that I need a new graphics card as well) Drag  nmn   talk cont  14:11, 13 June 2008 (EDT)
 * I love the Drama over the name ^^ How many name changes has thsi been through within the paste few hours lol?:X -- [[Image:Nature_Sig_Pic.JPG|19px]]<font color="Green">Nature 14:39, 13 June 2008 (EDT)
 * Not too hard to believe when absolutely no one is taking it seriously. -- Sazzy  15:21, 13 June 2008 (EDT)
 * Friday the 13thway--todai it eez.--Rella 15:21, 13 June 2008 (EDT)
 * DIdn't realise...time to go put my house in Defense:High. I has very bad bad luck :X -- [[Image:Nature_Sig_Pic.JPG|19px]]<font color="Green">Nature 15:42, 13 June 2008 (EDT)

Splinter and a-rage
Got buttfucked yesterday. Methinks rits are kinda useless now.--Goldenstar 12:25, 13 June 2008 (EDT)
 * Take a fire ele? Drag  nmn   talk cont  13:33, 13 June 2008 (EDT)
 * SH with warding and pact soundsa good--Goldenstar 14:02, 13 June 2008 (EDT)
 * People no like Rits no more? O_o? Explain... I'm sort of lost at the moment. I wouldn't mind a SH ele, I loves AoE(Dervs ftw). But I also don't see the problem with the Rit or am I missing something? =\ Again, elaborate :X -- [[Image:Nature_Sig_Pic.JPG|19px]]<font color="Green">Nature 14:34, 13 June 2008 (EDT)
 * They god nerfed, check latest update notes. - 14:41, 13 June 2008 (EDT)
 * Meh, didn't think it was enough to make them obsolete. A SH ele won't be able to bring WoW though for the hero...well it could ...but then where does "Make Haste!" go =\ -- [[Image:Nature_Sig_Pic.JPG|19px]]<font color="Green">Nature 14:46, 13 June 2008 (EDT)
 * Signet of Mystic Speed. Maintain Taint and Attacker's Insight. Although unstrippable speed boost is always nice. Drag  nmn   talk cont  15:58, 13 June 2008 (EDT)
 * Unstrippable? You'll get rended, then bodyblocked and lose =\ &mdash;The preceding awesome-sauce comment was added by Rawr. 15:59, 13 June 2008 (EDT)
 * I meant Make Haste with unstrippable, and Mystic Speed with strippable. I thought of the enchantment problem already. Still, where to fit it? Drag  nmn   talk cont  16:02, 13 June 2008 (EDT)
 * Oh crap, It seems like I didn't fully understand you guys when you meant nerfed :X I thought you guys meant the nerf that happened like a month ago :X Lol I'm slow, but holy banana's :X They got killed O.o -- [[Image:Nature_Sig_Pic.JPG|19px]]<font color="Green">Nature 11:23, 14 June 2008 (EDT)
 * WoW still needs(well imo it should) come from somewhere, and Make Haste I see as a must. -- [[Image:Nature_Sig_Pic.JPG|19px]]<font color="Green">Nature 11:25, 14 June 2008 (EDT)
 * OoS Support Rit? Let me see if I can come up with some kind of bar...
 * Something like that? Drag  nmn   talk cont  11:43, 14 June 2008 (EDT)
 * Well, Splinter Weapon=Dead. And don't think it'd even need OoS to manage the energy that requires. -- [[Image:Nature_Sig_Pic.JPG|19px]]<font color="Green">Nature 08:31, 15 June 2008 (EDT)
 * Yeah, you're right. Any other ideas for elites? Cause otherwise we can keep Glaive or go Kuurong. Drag  nmn   talk cont  09:31, 15 June 2008 (EDT)
 * Yeah go on, take Fall Back that's the shit. You need Song and Pact so you can't really switch out the rt without changing the other midliners too.  ≈ Display  [[image:Horrified.png|19px]]  lolcat  10:55, 15 June 2008 (EDT)
 * I knew I forgot something in that bar. So: do we keep the rit as it is, or make it more of a secondary healer? (Preservation or something, I don't know). Drag  nmn   talk cont  11:49, 15 June 2008 (EDT)

Just an idea to pop out there: Communing. Put some weapons from their inplae of A-Rage and Splinter? Maybe that one that makes you unblockable, and sundering. -- <font color="Green">Nature 12:53, 15 June 2008 (EDT)
 * And Vital. Drag  nmn   talk cont  15:17, 15 June 2008 (EDT)
 * Ah, yes. How could I forget >_< -- [[Image:Nature_Sig_Pic.JPG|19px]]<font color="Green">Nature 15:22, 15 June 2008 (EDT)

[build prof=Rt/P com=11+1 res=10+1 cha=8+1+2 comma=6][Offering of Spirit][Guided Weapon][Sundering Weapon][Vital Weapon][Weapon of Warding]["Fall Back!"]["Make Haste!"][Death Pact Signet][/build] ^Just a thought, or something similar, so many different attributes though :(. I'd hate to have to change the Midline a bit just 'cause of the rit >_< :(. And Warmonger's makes me happy :(. Gah. -- <font color="Green">Nature  16:21, 15 June 2008 (EDT)
 * One thing: (which I first forgot as well)

[build prof=Rt/P com=11+1 res=10+1 cha=8+1+2 comma=6][Offering of Spirit][Guided Weapon][Sundering Weapon][Vital Weapon][Weapon of Warding][Song of Concentration]["Make Haste!"][Death Pact Signet][/build]
 * Drag nmn   talk cont  16:26, 15 June 2008 (EDT)
 * Could remove A-Rage and Splinter, make them optionals, with Protective was Kaolai, Pure was Li Ming, and Weapon of Shadow(For the monks) as suggested optionals. I really would hate not to bring Warmongers and Glaive :( I love those skills ^^. But I also Love Vital Weapon ^^. Seems ot me it's either Remove all channel skills and spec in Communing. Re-arrange the midline skills a bit(which I'd rather not do), or just do what I said with the Optionals. Seems less stressful to me -- [[Image:Nature_Sig_Pic.JPG|19px]]<font color="Green">Nature  16:35, 16 June 2008 (EDT)
 * Do NOT bring DwG withour Arage. It actually didn't get nerfed that badly, it's just slower, same damage, just not as good at spike support. - 17:20, 16 June 2008 (EDT)
 * it does 50% less Damage in PvP =\ That seems like a pretty bad nerf to me :X
 * Nvm misunderstood :X
 * ^ FOrgot to sign -.- -- [[Image:Nature_Sig_Pic.JPG|19px]]<font color="Green">Nature 18:04, 16 June 2008 (EDT)
 * It's actually even better for a build like this, as it's not triggered by spirit bond now. —ǘŋ  Ɛxɩsƫ  03:52, 23 June 2008 (EDT)
 * Doesn't really matter because the Dervs hit for +60 anyway.  ≈ Display  [[image:Horrified.png|19px]]  lolcat  05:52, 23 June 2008 (EDT)

WTB
Better name. ~ <font color="#444">ĐONT <font color="#444">* <font color="#444">TALK  12:39, 13 June 2008 (EDT)
 * Better glasses. ~ <font color="#444">ĐONT <font color="#444">* <font color="#444">TALK  12:40, 13 June 2008 (EDT)
 * What did you think it said? &not; Klump  eet  16:40 {GMT} 13-06-<font face="Times">MMVIII
 * Team - HA Triple Wounding Strike Frontline is epicly long, how about Team - Triple Dervway / Fros  T  alk  \ 13:38, 13 June 2008 (EDT)
 * I don't care, as long as it doesn't end on "way". That means it's auto-gimmick. You can at least hide that fact with a name. Drag  nmn   talk cont  13:43, 13 June 2008 (EDT)
 * Idea for a gimmick build: "Wayway" a conglommerate of gimmicks thrown together for epic wins. (Kiron 13:52, 13 June 2008 (EDT))
 * What, 3 Deadly Arts spiker frontline? Or, better yet: Oldway, a conglomerate of out-dated gimmicks.  Dual LoD backline (almost plausible: Take Arcane Echo and Arcane Mimicry on both, and spam 3 copies of LoD!), some ViM trappers, and whatnot.  <font color="Green"> Ekko  [[Image:Ekko_Spyrokirby.jpg|27x19px]] <font color="LightBlue"> Starr!  14:04, 13 June 2008 (EDT)
 * It said Team - HA Dervs are Gayway but I didn't notice that. ~ <font color="#444">ĐONT <font color="#444">* <font color="#444">TALK  14:06, 13 June 2008 (EDT)
 * @Ekko: I just met that Triple DA spike (A/Me E-drain). It hurt, we were Forked Arrow Spike and our caller made us ball in a chokepoint -_- Drag  nmn   talk cont  14:10, 13 June 2008 (EDT)
 * I love balling! ESPECIALLY in choke points! When the other team does it of course =) -- [[Image:Nature_Sig_Pic.JPG|19px]]<font color="Green">Nature 14:36, 13 June 2008 (EDT)
 * That build is called chubbyway dragnmn, but ya rspike is for euro nigs ;( &mdash;The preceding awesome-sauce comment was added by Rawr. 14:40, 13 June 2008 (EDT)
 * I got bored of SWay, and I'm euro. Great combo. Might want to run this tomorrow. Drag  nmn   talk cont  15:59, 13 June 2008 (EDT)
 * Chubbyway =/ a/mes, a-mes is just a gay piece of shit and chubbyway actually was damn strong. —ǘŋ  Ɛxɩsƫ  05:06, 14 June 2008 (EDT)

Mesmer
got nerfed... so it now has energy probs cuz it can't spam as much... Imbue 19:49, 13 June 2008 (EDT)
 * Switch to N/Me? Drag  nmn   talk cont  03:04, 14 June 2008 (EDT)
 * No, humility can still be kept up for about 90%(didn't checked) which is still worth it. Leech sig is just a small part. —ǘŋ  Ɛxɩsƫ  05:04, 14 June 2008 (EDT)
 * Leech sig is energy management.. It can't manage energy now because it gets the bonus energy less frequently Imbue 05:28, 14 June 2008 (EDT)
 * Have you even tried it yourself? It still works.  ≈ Display  [[image:Horrified.png|19px]]  lolcat  05:55, 14 June 2008 (EDT)
 * Nvm, not gonna argue with u... u try it and u will know what i mean Imbue 08:44, 14 June 2008 (EDT)
 * Leech sig is just used since you need a interupt, and pdrain can't interupt ghost. It's just a plus that it's also reduced by mantra. The energy managment from leech sig is just a 2nd part, and doesn't really matter as you pretty much have enough(unless you're a fag that spams rotting flesh). —ǘŋ  Ɛxɩsƫ  08:58, 14 June 2008 (EDT)
 * Lol, we're talking about it like it's a Great build, while no one has voted on it yet ^^. Just a quick question, do you think you need Vent or TS to run this properly, or can your average Team Chat cope with it? Drag  nmn   talk cont  13:43, 14 June 2008 (EDT)
 * average team has vent tbh &mdash;The preceding awesome-sauce comment was added by Rawr. 13:44, 14 June 2008 (EDT)
 * Wait what? Vent? Do like the french ppl, go TS!  ≈ Display  [[image:Horrified.png|19px]]  lolcat  14:43, 14 June 2008 (EDT)
 * Teemspeek?? &mdash;The preceding awesome-sauce comment was added by Rawr. 14:44, 14 June 2008 (EDT)
 * Tomspok  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 14:48, 14 June 2008 (EDT)

on the tainter is nice. Weakness can work both defensively (put it on your backline aswell) and offensively (covers conditions + lowers att's)  ɟoʇuɐʌ ʎʞɔıɹ  14:52, 14 June 2008 (EDT)
 * No comment.  ≈ Display  [[image:Horrified.png|19px]]  lolcat  15:13, 14 June 2008 (EDT)
 * k  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 15:16, 14 June 2008 (EDT)
 * O nvm that putting on the backline as it only works with melee. But it'd still be nice.  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 15:18, 14 June 2008 (EDT)
 * Rend and Rigor are the only skills you could switch for Withering. Rend/Rigor > Withering.  ≈ Display  [[image:Horrified.png|19px]]  lolcat  15:21, 14 June 2008 (EDT)
 * That's true though.  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 15:21, 14 June 2008 (EDT)
 * Give your monk a sword/axe, and have him atk the derv thats sitting on his face...  15:22, 14 June 2008 (EDT)
 * Yeah, that works.  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 15:24, 14 June 2008 (EDT)
 * Tbh, that would be pretty good.  15:25, 14 June 2008 (EDT)
 * Switching out the only antiblock skill or ench removal for something that Guardian can do err.. k.  ≈ Display  [[image:Horrified.png|19px]]  lolcat  15:27, 14 June 2008 (EDT)

Generic Tainter: We're talking Withering Aura in general, not in this build.  ɟoʇuɐʌ ʎʞɔıɹ  15:28, 14 June 2008 (EDT)
 * Pft fine. troller..  ≈ Display  [[image:Horrified.png|19px]]  lolcat  15:32, 14 June 2008 (EDT)

Also works as a cover enchant for the dervs.  ɟoʇuɐʌ ʎʞɔıɹ  15:37, 14 June 2008 (EDT)
 * Cover enchant is a bad argument when you put it on a tainter... - 15:53, 14 June 2008 (EDT)
 * Weakness is the biggest RC food ever, especially when wounding is already 2 condi's. It will be some pretty amazing prot red bar. (PD @ sig of hum ;o) &mdash;The preceding awesome-sauce comment was added by Rawr. 15:53, 14 June 2008 (EDT)
 * If it gets interrupted, gogo Divert RC. But yeah I agree with you.  ≈ Display  [[image:Horrified.png|19px]]  lolcat  15:56, 14 June 2008 (EDT)
 * Weakness is nice @ frontline in the same way blind is nice; but on a back/midliner its pretty much ignorable and powers RC heal. Unless you plan to be linebackling all match? &mdash;The preceding awesome-sauce comment was added by Rawr. 15:57, 14 June 2008 (EDT)
 * Depending on how often you will be DwGing and keeping up weapon spells, the Rit might have a hard time to be a true support character. OoS would be useful but out of the picture due to lack of a useful spirit.  Not sure what you could use, but I think it needs e-management, especially when if you use DwG in any moderate amount. [[Image:Benjammn311Icon.jpg|20px]]  <font face="Calibri" color="teal">Benjammn <font face="Calibri" color="teal">311  17:12, 15 June 2008 (EDT)
 * lol; you dont need a spirit for OoS. The sac is nothing. &mdash;The preceding awesome-sauce comment was added by Rawr. 17:19, 15 June 2008 (EDT)
 * scroll up Drag  nmn   talk cont  08:11, 16 June 2008 (EDT)
 * No you? wth?  ≈ Display  [[image:Horrified.png|19px]]  lolcat  08:22, 16 June 2008 (EDT)
 * Conversation about new OoS rit build. Nvm. Drag  nmn   talk cont  08:24, 16 June 2008 (EDT)

2 Pacts, no ty. Switch for a Flesh. Don't really need dual Warding or two hardresses.. Get good monks instead.  ≈ Display   lolcat  16:14, 18 June 2008 (EDT)

Hi
As far as I'm concerned the build is finished, I can see nothing else that needs changing, Ancestor's is fine...still does same overall damage, Splinter Weapon's slot is now optional with some suggestions. Can we start voting? =\ Lol. -- <font color="Green">Nature 18:23, 18 June 2008 (EDT)
 * Yeah hokai Fire Tock. Let's delete this because it got the same Frontline as a GvG build.  ≈ Display  [[image:Horrified.png|19px]]  lolcat  20:05, 18 June 2008 (EDT)

Conjure
Hey Aesthetic, what's the difference between Conjure Frost and Flame? Drag nmn   talk cont  14:21, 19 June 2008 (EDT)
 * Conjure Frost looks way better then Flame, and you didn't even bothered to switch the Eq template so meh.  ≈ Display  [[image:Horrified.png|19px]]  lolcat  14:32, 19 June 2008 (EDT)
 * chilling additional damage is cold, so is conjure flame is better so enemys dont camp a +10al vs cold.--[[Image:Rebirth Infidel.jpg|21px]] <font color="Black">aesthetic
 * and you have a snarer, so that would be a better reason to camp +10al cold shield if you had conjure frost.--[[Image:Rebirth Infidel.jpg|21px]] <font color="Black">aesthetic
 * You got a point right there.  ≈ Display  [[image:Horrified.png|19px]]  lolcat  17:02, 19 June 2008 (EDT)
 * You guys entertain me sometimes ^^ -- [[Image:Nature_Sig_Pic.JPG|19px]]<font color="Green">Nature 17:51, 19 June 2008 (EDT)

Ward against foes
Why cant it be on the snarer, it doesnt need huge investement to be highly effective, and the derv could have higher damage if the eward gets to be replaced with conjure frost, also making the character more focused. --<font face="Forte" color="OrangeRed">Tiger  <font color="Black"> grrr!!  05:57, 20 June 2008 (EDT)
 * Because ward is gg. But yeah can switch it for a Conjure.  ≈ Display  [[image:Horrified.png|19px]]  lolcat  06:05, 20 June 2008 (EDT)
 * Ward is gg but it can be on the ele instead of wow that you already have on the rit, thats what I mean to say, doesnt need huge investement either. --<font face="Forte" color="OrangeRed">Tiger  [[Image:Tiger's Fury Tigrr.jpg|19px]] <font color="Black"> grrr!!  06:13, 20 June 2008 (EDT)
 * Do whatever you want really. Don't care anymore, ppls keep fuckin up the build.  ≈ Display  [[image:Horrified.png|19px]]  lolcat  06:19, 20 June 2008 (EDT)
 * Are you pissed by life internets? --<font face="Forte" color="OrangeRed">Tiger  [[Image:Tiger's Fury Tigrr.jpg|19px]] <font color="Black"> grrr!!  06:41, 20 June 2008 (EDT)
 * No, just a bit annoyed by stupid fucks.  ≈ Display  [[image:Horrified.png|19px]]  lolcat  07:31, 20 June 2008 (EDT)
 * Wtf, since when was WoW on the ele -.- -- [[Image:Nature_Sig_Pic.JPG|19px]]<font color="Green">Nature 08:31, 20 June 2008 (EDT)

Just noticed...
This on wiki Needless to say...it looks sexy O.o...just throwing that out there -- <font color="Green">Nature 20:21, 20 June 2008 (EDT)
 * NPA ftl. No comment.  ≈ Display  [[image:Horrified.png|19px]]  lolcat  06:38, 21 June 2008 (EDT)

Rits generally lost a lot of value with the Arage/SW nerfs. It's a shame...  ɟoʇuɐʌ ʎʞɔıɹ  06:42, 21 June 2008 (EDT)
 * Not really, you just have to find new ways to use em now. They're still good.  ≈ Display  [[image:Horrified.png|19px]]  lolcat  10:51, 21 June 2008 (EDT)

Fail
Guardian and SoA > three dervishes.....
 * Guardian ownz melee? wow I leanred something today / Fros  T  alk  \ 11:07, 21 June 2008 (EDT)
 * SoA > dervs is even more fail. Hey guys, my crit hit is from 130 to 125 now! Yay. —ǘŋ  Ɛxɩsƫ  10:51, 22 June 2008 (EDT)
 * Try to stop bashing on the same target. Drag  nmn   talk cont  12:10, 22 June 2008 (EDT)
 * Even worse, Guardian and SoA are counter-productive when used together. 69.159.117.36 17:56, 22 June 2008 (EDT)
 * So i heard using SoA and Gua....ALL GLORY TO THE HYPNO TOAD!--71.67.243.230 19:07, 22 June 2008 (EDT)

Noticeboard discussion
I dont see how "Izzy raeped this".--- ﮎHædõ๘ یíɳ  21:54, 30 June 2008 (EDT)
 * multiple nerfs, splinter weapon, and arage for starters No 21:58, 30 June 2008 (EDT)
 * that kills one build out of the whole, but that hardly kills it at all. ﮎHædõ๘ یíɳ [[image:Shadowsin_sig.PNG]] 22:02, 30 June 2008 (EDT)
 * no thats like a shit load of damage straight out of the build, spliter weapon was a big damage source. sig of humility got nerfed to while im at it No 22:09, 30 June 2008 (EDT)
 * Signet of Humility was nerfed LONG before this build was written. The only skills that got nerfed after it was written were Aura of Stability, AR, and Splinter.  The aura nerf affected everybody, so dont rate this build bad bcuz of it.  Splinter was removed before any of the votes there were made.  The only nerfed skill is AR, which isnt horribly worse, so vote on the build as is and not as was. --- [[Image:Monk-icon-Ressmonkey.JPG|15px]]  Ressmonkey (talk)  22:58, 30 June 2008 (EDT)
 * So they are less powerful so what? they were OP to begin with and now they are more balanced, i dont see a problem with this, SoH and Splinter were the most OP by far and Wounding strike is still over powered, as are scythes, and their are 3 of them in this build :p ﮎHædõ๘ یíɳ [[image:Shadowsin_sig.PNG]] 00:02, 1 July 2008 (EDT)
 * Splinter became much less effective and is now only good not totally wtf overpowered awesome; arage still accomplishes what it's role in this is - to pressure; and SoH is by far not nerfed. God  box    07:28, 1 July 2008 (EDT)
 * GG Godliest.  ≈ Display  [[image:Horrified.png|19px]]  lolcat  07:21, 1 July 2008 (EDT)
 * But yeah. The votes are fucked up. Sig mesmers got nerfed? Yeah hokai, I can't see any really, no need for SnH. You still got Sig of Hum, the downtime is ~5secs Ooh! This isn't a spike so Arage still works like before, and yeah, everyone knows it was Splinter Weapon that totally ripped the other team apart, def not the 3 Dervishes, it was Splinter Weapon.  ≈ Display  [[image:Horrified.png|19px]]  lolcat  07:26, 1 July 2008 (EDT)
 * FUCK! How come I keep forgetting to sign! ;O God  box    07:28, 1 July 2008 (EDT)
 * It's been hit by multiple nerfs, and is not effective as before (but nothing is after a nerf), but it still works very good. --[[Image:GoD Wario Sig.PNG]]<font color="Black"> * Wah <font color="DAA520">Wah  Wah! * 07:30, 1 July 2008 (EDT)
 * It's not just good, it's great. It went from stupidly overpowered to great. God  box    07:36, 1 July 2008 (EDT)

This works awesomeFritz.1979 04:25, 7 July 2008 (EDT)

The Nerf
I....am speechless....Archive...lol -- <font color="Green">Nature 21:26, 10 July 2008 (EDT)
 * I horribly overlooked something, wasn't that bad a nerf, still works fine, Sig of mystic speed nerf is quite annoyign though, Chilling loses -3 dmg and 9 bonus dmg, not that big of a deal. -- [[Image:Nature_Sig_Pic.JPG|19px]]<font color="Green">Nature 11:51, 11 July 2008 (EDT)
 * Chilling could be swapped for Eremite's sweep to add another quite spammable attack as well as a second follow up attack. Anyone remember Mystic + Eremite's spikes...?--71.67.243.230 13:36, 11 July 2008 (EDT)
 * So we should probably remove the tag then?ComfortOsprey 14:50, 11 July 2008 (EDT)
 * Yup -- [[Image:Nature_Sig_Pic.JPG|19px]]<font color="Green">Nature 16:15, 11 July 2008 (EDT)
 * I agree chilling should be swapped. And it wasn't a bad enough nerf to archive it. Dutchess of Rose  aka  lukejohnson  - talk - GuildWiki 04:56, 15 July 2008 (EDT)
 * Energy might be slightly tight with three spammable attacks and Enchanted Haste. God  box    05:16, 15 July 2008 (EDT)