Archive talk:N/any SV Curses/Archive 1

Not enough attribs left for much utility. ▪  √ēт   [no :D u]  19:56, 23 February 2008 (EST)


 * As in...? --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  20:23, 23 February 2008 (EST)
 * like wards and stuff ▪  √ēт   [no :D u]  19:40, 24 February 2008 (EST)
 * Eh, I know, but might as well put it in. If you really wanted, you can probably put SR pretty low and run Blood@11, Curses@10, EarthMagic@8, SR@6. I'll add a note though. --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  19:45, 24 February 2008 (EST)

Moved to Testing
Any thoughts, suggestions, criticisms, rants, puppies? -- Guild of  Deals  19:40, 24 February 2008 (EST)
 * Can we make sure this doesn't get in so i never have to face it ever again =X. Utility or not this is a shit load of pressure.--[[Image:GatessMoebius Strike Icon.jpg|20px]]The Gates  Assassin  20:38, 24 February 2008 (EST)
 * I was just playing this in RA... That might've been me (Skakid Said Slurs). --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  20:44, 24 February 2008 (EST)
 * SS is better then SV on this type of bar. —ǘŋ  Ɛxɩsƫ  07:01, 25 February 2008 (EST)
 * SV is a little more conditional, but adds more damage. 90 > about 29. --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  07:33, 25 February 2008 (EST)


 * Played against this some time ago(?) And could only say it's a pain in the ass. God  box   07:51, 25 February 2008 (EST)

SV can be a real pain in the ass to monks, main difference between it and SS. Moush 14:16, 25 February 2008 (EST)


 * SV is also good on Spikers/gankers, as usually they'll have generally higher health. --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  15:04, 25 February 2008 (EST)


 * SS is good vs melee, SV is good against all.--[[Image:GatessMoebius Strike Icon.jpg|20px]]The Gates  Assassin  23:32, 25 February 2008 (EST)
 * True. BTW, it works quite nicely on AoM Derivshes, since they get a +100 health boost. --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  07:18, 26 February 2008 (EST)
 * You're all forgetting that they generally won't have higher health, monks will keep them at 50%... —ǘŋ  Ɛxɩsƫ  04:48, 27 February 2008 (EST)
 * I'm not forgetting anything, that doesn't happen. If someone is dying then they HAVE to heal them. Then the monk has to take damage and he has to spend extra energy on the health they lost. This is a ton better than SS.--[[Image:GatessMoebius Strike Icon.jpg|20px]]The Gates  Assassin  13:52, 1 March 2008 (EST)

This works. Would sub for grasping, drop reckless, get awaken the blood. --Readem 04:51, 27 February 2008 (EST)

Masochism should be noted as a variant. God box   06:24, 27 February 2008 (EST)


 * I meant Hexer's Vigor... God  box   08:29, 27 February 2008 (EST)
 * I guess. It's usually a good self-heal, but only really necessary in RA. TA you have Monks as a must. --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  15:05, 27 February 2008 (EST)
 * Parasitic Bond and kiting is all the healing you need as a necro. Moush 18:30, 29 February 2008 (EST

Does SV only trigger on attacks if they hit? Moush 18:48, 29 February 2008 (EST)


 * I don't think so. Maybe. Still, it triggers on spells too. --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  19:27, 29 February 2008 (EST)
 * Whenever attacks or cast a spell on. I guess they don't have to hit with attacks. Build looks good, I would use Awaken the Blood, would be a very annoying Necro.--Relyk 11:15, 3 March 2008 (EST)
 * AtB is in Variants, so it's up to you. I usually run with Shadow Strike, as it is a decent 100 damage that gives you health and can finish off a few foes. --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  16:32, 3 March 2008 (EST)

Rip Enchantment in my opinion. -Shen 16:57, 3 March 2008 (EST)


 * Good point. Lemme add it... I thought I did, though. --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  16:59, 3 March 2008 (EST)
 * Strip Enchantment is good now too if you want more burst removal. Moush 23:49, 7 March 2008 (EST)
 * Yeah, the buff made it pretty good. I'll add to Variants. --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  07:27, 8 March 2008 (EST)

awaken must be on the main bar, get rid of reckless for rip also imo Drownz 16:37, 29 March 2008 (EDT)
 * Optional and no way. The curses make this build hard has hell to beat as a melee guy.--[[Image:GatessMoebius Strike Icon.jpg|20px]]The Gates  Assassin  17:39, 29 March 2008 (EDT)

Life siphon is good arena pressure, that + pbond + poison on all = burning on everyone. Rawr awr  09:50, 16 April 2008 (EDT)

Reckless Haste and Faintheartedness in the same build?
This may be a fairly simple question to answer but it seems to me that those two hexes are rather opposed to each other. The -50% DAS and then the +25% IAS just seem kinda odd to me. Wouldn't it be better to take out Faint and replace it with a different curse/hex? Erondilthevaliant 18:36, 23 April 2008 (EDT)
 * RH makes them miss, but hit faster. FH takes care of the faster hitting, while they still have chance to miss.  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 18:41, 23 April 2008 (EDT)
 * Understandable but they will hopefully not be trying to hit you so I think the increased chance for SV to fire would outweigh the additional damage they might do. --Erondilthevaliant 18:42, 23 April 2008 (EDT)
 * You can also use RH on one enemy and FH on the other.  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 18:43, 23 April 2008 (EDT)
 * Ya but who wants to try and keep track of that :) --Erondilthevaliant 18:45, 23 April 2008 (EDT)
 * Anyone who is even moderately good at the game. <font color="#DD2200">Lord Belar 18:47, 23 April 2008 (EDT)
 * Yeah, it's not that hard, really.  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 18:50, 23 April 2008 (EDT)
 * I would try to avoid using both of them on the same target. Because of the nature of Spoil Victor, only Reckless Haste should be on the same foe, while Faintheartedness would be casted on another. It's personal preference, though. -Mike 18:52, 23 April 2008 (EDT)

True. I'd like to hear Guilds comment on this sometime. Just to know what his thoughts were when he was putting the build together. Hopefully he still has this on his watch page. --Erondilthevaliant 19:14, 23 April 2008 (EDT)


 * it can shut down multiple melees w/ curses --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  07:00, 24 April 2008 (EDT)
 * Okay. Thats what I was wanting to hear.  I tend to be a single target kind of player (I know, it's not the best way to do things but hey), so I was just wanting to check the rational behind using the seemingly juxtaposed curses.  Thanks for clearing it up Guild.  Looks like a good build to me :) --Erondilthevaliant 18:27, 24 April 2008 (EDT)
 * Even though it's kinda funny to hear melee scream at you for destroying them with hexes, it's more effective to fuck over a bunch of melee than super fuck one.--[[Image:GatessMoebius Strike Icon.jpg|20px]]<font face="Monotype corsiva">The <font face="Monotype corsiva">Gates  <font face="Monotype corsiva">Assassin  15:36, 25 April 2008 (EDT)
 * Well, meleers/physicals are kinda short in TA, so usually screwing troublers like Magebane with Price/Reckless and stopping pressure with Faintheartedness is the way to go. --[[image:GoD Sig3.jpg|20px]] Guild of  Deals  18:59, 25 April 2008 (EDT)

new subject
god this build is so horrible..

but you should just make one build - call it pvx necro.

then make a spoil victor, wod, corrupt, and soul bind variants.

instead of making the same exact copy for different elites. &mdash;The preceding unsigned comment was added by 75.5.240.195 (contribs).
 * Different usage. --[[Image:GatessMoebius Strike Icon.jpg|20px]]<font face="Monotype corsiva">The <font face="Monotype corsiva">Gates  <font face="Monotype corsiva">Assassin  10:12, 23 July 2008 (EDT)

FF + Plague Sending
Ehm since you allready have SV wouldnt it be ok to drop some of the 3other anti melee skills you have for FF and Plague Sending, also maybe add Rip ench? Massive  16:01, 24 July 2008 (EDT)
 * Yeah, this is a little old. I'll update. --[[Image:GoD Wario Sig.PNG]]<font color="Black"> * Wah <font color="DAA520">Wah  Wah! * 16:02, 24 July 2008 (EDT)

Should be Re-named to:
"Habringer of Melee Hate" &mdash;The preceding unsigned comment was added by 222.154.115.179 (contribs).
 * Umm, SV Curses is just fine. ~ <font color="#444">ĐONT <font color="#444">* <font color="#444">SYSOP  05:40, 19 August 2008 (EDT)

Bad???
I went up against a Warrior in this alone and he won. What kind of anti-melee crap is this?This should be moved to Other, or even a new section made for it called Absolutely Rubbish.

Tengu 17:37, 14 September 2008 (EDT)
 * If you get killed by a Warrior on ANY anti-melee Necro, quit Guild Wars (unless you don't have a Monk). Also, this can hardly solo anything; it's not meant for damage. SV is just a nice anti-anything skill. --[[Image:GoD_Hammer_and_Sickle.jpg|19px]] <small style="font-variant:small-caps;font-family:Verdana;border-style:solid;border-width:2px;border-color:red;background-color:gold;padding:0px 5px 1px 6px;"> Guild  of   Deals   17:40, 14 September 2008 (EDT)
 * GW is a TEAM GAME, meaning you shouldn't be going 1v1 against someone else. If you were really taking that much damage with this build, I herd kiting is gud.--TheHunger 18:05, 14 September 2008 (EDT)

Revamped
For TA meta. -- Frosty  17:41, 10 November 2008 (EST)
 * Long overdue and I was too lazy, thanks. --[[Image:GoD_Hammer_and_Sickle.jpg|19px]] <small style="font-variant:small-caps;font-family:Verdana;border-style:solid;border-width:2px;border-color:red;background-color:gold;padding:0px 5px 1px 6px;"> Guild  of   Deals   17:42, 10 November 2008 (EST)

Unarchive
I can't see this being that bad in RA/TA. With a few additions to the variants and a little cleaning up, it would be fine (imo) <font face="Arial" color="gray" size="1">16:17, 10 June 2009
 * Kills in RA, maybe TA. Needs a little self defense though. [[Image:Zyke-Sig.png]] 17:00, 10 June 2009 (UTC)
 * In TA, with Strip Enchant, I'm sure it could be decent. Definitely needs a stance or something though. [[File:KJ badge sig.png]] <font face="Arial" color="gray" size="1">17:36, 10 June 2009
 * Actually, nvm, it has a note about using shield bash, return, or grasping earth. [[File:KJ badge sig.png]] <font face="Arial" color="gray" size="1">17:42, 10 June 2009