User:Ressmonkey/Team - Smiting Dervish Way

This build uses superpowered dervishes combined with smiting to quickly defeat enemies in HA.

Melee Dervish 1
[build prof=d/a scy=12+1+1 mys=12+1 sha=3][wounding strike][eremites attack][mystic sweep][imbue health][deaths charge][heart of fury][faithful intervention][res sig][/build]

Melee Dervish 2
[build prof=d/a scy=12+1+1 mys=11+1 deadly=6][avatar of lyssa][chilling victory][eremites attack][mystic sweep][imbue health][heart of fury][dark prison][res sig][/build]

Melee Dervish 3
[build prof=d/p scy=12+1+1 mys=11+1 command=6][wounding strike][eremites attack][mystic sweep][imbue health][heart of fury][make haste][song of concentration][res sig][/build]

Orders Dervish
[build prof=d/n mys=12+1+2 blo=12 cur=3][oov][oop][faithful intervention][watchful intervention][rend enchantments][gaze of contempt][br][res sig][/build]

Smite Bonder
[build prof=d/mo mys=12+1+2 smi=12 pro=3][pious renewal][zealots fire][reversal of damage][smite hex][smite condition][balthazar's aura][strength of honor][res sig][/build]

Healer 1
[build prof=d/mo mys=10+1+1 smi=11 hea=10][pious renewal][zealots fire][patient spirit][vigorous spirit][smite hex][smite condition][dwaynas kiss][heal party][/build]

Healer 2
[build prof=d/mo mys=10+1+1 smi=11 hea=10][pious renewal][zealots fire][patient spirit][cure hex][healing seed][infuse health][dwaynas kiss][heal party][/build]

Healer 3
[build prof=d/mo mys=10+1+1 smi=11 pro=10][pious renewal][zealots fire][holy veil][shield of absorption][rof][aura of stability][guardian][spirit bond][/build]

Usage

 * The 3 melee dervishes are the main source of damage. The first 2 should coordinate spikes and should keep up pressure at all other times, and possible spike as well.
 * The Orders dervish should use orders to support the melee, give more enchantments to the team, and give energy to everybody. An enchanting weapon might not be advised since OoP can end more frequently if it only lasts 5 seconds.
 * The Orders Dervish should also support spikes with enchantment removal.
 * The Smite Bonder should keep Strength of Honor on the melee dervishes at all times.
 * The last 4 dervishes should keep the team alive with prot and healing skills as well as increase damage through the use of smiting. Zealot's Fire will deal considerable damage if skills are consistantly used on the frontliners.