User:Wizardboy777/Build Sandbox

Feel free to rip any of these off and make a build if you think they have potential. I'm usually too lazy to do anything with them :P

[build prof=Me/Mo fast=12+1+3 heal=12][Restore Life][Resurrect][Renew Life][Patient Spirit][Word of Healing][Healing Breeze][Spotless Mind][Spotless Soul][/build] [build prof=N/any blood=12+1+3 soul=12+1][Blood is Power][Optional][Optional][Optional][Optional][Optional][Optional][Optional][/build] [build prof=N/any death=12+1+3 soul=9+1 blood=9+1][Animate Flesh Golem][Animate Bone Fiend][Animate Vampiric Horror][Death Nova][Optional][Taste of Death][Infuse Condition][Dark Bond][/build] [build prof=N/any death=12+1+3 soul=9+1 blood=9+1][Animate Flesh Golem][Animate Bone Fiend][Animate Vampiric Horror][Death Nova][Optional][Taste of Death][Infuse Condition][Dark Bond][/build]

AB minion factory ^_^ Bip Necro sacs himself a ton and mesmer keeps resurrecting him, so you can get another minion every five seconds or so once you get the timing down. Mes can help keep MMs alive, though with twenty minions around that shouldn't be too hard. Blood of the master wouldn't be great here (BIG sac o_o) but you should have enough corpses to keep 10 minions up even without healing them. MM optionals could be rising/putrid bile, or something like that. Maybe rotting flesh. Saccer will probably be dead most of the time, but could potentially bring nature rituals (winnowing! :P) or some shouts like fall back or something to make him useful as something other than a corpse.

[build prof=R/Me expert=12+2 marks=12+1+1 ins=3][Marauder's Shot][Optional][Concussion Shot][Read the Wind][Mantra of Signets][Archer's Signet][Lightning Reflexes][Resurrection Signet][/build] Optional:
 * Pin Down for a snare
 * Sundering Attack/Penetrating Attack/Forked Arrow/Sloth Hunter's Shot (if they're dazed, it should interrupt then check if they're activating a skill, so bonus damage still triggers ^_^) for damage
 * Savage Shot/Dshot for another interrupt (though against casters, you'll probably have them dazed so dshot's disable won't take effect)
 * Antidote Signet for condition removal

[build prof=W/E str=12+1+1 earth=0 water=10 tactics=8+1][Dolyak Signet][Armor of Earth][Obsidian Flesh][Winter's Embrace][Flail][Shield Stance][Optional][Optional][/build] For the lulz. How slow can you make yourself go? Use shield stance when you don't have enough adrenaline for flail. Also helps if ally brings muddy terrain ^_^

[build prof=Mo/any div=12+1 prot=12+1+1][Reversal of Fortune][Blessed Light][Dismiss Condition][Guardian][Protective Spirit][Aegis][Air of Superiority][Divine Spirit][/build] Works well if "Is there anything I can't do?" triggers fairly often, because a 5-energy b-light is pretty awesome. Might want a major divine favor to get 13 secs of divine spirit, cause if you have divine favor headgear, then you don't make the breakpoint for 11 secs of aegis :( But Aegis chaining with yourself is fun ^_^

Comments/Ideas/Criticism? Express here.