User talk:Metalmiser/W/Mo 255 Warrior

Why Crip Slash if my ask? Aside from that, at 6 energy per attack, I worry how you'll cope with the rapid energy loss given the Warrior's energy pool. Aside from that, I imagine that this build is quite slow given the lack of damage. To be fair, I haven't tested it, and I have been surprised before, but this would surprise me quite a bit. *Defiant Elements*  +talk  06:24, 1 July 2007 (CEST)

This Build Doesn't Rely on Energy btw, all the adrenal skills and signets are completely interchangeable, crippling slash is just a suggestion, as are all the other skills. Metalmiser 06:28, 1 July 2007 (CEST)

Prot Bond ends when you hit below 0 energy. - Skakid9090 º_o 06:30, 1 July 2007 (CEST)

(edit conflict) I'm aware of that. However, even if you're using NO energy skills, losing 6 energy PER attack when a MOB is attacking will result in 0 energy in about a second. And, Prot Bond ends if you can't pay the energy cost which amounts to about 1 second of protection. Furthermore, since by the time it ends you'll have no energy, you won't be able to recast it. Perhaps you misread Prot Bonds description and thought that it didn't end when you had no energy left? *Defiant Elements*  +talk  06:31, 1 July 2007 (CEST)

omg i didnt see that. damn it... thanks anyway. Metalmiser 06:34, 1 July 2007 (CEST)

Heh. It happens, we all misread a skill description every once in a while. *Defiant Elements*  +talk  06:35, 1 July 2007 (CEST)

Use Balthy's Spirit, Protective Spirit and a Superior Rune of Absorption and a different Sup Rune and it works, 180 health, 18 absorb and Protective Spirit... i cant believe i didn't see that. Metalmiser 06:38, 1 July 2007 (CEST)

Doesn't work. You gain 2 per attack taken, but lose like 6. frvwfr2  (talk · contributions) 19:54, 4 July 2007 (CEST)

Protective SPIRIT, not bond. Metalmiser 03:45, 5 July 2007 (CEST)

Now that we have Whirlwind Attack I might actually use this :D

What are the possibilities for a warriors endurance variant? Shireen sysop  07:57, 6 July 2007 (CEST)

Skill Bar Needed:. Easy. like i said, just about all skills are interchangeable. Metalmiser 08:13, 6 July 2007 (CEST)