User:71.229.204.25/Stance efficiency for PvP assassins

Here's the math. t=20seconds for all calculations. This is assuming Flurry is maintained.

Total number of attacks:
 * Tiger Stance:
 * 5sec of 33% faster attack speed = 5.61 attacks
 * 15sec of normal attack speed = 11.28 attacks
 * Total attacks = 16.89
 * Flurry:
 * 20sec of 33% faster attack speed = 22.47 attacks
 * Total attacks = 22.47
 * Whirling Charge:
 * 8sec of 25% faster attack speed = 9.97 attacks
 * 12sec of normal attack speed = 9.02 attacks
 * Total attacks = 18.99 attacks

Damage done against AL60, ignoring crits/double strikes:
 * Tiger Stance:
 * 16.89 attacks * ((17+7)/2)=13 average damage = 219.57 damage over 20sec
 * Flurry:
 * 22.47 attacks * (((17+7)/2)*.75)=9.75 average damage = 219.08 damage over 20sec
 * Whirling Charge:
 * 18.99 attacks * ((17+7)/2)=13 average damage = 246.87 damage over 20sec

Damage done against AL60 with vampiric daggers, ignoring crits/double strikes:
 * Tiger Stance:
 * 16.89 attacks * (13+3)=16 average damage = 270.24 damage over 20sec
 * Flurry:
 * 22.47 attacks * (9.75+3)=12.75 average damage = 285.49 damage over 20sec
 * Whirling Charge:
 * 18.99 attacks * (13+3)=16 average damage = 303.84 damage over 20sec

Total damage/energy expended ratio (ignoring energy gain from zealous daggers and crits):
 * Tiger Stance:
 * 44.2 damage per 1 energy expended against AL60
 * Flurry:
 * 11.25 damage per 1 energy expended against AL60
 * Whirling Charge:
 * 24.68 damage per 1 energy expended against AL60

Total damage/energy expended ratio with vampiric daggers(ignoring energy gain from crits):
 * Tiger Stance:
 * 54.04 damage per 1 energy expended against AL60
 * Flurry:
 * 14.27 damage per 1 energy expended against AL60
 * Whirling Charge:
 * 30.38 damage per 1 energy expended against AL60

Now energy gain with zealous daggers.
 * Tiger Stance:
 * ~17en gained - 5en expended = ~11 total energy gained
 * Flurry:
 * ~22.5en gained - 20en expended = ~2.5 total energy gained
 * Whirling Charge:
 * ~19en gained - 10en expended = ~9 total energy gained

NOTE THAT THESE NUMBERS ARE CURRENTLY MISLEADING AS I HAVE YET TO FACTOR IN CRITICAL HITS, WHICH WILL GIVE A HIGHER AVERAGE DAMAGE AND TOTAL ENERGY GAIN THAN THE NUMBERS SHOW NOW, ESPECIALLY FOR FLURRY.

I'll also eventually get around to adding Lightning Reflexes in, since that's the only other stance used by Assassins.