User:Malokai92/ai

Just a little list of frustrations with heroes. Good time to address because of the update. It's hard to avoid suggesting improvements.

General

 * Remove the Aggressive button, no one uses it.
 * Fix melee hero AI.
 * Drop snare from Flail, this is just pointless and annoying for players and heroes in PvE.
 * Have hero use attack skills on recharge/when available.
 * Have heroes cancel all action when flagging away from original spot.
 * Sometimes heroes will refuse to obey if a skill is queued on an enemy they cannot reach.
 * Heroes should prioritize staying near flag against kiting from enemies.
 * Make Nature Rituals 1/4 second like Binding Rituals
 * Have heroes use interrupts even if on Avoid.
 * Fix AI with Ray of Judgment so they don't leeroy with it while you're balling.
 * Have heroes use Life at the start of battle, not on recharge.
 * Have heroes use Boon of Creation at the start of battle, not on recharge.

Skill Specific

 * Protective Spirit - Hero should prioritize usage when an party member's health drops drastically.
 * Shield of Absorption - Hero should use based on the how many hits a party member takes during a certain interval.
 * Panic - Hero should prioritize casters and avoid using on single foes.
 * Psychic Instability - Hero does not use often enough and does not use to interrupt any skill consistently.
 * Chaos Storm - Hero rarely uses, needs to spam on recharge.
 * Clumsiness - Recharge needs to be raised so hero doesn't spam it on recharge instead of using Wandering Eye or Ineptitude.
 * Spirit Siphon - Heroes should know if they will get energy back if possible, instead of making players micro.
 * Cry of Frustration - Increase recharge to 20 so hero can maintain energy using other Domination skills.
 * Convert Hexes - Lower to 10 energy so heroes can manage energy better.
 * Aggressive Refrain- Lower to 5/10 energy.
 * Provide shouts so Paragon can maintain Aggressive Refrain or Soldier's Fury on his own:
 * Increase duration of SYG.
 * Change "Never Give Up!" to provide health on attack; 10 duration/10 second recharge
 * Make Brace Yourself partywide
 * Shatter Hex - Drop energy cost to 5, damage to Cry of Frustation scale, recharge to 15.
 * Hex Eater Vortex - Increase damage to Shatter Hex scale
 * Rotting Flesh - Change to 10 energy, 2 second cast, 15 second recharge so heroes can actually use it.
 * Signet of Creation - Hero uses if not in earshot of spirits but under their effects. change to only use while within earshot.