User:Linix65/Buffs&Nerfs

I buff and nerf skills here, so if u hav sumthin to say or would like to suggest sum skills to b buffed or nerfed, pls say so on talk page.

5 1 10
 * Elite Enchantment Spell:For 30...78...90 seconds, target ally gains +1 energy regeneration. Peace and Harmony ends if that ally cast a spell that targets a foe or deals damage to a foe.
 * }

change to: 5 3/4 20
 * Elite Enchantment Spell:For 12 seconds, target ally gains +0...1...1 energy regeneration (maximum 3) for each enchantment on that ally. This skill ends when that ally casts a skill on any ally.
 * }

25 1/4 30
 * Elite Weapon Spell:For 4...9...10 seconds, target ally has Xinrae's Weapon. Whenever a foe casts a spell on that ally, that spell is disabled for 5...13...15 seconds for that foe and all party members of that foe.
 * }

change to: 10 1/4 15
 * Elite Weapon Spell:For 4...9...10 seconds, target ally has Xinrae's Weapon. Whenever a foe casts a spell on that ally, that spell is disabled for 5...13...15 seconds for that foe and all party members of that foe.
 * }

5 15
 * Elite Stance:For 10 seconds, all of your attacks hav a 10...46...55% chance of being critical hits and have 20% armor penetration. Primal Rage disables all skills for 10 seconds.
 * }

change to: 5 15
 * an elite skill and have it make skills unusable instead of disabled
 * }

5 10
 * Elite Shout:For 30 seconds, you an your pet's next 5 attacks deals 4...9...10 additional damage.
 * }

change to: 5 20
 * Elite Shout:For 15 seconds. you and your pet's next 1...7...9 attacks deals 5...10...15 additional damage. This shout ends if you hit with an attack skill.
 * }

10 1 25
 * Elite Hex Spell:For 1...8...10 seconds, target foe suffers from -1...3...3 health degeneration. If that foe is hexed again, Recurring Insecurity is reapplied.
 * }

change to: 5 3/4 30
 * Elite Hex Spell:For 3...12...15 seconds, target foe suffers from -1...4...6 health degeneration. If that foe is enchanted or hexed while target is hexed with this spell, Recurring Insecurity is reapplied. If that foe suffers from a condition while hexed with this spell, Recurring Insecurity ends.
 * }

5 1/4 8
 * Elite Hex Spell:After 5 seconds, target foe is knocked down. This hex ends prematurely if that foe uses a skill.
 * }

change to: 5 3/4 15
 * Elite Enchantment Spell:For 10 seconds, target ally is enchanted with Wastrel's Collapse, if that ally hits a foe with elemental damage, that foe is knocked down for 3 seconds and takes 65 damage (no effect unless target foe is hexed).
 * }