Build:Mo/A Assassin's Promise Support

A version of the popular Assassin's Promise Spiker for Monks as an alternative to pure heal/prot when using hero teams. Incorporates strong single target damage and calling abilities with strong party defense and healing for rough areas.

Attributes and Skills
[build prof=Monk/Assassin Divine=10+1+1 Protection=11+1 Deadly=10][Ebon Vanguard Assassin Support][Assassin's Promise]["Finish Him!"][Aegis][Divine Healing][optional][optional][optional][/build] PvE Skills: Assassin Skills: Monk Skills:
 * damage and snare
 * increase your team's damage
 * use on EVAS sin and/or martial player/hero
 * powerful party healing
 * cover hex
 * single target spike if foe has multiple conditions
 * if your team produces poison (typically from )
 * if your team produces blind (typically from )
 * extra party heals
 * party heal with prot
 * strong prot in hard-mode
 * strong low cost prot, good with Protective Spirit

Equipment

 * Radiant/Survivor
 * 40% halves casting time/+1 Protection or Divine
 * 20% enchanting martial weapon and 20% halves casting time/+1 attribute offhand, or 20% enchanting staff

Usage

 * Call with Assassin's Promise followed by Ebon Vanguard Assassin Support.
 * Use "Finish Him!" when foe goes under 50% health.
 * Best used with hero teams which spam area of effect hex spells (i.e. Panic, Wandering Eye, etc.). This helps to cover Assassin's Promise.  Use your own cover hex (such as Enduring Toxin in hex heavy areas, or wait until the enemy is closer to death before casting Assassin's Promise.

Counters

 * Caster hate.
 * Hex removal on Assassin's Promise.
 * Enchantment removal.