User:Godliest2534/Build:D/A Stealthy Enchantments Runner

The Stealthy Enchantments Runner is able to upkeep Stealth Form almost infinitely and thus run through any area in the game. The health loss is countered by Watchful Intervention.

Attributes and Skills
[build prof=D/A Mysticism=10+1+3 ShadowArts=12 DeadlyArts=8][Extend Enchantments][Watchful Intervention][Deadly Paradox][Optional][Death's Charge][Dark Escape][Feigned Neutrality][Optional][/build]
 * Stealth Form
 * Faithful Intervention for extra health gain when Stealth Form ends or simply skip using any skill at all.

Equipment

 * Armor: Anything as long as you have a headpiece of Mysticism and a Superior Rune of Mysticism.
 * Weapons: Anything as long as you got a increased enchantments rune.

Usage

 * Throw the skills in order:
 * Extend Enchantments
 * Watchful Intervention
 * Deadly Paradox
 * Stealth Form


 * Run past two or three groups of mobs and stop at a place where you’re out of the mobs aggro range. Wait until Extend Enchantments ends and use Deadly Paradox to recharge Stealth Form.
 * Recast the skills and run past more groups.
 * The skills on 5-8 are just in case you would not get into a good place when Stealth Form ends. If so should happen use skills in following order:
 * Death’s Charge (directly, for the extra self-heal)
 * Dark Escape
 * Feigned Neutrality


 * Once Dark Escape ends or you’re pretty safe from harm use Deadly Paradox instead (if necessary) to recharge Stealth Form.

Counters

 * Thick groups of mobs where you can’t run through without having to run through a monster.
 * Extremely long time between “safe spots”.
 * Interruption when you buff up.