User:War Pig5/Sandbox/N/A General Shadow Forge Runner

Uses Shadow Form to provide a safe and fast build for any caster. This works well on any profession, but is designed primarily for casters.

Attributes and Skills
[build prof=N/A Shadow=12 Soul=12][Shadow Form][i am unstoppable][dash][dark escape][Dwarven stability][Dark Prison][death's charge][Heart of Shadow][/build]
 * Generally, you should put 12 in your primary attribute unless using skills from other attribute lines.
 * Dark Prison is the first choice for the optional slot unless you want even more healing from your primary profession.
 * Blood Renewal for regeneration and spike heal after it ends.

Attributes and Skills
[build prof=A/Any Shadow=12][Shadow Form][i am unstoppable][dash][dark escape][Dwarven stability][Dark Prison][death's charge][Heart of Shadow][/build]
 * Generally, you should put 12 in your primary attribute unless using skills from other attribute lines.
 * Dark Prison is the first choice for the optional slot unless you want even more healing from your primary profession.
 * Blood Renewal for regeneration and spike heal after it ends.

Equipment

 * You will be in stance for the entire duration of the run, so Sentry's Insignias are advisable. Survivor Insignias work. Radiant insignias are only advisable for paragons or warriors, if they choose to use this build.
 * A staff with +20% enchantments and 20% halves skill recharge of spells works well. Health or Defense mods are advisable.
 * A set with a one handed weapon of enchanting and a focus with an attribute of your choice work as well. On the focus, bring +30 hp and

Usage

 * Use Shadow Form only around Ice Golems, Stone Summit Heretics, and Ice Imps.
 * Spam Death's Charge and Dark Prison to escape aggro and cover more ground faster.
 * Use Heart of Shadow for spike healing. Remember to use Heart of Shadow when your target is behind you.

Counters

 * Aggroing hex users without Shadow Form up or with Shadow Form recharging.