Build:N/A Assassin's Promise Death Magic

This build uses Putrid Bile, corpses, and Assassin's Promise to maximize benefits from stuff dying.

Attributes and Skills
[build prof=N/A DeadlyArts=10 DeathMagic=12+1+3 SoulReaping=8+1][Putrid Bile][Ebon Vanguard Assassin Support][Assassin's Promise]["Finish Him!"][Putrid Explosion][Optional][Optional][Optional][/build]

suggestions:
 * If there is another AP spiker, free up one player's for something else
 * For minions, replace with  +
 * Good with Curses support, or spec yourself 10+1+3 Death, 9+1 Curses, 7+1 SR: and/or
 * For minions, replace with  +
 * Good with Curses support, or spec yourself 10+1+3 Death, 9+1 Curses, 7+1 SR: and/or
 * For minions, replace with  +
 * Good with Curses support, or spec yourself 10+1+3 Death, 9+1 Curses, 7+1 SR: and/or
 * For minions, replace with  +
 * Good with Curses support, or spec yourself 10+1+3 Death, 9+1 Curses, 7+1 SR: and/or
 * Good with Curses support, or spec yourself 10+1+3 Death, 9+1 Curses, 7+1 SR: and/or

Equipment

 * Radiant/Survivor/Minion Master's insignia with 1 Bloodstained insignia on feet
 * Adept Death staff of Mastery / of Fortitude / of Defense with "Aptitude not Attitude" inscription
 * HSR options are not desirable for the Minion variant because you instead depend on Assassin's Promise to recharge your skills
 * However, a 40/40 set is a viable option when running Putrid Explosion, or in areas with heavy hex removal in case Putrid Bile gets removed
 * Condition-lengthening spear to trigger Curses

Usage

 * Bomb with Putrid Bile, EVAS and the rest of the bar
 * Recharge with Assassin's Promise

Counters

 * Stuff not dying