User:Squaminator9263


 * Interrupting stance and adrenaline building and knockdowns for only 2 seconds of downtime.

Attributes and Skills
[build prof=W/? str=12+1+1 ham=11+1 Curses=4][Dwarven Battle Stance][Renewing Smash][Hammer bash][Mokele Smash][Enraging Charge][lion's comfort][Plague Sending][Resurrection Signet][/build]

Equipment

 * Zealous, Vampiric, and Adrenal hammers, with a +30 health spear and +30 health shield set
 * Standard armor with all survivor's, except for a stonefist and an anti-cripple insignia, along with the usual runes for attributes and vitae/vigor.

Usage

 * Approach/chase an opponent (Ritualists, warriors, rangers, elementalists, assassins without IAS, dervishes, and monks all make good targets) using Enraging Charge, followed immediately by Dwarven Battle Stance.
 * Once Dwarven Battle Stance has ended, use Hammer bash, followed immediately either by Renewing Smash and Dwarven Battle Stance, or by Mokele Smash, Enraging Charge, and Hammer bash, depending upon style and what is recharging.
 * Use lion's comfort to stay alive and use plague sending whenever you get blinded or crippled.
 * You attack faster than every weapon's base attack speed with Dwarven Battle Stance, so, excluding scythes, hammers, and axes using 33% IAS, and swords and daggers using any IAS, you can interrupt every single attack most weapon using opponents can do, rendering them almost completely useless.

Counters

 * Wild blow, and other stance enders.
 * Excessive slow/snare, and kiting.
 * Inability to get to targets (blocking, different platform ETC)
 * Blocking and blind.

Variants

 * Mokele Smash is replacable with Irresistible Blow if blocking is feared.
 * Instead of endure pain or signet of strength, use plague sending to get blind/cripple off of you.