User:Zuko/TiPS HA Variation

Team Composition

 * / SoC Earth Shaker Hammer
 * / BB Assassin
 * / ED Ranger
 * / Savannah Heat Ele
 * / Unsteady Warder Ele
 * / FC Water Mesmer
 * / RC monk
 * / HB monk

Attributes and Skills
[build prof=W/E Hammer=12+1+2 Str=10+1 Earth=8][Earth Shaker][Crushing Blow][Hammer Bash][Bull's Strike][Grasping Earth][Flail][Enraging CHarge][Res Sig][/build]

Equipment

 * Stonefist and Survivor Insignias.
 * Superior Vigor and Vitae runes.
 * Vampiric/Ebon/Zealous Axe of Fortitude with "Strength and Honor" inscription.
 * Furious Spear and Shield of Fortitude.
 * Furious Longbow of Fortitude.

Usage

 * Your chain is: Earth Shaker > Crushing Blow > Hammer Bash
 * Bull's Strike to snare foes kiting.
 * Grasping Earth to snare foes.
 * Flail as an IAS.
 * Enraging Charge to build adrenaline, as an IMS and cancel stance for Flail.
 * Resurrect when required.

Attributes and Skills
[build prof=A/W Hammer=12 Dagger=10+1+2 crit=8][Backbreaker][Flurry][Falling Spider][Twisting Fangs][Falling Lotus Strike][Blades of Steel][Assassin's Remedy][Dash][/build]

Equipment

 * Survivor Insignias.
 * Superior Vigor and Vitae runes.
 * Vampiric Hammer of Fortitude with "Strength and Honor" inscription.
 * Vampiric/Ebon Daggers of Fortitude with "Strength and Honor" inscription.
 * Furious Spear and Shield of Fortitude.
 * Furious Longbow of Fortitude.

Usage

 * Maintain Assassin's Remedy.
 * Spike with Bacbreaker > Weapon Swap + Flury > Falling Spider > Twisting Fangs > Falling Lotus Strike > Blades of Steel.
 * Flurry as an IAS.
 * Dash as an IMS.

Attributes and Skills
[build prof=R/P Expert=12+1+1 Mark=11+2 Command=6][Sloth Hunter's Shot@15][Distracting shot][Savage Shot@15][Read the Wind@15][Expert's Dexterity][Song of Concentration]["Make Haste"][Res Sig][/build]

Equipment

 * Full Survivor Insignias.
 * Superior Vigor and Vitae runes.
 * Sundering/Vampiric Flatbow/Recurve Bow of Fortitude.
 * Spear and Shield of Fortitude.

Usage

 * Maintain Read the Wind and ED.
 * Spike using Sloth Hunter's Shot > Savage Shot.
 * Distracting/Savage Shot to interupt.
 * "Make Haste" on Relic Runners.
 * Song of Concentration for the Ghostly.
 * Resurrect when required.

Attributes and Skills
[build prof=e/rt Fire=12+1+1 Resto=10 Energy=8+1 ][Savannah Heat][Searing Heat][Fireball][GoLE][Weapon of Warding][PwK][Fire Attunement][Death Pact Signet][/build]

Equipment

 * Survivor's Insignia's. Rune of Superior Vigor.
 * 40/40 Fire and Restoation sets.
 * Defensive Spear + Shield sets.
 * High/Low Energy sets.

Usage

 * Maintain Fire Attunement.
 * Aid Spikes with Savannah Heat and Searing Heat.
 * Fireball for damae between spikes.
 * GoLE for energy management.
 * Weapon of Warding and PwK to provide pary support.
 * Resurrect when required.

Attributes and Skills
[build prof=e/rt Earth=12+1+1 Resto=10 Energy=8+1][Unsteady Ground][Eruption][Ward Against Foes][GoLE][Weapon of Warding][PwK][Earth Attunement][Death Pact Signet][/build]

Equipment

 * Survivor's Insignia's. Rune of Superior Vigor.
 * 40/40 Earth and Restoation sets.
 * Defensive Spear + Shield sets.
 * High/Low Energy sets.

Usage

 * Maintain Earth Attunement.
 * Unsteady Ground and Eruption aginst foe melee.
 * Ward Aginst Foes as a powerful snare.
 * GoLE for energy management.
 * Weapon of Warding and PwK to provide pary support.
 * Resurrect when required.

Attributes and Skills
[build prof=Me/E Water=12 inspira=9+1+1 FC=9+1 fire=3][Icy Shackles][Shard Storm][Blurred Vision][Glyph of Immolation][Steam][Drain Enchantment][Revealed hex][res Sig][/build]

Equipment

 * Full Survivor insignias.
 * Superior Vigor and Attunement runes.
 * Spear of Fortitude with a selection of Shields of Fortitude.
 * 40/40 Water/Inspiration wand/offhand set.
 * 30/-2 Water/Inspiration wand/offhand set.

Usage

 * Snare foes with Icy Shackles.
 * Also Snare foes and deal dmg on spikes with Shard Storm.
 * Disable foe frontliners with Blurred Vision and Glyphh of Immolation + Steam.
 * Remove enchantments and manage energy with Drain Enchantments.
 * Remove hexes and manage energy with Revealed Hex. Try taking foe FC water mes hexes for self use.
 * Resurrect when required.

Attributes and Skills
[build prof=Mo/Me Prot=12+1+1 Divine=11+1 inspiration=6][Reversal of Fortune][Spirit Bond][Restore Condition][Guardian][Shield of Absorption][Aura of Stability][Holy Veil][Channeling][/build]

Equipment

 * Survivor Insignias.
 * Superior Vigor and Viate/Attunement runes.
 * Low Energy set: Weapon with +30 Health and -5 energy, Shield with +30 Health (and varying defense mod)
 * Weapon with +20% longer enchantments and +5 energy inscription, same shield
 * Prot Wand with 20% HSR, +5e^50; Prot offhand with 20% HSR, +30 HP core
 * High Energy set: wand/offhand both +15/-1 energy.

Usage

 * Cast and maintain Channeling.
 * RoF as a cheap and effective prot.
 * Spirit Bond on spike targets to try and prevent death.
 * RC to remove conditions.
 * Guardian as a block.
 * SoA to reduce damage on allies.
 * Aura of Stability on allies being trained by warriors/thumpers and on ghostly on King of the Hill.

Attributes and Skills
[build prof=Mo/ME Healing=12+1+1 Divine=10+1 Inspiration=8 prot=2][Patient Spirit][Dwayna's Kiss][Infuse Health][Heal Party][Draw Conditions][Spotless Mind][Healer's Boon][Channeling][/build]

Equipment

 * Survivor Insignias.
 * Super Vigor and Vitae/Attunement runes.
 * +5 Spear of Fortitude and a slection of shields of Fortitude.
 * 40/40 Healing Wand/Offhand.
 * +5 Spear of Fortitude and a 20/20 Healing offhand.
 * +30/-2 Healing Wand/offhand.

Usage

 * Cast and maintain Healer's Boon and Channeling.
 * Patient Spirit and Dwayna's Kiss are your primary heals.
 * Infuse Health to catch spikes.
 * Heal Party as a party wide heal.
 * Draw Conditions off the RC.
 * Spotless Mind to remove multiple hexes.