User talk:Edru viransu/Sandbox

Interesting... — Tycn (talk *pvxcontribs ) 09:28, 17 November 2007 (CET)
 * Which one(s)? --Edru viransu //QQ about me /sysop 09:41, 17 November 2007 (CET)
 * I like the necro and sins, derv is meh, non elite traps are kinda weak and Coward might even be better on a warrior. — Tycn (talk *pvxcontribs ) 09:45, 17 November 2007 (CET)
 * The necro is a result of me throwing semi-useful-looking skills on a bar after I decided having monks with 10 pips would be nice. The sins are a result of trying to make skull crack work, trying to make bull's-falling work, and/or wanting a non-123456 and non 123123123 sin build. The para is just a result of my pondering of how nearly any non-melee non-primary-attrib elite with even marginal usefulness can be ran on a para(I want to run a weaken knees para sometime!). The trapper is just me throwing traps on a trapper's focus bar due to memories of how iQ very nearly got owned by best's 2 trapper 2 para 2 mind blast build. --Edru viransu //QQ about me /sysop 09:55, 17 November 2007 (CET)

Maybe Fear Me and Rush on the skull crack sin, better pressure and constant IMS. — Tycn (talk *pvxcontribs ) 09:43, 17 November 2007 (CET)
 * I suppose fear me would be nice, despite it increasing the time it takes to charge skull crack. What to drop for it, though? I don't want to lose bull's, but I don't want to not have DW either. Rush instead of Dash would work, too, although I'd prefer dash because it doesn't interfere with your adrenaline gain. --Edru viransu //QQ about me /sysop 09:46, 17 November 2007 (CET)
 * Bull's Strike would be the least missed skill... you could run Leaping Mantis Sting instead for a mild snare though. — Tycn (<font color="Red">talk *<font color="Black">pvxcontribs ) 09:53, 17 November 2007 (CET)

BiP Support Necro
Opinions on best options for the slots currently occupied by shadow strike and defile defenses? --<font color="Black">Edru viransu //<font color="Red">QQ about me /sysop 10:21, 17 November 2007 (CET)

I reckon they're good options, considering that sticky hexes only do really well in a hex heavy bar. Another option would be just to run a curses hexer with BiP, which would be safer with a lower chance of getting spiked after saccing. But then again, a battey may not be needed in a hex build. — <font color="Black">Tycn (<font color="Red">talk *<font color="Black">pvxcontribs ) 10:33, 17 November 2007 (CET)

BiP on a Paragon, and win the game. ~Readem

eles
attunements are gud.-- <font color="Black">aesthetic