User:Joshgt2/Sandbox

= Physical Energy Denial-Way Team Build =

Energy Denial Spiker
[build prof=Me/N fas=6+1 dom=12+3+1 ins=6+1 cur=10][Energy Surge][Energy Burn][Mind Wrack][Malaise][Spirit Shackles][Atrophy][Energy Tap][Ether Feast][/build]

Usage

 * When fighting against Spell casters, use Energy Surge and Energy Burn to do damage and deny energy followed with Mind Wrack and Malaise. Use Atrophy to disable attribute and steal more energy with Energy Tap and Ether Feast. Make sure you target the spell caster you're going after so the Necromancer can put Depravity on them as well
 * When fighting against Melee types of people, be weary of knock downs. Put Spirit Shackles on first followed by Mind Wreck and Malaise since they will pull their own energy down put using Energy Surge and Burn doesn't hurt. The Necromancer should also be putting on Insidious Parasite on them as well

Depravity Necromancer
[build prof=N/? blo=6+1 sou=11+1 cur=12+3+1][Depravity][Insidious Parasite][Shadow of Fear][Rend Enchantments][Defile Defenses][Foul Feast][Signet of Lost Souls][Awaken the Blood][/build]

Usage

 * For spell casters, put Depravity followed by Rend Enchantments when needed to make sure they don't have anything on them to help reduce damage or help them and then put Defile Defenses on them in case a Monk puts Guardian on them
 * For Melee people, Insidious Parasite and Shadow of Fear is going to be enough. When going in to fight shrines, be sure to be the first one in to allow for Shadow of Fear to work the beat on all of the people on the shrine. Use Foul Feast to help out team mates

Variants

 * Defile Defenses -> Rigor Mortis
 * Awaken of Blood -> Optional (Remove points in Blood Magic)

Rage of Hammer Warrior
[build prof=W/? str=12+1 ham=12+3+1][Body Blow][Hammer Bash][Crushing Blow][Wild Blow][Flail][Rush][Rage of the Ntouka][Lion's Comfort][/build]

Usage

 * Use Rage of the Ntouka to quickly gain access to all of your skills and use skills from left to right using Flail as an increased attack speed, Body Blow, Hammer Bash, Crushing Blow, Wild Blow. Rinse and repeat
 * Be sure to help keep people off of your team mates as they should be able to shut down just about anyone that they come across

Word of Healing Monk
[build prof=Mo/W hea=12+3+1 pro=8+1 div=10+1][Word of Healing][Signet of Rejuvenation][Orison of Healing][Guardian][Protective Spirit][Dismiss Condition][Cure Hex][Sprint][/build]

Usage

 * Use Word of Healing when health is below 50% when able to and use Signet of Rejuvenation when available for energy management
 * Protect other team mates with Guardian and Protective Spirit if it is against spikers

= Balanced Spike Denial Team Build (Incomplete)=

Invoke Lightning Elementalist
[build prof=Elementalist/Dervish airmagic=12+3+1 energy=1+1][Optional][Optional][Optional][Optional][Optional][Optional][Optional][Optional][/build]

Usage

 * USE THIS!

Magebane Shot Interrupter
[build prof=Ranger/Monk marksmanship=1+1][Optional][Optional][Optional][Optional][Optional][Optional][Optional][Optional][/build]

Usage

 * USE THIS!

Wounding Strike Dervish
[build prof=Dervish/Mesmer Scythe=12+3+1 Mysticism=9+1 WindPrayers=9+1 domination=0][Wounding Strike][Mystic Sweep][Chilling Victory][optional][Hex Breaker][Attacker's Insight][Heart of Fury][Featherfoot Grace][/build]

Usage

 * USE THIS!

Word of Healing Monk
[build prof=Mo/W hea=12+3+1 pro=8+1 div=10+1][Word of Healing][Signet of Rejuvenation][Orison of Healing][Guardian][Protective Spirit][Dismiss Condition][Cure Hex][Sprint][/build]

Usage

 * Use Word of Healing when health is below 50% when able to and use Signet of Rejuvenation when available for energy management
 * Protect other team mates with Guardian and Protective Spirit if it is against spikers

= Strength of Dire (Incomplete) =

Hammer Thumper (x3)
[build prof=R/W beast=12+3+1 hammer=12][Ferocious Strike][Poisonous Bite][Scavenger Strike][Staggering Blow][Heavy Blow][Tigers Fury][Companionship][Comfort Animal][/build]

Usage

 * Attack with Hammer and pet, Ferocious Strike will gain adrenaline to help hammer attacks and gain energy

Strength of Honor Bonder
[build prof=Mo/Me smiting=12+3+1 divine=1+1 inspir=1][Strength of Honor][Blessed Signet][Mantra of Inscriptions][Ether signet][Optional][Optional][Optional][Optional][/build]

Usage

 * Maintain Strength of Honor on Pets, and Rangers if you have the energy
 * Stay in back of the group and don't take damage