Archive talk:Team - HA Savannah Pressure

Discuss now Viet talk  . 20:34, 8 September 2007 (CEST)

I would say no death pact or only 1...--I Am Ant 22:31, 8 September 2007 (CEST)

Hmm maybe 2 death pact would be overkill.. Viet talk  . 05:33, 9 September 2007 (CEST)

Tainter looks kinda out of place... Tycn 06:19, 9 September 2007 (CEST)

meh what shud be there >_> Viet talk  . 06:21, 9 September 2007 (CEST)

I don't know... maybe throw in a warder? Tycn 06:24, 9 September 2007 (CEST)

Tainted Warder? xD Viet talk  . 06:37, 9 September 2007 (CEST)

You want a support paragon. ---  Ressmonkey   (talk)  14:35, 9 September 2007 (CEST)

Kinda meh without a few physical attackers to support. Tycn 14:38, 9 September 2007 (CEST)
 * Such as a paragon. --- [[Image:Monk-icon-Ressmonkey.JPG|15px]] Ressmonkey   (talk)  15:06, 9 September 2007 (CEST)
 * I mean, other than the paragon itself. Tycn 15:28, 9 September 2007 (CEST)

New rating sux, this is exactly the reason why. This ain't viable, it's kinda sucky, but still worth a 3 = in favored builds. 3 SH ele's is totally a overkill, 1 is enough. Go for 2 para's and you'll have the current balance. Unexist 15:15, 9 September 2007 (CEST)
 * IIRC the dual paragon build is already documented somewhere. Tycn 15:28, 9 September 2007 (CEST)

A support para instead of TF? :\ I'll think of a bar Viet talk  . 20:46, 9 September 2007 (CEST)

And some elite in the optional slot? Help me out, I'm not really good with support para bars :( Viet talk  . 23:22, 9 September 2007 (CEST)

YAY IT'S LAMEWAY!! :D Dark Morphon 10:09, 10 September 2007 (CEST)


 * Nein! [[Image:Hammer And Sickle.png|User:Viet|19px]]Viet talk  . 03:20, 11 September 2007 (CEST)

Yes i agree i can't see this working against any form of a known heros ascent team. It doesnt seem effective at all. No spike ability.  MasterOf Guild's  01:05, 12 September 2007 (CEST)

Looks interesting, i'd also consider having one of the eles (possibly the ward ele?) bring earthen shackles + mark of rodgort for even more snaring ability. Having one of the eles run something like this :link title Earthen Heat Warder could contribute a lot to the build.--Goldenstar 01:59, 12 September 2007 (CEST)


 * Hmm I could change the 3rd SH to something similar because he does have earth and fire magic.
 * Although, Earthen Shackles is single target and Deep Freeze will do the general snaring. But then again... I hate the para slot... [[Image:Hammer And Sickle.png|User:Viet|19px]]Viet talk  . 03:17, 12 September 2007 (CEST)
 * Shackles works well against runners though, it'd be a nice supplement to the water snares, especially since one of your eles is already going to be running a build that has points invested in earth--Goldenstar 22:52, 13 September 2007 (CEST)

How about a SoD monk instead of Para >_> Viet talk  . 20:47, 29 September 2007 (CEST)

SoD instead of RC, and change the para for DA imo. Tycn 02:22, 30 September 2007 (CEST)


 * Kay, so I put in this and  this. [[Image:Hammer And Sickle.png|User:Viet|19px]]Viet  talk  . 03:23, 30 September 2007 (CEST)


 * That would work. Sod or RC is kinda personal preference though, both of them work well against the meta. Tycn 03:31, 30 September 2007 (CEST)

Can't get Watch Yourself to work on mini skill bar :( Thanks Tycn. Viet talk  . 03:41, 30 September 2007 (CEST)

Thinking about changing one of the SH for a snare. Would that work better? >_> Viet talk  . 05:28, 5 October 2007 (CEST)

Edited
Okay guys, I edited the the skill bars and the usages. Is it decent enough to be put back into testing now? Viet talk  . 02:06, 7 October 2007 (CEST)

Take out the second snare ele for another para, war, monk, or a mes. What you put in that slot is largely up to you, but having two snares strikes me as overkill. 64.59.144.86 07:05, 12 October 2007 (CEST)

Yep, keep the WT, drop the Shackles for a Shockaxe/AoM. DPS on the hammer, and a Gaze or Rend on an ele. Tycn 07:13, 12 October 2007 (CEST)
 * K, I'm just blindly following your guys' directions :P But now, should I put Song of Concentration on the para? [[Image:Hammer And Sickle.png|User:Viet|19px]]Viet talk  . 06:03, 14 October 2007 (CEST)
 * SoD is phail in a two monk backline.&mdash;[[Image:Cheese Slaya's Sig.jpg|50x19px]] Cheese Slaya  ( Talk ) 19:36, 14 October 2007 (CEST)
 * /Doh. Changed from RC to SoD in the first place, but I suppose I could change it back. Its probably more vulnerable to conditions now the way it is. [[Image:Hammer And Sickle.png|User:Viet|19px]]Viet talk  . 05:12, 15 October 2007 (CEST)
 * SoD is win. Well, was win. Tycn 07:30, 15 October 2007 (CEST)
 * Stop phailing tycn, this isn't gvg. even before the nerf, RC still pwnt SoD in HA. in HA you need more heal-type prots, as there is often only 1 frontliner, and billions of sh eles, tainters, etc.&mdash;[[Image:Cheese Slaya's Sig.jpg|50x19px]] Cheese Slaya  ( Talk ) 00:31, 16 October 2007 (CEST)
 * Well, depends. SoD wins if your monk is good. RC will either be pretty much useless, or a lifesaver. Tycn 06:52, 16 October 2007 (CEST)
 * Also, note that I just wanted to argue Cheese. I don't HA anymore. Tycn 06:56, 16 October 2007 (CEST)
 * IDC the skill level of your monks, they could run w/e they want if they're that good. but if your monk isn't uber godmode r14++++ iQ vets (which it will be) RC is the far superior choice. all the prot you need can be fit on him and the lod, and all the conditions being thrown around in ha really helps to have a RC instead of a SoD.&mdash;[[Image:Cheese Slaya's Sig.jpg|50x19px]] Cheese Slaya  ( Talk ) 07:14, 16 October 2007 (CEST)
 * Yes, RC is better against the faggy metas, but against many semi-blanced teams, it's not much use. I'm not arguing your point, just bringing that up. Tycn 07:17, 16 October 2007 (CEST)
 * I think RC will be better cus there aren't as much squishies anymore. [[Image:Hammer And Sickle.png|User:Viet|19px]]Viet talk  . 07:31, 15 October 2007 (CEST)

I don't know if you noticed this yet, but the Water ele has Rend Enchantments and Flesh of my Flesh(two secondaries >_<).Stryk the Lightning 20:31, 15 October 2007 (CEST)
 * Fixed. Thanks for pointing that out :) [[Image:Hammer And Sickle.png|User:Viet|19px]]<font color="Red">Viet talk  . 23:19, 15 October 2007 (CEST)

RC has always been better in a dual monk back-line in HA. Only in GvG was SoD popular for dual. <font color="Black">Readem (<font color="Red">talk *<font color="Black">pvxcontribs ) 07:17, 16 October 2007 (CEST)
 * Readem is not nub.&mdash;[[Image:Cheese Slaya's Sig.jpg|50x19px]] Cheese Slaya  ( Talk ) 07:18, 16 October 2007 (CEST)
 * Oh, and RC is meta again. SoD was too nerfed. <font color="Black">Readem (<font color="Red">talk *<font color="Black">pvxcontribs ) 07:22, 16 October 2007 (CEST)
 * It was always meta in HA...&mdash;[[Image:Cheese Slaya's Sig.jpg|50x19px]] Cheese Slaya  ( Talk ) 07:24, 16 October 2007 (CEST)
 * You do realise I'm not serious <.< Just challenging Cheese's pro HA authority for the sake of it. Tycn 07:25, 16 October 2007 (CEST)
 * Talking about GvG now ;p. No one is running SoD. <font color="Black">Readem (<font color="Red">talk *<font color="Black">pvxcontribs ) 07:25, 16 October 2007 (CEST)
 * When you get three edit conflicts, you NEED to get your message across -_- Tycn 07:27, 16 October 2007 (CEST)
 * Also, SoD, hence, was win. Tycn 07:32, 16 October 2007 (CEST)
 * In GvG, not HA... (and yes im purposefully making this argument longer with this statement, deal with it, i'm bored.)&mdash;[[Image:Cheese Slaya's Sig.jpg|50x19px]] Cheese Slaya  ( Talk ) 00:01, 17 October 2007 (CEST)

Okay, in response to Auron's vote I added in Aura of Stability :D. Idk about the healing signet, I was going to put Agonizing Chop but that got nerfed so I think I should just leave it optional. You could chain the DA and the Aegis and cure hex just sucks imo. <font color="Red">Viet talk  . 02:07, 17 October 2007 (CEST)

Distracting Strike. Tycn 06:50, 17 October 2007 (CEST)
 * Seems good, I'll add it in. [[Image:Hammer And Sickle.png|User:Viet|19px]]<font color="Red">Viet talk  . 23:40, 17 October 2007 (CEST)

Shock Axe Build
WTF is up with it?? It has no headpiece and has 10 points in tactics with no tactics skills >_< ---  Ressmonkey   (talk)  22:42, 23 October 2007 (CEST)
 * lol my bad, hasty editing. I'll fix it :p [[Image:Hammer And Sickle.png|User:Viet|19px]]<font color="Red">Viet talk  . 05:57, 24 October 2007 (CEST)

This build needs some cleanup. Still using LoD, and it mentions 2 snare eles but I can only find one. 76.89.84.136 23:09, 16 February 2008 (EST)
 * Done. —ǘŋ  Ɛxɩsƫ  03:12, 5 June 2008 (EDT)

Cripslash > Shock Axe in this situation. Edwards 18:59, 6 June 2008 (EDT)
 * No, people in HA use cripslash cuz they're bad. The rc can spam rc, so what is the effect of cripslash? Nothing. The only thing you can use cripslash in, is dual migraine where you own both monks(lol not letting a rc getting up). Bull's + Shock is enough to keep someone in a Savannah anyway. —ǘŋ  Ɛxɩsƫ  10:25, 7 June 2008 (EDT)

DA Paragon is kinda out of place, imho. I'd rather see a Channeling hybrid, even though SW and Arage are nerfd.  ɟoʇuɐʌ ʎʞɔıɹ  11:21, 16 June 2008 (EDT)
 * This is fine the way it is with DA paragon, as splinter and ancestors AoE is not worth it anymore, which is pretty much te point of a ritualist, besides warding. —ǘŋ  Ɛxɩsƫ  13:52, 16 June 2008 (EDT)
 * Yeah, they nerfed the Ritualist's best skills, making it near-useless... :P  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 14:26, 16 June 2008 (EDT)
 * I beg to differ.--Ikimono 14:37, 25 June 2008 (EDT)
 * It's true though :(  ɟoʇuɐʌ ʎʞɔıɹ [[Image:Panic_srsbsns.gif|37px]] 16:20, 25 June 2008 (EDT)

Snare bar
is teh sux, r4eplace it with another para, or put in a pb/pd mes. Then but grasping/foes on one of the SH and warding/pact on the other, chant on the mes/signet of return on a para. Then you've a good balanced build.--Goldenstar 13:43, 25 June 2008 (EDT)

Rodgort's
Yea, you pretty much got the basis of the skill down :) --Ikimono 14:35, 25 June 2008 (EDT)

Backbreak?
For a looong KD under AoEs?

Stick to Earthshaker for AoE kd. Three seconds on multiple targets is better in HA than four seconds on one. --Rururrur 17:05, 25 June 2008 (EDT)

wait
defensive anthem when 3/8, or 3/7, nearly half your team, when the runner is gone, wont really be able to synergize with it? isnt that baed? idk. especially when there are so many good elites. (Kiron 23:58, 25 June 2008 (EDT))

Yeah, I would change the elite to something else. Psychiatric Consultant  13:37, 15 August 2008 (EDT)

Para Attributes
At this current moment in time the para has 25 attribute points spare, ive but them in command to boost go for the eyes but what is best for these extra points?