Archive:W/Mo Holy Strike Hammer

The Holy Hammer Warrior is designed to use hammer attacks to knockdown an opponent and follow up with Holy Strike, which deals a large amount of damage to knocked down opponents. This warrior is designed for teams so be sure to take a healer with you.

Attributes and Skills
[build prof=warri/monk hammer=12+3+1 streng=8+1 smitin=10][frenzy][sprint][devastating hammer][crushing blow][heavy blow][irresistible blow][holy strike][resurrection signet][/build]

Equipment
A 15^50 modifier is generally recommended. Vampiric, Ebon (to bypass a warrior's physical resistance), and Zealous hafts work well. Stonefist Gauntlets are required to keep the target on the ground long enough for both conditional damage sources -- Crushing Blow and Holy Strike.

Usage

 * Attack a soft or accessible target to build up adrenaline
 * When the hammer skills are ready, select your primary target and unleash Devastating Hammer → Crushing Blow → Heavy Blow → Holy Strike → Irresistible Blow.
 * Use Sprint to reach your target, chase down kiters, and build up adrenaline.

Variants

 * Backbreaker can be used instead of Devastating Hammer to get a guaranteed 4 second knockdown. In this case, Stonefist Gauntlets are unnecessary.
 * Bull's Strike or Bull's Charge can also be used to good effect, especially in GvG.
 * Flurry or Tiger Stance can be used instead of Frenzy when building adrenaline.
 * Smite Hex can be used instead of Irresistible Blow or Crushing Blow to assist the monks in the back.
 * Leave out resurrection Signet for one of the above skills in alliance battles.

Counters

 * Use Water Magic hexes or Air Magic conditions to render the warrior unable to hit his target.
 * Use Blackout to prevent him from building up adrenaline.
 * Use Balanced Stance to prevent knockdown.