User:Innoruuk/Build:Team - Versa-Trio UW Edition

This build and its multi-purpose cousins are a creative spin off of UWSC Terraway. This is a 3-man core cell which can be used by moderately skilled players to farm the underworld and most of its quests without incident for fun and profit in a decently quick manner. Furthermore, this is one of the safest ways to date of COMPLETING UW with pug people and adding any profession people. Simply employ a 2nd tank for 4h.

Plainly, the purpose of this build's version is to make money running black widows/survivor titles in the uw while also making good money off of abundant ectoplasm, but it can be used as a safe method of uw completion with slight modification.

Team Composition
Tank E/Me

OR Low HP Sin Tank A/Me

Shutdown Mesmer

EMo Bonder

Terra Tank
[build prof=E/Me dom=8 ins=9 ear=12+1+3 ene=5+3][Glyph of Swiftness][Obsidian Flesh][Stoneflesh Aura][Mantra of Resolve][optional][optional][optional][Wastrel's Worry][/build]

Choose any skill which you best run. I personally favor having 1 tanking skill, 1 heal, and one utility skill.
 * (a self heal especially against skeletons is always a good idea)
 * (my personal favorite dealing high numbers of graspings.
 * (risky to split so much of your energy toward offense, but in the right hands this can be even more devastating when fighting Mindblade Specters)
 * (Drop Earth Magic to 15, raise Energy Storage to 10 for better overall energy coverage and a small energy return.)
 * (Good for finishing off a couple stragglers who've been partially energy drained.)
 * (Particularly useful for triggering traps and escaping damage from multiple skeletons. Also good for escaping bodyblocks.)
 * (He can make for a decent distraction while you run away.)
 * (The team should be prepared with scrolls just in case, but this can be used to resurrect the mesmer with rebirth to then res the EMO. If the EMO also brought a rez then this works out perfectly. Be warned this can be more detrimental to the build than just having everyone carry a few scrolls. If you're bringing along leeches, make sure they bring Rebirth/UA.
 * (Particularly useful for triggering traps and escaping damage from multiple skeletons. Also good for escaping bodyblocks.)
 * (He can make for a decent distraction while you run away.)
 * (The team should be prepared with scrolls just in case, but this can be used to resurrect the mesmer with rebirth to then res the EMO. If the EMO also brought a rez then this works out perfectly. Be warned this can be more detrimental to the build than just having everyone carry a few scrolls. If you're bringing along leeches, make sure they bring Rebirth/UA.
 * (The team should be prepared with scrolls just in case, but this can be used to resurrect the mesmer with rebirth to then res the EMO. If the EMO also brought a rez then this works out perfectly. Be warned this can be more detrimental to the build than just having everyone carry a few scrolls. If you're bringing along leeches, make sure they bring Rebirth/UA.

Variant
[build prof=E/D win=12 ear=12+1+3 ene=3+3][Signet of Mystic Speed][Glyph of Swiftness][Obsidian Flesh][Stoneflesh Aura][Glyph of Concentration][Sliver Armor][optional][optional][/build]

Equipment

 * Weapons: 20 energy 20% enchant weapon (preferably earth with 20% 1/2 skill recharge, varying one-hand/shield sets for certain purposes if desired.
 * Armor Full Radiant Insignia and Runes of Attunement. Vigor is not required and, to a point, is discouraged due to the concept of total damage reduction to 0.
 * Personal cons: Birthday Cupcake, Golden egg, Candy Corn, War Supply (if desired)

OR

Low HP Sin Tank
[build prof=A/Me dom=10 ins=6 sha=11+1+3][Deadly Paradox][Shadow Form][Shroud of Distress][Mantra of Resolve][optional][optional][Mental Block][Wastrel's Demise][/build]

On a lower-energy character, mental block becomes a necessity, especially in Vale with too many graspings to count. Choose your other two optionals wisely.
 * This is a good self-heal to have, as Shroud of Distress cannot 100% counter skeletons if you are bodyblocked/cannot otherwise move.
 * (Good for finishing off a couple stragglers who've been partially energy drained.)
 * (Good heal and Bodyblock escape. This can allow you to tank skeletons almost permanently.)
 * (Particularly useful for triggering traps and escaping damage from multiple skeletons. Also good for escaping bodyblocks.)
 * (He can make for a decent distraction while you run away.)
 * (The team should be prepared with scrolls just in case, but this can be used to resurrect the mesmer with rebirth to then res the EMO. If the EMO also brought a rez then this works out perfectly. Be warned this can be more detrimental to the build than just having everyone carry a few scrolls. If you're bringing along leeches, make sure they bring Rebirth/UA.
 * (He can make for a decent distraction while you run away.)
 * (The team should be prepared with scrolls just in case, but this can be used to resurrect the mesmer with rebirth to then res the EMO. If the EMO also brought a rez then this works out perfectly. Be warned this can be more detrimental to the build than just having everyone carry a few scrolls. If you're bringing along leeches, make sure they bring Rebirth/UA.
 * (The team should be prepared with scrolls just in case, but this can be used to resurrect the mesmer with rebirth to then res the EMO. If the EMO also brought a rez then this works out perfectly. Be warned this can be more detrimental to the build than just having everyone carry a few scrolls. If you're bringing along leeches, make sure they bring Rebirth/UA.

Variant
[build prof=A/D Win=12 CriticalStrikes=6+3 sha=11+1+3][Signet of Mystic Speed][Critical Agility][Deadly Paradox][Shadow Form][Shroud of Distress][Grenth's Aura]["You Move Like a Dwarf!"][optional][/build]

Equipment

 * Weapons: any 20% enchant weapon, one handed 20% enchantment weapon, +10AL vs slash&pierce shield. Zealous/Vamp Enchanting Scythes.
 * Armor: Full Blessed Insignia, Runes of Attunement and a Superior Vigor rune
 * Personal cons: Birthday Cupcake, Golden egg, Candy Corn, War Supply (if desired)

Av/Sv Hybrid Mesmer
[build prof=Me/any dom=12+1+3 illusion=11+3][Ancestor's Visage][Sympathetic Visage][Wastrel's Worry][Wastrel's Demise][Mistrust][Empathy][optional][optional][/build]

Variants
You CAN use, but it's nearly pointless due to its 15 second recharge. You get the point...loads of good ones to choose from...
 * is useful especially against skeletons, dryders, and obsidian behemoths.
 * (infinite energy skill if you find yourself never having enough energy to keep up with your tank)
 * (infinite energy skill if you find yourself never having enough energy to keep up with your tank)
 * (infinite energy skill if you find yourself never having enough energy to keep up with your tank)
 * (infinite energy skill if you find yourself never having enough energy to keep up with your tank)
 * (infinite energy skill if you find yourself never having enough energy to keep up with your tank)
 * (infinite energy skill if you find yourself never having enough energy to keep up with your tank)

Equipment

 * Weapons: 20% enchant weapon. Variable +Energy's, including +15/-1
 * Armor: Full Radiant insignias, Runes of Attunement and a Superior Vigor rune.

Usage
Let the tank ball up enemies and call a target. Use AV/SV on tank to drain enemies of their energy/adrenaline. Then use your wastrel's skills to kill off enemies. Mistrust is for caster units as cover just in case they gain enough energy to cast anything. Also use shatter delusions with it if an enemy simply refuses to die.

E/Mo
[build prof=E/Mo ene=12+1+3 hea=3 pro=12][Glyph of Swiftness][Ether Renewal][Burning Speed][Aura of Restoration][Balthazar's Spirit][Life Bond][Protective Bond][optional][/build]

All optionals listed so far are viable, but I recommend you choose the classic Infuse Health or Rebirth in case something nasty happens (it always does).

Equipment

 * Weapons: 20% enchant weapon. Variable +Energy's, including +15/-1
 * Armor: Full Radiant insignias, Runes of Attunement and a Superior Vigor rune.  Rotate between Superior Fire Magic and  Superior Energy Storage rune.
 * Personal cons: Lava Arrows build requires Candy Corn and Golden Eggs

Usage
Bond tank. Act as tank if absolutely necessary. Make sure to cast prot bond on urself for energy return under ether renewal.

Ending Notes
This is relatively safe, fun, easy, and quick in the right hands. All quests except 4H can be easily completed with practice. 4H CAN be done alone by the 3-man cell ONLY if you bring the A/Me tank and have it use the old Recall exploit to both glitch skeletons and capture all 4 riders. The Wastes quest is the next most challenging and requires that the mesmer and emo both act as tanks in defense of the Frozen King. The actual tank will have to wall-block the skeletons or make them break aggro in order to survive. If you have suggestions for possible "extra" builds or even changes to the core team, please post them on my user talkpage, thank you.