User:SCMaNN

These are the experienced player builds for completing the Underworld with 8 players with a time of 30-45 minutes with pugs, experienced teams will easily get times of sub 25 minutes. The builds for less experienced teams can be found here.

Overview

 * Labyrinth Team
 * / EMo
 * / EMo


 * Record Vale Team
 * / SoS
 * / Lyssa


 * Variant Vale Team
 * / SoS
 * / DwG


 * Wastes
 * / T1


 * Mountains/Pools
 * / T2


 * Planes(/Pits)
 * / Ranger Suicide


 * Pits(/Planes)
 * / Elementalist suicide

General notes

 * Everyone should carry a Zealous Spear with them, since QZ is taking over the metagame + its good energy management anyway.
 * For terras/LT on UWG, a speedboost is preferred to easily lose Skeles.
 * Bring res scrolls if you don't have a hard res.
 * Never use party Morale Boosts before 4h is done, failing 4h because of Signet of Humility. If everyone on the team has a morale boost, then you can't use Powerstones to recharge disabled skills.

Lab Tank (LT)
[build prof=Me/A sha=12 dom=10 ill=7 ins=3(+3+1) fast=3][Mantra of Resolve][Shroud of Distress][Shadow Form][Phantom Pain][Wastrel's Demise][Illusion Of Pain][Wastrel's Worry][Heart of Shadow][/build]

Equipment

 * Armor:
 * Full Blessed, Rune of Superior Vigor, Rune of Superior Shadow Arts, Runes of Attunement.
 * Full Blessed, Rune of Superior Vigor, Rune of Superior Attribute, Runes of Attunement.
 * When using the first bar listed you should have superior headpieces for Inspiration, Illusion, and Domination.


 * Weapons:
 * 1h Weapon of Enchanting with +10 vs. Slashing Shield
 * +20 Energy Staff or Enchanting (in case you’re running low on energy)
 * Zealous Scythe of Enchanting (for maintaining energy vs. Grasps if you lose bonds)
 * Longbow of Enchanting (for UWG)

Usage
At Dhuum
 * After scroll pull or wait for someone else to pull the first Skele and kill it with your skills.
 * Wait for cons to be activated.
 * Cast and maintain everything and aggro the entire Chamber, using your shadow step in case you get stuck.
 * Block foes so that vale team can kill.
 * Go to Wastes door and kill all foes in that chamber.
 * Aggro all the foes around the Lab Monument and block them, spiking on unballed dryders.
 * Do Escort with vale team, dropping Shadown Form and spiking hard on MB Spectres.
 * Pop all the grasps in Vale and pull them with dryders, spike the 2 dryders not in ball.
 * HoS on hill with sos and spike the 3 groups of enemy for the vale quest using DOMINATION HEADPIECE.
 * Return to Lab and do UWG with the EMo.(u can leave basement keepr for vale team)
 * Die, then talk to Mayor Alegheri to return to the Hall of Judgment.
 * Stand on the seal and spam 1 on recharge until the Dhuum's Rest bar is full. Use 2 on anybody with low health and 4 on the EMo if he or she pings death penalty. Never use 3!
 * When the Dhuum's Rest bar is full, stop spamming 1, and begin using 5 while targeting Dhuum.

EMo Bonder
[build prof=E/Mo ene=12+3+1 heal=3 prot=12][Infuse Health][Burning Speed][Ether Renewal][Aura of Restoration][Protective Bond][Life Bond][Balthazar's Spirit][Ebon Battle Standard of Honor][/build]

Equipment
Required Helpful
 * Armor: Blessed Insignias, Rune of Superior Energy Storage, Runes of Attunement.
 * Weapon: Any weapon of Enchanting.
 * PCons (Example set x3: Candy Corn, Candy Apple, Pumpkin Pie, Birthday Cupcake)

Usage
At Dhuum Before Dhuum is a Foe
 * Wait for cons to be activated, use ER.
 * BS + Prot+ LB to LT, Prot to T2
 * BS+ Prot  yourself
 * Use Burning Speed to maintain health and energy
 * If aggro fails, help the tank, as long as you maintain Prot Bond on yourself you are a good tank yourself.
 * in Vale quest tank spirits and fuse safe one if needed.
 * Follow the chamber tank around and help with the quests.
 * At Dhuum make sure that the SoS + yourself got Prot Bond
 * Optional: Use a Summoning Stone and Prot Bond it
 * Use Prot Bond party members when they come back except for rangers.

SoS
[build prof=Rit/R Chann=12+3+1 wildrness=10 spawn=8][Signet of Spirits][Spirit Rift][Ancestors' Rage][Optional][Serpent's Quickness][Pain Inverter][Ebon Escape][Quickening Zephyr][/build] or or

Lyssa's Aura
[build name="Lyssas spiker" prof=Me/R Domination=11 Inspiration=10 Illusion=5 fast=3 Beast=8][Wastrel's Worry][Wastrel's Demise][unnatural Signet][Sympathetic Visage][Lyssa's Aura][Empathy][Ebon Escape][Edge Of Extinction][/build]

SoS
[build prof=Rit/R Chann=10+3+1 wilderness=12 spawn=8][Signet of Spirits][Destruction][Rupture Soul][Serpent's Quickness][Quickening Zephyr][Pain Inverter][Ebon Escape][Summon Spirits][/build]

DwG
[build name="DwG spiker" prof=Rt/R channeling=12+3+1 wilderness=12 restoration=3][Serpent's Quickness][Spirit Rift][Destructive was Glaive][Ancestors' Rage][Spirit Siphon][Splinter Weapon][Edge of Extinction][Ebon Escape][/build]
 * Experienced DWG Video - HQ

Equipment

 * Armor: Radiant/Survivor depending on your own preference.
 * Weapon: Shield Set/+20 Energy Staff/40|40 Set depending on your own preference.

Usage

 * Cast EoE before spikes
 * (remind to spike the vale-grasps+dryders pull from behinde the house)
 * Durin Vale quest: SoS goes with LT on hill to spike,in the meantime emo and spiker spike the groups of enemies next to reaper, then sos+spiker go garden pull.

At Dhuum:
 * Only SoS survives castin qz after judgs and PI dhuum during them.

Wastes (T1)
[build prof=R/A Expertise=12+1+3 Shadow=12][Shroud of Distress][Shadow Form][Optional][Dwarven Stability][Whirling Defense]["Finish Him!"][Heart of Shadow][Death's Charge][/build]

Optional

 * Solo wastes using Colds.
 * Solo wastes w/o Colds.
 * Solo wastes with patrolling Colds near quest area

Equipment

 * Armor:
 * Blessed Armor with Attunements.
 * Weapons: Staff of Enchanting.
 * For Variants Only: 1h Weapon of Enchanting with +10 vs. Cold Shield (for Colds) +10 vs. Piercing Shield (for Smites).

Usage

 * Wait for the Chamber Team to clear the path to Wastes (Ranger you can solo tank the Wastes pull)
 * Clean the wastes and pop the Reaper for wastes' quest. Go ahead solo it!

At Dhuum
 * Die, then talk to Mayor Alegheri to return to the Hall of Judgment.
 * Stand on the seal and spam 1 on recharge until the Dhuum's Rest bar is full. Use 2 on anybody with low health and 4 on the EMo if he or she pings death penalty. Never use 3!
 * When the Dhuum's Rest bar is full, stop spamming 1, and begin using 5 while targeting Dhuum.

Videos

 * R/A wastes Solo-Q (Shadow of Haste)
 * R/A wastes Solo-Q (Winnowing)

Mountains/Pools (T2)
[build prof=R/A Expertise=12+1+3 Shadow=12][Shroud of Distress][Shadow Form][Radiation Field][Dwarven Stability][Whirling Defense][Optional][Heart of Shadow][Death's Charge][/build]


 * for a faster dryer and bosses killing

Equipment

 * Armor:
 * Blessed with attunements & 1 sup rune of Expertise.
 * Weapon:
 * Staff of Enchanting
 * 1h Weapon of Enchanting with +10 vs. Blunt Shield (if you fail at slayer)
 * Zealous Daggers/Scythe of Enchanting (when killing Dryders)

Usage

 * Does Mountain/Slayer
 * Reach Pools and do Quest
 * Remind that in mnt u can leave Obsis obstructed in reaper attackin to be faster and u can also kill the dryders with 1-3 obis to pop faster.(if u leave under aggro and obstr obsis just take the quest fast when reaper spawn pressin v+spcebar and double click fast)

At Dhuum
 * Die, then talk to Mayor Alegheri to return to the Hall of Judgment.
 * Stand on the seal and spam 1 on recharge until the Dhuum's Rest bar is full. Use 2 on anybody with low health and 4 on the EMo if he or she pings death penalty. Never use 3!
 * When the Dhuum's Rest bar is full, stop spamming 1, and begin using 5 while targeting Dhuum.

Videos
http://www.youtube.com/watch?v=46YS-2sHefc

Ranger Suicide
[build prof=R/A Expertise=12+1+3 Shadow=12][Shroud of Distress][Shadow Form][Shadow of Haste][Dwarven Stability][Whirling Defense][Ebon Battle Standard of Honor][Heart of Shadow][Death's Charge][/build]

Equipment

 * Armor: Blessed Armor
 * Vampiric Scythe and Daggers of enchanting
 * Longbow of enchanting
 * Melee kit aganist blunt dmg of enchanting

Usage

 * Reach Pits with T4
 * Kill center collector
 * Glitch center skeles
 * kill the skele patrolling between monu and backside
 * use soh to reach backside fast after tacking pits quest
 * Handle backisde aggro or kill it using a dreamrider
 * go planes with t4
 * tank wailing lords and skele if t4 asks
 * go in center having SoH on you make patrol spawn and get out
 * glitch the patrol
 * glitch the center mindblades
 * get poolside for 4H quest using you honor and vampiric sctyhe (leave poolside skele alive to deal more dmg)

At Dhuum
 * Die, then talk to Mayor Alegheri to return to the Hall of Judgment.
 * Stand on the seal and spam 1 on recharge until the Dhuum's Rest bar is full. Use 2 on anybody with low health and 4 on the EMo if he or she pings death penalty. Never use 3!
 * When the Dhuum's Rest bar is full, stop spamming 1, and begin using 5 while targeting Dhuum.

Ele suicide
[build prof=E/Me inspiration=2 ene=2 domination=12 earth=12+1+3][Mantra of Earth][Stone Striker][Obsidian Flesh][Stoneflesh Aura][Sliver Armor][Wastrel's Worry][Wastrel's Demise][Ebon Escape][/build]

Equipment

 * Armor:
 * Ele: Geomancer Armor
 * Weapons:
 * One handed weapon with 20% enchanting mod, shield +10 vs. Earth.
 * Staff of Enchanting

Usage

 * Reach Pits With T3 and pop it
 * go center cleaning it from quest aggro using also safespot
 * go planes and kill pits side skele
 * go in planes center and kill Dreamrider+ wailing lords+ 1 dryder
 * get behinde the monument not to get agro of mb spectres you popped
 * when t3 glitchin the center spectres pop planes monument
 * take 4h quest and kill bosses on pits side

At Dhuum
 * Die, then talk to Mayor Alegheri to return to the Hall of Judgment.
 * Stand on the seal and spam 1 on recharge until the Dhuum's Rest bar is full. Use 2 on anybody with low health and 4 on the EMo if he or she pings death penalty. Never use 3!
 * When the Dhuum's Rest bar is full, stop spamming 1, and begin using 5 while targeting Dhuum.