User talk:Rawr/Sandbox/Keystonespike

You have my mesmer for it. Looks solid. But it's more like "Kill them before they will kill us" technique rather than balanced. Still great build. I'm into it. Triss 23:53, 7 February 2012 (UTC)
 * Not really, its a holding build more than anything you are looking at massive overkill of defence and pretty much certain spikes, its designed for HoH rather than the maps leading up to it. Especially on 1v1 which is pretty much all the time, once you had halls it'd be hard to lose it... Rawr 23:55, 7 February 2012 (UTC)
 * Hmm maybe you are right. So when we gonna test it? Also,love MoS on PoD. It's like hidden shame since most of monks only watch for shame/diversion and MoS is pretty not used anywhere. Go go testing,IGN: Triss Rannion. Or throw it for next HA Squad playing. Triss 23:56, 7 February 2012 (UTC)
 * Also what about Wail of Doom on one necro?Triss 23:57, 7 February 2012 (UTC)
 * Also, think - it has life bond maintained on the entire team, life attunement on the whole team, an extra AoS and soa, and the balths spirit/shield guardian combo if you life bond in the correct order essentially means that mesmer can use it every 2 seconds or so, retarded party healing as well as the block. As well as the N/Rt (tbh you could easily run it with n/e and still be defenceoverkill). The spike unless you rupt it will literally be unstoppable as if monk doesnt infuse, target dies. If he does infuse, he dies as soon as you keystone signet (all its recharged) then hit him with PoD too. As well as 2 leech and complicate for rez, i reckon its pretty solid. Random idea. Rawr 23:59, 7 February 2012 (UTC)
 * It has 1 necro dude. Either run n/rt, or n/e depending on how you're feeling. Its 5 mes 1 nec 2 monks. Someone mini skill bar it for me? Rawr 23:59, 7 February 2012 (UTC)
 * Hm okay,after taking closer look I am conviced. Let's test it after hexway. Triss 00:01, 8 February 2012 (UTC)
 * Dunno man hit me up if you wanna run it, doubt ill come that hexway, metaish builds are boring :( its all about bala and trying to make new gimmicks! Rawr 00:05, 8 February 2012 (UTC)

Are you joking they change shield guardian the time i actually find a use for it? Rawr 00:06, 8 February 2012 (UTC)
 * is +1/2s that lethal? Interrupts made easy, but zz. -- DANDY ^_^ -- 00:26, 8 February 2012 (UTC)
 * 20 sec recharge, with balths spirit and life bonds done right you would get +1e whenever a party member gets hit with damage. That would mean you could spam its old 1sec recharge as a kind of ridiculous spammable party heal... Rawr 00:27, 8 February 2012 (UTC)
 * oh, you mean a few patches back. they just added a +1/2s cast and made it 5e, so I got confused. -- DANDY ^_^ -- 01:05, 8 February 2012 (UTC)
 * Yeah i havent even played properly in months cuz of my girlfriend and work lol and whenever i come on pretty much noone i know who has played this game cuz they've quit and pugs just fucking suck they aren't really fun... but ive gotten fired so im probably gonna start playing again but from what i can see tombs is dead, 1v1s all day and hour long waits in zaishen Rawr 01:12, 8 February 2012 (UTC)

This is like OMG-GASM of synergiez. Miharo 15:14, 28 February 2012 (UTC)