Archive:Team - TA Escape Daggers

Be lame and abuse 1/2 dagger attacks, massive amounts of blocking and defensive, and huge damage.

Snare Daggers
[build prof=R/A expertise=12+1+1 Dagger=12][Jagged Strike][Wild Strike][Death Blossom][Leaping Mantis Sting][Exhausting Assault][Escape][Lightning Reflexes][Resurrection Signet][/build]

Equipment

 * Zealous Daggers, Vampiric Daggers, Elemental Daggers.
 * Spear/Shield Set.
 * Survivor Armor, Vitae on remaining armor pieces.

DW Daggers
[build prof=R/A expertise=12+1+1 Dagger=12 DeadlyArts=3][Jagged Strike][Fox Fangs][Death Blossom][Exhausting Assault][Impale][Escape][Lightning Reflexes][Resurrection Signet][/build]

Equipment

 * Zealous Daggers, Vampiric Daggers, Elemental Daggers.
 * Spear/Shield Set.
 * Survivor Armor, Vitae on extra armor pieces.

Monk
[build prof=Mo/W heal=12+1+1 divine=12+1 tactics=3][Optional][Patient Spirit][Vigorous Spirit][Signet of Rejuvenation][Cure Hex][Holy Veil][Bonetti's Defense][Balanced Stance][/build]
 * [[Word of healing@14]
 * [[Life Sheath@13], go with a spec of 11-11-8-3

Equipment

 * 40/40 Heal Set, 40/20/20 Staff for Vigorous Spirit and Spotless Mind, High Energy Set.
 * Spear/Shield Set.
 * Survivor Armor, with Vitae on the remaining pieces.

Escape Daggers

 * Switch targets very often.
 * Maintain either Lightning Reflexes, or Escape at all times.
 * The snare removes stances, as well as snaring.
 * The dw uses Impale on targets about to die.
 * The Escape Daggers should never be on the same target at once unless it is very close to dying.

WoD Necro

 * Use WoD situationally.
 * Defile Monks who are blocking.
 * Faint rangers.
 * Insidious different targets that you fainted.
 * Foul Feast+Plague Sending as often as possible.

Mind Blast

 * Follow the Escape Daggers.
 * Spam Distortion when being interrupted by rangers, and when being attacked by melee.
 * Use your skills on recharge.

Wail of Doom Necro

 * Return
 * Shield Bash
 * Armor of Sanctity
 * Pious Concentration

Monk

 * If you take the WoD necromancer bring:
 * Word of Healing and drop protection prayers and raise Healing to 12, put the rest of the attributes into divine favor and the left overs in tactics.
 * If you take the Mind Blast or Third Escape Dagger bring:
 * Life Sheath.