User:Malokai92/Contest/Ursan

Contest is over, Ursan has been nerfed.

Relyk's "Nerf The Frickin' Bear Already" Contest! Since Anet won't nerf Ursan, why not make a contest on how to nerf it. This is pretty much Crossfire's of the week for Ursan.

I will be rating them on:
 * 1) Effectiveness - How effective is this change?
 * 2) Purpose - How much impact does this change have on areas where Ursan is overused?
 * 3) Ingenuity - How creatively does this change avoid unnecessary nerfs?

Guidelines

 * Modify Ursan Blessing and/or its skills.
 * It must retain its base function, which is to allow any profession to be a perpetual tank.
 * Keep this in mind when changing it.
 * Keep within Guildwars mechanics. For example, making Ursan Roar turn a teammate into Frosty the Snowman or God every time it's used will be disqualified.

Ursan Blessing
[[Ursan Blessing] (Put the mouse of the word to see details)

Deadline

 * August 30
 * Ursan Blessing gets nerfed
 * I feel there is enough entries.

Prize
5 Ectos/10k.

Entries
Make your own page for the contest and post it below: Psychiatric Consultant ]] 19:28, 2 August 2008 (EDT)
 * Example for entry
 * 1) Bear skills cost 10 energy each. ~ ĐONT * SYSOP   19:12, 30 July 2008 (EDT)
 * 2) Bear skills make you sac 2% of your health for each Ursan you have in your group.  Frosty  No U!  19:14, 30 July 2008 (EDT)
 * 3) Turn Ursan into a multi-profession Form(similar in concept to dervish forms) and give it a 40-90 second duration with a 120 second disable. Life Guardian 19:19, 30 July 2008 (EDT)
 * 4) U-Strike and U-Rage are attack skills (all melee-ranged, like Spear Swipe), and the damage they deal is additional damage, but also halved. The + damage from U-Roar is also halved. Obviously melee professions will be more powerful, but they always were.  ــмıкε  нaшк  19:29, 30 July 2008 (EDT)
 * 5) Only 2-3 Ursan Blessings (same with the other Blessings) can be active at once in one given Team.  ــмıкε  нaшк  19:29, 30 July 2008 (EDT)
 * 6) when using ursan, u get a certain amount of health, energy, armor. 120 recharge. 2 sec cast time. easily interuptible when using this -- Infested Hydralisk  [[image:InfestedHydralisk_sig2.jpg|19px]] ( Talk * Contributions ) 22:18, 30 July 2008 (EDT)
 * Ursan DIES --[[Image:GatessMoebius Strike Icon.jpg|20px]]The Gates  Assassin  12:11, 31 July 2008 (EDT)
 * Make Ursan only work in Norn Territory.-- Froggerton[[Image:Frog2.jpg|19px]] I'm a frog!   00:19, 1 August 2008 (EDT)
 * Cut the health and +armor in half, Strike only works if they have a hex/condition, Rage only KD's if they are moving, and rawr get changed to "with next attack skill"...  Dark   Chaos  △|▼ 18:06, 2 August 2008 (EDT)
 * Whenever you use a blessing skill you sacrifice 2 energy for each party member under the effects of a blessing.-- Froggerton[[Image:Frog2.jpg|19px]] I'm a frog! 19:07, 2 August 2008 (EDT)
 * Well, I really want to keep the tank functionality so here it goes You blahblahblah and gain 10..20 armor and 100...200 maximum health. Ursan strike Attack skill strike twice dealing +25..50 damage. Ursan rage target foe and all adajacent moving foes are knocked down and struck for 65..130 physical damage. Ursan roar all attacking enemies within earshot are weakened for 2..5 secs and attacking allies deal +5..15 damage. Ursan force you can break through wooden barricades and move 25% faster for 3 secs for each foe within earshot. The goal here is to leave ursan open to normal physical counters such as blind,weakness, etc..as well as encourage tactical use of Ursan skills. [[User:Psychiatric Consultant|
 * "Ursan blessing, 50% chance of failure Norn Title 14 or less."--Ikimono 00:25, 5 August 2008 (EDT)
 * user:Reason.decrystallized/How to Fix Ursan--Reason.decrystallized 17:22, 5 August 2008 (EDT)