User:Snow White Tan/Thief

The Thief is able to shut opposing casters down, using the Thievery skills of the Mesmer to disable skills for a long time and the recently buffed Simple Thievery to steal specific skills.

Attributes and Skills
[build prof=mesmer/any Domination=12+1+1 inspiration=10+1 Fastcast=8+1][Diversion][Power Drain][Shame][Simple Thievery] [Arcane Larceny][Arcane Thievery][Inspired Enchantment][Res sig][/build]

Equipment

 * Survivor armor, with a Rune of Superior Vigor and runes as shown in Attributes.
 * 40/40 Domination Wand/Focus.
 * Low E martial weapon with elemental shields.
 * High energy set.

Usage

 * Use Simple Thievery to interrupt and steal key skills, either to stop the enemy from using them, or to use them yourself, such as in the case of a Resurrection Signet.
 * Use Arcane Larceny and Thievery to disable more spells. Note: Although being random, reducing the opposing monks bar by 2 spells is good, especially if you steal Guardian, RoF, SB, etc.
 * Use Diversion to stop spamming, either by disabling the opponents skills if they don't notice it, or by making them stop using skills for the duration of the hex, both scenarios being in your favor.
 * Use Shame on enemy supportive casters, such as monks or ritualists, to "interrupt" fast cast spells, stop a character casting (same as above) or as energy management.
 * Use Power Drain for general energy management and interruption.
 * Use Inspired Enchantment as enchant removal. Most monks tend to recast Holy Veil after it has been removed, giving you the opportunity to steal it.

Counters

 * General caster hate.
 * Melee attackers.

Variants

 * [[Power Leak@14] for energy denial.
 * [[Ether Feast@11] for a self heal. This is generally not needed, because if you don't have a monk, you wont last many matches anyways.
 * [[Shatter Enchantment@14] for a damaging enchantment remover. Note you'll lose the ability to "Inspire" Holy Veil, which is very useful for yourself.
 * [[Signet of Humility@11] for a specific shutdown skill.