User:Hannah veilari/Discord Complement

Discord Way, Complement
Forum thread.

Ritualist Version
[build prof=Ritualist/Any Spawning=11+1 Communing=10+3 Restoration=10+1+1][Boon of Creation][Summon Spirits][Wanderlust][Earthbind][Pain][Optional][Optional][Flesh of my flesh][/build]

Optional Slot

 * Weapon Spells, like Weapon of Warding
 * Item spells aren't practical because you'll need the energy from the staff
 * A heal, like Mend Body and Soul
 * Another Spirit, maybe like Dissonance

Equipment

 * Maximum Armour Level, With, Survivor Insignias on the headpiece, chestpiece and leggings. And Radiant insignias on the rest.
 * Runes; 1x Superior Communing; 1x Minor Restoration Magic (on headpiece) ; 1x Minor Spawning Magic; 1x Highest Vigour Possible; 1x Vitae
 * Weapons : Restoration Magic/Spawning Power/Communing Staff with +30hp and +20 energy. Preferably with HRT 20% and HCT 20% (which would reduce it to 15 energy.)

Usage.

 * Maintain Boon of Creation at all times.
 * Create all your spirits.
 * Bring your spirits along with Summon Spirits.

Non-Ritualist Version
'''This version is a bit trickier, because you don't have the Spawning Power buff. So help out please ;)''' [build prof=Any/Ritualist Communing=12 Restoration=12][Optional][Summon Spirits][Wanderlust][Earthbind][Pain][Optional][Optional][Flesh of my flesh][/build]

Optional Slot

 * Weapon Spells, like Weapon of Warding
 * Item spells aren't practical because you'll need the energy from the staff
 * A heal, like Mend Body and Soul
 * Another Spirit, maybe like Dissonance
 * A Skill from your main profession, for this method, reduce both attributes to 10.

Equipment

 * Maximum Armour Level, With, Survivor Insignias on the headpiece, chestpiece and leggings. And Radiant insignias on the rest.
 * Runes; Maximum Vigour and the rest with either Vitae's or Attunement's, or even a mixture of those two.
 * Weapons : Restoration Magic/Communing Staff with +30hp and +20 energy. Preferably with HRT 20% and HCT 20% (which would reduce it to 15 energy.).

Usage.

 * Create all your spirits.
 * Bring your spirits along with Summon Spirits.

Hero 1 - Enchantment Remover and Glimmering Healer
[build prof=Monk/Dervish Divine=12+1 Heal=12+1+1][Patient Spirit][Signet of Rejuvenation][Seed of Life][Glimmer of Light][Release Enchantments][Grenth's Aura][Remove Hex][Rebirth][/build]

Equipment

 * Maximum Armour Level, With, Survivor Insignias on the headpiece, chestpiece and leggings. And Radiant insignias on the rest.
 * Runes; 1x Minor Healing Prayers Rune (on headpiece; 1x Minor Divine Favour; 1x Highest Vigour Possible; 2x Vitae/Attunements
 * Weapons : HEaling Prayers or Divine Favour Staff with +30hp, +15 energy, HRT 20% and HCT 20%.

Usage.

 * Micro-Manage (by disabling probably) Release Enchantments and Grenth's Aura and cast manually in order to keep the enemies enchantments off.

Hero 2 - Rit Warder
[build prof=Ritualist/Elementalist Spawning=8 Restoration=12+1 Earth=10][Preservation][Rejuvenation][Weapon of Warding][Ghostmirror Light][Draw Spirit][Grasping Earth][Ward of Stability][Flesh of my flesh][/build]

Equipment

 * Maximum Armour Level, With, Survivor Insignias on the headpiece, chestpiece and leggings. And Radiant insignias on the rest.
 * Runes; 1x Minor Restoration Magic; 1x Minor Spawning Magic (on headpiece); 1x Highest Vigour Possible; 2x Vitae
 * Weapons : Restoration Magic/Spawning Power Staff with +30hp and +20 energy. Preferably with HRT 20% and HCT 20% (which would reduce it to 15 energy.)

Usage.

 * Occasional Micro-managing.

Hero 3 - Energy Supplier
[build prof=Ritualist/Necromance Spawning=12+1+1 Restoration=3+1 Blood=12][Attuned was Songkai][Boon of Creation][Weapon of Renewal][Empowerment][Blood Ritual][Draw Spirit][Optional][Flesh of my flesh][/build]

Optional Slot

 * I'd recommend using some monk skills here, like Dismiss Condition and Remove Hex.

Equipment

 * Maximum Armour Level, With, Survivor Insignias on the headpiece, chestpiece and leggings. And Radiant insignias on the rest.
 * Runes; 1x Minor Restoration Magic; 1x Minor Spawning Magic (on headpiece);1x Highest Vigour Possible; 2x Vitae
 * Weapons : Restoration Magic/Spawning Power Staff with +30hp and +20 energy. Preferably with HRT 20% and HCT 20% (which would reduce it to 15 energy.)

Usage.

 * Occasional Micro-managing. Again. :D