Archive:Team - Dual Meld

This team exploits the mobility give by Recall/Shadow Meld to easily outcap the opponent in HB while being very hard to kill.

ZB Monk
[build prof=Mo/A Prot=12+1+1 Divine=12+1 Shadow=3][Zealous Benediction][mending touch][guardian][shield of absorption][remove hex][return][dark escape][smoke powder defense][/build]

Equipment

 * 40/40, Spear with +20% enchantments and +5 energy with shield with +30 hp and +10 armor vs piercing damage.
 * Disciple's Insignia on all pieces of armor.
 * Superior Vigor Rune, Runes of Vitae.

Usage

 * Use your monking skill to keep the party alive.
 * Use you weapon sets.

Counters

 * Anti–caster and extreme pressure.
 * Enchantment removal and snares.

Melders
[build prof=D/A Earthp=12+1 Mysticism=12+1+2 Deadly=3][shadow meld][recall][imbue health][expunge enchantments][watchful intervention][mystic regeneration][mirage cloak][dash][/build]

Equipment

 * Staff of enchanting and + energy while enchanted
 * Windwalker on all pieces.
 * Superior Vigor Rune, Runes of Vitae.

Usage

 * Disable and operate assassin skills manually.
 * Flag, hero does the rest.

Counters
Very heavy enchant removal.

Blood/Curse Necro
[build prof=N/A Shadow=10 Blood=10+1 Curses=10+1+2][shadow of haste][recall][life transfer][life siphon][angorodon's gaze][insidious parasite][strip enchantment][dash][/build]

Equipment

 * Spear of Enchanting, +20% enchant/+30hp shield.
 * Bonelace Insignias on all pieces of armor.
 * Superior Vigor Rune, Runes of Vitae.

Usage

 * Lock it on an assassin and use teleports when necessary.

Counters

 * Rt/x hero cappers.