User:Swiftslash/sandbox/ABEleway

This team combines all four elements to provide high defense and very strong capping power and mobility.

Roster
#1 E/Mo - Fire AoE Nuker

#2 E/Mo - Water AoE Snarer

#3 E/any - B-Surge Warder

#4 Mo/A - Zealous Returner

#1 Fire AoE Nuker
[build prof=Elementalist/Mo Fire=12+1+1 Energy=12+1][Savannah Heat][Teinai's Heat][Searing Heat][Fireball][Remove Hex][Glyph of Lesser Energy][Flame Djinn's Haste][Fire Attunement][/build]

Usage

 * When at shrine, use SH>TH>Searing H.
 * Fireball is your all around AoE Damaging spell.
 * Use Glyph to manage energy, Remove Hex, to assist the monk and FDJ to cover your Attunement and to run between shrines.

Equipment

 * +5 Energy Spear of Fortitude.
 * HRT Fire offhand.
 * High/low/enchanting set.

Counters

 * Standard caster counters.

Variants

 * Other AoE spells, especially GoS+MS.
 * Archane Echo.
 * Liquid Flame instead of Fireball.

#2 Water AoE Snarer
[build prof=Elementalist/Mo Water=12+1+1 Energy=12+1 Prot=3][Water Trident][Ice Spikes][Freezing Gust][Deep Freeze][Draw Conditions][Glyph of Lesser Energy][Armor of Mist][Water Attunement][/build]

Usage

 * When at a shrine, open with GoLE>Deep Freeze. If NPCs start running ice Water trident.
 * Use Ice Spikes and Freezing Gust for a cheaper snare/dmg. These are also better fit on non-NPCs.
 * Use Glyph to manage energy.
 * Draw your monk if needed.
 * Armor of Mist is your speedboost, use it for running.

Equipment

 * +5 Energy Spear of Fortitude.
 * HRT Water offhand.
 * High/low/enchanting set.

Counters

 * Standard caster counters.

Variants

 * Shatterstone or Icy Shackles.
 * Vapor Blade.
 * Blurred Vision
 * SDH instead of Armor of Mist.

#3 B-Surge Warder
[build prof=Elementalist/Mo Air=12+1+1 Energy=10+1 Earth=8+1][Blinding Surge][Lightning Orb][Gale][Arc Lightning][Ward Against Melee][Glyph of Lesser Energy][Storm Djinn's Haste][Air Attunement][/build]

Usage

 * When at a shrine you are the defensive player of the team.
 * Assist in capping with your attack spells.
 * Set up Ward if you fear a melee encounter.
 * Use Gale to snare kiters or attackers.
 * Keep sins and other physical attackers blinded.

Equipment

 * +5 Energy Spear of Fortitude.
 * HRT Air offhand.
 * High/low/enchanting set.

Counters

 * Standard caster counters.

Variants

 * Lightning Hammer, Lightning Javelin, Lightning Bolt.
 * Chilling Winds.

#4 Zealous Returner
[build prof=monk/ prot=11+1+1 div=10+1 heal=10+1][Reversal of Fortune][Shield of Absorption][Dismiss Condition][Protective Spirit][Zealous Benediction][Gift of Health][Remove Hex][Return@1][/build]

Usage

 * Don't suck and use Return to win. Use Return to catch up on the elementalists between shrines.
 * Use PS wisely when capping the ele shrine.

Equipment

 * A +5 energy spear/axe/sword of Fortitude.
 * A Protective Prayers offhand.
 * A defensive set (Weapon and Shield).
 * A low/high energy set.

Counters

 * Standard caster counters.

Variants

 * Other Protection skills, such as Spirit Bond.

Notes on the team

 * Rush around and cap. Avoid mobs and don't suck.