Build:Team - HA IWAY

Uses IWAY to allow a 4 warrior frontline to have "perma" IAS/IMS.

4 IWAY Warriors
[build prof=Warrior/Ranger str=12+1 Axe=12+1+1 Beast=3][Dismember][Agonizing Chop][Disrupting Chop][Bull's Strike][Battle Rage]["I Will Avenge You!"][Charm Animal][Resurrection Signet][/build] [build prof=Warrior/Ranger str=12+1 Sword=12+1+1 Beast=3][Sever Artery][Gash][Savage Slash][Rush][Hundred Blades]["I Will Avenge You!"][Charm Animal][Resurrection Signet][/build] [build prof=Warrior/Ranger str=12+1+1 Hammer=12+1 Beast=3][Earth Shaker][Crushing blow][Hammer Bash][Rush][Enraging Charge]["I Will Avenge You!"][Charm Animal][Resurrection Signet][/build]


 * Acquire a level 5 pet from the Zaishen Menagerie.
 * Lock your pets on the opposing teams Ghostly Hero so it will die quickly.
 * Use a longbow to gain adrenaline during the initial Zaishen Battle.
 * Use 1 Earth Shaker warrior and 3 Battle Rage or Hundred Blades or a combination of the two.

Spirit Spammer
[build prof=Ranger/Elementalist Exp=11+1+2 Wilderness=11+1 Earth=8][Oath Shot][Distracting shot][Nature's Renewal][Quickening Zephyr][Tranquility][Whirling Defense][Grasping Earth][Ward Against Foes][/build] Variant
 * Natural Stride to make it easier to snare

Equipment

 * Full Survivors etc.
 * Recurve Bow of Defense (or Fortitude)
 * 40/40 or High Energy set for Earth Magic snares.
 * Defensive Sets
 * Bring a zealous spear defensive set to regain energy.

Usage

 * Set up IH/Tranq/NR in a tactical, hard to reach area.
 * Snare wisely.

Tips
 * Against fire eles try and use NR to get them to cast a nuke and cancel then go straight to dshot it to disable them

PnH Monk
[build prof=Monk/Paragon Divine=8+1 Command=10 ProtectionPrayers=12+1+1][Peace and Harmony][Deny Hexes][Shield of Absorption][Spirit Bond (PvP)]["Fall Back!" (PvP)]["Make Haste!"][Song of Concentration][Resurrection Signet][/build]

Variants

 * Aura of Stability over Deny Hexes.
 * Versus other IWAY groups, take the Ghostly and kite around so the Ghost will not attack the opposing teams pets.

Dual E/Rt
[build prof=Elementalist/Ritualist Energy=12+1+1 Rest=12][Ether Prism][Mend Body and Soul][Spirit Light][Spirit Transfer][Weapon of Warding (PvP)][Protective Was Kaolai][Weapon of Shadow][Life (PvP)][/build] [build prof=Elementalist/Ritualist Energy=12+1+1 Rest=12][Ether Prism][Mend Body and Soul][Spirit Light][Spirit Transfer][Weapon of Warding (PvP)][Protective Was Kaolai][Weapon of Shadow][Recovery (PvP)][/build]

Usage

 * Depending on your opposing team, the warriors should be doing:
 * Caster spikes - Train the spikers off, two warriors on a target should be fine. Sending your pets into obvious AoE works well.
 * R spike - As the pets will not be dying very fast, work the caller or part of the backline down. DP out as many players as possible. Rangers can ruin D Chop with D Shot.
 * General/balanced - One warrior linebacks, one keeps the PnH/LC busy, and the other alternate between backline/support.


 * Ele's use Ether Prism as anti-spike, as well as great energy management. Keep spirits up. Weapon of Warding when called for.
 * PnH heavily hexed/conditioned allies. SoC for anti-interrupts. Use "Make Haste!" when called for.