Archive talk:R/Mo PvP Incendiary Arrows

Spreads poison and burning all with one skill! Hell Yea!! Huynh Sanity 20:31, 7 August 2008 (EDT)
 * Great Build  Frosty  No U!  21:40, 7 August 2008 (EDT)
 * Izzy must being doing hallucinogens on a regular basis at this point--Golden [[image:Goldenstar.JPG|19px]]Star 21:40, 7 August 2008 (EDT)
 * This beat Burning Arrow overall. --[[Image:GoD Wario Sig.PNG]] * Wah Wah  Wah! * 21:41, 7 August 2008 (EDT)
 * Duh--Golden [[image:Goldenstar.JPG|19px]]Star 21:42, 7 August 2008 (EDT)
 * Archive BA? [[Image:Muffin.jpg|19px]]P WNAGEMUFFIN   crabs  23:46, 7 August 2008 (EDT)
 * Archive is still a stronger Ganker.  Frosty  No U!  23:46, 7 August 2008 (EDT)
 * Is this good in pve as well, cause degen isnt usually as effect in pve (tagged for pve) [[Image:Muffin.jpg|19px]]P WNAGEMUFFIN   crabs  23:58, 7 August 2008 (EDT)
 * Volley - remove preparations + Burning is ftw. - [[Image:GenericWikier1.jpg|19px]] Generic Wiki-er  00:03, 8 August 2008 (EDT)
 * Incendiary + Ignite Arrows show be good in pve. [[Image:mightymouse.gif|25px]] moush 00:56, 8 August 2008 (EDT)
 * I thought there was a reason these multi arrow skills removed preps... Luminarus 03:58, 8 August 2008 (EDT)
 * Because of the old Incendiary Arrows. 71.255.141.246 08:45, 8 August 2008 (EDT)

love the buff, does anyone think this could be a good capper build for AB? 96.243.19.150 10:54, 8 August 2008 (EDT)
 * Works quite well, you can degen them to death quite fast without aggroing them. --Sir Bertrand 13:37, 8 August 2008 (EDT)

Should we add Choking Gas in as a variant, or is it dwarfed so much by Apply that it shouldn't be bothered with?
 * Choking is bad. Ignite Arrows is good, to some extent. - [[Image:GenericWikier1.jpg|19px]] Generic Wiki-er  11:41, 9 August 2008 (EDT)

Protection Prayers
Added 1 Prot to the attrbutes as it wasnt there. Luminarus 23:57, 8 August 2008 (EDT)

Ignite Arrows + Poison Tipped Signet
Unlike the other ranger builds which auto win in rating by only changing the elite, because you hit multiple foes with your bow attack you could run Ignite Arrows instead of apply causing it to trigger up to three times on each hit allowing for a small spike while at the same time maintaining the ability to poison via Poison Tipped Signet. Because you already have high Wilderness Survival the signet can maintain poison for a decent amount of time without removal. This would likely be more efficient in PvE and AB/CM due to the lack of condition removal and tendency to clump. 122.104.165.13 06:37, 9 August 2008 (EDT)
 * PTS only affect 1 arrow, Incendiary + Apply is why it is OP.  Frosty  No U!  06:39, 9 August 2008 (EDT)
 * It's not overpowered. WHILE it does spread poison and burning, there is no + damage like there is for burning arrow, volley, or barrage. IF it had +damage then YES it would really be overpowered. 72.15.83.91 08:31, 10 August 2008 (EDT)
 * In a way, the anon is right; Ignite Arrows can deal 45 damage to ALL adjacent foes. If you added Splinter Weapon (from an outside source, most likely), that would be PvE-like spiking (maybe not reliable, though, because it requires foes to be close by). I can imagine some pretty awesome capping in AB with that, too. Poison Tip Signet is pretty shitty, though, and Apply Poison will still be a lot better for GvG, TA and RA. ــмıкε  нaшк  11:44, 10 August 2008 (EDT)
 * Maybe add something to do more damage with each individual packet of damage? That would be awesome. Throan Loremaker 12:13, 24 June 2009 (UTC)

Attributes are bad
13 expertise(2 energy attacks)>1 second burning82.8.146.164 16:02, 9 August 2008 (EDT)
 * You could just run major expertise...it isn't debilitating on a ranger. But yeah, it needs 13 expertise imo. 2 energy attack every 3 seconds > 3 energy attack every three seconds. - [[Image:GenericWikier1.jpg|19px]] Generic Wiki-er  16:52, 9 August 2008 (EDT)

merge.
all of the utili rangers or make guide. I feel this post must be made b/c it is almost a staple in utiliranger talk pages. :P-- Under Gunned  18:08, 9 August 2008 (EDT)
 * Does that count as trolling?  18:09, 9 August 2008 (EDT)
 * I guess it would o.0, i thought of it more like tradition than a serious argument though really lol.-- Under Gunned  18:11, 9 August 2008 (EDT)
 * I think I'm going to make a R/Me Blackout+Antidote Signet version for all of the remaining meta Ranger bars. >.> This is starting to get to be too much, tbh. Also, Archive:R/Mo Degen Spammer can probably spread degen better, although single target degen is lower. ــмıкε  нaшк  18:43, 9 August 2008 (EDT)
 * This is pretty ridiculous. Being able to stick degen on up to 3 people is a huge advantage, with the Poison Arrow ranger you're forced to spend almost all of your time spamming Poison Arrow. --[[Image:Ibreaktoilets_Signature.jpg|User:Ibreaktoilets|20px]]Tab  Moo  18:45, 9 August 2008 (EDT)
 * Plus this can shoot arrows backwards  Frosty  No U!  18:46, 9 August 2008 (EDT)
 * That is pretty awesome, tbh. I take back what I said. lol 12 spec Natural Stride and Troll are pretty nice, too. ــмıкε  нaшк  18:50, 9 August 2008 (EDT)

I'd go with 11+1+1/11+1/8+2 for attribs. Major isn't a big deal on a ranger. --<font color="Black">Tab  <font color="Black">Moo  18:52, 9 August 2008 (EDT)
 * There is no 10 breakpoint for 10 marksman though  Frosty  No U!  18:54, 9 August 2008 (EDT)
 * domage &mdash;The preceding awesome-sauce comment was added by Rawr. 18:55, 9 August 2008 (EDT)
 * 3 more damage per attack (on average) isn't worth 35 less health, tbh. . ــмıкε  нaшк  19:01, 9 August 2008 (EDT)
 * Oh, I lied. Forgot Incendiary was linked to Wilderness. --[[Image:Ibreaktoilets_Signature.jpg|User:Ibreaktoilets|20px]]<font color="Black">Tab  <font color="Black">Moo  05:49, 10 August 2008 (EDT)
 * If you want the extra damage, you can always go with vamp, +15 health ftw or Favorable Winds would work. <font face="Staccato222 BT" color="black">Huynh Sanity 02:08, 11 August 2008 (EDT)

Troll Ungent + M-touch
Why is this still on ranger bars? It's not needed as you won't split anyway, except for guild lord ganks(where you have healing support and won't touch those 2 skills anyway). Antidote sig is way better at stand; and you can actually take something usefull(like pure was mei ling) instead of troll. —ǘŋ Ɛxɩsƫ  05:35, 13 August 2008 (EDT)
 * Go ahead and change it, i'm sure no one will rage cuz everyone over here just agrees with you no matter what. Actually, you should submit a Spirit's Strength Rit to check if it does get through vetting then. Brandnew.  05:45, 13 August 2008 (EDT)
 * And Mtouch ownz in arena's for off monk condition removal. (why the fuck would you take incendairy over BA in arena's?) Brandnew.  05:46, 13 August 2008 (EDT)
 * Antidote sig and blackout for monk ownage at stand imho--<font color=#C68E17>Golden [[image:Goldenstar.JPG|19px]]<font color=#C68E17>Star 20:06, 13 August 2008 (EDT)

RA tag
Should this be in ra? Hitting multiple foes in ra does not occur that often (in which cast BA would be better) <font color="Brown">P WNAGEMUFFIN   <font color="Green">crabs  20:04, 13 August 2008 (EDT)
 * Nearby is massive.  20:20, 13 August 2008 (EDT)
 * ^ I rarely, rarely hit only one target with IA. -- ιtокагџ ιѕ    ѕяѕ  вѕлѕ,   мал [[Image:ItokaruSignature.jpg|18px]] 20:43, 13 August 2008 (EDT)

equipment
i am pretty sure you can only carry 4 bows at once, unless reaching into your inventory and grabbing one is efficent.-- Under Gunned  19:34, 15 August 2008 (EDT)
 * It's not that efficient, tbh. But it's effective, and that's what matters. - [[Image:GenericWikier1.jpg|19px]] <font face="Courier New" size="2" color="black">Generic Wiki-er  19:47, 15 August 2008 (EDT)
 * Yep. How else do you wanna take your defensive sets? - Star Seeker  |  My talk  12:21, 16 August 2008 (EDT)
 * It's not all that hard. Have 3 bows and the most relevant shield set out at any time, and when you're changing from 8v8 play to splitting or ganking or whatever, choose the 3 most relevant bows. --<font color="Black">Tab  <font color="Black">Moo  12:23, 16 August 2008 (EDT)
 * Oh i wasn't looking close enough, I'm too lazy to take the time to find a good guild so I spend all my time in RA/AB...-- Under Gunned  21:02, 16 August 2008 (EDT)

Lots of effort
Wow... This took alot of effort to make  http://pvx.wikia.com/wiki/Cripshot a few attribute switches and one skill switch for degen instead of cripple.... Fascinating....
 * Is that the only bar you saw that looked similar to this? I suggest looking at great builds, clicking on the burning arrow and magebane shot builds, then look at their talk pages.-- Under Gunned  18:10, 19 August 2008 (EDT)

archive?
the main skill incendary arrows has been nerfed, imo this build is less effective than burning arrow ranger now. 90.203.203.99 10:23, 13 September 2008 (EDT)
 * What are you talking about? This got uber buffed and has never been nered... -- Frosty [[Image:SnowmanF.jpg|19px]] 10:28, 13 September 2008 (EDT)
 * my bad, read the skill description wrong >.< 90.203.203.99 10:46, 13 September 2008 (EDT)
 * Well, now it has been nerfed to a 5 second recharge. Bummer. Charon 19:17, 9 October 2008 (EDT)

Nerf
5 Second recharge, I guess it is still more than viable but one of those silly, not as imba as before nerfs. -- Frosty  19:17, 9 October 2008 (EDT)
 * Move back to testing I'd say. Nerf isn't enough for archival. Still viable. <font face="Century Gothic"> <font color="darkred" size="2"> - [[Image:Tai_MS.jpg|19px]] <font color="darkred" size="1">STAR <font color="darkblue" size="1">OF  <font color="darkred" size="1">EXILE  19:19, 9 October 2008 (EDT)
 * I'd say it is still great, just not as imba as before, 3 people burning and poisoned every 5 seconds ontop of general poison spread is still strong. -- Frosty [[Image:Mini england.jpg|19px]] 19:23, 9 October 2008 (EDT)
 * wouldnt really use this over Mel, BA etc now fairly well in cond pressure but meh as stand..:/  Massive  [[Image:Image-Massive Sig.jpg|19px]] 16:44, 10 October 2008 (EDT)
 * This is still the strongest stand skill for rangers tbh -- Frosty [[Image:Mini england.jpg|19px]] 16:50, 10 October 2008 (EDT)
 * nurf made me QQ but yeah still great pressure and such, i'd say no archive or moving to testing but thats just me.--[[Image:Halloween.jpg|19px]]<font color="Black">HALLOW <font color="DarkOrange">WIKI 21:32, 10 October 2008 (EDT)
 * I support moving back to trial/testing to wipe the votes. - Auron 22:01, 10 October 2008 (EDT)
 * looks like consensus is to move it to testing. would like an admin/bm to wipe votes. ☆Imbagon♥McSteve☆(LVPoW)Cuz Steve said so... ツ 22:09, 10 October 2008 (EDT)
 * Done. - Auron 22:33, 10 October 2008 (EDT)

Was this
5-5-5's across the board before the nerf?-- Under Gunned  22:49, 12 October 2008 (EDT)
 * It really should be still tbh -- Frosty [[Image:Mini england.jpg|19px]] 02:24, 13 October 2008 (EDT)

R/El in AB
Look on my Page about a variant with Ignite Arrows and Conjure Flame. This is not degen spamming, but simple mass destruction for capping and againts more then 2/3 foes. this cap very fast everyshrine, even alone.Imagine a scd R with the same build .... When needed, You can mass mob to (defnde a shrine etc...) - I like to explode minions armys and ruin any N/D MM with that. --Rancoeur Subtile 06:39, 19 November 2008 (EST)

splinter AoE
this idea worked out pretty well for me, so id like to propose it as a possible variant of this build, even though it requires you to change the secondary to ritualist.

attributes: skill just enough for the bow in marksmanship, 9-10 in channeling magic 9-10 in expertise and all the rest into wilderness survival.

skills: swap apply poison for ignite arrows, also get splinter weapon. swap either one of the interrupts or natural stride for serpents quickness.

cast splinter weapon, use the preparation, enter serpents quickness, aim for the middle of the mob.

hope you like it! 88.75.33.63 20:57, 16 December 2008 (EST)nycaloth

RA/TA
Are there really going to be anough enemies grouped together for Icendiary Arrows to work effectively in RA/TA? I would think not, which means Burning Arrow should be favoured. Pine Ofthaven 14:27, 21 December 2008 (EST)

Bleeding?
What about going R/A for Sharpen Daggers and the extra degen? Bear in mind that sharpening your daggers will stack with poisoning your arrows... And for some weird reason, both things stack even if you use a scythe :S
 * sharpen daggers is in cs amirite?--Relyk 04:03, 5 February 2009 (EST)

Troll is Bad
Hunter's is 5xbetter and infinity x more used.  Fishels [슴Mc슴] Mootles  12:36, 1 March 2009 (UTC)

Ohai
I haven't seen you in a while, handsome. Maybe you need an archive? - 09:00, 2 April 2009 (UTC)
 * I still see it in RA, AB and CM.[[Image:Signature-Liger414.png|19px]]<font color="SaddleBrown">The Liger  <font color="Darkgoldenrod">talk  08:50, 2 April 2009 (UTC) 09:10, 2 April 2009 (UTC)
 * Wow... AB I can maybe understand. Maybe MAYBE even FA. But RA and JQ?? lawl. - [[Image:Panic_sig7.gif‎]] 09:58, 2 April 2009 (UTC)
 * It still works fine, even if no one plays it >.>--Relyk 10:19, 2 April 2009 (UTC)
 * If it's inferior to other options and no one uses it, then that's normally when we archive. - [[Image:Panic_sig7.gif‎]] 10:45, 2 April 2009 (UTC)

This works fine in JQ for clearing shrines and is a good alternative from all the Monk/Necro cappers. PeligrosoPat 16:33, 1 June 2009 (UTC)
 * I still use it in AB, with Pin Down that is.. just stay away from the enemy main group and you can kill any lone wolfers pretty easily, If i can spread conditions through main group too.--Rubyeus 21:26,14 july 2009

A quick variant?
For Non-Nightfall Users, would Mend Ailment be good? Or should they flat out go with Antidote Signet?--69.150.247.56 04:54, 8 May 2009 (UTC)
 * Antidote mostly. [[Image:Zyke-Sig.png]] 05:37, 8 May 2009 (UTC)
 * I would use Antidote Sig.-- Ikimono <font color ="Teal">Needs more Paragon [[Image:Monk-Paragon-icon.png|24px]] 13:05, 8 May 2009 (UTC)
 * I would get nightfall and abuse OP skills. [[Image:Frostysig9000.jpg|19px]]<font color="Blue">Frosty <font color="Blue"> the <font color="Blue">Admin 17:14, 8 May 2009 (UTC)

Why No PvE General Tag?
This works well in PvE - it even works on heros- just an idea? Kimofnagging 13:09, 8 May 2009 (UTC)
 * We have a PvE version... Toraen   talk  17:12, 8 May 2009 (UTC)

WTF
Needling shot? Just run power shot :/. 71.202.188.133 01:45, 15 May 2009 (UTC)
 * But needling has pewpew.  Life [[Image:WikiLOD7.gif]] 01:46, 15 May 2009 (UTC)
 * and power shot sucks tbh--Relyk 01:48, 15 May 2009 (UTC)
 * Why does power shot suck? 1 sec cast (which was the important part) fast recharge, decent damage. only thing that hunters had over it was the 5 energy, and conditional bleeding. 71.202.188.133 01:52, 15 May 2009 (UTC)
 * longer recharge, less damage, more energy, but if you want to use it, go head--Relyk 01:54, 15 May 2009 (UTC)
 * 2 second longer recharge, more damage (needling only does 22 damage, power does+17 additional?), and with expertise its only ~2 more energy. 71.202.188.133 01:58, 15 May 2009 (UTC)
 * Power Shot on recharge will be too much energy, needling is pew pew poison spread. [[Image:Frostysig9000.jpg|19px]]<font color="Blue">Frosty <font color="Blue"> the <font color="Blue">Admin 05:37, 15 May 2009 (UTC)
 * you have 8 marksmanship so it does +14, and the difference is like 10-15 damage, but cant pewpew with powershot--Relyk 15:55, 15 May 2009 (UTC)
 * Pretty sure the Needling Shot thing is a fad, there are lots of good ranger skills people can take instead of Hunter's. IA rangers sure as fuck don't need Needling for poison spread =/ [[Image:Misery_Cow.png|19x19px]] <font color="#00dd00">Misery <font color="#00ee00">Says <font color="#00ff00">Moo   16:01, 15 May 2009 (UTC)
 * Yay! [[Image:Misery_Cow.png|19x19px]] <font color="#00dd00">Misery <font color="#00ee00">Says <font color="#00ff00">Moo   16:26, 15 May 2009 (UTC)
 * In this case you are probably better with hunter's shot for bleeding :0 [[Image:Frostysig9000.jpg|19px]]<font color="Blue">Frosty <font color="Blue"> the <font color="Blue">Admin 16:29, 15 May 2009 (UTC)

Preperations
incidearing arrows is preparatin?Katokato 15:32, 23 May 2009 (UTC)
 * No, it's a bow attack. It didn't get updated properly here. Toraen   talk  18:05, 23 May 2009 (UTC)
 * Which is why Wikia is so shit. No update on skills FTL.
 * Lol clueless anon--Relyk 23:14, 21 July 2009 (UTC)

Wow, another original ranger build
All ranger builds look the same. Mend touch / Savage / Dshot / Apply / block skill / optional.
 * You can pretty much say that of all builds here. [[Image:Zyke-Sig.png]] 03:03, December 12, 2009 (UTC)
 * Because that's the best combo of damage, defense, and utility you can possibly fit into one bar... Life   Guardian  03:01, December 12, 2009 (UTC)
 * Have better suggestions? Surely Barbed Arrows is better than AP. -- -Chaos Clause - ChaosSoXmas.jpg   11:50, December 12, 2009 (UTC)
 * No. Rangers are for poison. Bleeding is for Warriors, Assassins, Dervishes, Paragons and Necros. Let them spread bleeding, while you spread a metric shit-ton of burning and poison.--<font color ="Blue">Ikimono <font color ="Brown"> Sent his resume to ArenaNet [[Image:Monk-Paragon-icon.png]] 02:41, April 2, 2010 (UTC)
 * Zzz, iki so bad. Life   Guardian  03:04, April 2, 2010 (UTC)

Not digging the Major Rune
I can see the use for 14 expertise when it comes to liberal use of Savage, but wouldn't a spread 13(11+1+1) Expertise / 12(11+1) Wilderness Survival / 9(8+1) Marksmanship be more suitable? With it, +35 more health would be available, while still having decent energy management with relatively high expertise, and also meeting important skill breakpoints for Incendiary Arrows, Apply Poison, and Natural Stride. Just putting this out there in case someone prefers health. 128.119.156.35 14:44, 19 April 2011 (UTC)
 * Its just that 14 is the expertise breakpoint for reducing 10 energy skills to 4 energy - 13 expertise means you spend 5e per savage. -- [[image:Chieftain Alex Sig.jpg|19px|link=User:Chieftain Alex]] <font face="Calibri" color="Black" size="2.5">Chieftain <font face="Calibri" color=CC6633 size="2.5"> Alex  16:32, 19 April 2011 (UTC)
 * Rangers are already durable enough, if played correctly you should never worry about dying.-- GWPirate 关 18:30, 19 April 2011 (UTC)

Note on FA
If you're on Kurzick, any ranger can kill the orange mine from the ledge near Orange Gate ; this build is definitely one of the best for that purpose, camp the ledge, re-cap the mine over and over, apply pressure to enemies below. Eventually die when they come up and kill you, but hey, that wastes a lot of time and that's what Kurzick FA is all about. -- Hikari
 * All bow ranger builds can cap any shrine, or kill any NPC, without taking any damage. --Silven Shadow 13:17, 29 March 2012 (UTC)
 * You're the best around!  Rask ✂  ✂  ✂  ✂  19:08, 29 March 2012 (UTC)

Note on JQ
use Barrage ;) <font color=black face="Lucida Blackletter">I smite thee <font color=black face="Lucida Blackletter">!!   on 23:07, March 29 2012 (UTC) 23:07, 29 March 2012 (UTC)