Build talk:Team - HA Balanced

looks like a stereotypical balanced group to me. no reason why it wouldn't work.--66.192.104.13 10:29, 5 November 2008 (EST)

hf beating rspike in relics with their hex breakers and holy veils with 1 enchant removal w/ 20 second recharge compared to veil's 12. Going to work out superbly. Looks like a real winner here. 67.81.108.211 09:41, 14 November 2008 (EST)
 * The rit is ment to have warding and grasping. -- Frosty [[Image:Mini england.jpg|19px]] 09:43, 14 November 2008 (EST)

Water eles are baed, run earth--Golden Star 21:14, 3 December 2008 (EST)
 * Well, you do get longer lasting hexes. Earth is good, but there are so many long recharging spells in that line that do meh damage and only are awesome if certain conditions are met.-- Ikimono I know my Paragons [[Image:Paragon-icon-small.png]] 22:16, 16 December 2008 (EST)


 * Put 2 option spots on the rit, and an optional on the warrior. Earth ele over water? and another enchant removal somewhere? Lame way 18:48, 14 December 2008 (EST)

Bump Lame way 22:04, 16 December 2008 (EST)

Run an earth ele, take off ward and grasping on the rit and give him life/channeled strike to help in spikes. 24.6.122.112 23:24, 16 December 2008 (EST)


 * Done Lame way 14:47, 17 December 2008 (EST)

Fixed your rit bars, and put flesh on the fire ele.--Golden Star 10:38, 24 December 2008 (EST)
 * This just looks pretty balanced really. --F rosty 10:39, 24 December 2008 (EST)
 * After i fied the bars, it's the meta for HA balanced atm--Golden [[image:Goldenstar.JPG|19px]]Star 10:39, 24 December 2008 (EST)
 * SoH on the rit?-WaffleZ LOL- . 12:44, 24 December 2008 (EST)
 * No.--Golden [[image:Goldenstar.JPG|19px]]Star 13:09, 24 December 2008 (EST)

Stoning?
With no weakness? Forgive me, I'm inexperienced in HA, but is that done? Is it just for damage then? Lazuli 23:39, 24 December 2008 (EST)
 * you use it on spikes because of the large damage and fast recharge, not for the KD. 24.6.122.112 00:29, 25 December 2008 (EST)
 * Thanks. Lazuli 00:58, 25 December 2008 (EST)

WE Nerf
Oh noes the first warrior bar is now all messed up, what to change it to...? Saul Lachance 06:26, 17 May 2009 (UTC)
 * Shock axe, WS dervish, -insert random frontliner-.-- Ikimono "a rabid grizzly bear" [[Image:Monk-Paragon-icon.png|24px]] 08:24, 17 May 2009 (UTC)
 * shock axe--Relyk 08:28, 17 May 2009 (UTC)

OoS
As has been discussed in other builds featuring OoS rits, Spirit Siphon > OoS now, so replace with DwG, Expel et.c? 86.26.56.226 19:57, 22 June 2009 (UTC)
 * no. -- Frosty  Mc Admin  20:00, 22 June 2009 (UTC)
 * Meh, I think DwG would do as a variant at least (though ofc it wouldn't be OoS balanced any more I guess), it's more pressure... I played this today and we had trouble scoring kills, though we did keep coming up against good teams and the PuG I was in didn't seem that awesome tbh (they were r6/7 supposedly, just goes to show how much rank means, huh). 86.26.56.226 10:34, 24 June 2009 (UTC)
 * Not gonna be enough energy without Oos. Was using this somewhat successfully last night in HA.Anson Carmichael 21:04, 30 June 2009 (UTC)
 * In a worst-case scenario, you can't cast Life so you can't use this. For that matter, the other team can't cast Life, either.  Also, there are no other spirits.  You basically wasted a skill slot.
 * In a bad scenario, you drop Life and it dies right after you Siphon; you're getting like 3, 4, 5 energy less than OoS.
 * In a typical scenario, you drop Life and it lasts its full duration; this is leagues better than OoS.
 * In a good scenario, you drop Life and the other team also drops Life; you use all your skills on recharge and never run out of energy.
 * In a best-case scenario, the other team is some kind of sway so you press Siphon whenever you feel like it and fill up your blue bar.
 * I might be biased because I like DwG rits. [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  04:10, July 8, 2010 (UTC)

Updated
Edited bars to reflect current meta for balanced w/ranger and rit in HA--Goldenstar 12:34, 11 July 2009 (UTC)
 * Mel's Shot has been nerfed now. Does this require another update? 86.31.127.248 10:56, 29 August 2009 (UTC)
 * We run a UG instead of the Ranger.--PVX-Tyris 18:47, September 12, 2009 (UTC)


 * No one runs MB over SH . Also, FallBack on the ele skillbar.. Adriaanz 18:45, October 22, 2009 (UTC)
 * Umad? No one runs sh unless they're running ridiculous knocking. Mindblast pumps way more damage and actually have en energy to use your utility with MB!--TahiriVeila 18:49, October 22, 2009 (UTC)


 * Sorry, I'm not "mad". My point is that every balanced team runs SH, unless they're running a hex variant.

Please, if you're with r3+ I can imagine they're running MB, but everyone else runs SH. Adriaanz 13:03, October 30, 2009 (UTC)
 * Could it be related to the earth shaker + shock axe, perhaps? -- -Chaos- (talk) -- 11:09, November 13, 2009 (UTC)

lol @ the baddie that thinks SH is good now in HA..you do know its like shit dmg compared to MB.
 * SH is still good stfu. --Frosty  [[Image:Frostcharge.jpg|19px]] 11:47, November 13, 2009 (UTC)


 * If you don't know why SH is better than MB in this build, you are completely missing the point. Adriaanz 12:44, November 15, 2009 (UTC)

SH is better than MB in this, you'd rather do some fucking massive +dmg hammer chain than more random damage which just gets eaten by heal party. Also, the UG variant is fucking terrible. It actually has less defence, and you just cant push kills with it vs any backline with a brain Rawrawr Dinosaur 02:02, November 25, 2009 (UTC)


 * SH is so you can press earth shaker and kill 12 people.
 * MB is so you can force hard prot on everything your axe warrior looks at.
 * Either one works, tbh, but you have to play the build differently depending on what your fire ele's running. [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  04:14, July 8, 2010 (UTC)


 * Also, magebane is pretty popular atm. [[Image:User_Raine_R.gif|19px]]  is for   Raine,   etc.  04:16, July 8, 2010 (UTC)

dear woom shitters
Leave the oos bar alone. We don't need bad bars just because you have to pug prots and oh my can't heal pressure TahiriVeila17:51, December 8, 2009 (UTC)
 * Ouch. [[Image:Shino sig.png]]23:10, 16 January 2010

Updates updates
PR->Evis/Coward axe--GWPirate 21:26, February 28, 2010 (UTC)
 * OoS needs lamentation --GWPirate 21:26, February 28, 2010 (UTC)


 * I think evis>coward for this team.. more spike damage.. Jax [[Image:Big boom.jpg|19px]] 12:30, March 12, 2010 (UTC)
 * Lern diff between > and -> --GWPirate 13:50, May 8, 2010 (UTC)

Trip Ranger Balance
Saw a build yesterday with shitload of defense->3 rangers. Was something like the melandrus on here, Magebane with barbed arrows and i think empathic or crippling ranger, not sure. Guess they took out the PD and Ele. it was holding HoH--GWPirate 12:27, May 12, 2010 (UTC)

pr is shit
replace it with coward, much better for this build. &mdash;The preceding unsigned comment was added by BerserkerConan (talk &bull; contribs).
 * The build hasn't been updated in like 6 months. Go ahead and change it. Sign your posts &mdash;The preceding unsigned comment was added by TahiriVeila (talk &bull; contribs).

People run str coward with shock in HA? -- Steamy .. x 23:43, May 15, 2010 (UTC)
 * More than Pr imo 70.27.2.105 01:16, May 17, 2010 (UTC)
 * Well yeah, but more than tact coward? -- Steamy .. x 09:28, May 17, 2010 (UTC)
 * Yes. 94.30.43.217 07:49, June 5, 2010 (UTC)
 * Why? Tact is more damage and more coward spam.-- Steamy .. x 11:06, June 5, 2010 (UTC)
 * Shock, sentinels --<font color="Black">Frosty  [[Image:Frostcharge.jpg|19px]] 11:24, June 5, 2010 (UTC)
 * Logically, you use shock on targets that aren't moving. :| --<font color ="Blue">Ikimono <font color ="Brown">...And my Axe! [[Image:Monk-Paragon-icon.png]] 15:52, June 18, 2010 (UTC)

DPS isn't too great with both shock+coward and disrupting chop over agonizing chop, most damage is just from auto attack with the occasional BB. I really think tactics version is alot better.113.96.145.243 04:17, July 27, 2010 (UTC)

The Ritu
I see SC being ran more now. And maybe spirit transfer/infuse health to counter the current spike mechanic (shit on the prot whilst spiking the healer)--<font color="Blue" face="cambria">Pirate 16:58, August 10, 2010 (UTC)
 * weapon of warding Playing Is Srs Bsns 17:10, September 15, 2010 (UTC)
 * Thread necro.--<font color="Blue" face="cambria">Pirate 18:17, September 15, 2010 (UTC)

Why Is This Not Meta
^ <font color="brown" size="2px">Vincent Evan <font color="brown" size="2px">[Air Henchman]   14:11, 28 May 2011 (UTC)
 * People are running Dervs and dual Mesmers and stuff. 2.24.248.80 12:17, 19 August 2011 (UTC)
 * Grats for the quickness of your answer --Sewa 19:07, 19 August 2011 (UTC)

Update tag
The new Teinai's Heat should definitely be removed imo, doesn't really fit. How about we drop it for an empty slot, and list 2 skills: Breath of Fire and Bed of Coals.

BoF does the same damage as old Teinai minus burning. It has overcast, but would still be the only skill on the bar with it so things should be fine.

BoC in a way is a lesser version of old Teinai (lower damage but also lower CD/cast time/cost) and can inflict burning on KD'd enemies so there's Earth Shaker synergy. --DefinitelyNotHanz (talk) 19:49, 20 May 2018 (UTC)
 * Is this just theorycrafting or what's actually run in HA? This page is meant to be 'what balanced teams run' so it probably needs other updates as well (the tag was added back in 2013, for reference). -Toraen (talk) 20:11, 20 May 2018 (UTC)
 * Last time I've seen a balanced in HA was january 2015; I was playing the ele and it was mind burn without a single heat (lava font ftw!). Whether you pick a mind burn ele or invoke or full heats, this build works if you get 8 proper players, which might be the hardest part. Balanced has just... dropped a bit out of favour compared to teams with 3-4 elementalists or just full henchways. Or do people still play this in bonus weeks? --Krschkr (talk) 20:55, 20 May 2018 (UTC)
 * Just theorycrafting, used to run this comp way back (I believe with double ele). This should still be viable although I haven't seen it in ages. Ele stacking teams are dominating atm, be it player or hench. --DefinitelyNotHanz (talk) 21:19, 20 May 2018 (UTC)