Archive:Me/Mo FA IoP Ray of Judgment

This build is meant for Mesmers on the Luxon side of FA. It utilizes mesmers' primary attribute Fast Casting to quickly cast Ray of Judgment to take out NPCs (especially Gunther), as well as heavy degen magic spells from the illusion magic line to take out splitting players or amber runners.

Attributes and Skills
[build prof=Me/Mo Smiting=12 Illusion=11+1+2 fastcasting=6+1][Ray of Judgment][Illusion of Pain][Phantom Pain][Ethereal Burden][Scourge Healing][Scourge Enchantment][Optional][Illusion of Haste][/build]


 * [[Kitah's Burden@14] for another snare and easier e-management.
 * [[Reversal of Damage@12] for protection and damage.
 * [[Distortion@14] to block.

Equipment

 * Full Survivors with the obvious runes.
 * 40/40 Smite set to cast RoJ.
 * 40/40 Illusion set
 * Enchanting staff or Spear/Sword + offhand set to run.
 * Defensive Spear and Shield.

Usage

 * Nuke NPCs with RoJ.
 * Kill splitters with IoP and Phantom Pain.
 * Snare and maintain energy with Ethereal Burden.
 * Use your other utility skills for...well, utility.

Variants

 * Shrinking Armor and Accumulated Pain (replace Phantom Pain).

Counters

 * Interrupts, Daze, anti-caster hexes and other general anti-caster skills.