User:Ananzi/Master of Melee

{build-stub}}

This build uses the Elementalist elite skill Master of Magic combined with Prismatic Insignias and a shield to allow an Elementalist to have maximum armor and use melee range spells.

Attributes and Skills
http://www.gwpvx.com/index.php?title=User:Ananzi/Master_of_Melee&action=edit [build prof=Elementalist/Warrior Energy_Storage=12+1+2 Tactics=9 Axe_Mastery=9 Air_Magic=14 Water_Magic=14 Fire_Magic=14 Earth_Magic=14] [Master of Magic][Glyph of Elemental Power][Aura of Restoration][Whirlwind][Aftershock][Conjure Flame][Optional][Optional][/build]


 * Optional


 * Frozen Burst (or another water magic hex) and Lightning Touch for a snare and AoE Blind
 * Inferno/Flame Burst/Lava Font for more damage
 * Bed of Coals for damage and Burning (add Steam for blind) (If using this varient, cast Bed of Coals->Whirlwind->Aftershock)
 * Mark of Rodgort for burning on basic attacks(add Steam for Blind)
 * Elemental Lord to boost your attributes to 15
 * Ward of Weakness for Weakness condition
 * Sliver Armor/Kinetic Armor or any other armor raising spell for damage reduction

Equipment

 * Prismatic Insignias on all pieces. Major Rune of Energy Storage on head. Runes of Purity, Recovery, and Restoration. Rune of Superior Vigor on feet.
 * Fiery max damage Axe or Sword with a "Guided by Faith" or "I Have the Power" inscription and a grip or pommel of Enchanting. Tactics shield with a of Devotion handle and a "Sheltered by Faith" inscription.

Usage

 * Cast Master of Magic and cover it with Conjure Flame, Aura of Restoration and Glyph of Elemental power
 * Run into melee and cast Whirlwind->Aftershock whenever they recharge
 * Attack foes with your weapon
 * Use optionals as appropriate
 * Maintain enchantments

Counters

 * Massive enchantment removal
 * Armor ignoring damage
 * Energy denial

Variants

 * Sword mastery build code: OgFWg40q21y4aOiVjBtYU4KsFAAAA