User:Aceoshadows1/Build:N/Me SS Punisher

Designed to do decent amounts of damage against enemies no matter what kind or class of enemy they are, or their style. Although this build can punish anything, it is especially effective against attacking monsters (rangers, warriors, assassins etc.), and can do incredible amounts of damage with a hex stack. It uses Signet of Lost Souls as the primary source of energy management as well as the necromancer's Soul Reaping attribute. Note: This build has a pretty steep learning curve but if used properly it can be devastating in pretty much any PvE environment.

Attributes and Skills
[build prof=necro/mesme curses=11+1+1 soulre=10+1 domina=10][Spiteful Spirit][Arcane Echo][Insidious Parasite][Empathy][Signet of Lost Souls][Backfire][Cry of Frustration][Resurrection Signet][/build]


 * Optional slot
 * Parasitic Bond - ''(Good for a cover hex and a mild self heal if used properly)
 * Blood Ritual - (For party support, with proper redistribution of points)
 * Necrosis - ''(More single target direct damage)
 * Mark of Pain - ''(Can provide excellent AoE damage if coordinated well)
 * Reckless Haste - (To increase damage from SS and empathy (as well as adding some blocking))

Equipment

 * Armor
 * Any Max armor will work,
 * Radiant Insignias and runes of attunement are suggested), this build need approx. 47-50 energy to be effective
 * Weapons
 * Depends on preference some suggestions are:
 * I would suggest a wand with an HCT/HSR Curses and a HCT/HSR Dom magic offhand
 * The Stonereaper is decent for this build

Usage
This build relies on the energy management from the signet. From here, your team's strategy may vary; you can do one of the following:
 * This build can be HIGHLY energy intensive. ALWAYS keep this in mind and be sure to use Signet of Lost Souls as often as you can.
 * Before battle, cast Arcane Echo.
 * Choose a target and cast Spiteful Spirit (preferably on a melee enemy as they often like to group together thus making use of SS's AoE quality.
 * If spiking only one target:
 * Cast Insidious Parasite followed by Empathy on that same monster, recasting as necessary, casting hexes on others only if recharge allows
 * If clearing a small to medium-sized patrol:
 * Choose a different target (preferably something in the caster grouping if possible) and cast the echoed SS
 * Target a different attack-based monster and cast Insidious Parasite
 * Then target a caster (depending on the situation it can be the same or a different one) and cast backfire (if you have it). Keep in mind you have no fast casting attribute, so you will be committed to the full 3 second cast.
 * Usually before now you would have had a monster already below 50% health, so you should have already used your Signet of Lost Souls, if you haven't or it has recharged, use it again...and again...
 * Continue applying/reapplying your hexes as needed, using Signet of Lost Souls for energy management as often as you can.

Keep in mind to utilize Spiteful Spirit's AoE quality as much as possible, and spam Signet of Lost Souls whenever possible. Stay in the middle to back line of casters, in range of the enemy casters yet far away to avoid aggro of the opposing tanks.

Counters

 * Heavy Hex Removal
 * Standard caster counters (Daze, Backfire, etc)
 * Interrupts - This build uses several curses with a longer cast time, making it susceptible to interruption.
 * Getting targeted by a few enemies - this build has little to no self heal, so if you ignore multiple monsters attacking you, you will deplete your monk's energy and still die.
 * Signet shutdown - EXTREMELY rare, but can devastate this build's energy management.

Variants
This build is extremely versatile and can be altered in just about any way a creative mind can imagine.