User:Sjan/Sandbox/UW Physway

This build uses Dervishes to pump alot of damage after the Asuran Scan nerf, and it uses to 2 Terra's to optimize the speed.

Main Team

 * / Dervishes (2x)
 * / Emo healer/bonder(2x)
 * /Any SoS
 * / Necro Support

Mountains/Pools

 * / Shadow Form Terra

Planes/Pits

 * / Shadow Form Terra

Dervishes
[build prof=D/A sha=3 scy=12+1+1 mys=12+1][Pious Renewal][Pious Assault][Eremite's Attack][Twin Moon Sweep]["I Am the Strongest!"][Aura of Holy Might (Luxon)]["I Am Unstoppable!"][Death's Charge][/build] or [build prof=D/A sha=2 scy=11+1 earthp=12+1+3 mys=6+1][Sand Shards][Vow of Strength][Staggering Force][Eremite's Attack][Twin Moon Sweep]["I Am Unstoppable!"][Ebon Battle Standard of Honor][Death's Charge][/build]

Equipment

 * Survivor Insignia's, or Radiant Insignia's.
 * Rune of Superior Vigor
 * Zealous Scythe of Enchanting

Usage

 * Try to ball as much as possible.
 * Use IAU at Terrorwebs and in Vale for the Smites.
 * Use Death's Charge to step to the keepers and as balling methode.
 * Try to avoid using Twin Moon Sweep, and Eremite's while hexed with Clumsiness.

GDW ER Bonder
[build prof=E/Mo ene=12+1+3 hea=3 pro=12][Infuse Health][Protective Spirit][Spirit Bond][Vigorous Spirit][Great Dwarf Weapon][Protective Bond][Aura of Restoration][Ether Renewal][/build]

Wisdom ER Bonder
[build prof=E/Mo ene=12+1+3 hea=3 pro=12][Infuse Health][Protective Spirit][Spirit Bond][Ebon Battle Standard of Wisdom][Protective Bond][Life Attunement][Aura of Restoration][Ether Renewal][/build]

Equipment

 * Radiant Insignia's.
 * Rune of Superior Vigor.
 * 20% ench weapon.

Usage

 * GDW Emo bonds his self and the dervishes.
 * Wisdom Emo bonds his self too and the SoS, and the necromancer.
 * Bond yourself and the other emo with Life Attunement.
 * Use protective spirit on dervish as soon as you see it is rended.
 * Maintain GDW on the physicals.
 * Maintain Vigorous spirits on the dervishes.
 * Use wisdom at dhuum.

SoS Rit
[build prof=Rt/? com=9+1 res=3 cha=12+1+3 spa=9+1][Signet of Spirits][Bloodsong][Vampirism][Armor of Unfeeling][Painful Bond][Summon Spirits (Luxon)][Pain Inverter][Flesh of My Flesh][/build]

Equipment

 * Survivor Insignia's, or Radiant Insignia's.
 * High energy staff.

Usage

 * Use the spirits too ball. (various options here)
 * Stay safe because you and the necromancer only have res.
 * At Dhuum use PI at Judgement.

Support Necro
[build prof=N/Mo blo=12+1+3 sou=8+1 smi=10][Order of the Vampire][Blood Bond]["You Move Like a Dwarf!"][Ebon Vanguard Assassin Support][Summon Ruby Djinn][Remove Hex][Resurrect][Strength of Honor][/build]

Equipment

 * Radiant Insignia's
 * 20 energy staff with enchanting mod.

Usage

 * Try to cast Order of the Vampire as much as possible.
 * Use Blood Bond on big groups for heals.
 * Use ymlad to interrupt nightmares casting Rend Enchantments, and chained souls in Pits.
 * Use Remove Hex during Escort on Emo's.
 * Stay safe because you are with the SoS Rit the only with res.

Variants

 * Technobabble - Daze at escort.
 * Ray of Judgment and Order of Pain - RoJ!

Mountains/Pools
[build prof=A/E shadow=12+3+1 earth=12 crit=3][Shroud of Distress][Shadow Form][Optional][Ebon Battle Standard of Honor][Sliver Armor][Optional]["I Am Unstoppable!"][Death's Charge][/build] Optional 1 Optional 2
 * for less experienced players
 * for more experienced players (vanguard insignia's recommended for mountains)
 * for easier mountains
 * for faster pools

Usage

 * Pop Mnts and do its Quest.
 * OPTIONAL: do duo 4h with Pits/Plains
 * Pop Pools and do its Quest.
 * Help the Pits/Plains with clearing pits, if you have time.

Pits/Planes
[build prof=A/E shadow=12+3+1 earth=12 crit=3][Shroud of Distress][Shadow Form][Heart of Shadow][Glyph of Concentration][Ebon Battle Standard of Honor][Sliver Armor][Stone Daggers][Death's Charge][/build]

Usage

 * Pop plains.
 * OPTIONAL: Do duo 4h with Mnts/Pools.
 * Pop and clean pits.

Main Team Usage

 * Clean The Chamber and Mnts Entrance.
 * Pop Reaper, necro take Restore.
 * Kill first the group of pop up mindblades in basement.(only 1)
 * Get ready for Escort of Souls. The Necro takes it whenever Main Team is ready.
 * ER Bonders/Healers should try to get out of range when recasting ER.
 * Finish Escort and go pop vale, balls speed it up.
 * ER Bonders/Healers should keep safe spirits alive.
 * Do the vale quest 1 dervish Death's Charge up and 1 ER Bonders/Healer stay with him to heal, the other dervish kills the rest and the dervish that is up just walkes down when he killed them all.
 * When you are done go back to Lab and get ready for UWG the SoS should stay in basement to kill that Keeper of Souls.
 * The Other two dervishes take down the middle and left, the left one is the hardest so it is adviced that the exp people are there. The ER Bonders/Healers split here with them too, to be able to infuse the dervishes.
 * Precast Honor if you have it.
 * Whenever the three keepers are death take down the other by stepping on them, and kill them. The ER Bonders/Healers should infuse you.
 * If you completed UWG go to wastes pop it and do it's quest, with all mainteam in center.
 * Wait for tele and then when you tele to pits try to avoid the Chained Souls because they will strip your enchantments.
 * At the pits quest you can center, but a terra centering is prefered.