User:Tyraelxy/Sandbox/Mesmer Update

Skill update madness!

"We’re aiming to add and some powerful and appealing options for the Mesmer in PvE without introducing excessive power creep into the game. So far things are looking good..."

Suuuuure Anet

AFK Interrupter
[build prof=me/any domination=10+1+3 illusion=8+1 insp=8+1 fast=6+1][panic][Frustration][Wastrel's Worry][optional][optional][optional][leech signet][power drain][/build] According to the update notes Panic will be an AoE hex which will interrupt all foes in the area if a hexed foe completes a skill, since Wastrel's worry's damage will be AoE this will make a good combo. Frustration will, due to its shortened recharge and higher damage makes for a damage spike every time a foe completes a skill.

Also lol damage increase and recharge decrease on Wandering Eye, Clumsiness and Ineptitude: http://pvx.wikia.com/wiki/Build:Me/E_PvE_Illusion_Mesmer anyone?

The New VoR?
[build prof=Me/e Domination=12+1+1 Fast=8+1 Insp=10+1][Visions of Regret][Mistrust][Empathy][Cry of Pain][By Ural's Hammer!][optional][optional][glyph of lesser energy][/build] New mistrust makes for big AoE bangs and spell failure+ the new empathy(was it ever underpowered?) which reduces damage along with doing its old 'punish on attack' thing. So VoR + CoP + Mistrust makes for a strong AoE damage spike. No power creep at all.

Keystone Mesmer
[build prof=Me/mo Fast=12+1+1 Insp=12+1][Keystone Signet][Castigation Signet][Bane Signet][Signet of Clumsiness][Signet of Weariness][Mantra of Inscriptions][Symbolic Celerity][Resurrection Chant][/build] Keystone Signet: For X seconds, the next X times you use a signet that targets a foe, that foe and all adjacent foes take X damage and are interrupted

Symbolic Celerity: For X seconds, all your signets use your Fast Casting attribute instead of their normal attributes

Signet of Clumsiness: if target is attacking, target and adjacent foes are interrupted. Any foes using attack skills are knocked down

Signet of Weariness: all nearby foes suffer Weakness for X seconds in addition to energy loss

Lolmesmers