User:PVX-Zuko/Skill Buffs

Here is a few skills i think that should be buffed. Most are elite skills.

Warrior

 * ===Strength===
 * Dwarven Battle Stance, Elite Stance - For seconds you attack 33% faster and move 25% faster.  If you are blocked, your target is knocked down. . - This is underpowered at the moment. This new version will get some use but has too long a recharge to be overpowered.
 * Magehunter Strike, Elite Melee Attack - If this attack hits, you strike for + damage. If your target is under the effects of an enchantment, this attack cannot be blocked and you strike for +. 6[[Image:Adrenaline.png]] - Adrenaline based to make it more viable for more Warriors.


 * ===Axe Mastery===
 * Triple Chop, Elite Axe Attack - If this attack hits, strike target foe three times. This attack cannot be blocked. 10[[Image:Adrenaline.png]]. - Makes this seem fairly good, but high adren cost means it cant be spammed.


 * ===Hammer Mastery===
 * Forceful Blow, Elite Hammer Attack - If this attack hits, you strike for + damage. If target foe is suffering from weakness target foe is knocked down and suffers from Deep Wound for seconds.. 5[[Image:Adrenaline.png]]. - This still needs the damage as the knock down is not reliable, but having the ability to knock down with this makes it look more viable for hammer warriors.


 * ===Swordsmanship===
 * Quivering Blade, Elite Sword Attack - If Quivering Blade hits, you strike for + damage and inflict bleeding for . If this attack hits an enchanted foe, that foe is Dazed for 5 seconds.6[[Image:Adrenaline.png]]. Means this look more viable on a sword bar, and the unconditional bleed means that sever arerty would not be required saving room on the bar.


 * ===Tactics===


 * ===No Attribute===
 * Skull Crack, Elite Melee Attack - If it hits, this attack interrupts the target's current action and takes +20 damage. If that foe was casting a spell, that foe is Dazed for 10 seconds. 9[[Image:Adrenaline.png]] 1/2[[Image:Activation.png]] - Is too high an adrenaline cost for any use in a good build. Adding +damage may make this more viable.

Ranger

 * ===Expertise===


 * ===Beast Mastery===


 * ===Markmanship===


 * ===Wilderness Survival===


 * ===No Attribute===

Elementalist

 * ===Energy Storage===


 * ===Air Magic===


 * ===Earth Magic===
 * Stone Sheath, Elite Hex Spell - Target Foe takes damage. For  seconds target foe's attacks deal - damage. When this hex ends, target foe is weakened for  seconds.  This actually makes the elite seem plausible, while still having a "sheath" affect which reduces damagerather then preventing crit hits.
 * ===Fire Magic===


 * ===Water Magic===


 * ===No Attribute===

Mesmer

 * ===Fast Casting===
 * Stolen Speed, Elite Hex Spell - For seconds, target foe's spells cast 25% slower and recharge 25% slower. Your spells cast 25% faster. All you skills are disabled for 5 seconds.  This would make Stolen speed plasuible to use. Having the disabling bit means this isnt so OP.
 * ===Domination Magic===


 * ===Illusion Magic===


 * ===Inspiration Magic===


 * ===No Attribute===

Necromancer

 * ===Soul Reaping===


 * ===Blood Magic===


 * ===Curses===


 * ===Death Magic===


 * ===No Attribute===

Monk

 * ===Divine Favour===


 * ===Healing Prayers===
 * Healing Hands, Elite Spell, Target touched ally is healed for . This would provide heal monks another option to WoH for heal monks. This gives considerably more heal then WoH, but comes at the cost of moving into the frontline/midline if using on more offensive allies.
 * ===Protection Prayers===


 * ===Smiting Prayers===


 * ===No Attribute===

Assassin

 * ===Critical Strikes===


 * ===Dagger Mastery===


 * ===Deadly Arts===


 * ===Shadow Arts===


 * ===No Attribute===

Ritulaist

 * ===Spawning Power===


 * ===Channeling Magic===


 * ===Communing Magic===


 * ===Restoration Magic===


 * ===No Attribute===

Dervish

 * ===Mysticism===


 * ===Earth Prayers===


 * ===Scythe Mastery===


 * ===Wind Prayers===


 * ===No Attribute===

Paragon

 * ===Leadership===


 * ===Command===


 * ===Motivation===


 * ===Spear Magic===


 * ===No Attribute===