User:The Gates Assassin/Ursan Nerf Contest

What's overpowered about Ursan?

Overpowered stuff

 * 1) The AoE knockdowns are incredibly strong, and effectively can shutdown entire mobs if done right.
 * 2) They can easily spit out 150 damage(Which ignores armor) every 4 seconds, and nearly 250 damage in DoA, effectively making DoA EASIER than other areas.
 * 3) Weakness makes melee mobs a joke since it can be kept up forever without much thought.
 * 4) They have a TON of health, most have about 900 health or more and have +20ish armor. This makes it so they can easily live without monks for over 20 seconds.
 * 5) Consets make them even harder to kill, since they gain critical hit immunity, more health, more energy, natural regeneration, IAS, IMS, SKILL RECHARGE REDUCTION and COST.
 * 6) Ursan is really easy maintain.

In Short

 * They are extremely hard to kill.
 * Consets are overpowered
 * Takes no skill.

Ursan Strike
This gives way to much damage for no skill at all.


 * Change to: Target foe takes 75 damage. If target foe was using a skill, that foe takes 75 more damage.

Ursan Rage
The knockdown makes mobs way too easy since they can't do anything for such a long time.


 * Change to: Target foe is knocked down and takes 135 physical damage. If that foe was already knocked down, all adjacent foes are knocked down as well.

Ursan Roar
Provides weakness at a spammable rate and makes normal attacks deal damage without even having to think about it.


 * Change to: All foes within earshot suffer from weakness for 1..3 seconds. 15 second recharge.

Ursan Force
This isn't actually overpowered at all, but as a small nerf:


 * Change to: Stance.

Ursan Blessing
Makes them really hard to kill. Very little downside in failing to maintain it.


 * Lower Additional Health to 10...100
 * Lower Armor to 1..10
 * Disable for 120 seconds on use.

Consets
Makes PvE easy.


 * Only one can be used at a time.