User:Impulsion/Pre-nerf UW/2-Man

Elementalist
[build prof=E/A name="Elementalist" shadow=12+3 earth=12+1+3+3 energy=3+3+3][Deadly Paradox][Shadow Form][Glyph of Lesser Energy][Ebon Battle Standard of Honor][Sliver Armor]["By Ural's Hammer!"][Radiation Field][Death's charge][/build]

Mesmer
[build prof=A/Me name="Mesmer" shadow=12+1+3+3 dom=12+3 insp=3+3][Deadly Paradox][Shadow Form][Channeling][Ether Nightmare][Light of Deldrimor][Wastrel's Worry][Radiation Field][Death's charge][/build]


 * Enter UW
 * Take clear the chamber and aggro all graspings then block on stairs on way to chamber
 * Once graspings are dead, dcharge to nightmare and run to lab
 * Aggro all enemies, kill, and pop restore
 * Run to vale, aggro all graspings and the terrors (careful not to lose aggro of first group - walk backwards)
 * Wait for the cold group to come close then aggro it. Drag everything along the wall, then go back so you are next to the balled up terrors+colds and have the graspings blocked. Kill them all at once.
 * Take wrathful and kill the first two groups using a summoning stone
 * > Get teleported to lab then back to vale
 * Continue with wrathful, kill the two groups at ground level
 * > Get teleported to lab
 * Run towards vale and aggro all enemies - make sure to get the mindblade pop-up t top of stairs.
 * Tank in the corner so souls can go past
 * Kill keeper whilst waiting for quest to complete
 * > Get teleported to lab
 * Kill all keepers
 * Run through mnts to pits
 * Clear pits in two pulls: bottom group, then leave threshers at top and pull past them to ball all collectors, bakc group threshers and terrors.
 * Do pits quest, once spirits are at 2nd corner leave and run to plains.
 * Kill dream rider in plains to pop mindblades
 * Pull all aggro towards pits side, and kill the 2 banished dream riders (block them on wall)
 * Aggro horsemen and terrors, then pull behind monument
 * Once terra is in aggro of all, drop SF and die.
 * Auto-rez and get chest


 * Wait by door to wastes, when it open run through to wastes
 * Clear wastes and do quest
 * Kill all terrors after then tele to lab
 * Tele to vale straight after (this is to pop a group to save time later)
 * Help with wrathful, once last group on ground is ~1/2 dead, run around to group on hill with sf up, aggro lots of colds and sliver the tortured spirits. Dcharge to spider if mes is not back at reaper yet and tele lab
 * Run to mnts, do quest, kill 1 keeper then run to pools
 * Do pools quest then run to plains
 * If mes has popped reaper take quest, if not you must kill the terrors then take quest.
 * Aggro horsemen and terrors on pools side, then drag behidn monument
 * Once you have all aggro (when mes dies) sliver the horsemen down
 * When they are dead uw is completed and reapers cannot die: get chest without killing other enemies.

http://i767.photobucket.com/albums/xx314/IimpulsionI/th_gw761.jpg

25/26min possible with these tactics. Using pools tele and moving 1 or 2 keepers from mes to ele, even less.