User talk:Azazello/JQ MM

similar to a ranger bar I use sometimes User:Smity_Smitington/Setter_and_Forgetter. The concept of setting some degen then gtfo does have some perks. It is a slower form of capping, and easy to heal through, but like you mentioned, you can minimize time spent at a shrine, and hurry up and to the next shrine and start again. I smite thee !!  on 15:27, March 27 2012 (UTC) 15:27, 27 March 2012 (UTC)
 * How does it cap in less than 2 sec? It takes muuuch longer because i dont see any other damage than this condition.... Mac  -~'  Talk  '~-  15:31, 27 March 2012 (UTC)
 * You don't cap in two seconds, but you only spend two seconds at the shrine. ie you plant your spells/degen then move on. Smitysmitehex.png I smite thee !!   on 15:33, March 27 2012 (UTC) 15:33, 27 March 2012 (UTC)
 * Ok i got it. Maybe add masochism to set it to 20? and Heart of Shadow to instantly run off and for healing? Mac  -~'  Talk  '~-  15:40, 27 March 2012 (UTC)
 * This might work too with curses. at 18 curses, suffering becomes a faster casting, team friendly, harder to remove rotting flesh. Smitysmitehex.png I smite thee !!   on 15:44, March 27 2012 (UTC) 15:44, 27 March 2012 (UTC)
 * I think it will work too even after the flux - just get IV.Mac  -~'  Talk  '~-  15:55, 27 March 2012 (UTC)
 * Yeah it works with IV or just using putrid+rising. Also works with AotL, which I've been having fun with for the last couple hours. N/D tank MM with well of the profane to screw roj monks trying to heal shrines (and bombers), capping with rising bile and rotting flesh. I really like that epidemic/archers signet combo btw :) Azazello 16:06, 27 March 2012 (UTC)
 * Actually the MM version seems pretty good, might update it. Azazello 18:02, 27 March 2012 (UTC)