User talk:Xiay/Urgoz's Warren

Why is the ZB monk copying HB? It's useless to the ZB monk.Pika Fan 04:42, 1 December 2008 (EST)
 * good point as zband hd are not healing :s - will amend Xiay 05:39, 1 December 2008 (EST)

Normal Mode vs Hard Mode
This build hammered the crap out of normal mode with 5 (mostly inexperienced) players in 1:30min using builds that were not perfect. A team also made it to Urgoz in Hard Mode with only 4 players in just over an hour (without using a consent) but we had one disconnect which dropped us to 3 players one of which was the tank and one a monk so didn't have the dmg on the last player to take out Urgoz. I have been making modifications since to make the build faster and safer for hard mode however the recent skill changes make this a little harder as the tank can no longer solo clear the first 3 rooms :p. Therefore In HM don't take a minnion master and make sure you have at least 4 players with respectable dmg for Urgoz the more the better. in HM Deep wound is essential and 2 EoE spirits are recommended. Xiay 04:45, 17 December 2008 (EST)

Hard Mode Build:

Attributes and Skills
[build prof=E/Mo EnergyStorage=12+1+2 HealingPrayers=12 AirMagic=3+1][Infuse Health][Heal Party][Healing Seed][Dwayna's Sorrow][Restful Breeze][Glyph of Swiftness][Ether Renewal][Aura of Restoration][/build]

Maintain Restful breeze, Dwayna's sorrow and Aura of Restoration on yourself. Keep Ether Renewal up with Glyph of swiftness (and a +20% enchant mod) Spam heals.


 * It wasn't me that added the above, but the following is really the best team member you can bring to Urgoz. 2-3 of those roll Urgoz HM like no tomorrow.  The Splinter/SS/Volley combo is for bunched-up enemies, the Nightmare/Triple Shot combo is for single enemies like Urgoz, Guardian Serpents, and Barks.  Builds like these are what make the sub-30min times in Urgoz HM.  [[Image:Benjammn311Signature3.jpg|User:Benjammn311]] 18:50, 2 March 2009 (UTC)

[build prof=Rt/R SpawningPower=9+1 Channeling=12+1+3 Marksmanship=9][Spirit's Strength][Splinter Weapon][Volley][Nightmare Weapon][Triple Shot][Optional][Air of Superiority][Death Pact Signet][/build]
 * if your party needs it. Spec out of Marksmanship/Spawning into Beast Mastery.
 * or for more direct damage.
 * for more personal damage.
 * That build is so outdated that I lolled a bit. We were using that before cryways owned face. Got us 26 minutes, but the record has been knocked down to 18 with cryways.  Life [[Image:WikiLOD7.gif]] 19:23, 2 March 2009 (UTC)
 * Yeah, I know, but I loved running it so. I personally think Cryway is worse than Ursan, tbh.  I also remember running the Rit Lord in Urgoz :P.  That was such a shitty way of doing Urgoz, the spirits were up for like 5 seconds lol  [[Image:Benjammn311Signature3.jpg|User:Benjammn311]] 19:30, 2 March 2009 (UTC)
 * Cryway actually takes skill, so it's not worse. You have a point though, ritspike is awesome.  Life [[Image:WikiLOD7.gif]] 22:07, 2 March 2009 (UTC)
 * I don't see how when a handful of guilds can get under 30 minutes Urgoz with cryway, its worse than any pug being about to get 40 with c-space & ursan. Andy 01:33, 3 March 2009 (UTC)