Build:R/A Ravenheart Gloom Runner

A build used to run the Ravenheart Gloom area in the Domain of Anguish in HM solo or with support heroes.

Build
[build prof=Ranger/Assassin Expertise=12+1+3 ShadowArts=12][Shadow Form][No Skill][No Skill]["I Am Unstoppable!"][Shroud of Distress][Dwarven Stability][Whirling Defense][No Skill][/build]  Option 1: Option 2: Option 3:
 * to gain health when Hp is critically low. Also enable you to get free if you are stuck or to jump through obstacles.
 * to reduce damage
 * lower chances to be interrupted. Increase whirling defense damage by extension.
 * to reduce damage
 * will speed up the mission if you intend to complete it. It is optional if you just intend to farm everything.
 * will boost base damage. Will also bypass damage reduction from Armor of Sanctity and kill earth tormentors faster. Rangers among the army of darkness have this so you can use theirs.
 * will help on the final spawn and will prevent lefthovers
 * Could lower conditions degen or get rid of all. If you are condition free you could ignore armor of sanctity effect (all the foes are spamming conditions though; it might not last long).
 * Any of the options mentioned above
 * Any of the options mentioned above

Support Heroes
This is optional but you can bring heroes along in case you don't want to use consets. Quickening zephyr will allow you to maintain shadow form without the need for consets. The hero will require micromanagement on serpent's quickness + quickening zephyr and on positioning. You can make them capture the rift by themselves (carefull not to flag them too close to the tendril).

Equipment

 * shield +10 vs demons
 * one handed weapon +20% enchants, +5 energy
 * Blessed insignias

Usage

 * Vital consumables : conset, candy corn, golden egg, lunar fortunes
 * Suggested consumables : candy apple, war supplies, drake kabob, Bowl of Skalefin Soup, Slice of Pumpkin Pie
 * Not advised : cupcake, any rock candy (speed boost will make it harder to handle foes)
 * You need 12+3 in shadow arts in order to maintain SF but since foes will inflict weakness, you need 12+1+3
 * Activate the Lightbringer title (each rank will reduce damage input and increase damage output).
 * Talk to Whispers Informant to get the lightbringer bounty
 * Before recasting SF you could lure the interrupts with passive spells like mental block if you have enough energy. You can also play hide and seek in order to recast SF safely.
 * Apart from the main mission, there are a lot of side groups to farm. Army of darkness patrols on the west side. Groups fighting NPC on the center...

Counters

 * Interrupts on Shadow form or Shroud of distress if bad timing. Sanity Tormentor (paragon) and Spirit Tormentor (ranger) both have interrupts.
 * In case you are very unlucky, you could suffer from daze if Sanity Tormentors manage to build up enough adrenaline and align the shot. In that case, there are only 2 options : hide or run away using a speed boost.
 * If you forget to maintain blocking skills, Earth Tormentors (dervish) could build up adrenaline and remove your enchantments.