Archive:N/W WoD Curses

This build uses Wail of Doom to shutdown the Monk while supporting with Curses and Foul Feast.

Attributes and Skills
[build prof=N/W curses=12+1+1 soul=12+1][Wail of Doom][Faintheartedness][Defile Defenses][Foul Feast][Plague Sending][Rip Enchantment][Shield Bash][Resurrection Signet][/build]
 * [[Rend Enchantments@14] in TA, depending on your team.
 * [[Disciplined Stance@9], spec into tactics.
 * [[Barbs@14] for melee support.
 * [[Hexer's Vigor@13] for a selfheal.
 * [[Insidious Parasite@14] as an alternate over Faintheartedness.
 * [[Signet of Lost Souls@13] for selfheal and energy.
 * [[Enfeeble@14] for weakness
 * [[Grasping Earth@8] as a snare.

Equipment

 * Survivor with Vitaes.
 * 20/20 Curses set.
 * Sets of shields and a -5 energy Spear.

Usage

 * Wail of Doom is very flexible:
 * Use it as a sort of Diversion in most cases, but to reduce the spell's effectiveness instead of affecting the recharge.
 * Use it on a Warrior during their adrenaline spike to drastically reduce their damage output – same goes for Assassins and Dervishes.
 * Use it on a Monk during a spike to reduce their healing to nothing.


 * Spam your melee hate on melee. Melee shouldn't be able to do anything. Just keep your hexes up, and if a melee character somehow gets through, use Wail of Doom during their spike to shut them down anyway.
 * Use your utility skill as needed.

Counters

 * Anti-Caster.
 * Huge hex removal.
 * Interrupts.