User:That Twin Tom/My Builds/N/any Contagion Bomber

This build is designed to support the team by using foul feast but by then passing the conditions straight to your minions aswell as your foes. This doesnt actually work the conditions are just transfered straight to the minions and not to the foe.

Attributes and Skills
[build prof=Necromancer/any DeathMagic=12+1+3 SoulReaping=12+1 ][Contagion][Foul Feast][Infuse Condition][Animate Bone Minions][Animate Shambling Horror][Death Nova][Taste of Death][Resurrection Signet][/build]


 * In AB swap Resurrection Signet for Signet of Lost Souls for better energy managment when starting your army.

Equipment

 * Armour
 * Bloodstained insignia.
 * Minion Master's Insignia.
 * 3 Radiant Insignias on the better parts of your armour.
 * Runes to give the attibutes above.
 * The best Vigor rune you can afford.


 * Weapons
 * A Barbed/Poisonous Staff of Enchanting, any inscription.

Usage

 * Raise your army while only removing conditions from the monk.
 * Once your have a army keep up Infuse Condition andContagion and cast Foul Feast on anyone with conditions.
 * Make sure you cast Death Nova on any new minions.
 * Use Taste of Death as both a heal and for a spike bomb.

Counters

 * Corpse denial
 * Anti-Caster
 * Enchantment removal

Variants

 * Animate Shabling Horror can be swapped for any other minion skill.