Archive:Team - TA Balanced WoD

The Balanced WoD-way abuses Wail of Doom to shutdown opponents while maintaining energy with a high Soul Reaping attribute.

Magehunter's Smash Warrior
[build prof=warri/any hammer=12+1+1 streng=12+1][magehunter's smash][crushing blow][hammer bash][bulls strike][flail][rush][enraging charge][Optional][/build]

Optional should be:
 * Resurrection Signet
 * Shock
 * Disrupting Dagger

Equipment

 * Stonefist insignia.
 * Sundering, Zealous, and Ebon Hammers of Fortitude.

WoD/Curse Hybrid
[build prof=Necromancer/monk curses=12+1 soul=12+1+1][Wail of Doom][Defile Defenses][Faintheartedness][Price of Failure][Rend Enchantments][Signet of Lost Souls][Holy Veil][Resurrection Signet][/build]

Equipment

 * Standard caster setup with HCT/HRT set, shield sets, high/low sets.

Usage

 * Wail of Doom is very flexible:
 * Use it as a sort of Diversion in most cases, but to reduce the spell's effectiveness instead of affecting the recharge.
 * Use it on a Warrior during his adrenaline spike to drastically reduce his damage output.
 * Same goes for Assassins and Dervishes.
 * Use it on a Monk during a spike to reduce his healing capabilities.


 * Shutdown melee with your anti-melee skills.
 * Pre-veil the warrior, and remove hexes with Holy Veil.
 * Use Rend to screw up D/P blinders, HC Monks, SA sins, etc. Also use it to counter protective skills such as Spirit Bond, when your warrior is spiking.

Variants

 * Rip/Rend Enchantments

WoD/Heal Hybrid
[build prof=Necromancer/rt resto=12 soul=12+1+1 Curses=3][Wail of Doom][Rend Enchantments][Foul Feast][Weapon of Warding][Wielder's Boon][Signet of Lost Souls][Blind Was Mingson][Resurrection Signet][/build]

Equipment

 * Standard caster setup with HCT/HRT set, shield sets, high/low sets.

Usage

 * Wail of Doom is very flexible:
 * Use it as a sort of Diversion in most cases, but to reduce the spell's effectiveness instead of affecting the recharge.
 * Use it on a Warrior during his adrenaline spike to drastically reduce his damage output.
 * Same goes for Assassins and Dervishes.
 * Use it on a Monk during a spike to reduce his healing capabilities.


 * Heal/Prot with your skills.
 * Use Rend to screw up D/P blinders, HC Monks, SA sins, etc. Also use it to counter protective skills such as Spirit Bond, when your warrior is spiking.

WoH Monk
[build prof=Monk/any Heal=12+1+1 prot=10+1 div=8+1][Word of Healing][draw conditions][Patient Spirit][Guardian][mending touch][Spirit Bond][Holy Veil][Optional][/build]

Optional should be a self-preservation skills such as:
 * Return
 * Mantra of Concentration
 * Disciplined Stance (Note that this requires some attribute adjustment)

Equipment

 * Standard caster setup with HCT/HRT set, shield sets, high/low sets.

Variants

 * Shielding Hands or Shield of Absorption or Protective Spirit instead of Spirit Bond.