Archive talk:W/E Obsidian Tank

Wouldn't Essence Bond or Balthazars Spirit be a good addition in the optional spot? &mdash;The preceding unsigned comment was added by Moochy (contribs).
 * This is a W/E. Those are monk skills and would require another player (a monk primary or secondary) for support. '~\^/~' Napalm Flame  [[Image:Napalm_Flame_Sig_Image.JPG‎]] (talk)(contributions) 17:49, 22 May 2007 (CEST)

Ah yeah... My bad :P But how about adding a maj strength rune instead of vitae? The improved health from Stamina Sig would about cancel out the health loss, and Dolyak Signet and Endure Pain would be improved as well?


 * Should life stealing be put in the counters. From what I see, a Touch Ranger (for example) could bypass all those enchantments. Urock 06:49, 5 June 2007 (CEST)
 * Are there a lot of Touch Rangers in Sorrow's Furnace these days? ;-) - [[Image:Kowal.jpg|15px]] Krowman   06:55, 5 June 2007 (CEST)
 * Oh yeah, I see em all the time these days. Damn touchies :p. Readem (talk *pvxcontribs ) 06:59, 5 June 2007 (CEST)
 * LoL. The point is, the Touch Ranger is a PvP build, and one that utilizes skills from both the Factions and Prophecies campaigns. This build is used in areas where Touch Rangers aren't; it is a PvE build used in some of the higher difficulty areas of the game. Good idea though. - [[Image:Kowal.jpg|15px]] Krowman   07:27, 5 June 2007 (CEST)

Armor buff cap
i think someone needs to test viability with the new armor buff cap. (specifically for GoA) (68.146.255.42 16:41, 19 June 2007 (EDT))

Still works. Readem (talk *pvxcontribs ) 18:01, 19 June 2007 (EDT)

Because of the new armor cap I would replace Dolyak Signet with Armor of Earth (Dolyak=40 armor while Armor of Earth=53, you do the math)
 * Dolyak prevents knockdown, much better than a measely 13 armor - Skakid9090 04:34, 11 July 2007 (CEST)
 * Dolyak needs to be used once the Tank is in place to start taking the damage. "I Am Unstoppable!" could replace Dolyak Signet.  It provides less armor overall but provides the flexibility to use it while gathering aggro and luring to the correct Tanking spot.  Prevents KD and Cripple. ImperialMike 12:51, 9 January 2008 (EST)

Use the Adrenaline
An idea I've been toying around with for a while but haven't gotten around to testing (most deep groups don't want an experimental build =O ) is to take "Save Yourselves!" somewhere in the bar, to finally make use of all that adrenaline. Thoughts? -Kaelor 22:09, 13 August 2007 (CEST)

I think no, please re-read the skill description of Save Yourselves. - Sry my build fails

Swiftness
I saw on page an idea to combine Glyph of Swiftness with Obsidian Flesh. Any thoughts? Dr ag nm n  talk  18:10, 14 September 2007 (CEST)
 * No one ever followed up with Swiftness? It should definitely be added as a variant - constant OF is very helpful at times, the Four Horseman quest in UW as an example. For that particular use, I replace Glyph of Concentration. Tain 08:08, 1 November 2007 (CET)

question
Why a sup strength rune? surely +75 hp is more important than 1 second of no Dolyak... --Kuro 06:25, 10 November 2007 (CET)
 * You generally need the constant knockdown immunity. Getting knocked down just as an important enchantment is about to end or is casting is lethal. Your health is important, but you still reduce most damage to 0. Dr ag nm <font color="FFFF00">n   talk  18:10, 10 November 2007 (CET)
 * It gives you an extra 40 or so from SoS too so you're only really losing about 30 — Skakid9090 18:11, 10 November 2007 (CET)

JORLZ36181 15:31, 25 March 2008 (EDT)If the point is to reduce all damage to 0 I don't see a reason not to have constant knockdown immunity. I think that it is a good idea.

Glyph of Concentration nerf
Now it only applies to one spell instead of two.--72.23.147.74 17:20, 8 June 2008 (EDT)

Farming
Main use of this build is to do stuff with a team, like Slaver's Exile (ok, that's where I use it the most) but also other areas. You can go into certain areas with the idea to farm whatever, but you still need quite a decent team with you, and this doesn't make it lose it's status as a general PvE build imho. --Jill Bioskop 03:26, 1 July 2008 (EDT)

Underworld
On to something here! <font color="Red">FromStokoe 16:55, 17 August 2008 (EDT)
 * Too Slow. <font color="Red">FromStokoe 17:05, 17 August 2008 (EDT)
 * 13 Minutes to kill the Graspings, new world record? NOTE:Build is terribly slow :P <font color="Red">FromStokoe 17:09, 17 August 2008 (EDT)
 * are you using this as a solo build or something?  — şąɀɀƴ  ƿooɧ [[Image:PinkNautical.jpg]] 17:11, 17 August 2008 (EDT)
 * Failing at the moment :P I've just reached the Chaos Planes :) <font color="Red">FromStokoe 17:12, 17 August 2008 (EDT)
 * Well. It doesn't work at the Planes :P  P.S. I replaced Grasping Earth with Sliver Armor and Endure Pain with Sprint. Maybe this can help someone else into figuring this out. (If it can be "Figured Out". <font color="Red">FromStokoe  17:16, 17 August 2008 (EDT)
 * Lmao. I'll help you figure it out: This is not a solo build. It's a tank. A tank tanks, while the rest of the team kills everything.  — şąɀɀƴ  ƿooɧ [[Image:PinkNautical.jpg]] 17:26, 17 August 2008 (EDT)

You fucking douchebag. Get the fuck off your fucking bong and READ THE BUILD DESCRIPTION! This is a fucking tank build it has no damage skills and I'm seriously on the verge of blowing up your head for that insanely retarded comment. Please pay atleast some attention to the build before commenting random idiocies onto the discussion page kthnx. <font color="#479AC7">rąʂKƴ ɖooƿɭɘş 18:14, 18 August 2008 (EDT)

Attributes
Can someone explain why not to do the following spread:

Strength    11+1+3     (20sec Dolyak Signet) Earth Magic 12         (Max Effect Enchantments) Air Magic   4          (2 Spells) Tactics     5          (3sec Wary Stance)

Grynn Jorr 21:06, 15 February 2009 (EST)
 * Glyph only needs to affect Obsidian Flesh. Wary Stance doesn't need to last long because it ends on a skill. In fact, you can't keep up a 20s recharge/duration skill without a small downtime of about 1/4 sec in between, so 21 is good. --Dandybot 21:16, 15 February 2009 (EST)

Archive
Hardly anyone runs tank and spank builds anymore, and it they do they bring SF not obs flesh. this needs an archive--<font color=#C68E17>Golden <font color=#C68E17>Star 21:27, 15 February 2009 (EST)
 * Pretty sure people still use this in DoA where stuff goes through SF, but I'm not sure about that. 71.202.111.2 21:28, 15 February 2009 (EST)
 * This build is definitely invaluable still. No.  98.226.112.109 18:43, 25 February 2009 (UTC)
 * Definitely needs an archive until such time that SF can't be maintained.  Life [[Image:WikiLOD7.gif]] 16:48, 9 March 2009 (UTC)

like the nerf thats coming very soon,Bye Bye SF you will not be missed
 * Yes it will be missed. But yes, E/A and (possibly) W/E obs flesh tanks are coming back, at least with DoA. I know graz managed 55 min doa run with obs flesh eles instead of permas the other day--TahiriVeila 23:14, December 9, 2009 (UTC)
 * I run this build with friends, This does not need to be in archive as it is still a very viable build!! T1Cybernetic 23:16, December 9, 2009 (UTC)
 * As long as SF is around....it's not. And once SF is gone E/A will be much more viable as it allows for sliver + death's charge + recall--TahiriVeila 23:17, December 9, 2009 (UTC)
 * such an old build. also testing sig.[|<font color="green" size="2px">Vincent Evan [Air Henchman ]] [[Image:Manly Elite Skill.jpg|19px] 23:26, December 9, 2009 (UTC)

After the SF change of 25th or february
Will these tanking builds return from having been archived or does "outdated" mean something more, maybe something beyond my grasp at the moment? I've been planning to use the Obsidian Tank for regions like the Domain of Pain and I just don't feel like wasting time and skills (and another armor set :P ) on something which is not just outdated by age.

Anyone feel like answering me? 91.47.36.143 04:09, March 1, 2010 (UTC) A Serious Tank
 * Too energy intensive for a war. Works fine on an e/me with mantra though. Consider using shadow form on your war. Life   Guardian  04:13, March 1, 2010 (UTC)
 * If Obs flesh tanks come back at all (which I'm doubting since any prof can maintain SF with 12 deadly and an essence) they'd probably only be in specialized team builds. It's possible for a build to be unarchived but it's not likely in the case of obs flesh tanks since in the (unlikely) event they see usage it will only be in specialized team builds.--TahiriVeila 04:13, March 1, 2010 (UTC)