Archive:Mo/E RoJ Support

General smite support build which uses Ray of Judgment to nuke things in PvE.

Attributes and Skills
[build prof=Mo/E Smiting=12+1+3 Divine=8+1][glyph of lesser energy][Ray of Judgment][Castigation Signet][Smite Hex][optional][optional][optional][optional][/build] slots for:
 * For Smiting Prayers or Divine Support (raise Divine to 12+1):
 * good condition removal if not using Mend Body and Soul on a hero.
 * increases healing from divine favor.
 * protection and smiting damage
 * damage buff for melee characters
 * good with minion masters
 * buff for melee characters, additional armor penetration and holy damage
 * small party heal


 * For Protection Prayers support (put 10 in Protection Prayers):
 * for a party-wide block.
 * for damage reduction.
 * for damage reduction.
 * when taking heavy damage.
 * additional damage reduction


 * PvE-only Skills
 * necro secondary and take in place of GoLE
 * for more damage from RoJ.
 * for strong healing

Equipment

 * Survivor's or Radiant Insignia, Best Rune of Sup Vigor.
 * For a Hero bring either a 40/20/20 Prot Staff (longer lasting quicker casting prot spells), a 40/40 Smite Set (More beams) or a simple Spear and Shield Set.
 * For a Human bring all of the above for maximum efficiency.

Player

 * Use Ray of Judgment on groups of balled enemies!
 * Remove hexes with Smite Hex
 * Manage energy with Glyph of Lesser Energy and Castigation Signet to maintain energy.

Counters

 * General anti-caster
 * Kiting from RoJ (minions can stop this)

Variants

 * The hero can also be played by a mesmer primary to decrease casting time of RoJ but decrease damage and healing through divine favor (attributes; smiting=12 insp=10+1+1 fast=8+1)