Build talk:E/any Combo MoM Elementalist

Placeholder, post random ideas until something comes into meta or it turns out MoM still isn't useful.-- Relyk 04:21, 2 July 2012 (UTC)
 * Res sig should totally be optional for hard res! Also I found that if possible, adding wastrel's worry/ghostly weapon to a single attribute bar means you can just maintain 30% damage boost. Mind Blast ele with one of those seems a bit stronk. Frostels 09:13, 2 July 2012 (UTC)
 * Well itll start getting kinda messy if this is designed for 6 areas. For example, JQ

I just threw some random AoEs but thats completely different from a GvG build Silen†  09:17, 2 July 2012 (UTC)
 * Hint: You can remove tags-- Relyk 09:53, 2 July 2012 (UTC)
 * Haven't had much success with MoM yet for RA, but here's what I've been using:


 * Weird bar, I know. You start with MoM -> Glyph -> AoR -> Glyph again, for a pre 20% boost, and then you just spike/ burn/ blind. But there's no block skill. I've also tried:


 * MoM builds were already decent for JQ even before the flux, IMO. But here's an attempt:


 * DiogoALS 12:31, 2 July 2012 (UTC)
 * Saw so many of these in FA last night. Drunken and blabbering with my friend, we wiped all of them. Haven't found a decent ele abusing the flux yet. I think I'll make a page dedicated to all silly builds I find during this (shitty) flux. Vincent Evan [Air Henchman]  [[Image:vincels.jpg|19px]] 15:21, 2 July 2012 (UTC)
 * Y U NO ABUSE 12 FREE POINTS? Also,someone was testing flux behaviour for DoT spells. Really not worth it. Why do DoT when you can do fast direct? For FA: Just spam spam wastrel's worry after each fire spell and should be great. Oh wait. It's fire/domination. So..do we really need a MoM?.. I mean we can just do fire attunement for MoM and Mind Burn for any of these skills to got nice nuke with attributes like 12 fire 9 domi 9 energy storage. Just and idea though.. Triss 16:04, 2 July 2012 (UTC)
 * I agree, MoM kinda fails even with this flux. There's just not good cross-element combos to take. I'll try that Mind Burn + Dom idea, though. DiogoALS 16:33, 2 July 2012 (UTC)
 * I'm gonna say that Aura of Restoration should be mainbarred as a cover enchantment. --WhiteAsIce 19:40, 3 July 2012 (UTC)
 * Do we really need cover enchantment with longer recharge than the main enchantment? I mean 10 seconds of recharge is more than enough to counter removals,most of them have longer recharge.. Shatter is 20sec,Rip 15 sec, Corrupt 10sec(ideally), Drain is 20 sec. So no "meta" removals with shorter recharge than MoM. Also you could just ask your monk to vigorous spirit you.. Triss 16:27, 4 July 2012 (UTC)
 * Yes but eles dont get (totally) fucked by enchantment removal, while this bar does. One decent mesmer can just remove it and then rupt it and youre nothing but a noob with everything 0-specced. Obviously fake cast, but not everyone in RA(hahahaha) would do it. Silen†  16:33, 4 July 2012 (UTC)
 * Well, you got some point here with fakelolcast in RA.. Triss 16:37, 4 July 2012 (UTC)
 * you have the optional slot for AoR, Armor of Mist, or Armor of Frost if you need it tbh.-- Relyk 16:42, 4 July 2012 (UTC)

For RA
Because why take blinding flash,while you can take blind+actually do some damage. This have awesome defensive in spamming blind and got nice dmg due to shard storm->arc lightning combo.You can switch off Arc Lightning to Lightning Bolt or Shell Shock for even more utility. Everything has low energy cost,so you shouldn't have any problems with energy. Also: if you are confident with energy you can try rodgort invocation for immolate,but I think that energy won't be good. RA is the only place where MoM can actually be useful. For FA and JQ you just go fire nukes. For AB too, + maybe some blind but thats what EA with three atributes is for. Discuss however. Triss 12:22, 3 July 2012 (UTC)

Fragility
worth mainbar? if you use shell shock/enervating as well it adds up with immolate spam-- Relyk 23:26, 3 July 2012 (UTC)
 * I think it would need renaming the build or creating another page for it.But well, frag + immolate+steam+enervating+shell shock could be nice utility,but I guess it will then become something like Antimelee toolbox rather than dmg elementalist. Triss 09:39, 4 July 2012 (UTC)
 * The only reason for frag would be damage, where do you get antimelee toolbox?-- Relyk 16:32, 4 July 2012 (UTC)
 * Well I guess we could take some more offensive spells rather than enervating for weakness and shell shock for cracked. Look at the bar. We would have blind,weakness and cracked armor. The only "bigger" dmg would be immolate. I think that with all that energy(only Immolate is 10) we could use some more offensive spell like meteorit or maybe even liquid flame? With all that conditions this would have slighter lesser damage and blind is really enough to protect against the melee, there's no need for enervating charge. Shell shock is "another story" but I guess it would have it's uses with some other damage. Triss 18:23, 4 July 2012 (UTC)
 * turns out fragility is useless-- Relyk 19:21, 4 July 2012 (UTC)
 * However I like the idea of Obsidian Flame: good call Relyk. Triss 20:45, 4 July 2012 (UTC)

Slippery Ground
What about nice forgotten skill to make non-conditional gale? Target will be blinded anyway after combo,so you can easily rupt the res or help your melee chasing kiting monk. My first idea was gale,but I guess with obsidian flame it will be too much exhaustion. Any thoughts?Triss 20:59, 4 July 2012 (UTC)
 * Nvm,I just reminded myself that I have 12 free atribute points which I can spend on domination for CoF rez control and general rupting... Triss 21:30, 4 July 2012 (UTC)

Variants
Tried my best but as I know you guys at least half of it will end deleted ;). Triss 11:24, 5 July 2012 (UTC)
 * Told ya! At least I motivated Relyk to move his lazy ass to write up this page finally xD. Triss 12:12, 5 July 2012 (UTC)

Blurred vision
Mainbar? Triss 12:14, 5 July 2012 (UTC)