Build:Team - 6 Hero Dual Melee

Team setup built around two melee players.

Player builds

 * Both players should have [["Save Yourselves!"]. Ideally one player brings [[Ebon Battle Standard of Honor] to improve the damage output against targets with more health points or too loosely standing to be cut down with [[Splinter Weapon@16].

Recommended builds:
 * W/D Seven Weapons Stance Scythe
 * W/any Warrior's Endurance Axe
 * A/any Way of the Assassin
 * D/any Pious Renewal

Keystone Signet (2)
[build prof=Mesmer/any FastCasting=12+1+3 DominationMagic=12+3][Keystone Signet][Unnatural Signet][Signet of Distraction][Signet of Disruption][Signet of Weariness][Mistrust][Cry of Frustration][Shatter Hex][/build] Main article: Keystone Domination Magic
 * 40/40 domination magic.
 * 5 artificer's insignias.
 * Rune of superior vigor.
 * 2 runes of vitae.

Splinter Weapon Support
[build prof=Ritualist/Monk ChannelingMagic=12+1+3 SmitingPrayers=12 SpawningPower=3][Signet of Spirits][Splinter Weapon][Ancestors' Rage][Flesh of My Flesh][Judge's Insight][Smite Condition][Smite Hex][Strength of Honor][/build] Main article: Splinter Weapon
 * 40/20/1 smiting prayers.
 * 5 shaman's insignias.
 * Rune of superior vigor.
 * 3 runes of vitae.

Splinter Weapon Healer
[build prof=Ritualist/Mesmer ChannelingMagic=12+1+3 RestorationMagic=12+3 SpawningPower=3][Expel Hexes][Splinter Weapon][Ancestors' Rage][Spirit Siphon][Mend Body and Soul][Spirit Light][Protective Was Kaolai][Mirror of Disenchantment][/build] Main article: Splinter Weapon
 * 40/20/1 restoration magic.
 * 5 radiant insignias.
 * Rune of superior vigor.
 * 2 runes of vitae.

Blood is Power Healer
[build prof=Necromancer/Ritualist BloodMagic=9+1+3 SoulReaping=8+2 Curses=5 RestorationMagic=12][Blood is Power][Blood Bond][Weaken Armor][Strip Enchantment][Mend Body and Soul][Spirit Light][Protective Was Kaolai][Life][/build] Main article: Blood is Power Healer
 * 40/20/20 restoration magic.
 * 5 tormentor's insignias.
 * Rune of superior vigor.
 * 2 runes of vitae.

Communing Prot
[build prof=Ritualist/Necromancer Communing=12+1+3 SpawningPower=11+2 RestorationMagic=2 Curses=6][Soul Twisting][Boon of Creation][Shelter][Union][Displacement][Armor of Unfeeling][Weaken Armor][Flesh of My Flesh][/build]
 * 40/20/20 spawning power.
 * 5 blessed insignias.
 * Rune of superior vigor.
 * 2 runes of vitae.
 * Main article: Soul Twisting Prot Hero

Usage

 * Each player is supposed to bring one of the mesmers, one of the ritualists and one of the healers. This allows for easy splinter weapon micro management and helps to spread the mesmer shutdown, aswell as helps to provide both players with healing despite individual overextending.
 * Focus on translating [[Splinter Weapon@16] into damage; dealing AoE damage and giving the keystone heroes the opportunity to trigger keystone signet effectively is more important than picking out usual priority targets.
 * Split your damage against [[Spirit Bond] or other protection prayers.

Counters

 * Balling against [[Ineptitude] and [[Clumsiness].
 * Protection prayers such as [[Spirit Bond] and [[Aegis].
 * Heroes out of [["Save Yourselves!"] range.