Build talk:Rt/any Ritual Lord Healer

I've been experimenting with this build with my heros (me as the healer, as this is a player build and not a hero one) and I think it's pretty good. Few things I want to make note of to any potential users:


 * BiP support = good
 * If you take all the three self energy management skills I listed, you can get by provided the fight is not too long. However, you will lose out on valuable utility slots. Bringing BiP makes this build a lot better.
 * GDW/Splinter Weapon/Ancestor's Rage = bad
 * Because of the high energy demands of this build, I do not recommend using any form of offensive support. Leave it to other spellcasters.
 * PWK = not necessary
 * With all the healing from Recuperation and Rejuvenation, I rarely ran into situations where I needed an on demand party heal. Being that PWK is so popular, I felt compelled to explain why it isn't listed as an optional. Additionally, if you feel you need more party healing, Life can benefit from Ritual Lord, while PWK should not be used with it.
 * The Archived Rit Lord
 * Before I submitted this build I looked into the archive to make sure nothing similar was ever submitted. Lo and behold, there was already a Rit Lord healer. However, I think these two builds are different enough from each other to warrant a submittal. The archived build, imo, tried to do much, whereas mine focuses solely on healing. The archived build listed different forms of offensive support, whereas I explicitly stay away from that area, as taking offensive support impacts your healing ability. Also, by consolidating your energy management into BiP support, you are able to two spec your attributes and save skill slots for other usage.

This is probably the last healing Ritualist build I am going to submit, for between this, the Attuned Healer, Spirit Siphon Healer, and Rt/Mo Ritualist Healer, pretty much all the bases are covered. Really, I just wanted to make sure any elite skill which may be a boon to a healing Ritualist made an appearance on the website, that way if anyone decided to incorporate them into a healing build, they would have an idea as to how. Anyway, give it a try and let me know what you think. Thanks. Soldier198 (talk) 01:46, 13 August 2019 (UTC)
 * No Great Dwarf Weapon defensive weapon support like weapon of shadow in the optionals? You're breaking my heart. Na, this seems fine. I think these build cores are sufficiently different to warrant build pages for each. What I once did with blood is power in my team and using ritual lord on restoration magic spirits: Bring feast of souls to detonate a dying rejuvenation or life into healing in compass range. Of course you need to pay attention to not kill recuperation or communing spirits like that, so I'm not sure it should even be recommended on the build page. --Krschkr (talk) 10:00, 13 August 2019 (UTC)