Archive:E/any Speed Capper

The purpose of the build is to quickly capture shrines as part of a team. This character will destroy the shrine in seconds.

Attributes and Skills
[build prof=E/any name="Speed Capper" fir=12+1+3 ene=12+1][Savannah Heat][Mark of Rodgort][Fireball][Glowing Gaze][Glyph of Sacrifice][Meteor Shower][Flame Djinn's Haste][Fire Attunement][/build]

Equipment

 * Survivor Insignia * 3.
 * Radiant Insignia * 2.
 * Superior Vigor.
 * Vitae * 2.
 * Fire Wand of Memory.
 * Flame Artifact of Fortitude.

Usage

 * Keep Fire Attunement up at all times.
 * Keep Flame Djinn's Haste up as much as possible.
 * To cap a shrine, use skills in the following order -> GoS, MS, SH. The shrine will very quickly fall.
 * Use MoR to add burning, if you included it into your build.
 * Glowing Gaze on opponents affected by Burning for Energy Management.

Counters

 * Interrupts.
 * Anti-caster skills such as Backfire and Diversion.

Variant 1
[build prof=E/D fir=11+1+2 ene=11+3 earthp=8][Savannah Heat][Immolate][Glowing Gaze][Glyph of Sacrifice][Meteor Shower][Mystic Regeneration][Flame Djinn's Haste][Fire Attunement][/build]
 * This allows for self-healing but is less effective against other human teams in terms of damage and in terms of Energy Management.

Variant 2
[build prof=E/D fir=11+1+2 ene=11+3 earthp=8][Savannah Heat][Mark of Rodgort][Fireball][Glowing Gaze][Flame Djinn's Haste][Fire Attunement][Mystic Regeneration][Optional][/build]
 * Allows you to be more useful when facing enemy teams, but your capping ability is lessened.
 * Still more than capable of being part of an extremely effective capping team
 * Optional can be filled with anything from Breath of Fire, Fire Storm, Inferno for extra AOE or Glyph of Elemental Power for extra damage or Veil of Thorns to assist when under attack.

Variant 3
[build prof=E/A fir=12+1+3 ene=8+1 deadlya=10][Fire Attunement][Glyph of Sacrifice][Meteor Shower][Assassin's Promise][Searing Heat][Teinai's Heat][Fireball][Dash][/build]
 * Will clear shrines in under 10 seconds and recharge all skills to do it all over again instantly at the cost of self heal and reduced effectiveness against other teams