User:The Gates Assassin/Not as IMBA as before

If you have been directed to this page, you have voted down on a build because the previous imbalanced version of the build is much better than the newly created build. Here is why that is just plain wrong.

Concept 1: Worse does not mean it can't be in great
Perfect example is Shadow Prison. Originally, it made it so:


 * The foe couldn't run.
 * Couldn't block.
 * Couldn't cast.
 * Dealt over 600 damage.
 * Took about 4 seconds to complete.

That build was ridiculously imbalanced, and was nerfed about two months after release xD. Anet was quick on that one =D. After it was nerfed, the build could do this:


 * The foe couldn't run.
 * Couldn't cast.
 * Dealt over 450 damage.
 * Took about 4.5 second to complete.
 * Didn't rely on hexes entirely.

Granted, the build lost a lot from the nerfs (RIP), but does that warrant giving the newer version only a 4 in effectiveness because it doesn't live up to it's imbalanced brethren? Of course not! Think of it like this: Shadow Prison in it's original form deserved to get a 666 because it was imbalanced. So the newer version, which still works great, deserves a 555 still, because it is still a great build.

Another example of this is Sliver Armor farmers. Even though every boss in the game won't die to them anymore, it doesn't mean that it isn't effective, it just means it can only do fewer farms, yet still more effectively than any other boss farmer build on wiki.