User talk:Midnight08/Sandbox

Is this referring to spike team builds or spike character builds(SP sin(which rates incredibly low on your scale, by the way(justifiably, imo, but just making sure you realize that))? --Edru_viransu //QQ about me \\Things I've done. 07:51, 17 July 2007 (CEST)
 * Solo, its a personal page, 1 of many i will be making to get a feel and use as explination for what a build is made of within the explinations given... A few things to consider if looking at this.


 * There is more to a build than its primary purpose, but this is basically a guideline.
 * Sp should get a 3 base effectiveness(based on the guidelines) While Varient 1 would deal significanltly more damage.
 * A spike's primary purpose is quick heavy damage. Dealing 200-250 damage in a few seconds wont kill anything that has decent support.
 * I generaly count Deep wound as 80-100 dmg
 * At what i counted minimum damage for the SP Spike is 250 (28+7+3+19+7+3+19+7+3+18+7+3+45+7+3+45+7+3+80)Damage. Unless the target is already at 1/2 health or the Spiker has assistance the target is not dead.
 * SP has other factors which increase its usual rating including an IAS/Snare/and the ability to bypass Blocking.--Midnight08 08:37, 17 July 2007 (CEST)