Build:W/any PvP May Axe

Taking advantage of the Flux Meek Shall Inherit this Axe warrior drops an elite for a general buff to damage.

Frequency
Commonly seen during the Meek Shall Inherit Flux.

Attributes and Skills
[build prof=warri/any axemas=12+1+1 streng=12+1][Dismember@16][optional][Agonizing Chop@16][optional][bull's strike@15][frenzy][rush@15][Resurrection Signet][/build] Optional 1 Optional 2 Variant
 * [[Power Attack@15]/[[Protector's Strike@15]/[[Executioner's Strike@16]/[[Body Blow@15]
 * [[Shock@5]
 * [[Conjure Frost@10] Drop strength to 10+1 and put 8 points in the preferred elemental attribute.
 * [[Brutal Weapon@10] Drop strength to 10+1 and put 8 points in Communing. Consider [[Death Pact Signet (PvP)@4].
 * [[Dark Prison@8] Drop strength by 1 for Deadly Arts
 * [[Disrupting Chop@16] for Agonizing Chop

Equipment

 * Zealous Axe of Defense/Fortitude, 15^50
 * Elemental Axe of Defense/Fortitude, 15^50
 * Vampiric Axe of Defense/Fortitude, 15^50
 * Air Focus of Fortitude, 15/-1 energy
 * Furious Spear of Fortitude, +5 energy
 * Strength Shield of Fortitude, -20% blind
 * Strength Shield of Fortitude, -20% cripple
 * Strength Shields of Fortitude, +10 armor vs each damage type

Runes and Insignia

 * 4x Sentinel's Insignia
 * Stonefist Insignia
 * Superior Vigor
 * Minor Axe
 * Clarity
 * Restoration
 * Minor Strength or Attunement, depending on preference

Usage

 * Upon entering combat, carefully select a target and begin auto-attacking to build up adrenaline (Use a Furious Spear/Bow or a Wand to gain adrenaline when you can't get too close).
 * Knock Down moving foes with Bull's Strike.
 * Spike targets with Dismember -> Power Attack -> Agonizing Chop
 * Use Frenzy to spike faster and/or increase the amount of pressure you're putting out.
 * Use Rush to chase kiting foes, cancel Frenzy, or as a simple movement speed buff.
 * Swap to appropriate weapon sets as necessary (Ebon when attacking another Warrior, etc.)
 * Maintain your Conjure if you have brought one.
 * Resurrect allies when necessary.

Counters

 * Standard Anti-Melee