Build:Rt/any Signet of Ghostly Might

Simple spirit spammer build that summons an army of spirits to demolish your enemies and guard your party. The build manages energy with Boon of Creation and provides additional utility to provide a versatile build.

This build is designed to be used in a team which already has an SoS Ritualist.

Attributes and Skills
[build prof=Rt/any com=12+1+3 spawningpower=12+2][Signet of Ghostly might][Shadowsong][Pain][Disenchantment][Anguish][Optional][Summon Spirits][Boon of Creation][/build]  slots for one of the following:
 * for anti-boss shutdown.
 * to keep spirits up longer.
 * energy management when dealing with heavy enchantment removal.
 * for longer KD and KD foes that are normally immune. (Such as Giants, Titans, & Wurms.)
 * for a snare.
 * for a hard res.
 * for a hard res.
 * Secondary profession skills (Drop Spawning Power to 9+2):
 * Secondary profession skills (Drop Spawning Power to 9+2):

Equipment

 * Survivor or Shaman's Insignias
 * Vitae runes
 * +15 energy Spawning Power staff of Enchanting or defensive set.

Counters

 * Balling spirits together against nukes
 * Spirit hate such as Gaze of Fury and Spiritual Pain.

Variants

 * Soul Twisting if spirits die quickly and for mobility. If you feel spirits are often not available between battles (i.e. recharging), Soul Twisting may be more advantageous to use.
 * Shelter to prevent initial spikes.