Archive talk:Team - 7 Hero Surgeway

Dual Inept is better :P Shadow  Computer coded  14:46, 11 February 2012 (UTC)
 * I kinda doubt that, Ineptitude only has adjacent range and those illusion hexes don't stack. For AoE damage, domination is the way to go imo. Vorpal [[Image:Vorpal_Signature_1.jpg|19px]] 14:56, 11 February 2012 (UTC)
 * BiP Resto<3 more spam Sjan talk  15:01, 11 February 2012 (UTC)
 * Shared Burden>Inept anyway, when you're talking about Illusion. You can actually afford to spam Clumsiness then, which is on a shorter recharge anyway. About half the recharge. Anyway, build is pretty standard. Caster team only. EDIT: Overload is amazing, if you can afford it. 1s recharge and 75 AoE damage; heroes will only use it when they can trigger the AoE effect. Soi Sticker 15:48, 11 February 2012 (UTC)

Just change the RoJ in 7HPS to a mesmer, no need for another build. talk 16:18, 11 February 2012 (UTC)
 * No, then things will get too messy. This build explicitly uses 3 mesmers, which aren't up for optionals. Might as well called it (Triple) Mesmerway or something. Imo it's better to stick with the optional 7th hero in Player Support and its melee support aspect, let this be a seperate build and maybe create a build which uses 3 rits in the future. Then together with Discordway, RoJway, FoCway and SFway all combinations should be covered in a decent manner. Vorpal [[Image:Vorpal_Signature_1.jpg|19px]] 17:06, 11 February 2012 (UTC)
 * What? Changing the RoJ to mesmer in 7HPS will produce the exact same build as this. Of course, you remove the mesmer optional from Razah (since he will be mesmer), and the second rit can be an optional between SoGM and ST. In other words, the exact same build as this one, except with ST optional for the SoGM. Dzjudz sig.png talk 17:46, 11 February 2012 (UTC)
 * No. Vorpal [[Image:Vorpal_Signature_1.jpg|19px]] 19:42, 11 February 2012 (UTC)
 * What no? Dzjudz sig.png talk 19:53, 11 February 2012 (UTC)
 * You can switch to ST and drop pod healer for IV and/or eles for super offense. You don't have that option with roj (nor should you do that)-- Relyk 19:59, 11 February 2012 (UTC)
 * I don't think you understand. I'm talking about copying this build 1 on 1 to 7HPS (i.e. switching RoJ to mesmer), leaving 7HPS without RoJ (like this build). You know what, give me a sec, I'll just go ahead so you can see what I mean. Dzjudz sig.png talk 20:02, 11 February 2012 (UTC)
 * I already know what you mean. There have been around 5-6 other people who have done it. The point is that just because team builds look similar, doesn't mean you stick them all on one page.-- Relyk 20:07, 11 February 2012 (UTC)
 * Check 7HPS and see what I mean. I don't know the dupe tag, but this build can use it. Dzjudz sig.png talk 20:09, 11 February 2012 (UTC)
 * U only f'd 7HPS up, taking away all its versatility and making the name mean nothing anymore. Having both a MM and ST rit in one team isn't optimal and I liked the fact that you could take a Commandogon, ER Prot, SF ele, RoJ monk as an optional. Vorpal [[Image:Vorpal_Signature_1.jpg|19px]] 20:17, 11 February 2012 (UTC)
 * Why would you not be able to take Commandagon, ER Prot, SF etc any more? How were they more of an option before? Dzjudz sig.png talk 20:23, 11 February 2012 (UTC)

Just curious though. How does this build compare to 7 Heroes support? --Kgptzac 23:23, 12 February 2012 (UTC)

Human
This is to support a caster/ranged player right? Chieftain Alex 01:31, 12 February 2012 (UTC)
 * Yes. Vorpal [[Image:Vorpal_Signature_1.jpg|19px]] 10:40, 12 February 2012 (UTC)
 * For all intents and purposes :P-- Relyk 10:44, 12 February 2012 (UTC)
 * Heroes bright enough to use a-rage on minions? Besides I thought they nerfed arage. <font face="Calibri" color=black>Chieftain Alex  11:23, 12 February 2012 (UTC)
 * yes and yes. although ideally, the player should be balling, regardless of prof. i think this needs cracked armor <-> Shadow of Fear (you have melees covered by Inept+Shadowsong+minion wall) especially if player is also taking armor-respecting stuff. Fianchetto 18:01, 12 February 2012 (UTC)
 * True, but ARage is still the best skill to fill the slot. The primary source of damage is armor-ignoring, so Weaken Armor ain't that useful. <font color="Black">Vorpal [[Image:Vorpal_Signature_1.jpg|19px]] 18:14, 12 February 2012 (UTC)
 * You could leave AR optional, I see people often fill that slot with Life, Spirit Rift, Essence Strike, and other stuff they probably shouldn't.-- Relyk 01:20, 13 February 2012 (UTC)

Spiked ratings, 12 February 2012
Got seven "Great" ratings on this build today. Did someone micro their heroes to do it lol --Kgptzac 23:20, 12 February 2012 (UTC)

Outdated
Not making use of blood is power and utilizing offensive rather than defensive communing spirits (alongside a minion bomber) looks quite outdated to me. Does anyone see a benefit in keeping this page rather than archiving it? We have more up to date similar setups. --Krschkr (talk) 16:53, 7 December 2018 (UTC)
 * agreed Juniper real (talk) 17:50, 16 January 2019 (UTC)