User:Alistair12359

Attributes and Skills
[build prof=W/Mo axemastery=12+1+1 strength=9+1 tactics=8+1 healingprayers=2][Eviscerate][executioner's strike][Bull's strike][optional][Healing breeze][Axe rake][Healing signet][Sprint][/build]

the optional space can be take up by lacerating chop, cyclone axe or any preferred axe skill
 * Suggest a few optional skill(s) if you included an Optional slot in the skill bar.

Equipment
normal armor, highest vigor affordable, minor axe mastery(or higher if preferred), minor strength, minor tactics Victo's battle axe or similar, any max +30hp shield

Usage
Describe how to use the build.

Counters
Describe important counters.

Variants
List the major variants.

Attributes and Skills
[build prof=range/monk expert=12+1+1 wilder=9+1 marksm=9+1 protec=3][crippling shot][distracting shot][savage shot][apply poison][mending touch][natural stride][troll unguent][resurrection signet][/build]

Equipment

 * Radiant or Survivor Insignias.
 * Preferred bow combinations (although really, any bow can be used):
 * Crippling Recurve Bow
 * Poisonous Recurve Bow
 * Crippling Longbow
 * Vampiric Flatbow
 * A Recurve Bow is usually preferred, for maximum accuracy and minimum flight time. The Flatbow is for speeding up NPC kills.
 * An Expertise headpiece, and Runes of Minor Wilderness Survival, Minor Expertise, Minor Marksmanship, and Superior Vigor.
 * Defensive set (+5 Energy/+30 health spear and -20% Cripple duration/+30 health Shield)

Usage

 * Keep Apply Poison active when you're attacking to spread Poison with each arrow fired.
 * Snare enemies using Crippling Shot. Remember that this can be used both for offensive purposes (slowing down fleeing targets) and defensive purposes (slowing down foes chasing you or your team).
 * Interrupt enemies with Distracting Shot and Savage Shot. Note each skill's inherent effects besides just the interrupt.
 * Remove harmful Conditions with Mending Touch.
 * Use Natural Stride for a general-purpose speed boost. It's also useful when under attack from melee opponents.
 * Heal yourself and counter health degeneration with Troll Unguent.
 * Revive fallen party members with Resurrection Signet.
 * It's also helpful to use Natural Stride right before Troll Unguent to decrease chances of being interrupted.

Counters

 * Illusion Mesmers' Fast Casting and hexes make them the natural bane of Cripshots. Depending on your skill, the safest solution lays usually in either interrupt Crippling Anguish and then staying out of range, or using height advantage as leverage for the first shot, and, again, keeping the foe out of range at all times.
 * With little to counter enemy attacks, it is often best to Cripple the enemy and flee when targeted.
 * Because of the slower degen compared to a Burning Arrow ranger, the build finds it hard to score solo kills vs an enemy base defender in GvG.

Variants

 * Take Debilitating Shot for energy denial and pressure.
 * If you are in Alliance Battles or Competitive Missions then you should take out Resurrection Signet for a hex removal such as Remove Hex.
 * For Heroes Ascent, consider Song of Concentration, Make Haste, or Weapon of Warding.
 * Screaming Shot can provide more Degen and a cover condition.

Attributes and Skills
[build prof=R/Mo expert=12+1+2 wilder=9+1 marksm=9+1 protec=3][Broad Head Arrow][Distracting Shot][Savage Shot][Read the Wind][Mending Touch][Natural Stride][Troll Unguent][Resurrection Signet][/build]

Equipment

 * As with most Ranger builds, a Recurve bow is preferred.
 * Bows with Poisonous and Silencing upgrades are required. Additionally, a Vampiric bow may be used.
 * Other bow types include a Flatbow and a Longbow.
 * A +5 Energy martial weapon and a Reduce Crippled Duration shield are recommended for fleeing from enemies.

Usage

 * Constantly maintain Read the wind.
 * Inflict Dazed with Broad Head Arrow. Because of the increase in Arc angle, it has an increased chance of being dodged by moving targets, so you may wish to close in on the target before firing.
 * Interrupt targets with Distracting Shot and Savage Shot.
 * Scroll through and attack each target to spread Poison to the enemy team.
 * Block enemy attacks and flee using Natural Stride.
 * Remove harmful conditions with Mending Touch.
 * Counter health degeneration and heal yourself with Troll Unguent.
 * Resurrect fallen party members with Resurrection Signet.

Counters

 * Standard anti-attacker counters
 * Damage on-attack hexes like Empathy, Spiteful Spirit, Insidious Parasite
 * Unless you have hex removal, this build can be seriously hampered by anti-melee hexes
 * Constant blinding can be hard to prevent, even with Mending Touch
 * Diversion and Distracting Shot

Variants

 * A very common variant is replacing a skill with Purge Signet to counter hex stacks. Be sure to use a form of Energy hiding.
 * For CM or AB usage, consider equipping a second blocking stance or speed boost, like Whirling Defense, Dodge, or Zojun's Haste.
 * Popular attack inclusions/replacements include Screaming Shot or Pin Down.
 * Shadow Walk to reduce the chance that Broad Head Arrow will miss.
 * You can change your secondary to Mesmer and replace mending touch with epidemic to spread dazed and poison.

Burning Degen Spammer

This build focuses on pressure through spreading heavy degeneration with the elite Ranger skill,  Burning Arrow. In combination with Barbed arrows, this build is able to spread conditions rapidly, putting pressure on enemy monks, while interrupting enemies in their skill usage. In combination with the Monk's  Protection Prayers line, the user is also able to cope with enemy pressure through condition removal.

Attributes and Skills
[build prof=range/monk expert=12+1+1 wilder=9+1 marksm=9+1 protec=3][burning arrow][Distracting Shot][Savage Shot][Barbed Arrows][Mending Touch][Natural Stride][Troll Unguent][Resurrection Signet][/build]

Equipment

 * A poisonous recurve bow of Fortitude with a "Strength and Honor" inscription, and a flatbow with the same stats.
 * A vampiric recurve bow, flatbow, and shortbow for spike assists and ganking.

Usage

 * Maintain Barbed Arrows as much as possible to spread conditions through your attacks.
 * Deal damage and apply heavy degeneration through Burning and Poison.
 * Interrupt enemies with Distracting Shot and Savage Shot. Note each interrupt's side bonuses.
 * Use Troll Unguent to counter degeneration and for a self-heal.
 * Remove conditions with Mending Touch.
 * Natural Stride can be used when running flags, as a defensive stance, or simply for a speed boost.
 * Resurrect fallen allies with Resurrection Signet.
 * Use Natural Stride before Troll Unguent to decrease your chances of getting interrupted while casting it.

Counters

 * Anti-ranger.
 * Large amounts of condition removal can decrease your effectiveness.

Variants

 * In AB and CM, Resurrection Signet can be substituted for Pin Down or Debilitating Shot.