User:Slic/Build:Rt/A Deadly Kuurong

Attributes and Skills
[build prof=Rt/A name="Deadly Kuurong" chan=12+1+3 dead=12 dagg=3][Nightmare Weapon][Falling Spider][Horns of the Ox] [Ancestor's Rage][Impale][Signet of Toxic Shock][Grasping Was Kuurong][Resurrection Signet][/build]

Equipment

 * A set of armor with radiant insignia.
 * Poisonous daggers with +5 energy and +30hp. The poisonous mod increases the duration of falling spider's poison from 8s to 11s.

Usage

 * Cast Nightmare Weapon on yourself. Drop Grasping Was Kuurong near the target for the initial knockdown.
 * Follow up with Falling Spider, Horns of the Ox, Ancestor's Rage then Impale.
 * Use Signet of Toxic Shock to finish targets that manage to survive.
 * Use Nightmare Weapon and normal melee attacks while waiting for the spike to recharge or if you find yourself low on hp or at a surplus of energy.
 * It takes a total of 40 energy to complete the entire spike. If you take into account your natural 4 pips energy regeneration rate, you can complete the entire spike (including casting Kuurong) if you have at least 30-35 energy at the start.

Counters

 * Snares.
 * General anti-melee counters (blind, hexes, etc.).
 * Anti-knockdown skills such as Balanced Stance and Ward of Stability.

Variants

 * Replace Horns of the Ox with Vampiric Assault and cast Ancestor's Rage between Falling Spider and Horns of the Ox for a more abrupt spike, minus a knockdown. The added lifesteal is to try to compensate for the recent nerf to impale (1s cast time instead of 1/4s), which prevents Ancestor's Rage from triggering at the same time as Impale.
 * Go A/Rt and have 12 Channeling and 12+1+3 Deadly Arts.
 * Replace Signet of Toxic Shock with Dash, Dark Prison or Siphon Speed in order to make it easier to get to targets.
 * Replace Signet of Toxic Shock with Way of the Lotus and reallocate some points from Deadly Arts into shadow Arts for energy management.