User:Passenger311/ColesBuildPSp2

Description
This is a pressure build with a decent damage fast spike. It uses a Caretaker's Strike Ritualist to support the spike and to add healing support. Caretaker's is a >100dmg 1s cast with 4s recharge at zero energy cost. Together with Wounding Strike and the Elementalist spike skills this build should enable quick spike sequences on the enemy team.

And no spirits as I personally dislike them.

Composition

 * 1 / Wounding Strike Scythe Dervish
 * 1 / Earth Shaker Hammer Warrior
 * 1 / Psychic Distraction Mesmer
 * 1 / Savannah Heat Fire Elementalist
 * 1 / Unsteady Ground Earth Elementalist
 * 1 / Caretaker's Strike Ritualist
 * 1 / RC Protection Monk
 * 1 / Healer's Boon Infuse Monk

Wounding Strike Scythe Dervish
[build prof=d/p scythe=11+1+1 mysticism=11+1 windprayers=7+1 command=5][wounding strike][eremite's attack][heart of fury][attacker's insight][enchanted haste][song of concentration][make haste][resurrection signet][/build]

Equipment

 * Armor: Survivor insignias and Vitae runes
 * General Set: 20/20 Scythe of Fortitude with "Strength of Honour" inscription
 * Enchantment Set: "Enchantments last 20% longer" set to use for Heart of Fury
 * Defensive Set: +5e Spear and Shield of Fortitude (various defense mod)

Usage

 * use enchantment to trigger deep-wound from Wounding Strike.
 * use Heart of Fury whenever available to increase damage output.
 * if low on energy use Attacker's insight followed by Wounding Strike and Eremite's Attack.
 * use Rush to stay on target and Enchanted Haste when running relics.
 * lead spike with Wounding Strike, Eremite's Attack and Wild Blow.

Earth Shaker Hammer Warrior
[build prof=warri/eleme streng=12+1+1 hammer=12+1][earth shaker][crushing blow][mighty blow][bulls strike][rush][flail][enraging charge][resurrection signet][/build]

Equipment

 * Armor: Runes of Clarity and Restoration, Survivor insignias and 1 Stonefist insignia on boot or hand
 * General Set: Sundering Hammer of Fortitude
 * Anti-Armor Set: Vampiric or Elemental Hammer of Fortitude
 * Adrenaline Set 1: Furious Spear and Shield of Fortitude with "I Can See Clearly Now" inscription
 * Adrenaline Set 2: Furious Longbow of Fortitude

Usage

 * build-up adrenaline with Enraging Charge whenever available.
 * target enemy back-line.
 * participate or knock-down infuser during spike.
 * use Rush to stay on target and Enraging Charge to run relics or to build up adrenaline.

Psychic Distraction Mesmer
[build prof=me/n fast=8+1 inspiration=10+1 domination=12+1+1 curses=2][psychic distraction][power drain][cry of frustration][diversion][shame][rend enchantment][shatter enchantment][resurrection signet][/build]

Equipment

 * Armor: Survivor insignia, Vitae runes
 * Domination Set: 40/40 wand/offhand for Shame and Diversion.
 * Spike Set: 40 recharge set for Shatter
 * Defensive Set: +5e Spear and Shield of Fortitude (various defense mod)
 * High-Energy Set: +30/-2 energy set used for PD'ing the Ghostly at the Altar

Usage

 * shutdown with Diversion and Shame.
 * use Cry Of Frustration against spike team.
 * switch to Psychic Distraction for continuous interrupts on a main damage dealer or spammer.
 * drop Diversion onto infuser just before spike.
 * assist spike with Shatter Enchantments or Rend Enchantments to remove enchantment stack.

Savannah Heat Fire Elementalist
[build prof=eleme/n firem=12+1+1 energy=12+1 curses=3][immolate][savannah heat][searing heat][rodgort's invocation][glyph of lesser energy][fire attunement][rigor mortis][resurrection signet][/build]

Equipment

 * Armor: Survivor insignia, Vitae runes
 * General Set: 20+20 recharge set of Fortitude for Immolate spam
 * Nuke Set: 40/40 wand/offhand for nukes
 * Defensive Set: +5e Spear and Shield of Fortitude (various defense mod)
 * High-Energy Set: +30/-2 energy set

Usage

 * spam damage with Rodgorot's Invocation and Immolate.
 * nuke balls of enemies with Savannah Heat and Searing Heat.
 * spike with Rigor Mortis followed by Immolate.

Unsteady Ground Earth Elementalist
[build prof=eleme/mo earthma=12+1+1 energy=11+1 prot=3][stoning][unsteady ground][eruption][glyph of lesser energy][earth attunement][ward against foes][convert hexes][resurrection signet][/build]

Equipment

 * Armor: Survivor insignia, Vitae runes
 * General Set: 20+20 recharge set of Fortitude
 * Nuke Set: 40/40 wand/offhand set for nukes
 * Defensive Set: +5e Spear and Shield of Fortitude (various defense mod)
 * High-Energy Set: +30/-2 energy set

Usage

 * protect monks by focusing damage on enemy frontliners.
 * snare enemy front-line with Ward Against Foes.
 * spam damage with Stoning.
 * nuke front-liners or midline with Eruption or Unsteady Ground.
 * protect back-line or soft targets with Weapon of Warding.
 * spike with Stoning.
 * remove stacks of hexes with Convert Hexes on request.

Caretaker's Charge Ritualist
[build prof=rit/n spawning=3 channeling=12+1+1 restoration=12+1][caretaker's charge][vengeful weapon][mend body and soul][soothing memories][weapon of warding][pure was li ming][protective was kaolai][resurrection signet][/build]

Equipment

 * Armor: Survivor insignia, Vitae runes
 * Weapon Set: not so important as Rt will carry item most of the time. A Staff of Fortitude and possibly a emergency high energy set.

Usage

 * assist spike or pressure with Caretaker's Charge.
 * assist healing and protection.
 * swap Pure was Li Ming for Protective was Kaolai and vice versa for party heal and condition removal.

RC Protection Monk
[build prof=monk/me Protec=12+1+1 Divine=12+1][Reversal of Fortune][Restore Condition][Spirit Bond][Aura of Stability][Shield of Absorption][Guardian][Holy Veil][Channeling][/build]

Equipment

 * Armor: Survivor's or Radiant insignias
 * Low-Energy Set: -5e Spear and Shield of Fortitude (various defense mod)
 * Weapon Set 2: +5e Spear and Shield of Fortitude (same shield)
 * 20/20 Set: 20/20 recharge set of Fortitude / +5e^50
 * High-Energy Set: +30/-2 energy set

Healer's Boon Infuse Monk
[build prof=monk/mes healing=12+1+1 divin=11+1 insp=6][infuse health][patient spirit][dwayna's kiss][Heal Party][draw conditions][spotless mind][healer's boon][channeling][/build]

Equipment

 * Armor: Survivor's or Radiant insignias
 * Low-Energy Set: -5e Spear and Shield of Fortitude (various defense mods)
 * Weapon Set 2: +5e Spear and Shield of Fortitude (same shield)
 * 40/40 Set: 40/40 wand/offhand set
 * High-Energy Set: +30/-2 energy set