Archive talk:Team - Oola's Sinway

Problem with this si that its only like 5 minutes faster than a solo sin. Life  Guardian  02:13, December 1, 2009 (UTC)


 * solo sin does it in 20-25 minutes? 02:45, December 1, 2009 (UTC) The Crippster
 * Only place where you actually need to kill something where speed makes a difference is at the end. Team can cut off a few minutes on level 2 by having someone go to the entrance to level 3, and can kill the boss about 2 minutes faster? Life   Guardian  02:47, December 1, 2009 (UTC)
 * I run this as a sin and 600/smite combo and can run the dungeon in under 15 minutes usually (usually around 12 depending on how fast people pay lol) Vennie

This rocks, And it's fun to use :) Invoker Of   Love  11:48, December 1, 2009 (UTC)

Don't really see the point of making this a 'sinway' as you said above solo is very quick as it is and 1 more sin can make it a little bit faster. What my guild does is just use 1 sin and abunch of leechers who are usually AP sins, SoS rit and maybe a UA monk. Then again to put this into dungeon guide is great although it does need abit of a clean up. Consitini  13:30, December 3, 2009 (UTC)
 * +1. This team build is rather dumb.  You can do level one and two in like 10 minutes solo, and with an SoS rit and other random crap level 3 shouldn't take more than 5 minutes with the right pulls. Mason717 09:10, December 16, 2009 (UTC)

easy pug is easy-- Relyk  talk  11:34, January 17, 2010 (UTC)