User:Kamil/Sandbox/7 Hero High End

=Introduction= This is a build made for solo High End areas including FoW, UW (all can't be done solo or needs huge xp), Dungeons or DoA. General abilities of the build rely on army of allies - i.e. minions and spirits (also can be PvE-only like EVAS or Asura summons) and huge amounts of dmg from mesmer skills which also can be deffensive. This build can be used by every proffesion and has many options, you choose what you want.

=Team Composition= Player

Core Team



OR



Random Hero

=Player= [build prof=Any/Any][Optional][Optional][Optional][Optional][Optional][Optional][Ebon Vanguard Assassin Support]["Save Yourselves!"][/build]

You need "SY!" when you play as melee; while playing caster proffesion, you need EVAS and high dmg skills (mainly AoE) to make lots of dmg to foes and to kill them fast. You can replace SoS with ST prot hero and play SoS alone - recommended

=Core Team= Theese builds need to always be put in your team. 2 rits, 1 necro (MM), 1 healer (can be either necro or monk), 2 mesmers.

SoS Rit
This is the main wall and dmg maker - Painful Bond causes lots of dmg to mobs while you have over 10 spirits. [build prof=Rt/Any Chann=12+1+1 Spawn=8+1][Signet of Spirits][Bloodsong][Painful Bond][Optional][Optional][Optional][Optional][Optional][/build]

Optionals
Channeling skills: Spawning Power: Restoration skill (12+1 in Resto, 3+1 in Spawnind): Smiting Prayers (12, 3+1 in Spawning): Command skills (12, 3+1 in Spawning):
 * for places with annoying spirits (like Mallyx).
 * for big AoE dmg.
 * for melee players required!
 * for energy matagment.
 * for energy matagment.
 * for healing and energy matagment.
 * for dmg.
 * for dmg and blind.
 * for team healing.
 * micro this, only for melee!
 * great option - lots of dmg for spirits.
 * great option - lots of dmg for spirits.
 * great option - lots of dmg for spirits.

Equipment

 * Survivor or Shaman's Insignia, Vigor and Vitae Runes.
 * Spear of Fortitude with "I have the power!", Shield of Fortitude with your favourite inscription.

SoGM Rit
[build prof=Ritualist/Any spawningpower=12+1 communing=12+1+3][Signet of Ghostly Might][Shadowsong][Pain][Disenchantment][Anguish][Dissonance][Optional][Boon of Creation][/build]

Optionals
Other proffesions:
 * for places where fights are fast and you need to fastly change position of your spirits.
 * energy matagment.
 * for places with high AoE dmg.
 * energy matagment.
 * for places with high AoE dmg.
 * useful for minion master.
 * / for high hex areas.
 * (you can increase atribute of theese skills) useful for huge groups.

Equipment

 * Survivor or Shaman's Insignia, Vigor and Vitae Runes.
 * Spear of Fortitude with "I have the power!", Shield of Fortitude with your favourite inscription.

Variants:

 * /Any 10+1+1 Communing, 12+1 Spawning Power, 8 Restoration


 * - take 8 in Beast Mastery instead of Restoration.
 * - take 8 in Beast Mastery instead of Restoration.
 * - take 8 in Beast Mastery instead of Restoration.

Minion Bomber Necro
[build prof=N/Any Death=12+1+3 Soul=8+1][Optional][Animate Bone Minions@18][Death Nova@18][Putrid Bile@18][Masochism][Optional][Optional][Optional][/build]

Optionals
Other (put 10 in required atribute):
 * if minions are not necessary.
 * when AoE dmg is better.
 * if minions are not necessary.
 * when AoE dmg is better.
 * /// for protection.
 * /// for healing.
 * // (melee only)/// (only melee - micro this) - theese skills as smiting support.
 * // (useful for melee)
 * //// for some healing support.
 * //// for some healing support.

Equipment

 * Survivor or Minion Master's Insignia, Vigor and Vitae Runes.
 * Spear of Fortitude with "I have the power!", Shield of Fortitude with your favourite inscription.

Healer
[build prof=Mo/any healing=12+1+1 divine=12+1][optional][dwayna's kiss][signet of rejuvenation][Patient Spirit][cure hex][Optional][Optional][optional][/build]

Optionals
Elite: Non-Elite:
 * - you can take another hero with UA and microed on this healer.
 * - you can take another hero with UA and microed on this healer.
 * - you can take another hero with UA and microed on this healer.
 * - you can take another hero with UA and microed on this healer.
 * and
 * for big pressure.
 * for hard hexes areas.
 * and/or - Inspiration Magic at 8, Divine at 10+1.
 * and/or - Inspiration Magic at 8, Divine at 10+1.

Variants
Take this if you find N/Rt better than Monk. [build prof=Necromancer/Ritualist SoulReaping=12+1+1 RestorationMagic=12][Optional][Optional][Optional][Mend Body and Soul][Spirit Light][Protective was Kaolai][Life][Flesh of My Flesh][/build]

Optionals
Elite: Non-elite:
 * , or  (for Duncan) - for theese skills take 8+1+1 in Soul Reaping and 10 in Blood Magic.
 * , or  (for Duncan) - for theese skills take 8+1+1 in Soul Reaping and 10 in Blood Magic.
 * , or  (for Duncan) - for theese skills take 8+1+1 in Soul Reaping and 10 in Blood Magic.
 * , or  (for Duncan) - for theese skills take 8+1+1 in Soul Reaping and 10 in Blood Magic.
 * , or  (for Duncan) - for theese skills take 8+1+1 in Soul Reaping and 10 in Blood Magic.
 * , take 8+1+1 in Soul Reaping and 10 in Channeling.
 * , take 8+1+1 in Soul Reaping and 10 in Channeling.
 * , take 8+1+1 in Soul Reaping and 10 in Channeling.

Other Ideas
You can mix the Healer with MM (or take both MM and Healer/MM for even 20 minions in heavy corpse areas). Here are some compositions useful in many places where so much healing is not needed:
 * / 10+1+3 Death Magic, 8+1 Soul Reaping, 12 Restoration Magic


 * , or even .  if other MM hasn't.

You can take Curses support:
 * / 10+1+2 Curses, 8+1 Soul Reaping, 12 Restoration Magic


 * , (well synergies with: )
 * , for nice AoE spikes.
 * - nice spikes while you are playing melee.

Dominant Mesmer
[build prof=me/any domination=12+1+1 fastcasting=10+1 inspiration=8+1][Optional][Mistrust][Unnatural Signet][Optional][Optional][Power Drain][Waste Not, Want Not][Optional][/build]

Optionals
Elite: Non-Elite:
 * - highly recommended in many places.
 * - highly recommended in many places.
 * and/or
 * in places where spikes are fast enough and it won't break aggro.
 * for bigger spikes.
 * as rupt.
 * as rupt.
 * as rupt.

Equipment

 * Survivor or Prodigy's Insignia, Vigor and Vitae Runes.
 * Spear of Fortitude with "I have the power!", Shield of Fortitude with your favourite inscription or 40/40 set.

Illusion Mesmer
Defense of blind and mass of dmg. [build prof=me/any illusion=12+1+1 fast=10+1 ins=8+1][Ineptitude][Clumsiness][Wandering Eye][Signet of Clumsiness][Arcane Conundrum][Power Drain][Waste Not, Want Not][Optional][/build]

Optionals:

 * against strong bosses, examply in dungs.
 * against strong bosses, examply in dungs.
 * against strong bosses, examply in dungs.

Equipment

 * Survivor or Prodigy's Insignia, Vigor and Vitae Runes.
 * Spear of Fortitude with "I have the power!", Shield of Fortitude with your favourite inscription.

=Random Hero=

Protection
Theese bars are highly recommended in many hard dmg areas like UW or DoA:

N/Mo Prot Support
[build prof=Necromancer/Monk SoulReaping=12+1+1 Protection=12][Optional][Optional][Optional][Shield Guardian][Aegis][Shield of Absorption][Protective Spirit][Spirit Bond][/build]

Variants
Some examples specially dedicated for areas or proffesion: For melee:
 * / 10+1+2 Curses, 8+1 Soul Reaping, 12 Protection Prayers

For heavy dmg areas:
 * / 10+1+2 Curses, 8+1 Soul Reaping, 12 Protection Prayers

For heavy hexes areas:
 * This is great to take on healer, so you will have 2 UA at same time.
 * / 12+1+1 Soul Reaping, 12 Protection Prayers