User:Seraphim of Nemesis/Team Builds

This team is made for use in general PVE. It utilizes each of the 8 builds in specific ways to bring buffs, degenerations, damage and tanking into each fight. I will start with and pair off in seccession the builds that work well with each other.

Overview

 * 1 /Any Tank/DPS Warrior
 * 1 / MM Necromancer
 * 1 / SS Necromancer
 * 1 / SB Ranger
 * 1 / SF Elementalist
 * 1 / Buffing Paragon
 * 1 /Any Healing Monk
 * 1 /Any Protection Monk

Tank/DPS Warrior
[build prof=Warrior/Monk strength=12+1+3 sword=12][endure pain][warrior's endurance][Distracting Blow][power attack][counterattack][bull's strike]["save yourselves!"][Rebirth][/build]

Tank/DPS Warrior (Optional)
[build prof=Warrior/Any strength=12+1+3 sword=12][endure pain][warrior's endurance][Optional][power attack][counterattack][bull's strike]["save yourselves!"][Optional][/build]

Optional Skills

 * For the third skill slot, consider either Wild Blow for stance removal or Distracting Blow for a simple interrupt.
 * For the last skill slot either a ressurection skill or "I Am The Strongest!".

Usage

 * Use Defy Pain at the start of each fight, and continously throughout every fight for added durability.
 * Use and maintain Warrior's Endurance during each fight to regain energy.
 * Spam Power Strike Counter Attack and Bull's Strike for damage, using Wild Blow to end annoying stances used by your foes or Distracting Blow to interrupt key skills your foes use.
 * Use Wild Blow whenever you are able too!
 * Finally, if you brought along "I Am The Strongest!", use to apply the skill when not currently on, and renew when its duration ends from striking opponents.

Counters

 * Stuck.
 * Knockdown.
 * Cripple.
 * Blind.

MM Necromancer
[build prof=N/Mo blo=3 death=12 sou=9 hea=9][Animate Flesh Golem][Animate Shambling Horror][Animate Vampiric Horror][Death Nova][Blood of the Master][Heal Area][Blood Ritual][Rebirth][/build]

Usage

 * Use Animate Flesh Golem first when a foe dies, you can have only one Golem at a time, so use Animate Shambling Horror and Animate Vampiric Horror afterwards until your maximum of 10 minions is reached. Animate Vampiric Horror Give you health whenever they do damage, so a minimum of 4 is generally accepted.
 * Use Death Nova on any minion or party member who is close to dying.
 * Use Blood Of The Master to heal your minions, also using Heal Area to keep yourself and nearby allies healed.
 * Use Blood Ritual on your allies who use up energy quickly.

Counters

 * Interrupts

SS Necromancer
[build prof=Necromancer/Mesmer curses=12+1+3 soul=12][awaken the blood][arcane echo][spiteful spirit][necrosis][enfeebling blood][spinal shivers][blood ritual][Ressurection Signet][/build]

Usage

 * Use Awaken The Blood at the beginning of every fight.
 * Use Arcane Echo and then select a target. (See notes for tips on targeting) Cast Spiteful Spirit once then once more onto another target.
 * Cast Enfeebling Blood on any melee targets, this will cause them to do far less damage.
 * Spinal Shivers should be cast on any opponent that casts, but due to its cooldown, apply it to only the more difficult enemies; e.g. Monk bosses and anything that likes to cast for the majority of the fight. -Reminder- The interrupting effect only works if the enemy is hit with cold damage.
 * Spam Necrosis on anything with a Hex or Condition for added dps in between other casts.
 * Use Blood Ritual on anyone needing more mana. (Casters)

Counters

 * Interrupts
 * Hex Removal