User:Akoras283

Devastating AoE damage anywhere on the battlefield, helped by Necromancer's Consume Corpse skill for mobility, energy and small health management.

Attributes and Skills
[build prof=Ritualist/Necromancer Channeling_Magic=12+1+2 Death_Magic=12 Restoration_Magic=3][Essence Strike][Ancestors' Rage][Destructive was Glaive][Consume Corpse][Spirit Rift][Bloodsong][Optional][Optional][/build]


 * Optional 1
 * Optional 2
 * Optional 2
 * Optional 2
 * Optional 2

Equipment

 * Max, with extra health to be more resistant because you need to stay near the ennemies most of the time


 * Weapons are not the important point because the build is based on but :
 * Channeling Staff with extra health could save you by dropping Glaive ashes when your life is under threat
 * Any spear if playing any weapon skill on you

Usage

 * Precast, and try to hang it as many times as possible
 * If playing with a tank, spam and  until first dead, then  -->  -->  -->  --> drop -->  -->--> etc.
 * Timing of this chain is not perfect, use when you have nothing better to do, and  when your energy goes low but you dont want to move yet.
 * Let's get some Fireworks ^^
 * Let's get some Fireworks ^^

Counters

 * Daze
 * KD
 * General anti-casters


 * Other corpse consumers (especially MM Necromancers) can limit your energy gain with

Variants

 * Other energy management skills, if this one doesn't please you, or if there are no corpse available
 * If you are confident with your energy management, you can replace second prof by another one, and choose other skills to fill the optional slots, for exemple A shadow step skills like.