Build:E/any PvP Gust

An Air elementalist using Gust for a strong AoE KD around allies as well as the standard spiking and defensive potential from the Air attribute.

Attributes and Skills
[build prof=E/any Air=12+1+1 energy=12+1][Gust][Gale][Lightning Strike][Shell Shock][Blinding Flash][Aura of Restoration][Air Attunement][Resurrection Signet][/build]

Variants
 * over Gale.
 * over Resurrection Signet in HA for relic running.

Armor

 * 5x Blessed Insignia
 * Superior Vigor
 * Minor Air Magic
 * Minor Energy Storage
 * Restoration
 * Vitae

Weapons

 * Air Wand of Memory, 20% cast time
 * Air Focus of Aptitude, 20% recharge
 * Air Wand of Memory, +15/-1 energy
 * Energy Storage Focus of Fortitude, +15/-1 energy
 * Heavy Spear of Defense, +5 energy or 10% recharge or 10% cast time
 * Strength Shield of Fortitude, -20% cripple
 * Strength Shields of Fortitude, +10 armor vs each damage type

Usage

 * Gust can be used in numerous ways. Use it on frontliners for the IMS and to knockdown fleeing targets around them. Or use it on people getting trained for the KD and IMS to kite.
 * Spike with Shell Shock and Lightning Strike.
 * Blind enemies with Blinding Flash.
 * Maintain Air Attunement and cover it with Aura of Restoration.

Counters

 * Standard anti-caster.
 * Enchantment removal.
 * Anti-KD to some extent.

Variants

 * Glyph of Lesser Energy over Aura of Restoration.
 * Lightning Bolt over Shell Shock if you have AoB frontliners (they apply cracked armor themselves).