User:Rach/My New Build

An elementalist that spams cheap ritualist restoration magic spells for strong quick healing. This build exploits the elementalist's large energy capacity to keep a constant stream of healing.

Attributes and Skills
[build prof=E/Rt Ene=12+2+1 Res=12 Air=3+1][Spirit Transfer][Mend Body And Soul][Spirit Light] [Weapon Of Shadow][Blinding Flash][Recuperation][Preservation][Resurrection Signet][/build]


 * Suggest a few optional skill(s) if you included an Optional slot in the skill bar.

Equipment

 * Complete Radiant Armor
 * Rune of Superior Vigor (If available)
 * Rune of Major Energy Storage
 * Rest - Runes of Attunement


 * Any max energy storage or restoration magic wand

Usage

 * Keep both spirits up as long as you can


 * Always keep your aggro bubble in range of one of the spirits


 * Use Spirit Transfer for a massive heal, Spirit Light as a Good heal, and Mend Body and Soul for a weak heal as well as condition restoration


 * Use Resurrection signet to resurrect any fallen allies


 * If both spirits are dead, or you are out of range; do not use Spirit Transfer as it will do nothing


 * Use weapon of shadow to protect anyone getting over pressured by physical damage, mainly yourself


 * If you have a descent amount of energy use blinding flash on any melee characters that are doing too much damage to any of your allies

Counters
*The build can still partially work and you will be able to re-summon a spirit in 20 seconds
 * Death of spirits


 * Daze/Migraine etc. anything that makes you take excessive time to cast, Spirit Transfer will most likely still be easy to cast due to its short cast time


 * Massive interrupts


 * Stacked hexes (theres no hex removal on this build)

Variants
Blinding flash doesn't last very long and is expensive, if you find you want another heal try ghost mirror light, or another protection spell you could use weapon of warding; you could also use other spells that you think will help