User:Tyraelxy/Triple Monk

This is a Hero Monk set-up designed to handle extreme pressure, it can carry parties to victory everywhere, also in Hard Mode, through support and imba-ness.

Composition

 * / HB Monk
 * / Smiter
 * / Prot

Attributes and Skills
[build prof=Monk/Ele Heal=12+1+1 Divine=12+1][Patient Spirit][Dwayna's Kiss][Signet of Rejuvenation][Cure Hex][optional][Glyph of Lesser Energy][Healer's Boon][optional][/build] optional 1: optional 2(rez):
 * if using a MM (replace glyph if you are taking this)
 * for additional party support, heroes will chain it, drop divine to 10+1 and make prot 8+1
 * if you are using a dedicated tank, or just for general healing
 * for party wide healing, might have to micro it
 * if bringing an RC, see below (replace glyph if taking this)
 * useful for areas with quick part wipes
 * a fast rez in combination with HB and a party heal
 * for general PvE for a relatively quick mid-party rez

Equipment

 * Armor: Survivor Insignia, Vitae and/or Vigor Runes
 * Weapons: Any Healing weapon, preferably a 40/40 Healing wand and offhand.

Counters

 * Big damage that you can't outheal(should not happen because of your prots)
 * General anti-caster: hexes, dazed,...

Variants
Can be replaced with a Necromancer hero if desired : http://pvx.wikia.com/wiki/Build:N/Mo_SoLS_Monk_Heals

Attributes and Skills
[build prof=Mo/Rt Smiting=12+1+1 Channeling=10 Divine=8+1 Resto=2][Optional][Reversal of Damage][Smite Condition][Smite Hex][Splinter Weapon][Castigation Signet][Strength of Honor][Flesh of My Flesh][/build]

Optional Elites

 * for condition and hex-heavy areas
 * for additional damage
 * same as above

Equipment

 * Armor: Survivor Insignia, Vitae and/or Vigor runes
 * Weapons: 40/40 smiting set

Counters

 * General anti-caster
 * Enchantment removal (remember to reapply SoH if this happens)

Variants

 * Another rez, or no rez, in that case take for more heals.
 * Replace this hero or its melee support skills if you're not bringing any melee!

Attributes and Skills
[build prof=Monk/ele Prot=12+1+1 Divine=12+1][optional][Reversal of Fortune][optional][Shield of Absorption][Glyph of Lesser Energy][Protective Spirit][Aegis][Rebirth][/build] optional 1: optional 2:
 * for big condition removal, recommended for condition heavy areas such as Shards of Orr
 * best optional for general pve, eliminates physical melee pressure
 * and other inspiration skills for better energy managment (go Mo/Me)
 * if going mo/e
 * if going mo/me

Unyielding Aura variant
[build prof=mo/e div=12+1+1 pro=12+2][divine healing][heavens delight][aegis][protective spirit][Mend Ailment][Shield of Absorption][gole][unyielding aura][/build]

Equipment

 * Bloodstained Insignia on the head, hands or boots, Survivor Insignia on the remaining armor pieces, Vitae and/or Vigor runes.
 * A 40/40 death magic wand and offhand.

Counters

 * Enchantment removal to some extent(heroes will reapply and maintain Unyielding Aura themselves)
 * Anti-caster

Variants

 * If no prots are needed or there is not much pressure and you can stuff them on your other heroes bring a damage hero.
 * Bring Cure Hex for some hex removal.

Usage

 * Micro SoH on the smiter, disable rebirth if you are bringing it, your heroes will do the rest. Have fun!

Trivia

 * No Trivia Yet.