User:Zahr Dalsk

Saved here for future reference...

This is a build primarily designed for use in Random Arenas. It provides damage mitigation against physical attackers while using Restoration spells to heal, with the excellent energy management of OoS.

Attributes and Skills
[build prof=Rt/Mo Restoration=12+1+1 Channeling=12+1 Spawning=3][Weapon of Warding][Mend Body and Soul][Spirit Light][Protective was Kaolai][Blind was Mingson][Bloodsong][Offering of Spirit][Holy Veil] [/build]

Equipment

 * Survivor armour with appropriate attribute runes, as well as Superior Vigor.
 * 40/40 Restoration set.
 * Defensive spear + shield.
 * Low energy set.
 * High energy set.

Usage
Pre-cast Holy Veil if needed. During combat, place Bloodsong around the area combat is taking place, making sure that it will be close enough to trigger effects. Use MBaS and Spirit Light to heal allies, Weapon of Warding to relieve pressure, and Protective was Kaolai for party healing. Use BwM to reduce pressure from physical enemies. Cast OoS for constant energy.

Counters
Standard anti-caster hate; note that maintaining Weapon of Warding on oneself is a useful counter to interrupt rangers. Casters pose more danger than physicals, as this build is generally better at reducing damage from physical attackers.

Variants
Holy Veil and PwK can both be dropped and replaced. A few options of replacement are Warmonger's Weapon, Splinter Weapon, or a res.