User:Skakid9090/Builds/Team - 600 famine/smite farm

This build is designed to farm areas such as The Underworld and The Foundry of Failed Creations for rare items.

600 Monk Tank
[build prof=monk/mesme protec=11+1 divine=11+1+3 illusi=7 name="600 Monk"][protective spirit][shield of absorption][spirit bond][sympathetic visage][ancestors visage][spell breaker][essence bond][blessed aura][/build]

Equipment

 * Any weapon with lengthening 20% enchantment time.
 * Survivor's armor with as much health as possible.

Usage

 * Cast the last 2 enchantments when loaded into the area and wait for the smiter's enchantments.
 * Cast Protective Spirit, Spell Breaker, Spirit Bond and then Shield of Absorption once Quickening Zephyr is up.
 * Gather all mobs into one central area and stand very close to all spell casters and cycle Ancestor's Visage and Sympathetic Visage.
 * Note that these 2 only work when being hit with melee attacks so do not continue to keep up if there are no melee attacks on you.
 * Maintain Protective Spirit, Spell Breaker, Spirit Bond, and Shield of Absorption at all times.

The Famine Ranger
[build prof=range/monk expert=8+(3) wilder=12+1+3 beastm=10+(3) name="Famine ranger"][famine][quickening zephyr][edge of extinction][serpents quickness][balthazars spirit][succor][essence bond][distracting shot][/build]

Equipment

 * Radiant Armor with Superior Wilderness Survival rune and runes of attunement for any other slots available is recommended.
 * A Staff with 15 or more energy.
 * Any type of Bow (Longbow or Flatbow is recommended).

Usage

 * Cast the enchantments on Monk when done loading.
 * Use Serpent’s Quickness followed by Quickening Zephyr when Monk is ready.
 * Cast Famine and keep Quickening Zephyr, Famine, and (as energy permits) Edge of Extinction up at all times.

The Smiter
[build prof=monk/elem protec=12(+3) smitin=12+1+3 name="Smiter"][holy wrath][retribution][vital blessing][life attunement][optional][optional][glyph of essence][rebirth][/build]

Equipment

 * Does not matter.

Usage

 * Keep all enchantments on the 600 monk.

Variants

 * The elite skill can be changed depending on location, power block can be used to kill leftover monks, cautery signet can be used for places with dazed, life barrier makes the tanks job easier (drop life attunement).