User:Skie M/UW Speedway

=Archive of Team Underworld Speedway=

Underworld Speedway uses 3 Ursan Blessing tanks, 1 Healer's Boon monk, 3 Terra Tanks, (or 2 Terra Tanks and a Holy Scytheway assassin) and 1 Perma Shadowform runner to complete the 10 underworld quests in under 30 minutes.

Team Composition
or

Ursan team consists of the 3 Ursan Tanks and the monk, who work together to accomplish Escort of Souls, Vengeful Souls, and Slayer. The 3 Terra Tanks split up to handle Servants of Grenth in the Icy Wastes (smites), The Terrorweb Queen in the Spawning Pool, and Imprisoned Spirits in The Bone Pits. An Assassin/Dervish running can be substituted in the Bone Pits. Any of the Terra Tanks then handle clearing parts of the Chaos Plains to prepare to do The Four Horsemen quest on a basis of availability. The Perma Shadowform runner is either A/Me or Me/A, and handles Clearing the Chamber and Unwanted Guests, in the Labyrinth (where the team starts).

Ursan Tanks
[build prof=any/any][Ursan Blessing][Optional][Optional][Optional][Optional][optional][Optional][Optional][/build]

Optional Skills

 * Ressurect; Rebirth or any skills that work the same.
 * Healing spells to assist the monks while ursan is down.
 * Blood ritual or Ether signet.
 * Stances with long duration, Physical Resistance and Elemental Resistance, Dwarven Stability also recommended.
 * If Paragon primary, bring Signet of Return.

Usage

 * Recommended to use warrior, paragon, or ranger primary, for the additional armor, and mesmer secondary for the same reason.
 * Use Ursan Blessing, and spam skills 1 and 2. try to get a chain of skill 3 going (when player 1 casts, player 2 casts when it finishes)
 * If Ursan Blessing goes down while in fight, assist the team using your optional skills. Don't fight melee with mobs while ursan is down.
 * Do not fight Aataxe or Mindblade Spectres with standard attacks, use ursan skills only.
 * Save your resurrection signet to use on the monk

Equipment

 * A Zealous weapon for quick energy regen (-1 from zealous has no effect, but the +1 energy gain does work)
 * A High Energy set for after using Totem of Man or running out of energy
 * A good shield or focus item to compliment your profession and build

Healer's Boon Monk
[build prof=Mo/E Heal=12+1+2 Divine=12+1 Protection=3][Dwayna's Kiss][Ethereal Light][Healing seed][Seed of Life][Heal Party][Glyph of Lesser Energy][Healer's Boon][rebirth][/build]

Optional Skills

 * Resurrection Chant in place of Rebirth; less energy drain.
 * Healing Ribbon

Equipment

 * Max level armor, a 40/40 set and a high energy set are recommended.

Usage

 * Ursan Tanks rush in, form a wall, and tank all the enemies with Ursan Blessing.
 * Monk heals team members.
 * If the Monk is under attack, kill that enemy first.

Counters

 * Drawing aggro from enemies; stay to the rear
 * Not staying with the Ursan Tanks

Responsabilities of the Ursan Team

 * Work together to accomplish Escort of Souls and Vengeful Souls in the Vale and Slayer in Twin Serpent Mountain.
 * May also be called on to provide assistance to the Perma or the Terra Tanks who may have fallen.

Perma Shadowform runner
[build prof=A/Me name="A/Me UW Speedway Permasin" ins=12 dead=3 sha=12+3+1][Deadly Paradox][Arcane Echo][Shadow Form][Channeling][Spirit of Failure][Ether Nightmare (Kurzick)][Cry of Pain][optional][/build]

or

[build prof=Me/A name=Shadow Management fas=9+3 ins=9+1+3 sha=12 ded=3][Arcane Echo][Deadly Paradox][Shadow Form][Channeling][Spirit of Failure][Cry of Pain][Ether Nightmare][optional][/build]

Optional Skills

 * Radiation Field; adds additional degen over time to counteract healing.
 * Viper's Defense; adds additional degen over time to counteract healing.

Equipment

 * Radiant.
 * Attunement.
 * Necessary runes.
 * Weapon with +15% or more enchanting duration.

Usage

 * Maintain Shadowform.
 * Use AoE hex degen and health degen to clear chamber and complete quests.

Counters

 * Failing to maintain Shadow Form.
 * Casting AoE Hexes on Mindblade Specters.
 * Standing near Ursans or Monk while they are being targeted with AoE spells.
 * Mindflay Specters carry Signet of Disenchantment, do not kill Cursed Dream Riders.

Responsibilities of the Perma Shadowform runner

 * Clearing the Chamber quest, Unwanted Guests quest, in Labyrinth. Assists Ursan team by clearing a path for them to go to the Vale and then to the Twin Serpent Mountain.

Terra Tanks
[build prof=E/A name="E/A UW Terra Tank (Wastes)" ear=12+3+1 ene=3+1 sha=12][Deadly Paradox][Shadow Form][Glyph of Lesser Energy][Ebon Battle Standard of Honor][Sliver Armor][Stoneflesh Aura][Shadow of Haste][Optional][/build]

[build prof=E/A name="E/A UW Terra Tank (Pools)" ear=12+3+1 ene=3+1 sha=12][Deadly Paradox][Shadow Form][Glyph of Lesser Energy][Ebon Battle Standard of Honor][Sliver Armor][Ward of Stability][Feigned Neutrality][Optional][/build]

[build prof=E/A name="E/A UW Terra Tank (Pools)" ear=12+3+1 ene=3+1 sha=12][Deadly Paradox][Shadow Form][Glyph of Lesser Energy][Ebon Battle Standard of Honor][Sliver Armor][Optional][Optional][Optional][/build]

Optional Skills

 * Radiation Field
 * Intensity
 * Stoneflesh Aura; necessary for Icy Wastes vs Smite Crawlers.
 * Shadow of Haste; necessary for Icy Wastes quest "Servants of Grenth".
 * Ward of Stability; useful in Spawning Pools vs Charged Blacknesses.
 * "I Am Unstoppable"; Useful in Spawning Pools vs Charged Blacknesses.

Equipment

 * Radiant.
 * Attunement.
 * Necessary runes.
 * Weapon with +20% longer enchantment duration.

Usage

 * Maintain Shadowform.
 * Use Sliver Armor to clear assigned areas and quests.
 * The UW Terra Tank build can function for Wastes, Pits and Pools, by swapping Shadow of Haste for "I Am Unstoppable" or Ward of Stability.

Counters

 * Failing to maintain Shadow Form.
 * Lava Font; avoid standing adjacent to a Terrorweb Dryder with another person near it.
 * Shock; goes through Shadow Form's protection, Charged Blackness use it. It also knocks you down (interrupts casting).
 * Traps; laid by Obsidian Behemoth.
 * Signet of Disenchantment; don't kill Cursed Dream Riders, which spawn Mindflay Spectres.

Responsibilities of the Terra Tanks

 * Servants of Grenth quest, in The Icy Wastes (needs Shadow of Haste to do it solo).
 * The Terrorweb Queen, in The Spawning Pools (needs Ward of Stability or "I Am Unstoppable" for the Charged Blacknesses).
 * Clearing enough of the Chaos Plains for The Four Horsemen quest to be successfully run.
 * Imprisoned Spirits, in The Bone Pits (can be run by the Holy Scytheway assassin).

Holy Scytheway Assassin
[build prof=A/D name="A/D Shadowform Holy Scytheway" Shadow=10+1+3 Crit=8+1 Scythe=12][Deadly Paradox@2][Shadow Form][Banishing Strike][Farmer's Scythe][Aura of Holy Might (Kurzick)][Way of the Master][Optional][Critical Agility][/build]

Equipment

 * Radiant Insignias
 * Runes of Attunement.
 * Necessary Runes.
 * Zealous Scythe of Enchanting.
 * +15% damage while enchanted inscription.

Optional Skills

 * "I Am Unstoppable"; useful if you are not yet used to running through the mountains, vs charged blacknesses.
 * Light of Deldrimor; excellent area damage for only 5 energy cost.
 * Death's Charge; good for getting around faster or freeing yourself from body blocks.

Usage

 * Maintain your enchantments.
 * Spam Farmer's Scythe when you can vs multiple foes.
 * Use Banishing Strike on Bone Minions for additional area damage.

Counters

 * Failing to maintain Shadow Form
 * Riposte and Deadly Riposte; don't attack Bladed or Vengeful Aatxes.
 * Lava Font; avoid standing adjacent to a Terrorweb Dryder with another person near it.
 * Shock; goes through Shadow Form's protection, Charged Blackness use it.
 * Traps; laid by Obsidian Behemoth.
 * Signet of Disenchantment; don't kill Cursed Dream Riders, which spawn Mindflay Spectres.
 * Area of Effect Hexes and Spells; kill all bone minions first, killing their owner Bone Collector will cause them to go berserk, and you will be hit by various area effect curses and spells.

Responsibilities of the Holy Scytheway Assassin

 * Imprisoned Spirits, in The Bone Pits.
 * Clearing enough of the Chaos Plains for The Four Horsemen quest to be successfully run.