Build:N/Rt Soul Reaping Healer

Backline build fuelling the constant redbarring abilities of restoration magic with soul reaping's passive energy management.

Attributes and Skills
[build prof=Necromancer/Ritualist SoulReaping=12+1+3 RestorationMagic=12][Signet of Lost Souls][optional][optional][optional][Mend Body and Soul][Spirit Light][Life][Mindbender][/build]
 * Variable skill slots
 * Spot healing (add one at most)
 * – minor prot and spot heal.
 * – third spot heal.
 * Party healing
 * – planned party healing.
 * – reactive party healing.
 * – healing for all allies.
 * Protection
 * – anti physical, works best when used on casters.
 * – alternative anti-physical.
 * – area weakness. Lower soul reaping by 1, increase curses to 6.
 * – instantaneous, maintainable area weakness.
 * Utility
 * – anti condition.
 * – support for weapon based builds.
 * – lower soul reaping by 2, increase blood magic to 8. Support allies whenever you consider it appropriate. Combine with at least one additional spot or party heal to compensate for your own health loss.
 * Damage
 * – minor damage support.
 * – lower soul reaping by 2, increase curses to 8. Only use in coordinated player teams with enough triggers.

Equipment
Weapons
 * 40/20/20 soul reaping (for enchantments and non-restoration-magic spells, such as soul reaping, curses and PvE-only).
 * 40/40 restoration magic.
 * High set restoration magic.
 * Shield set.

Armour
 * 5 tormentor's insignias.
 * Rune of superior vigor.
 * 3 runes of vitae.

Usage

 * Use [[Life@12] on recharge.
 * Spot heal with [[Spirit Light@12] and [[Mend Body and Soul@12].
 * Remove conditions with [[Mend Body and Soul@12].
 * Keep up with melee players and increase your healing output per second with [[Mindbender].
 * Gain additional energy and selfheal by using [[Signet of Lost Souls@16] on dying targets.

Counters

 * Hexover.
 * Foes requiring to be countered with [[Protective Spirit].
 * Failure to kill targets, resulting in running out of energy.