Archive talk:Team - SoO Sinway

4 cons lolol 17:31, 8 July 2009
 * 3 essences and it does the run in ~15 minutes--Goldenstar 17:55, 8 July 2009 (UTC)
 * if this really works in ~15 mins, it shall be amazing. i'm willing to do a test run if it hasnt already been tested ign: me throw daggers Sir Nothing 18:16, 8 July 2009 (UTC)
 * Less IAU, more castigation sig.  Life [[Image:WikiLOD7.gif]] 19:38, 8 July 2009 (UTC)
 * Not necessary, just bring zealous scythe/daggers, IAU keeps you from getting shocked to death when you inevitably get separated from you're A/P--Goldenstar 19:47, 8 July 2009 (UTC)
 * Using physical damage on the final boss causes blind on everyone, so zealous scythe/daggers aren't much good. It's for the kind of dumbass that gets builds off pvx Life, best to leave IaU! in imo. Andy 20:15, 8 July 2009 (UTC)
 * Needs more Ebon Escape. PVX-Ironboot 20:33, 8 July 2009 (UTC)
 * For what? O.o Build is fine as is--Goldenstar 20:36, 8 July 2009 (UTC)
 * Yes, ebon escape over death's charge.  Life [[Image:WikiLOD7.gif]] 20:49, 8 July 2009 (UTC)

bump
Someone right a proper build page--Goldenstar 16:48, 9 July 2009 (UTC)
 * Needs real build page plox--Goldenstar 21:46, 14 July 2009 (UTC)
 * Do it yourself or stfu. PVX-Ironboot 22:04, 14 July 2009 (UTC)
 * Ups, random person rages--Goldenstar 22:11, 14 July 2009 (UTC)
 * Ups, less Goldenstar being useless  Athrun Feya   [agro]  22:19, 14 July 2009 (UTC)
 * Someone mmight do it now its spamming RC. Andy 22:20, 14 July 2009 (UTC)

write-up
gogo. also, gww:Eternal Aura m8s. ··· 17:11, 16 July 2009 (UTC)
 * Eternal Aura = 200 dmg every 24 secs. Symbol of Wrath + Kirin's Wrath = 540 dmg every 24 secs. PVX-Ironboot 17:31, 16 July 2009 (UTC)
 * death's charge or optional, tbh. why the fuck would you even think of replacing a wrath? ··· [[File:Danny-sig.png]] 17:40, 16 July 2009 (UTC)
 * To use Eternal Aura, you'd have to go A/D... Which means no wraths. PVX-Ironboot 18:02, 16 July 2009 (UTC)
 * meh. slight oversight. on the positive side, you get access to a few dozen other holy damage skills provided you go D/A. ··· [[File:Danny-sig.png]] 18:17, 16 July 2009 (UTC)
 * The end chest usually gives out less than you pay for the essence, let alone 3 sets of personal cons needed to maintain SF as dervish. Andy 18:24, 16 July 2009 (UTC)

12(+1+1+1) sha/9+3(+1+1+1) mys/9+1+3(+1+1+1) scy pew pew personal cons. BDS FUCK YEAH. ··· 18:27, 16 July 2009 (UTC)
 * so first you give an a/mo dervish skills, then you give an assassin the primary attribute of a different class, and then you give an assassin runes from both sin and derv. on another page you said "i only call people who don't understand the game autistic retards". you sir, are a fucking autistic niggertard. 74.63.93.220 18:38, 16 July 2009 (UTC)
 * wat. D/A, tbh, with cons. how bad are you at this game autistic are you, really? ··· [[File:Danny-sig.png]] 18:49, 16 July 2009 (UTC)
 * The autist is the one using stacks of cons on dungeon speed runs  Athrun Feya   [agro]  20:56, 16 July 2009 (UTC)
 * BUT WE NEED TO GET THE RECORD GUYS THIS IS SRS BSNS. ··· [[File:Danny-sig.png]] 21:12, 16 July 2009 (UTC)
 * When something takes 4mins anyway, personal cons aren't really going to make much difference.  Athrun Feya   [agro]  21:33, 16 July 2009 (UTC)

[build prof=a/e shadow=12+1+3 fire=12][glyph of swift][deadly paradox][shadow form][i am unstoppable][glyph of less][meteor shower][bed of coals][fire storm][/build] x8, use rock candy?--Relyk 19:56, 17 July 2009 (UTC)
 * No.  Life [[Image:WikiLOD7.gif]] 20:10, 17 July 2009 (UTC)

Wait...Godspeed + Essence...is that just for running to the dungeon then?--70.118.192.81 00:02, 18 July 2009 (UTC)
 * It maxes out the IMS at 33%. Makes running through the dungeon much easier as the whole team runs together.  Life [[Image:WikiLOD7.gif]] 03:33, 18 July 2009 (UTC)
 * Doesn't it stack to 50%? --Sam6555 10:51, 2 August 2009 (UTC)

It is perf
I do it with guildies every day i got 3 BDS's so far it is worth it and tested we dident change anything ur bars are gd gona rate gl!!this is worth more than 8 sin boogroot frog scepter farm for sure i get bds every 3 runs so do my guildies and frogs i get 1 every 10 runs that fail
 * Wow you are lucky, my guild used to run this with 600/smite perma for awhile trying to get bds, only ever got one in 50+ runs. But your not very lucky with the froggies, been farming it.. 8-man permas.. got 5 froggies(none mine) in 8 runs. Anyways point is, i do see guilds doing this, as they can share the prices of essences around.. although people lining up in vlox falls to do this, i don't think so. The bds drop rate is way too low to use three cons. The builds look great. Consitini 09:21, 23 July 2009 (UTC)
 * Just a reminder, we need 1 more vote before this is vetted...  Athrun Feya   [agro]  09:36, 23 July 2009 (UTC)
 * It's actually possible to do this without any cons except on the last level. It combines the ideas of running Pools or Mountains with the basic functionality here. ··· [[File:Danny-sig.png]] 18:24, 23 July 2009 (UTC)

Mo/A
Needs candy to run right?(pr0adam) 21:44, 25 July 2009 (UTC)
 * Yes.  Ironboot  × 22:01, 25 July 2009 (UTC)

IAU
No need to take it, I completed several runs without it and Can't Touch This! was enough to counter shock effectively. --Carnivorous Cupcake 09:42, 31 July 2009 (UTC)
 * It was written up to be idiot proof. Therefore, IAU was put in. A note should probably be left somewhere saying experienced teams can replace it but i cba.  Life [[Image:WikiLOD7.gif]] 09:44, 31 July 2009 (UTC)

A/N
Added an A/N build to kill fendi faster.
 * If all the sins go dags for heaps of barbs dmg wont the rangers use throw dirt? and if only one goes dags or somthing, then i'd say the normal A/Mo build would be more dmg. Consitini 11:07, 31 July 2009 (UTC)
 * If you only use dags on the Soul you're not gonna get blind and then swap to staff when soul disapears.
 * I removed the A/N because you just get blinded. Go work out an A/Me bar with arcane echo, auspicious incantation and GDW to use on people so they do more damage with their staves. Andy 12:11, 31 July 2009 (UTC)
 * A/N with weaken armor and necrosis could work pretty good i think, some1 wanna try?

[build prof=a/n shadow=12+1+3 curs=12][deadly paradox][shadow form][i am unstoppable][Weaken Armor][Necrosis][Ebon Escape][/build]

The A/N makes for fastest run and should be kept. Above bar is proper. Optional slot is pve skill of choice, BuH!, EBSoH/EBSoW, FH!, etc--TahiriVeila
 * Barbs is still useless. Andy 13:14, 31 July 2009 (UTC)
 * what bout my weaken armor+necrosis then?
 * Could do with some e-management. Andy 13:21, 31 July 2009 (UTC)

something like that..Dumbo 14:13, 31 July 2009 (UTC)

x2

prolly fail....

Andy, are you serious? when soul is up you put barbs on fendi and have everyone wand on zealous daggers. Usually can kill on first spawn of soul, seconjd if you're really bad. Third level can be done in under 5 mins with barbs + cracked armor--TahiriVeila 23:20, 31 July 2009 (UTC)
 * Are numbers wrong on front page? is it meant to be 1:5:2, or 1:6:1? Consitini 01:03, 2 August 2009 (UTC)
 * Weaken Armor should be optional, it doesn't help at all imo. When I made the bar i threw it in as a random skill.  Fawx [[Image:FawxSig.gif]] 07:18, 2 August 2009 (UTC)
 * Tested Barbs A/N today, it sucks. :( Swapping to daggers hardly speeds anything up and bar itself is too energy intensive. --Carnivorous CupcakeCarnCupcake Muffin.jpg 09:16, 2 August 2009 (UTC)
 * Your supposed to be attacking with daggers the whole time, zealous daggers=big energy management. I run /N on every guild run and my energy is fine your just bad. Also, with barbs @ 12 Curses your doing about 11 damage to Fendi each dagger attack, with 8 sins attacking him. Then you have ebsoh. Which is another +15 damage (assuming your maxed on title). Then, you have BUH adding to the damage. Its pretty big dommage.  Fawx [[Image:FawxSig.gif]] 09:39, 2 August 2009 (UTC)
 * I ran it again today and it felt faster. *confused* Though, you cant camp daggers because Skeletal Rangers will blind you and only thing your daggers would do is take away one pip of energy regen. Also, if you werent tight on energy with the barbs build I wont believe you. :p --Carnivorous CupcakeCarnCupcake Muffin.jpg 23:32, 2 August 2009 (UTC)


 * CTT will stop the blind SOME of the time. --Sam6555 23:38, 2 August 2009 (UTC)

I just realised this terrible a/n build is still here. Also, if you dont want to get blinded, use a spear - attack rate may not be as fast but beats hitting it only 10% of the time. Athrun Feya 08:14, 21 August 2009 (UTC)

8th perma?
Where is it? <--Sam6555 (forgot to sign and was about 5 mins before my second comment.)
 * A/D?
 * No --Sam6555 10:52, 2 August 2009 (UTC)
 * 1 A/P, 6 A/Mo, 1 A/N. Way2read the build. Fawx 16:20, 2 August 2009 (UTC)
 * Way2look retarded Fawx. When he asked there were only 7 listed. A ndy 18:28, 2 August 2009 (UTC)
 * If he doesn't sign his post how am i supposed to know what time he looked? Fawx 21:10, 2 August 2009 (UTC)
 * The time I signed my second post it still had only 7 permas on the main page. Also someone else didn't sign their comment. >< --Sam6555 23:32, 2 August 2009 (UTC)

PUGS
So do pugs actually do this? Drahgal Meir 19:09, 2 August 2009 (UTC)
 * Nope.  Ironboot  × 19:15, 2 August 2009 (UTC)
 * Lots of pug runs (no a/n) Vlox ad1 --B R O Z On Tour 02:19, December 4, 2009 (UTC)
 * :< I want a bone dragon staff. Drahgal Meir 19:18, 2 August 2009 (UTC)
 * :D?  Ironboot  × 19:23, 2 August 2009 (UTC)
 * Yes.

New Buffs
Maybe I'm being retarded here, but with the new buffs to skills, I was thinking that sand shards may be a better alternative to the wraths. What I'm thinking of is this:

Shadow: 12+1+3, Earth: 12, Dag: 3. Basically, use golden lotus strike (which gives you 1 energy net) to trigger sand shards. The main advantages of sand shards is that it's affected by EBSoH, giving it +15 damage always, and its duration. Math also supports my idea. Assuming 100 armor, sands shards will deal 9 damage, 24 with the +15 from EBSoH. Assuming we use a 26 second window, sand shards can be used twice and the wraths can each be used once and eternal aura can be used once. Sand Shards does 24 * 10 (duration) * .67 (SF) * 2 (uses) = 321 damage, with eternal aura doing 93 (r8) * 2 (holy damage) * .67 (SF) = 125 damage + 321 = 446. With the wraths you do 27 * 2 (holy damage) * 5 (duration) * 2 (uses) * .67 (SF) = 362 damage. Maybe csatigation sig makes up the difference, but just a suggestion. ---  Ressmonkey  (talk) 16:07, 7 August 2009 (UTC)
 * Castig does an extra 100 damage, and the wraths do their damage in half the time sand shards does meaning less time for scatter and quicker runs--TahiriVeila 16:15, 7 August 2009 (UTC)
 * I forgot to mention if you time it right, eternal aura can recharge sand shards. Also, is 20 seconds really such a big deal? ---  Ressmonkey  (talk) 16:16, 7 August 2009 (UTC)
 * yes :) The longer you're doing damage the more opportunity for scatter. Plus if you're running A/D you have to take eternal and thus can't bring lod, which is BIG damage--TahiriVeila 16:18, 7 August 2009 (UTC)
 * Lol, i was thinking there were only 2 pve skills. Nvmd, my bad. --- <font color="Blue"> Ressmonkey  (talk) 16:21, 7 August 2009 (UTC)

-33% damage from SF, meaning only +10 damage from EBSoH and other skills. --Sam6555 00:05, 8 August 2009 (UTC)
 * Norly? --- <font color="Blue"> Ressmonkey  (talk) 00:31, 8 August 2009 (UTC)

EoE instead of barbed
what about an a/r instead of a/n staying in spirit range with eoe and eventually zephyr (for other sins to spam damage skills, they then should not use deadly paradox at fendi) Elephantaliste Noir 04:24, 21 August 2009 (UTC)


 * since zephyr is hardly maintanable (even with serpent quickness) and quite confusing in pugs, i dont advise it.
 * just a 40/40 smite set is probably a better choice as weapon swap when pugging.
 * can't say about eoe, result weren't conlusive Elephantaliste Noir 08:13, 21 August 2009 (UTC)
 * EoE will get killed. :/ --Carnivorous CupcakeCarnCupcake Muffin.jpg 09:57, 21 August 2009 (UTC)
 * why, are you putting it down in the middle of a group?--Relyk 10:09, 21 August 2009 (UTC)
 * If you were doing that, the A/R would probably stand away, but i still think A/N or extra A/Mo would be faster. Consitini 10:40, 21 August 2009 (UTC)
 * Who knows. Is EoE damage reduced by shadow form? If not its quite viable since fendi spawns with a small portion of undead that always die. --Carnivorous CupcakeCarnCupcake Muffin.jpg 10:47, 21 August 2009 (UTC)
 * obviously you wouldnt stay in agro range to make eoe spirit, so you wouldnt need to maintain SF neither. Elephantaliste Noir 22:10, 23 August 2009 (UTC)

No + <font color="#004466">ℓγ <font color="#005566">ss <font color="#006666">άή <font color="#007766">[rage]  22:13, 23 August 2009 (UTC)

What are the times for this?
Anyone have screenies for times? i can't remember 1st & 2nd lvl times, but i usually get 10min times on 3rd lvls with good PUG groups Consitini 10:41, 21 August 2009 (UTC)
 * Not sure what the exact times are for each level but with guild groups we can usually get a 13min time for the whole dungeon--TahiriVeila 12:11, 21 August 2009 (UTC)

A/P Video
Levels one and two are easy enough, but level three is the tough part especially for the A/P. And advice on running torch? Do most A/Ps use sweets or what? Seems like im doing something wrong, it seems harder than it could be. 24.59.186.220 04:17, September 12, 2009 (UTC)
 * godspeed or fallback between the braziers and u got it unless blocked. --B R O Z On Tour 02:21, December 4, 2009 (UTC)

A/D
There is an also an A/D build that can be substituted for any number of A/Mos: [build prof=A/D dead=2 sha=12+3+1 cri=8 scy=10][Deadly Paradox][Shadow Form]["I Am Unstoppable!"][Ebon Escape][Banishing Strike][Mystic Sweep][Aura of Holy Might (Luxon)][Way of the Master][/build]

Puebert 03:10, September 18, 2009 (UTC)

A/D's SooSC


&rarr;<font size=3 style="font-variant:big-caps;font-family:Mufferaw;6px"> BERKS <font size=1 style="font-variant:small-caps;font-family:Verdana;6px;">deedle...   dum... |undefined 22:04, September 26, 2009 (UTC)

Ups! Faster Times &rarr;<font size=3 style="font-variant:big-caps;font-family:Mufferaw;6px"> BERKS <font size=1 style="font-variant:small-caps;font-family:Verdana;6px;">deedle...   dum... |undefined 19:34, September 29, 2009 (UTC)

XD this has been around for quite a while :P FoW 20:04, September 29, 2009 (UTC)
 * ^ much faster than /mo. Has like 6 min record iirc--TahiriVeila 20:41, September 29, 2009 (UTC)
 * IAU is a waste of skill slot though. :p --Carnivorous CupcakeCarnCupcake Muffin.jpg 20:49, September 29, 2009 (UTC)
 * IAU is great for players that dont like to wait, which imo they are soo annoying ;p &rarr;<font size=3 style="font-variant:big-caps;font-family:Mufferaw;6px"> BERKS <font size=1 style="font-variant:small-caps;font-family:Verdana;6px;">deedle...   dum... |undefined 20:55, September 29, 2009 (UTC)
 * Just stick in the earshot range so CTT effects you all. --Carnivorous CupcakeCarnCupcake Muffin.jpg 23:22, October 1, 2009 (UTC)

Since this is much better, does someone feel like changing the build. - <font color="CornflowerBlue">Athrun <font color="CornflowerBlue">Feya  23:35, October 1, 2009 (UTC)
 * I don't get how you trigger barbs with AoHM up. -- <font color="Black">Drah 00:18, October 2, 2009 (UTC)
 * Doesn't actually give you holy dmg weap, just does holy damage. Okay apparently the skill description is not accurate =/ - <font color="CornflowerBlue">Athrun <font color="CornflowerBlue">Feya [[Image:Athrun snow sig.gif]] 00:23, October 2, 2009 (UTC)
 * " This enchantment changes your scythe damage to holy damage, making it extremely effective in areas containing lots of undead. " -- <font color="Black">Drah 00:25, October 2, 2009 (UTC)
 * you're supposed to drop barbs for mop--TahiriVeila 00:31, October 2, 2009 (UTC)
 * MoP triggers on physical damage too :/ -- <font color="Black">Drah 00:34, October 2, 2009 (UTC)
 * ups. i don't remember then. also mystic sweep over banishing, you get +30 much more often--TahiriVeila 00:35, October 2, 2009 (UTC)
 * critical agility>wotm--Relyk 02:58, October 2, 2009 (UTC)
 * crit agility > IAU u mean--TahiriVeila 03:01, October 2, 2009 (UTC)
 * You could change the A/N for an A/Mo and have it bring SoH. It runs the gates on the the first two levels and then just sits in the back at Fendi and maintains SoH on four A/Ds. Puebert 23:46, October 11, 2009 (UTC)

How do you get to the dungeon? As the SF isn't maintainable because I suppose you wont use an essence here... So can anyone put a map of the run where the enemies can be avoided?--37er 19:08, October 14, 2009 (UTC)
 * you can skip mostly all of the mobs look at Hoschi's post, as to a map I don't think any cbf as its a easy run<font color="Red">Consitini  I need friends  08:23, October 15, 2009 (UTC)

--B R O Z On Tour 02:40, December 4, 2009 (UTC)

A/D
http://img694.imageshack.us/img694/9776/sooscmeleebuild.png

Fastest Group: 1 A/P, 7 A/D

Enjoy! --Braxton619 23:02, January 29, 2010 (UTC)


 * Just as fast, sometimes faster without the A/N due to extra damage dealer. Ramza 10:03, February, 2, 2010

Update
Something like that?-- Relyk  talk  02:11, March 4, 2010 (UTC)
 * ups at aohm. they just need to hit 26 damage with their scythes though-- Relyk  talk  03:07, March 4, 2010 (UTC)

You're better off doing SandWay now, m8. You're going to have energy problems with Fendi with these builds, not to mention the low dmg output. Gevalle Engel 07:30, March 4, 2010 (UTC)

please put that in the working running section again? we need to get ppl to do that so it can actually... work. 83.6.38.134 17:51, March 4, 2010 (UTC)
 * no you don't-- Relyk  talk  05:25, March 6, 2010 (UTC)