Template:Item show/damage

Usage

 * Source (required): the weapon or creature type.

Damage

 * Nature (optional, default depending on source type above) : default behavior can be replaced (in case of elemental component upgrades for instance) or specified directly using this parameter.
 * Min  (optional, default to perfect item's minimum)'' : baseline lower limit of the damage range.
 * Max  (optional, default to perfect item's maximum)'' : baseline upper limit of the damage range.

Estimation

 * LinkedAtt (optional, default to typical attribute of the source) : the class attribute necessary to the full use of the item.
 * LinkedLvl (optional, default to 12) : level of the aforementionned attribute.
 * Level (optional, default to typical level of the corresponding source or calculated from the linked attribute) : the level of the item (mainly use for creatures).

Cosmetic

 * Alt (optional) : additional greyed comment below the dmaage description.
 * Color (optional, default to White) : see Template:Item show/color for advanced use.