User:Kyle van der Meer/sandbox/deeprtway

User:Kyle_van_der_Meer/sandbox/build3

Split

 * 1) Tank + SS + HB/UA Monk
 * 2) Tank + Dwarf Rit + Splinter Rit
 * 3) Splinter Rit + Splinter Rit + Dwarf Rit/Monk
 * If you feel you need to attack in this room, bring alcohol.
 * 1) Bip + Dwarf Rit + UA Monk

Dervish Tank
[build prof=D/A mys=10+1 earthp=10 sha=7][Avatar of Balthazar][Eternal Aura][Conviction][Mirage Cloak][Optional]["You move like a Dwarf!"][Dark Escape][Recall][/build]
 * Not as Efficient as the Shadow Meld, but tested and works. It needs tweaking still* You are allowed only one dervish tank per team, The derv tank is fairly useful, just not so much in the no-enchantment and no spell zones.  There are also spirits of disenchantment to watch out for.  The build is also susceptible to interrupts because the block is only a 50% block factor.   For that reason the Warrior build is still superior, but hey, Some people want to get their dervish through!

Equipment Usage
 * Cold weapon and shield
 * Zealous scythe, if you want more energy
 * Buff your health and energy how you prefer.

100b War
[build prof=W/A ][Hundred Blades][You Move Like A Dwarf!][Recall][Whirlwind Attack][Optional][Optional][Optional][Optional][/build] Optional

Equipment Usage
 * Icy Weapon

Monks
2-3

UA Monk
[build prof=Mo/Me div=12+1+1 hea=11+1 prot=7][Unyielding Aura][Arcane Mimicry][Cry of Pain][Healing Seed][Seed of Life][Heal Party][Protective Spirit][Optional][/build] Optional Equipment Usage
 * Ethereal Light
 * Hex removal
 * Some other Self Heal
 * Full Energy
 * +5e/20% enchant melee weapon
 * 20% recharge healing prayers offhand
 * Use UA to res when needed
 * Use Healing Seed and Seed of Life on your tank in the rooms, then on the person with agro later on.
 * Arcane Mimicry Healer's Boon for more healing
 * Heal party from behind the tanks
 * Ping energy when low.
 * Prot spirit the BiP when possible
 * For the teleport room, Mimic Shadow Meld from a tank, and get on a pad.

HB Monk
[build prof=Mo/Me div=12+1+1 hea=11+1 prot=7][Healers Boon][Arcane Mimicry][Cry of Pain][Healing Seed][Seed of Life][Heal Party][Optional][Optional][/build] Optional Equipment Usage
 * Ethereal Light
 * Hex removal
 * Some other Self Heal
 * You Move like a dwarf!
 * Full Energy
 * +5e/20% enchant melee weapon
 * 20% recharge healing prayers offhand
 * Use UA to res when needed
 * Use Healing Seed and Seed of Life on your tank in the rooms, then on the person with agro later on.
 * Arcane Mimicry UA for res and for more healing
 * Heal party from behind the tanks
 * Ping energy when low.
 * Prot spirit the BiP when possible
 * For the teleport room, Mimic Shadow Meld from a tank, and get on a pad.

Dwarf Spiker *2
[build prof=Rit/Any Cha=12+1+1][Destructive Was Glaive][Spirit Rift][Ancestors Rage]["You Move Like a Dwarf!"][Great Dwarf Weapon][By Ural's Hammer][Optional][Optional][/build]

Instructions

 * 1) Cast Glaive
 * 2) Cast Rift on Clump
 * 3) Cast Rage on Tank 1 or Tank 2
 * 4) Drop glaive if problems get through

Optionals

 * Intensity, requires / ele
 * Go / mesmer with Auspicious_Incantation and Arcane Echo

Splinter Spiker *3
[build prof=Rit/Any Cha=12+1+1][Destructive Was Glaive][Spirit Rift][Ancestors Rage][Ebon Escape][Splinter Weapon][Great Dwarf Armor][By Ural's Hammer][Optional][/build]

Instructions

 * 1) Cast Glaive
 * 2) Cast Splinter on tank, don't extra cast, top player should go first.
 * 3) Cast Rift on Clump
 * 4) EE to clump
 * 5) Cast Glaive on yourself
 * 6) Cast Rage on Yourself


 * Use Ancestor's Rage to kill where you can't cast spells

Steel Wall BiP
[build prof=N/P blo=11 mot=11 dea=5 sou=7][Blood is Power][Well of Blood][Aria of Zeal][Leader's Zeal][Song of Power][Verata's Gaze][Blood Renewal][Signet of Return][/build]

Spinal Shivers
[build prof=N/M cur=12 sou=12 ins=3][Optional][Spiteful Spirit][Mark Of Pain][Spinal Shivers][Arcane Echo][Optional][Optional][Optional][/build]