User:Moloch/Build:Any/Me EC Motormouth

The EC Motormouth build is a caster version of the classic PvE ranger character, handling interrupting and conditioning on a grand AoE scale. It is a massively potent spreader of conditions and a great dazer. The build isn't a "true" Any/Me, because it will be hard to run on a non-caster primary. However, any 4-pip energy regeneration primary should do fine with this build, even if some will have no added advantages. This is the logical player extension bar from the N/Me EC Hero Supporter.

Attributes and Skills
[build prof=Any/Me insp=12][extend conditions]["you move like a dwarf!"]["finish him!"][technobabble][auspicious incantation][optional][optional][resurrection signet][/build]

Equipment

 * Survivor or Radiant insignias according to taste.
 * Rune of Superior Vigor and Runes of Vitae.
 * A Silencing spear with +5 Energy and +30hp or +5 armor.
 * An Inspiration Focus of Fortitude with a perfect "Forget Me Not" inscription.

Usage

 * Approaching the enemy, immediately stun an important character in a mob with "You Move Like A Dwarf!" and Technobabble. Follow up with Extend Conditions.
 * Unless this is obvious, do not use Technobabble on a Boss. Use it on a target near a Boss and Extend.
 * As enemies drop below 50% health, do the same thing with "Finish Him!".
 * Use your profession-specific spells as the need arises.
 * Regain energy by using Auspicious Incantation on your most expensive spell.
 * Use Extend Conditions in order to spread every malus, not letting them run out until every enemy is dead.

Counters

 * Truly massive condition removal. Martyr, Cautery Signet.
 * Non-fleshy foes. However, non-fleshy foes will still suffer from every condition in the main part of the build.

Variants
[build prof=N/Me insp=12 soulr=11+1+1 curses=6][extend conditions]["you move like a dwarf!"]["finish him!"][technobabble][auspicious incantation][plague sending][foul feast][resurrection signet][/build] [build prof=E/Me insp=12 airm=10+1+1 energy=8+1][extend conditions]["you move like a dwarf!"]["finish him!"][technobabble][auspicious incantation][eruption@0][enervating charge][resurrection signet][/build] [build prof=A/Me insp=12 shadow=10+1+1 dagg=8+1][extend conditions]["you move like a dwarf!"]["finish him!"][technobabble][auspicious incantation][falling spider][blinding powder][resurrection signet][/build] [build prof=Me/Any insp=12+1+1 fastc=11+1 illu=6+1][extend conditions]["you move like a dwarf!"]["finish him!"][technobabble][auspicious incantation][phantom pain][drain delusions][resurrection signet][/build]
 * For Necromancer:
 * For Elementalist:
 * For Assassin (this needs a set of daggers and some common sense when it comes to rushing in, something not all Assassins possess):
 * For Mesmer this build has too many possible variants to list. A Mesmer-only example would be: