User:GW-Markh/DoA Farm Clear

Tank 1: 600
[build prof=Mo/Me Divin=12+1+3 Prote=10+1 Illus=8][Protective Spirit][Spirit Bond][Shield of Absorption][Spell Breaker][Pain Inverter][Sympathetic Visage][Essence Bond][Blessed Aura][/build]

Playable by:
 * Gwayne (Ibbon Sand)
 * other joe randoms in DoA

Equipment:
 * Radiant set
 * Low AL armor
 * Any weapon of enchanting
 * Mini

Role:
 * Tanks the veil
 * Tanks the foundry
 * Tanks some in the city

Smite
[build prof=Mo/any Smiting=12+3+1 Prote=12+3 Divin=3+3][Unyielding Aura][Vital Blessing][Life Attunement][Holy Wrath][Retribution][Optional][Restful Breeze][Blessed Signet][/build]

Optional

 * By Ural's Hammer
 * Blood Ritual
 * Fall Back
 * CTT

Equip

 * Uses three headpieces: +3+1 Smiting, +3+1 Prot, and +3+1 to cast signet; switch when casting the relevent spells.

Mesmer Smite
[build prof=Me/Mo Illusion=12+1+3 Fast=3+1 Inspiration=12+1][Signet of Illusions][Vital Blessing][Life Attunement][Retribution][Holy Wrath][Ether Signet]["By Ural's Hammer!"][optional][/build]

Optional skills

 * [[Healing Breeze@16]
 * [[Rebirth@16]
 * [[Mantra of Inscriptions@13]
 * Any other useful bond at 16

Famine Ranger
[build prof=R/Mo Wilde=12+1+3 Exp=10+3 Beast=8+3][Famine][Quickening Zephyr][Edge of Extinction][Symbiosis][Serpent's Quickness][Balthazar's Spirit][Essence Bond][Succor][/build]

Equip

 * Radiant Armor
 * +20e Staff
 * Attunement Runes

Alternate Famine
[build prof=R/Rt Wilde=12+1+3 Exp=10+3 Beast=8+3][Famine][Quickening Zephyr][Edge of Extinction][Symbiosis][Serpent's Quickness][Summon Spirits (Luxon)][Optional][Flesh of My Flesh][/build]


 * [[Feast of Souls@2]
 * [[Gaze of Fury@2]
 * [[Rupture Soul@0]
 * [[Signet of Creation@0]
 * PvE healing skill

Perma
[build prof=A/E Shado=12+1+3 Earthm=12 Deadl=3][Glyph of Swiftness][Deadly Paradox][Shadow Form][Lightbringer Signet][Ebon Battle Standard of Honor][Sliver Armor]["By Ural's Hammer!"][Recall][/build]

Usage

 * Perma stuff
 * Free the captain.
 * Pull the aggro from the captain spawn to the fury and kill it.
 * On the captain have Recall on someone.
 * Try and keep health below 25% by moving.

Equip

 * +20 energy 20% staff.
 * Radiant
 * Attunement Runes
 * High and low health set

Bonder
[build prof=Mo/N Blood=11 hea=10+3 pro=9+1+3 div=4+3][Offering of Blood][Blessed Signet][Rebirth][Watchful Spirit][Succor][Mending][Purifying Veil][Protective Bond][/build]

Ran just fine by a hero.

Offensive BiP / Curser
[build prof=N/Mo Blood=10 Cur=12+1+3 Soul=8+1][Blood is Power][Mark of Pain][Weaken Armor][you move like a dwarf]["Finish Him"][Necrosis@10][Blood Renewal][Balthazar's Spirit][/build]

Usage

 * BiP tank, famine, bonder, trapper, or smite as needed.
 * Cast Balthazar's Spirit on the tank.
 * Possible to change out Finish Him for Pain Inverter.

Alternate
[build prof=N/Mo Blood=8 Cur=12+1+3 Soul=6+1 prot=8][Blood is Power][Mark of Pain][Weaken Armor][you move like a dwarf][Necrosis@10][essence bond][protective bond][Balthazar's Spirit][/build]

Trapper
[build prof=Ra/N Wild=11+1+3 exp=10+1 curs=10 beast=2][Spike Trap][Barbed Trap][Piercing Trap][Tripwire][Mark of Pain][Weaken Armor][By Urals Hammer][dodge][/build]

Usage

 * Trap large hunger groups in the veil.
 * Trap breakout spawns in foundry to aid snakes in escape.
 * Rely on Bip and QZ to lay all traps.
 * Use Mark of Pain to pull enemies to trap locations.
 * Could drop necro secondary and take trappers focus instead.

600
[build prof=Mo/Me ill=9 ins=4 pro=11+3 div=10+1+3][Protective Spirit][Shield of Absorption][Ancestor's Visage][Spirit Bond][Spell Breaker][Mantra of Resolve][Essence Bond][Blessed Aura][/build]


 * Veil Tank with prot spirit

Paragon Support
[build prof=P/rt command=12+2+1 leadership=8+2 restoration=10][Incoming][Fall Back][Cant Touch this][Vocal was Sogolon][Soothing Memories][Finish him][you move like a dwarf][We Shall Return][/build]

Usage

 * Use "Can't Touch This" when first aggroing the hungers or mixed groups. Also use it when there are only a few pesky touchers remaining.
 * Use movement shouts to move party faster. Use shouts in the Foundry to counteract damage from movement.
 * Use Signet of Aggression to charge Song of Concentration while under CTT. Then coordinate Song of Concentration on tank when fighting large Fiend groups to get a second cast of SoA.

Alternate
[build prof=P/mo command=12+1+1 leadership=10 prot=8][Incoming][Fall Back][Cant Touch this][Essence Bond][Protective Bond][Song Of Concentration][Signet of Aggression][We Shall Return][/build]

Full prot bond bonders

 * N/mo
 * P/mo
 * No trappers

Duo Trappers

 * R/mo
 * R/Me

Room 1

 * Smite + Famine + Perma stand a little bit infront of where the left wall ends and touches rock. All have to enter room to trigger spawn.

Room 2

 * Smite + Famine + Support stand in the far right lower corner. Famine calls QZ, Tank calls SB, Perma calls SF and triggers room.  Good spawn -> all on 600 tank.  Medium spawn -> some on perma, some on 600 tank; perma dies to give aggro to 600.  Bad spawn -> spawn kills support, 600 tanks for a bit, perma takes over tanking duty and sliver kills all.

Room 3

 * QZ is put in the upper corner of the door you came through. 600 goes out to the corner of the pillars, you spawn, then run back to original place. All have to move forward in the room to spawn, then run back.

Room 4

 * Stand inbetween the 2 rocks. You will have to move forward to spawn room. Tank wall aggros as best as possible.

Room 5 - Our current plan

 * Depends on the 600 for clearing. Put spirits next to Tekliss, tank a few groups, move to center pillar. Tank many more groups.  Move slowly up to the general side.  Tank on the pillars.  Go slow, let aggro come to the tank.  (this is where we can speed it up with some more experience)
 * After it is completely cleared, free General. Smite + famine + support should stand on the edge of the map, and then perma at captain. Spawn general and he should run to the smite/famine. If he dies, its a wipe. PS and SB can help. Perma triggers and recalls out, 600 tanks spawns a little back with Spell Breaker up, casts prot spirit and spirit bond on the snake if needed, tanks a bit and runs a bit when the snake is a ways off.  Tank dies or gets clear.
 * Perma and support spawns captain with smite/famine a little bit away. smite and famine run while perma stands still. He should have recall on someone, and he shouldn't kill the spawns.
 * 600 can spawn Slizesh, do the same thing, but its ok if he dies. Just have another group member take it. With enough support as humans (ie, people who can move and babysit snakes) we may be able to do these together.
 * Run to the edge where 600 will tank the blackbeast. (try to see if perma with CTT can do this too) 600 needs to have little to no dp when trying this.  Otherwise, we just can't kill fast enough.  Curses and bip could help.  Do not need SB to tank this group.
 * Have 600 or whoever else has it except for the permasin take it. Permasin pulls the Captains spawn to the fury. The order you kill is Ki->Ki->Fury->Guardians. If you want you can kill the captains spawns or you can just run away and break aggro. Get chest and complete.

Page Todo

 * Add in a team overlook like this:

Team Overlook
Optional