Archive talk:R/D Ebon Dust Arrow

For counter Mend Ailment should be added as it heals for more for each confidion on a ally, so if all three were on someone and they were "mended" they would have a decent hp boost from Medn Ailment. Munny 17:54, 25 May 2007 (CEST)


 * It's already on there basically... all those there are condition removal, and it says etc. [[Image:User Frvwfr2 signature.jpg|User:Frvwfr2]] frvwfr2  (talk···contributions) 03:33, 2 June 2007 (CEST)

With the adition of volley (when guildwars eye of the north is released) this build could be very useful =)

Checked and Reviewed
For Viability. Readem (talk *pvxcontribs ) 16:35, 14 June 2007 (EDT)

Atttributes
It's very split - I don't like this version, preferring 9 Earth Prayers, dropping the Wind Prayers, and substituting Screaming Shot (bleed) or Vital Boon (cover enchant) for Harrier's Grasp. Gets an extra second of blindness and extends the enchantment duration to 23 seconds base, 28 or so with enchanting. --Epinephrine 18:49, 29 August 2007 (CEST)

Needling Shot?
Has way faster activation, but lacks damage & unclockableness. I'd say add it to variants. Dark Morphon 18:19, 1 October 2007 (CEST)

Natural Stride?
Sort of counter productive to your enchantments.. Zerak-Tul 20:01, 11 October 2007 (CEST) Not really, Natural Stride only ends if an enchantment or hex is applied to you while it is active. IF however you active the skill while under the effects of an enchantment or hex, neither have actually been applied when you activate the skill, so you still gain all the benifits of increased running spead and blocking.--172.159.12.86 22:50, 25 December 2007 (EST)
 * Bit late, but no, NS end if you BECOME enchanted or hexed while it is active, not if there are already enchantments or hexes on you. [[Image:Riven-sig.png]]   23:57, 7 January 2008 (EST)

Bar Improvement!
If nobody objects, I'm going to put savage shot main bar and add screaming to variants in an attempt to make this bar less bad. Pluto 02:22, 24 January 2008 (EST)
 * Okay, I ended up rewriting half the build. Hopefully it's slightly less bad.  If you disagree with my changes, I guess it can always be reverted. Pluto 03:19, 24 January 2008 (EST)
 * It's sexy now imo. - Star Seeker  |  My talk  12:11, 26 January 2008 (EST)


 * iz gud, however i miss a cover enchantment tbh on the bar, since corrupt is half meta in ta at least, but maybe the monk could handle that since every skill is more or less vital on the bars. [[Image:Fish_Signature.jpg|User:Fish]] Fishy Moo oo  13:00, 26 January 2008 (EST)


 * Or otherwise Mytic Regen instead of Troll. Dunno how else. - Star Seeker  |  My talk  13:07, 26 January 2008 (EST)
 * That's not a good solution, Troll is taken because its only 2 energy. -Shen 13:12, 26 January 2008 (EST)
 * I know, I think Troll's > Regen too, but the guy asked for a cover.. - Star Seeker  |  My talk  14:15, 26 January 2008 (EST)
 * Fuck covers, just interupt their ench removal imo. - [[Image:Unexist sig.jpg|20px]]Unexist  04:00, 3 February 2008 (EST)

Which comes first?
Which condition is applied first, blind or poison?♪Destiny Of Kiest♪ (talk / pvxcontribs ) 19:32, 26 January 2008 (EST)
 * Blind, I'd assume. -Shen 19:35, 26 January 2008 (EST)

I like this bar better: [build prof=R/D expertise=12+1+1 marksmanship=10+1 earthprayers=8][called shot][savage shot][distracting shot][whirling defense][mystic regeneration][ebon dust aura][volley][resurrection signet][/build] It sacrifices poison but can spread blindness easily to the enemy team, and if blind is stripped, it is reapplied easily with volley. I Am Jebus 17:56, 27 January 2008 (EST)
 * Trading apply poison for volley is not good.Bob fregman 17:57, 27 January 2008 (EST)
 * well apply poison is stripped when u use volley, and i, for one, consider blind to be more devastating than poison, especially against sins. I Am Jebus 18:00, 27 January 2008 (EST)
 * Unless the enemy team has 5 enemy melees, volley totally sucks. If they do have 5, volley is still very bad.  Poison is a cover and also spreads pressure.Bob fregman 18:01, 27 January 2008 (EST)
 * i agree that poison is good, so unless there is a non-preparation that causes poison that Rangers or Dervs have, poison and volley will not mix. I Am Jebus 18:07, 27 January 2008 (EST)
 * I know, so dont use volley and use apply poison, problem solved.Bob fregman 18:07, 27 January 2008 (EST)
 * watevs. <(o_O)> I Am Jebus 18:08, 27 January 2008 (EST)
 * volley just isnt as good as apply poison. There's just no reason to bring it.Bob fregman 18:09, 27 January 2008 (EST)


 * Yea, the only time id see volley be more useful then apply poison is if you were using a variant of this in pve, in which case volley is H4X0R imo.

Could someone remove Swiftslash's vote, he says D/P is better for more spammable blind (?), but isn't this constantly spamming blindness?-- Frans  02:50, 28 January 2008 (EST)
 * D/P does it better, end of. Napalm Flame  >=] [[Image:Napalm_Flame_Sig_Image.JPG‎]] (talk)·(contributions) 14:06, 3 February 2008 (EST)
 * So d/p is better. What is your point? - [[Image:Unexist sig.jpg|20px]]Unexist  04:01, 3 February 2008 (EST)

@Frans: Applies on attack skills, D/P has spammable adren and energy attacks. Swiftslash \\  (contributions  * sandbox ) 14:09, 3 February 2008 (EST)
 * D/P doesn't have any caster shutdown. it might be better at mindless blind spam, but this character is more versatile because of interrupts. Pluto 21:09, 9 February 2008 (EST)
 * D-Throw. Swiftslash \\  [[Image:Impale.jpg|19px]] (<font color="Black">contributions  * sandbox ) 06:20, 10 February 2008 (EST)
 * Point taken. As long as the blind gets applied before it checks for the interrupt effect (I think it does), you at least have some sort of interrupt.  It's basically a more expensive savage shot with a longer recharge though, and one that is useless if eda is removed on top of that.  Combined with having an attack with 3s recharge that costs 2 energy to use, I still don't think that makes a d/p strictly better.  This build can spam blind more than enough. Pluto 05:35, 11 February 2008 (EST)
 * If EDA is lost (D/P has cover enchs, this doesn't) you can still barbed+dthrow. I'll stick with my opinion that D/P is better mostly because you can spam adrenal attacks and thus not waste energy on applying blind (other than EDA). Swiftslash \\  [[Image:Impale.jpg|19px]] (<font color="Black">contributions  * sandbox ) 12:02, 11 February 2008 (EST)

Gank in GvG?
Can this be used for ganking in GvG with minor changes to the build?  &not; HÖΦk1N-H3aD5 ™  14:22, 23 June 2008 (EDT)

Sorry man, lack of damage :/ - Altough might actually due too lack of enchantment removal in split also lack of snare suckz but most runners cant keep the blind off thou :D Massive   05:14, 15 August 2008 (EDT)

Archive
Doesnt deserve an archive, i just say votewipe and let this fall into unfavored. 09:29, 25 December 2008 (EST)
 * iirc these were actually pretty popular back in like november '06, i know rawr used to have a fetish for them [[Image:Cute McMonkey.png]] Christmas  Tab   Rally-kupo!  09:30, 25 December 2008 (EST)
 * Aren't Archives for only Good and Great builds? This is Other. Ekko [[Image:Echo_mending.png|19px]] Ekko Ekko Ekko    13:18, 31 January 2009 (EST)