NightfallAssassin. Shadow Arts 11Hidden CaltropsElite Hex SpellYour non-Assassin skills are disabled for 10 second. For 8 seconds, target foe moves 50% slower. When this hex ends that foe is Crippled for 11 seconds.5112
FactionsAssassin. Dagger Mastery 14Fox FangsOff-Hand AttackMust follow a lead attack. Fox Fangs cannot be blocked and strikes for +33 damage if it hits.5½3
FactionsAssassin. Critical Strikes 8Critical StrikeDual AttackMust follow an off-hand attack. If it hits, this attack strikes for +21 damage, results in a critical hit, and you gain 2 Energy.56
FactionsAssassin. Critical Strikes 8Twisting FangsDual AttackMust follow an off-hand attack. If it hits, Twisting Fangs strikes for +15 damage and struck foe suffers from Bleeding and Deep Wound for 13 seconds.1015
NightfallAssassin. UnlinkedShadow WalkStanceShadow Step to target foe. For 15 seconds nothing happens. Your attack skills are disabled for 1 second, and your stances and enchantments are disabled for 10 seconds. When this stance ends, you return to your original location.530
FactionsAssassin. UnlinkedDashStanceFor 3 seconds, you run 50% faster.58
Template code
Optional[]
Horns of the OxFactionsAssassin. Dagger Mastery 14Horns of the OxDual AttackMust follow an off-hand attack. If it hits, Horns of the Ox strikes for +10 damage. If struck foe is not adjacent to any allies, that foe is knocked down.512: for splitting; not very useful 8v8.
Exhausting AssaultFactionsAssassin. Dagger Mastery 14Exhausting AssaultDual AttackMust follow a lead attack. Target foe's action is interrupted. If that action was casting a Spell, target foe suffers 10 Overcast.5½8: useful both 8v8 and for interrupting Weapon Spells on split.
Wild Strike (PvP)FactionsAssassin. Dagger Mastery 14Wild Strike (PvP)Off-Hand AttackMust follow a lead attack. If it hits, this attack strikes for +33 damage and any Stance being used by target foe ends. This attack cannot be blocked.56: to maintain high DPS and for stance removal.
Equipment[]
Armor[]
5x Saboteur's Insignia
Superior Vigor
Restoration
Clarity
Minor Shadow Arts
Minor Dagger
Weapons[]
Zealous Daggers of Fortitude/Defense, 15^50
Zealous Daggers of Fortitude/Defense, +5 energy
Spear of Fortitude, +5 energy
Strength Shield of Fortitude, -20% cripple
Strength Shields of Fortitude, +10 armor vs each damage type
Usage[]
Use attack skills as often as possible.
Use Hidden Caltrops as needed - to control split movement; slow down enemy flaggers; snare/weaken enemy warriors defensively, etc.
Utilize the lack of hex removal on flaggers to harass them as much as possible.
Use Shadow Walk to kill enemy party healing spirits safely.