This build was archived 12 December 2008, for the following reason:
This build had been designed for the following use: This build was in the category Good before being archived. |
This build uses the combination of Cultist's Fervor and Masochism to make Heal Party cost next to nothing.
Attributes and Skills[]
Gain 8 Energy whenever a non-Spirit creature near you dies, up to 3 times every 15 seconds. |
Equipment[]
- Spear of Enchanting with Half Skill Recharge inscription
- Blood Magic focus, with 20% HSR (Blood) and 10% HCT (All)
Usage[]
- Use Cultist's Fervor and Masochism to spam Heal Party
- Use Healing Breeze to heal yourself
- Use Heal Other to heal allies
- Maintain Protective Spirit on yourself if any enemies are nearby
- Try to stay far away from enemies - Sit pretty far back from the front
Variants[]
- Well of Blood
- Healing Seed for Kurzick side
- The first 3 skills are all that is needed, the rest of the bar is fairly changeable
- Foul Feast
- Extinguish
- Blood Ritual to help allies with energy
- Blood Renewal