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This build was archived 12 December 2008, for the following reason:

  • Bug fix of Cultist's Fervor to only affect Necromancer spells

This build had been designed for the following use:

This build was in the category Good before being archived.

This build uses the combination of Cultist's Fervor and Masochism to make Heal Party cost next to nothing.

Attributes and Skills[]

Gain 8 Energy whenever a non-Spirit creature near you dies, up to 3 times every 15 seconds.
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Equipment[]

  • Spear of Enchanting with Half Skill Recharge inscription
  • Blood Magic focus, with 20% HSR (Blood) and 10% HCT (All)

Usage[]

  • Use Cultist's Fervor and Masochism to spam Heal Party
  • Use Healing Breeze to heal yourself
  • Use Heal Other to heal allies
  • Maintain Protective Spirit on yourself if any enemies are nearby
  • Try to stay far away from enemies - Sit pretty far back from the front

Variants[]

  • Well of Blood
  • Healing Seed for Kurzick side
  • The first 3 skills are all that is needed, the rest of the bar is fairly changeable
  • Foul Feast
  • Extinguish
  • Blood Ritual to help allies with energy
  • Blood Renewal
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