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This build was archived 21:51, 28 January 2012 (UTC), for the following reason:

  • Outdated, meta shifts to spike and Ritualists.

This build had been designed for the following use:

This build was in the category Great before being archived.

The HA Tainter uses Tainted Flesh to apply pressure to opposing teams through Disease, while supporting the party with vital HA skills.

Attributes and Skills[]

Gain 9 Energy whenever a non-Spirit creature near you dies, up to 3 times every 15 seconds.
 save
Template code

  • "Make Haste!", Song of Concentration and "Fall Back!" (PvP)
  • Grasping Earth, Ward Against Foes and Glyph of Lesser Energy
  • Life (PvP), Protective Was Kaolai and Resilient Weapon or Weapon of Warding (PvP)


Equipment[]

  • Survivor Insignias with a Bloodstained Insignia on the hands or feet.
  • 40/20/20 Death Magic Staff for Taint.
  • 40/40 Death Magic set for Well and Rotting.
  • 40/40 Earth/Resto sets.
  • Defensive Shield sets.
Skillsdisk
The Equipment Template for this build is:
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Usage[]

  • Use Tainted Flesh on the whole party, it will provide Disease to opposing Melee while protecting allies from it.
  • Use Rotting Flesh on a wide group of people to get the Disease spread started.
  • Use Foul Feast to support monks by removing conditions from frontliners (using it on Blind can save monks a lot of energy).
  • Use Well of the Profane to counter enchantments, do not use it on foes who don't rely on them (Sway, IWAY etc.).

Counters[]

  • Interruption
  • Dazed
  • Corpse-denial
  • Mirror of Disenchantment
  • Tainted Flesh

Variants[]

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