** Consider also [[Rend Enchantments@1] and [[Rip Enchantment@1] if necessary on top of Corrupt Enchantment.
** Consider also [[Rend Enchantments@1] and [[Rip Enchantment@1] if necessary on top of Corrupt Enchantment.
* While Rend Enchantments is often superior to [[Shatter Storm], the later allows you to bring Power Return and/or Inspired/Revealed Enchantment/Hex.
* While Rend Enchantments is often superior to [[Shatter Storm], the later allows you to bring Power Return and/or Inspired/Revealed Enchantment/Hex.
+
+
For alternative attack skills (since two Wild Throws and two Blazing Spears are rarely ideal), consider:
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* [[Vicious Attack@11] for deep wound.
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* [[Spear of Lightning@11] for straight damage.
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* [[Merciless Spear@11] if you want a "guaranteed" deep wound.
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* [["Go for the Eyes!"@1] if you're not worried about damage output but want more Finale of Restoration triggers.
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** You can also micro this with Vicious Attack if necessary.
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* [[Spear of Redemption@11] for a self blind removal. (You may have to micro this.)
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* [[Holy Spear@11] if you're expecting to have trouble with minions. Remember that you have an excellent source of daze from the commandagon.
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Revision as of 04:11, 1 June 2010
It has been suggested that this article, Team - 2 Man Racway, be merged with Team - 2 Man Paraway. (Discuss).
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This build has been designed for the following use:
NightfallParagon. Spear Mastery 13Vicious AttackSpear AttackIf this attack hits, you deal +18 damage. If you land a critical hit with this attack, target foe suffers from a Deep Wound for 14 seconds.58
FactionsWarrior. Kurzick rank "Save Yourselves!" (Kurzick)ShoutFor 4..6 seconds, all other party members gain 100 armor. Gain 2 energy per affected ally (maximum of 6 energy). PvE only.8
NightfallParagon. Sunspear rank "There's Nothing to Fear!"ShoutFor 4 seconds and 1 second for every 2 ranks in Leadership, all party members within earshot take 20..35% less damage. Affected party members are healed for 35..60 Health when this Shout ends. Gain 2 energy per affected ally (maximum of 6 energy). PvE only.1520
EotNNo Profession. Ebon Vanguard rank Ebon Battle Standard of HonorWard SpellYou plant an Ebon Battle Standard of Honor at your current location. For 14..20 seconds, non-Spirit allies in this area strike for +8..15 damage and an additional +7..10 vs. Charr. PvE only.10120
NightfallParagon. Leadership 12Aggressive RefrainEchoFor 21 seconds, you attack 25% faster but have -20 armor. This echo is reapplied every time a chant or shout ends on you.25220
EotNParagon. Command 12Anthem of WearinessChantFor 8 seconds, the next attack Skill used by each ally within earshot also causes Weakness for 13 seconds. Gain 2 energy per affected ally (maximum of 6 energy).5110
NightfallParagon. Spear Mastery 12Vicious AttackSpear AttackIf this attack hits, you deal +17 damage. If you land a critical hit with this attack, target foe suffers from a Deep Wound for 13 seconds.58
NightfallParagon. Spear Mastery 12Stunning StrikeElite Spear AttackIf this attack hits, you deal +25 damage. If it hits a foe suffering from a Condition, that foe is also Dazed for 9 seconds.10
NightfallParagon. Command 12Bladeturn RefrainEchoFor 20 seconds, target non-Spirit ally has a 17% chance to block incoming attacks. This Echo is reapplied every time a Chant or Shout ends on that ally.518
NightfallParagon. Command 12"Fall Back!"ShoutFor 9 seconds, all allies within earshot gain 13 Health per second while moving and move 33% faster. "Fall Back!" ends on an ally affected by this Shout when that ally successfully hits with an attack. Gain 2 energy per affected ally (maximum of 6 energy).1020
NightfallParagon. Command 12Anthem of EnvyChantFor 10 seconds, the next attack Skill used by each ally within earshot deals +22 damage against foes with more than 50% Health. Gain 2 energy per affected ally (maximum of 6 energy).61
NightfallParagon. Command 12"Go for the Eyes!"ShoutFor 10 seconds, the next time each ally within earshot makes an attack, that attack has an additional 86% chance to critical. Gain 2 energy per affected ally (maximum of 6 energy).4
NightfallParagon. Leadership 12Aggressive RefrainEchoFor 21 seconds, you attack 25% faster but have -20 armor. This echo is reapplied every time a chant or shout ends on you.25220
Template code
Equipment
A Furious spear is crucial here - no substitute is anywhere near as effective.
NightfallParagon. Motivation 12Chorus of RestorationChantFor 10 seconds, the next time each ally within earshot uses a Shout or Chant, that ally is healed for 78 Health. Gain 2 energy per affected ally (maximum of 6 energy).415
NightfallParagon. Spear Mastery 11Wild ThrowSpear AttackIf this attack hits, it deals +16 damage, and any Stance being used by your target ends. This attack cannot be blocked. All of your non-spear attack skills are disabled for 3 seconds.7
NightfallParagon. Motivation 12Finale of RestorationEchoFor 30 seconds, whenever a Chant or Shout ends on target non-Spirit ally, that ally is healed for 63 Health.5110
NightfallParagon. Motivation 12Ballad of RestorationChantFor 10 seconds, the next time each party member within earshot takes damage, that party member gains 63 Health. Gain 2 energy per affected ally (maximum of 6 energy).10120
NightfallParagon. Leadership 12Aggressive RefrainEchoFor 21 seconds, you attack 25% faster but have -20 armor. This echo is reapplied every time a chant or shout ends on you.25220
NightfallParagon. Leadership 12Signet of ReturnSignetResurrect target party member with 13% Health and 3% Energy for each party member within earshot.55
Template code
Choose your elite based on the area:
Empathic RemovalFactionsMonk. UnlinkedEmpathic RemovalElite SpellYou and target other ally lose 1 Condition and 1 Hex, and are healed for 50.517 for most areas.
Defensive AnthemNightfallParagon. Leadership 12Defensive AnthemElite ChantFor 9 seconds, each party member within earshot has a 50% chance to block incoming attacks. This Chant ends if that party member hits with an attack Skill. Gain 2 energy per affected ally (maximum of 6 energy).10125 if your midline/backline tends to die to melee.
Song of RestorationNightfallParagon. Motivation 12Song of RestorationElite ChantFor 10 seconds, the next time each party member within earshot uses a Skill, that party member gains 97 Health.10120 if you simply need lots of healing (due to life steal, health degeneration, etc).
Song of PurificationNightfallParagon. Motivation 12Song of PurificationElite ChantFor 20 seconds, the next 3 Skills used by each ally within earshot remove 1 Condition from that ally.52 for especially condition-heavy areas.
Expel HexesFactionsMesmer. UnlinkedExpel HexesElite SpellRemove up to 2 Hexes from target ally.518 for especially hex-heavy areas.
Consider also Mirror of DisenchantmentNightfallMesmer. UnlinkedMirror of DisenchantmentSpellRemove one Enchantment from target foe. All of that foe's party members also lose that same Enchantment.5115 and Power ReturnFactionsMesmer. Fast Casting 0Power ReturnSpellIf target foe is casting a Spell or Chant, that Skill is interrupted and target foe gains 10 Energy.5¼7 if necessary. Consider Inspired EnchantmentPropheciesMesmer. Inspiration Magic 1Inspired EnchantmentSpellRemove an Enchantment from target foe and gain 4 Energy. For 20 seconds, Inspired Enchantment is replaced with the Enchantment removed from target foe.101 or Inspired HexPropheciesMesmer. Inspiration Magic 1Inspired HexSpellRemove a Hex from target ally and gain 4 Energy. For 20 seconds, Inspired Hex is replaced with the Hex that was removed.51 in areas with monster-only enchantments and hexes. (You may need to micro these.)
Corrupt EnchantmentNightfallNecromancer. Curses 1Corrupt EnchantmentElite Hex SpellRemove one Enchantment from target foe. If an Enchantment is removed in this way, that foe suffers from -1 Health degeneration for 10 seconds.5¾10 for spammable enchantment removal.
Consider also Rend EnchantmentsCoreNecromancer. Curses 1Rend EnchantmentsSpellRemove 5 Enchantments from target foe. For each Monk Enchantment removed, you take 53 damage.5220 and Rip EnchantmentNightfallNecromancer. Curses 1Rip EnchantmentSpellRemove 1 enchantment from target foe. If an enchantment was removed, that foe suffers from Bleeding for 6 seconds.5115 if necessary on top of Corrupt Enchantment.
While Rend Enchantments is often superior to Shatter StormFactionsMesmer. UnlinkedShatter StormElite SpellTarget foe loses all Enchantments. For each Enchantment removed this way, Shatter Storm is disabled for an additional 7 seconds.101, the later allows you to bring Power Return and/or Inspired/Revealed Enchantment/Hex.
For alternative attack skills (since two Wild Throws and two Blazing Spears are rarely ideal), consider:
Vicious AttackNightfallParagon. Spear Mastery 11Vicious AttackSpear AttackIf this attack hits, you deal +16 damage. If you land a critical hit with this attack, target foe suffers from a Deep Wound for 12 seconds.58 for deep wound.
Spear of LightningNightfallParagon. Spear Mastery 11Spear of LightningSpear AttackIf this attack hits, it deals +17 lightning damage. This attack has 25% armor penetration.56 for straight damage.
Merciless SpearNightfallParagon. Spear Mastery 11Merciless SpearSpear AttackIf this attack hits a foe with less than 50% Health, that foe suffers from a Deep Wound for 16 seconds.6 if you want a "guaranteed" deep wound.
"Go for the Eyes!"NightfallParagon. Command 1"Go for the Eyes!"ShoutFor 10 seconds, the next time each ally within earshot makes an attack, that attack has an additional 35% chance to critical.4 if you're not worried about damage output but want more Finale of Restoration triggers.
You can also micro this with Vicious Attack if necessary.
Spear of RedemptionEotNParagon. Spear Mastery 11Spear of RedemptionSpear AttackIf it hits, you deal +16 damage, otherwise you lose 1 condition.3 for a self blind removal. (You may have to micro this.)
Holy SpearEotNParagon. Spear Mastery 11Holy SpearSpear AttackIf this attack hits, you deal +16 damage. If it hits a summoned creature, all nearby foes take 70 holy damage, and are set on fire for 3 seconds.4 if you're expecting to have trouble with minions. Remember that you have an excellent source of daze from the commandagon.
PropheciesElementalist. Energy Storage 14Ether RenewalElite Enchantment SpellFor 19 seconds, each time you cast a Spell, you gain 4 Energy and 19 Health for each Enchantment on you.10130
CoreElementalist. Energy Storage 14Aura of RestorationEnchantment SpellFor 60 seconds, you gain 1 Energy and are healed for 480% of the Energy cost each time you cast a spell.5¼20
PropheciesNecromancer. Blood Magic 14Dark FuryEnchantment SpellFor 5 seconds, whenever any party member hits with an attack, that party member gains one hit of adrenaline. (50% failure chance with Blood Magic of 4 or less.)17%10¾5
CoreNecromancer. Blood Magic 14Order of PainEnchantment SpellFor 5 seconds, whenever a party member hits a foe with physical damage, that party member does +15 damage.17%102
FactionsNecromancer. Blood Magic 14Blood BondHex SpellFor 11 seconds, target foe and all adjacent foes are hexed with Blood Bond. Whenever an ally hits one of them with an attack, that ally gains 19 Health. If one of these foes dies while hexed, all allies adjacent to that foe are healed for 95 Health.518
PropheciesNecromancer. Blood Magic 12Awaken the BloodEnchantment SpellFor 39 seconds, you gain +2 Blood Magic and +2 Curses, but whenever you sacrifice Health, you sacrifice 50% more than the normal amount.10145
FactionsRitualist. Channeling Magic 14Signet of SpiritsElite SignetCreate three level 11 spirits. These spirits deal 19 damage with attacks. These spirits die after 60 seconds.130
FactionsRitualist. Channeling Magic 14BloodsongBinding RitualCreate a level 11 Spirit with 220 Health and 68 armor who dies after 142 seconds. Attacks by that Spirit steal up to 24 Health.5¾30
FactionsRitualist. Channeling Magic 14Splinter WeaponWeapon SpellFor 20 seconds, target ally has a Splinter Weapon. Target ally's next 5 attacks deal 47 damage to up to 3 adjacent foes.515
FactionsRitualist. Restoration Magic 13Mend Body and SoulSpellTarget ally is healed for 102 Health. That ally loses one Condition for each spirit within earshot.5¾3
FactionsRitualist. Restoration Magic 13Protective Was KaolaiItem SpellHold Kaolai's ashes for up to 54 seconds. While you hold his ashes, you gain 10 armor. When you drop his ashes, all party members are healed for 75 Health10125
FactionsRitualist. Restoration Magic 13Flesh of My FleshSpellLose half your Health. Resurrect target party member with your current Health and 18% Energy.54
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ShadowsongFactionsRitualist. Communing ShadowsongBinding RitualCreate a level 1..8..11 Spirit. The spirit's attacks deal 5..17..21 damage and cause Blindness for 1..5..6 seconds. This Spirit dies after 30 seconds.15130
DisenchantmentFactionsRitualist. Communing DisenchantmentBinding RitualCreate a level 1..10..13 Spirit. This Spirit deals 5..17..21 damage and anyone struck by its attack loses one Enchantment. This Spirit dies after 10..30..37 seconds.15130
DissonanceFactionsRitualist. Communing DissonanceBinding RitualCreate a level 1..10..13 Spirit. This Spirit deals 5..17..21 damage and anyone struck by its attack is interrupted. This Spirit dies after 10..22..26 seconds.25145
Ancestor's RageFactionsRitualist. Channeling Magic Ancestors' RageSkillFor 1 second, nothing happens. When this skill ends, all foes adjacent to target ally are struck for 5..89..117 lightning damage.5¼10 if you have a human melee to get in the middle of mobs. (Micro this.)
Micro Mend Body and Soul if an ally gets a dangerous condition (daze, etc) and the hero doesn't immediately remove it.
Equipment
Low energy set (spear and shield) so there isn't a big difference in energy when PwK is used.
NightfallNecromancer. Death Magic 16Jagged BonesElite Enchantment SpellFor 30 seconds, whenever target undead servant dies, it is replaced by a level 16 jagged horror with 400 Health and 97 armor that causes Bleeding with each of its attacks.5115
CoreNecromancer. Death Magic 16Death NovaEnchantment SpellFor 30 seconds, if target ally dies, all adjacent foes take 105 damage and are Poisoned for 15 seconds.52
EotNNecromancer. Death Magic 16Putrid BileHex SpellFor 21 seconds, target foe suffers -3 Health degeneration. If that foe dies while under the effects of this Hex, all nearby foes take 89 damage.10112
CoreMonk. Protection Prayers 10Convert HexesSpellRemove all Hexes from target other ally. For 16 seconds, that ally gains +10 armor for each Necromancer Hex that was removed.15112
EotNNecromancer. Soul Reaping 9MasochismEnchantment SpellFor 28 seconds, you have +2 to your Death Magic and Soul Reaping attributes and sacrifice 4% of your maximum Health when you cast a spell.5120
Template code
Splinter WeaponFactionsRitualist. Channeling Magic Splinter WeaponWeapon SpellFor 20 seconds, target ally has a Splinter Weapon. Target ally's next 1..4..5 attacks deal 5..41..53 damage to up to 3 adjacent foes.515 over Convert Hexes and Aegis
Foul FeastEotNNecromancer. Soul Reaping Foul FeastSpellAll conditions are transferred from target other ally to yourself. For each condition acquired in this way, you gain 0..36..48 Health and 0..2..2 Energy. This skill recharges twice as fast if you remove Disease from your target.5¼4
Rip EnchantmentNightfallNecromancer. Curses Rip EnchantmentSpellRemove 1 enchantment from target foe. If an enchantment was removed, that foe suffers from Bleeding for 5..21..26 seconds.5115