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This build was archived 11:09, 4 September 2011 (UTC), for the following reasons:

  • Nerf of Holy Wrath
  • Outdated

This build had been designed for the following use:

This build was in the category Good before being archived.

Use a Channeling spike to run through Cathedral of Flames.

Team Composition

Shield of Absorption Spirit Bond Protective Spirit Destructive Was Glaive Ancestors' Rage Life Attunement Vital Blessing Essence Bond
Spell Breaker Blood Ritual Rebirth Blessed Signet Holy Wrath Balthazar's Spirit Retribution Blessed Aura

600 Rit

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  • Full Survivor
  • Protection Prayers Staff of Enchanting


Your allies are healed for 51 Health whenever you cast Monk spells on them.
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  • Full Survivor or Radiant
  • Divine Favor Staff of Enchanting


  • Maintain enchantments.
  • Precast DwG and Holy Wrath before aggroing and Spell Breaker before caster groups.
  • Keep Protective Spirit up and stay alive with Spirit Bond and Shield of Absorption.
  • Spike with Ancestors' Rage->DwG->drop second DwG.
  • Use Holy Wrath and DwG to finish off bosses.


  • Not killing Crypt Wraiths before Spell Breaker ends.
  • Interruption


  • Replace Life Attunement with Spirit Rift or "By Ural's Hammer!"
  • A 600 monk can use the same build.


  • Much easier if a human player smites than microing a hero.