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This build was archived 23:38, 14 December 2019 (UTC), for the following reason:

  • No longer lives up to modern expectations.

This build had been designed for the following use:

This build was in the category Good before being archived.

Abuses the damage of two fire Elementalists to blow everything up, with enough utility to walk through any Hard Mode job.

Overview[]

Optional Optional Optional Optional Optional Optional Optional Optional
Rodgort's Invocation Liquid Flame Fireball Meteor Elemental Attunement Fire Attunement "Stand Your Ground!" "Fall Back!"
Rodgort's Invocation Liquid Flame Fireball Meteor Elemental Attunement Fire Attunement "Never Surrender!" "Fall Back!"
Panic Mistrust Cry of Frustration Unnatural Signet Shatter Hex Power Drain Waste Not, Want Not Optional
Ineptitude Wandering Eye Clumsiness Signet of Clumsiness Arcane Conundrum Power Drain Waste Not, Want Not Flesh of My Flesh
Signet of Spirits Bloodsong Ancestors' Rage Optional Spirit Siphon Mend Body and Soul Spirit Light Protective Was Kaolai
Icy Veins Putrid Bile Deathly Swarm Signet of Lost Souls Spirit Light Mend Body and Soul Protective Was Kaolai Masochism

OR

Pain of Disenchantment Enfeebling Blood Optional Mend Body and Soul Spirit Light Protective Was Kaolai Life Signet of Lost Souls
Aura of the Lich Animate Bone Minions Death Nova Masochism Signet of Lost Souls Shield of Absorption Protective Spirit Aegis

OR

Soul Twisting Shelter Union Displacement Signet of Creation optional Boon of Creation Flesh of My Flesh

Player[]

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Most vetted builds will be effective, although a source of Deep Wound and/or PvE skills of choice are recommended.


EA Fire 1[]

Your maximum Energy is raised by 27.
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Equipment[]

  • Full Blessed
  • 40/40 Fire Magic set or defensive set.


EA Fire 2[]

Your maximum Energy is raised by 30.
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Equipment[]

  • Full Blessed
  • 40/40 Fire Magic set or defensive set.


Domination Mesmer[]

You activate Spells and Signets 40% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.)
In PvE, the recharge time of your Mesmer Spells is reduced by 33%.
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  • Energy Surge Energy Surge to kill stuff faster.

Equipment[]

  • Full Survivor
  • 40/40 Domination Magic set or defensive set.


Illusion Mesmer[]

You activate Spells and Signets 40% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.)
In PvE, the recharge time of your Mesmer Spells is reduced by 33%.
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  • Shared Burden Shared Burden for Ineptitude Ineptitude .

Equipment[]

  • Full Survivor
  • 40/40 Illusion Magic set or defensive set.

SoS Healer[]

Creatures you create have 12% more Health, and weapon spells you cast last 12% longer.
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  • Painful Bond Painful Bond - if you aren't a physical.
  • Splinter Weapon Splinter Weapon - if you are a physical.

Equipment[]

  • Full Survivor,
  • 40/40 Restoration Magic or defensive set.

IV/PoD Healer[]

Gain 11 Energy whenever a non-Spirit creature near you dies, up to 3 times every 15 seconds.
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  • If not running Minion Master Deathly Swarm Deathly Swarm for Putrid Explosion Putrid Explosion

Equipment[]

  • Full Survivor
  • 40/40 Death Magic set or defensive set.

OR


Gain 9 Energy whenever a non-Spirit creature near you dies, up to 3 times every 15 seconds.
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  • Weaken Armor Weaken Armor or Mark of Pain Mark of Pain

Equipment[]

  • Full Survivor
  • 40/40 Restoration Magic or defensive set.

Minion Master/ST Ritualist[]

Gain 9 Energy whenever a non-Spirit creature near you dies, up to 3 times every 15 seconds.
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  • Jagged Bones Jagged Bones , in areas with fewer corpses. Also dependent on player preference.
  • Convert Hexes Convert Hexes , for more hex removal.
  • Discord Discord , for more damage.

Equipment[]

  • Survivor and Bloodstained Insignia on hands
  • 40/20/20 Death Magic or defensive set.

OR


12 + 1 + 3
Creatures you create have 60% more Health, and weapon spells you cast last 60% longer.
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Armor of Unfeeling Armor of Unfeeling to keep spirits up for longer.
Death Pact Signet Death Pact Signet or Flesh of My Flesh Flesh of My Flesh for a hard res.
"Fall Back!" "Fall Back!" if the 2s downtime of the other "FB!"s bugs you.
Binding Chains Binding Chains for an aoe snare.

Equipment[]

  • Full Survivor
  • 40/20/20 Spawning Power or Defensive set.

Usage[]

  • Set the heroes to Guard Guard mode.
  • Micro prots and defensive spirits during pulls and as necessary.

Notes[]

  • Avoid use against enemies that are immune to Burning or resistant to Fire damage such as Destroyers or Fire Djinn. If you still wish to use this, bring Winter on the ST Ritualist.
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