This build was archived 15:29, 16 December 2010 (UTC), for the following reasons:
This build had been designed for the following use: This build was in the category Great before being archived. |
Faceroll any shrine or team that's in your way to absolute victory.
Coward! Sin[]
12 + 1 + 1 12 + 1 You have an additional 13% chance to critical hit. Whenever you critical hit, you get 3 Energy. |
Usage[]
- Spam dagger chain.
- KD Foes with "Coward!".
Variants[]
- Twisting Fangs
- Exhausting Assault
- Bull's Strike
Armor[]
- Vitaes/Sup Vig
- Nightstalker's Insignia
Mind Blast Nuker[]
Your maximum Energy is raised by 27. |
Usage[]
- Spam Mind Blast/Immolate.
- Nuke shrines with Teinai's/Rodgort's.
- KD kiting foes with Meteor.
- Taxi your allies with "Fall Back!".
Armor[]
- Vitaes/Sup Vig
- Blessed Insignias
ESurge Mesmer[]
You activate Spells and Signets 37% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.) In PvE, the recharge time of your Mesmer Spells is reduced by 30%. |
Usage[]
- E-Denial monks to hell.
- Chaos Storm on Shrines/Balled groups.
- Divert key skills.
Variants[]
- Wastrel's Demise
- Ancestor's Rage
- Splinter Weapon
- Warmonger's Weapon
- "Fall Back!"
- Dash
- Dark Espcae
- Return
Armor[]
- Vitae/Sup Vig
- Virtusuo's Insignia
WoH Monk[]
Your allies are healed for 29 Health whenever you cast Monk spells on them. |
Usage[]
- Heal/Prot team.
Armor[]
- Vitaes/Sup Vig
- Disciple's Insignias
Notes[]
Some skills on the mesmer bar, due to the recent update, are displaying their effects incorrectly, Mind Wrack triggers 1 energy loss when ever you target that foe with a mesmer skill, and deals a certain amount of damage per point lost.