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This build was archived 24 February 2008, for the following reason:

  • Various nerfs + meta shift.

This build had been designed for the following use:

This build was in the category Good before being archived.

As the team name suggests, this build was run by the Virtual Dragons [vD] in the July 2007 monthly GvG tournament. It employs massive hex and energy denial pressure to overwhelm their opponents.

The Team[]

The Steady Stance Warrior[]

Your attack skills gain 4% armor penetration.
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The Shock Axe Warrior[]

Your attack skills gain 9% armor penetration.
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The Panic Mesmer[]

You activate Spells and Signets 34% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.)
In PvE, the recharge time of your Mesmer Spells is reduced by 27%.
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The Migraine Mesmer[]

You activate Spells and Signets 28% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.)
In PvE, the recharge time of your Mesmer Spells is reduced by 21%.
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The Corrupt Enchantment Necromancer[]

12 + 1 + 1
Gain 13 Energy whenever a non-Spirit creature near you dies, up to 3 times every 15 seconds.
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The Flag Runner Elementalist[]

Your maximum Energy is raised by 30.
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The Shield of Deflection Monk[]

Your allies are healed for 32 Health whenever you cast Monk spells on them.
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The Light of Deliverance Infuser[]

Your allies are healed for 35 Health whenever you cast Monk spells on them.
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Usage[]

Notes[]

  • Note that many of the skills used in this build were not used in the PvX Wiki build versions of the builds.
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