This build was archived 6 January 2009, for the following reason:
This build had been designed for the following use: This build was in the category Meta before being archived. |
Avatar of Melandru Dervish[]
The energy cost of Dervish enchantments is reduced by 48%. In PvE, gain +12 armor rating while enchanted. |
Variants[]
- Dash over Signet of Mystic Speed.
- Mystic Sweep over Eremite's Attack.
Equipment[]
- Sundering, Zealous and Elemental 15^50 Scythes of Fortitude
- A high energy staff for recasting Avatar of Melandru.
- A +5 energy, Spear of Fortitude and +10 armor vs x Shield of Fortitude.
Two Punishing Shot Rangers[]
12 + 1 + 1 12 + 1 The energy cost of attack skills, rituals, touch skills and all Ranger skills is reduced by 52%. |
Equipment[]
- A 15^50 Vampiric Hornbow of Fortitude.
- A +5 energy Recurve Bow of Fortitude.
- A +5 energy, Spear of Fortitude and +10 armor vs x Shield of Fortitude.
Shatterstone Elementalist[]
Your maximum Energy is raised by 27. |
Variants[]
- Enfeebling Blood and Rend Enchantments may be replaced with:
- Glyph of Immolation and Steam.
- Shard Storm, Ice Spikes or Frozen Burst and Rend Enchantments or Enfeebling Blood.
- Gaze of Contempt may replace Rend Enchantments.
Equipment[]
- 40/40 Water Magic and Curses Wand/Offhand sets.
- A +30/-2 Water Magic wand/offhand set.
- A +5 energy, Spear of Fortitude and +10 armor vs x Shield of Fortitude.
Energy Surge Mesmer[]
You activate Spells and Signets 34% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.) In PvE, the recharge time of your Mesmer Spells is reduced by 27%. |
- Inspired Enchantment or Distortion. Lower Inspiration in order to get 6 Illusion for Distortion.
Equipment[]
- 40/40 Domination and Inspiration Magic Wand/Offhand sets.
- A +30/-2 Domination Magic wand/offhand set.
- A +5 energy, Spear of Fortitude and +10 armor vs x Shield of Fortitude.
Restore Condition Monk[]
12 + 1 + 1 12 + 1 Your allies are healed for 42 Health whenever you cast Monk spells on them. |
- Either Aegis and Glyph of Lesser Energy or Hex Breaker and an additional skill of your choice such as Aura of Stability or Signet of Devotion.
Variants[]
- Aura of Stability may replace Shield of Absorption.
Equipment[]
- A 40/40 Protection Prayers Wand/Offhand set.
- A 40/20/20% Protection Prayers Staff.
- A +30/-2 Protection Prayers Wand/Offhand set.
- A +5 energy, Spear of Fortitude and +10 armor vs x Shield of Fortitude.
Word of Healing Monk[]
Your allies are healed for 29 Health whenever you cast Monk spells on them. |
Variants[]
- Aegis and Glyph of Lesser Energy may replace Guardian and Hex Breaker.
Equipment[]
- A 40/40 Healing Prayers Wand/Offhand set.
- A 40/20/20% Protection Prayers Staff.
- A +30/-2 Healing Prayers Wand/Offhand set.
- A +5 energy, Spear of Fortitude and +10 armor vs x Shield of Fortitude.
Caretaker's Charge Flag Runner[]
Variants[]
- Recuperation may replace Dark Escape. Lower Shadow Arts to 0 and raise Communing to 3.
- Splinter Weapon over Sundering Weapon. Raise Channeling to 12+1+1 and lower Restoration to 12+1.
Equipment[]
- 40/40 Restoration and Communing Wand/Offhand sets.
- A +30/-2 Restoration wand/offhand set.
- A +5 energy, Spear of Fortitude and +10 armor vs x Shield of Fortitude.
Variants[]
- An A/D such as Archive:A/D Dark Apostasy Scythe may replace the Melandru Dervish.
- A Monk Flagger such as Archive:Mo/any WoH Flagger or Archive:Mo/E Shielding Heal Party Runner may replace the Ritualist Flagger.