This build has been archived as of 16:01, 24 June 2009 (EDT), for the following reasons:
This build had been designed for the following use: This build was in the category good before being archived. |
Uses Energy Blast to spike and shit loads of defense to win in a lame meta.
Team Composition
Spike Warder
Your maximum Energy is raised by 42. |
Usage
- Cast the Wards first to prevent damage and knockdowns.
- Use Grasping Earth to slow the enemies and then choose a target and Rend.
- Spike by casting Energy Blast with the rest of your team
- Use GolE for energy management.
Spike Shouter
12 + 1 + 1 12 Your maximum Energy is raised by 42. |
Spike Protter
12 + 1 + 1 Your maximum Energy is raised by 42. |
Usage
- Spike with Energy Blast.
- Use Protective spirit, SoA and Aegis as needed.
- Use Convert Hexes to remove hexes from yourself and your team.
- Use GolE for energy management.
- Use Ether Prism as an anti-spike skill.
- Ress when necessary
Spike Protsnare
Your maximum Energy is raised by 42. |
Usage
- Spike with Energy Blast.
- Use Spirit Bond, SoA and Aegis as needed.
- Maintain Ward against Foes and Grasping Earth to stop spikes.
- Use GolE for energy management.
- Use Ether Prism as an anti-spike skill.
Spike Resto#1
12 + 1 + 1 Your maximum Energy is raised by 42. |
Usage
- Spike with Energy Blast.
- Use Mend Body and Soul, Spirit Light and Spirit Transfer as needed.
- Try to maintain Life.
- Hold Protective Was Kaolai and drop to relieve party-wide pressure.
- Use Weapon of Warding as a prot.
- Use Ether Prism as an anti-spike skill.
- Use Death Pact Signet when needed.
Spike Resto#2
12 + 1 + 1 Your maximum Energy is raised by 42. |
Usage
- Spike with Energy Blast.
- Use Mend Body and Soul, Spirit Light and Spirit Transfer as needed.
- Try to maintain Recovery.
- Hold Protective Was Kaolai and drop to relieve party-wide pressure.
- Use Weapon of Warding as a prot.
- Use Ether Prism as an anti-spike skill.
- Use FomF when needed.
Spike Resto#3
12 + 1 + 1 Your maximum Energy is raised by 42. |
Usage
- Spike with Energy Blast.
- Use Mend Body and Soul, Spirit Light and Spirit Transfer as needed.
- Try to maintain Recuperation.
- Hold Protective Was Kaolai and drop to relieve party-wide pressure.
- Use Pure Was Li Ming to remove conditions.
- Use Weapon of Warding as a prot.
- Use Ether Prism as an anti-spike skill.
SB Infuser
Your allies are healed for 45 Health whenever you cast Monk spells on them. |