This guide uses heroes and henchmen to quickly and easily complete Curse of the Nornbear, Against the Charr, and A Time For Heroes to turn in Hero's Handbooks to earn faction towards Eye of the North title tracks.
NightfallElementalist. Fire Magic 14Savannah HeatElite SpellYou create Savannah Heat at target foe's location. For 5 seconds, all nearby foes take 19 fire damage each second and an additional 19 fire damage for each second this Spell has been in effect.5225
PropheciesElementalist. Fire Magic 14Searing HeatSpellCause Searing Heat at target foe's location. For 5 seconds, foes near this location are struck for 38 fire damage each second. When Searing Heat ends, foes in the area of effect are set on fire for 3 seconds.15225
FactionsElementalist. Fire Magic 14Teinai's HeatWard SpellPlace a ward of Teinai's Heat at your location for 15 seconds. Foes within the ward suffer 5 Health degeneration. Weakened foes attack 33% slower. This skill is disabled for 20 seconds.15120
PropheciesElementalist. Fire Magic 14Rodgort's InvocationSpellTarget foe and all nearby foes are struck for 113 fire damage and set on fire for 3 seconds.2528
CoreElementalist. Energy Storage 10Aura of RestorationEnchantment SpellFor 60 seconds, you gain 1 Energy and are healed for 400% of the Energy cost each time you cast a spell.5¼20
CoreElementalist. Fire Magic 14Fire AttunementEnchantment SpellFor 58 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic.10130
NightfallParagon. Command 9"Fall Back!"ShoutFor 8 seconds, all allies within earshot gain 11 Health per second while moving and move 33% faster. "Fall Back!" ends on an ally affected by this Shout when that ally successfully hits with an attack.1020
NightfallRitualist. Communing 16Signet of Ghostly MightElite SignetFor 21 seconds, all spirits you control within earshot attack 33% faster and deal 10 additional damage.115
NightfallRitualist. Communing 16AnguishBinding RitualCreate a level 12 Spirit with 240 (+96) Health and 73 armor. This Spirit's attacks deal 21 damage and deal double damage to Hexed foes. This Spirit dies after 47 seconds.15¾45
FactionsRitualist. Communing 16PainBinding RitualCreate a level 13 Spirit with 260 (+104) Health and 79 armor. This Spirit's attacks deal 32 damage. This Spirit dies after 158 seconds.5¾30
FactionsRitualist. Communing 16ShadowsongBinding RitualCreate a level 11 Spirit with 220 (+88) Health and 68 armor. The spirit's attacks deal 21 damage and cause Blindness for 6 seconds. This Spirit dies after 30 seconds.15130
FactionsRitualist. Communing 16DisenchantmentBinding RitualCreate a level 13 Spirit with 260 (+104) Health and 79 armor. This Spirit deals 21 damage and anyone struck by its attack loses one Enchantment. This Spirit dies after 37 seconds.15130
FactionsRitualist. Communing 16DissonanceBinding RitualCreate a level 13 Spirit with 260 (+104) Health and 79 armor. This Spirit deals 21 damage and anyone struck by its attack is interrupted. This Spirit dies after 26 seconds.25145
FactionsRitualist. Spawning Power 10Boon of CreationEnchantment SpellFor 45 seconds, whenever you create a creature, you gain 35 Health and 4 Energy.10245
NightfallParagon. Command 9"Fall Back!"ShoutFor 8 seconds, all allies within earshot gain 11 Health per second while moving and move 33% faster. "Fall Back!" ends on an ally affected by this Shout when that ally successfully hits with an attack.1020
FactionsRitualist. Channeling Magic 16Signet of SpiritsElite SignetCreate three level 13 spirits. These spirits deal 21 damage with attacks. These spirits die after 60 seconds.130
FactionsRitualist. Channeling Magic 16BloodsongBinding RitualCreate a level 13 Spirit with 260 (+42) Health and 79 armor who dies after 158 seconds. Attacks by that Spirit steal up to 26 Health.5¾30
FactionsRitualist. Channeling Magic 16Painful BondHex SpellFor 21 seconds, target foe and all nearby foes are Hexed with Painful Bond and take 21 damage whenever hit by a Spirit's attack.15112
FactionsRitualist. Channeling Magic 16Ancestors' RageSkillFor 1 second, nothing happens. When this skill ends, all foes adjacent to target ally are struck for 117 lightning damage.5¼10
FactionsRitualist. Restoration Magic 13Mend Body and SoulSpellTarget ally is healed for 102 Health. That ally loses one Condition for each spirit within earshot.5¾3
FactionsRitualist. Restoration Magic 13Spirit LightSpellTarget ally is healed for 164. If any Spirits are within earshot, you don't sacrifice Health.17%514
FactionsRitualist. Restoration Magic 13Protective Was KaolaiItem SpellHold Kaolai's ashes for up to 54 seconds. While you hold his ashes, you gain 10 armor. When you drop his ashes, all party members are healed for 75 Health10125
Template code
Equipment[]
Survivor Insignias
Restoration Magic set
Usage[]
Starting this mission requires you to run to the helmet. Load your favorite running build to get there. (this takes 1 minute to accomplish)
Once in mission flag your team to point C. (shown on map)
Aggro the charr coming across the bridge and try to drag them south as they kill you.
Once dead, move your team to the different flag points.
At point J, be careful of the fireshielders. Move your team almost immediately after you engage them as they will cast Meteor Sower.
When you reach the bosses,spread your heroes out and flag your henchmen to aggro.
NightfallAssassin. Deadly Arts Deadly ParadoxStanceAll of your attack Skills are disabled for 10 seconds. For 5..13..16 seconds, your Assassin Skills activate and recharge 33% faster.1510
FactionsAssassin. Shadow Arts 12Shadow FormElite Enchantment SpellFor 18 seconds, you cannot be the target of enemy Spells, and you gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 21 damage with a single skill or attack.5130
FactionsAssassin. Shadow Arts 12Shroud of DistressEnchantment SpellFor 54 seconds, if you are below 50% Health, you have 7 health regeneration and a 75% chance to block attacks.10145
EotNNo Profession. Deldrimor rank Dwarven StabilityEnchantment SpellFor 24..30 seconds, your Stances last 55..100% longer. If you activated this Skill while drunk, you cannot be knocked down. PvE only.5¼30
FactionsAssassin. Shadow Arts 12Heart of ShadowSpellYou are healed for 126, and you Shadow Step to a nearby location directly away from your target.5¼15
EotNNo Profession. Asura rank Pain InverterHex SpellFor 6..10 seconds, every time target foe deals damage that foe takes 100..140% of the damage it causes (maximum 80 damage). PvE only.10120
FactionsRitualist. Channeling Magic 16Signet of SpiritsElite SignetCreate three level 13 spirits. These spirits deal 21 damage with attacks. These spirits die after 60 seconds.130
FactionsRitualist. Channeling Magic 16BloodsongBinding RitualCreate a level 13 Spirit with 260 (+42) Health and 79 armor who dies after 158 seconds. Attacks by that Spirit steal up to 26 Health.5¾30
FactionsRitualist. Channeling Magic 16Painful BondHex SpellFor 21 seconds, target foe and all nearby foes are Hexed with Painful Bond and take 21 damage whenever hit by a Spirit's attack.15112
FactionsRitualist. Channeling Magic 16Ancestors' RageSkillFor 1 second, nothing happens. When this skill ends, all foes adjacent to target ally are struck for 117 lightning damage.5¼10
FactionsRitualist. Restoration Magic 13Mend Body and SoulSpellTarget ally is healed for 102 Health. That ally loses one Condition for each spirit within earshot.5¾3
FactionsRitualist. Restoration Magic 13Spirit LightSpellTarget ally is healed for 164. If any Spirits are within earshot, you don't sacrifice Health.17%514
FactionsRitualist. Restoration Magic 13Protective Was KaolaiItem SpellHold Kaolai's ashes for up to 54 seconds. While you hold his ashes, you gain 10 armor. When you drop his ashes, all party members are healed for 75 Health10125
NightfallRitualist. Communing 16Signet of Ghostly MightElite SignetFor 21 seconds, all spirits you control within earshot attack 33% faster and deal 10 additional damage.115
FactionsRitualist. Communing 16ShadowsongBinding RitualCreate a level 11 Spirit with 220 (+114) Health and 68 armor. The spirit's attacks deal 21 damage and cause Blindness for 6 seconds. This Spirit dies after 30 seconds.15130
FactionsRitualist. Communing 16PainBinding RitualCreate a level 13 Spirit with 260 (+135) Health and 79 armor. This Spirit's attacks deal 32 damage. This Spirit dies after 158 seconds.5¾30
FactionsRitualist. Communing 16DisenchantmentBinding RitualCreate a level 13 Spirit with 260 (+135) Health and 79 armor. This Spirit deals 21 damage and anyone struck by its attack loses one Enchantment. This Spirit dies after 37 seconds.15130
NightfallRitualist. Communing 16AnguishBinding RitualCreate a level 12 Spirit with 240 (+125) Health and 73 armor. This Spirit's attacks deal 21 damage and deal double damage to Hexed foes. This Spirit dies after 47 seconds.15¾45
FactionsRitualist. Communing 16DissonanceBinding RitualCreate a level 13 Spirit with 260 (+135) Health and 79 armor. This Spirit deals 21 damage and anyone struck by its attack is interrupted. This Spirit dies after 26 seconds.25145
FactionsRitualist. Spawning Power 13Boon of CreationEnchantment SpellFor 54 seconds, whenever you create a creature, you gain 44 Health and 5 Energy.10245
You activate Spells and Signets 40% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.) In PvE, the recharge time of your Mesmer Spells is reduced by 33%.
PropheciesMesmer. Illusion Magic 16IneptitudeElite Hex SpellFor 4 seconds, the next time target foe or any adjacent foes attacks, that foe takes 142 damage and becomes Blinded for 10 seconds.100.615
CoreMesmer. Illusion Magic 16ClumsinessHex SpellFor 4 seconds, the next time target and any adjacent foes attack, the attack is interrupted and target foe suffers 97 damage.101.28
EotNMesmer. Illusion Magic 16Wandering EyeHex SpellFor 4 seconds, the next time target foe attacks, that attack is interrupted and all nearby foes take 115 damage.51.212
EotNMesmer. Illusion Magic 16Calculated RiskHex SpellFor 25 seconds, target foe's attacks do +10 damage, but there is a 50% chance that the damage from each attack will be done to that foe instead. (Maximum 106 damage.)50.67
NightfallMesmer. Illusion Magic 16Signet of ClumsinessSignetIf target foe is attacking, that foe and all adjacent foes are interrupted and take 63 damage. Any foes using attack skills are knocked down.0.28
FactionsMesmer. Inspiration Magic 9Revealed HexSpellRemove a Hex from target ally and gain 8 Energy. For 20 seconds, Revealed Hex is replaced with the Hex that was removed.50.6
EotNNo Profession. Norn rank "Finish Him!"ShoutIf target foe has less than 50% Health, that foe takes 44..80 damage and suffers from Cracked Armor and a Deep Wound for 12..20 seconds. PvE only.1015
FactionsAssassin. Dagger Mastery 12Golden Phoenix StrikeOff-Hand AttackIf you are not under the effects of an Enchantment, this skill misses. If it hits, Golden Phoenix Strike deals +26 damage and all adjacent foes take 26 damage.58
FactionsAssassin. Dagger Mastery 12Death BlossomDual AttackMust follow an off-hand attack. If it hits, Death Blossom strikes target foe for +40 damage and all adjacent foes take 40 damage.52
FactionsAssassin. Dagger Mastery 12Moebius StrikeElite Off-Hand AttackMust follow a Dual Attack. If it hits, Moebius Strike strikes for +30 damage. If you strike a foe whose Health is below 50%, all your other attack skills are recharged.52
EotNNo Profession. Norn rank "You Move Like a Dwarf!"ShoutTarget foe is knocked down and takes 44..80 damage. When that foe gets up, it is Crippled for 8..15 seconds. PvE only.1010
Paragons take "Never Surrender!"NightfallParagon. Command "Never Surrender!"ShoutFor 15 seconds, all party members within earshot and below 75% Health gain +1..4..5 Health regeneration.515 and "Find Their Weakness!"NightfallParagon. Command "Find Their Weakness!"ShoutFor 5..17..21 seconds, the next time target ally attacks, that ally deals +5..41..53 damage and inflicts a Deep Wound for 5..17..21 seconds.1015
Warriors take I Will Survive!PropheciesWarrior. Strength "I Will Survive!"ShoutYou gain +3 Health regeneration for each condition you are suffering. This regeneration expires after 5..10..11 seconds.530 and FlailNightfallWarrior. Strength FlailStanceFor 1..12..16 seconds, you attack 33% faster but move 33% slower.4
Monks take Judge's InsightCoreMonk. Smiting Prayers Judge's InsightEnchantment SpellFor 8..18..21 seconds, target ally's attacks deal holy damage and have +20% armor penetration.10210 and Vigorous SpiritPropheciesMonk. Healing Prayers Vigorous SpiritEnchantment SpellFor 30 seconds, each time target ally attacks or casts a Spell, that ally is healed for 5..17..21 Health.5¼4
Rangers take Lightning ReflexesCoreRanger. Expertise Lightning ReflexesStanceFor 5..10..11 seconds, you have a 75% chance to block melee and projectile attacks, and you attack 33% faster.1030 and Shadow RefugeFactionsAssassin. Shadow Arts Shadow RefugeEnchantment SpellFor 6 seconds, you gain 5..9..10 Health regeneration. When Shadow Refuge ends, you gain 40..88..104 Health if you are attacking.518
Necromancers take Blood RenewalPropheciesNecromancer. Blood Magic Blood RenewalEnchantment SpellFor 7 seconds, you gain +3..5..6 Health regeneration. When Blood Renewal ends, you gain 40..160..200 Health.15%117 and Life SiphonCoreNecromancer. Blood Magic Life SiphonHex SpellFor 12..22..25 seconds, target foe suffers -1..3..3 Health degeneration, and you gain +1..3..3 Health regeneration.1015
Mesmers drop "You Move Like a Dwarf!"EotNNo Profession. Norn rank "You Move Like a Dwarf!"ShoutTarget foe is knocked down and takes 44..80 damage. When that foe gets up, it is Crippled for 8..15 seconds. PvE only.1010 and replace with Cry of FrustrationCoreMesmer. Domination Magic Cry of FrustrationSpellIf target foe is using a skill, that foe and all foes in the area are interrupted and suffer 15..63..79 damage.10¼15, take Ether FeastCoreMesmer. Inspiration Magic Ether FeastSpellTarget foe loses 3 Energy. You are healed 20..56..68 for each point of Energy lost.518 and Drunken MasterEotNNo Profession. Deldrimor rank Drunken MasterStanceFor 72..90 seconds, your movement and attack speeds are increased by 10..15%. If you are drunk while activating this Skill, your movement and attack speeds are increased by 25..33% instead. PvE only.560
Ritualists take Weapon of AggressionEotNRitualist. Channeling Magic Weapon of AggressionWeapon SpellFor 5..13..16 seconds, you attack 25% faster.10¼10 and Nightmare WeaponFactionsRitualist. Channeling Magic Nightmare WeaponWeapon SpellFor 12 seconds, target ally has a Nightmare Weapon. Target ally's next 3 attacks are reduced by 10..42..53 damage and steal up to 10..42..53 Health.5110
Assassins drop "I Am Unstoppable!"EotNNo Profession. Norn rank "I Am Unstoppable!"ShoutFor 16..20 seconds, you have +24 armor and cannot be knocked down or Crippled. PvE only.530 and replace with Fleeting StabilityNightfallDervish. Earth Prayers Fleeting StabilityFlash Enchantment SpellFor 2..5..6 seconds, you cannot be knocked down and move 25% faster. This enchantment ends prematurely if it prevents a knockdown.510, take Critical AgilityNightfallAssassin. Sunspear rank Critical AgilityEnchantment SpellFor 4 seconds and 1 second for each rank of Critical Strikes you attack 33% faster and gain 10..25 armor. This Skill reapplies itself every time you land a critical hit. PvE only.5130 and Mystic RegenerationNightfallDervish. Earth Prayers Mystic RegenerationEnchantment SpellFor 5..17..21 seconds, you have +1..3..4 Health regeneration for each enchantment (maximum of 8) on you.10¼10
Dervishes, drop "I Am Unstoppable!"EotNNo Profession. Norn rank "I Am Unstoppable!"ShoutFor 16..20 seconds, you have +24 armor and cannot be knocked down or Crippled. PvE only.530 and replace with Fleeting StabilityNightfallDervish. Earth Prayers Fleeting StabilityFlash Enchantment SpellFor 2..5..6 seconds, you cannot be knocked down and move 25% faster. This enchantment ends prematurely if it prevents a knockdown.510, take Mystic RegenerationNightfallDervish. Earth Prayers Mystic RegenerationEnchantment SpellFor 5..17..21 seconds, you have +1..3..4 Health regeneration for each enchantment (maximum of 8) on you.10¼10 and Drunken MasterEotNNo Profession. Deldrimor rank Drunken MasterStanceFor 72..90 seconds, your movement and attack speeds are increased by 10..15%. If you are drunk while activating this Skill, your movement and attack speeds are increased by 25..33% instead. PvE only.560
Elementalists take Frigid ArmorNightfallElementalist. Water Magic Frigid ArmorEnchantment SpellFor 10..22..26 seconds, you have +10..34..42 armor against physical damage and cannot be set on fire.5120 and Conjure FrostCoreElementalist. Water Magic Conjure FrostEnchantment SpellFor 60 seconds, if you're wielding a cold weapon, your attacks strike for an additional 5..17..21 cold damage.10145 (if you do not want to modify your daggers, just swap conjure for a skill of your choice.)
Equipment[]
All sup runes to drop health to 105 (130 for Dervishes because of the innate +25 health).
PropheciesMonk. UnlinkedEssence BondEnchantment SpellWhile you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. Target ally gets healed for 29 Health.-1102
PropheciesMonk. Protection Prayers 13Protective BondEnchantment SpellWhile you maintain this Enchantment, target ally cannot lose more than 5% max Health due to damage from a single attack or Spell. When Protective Bond prevents damage, you lose 3 Energy or the Spell ends. Target ally gets healed for 29 Health.-1102
CoreMonk. Smiting Prayers 16Strength of HonorEnchantment SpellWhile you maintain this Enchantment, target ally deals 26 more damage in melee. Target ally gets healed for 29 Health.-110215
PropheciesMonk. Smiting Prayers 16Balthazar's SpiritEnchantment SpellWhile you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) Target ally gets healed for 29 Health.-1102
CoreMonk. Protection Prayers 13Life BondEnchantment SpellWhile you maintain this Enchantment, whenever target other ally takes damage from an attack, half the damage is redirected to you. The damage you receive this way is reduced by 26. Target ally gets healed for 29 Health.-1102
CoreMonk. Divine Favor 9Blessed SignetSignetFor each Enchantment you are maintaining, you gain 3 Energy. You cannot gain more than 16 energy in this way.210
PropheciesMonk. UnlinkedEssence BondEnchantment SpellWhile you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. Target ally gets healed for 29 Health.-1102
PropheciesMonk. Protection Prayers 13Protective BondEnchantment SpellWhile you maintain this Enchantment, target ally cannot lose more than 5% max Health due to damage from a single attack or Spell. When Protective Bond prevents damage, you lose 3 Energy or the Spell ends. Target ally gets healed for 29 Health.-1102
PropheciesMonk. UnlinkedSuccorEnchantment SpellWhile you maintain this Enchantment, target other ally gains +1 Health and +1 Energy regeneration, but you lose 1 Energy each time that ally casts a Spell. Target ally gets healed for 29 Health.-15110
CoreMonk. Divine Favor 9Blessed SignetSignetFor each Enchantment you are maintaining, you gain 3 Energy. You cannot gain more than 16 energy in this way.210
FactionsMonk. Healing Prayers 13Signet of RejuvenationSignetHeal target ally for 67. If target ally is casting a spell or attacking, that ally is healed for an additional 67 Health.18
PropheciesMonk. UnlinkedEssence BondEnchantment SpellWhile you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. Target ally gets healed for 35 Health.-1102
PropheciesMonk. Protection Prayers 16Protective BondEnchantment SpellWhile you maintain this Enchantment, target ally cannot lose more than 5% max Health due to damage from a single attack or Spell. When Protective Bond prevents damage, you lose 3 Energy or the Spell ends. Target ally gets healed for 35 Health.-1102
PropheciesMonk. Protection Prayers 16Life BarrierElite Enchantment SpellWhile you maintain this Enchantment, damage dealt to target other ally is reduced by 52%. If your Health is below 50% when that ally takes damage, Life Barrier ends. Target ally gets healed for 35 Health.-11525
PropheciesMonk. Divine Favor 11Watchful SpiritEnchantment SpellWhile you maintain this Enchantment, target ally gains +2 Health regeneration. That ally is healed for 140 Health when Watchful Spirit ends. Target ally gets healed for 35 Health.-11515
CoreMonk. Divine Favor 11Blessed SignetSignetFor each Enchantment you are maintaining, you gain 3 Energy. You cannot gain more than 18 energy in this way.210
NightfallParagon. Command 8"Make Haste!"ShoutFor 13 seconds, target other ally moves 33% faster. This Skill ends if that ally successfully hits with an attack.510
To obtain multiple copies of books, you need to place new books into storage. You can only receive one book at a time. Credit goes to the first book in your inventory. To save some time, you can swap out your first book to a book that hasn't received credit for the mission.