This build was archived 12:07, 26 February 2009 (UTC), for the following reasons:
This build had been designed for the following use: This build was in the category Great before being archived. |
Toxway uses a large team of Necromancers with damage skills and 2 Soul Bind heroes to poop out a ridiculous amount of pressure and damage.
Team Composition[]
VoR Mesmer[]
You activate Spells and Signets 40% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.) In PvE, the recharge time of your Mesmer Spells is reduced by 33%. |
Command Tox[]
Gain 11 Energy whenever a non-Spirit creature near you dies, up to 3 times every 15 seconds. |
Earth Tox[]
Gain 9 Energy whenever a non-Spirit creature near you dies, up to 3 times every 15 seconds. |
Flesh Tox[]
Gain 13 Energy whenever a non-Spirit creature near you dies, up to 3 times every 15 seconds. |
Soul Bind Heroes[]
Gain 9 Energy whenever a non-Spirit creature near you dies, up to 3 times every 15 seconds. |
Gain 13 Energy whenever a non-Spirit creature near you dies, up to 3 times every 15 seconds. |
Necrit Healers[]
Gain 10 Energy whenever a non-Spirit creature near you dies, up to 3 times every 15 seconds. |
Gain 10 Energy whenever a non-Spirit creature near you dies, up to 3 times every 15 seconds. |