This is a Hero Necromancer set-up designed to handle extreme pressure, notably in Hard Mode. It has been successfully used for Vanquishing and acquiring Protector titles with much ease and minimal hero micro-managing.
PropheciesNecromancer. Curses 14Spiteful SpiritElite Hex SpellFor 19 seconds, whenever target foe attacks or uses a skill, Spiteful Spirit deals 33 shadow damage to that foe and all adjacent allies of that foe.15210
FactionsRitualist. Channeling Magic 10Splinter WeaponWeapon SpellFor 20 seconds, target ally has a Splinter Weapon. Target ally's next 4 attacks deal 35 damage to up to 3 adjacent foes.515
NightfallNecromancer. Curses 14Rip EnchantmentSpellRemove 1 enchantment from target foe. If an enchantment was removed, that foe suffers from Bleeding for 24 seconds.5115
NightfallRitualist. Restoration Magic 2Death Pact SignetSignetResurrect target party member with your current Health and 26% Energy. The next time that ally dies within 120 seconds, so do you.312
Template code
Reckless HasteFactionsNecromancer. Curses 14Reckless HasteHex SpellFor 12 seconds, target foe and all adjacent foes are Hexed with Reckless Haste. While Hexed, they attack 25% faster but have a 50% chance to miss with attacks.15112 to improve the damage output of SS in normal mode. Also provides some anti-melee.
Mark of PainCoreNecromancer. Curses 14Mark of PainHex SpellFor 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 38 shadow damage to adjacent foes.10120 for additional damage which can be triggered by minions and splinter weapon
Weaken ArmorCoreNecromancer. Curses 14Weaken ArmorSpellTarget foe and foes adjacent to your target have Cracked Armor for 19 seconds.515 strong choice for Hard Mode
Defile DefensesEotNNecromancer. Curses 14Defile DefensesHex SpellFor 19 seconds, the next time target foe blocks, that foe takes 114 damage.515 for areas where foes have block skills
Ancestors' RageFactionsRitualist. Channeling Magic 10Ancestors' RageSkillFor 1 second, nothing happens. When this skill ends, all foes adjacent to target ally are struck for 75 lightning damage.5¼10 for additional damage
Defile EnchantmentsFactionsNecromancer. Curses 14Defile EnchantmentsSpellTarget foe and all nearby foes take 56 shadow damage and 19 shadow damage for each Enchantment on them.10215 or Desecrate EnchantmentsPropheciesNecromancer. Curses Desecrate EnchantmentsSpellTarget foe and all nearby foes take 6..49..64 shadow damage and 4..17..21 shadow damage for each Enchantment on them.10215 for armor ignoring area damage
Equipment[]
Armor: Survivor Insignia, Vitae and/or Vigor Runes
Weapons: Any Curses weapon, preferably a 40/40 Curses wand and offhand.
Replace Rip EnchantmentNightfallNecromancer. Curses 14Rip EnchantmentSpellRemove 1 enchantment from target foe. If an enchantment was removed, that foe suffers from Bleeding for 24 seconds.5115 with Rend EnchantmentsCoreNecromancer. Curses 14Rend EnchantmentsSpellRemove 9 Enchantments from target foe. For each Monk Enchantment removed, you take 27 damage.5220.
Replace Death Pact SignetNightfallRitualist. Restoration Magic 2Death Pact SignetSignetResurrect target party member with your current Health and 26% Energy. The next time that ally dies within 120 seconds, so do you.312 with Flesh of My FleshFactionsRitualist. Restoration Magic 2Flesh of My FleshSpellLose half your Health. Resurrect target party member with your current Health and 7% Energy.54.
FactionsRitualist. Restoration Magic 12Mend Body and SoulSpellTarget ally is healed for 96 Health. That ally loses one Condition for each spirit within earshot.5¾3
FactionsRitualist. Restoration Magic 12Spirit LightSpellTarget ally is healed for 156. If any Spirits are within earshot, you don't sacrifice Health.17%514
FactionsRitualist. Restoration Magic 12Protective Was KaolaiItem SpellHold Kaolai's ashes for up to 51 seconds. While you hold his ashes, you gain 10 armor. When you drop his ashes, all party members are healed for 70 Health10125
FactionsRitualist. Restoration Magic 12LifeBinding RitualCreate a level 11 Spirit with 220 Health and 68 armor. When this Spirit dies, all non-Spirit allies within its range are healed for 6 Health for each second this Spirit was alive. This Spirit dies after 20 seconds.10¾20
FactionsRitualist. Restoration Magic 12Flesh of My FleshSpellLose half your Health. Resurrect target party member with your current Health and 17% Energy.54
Template code
Optional Elites[]
Xinrae's WeaponNightfallRitualist. Restoration Magic 12Xinrae's WeaponElite Weapon SpellFor 8 seconds, the next time target ally takes damage from a foe that damage is limited to 5% of that ally's max Health and that ally steals up to 68 Health from that foe.5¼3
Weapon of RemedyNightfallRitualist. Restoration Magic 12Weapon of RemedyElite Weapon SpellFor 8 seconds, the next time target ally takes damage or life steal from a foe, that ally steals up to 63 Health from that foe and loses 1 Condition.5¼3 for additional condition removal.
Icy VeinsFactionsNecromancer. Soul Reaping 14Icy VeinsElite Hex SpellTarget foe is struck for 85 cold damage. For 33 seconds, if target foe dies all nearby foes are struck for 104 cold damage.1015
Blood is PowerCoreNecromancer. Blood Magic 13Blood is PowerElite Enchantment SpellFor 10 seconds, target other ally gains +6 Energy regeneration.33%1¼ for PuGs and henchmen
Equipment[]
Armor: Survivor Insignia, Vitae and/or Vigor runes
Weapons: Not important - this hero will be carrying Protective Was Kaolai most of the time.
NightfallNecromancer. Death Magic 18Jagged BonesElite Enchantment SpellFor 30 seconds, whenever target undead servant dies, it is replaced by a level 18 jagged horror with 440 Health and 109 armor that causes Bleeding with each of its attacks.5115
CoreNecromancer. Death Magic 18Death NovaEnchantment SpellFor 30 seconds, if target ally dies, all adjacent foes take 115 damage and are Poisoned for 15 seconds.52
EotNNecromancer. Soul Reaping 11MasochismEnchantment SpellFor 32 seconds, you have +2 to your Death Magic and Soul Reaping attributes and sacrifice 4% of your maximum Health when you cast a spell.5120
EotNNecromancer. Death Magic 18Putrid BileHex SpellFor 23 seconds, target foe suffers -3 Health degeneration. If that foe dies while under the effects of this Hex, all nearby foes take 97 damage.10112
CoreMonk. Protection Prayers 10Protective SpiritEnchantment SpellFor 17 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell.10¼5
NightfallMonk. Protection Prayers 10Shield of AbsorptionEnchantment SpellFor 6 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment.5110
NightfallNecromancer. Death Magic 18Jagged BonesElite Enchantment SpellFor 30 seconds, whenever target undead servant dies, it is replaced by a level 18 jagged horror with 440 Health and 109 armor that causes Bleeding with each of its attacks.5115
CoreNecromancer. Death Magic 18Death NovaEnchantment SpellFor 30 seconds, if target ally dies, all adjacent foes take 115 damage and are Poisoned for 15 seconds.52
EotNNecromancer. Soul Reaping 12MasochismEnchantment SpellFor 34 seconds, you have +2 to your Death Magic and Soul Reaping attributes and sacrifice 3% of your maximum Health when you cast a spell.5120
EotNNecromancer. Death Magic 16Putrid BileHex SpellFor 21 seconds, target foe suffers -3 Health degeneration. If that foe dies while under the effects of this Hex, all nearby foes take 89 damage.10112
FactionsMonk. Healing Prayers 8Dwayna's SorrowEnchantment SpellFor 30 seconds, target ally and all nearby allies are Enchanted with Dwayna's Sorrow. If an ally dies while under the effects of Dwayna's Sorrow, your party is healed for 29.515
NightfallNecromancer. Soul Reaping 12Signet of Lost SoulsSignetIf target foe is below 50% Health, you gain 82 Health and 8 Energy.¼8
Template code
Equipment[]
Bloodstained Insignia either on head or hands or boots, Survivor Insignia on the remaining armor pieces, Vitae and/or Vigor runes.
A 40% HCT/20% enchantments Death staff.
Counters[]
Enemies consuming corpses, see Variants for help.
Variants[]
If there are not any corpses available use a different hero, such as the SoS Channeling Ritualist.
If you do not own Eye of the North, replace Putrid BileEotNNecromancer. Death Magic 16Putrid BileHex SpellFor 21 seconds, target foe suffers -3 Health degeneration. If that foe dies while under the effects of this Hex, all nearby foes take 89 damage.10112 with Rising BileFactionsNecromancer. Death Magic 16Rising BileHex SpellFor 20 seconds, this Hex does nothing. When Rising Bile ends, that foe and all foes in the area take 6 damage for each second Rising Bile was in effect.10120.
Usage[]
Put these three heroes on -Guard Mode-
Call a target so all necromancer heroes lock onto it.
The SS Necromancer will start putting hexes on, while the MM will accumulate minions to do damage through Barbs and Death Nova
Vanquish the mission/area while repeating the previous steps.
Trivia[]
This team build is often called Sabway by the community, after the first person to make it popular on GWGuru.