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This build is in the testing phase.

Please join the discussion and rate this build if you have experience with this or closely related builds.

This build has been designed for the following use:

Assassin build which uses critical strikes and Shadow Theft's attribute bonuses to deal area damage with a scythe.

Skills and Attributes

You have an additional 16% chance to critical hit. Whenever you critical hit, you get 3 Energy.
 save
Template code

Variants
  • Drunken Master Drunken Master – use with alcohol. Replace Critical Agility.
  • Asuran Scan Asuran Scan – bypass blocking and effects that cause your attacks to miss. Replace Critical Eye.
  • "I Am Unstoppable!" "I Am Unstoppable!" – improved survivability and knock down/cripple imumnity. Replace Critical Eye.

Equipment

Usage

  • Maintain Critical Agility.
    • When it self-renews it's placed on top of your enchantment stack, preventing effective covering.
  • Prepare your flash enchantments Staggering Force and Aura of Thorns before and renew them during combat.
  • Shadow step to a foe with Shadow Theft.
    • Use the improved Critical Eye and Way of the Master afterwards.
    • Keep using shadow theft on recharge so it self-buffes and improves your attributes by 6 instead of 5.
  • Tear down your flash enchantments with Pious Assault for additional damage.
  • Against balling foes, use Reap Impurities to translate the inflicted conditions into armour ignoring area damage.

Counters

  • Standard anti-physical.
  • Standard anti-melee.
  • Frequent/deep enchantment removal.

Notes

  • Under the effect of Shadow Theft you'll gain 4 instead of 3 energy per critical hit. The break point for the additional energy gain is at 18 critical strikes.

See also

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