The PvXwiki community finds this to be a good build. This build has received an overall rating in the range from 3.75 to < 4.75 and thus qualifies for the lower category of working builds: Good. This build has been designed for the following use: |
This build is positively affected by the Flux: Amateur Hour. See the build's talk page for discussion and ramifications not noted here. Notes: Additional damage against Elementalists when using shock and gust against them. |
This build is positively affected by the Flux: Hidden Talent. See the build's talk page for discussion and ramifications not noted here. Notes: Slightly increased air magic. |
This build is positively affected by the Flux: There Can Be Only One. See the build's talk page for discussion and ramifications not noted here. Notes: Additional damage against other assassins; with gust you're also relatively well-protected against other assassins. |
This build is positively affected by the Flux: Jack of All Trades. See the build's talk page for discussion and ramifications not noted here. Notes:
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This build is negatively affected by the Flux: Minion Apocalypse. See the build's talk page for discussion and ramifications not noted here. Notes: Killing targets in point-blank range will pressure you, which is particularly dangerous when playing without a monk (in range). |
Use Gust to open your dagger chain and assist your allies against enemy melee.
Attributes and Skills[]
You have an additional 9% chance to critical hit. Whenever you critical hit, you get 2 Energy. |
- Optional
- Resurrection Signet for RA
- Death's Charge for AB.
Equipment[]
- Armor:
- Survivor or Blessed sigs and a rune of Restoration.
- Weapons:
- Shocking daggers of Fortitude (Use most of the time)
- Shocking daggers of Enchanting (Use when you're about to open your chain with Gust)
- 40/20/20 Air staff (Use while casting enchantments)
- Shield sets (+10 vs damage type)
Usage[]
- Use Gust to start your chain if your target is moving or attacking. If not, use shock.
- Use Gust on your allies being attacked in melee to lineback from afar and give them an IMS.
- Alternatively use it offensively on one of your frontline.
Counters[]
- Anti-melee.
Notes[]
- The only time you should self cast Gust is if there isn't one of your allies in range. Spread the love.
- Foes suffer two damage packets from Gust when targeting yourself.