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Rating totals: 10 votes

Overall
4.58
Effectiveness
4.60
Universality
4.50
Innovation
50%
Effectiveness
0 1 2 3 4 5
Universality
0 1 2 3 4 5

Current Ratings

Overall
5.0

HerpDerp12790@legacy41726376

Last edit: 23:38, 07 Jan 2012 (EST) 

I wanted to do this on the talk page but no one was arguing Gust was bad. Things Gust does:

Bull's with 4 times range for 2 people.

AoE Counter Blow with 4 times range for 2 people.

Maintanable max IMS for 2 people.

3/4 Sec casting time 5e cost.

Effectiveness
5
Universality
5
Innovation
O

Overall
5.0

Shadow12776

Last edit: 23:55, 07 Jan 2012 (EST) 

Gust is a very nice skill, and not only for yourself. Shock is a viable second option to knockdown. Rest is standard effective

Effectiveness
5
Universality
5
Innovation
O

Overall
3.0

Adaweda

Last edit: 01:10, 18 Jan 2012 (EST) 

After testing this it's kinda fun but not 5-5 material. While Gust is a fun skill to play with there are better elites you could take since you already have shock on the bar. Wastrel's collapse gives more mobility and a ranged knockdown, Coward sins have spammable ranged knockdowns. I like the idea, but I personally believe gust should be more support oriented, and this is clearly an offensive character.

Effectiveness
3
Universality
3
Innovation
O

Overall
5.0

@DeletedUser40277624

Last edit: 17:53, 08 Jan 2012 (EST) 

Bar looks pro.

I count 3 KDs, IMS for two people.

Its like wastrel's collapse but more useful for allies.

Effectiveness
5
Universality
5
Innovation
X

Overall
5.0

@legacy41726399

Last edit: 19:15, 09 Jan 2012 (EST) 

The idea of using gust to help out someone else works nice, and i enjoy being able to shock people if gust is not usable in the situation makes it perfect.

Effectiveness
5
Universality
5
Innovation
X

Overall
3.2

Viperblossom

Last edit: 01:35, 17 Jan 2012 (EST) 

This build screams mediocrity. Unlike its "counter-part" WC, it doesn't rely on kd to pull off a spike. The only viable optional is res sig while deaths charge only gives this build a lack of focus.

Gust can be used in much better ways than it is utilized in this build. A skill such as this belongs on a flagger where more utility can be pulled from it.

Effectiveness
3
Universality
4
Innovation
O

Overall
5.0

Skakid9090

Last edit: 00:49, 23 Jul 2020 (EST) 

Perma-IMS for you and a split partner is balanced against the loss of a quick recharging shadowstep.

This chain makes for sense for the Gust variant.

High damage, high mobility split assassin.

Effectiveness
5
Universality
5
Innovation
X

Overall
4.8

Silven Shadow@legacy41723555

Last edit: 09:15, 14 Jan 2012 (EST) 

Strong split bar, deaths charge isn't nearly as awesome as wc ofc, but still super strong even though it relies on KDs.

Effectiveness
5
Universality
4
Innovation
X

Overall
4.8

@legacy41726013

Last edit: 17:27, 14 Jan 2012 (EST) 

Absolutely ridiculous gimmick packed in an elite. Have fun spiking down red bars until a-net boards the nerf boat.

Effectiveness
5
Universality
4
Innovation
O

Overall
5.0

Maciej2010

Last edit: 14:19, 28 Feb 2012 (EST) 

Needed to rate it. Very nice build, actually better than WC, lots of damage. The only weakness it rely on KD, but you can bring even WC sin's combo. Also very, VERY useful for your team.

Effectiveness
5
Universality
5
Innovation
X