FactionsAssassin. Shadow Arts 16Shadow FormElite Enchantment SpellFor 22 seconds, you cannot be the target of enemy Spells, and you gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 26 damage with a single skill or attack.5130
FactionsAssassin. Shadow Arts 16Shroud of DistressEnchantment SpellFor 62 seconds, if you are below 50% Health, you have 8 health regeneration and a 75% chance to block attacks.10145
EotNNo Profession. Deldrimor rank Dwarven StabilityEnchantment SpellFor 24..30 seconds, your Stances last 55..100% longer. If you activated this Skill while drunk, you cannot be knocked down. PvE only.5¼30
FactionsAssassin. Shadow Arts 16Dark EscapeStanceFor 16 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.530
FactionsAssassin. Shadow Arts 16Heart of ShadowSpellYou are healed for 158, and you Shadow Step to a nearby location directly away from your target.5¼15
PropheciesNecromancer. Curses 12Insidious ParasiteHex SpellFor 13 seconds, whenever target foe hits with an attack, you steal up to 39 Health from that foe.15112
FactionsAssassin. Shadow Arts 16Shadow FormElite Enchantment SpellFor 22 seconds, you cannot be the target of enemy Spells, and you gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 26 damage with a single skill or attack.5130
FactionsAssassin. Shadow Arts 16Shroud of DistressEnchantment SpellFor 62 seconds, if you are below 50% Health, you have 8 health regeneration and a 75% chance to block attacks.10145
EotNNo Profession. Deldrimor rank Dwarven StabilityEnchantment SpellFor 24..30 seconds, your Stances last 55..100% longer. If you activated this Skill while drunk, you cannot be knocked down. PvE only.5¼30
FactionsAssassin. Shadow Arts 16Dark EscapeStanceFor 16 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.530
FactionsAssassin. Shadow Arts 16Heart of ShadowSpellYou are healed for 158, and you Shadow Step to a nearby location directly away from your target.5¼15
FactionsAssassin. Shadow Arts 16Shadow FormElite Enchantment SpellFor 22 seconds, you cannot be the target of enemy Spells, and you gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 26 damage with a single skill or attack.5130
FactionsAssassin. Shadow Arts 16Shroud of DistressEnchantment SpellFor 62 seconds, if you are below 50% Health, you have 8 health regeneration and a 75% chance to block attacks.10145
EotNNo Profession. Deldrimor rank Dwarven StabilityEnchantment SpellFor 24..30 seconds, your Stances last 55..100% longer. If you activated this Skill while drunk, you cannot be knocked down. PvE only.5¼30
FactionsAssassin. Shadow Arts 16Dark EscapeStanceFor 16 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.530
FactionsAssassin. Shadow Arts 16Heart of ShadowSpellYou are healed for 158, and you Shadow Step to a nearby location directly away from your target.5¼15
EotNDervish. Wind Prayers 12Grenth's AuraFlash Enchantment SpellFor 20 seconds, you deal 21 less damage and steal 21 Health whenever you hit with a scythe attack. When you cast this enchantment you steal 21 Health from all adjacent foes.1010
EotNNo Profession. Ebon Vanguard rank Ebon Vanguard Assassin SupportSpellSummon a level 14..20 Ebon Vanguard Assassin that has Iron Palm, Fox Fangs and Nine Tail Strike. This summoned Assassin Shadow Steps to target foe. If that foe is a Charr, the Assassin lives for 24..30 seconds. If target foe is not a Charr, the Assassin lives for 12..15 seconds. PvE only.10130
Template code
Optionals
Death's ChargeFactionsAssassin. Shadow Arts 16Death's ChargeSpellShadow Step to target foe. If that foe has more Health than you, you are healed for 209.5¼30 - Safer
Ebon Vanguard Assassin SupportEotNNo Profession. Ebon Vanguard rank Ebon Vanguard Assassin SupportSpellSummon a level 14..20 Ebon Vanguard Assassin that has Iron Palm, Fox Fangs and Nine Tail Strike. This summoned Assassin Shadow Steps to target foe. If that foe is a Charr, the Assassin lives for 24..30 seconds. If target foe is not a Charr, the Assassin lives for 12..15 seconds. PvE only.10130 - Great for more damage
barbsCoreNecromancer. Curses 12BarbsHex SpellFor 30 seconds, target foe takes 12 more damage when hit by physical damage.1025 - For additional damage. Be sure to use a dagger set.
DashFactionsAssassin. UnlinkedDashStanceFor 3 seconds, you run 50% faster.58 can be taken over Dark EscapeFactionsAssassin. Shadow Arts Dark EscapeStanceFor 5..13..16 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.530 if you are comfortable with the run but can be tricky with timing.
Equipment[]
Required
Full Blessed Insignias.
Sword, Spear, or Axe with +5 energy and +20% longer Enchantments.
If you are bringing the A/D variant, a Scythe with +1 energy gain on hit, +5 energy, and a +20% longer Enchanting mod is required.
Shield with +45HP (while enchanted) and +10 AR vs. Blunt.
Longbow with +5 energy and +20% longer Enchantments.
Alcohol.
Recommended
Shield with +45HP (while enchanted) and +10 AR vs. Lightning.
A staff with +5 energy mod and a +20% longer Enchantments mod. It is recommended that the staff does NOT deal elemental damage due to TPS Regulator Golem's effect.
A Dagger set with +1 Energy gain on hit, +5 energy, and a +20% longer Enchanting mod.
Maintain Dark EscapeFactionsAssassin. Shadow Arts 16Dark EscapeStanceFor 16 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.530 with Dwarven StabilityEotNNo Profession. Deldrimor rank Dwarven StabilityEnchantment SpellFor 24..30 seconds, your Stances last 55..100% longer. If you activated this Skill while drunk, you cannot be knocked down. PvE only.5¼30 at all times.
Use Shadow FormFactionsAssassin. Shadow Arts 16Shadow FormElite Enchantment SpellFor 22 seconds, you cannot be the target of enemy Spells, and you gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 26 damage with a single skill or attack.5130 and Shroud of DistressFactionsAssassin. Shadow Arts 16Shroud of DistressEnchantment SpellFor 62 seconds, if you are below 50% Health, you have 8 health regeneration and a 75% chance to block attacks.10145 when running through enemies. Always have Shadow FormFactionsAssassin. Shadow Arts 16Shadow FormElite Enchantment SpellFor 22 seconds, you cannot be the target of enemy Spells, and you gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 26 damage with a single skill or attack.5130 up when running through the Winds Riders.
Use "I Am Unstoppable!"EotNNo Profession. Norn rank "I Am Unstoppable!"ShoutFor 16..20 seconds, you have +24 armor and cannot be knocked down or Crippled. PvE only.530 to avoid getting KDed by the Heket.
Level 1[]
Pop Alcohol and other Pcons if you brought them.
Precast all enchantments and run through level 1.
Always have Shadow FormFactionsAssassin. Shadow Arts 16Shadow FormElite Enchantment SpellFor 22 seconds, you cannot be the target of enemy Spells, and you gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 26 damage with a single skill or attack.5130 up at the Xien spawning points. Otherwise, he will cast Shadow PrisonNightfallAssassin. Deadly Arts Shadow PrisonElite Hex SpellShadow Step to target foe. For 1..6..7 seconds, that foe moves 66% slower.10¼25 on you and slow you down which could kill you.
When you get to the end, break aggro of the Golems, and switch to your longbow. Precast your enchantments including Shadow FormFactionsAssassin. Shadow Arts 16Shadow FormElite Enchantment SpellFor 22 seconds, you cannot be the target of enemy Spells, and you gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 26 damage with a single skill or attack.5130 and hug the left wall and target, attack, and pull Xien out from the Golems. Do not aggro the Golems.
Pull Xien to the door and cast your damage skill(s) on him until he gets to low health at which point the key will spawn.
Before running into aggro range, precast your enchantments except for Shadow FormFactionsAssassin. Shadow Arts 16Shadow FormElite Enchantment SpellFor 22 seconds, you cannot be the target of enemy Spells, and you gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 26 damage with a single skill or attack.5130.
Run up and grab the Flux Matrix and walk backwards to pull the Enduring Golem.
With Shadow Form up, the Enduring Golem is harder to pull.
While holding the FLux Matrix, click on the Energy Storage and drop the Flux Matrix afterwards to deal damage to the Enduring Golem. Keep repeating this process until the Enduring Golem Dies.
Avoid standing in the Flame Jet, maintain your enchantments (you can maintain Shadow FormFactionsAssassin. Shadow Arts 16Shadow FormElite Enchantment SpellFor 22 seconds, you cannot be the target of enemy Spells, and you gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 26 damage with a single skill or attack.5130 at this point), and use Heart of ShadowFactionsAssassin. Shadow Arts 16Heart of ShadowSpellYou are healed for 158, and you Shadow Step to a nearby location directly away from your target.5¼15 to heal yourself.
Once it is dead, run back to where you picked up the Flux Matrix and grab the key.
Run to the other side of the TPS Golem without aggroing the other two on either side of it and pull it to the back wall where the flame arrows cannot touch you.
Cast your damage skill(s) on the TPS Golem until it dies.
Do NOT attack with a weapon that deals elemental damage due to the TPS Regulator Golem's effect Unstable Pulse.