EotNAssassin. Critical Strikes 16Way of the MasterEnchantment SpellFor 60 seconds, while holding a non-dagger weapon, you have an additional 35% chance to land a critical hit.5¼30
FactionsAssassin. Critical Strikes 16Critical EyeSkillFor 37 seconds, you have an additional 16% chance to land a critical hit when attacking. You gain 1 Energy whenever you score a critical hit.530
CoreRanger. Beast Mastery 12Comfort AnimalSkillYou heal your animal companion for 87 Health. If your companion is dead, it is resurrected with 48% Health. If you have Comfort Animal equipped, your animal companion will travel with you.511
Template code
Slot 1 - Elite Skill:
Dark ApostasyFactionsAssassin. Critical Strikes 16Dark ApostasyElite Enchantment SpellFor 18 seconds, every time you successfully land a critical hit, you remove one Enchantment from your target. If you remove an Enchantment in this way, you lose 4 Energy or Dark Apostasy ends.10¼15 - Frequent Enchantment removal. Hero will use this skill automatically when the target gets enchanted.
Strike as OneNightfallRanger. Beast Mastery 12Strike as OneElite ShoutYour animal companion instantly moves to your target and causes Bleeding for 13 seconds with its next attack. The next time you hit with an attack, target foe is Crippled for 13 seconds.510 - Fix pet's AI issue of running towards targets.
Heal as OneFactionsRanger. Beast Mastery 12Heal as OneElite SkillFor 15 seconds, your animal companion steals 16 Health whenever it hits with an attack. You and your companion are both healed for 87 Health. If your companion is dead, it's resurrected with 50% Health. If you have this skill equipped, your companion will travel with you. 515 - If you want to drop Comfort Animal to fit another utility skill, help the survivability of pet or add a bit of damage.
Siphon StrengthFactionsAssassin. Deadly Arts 4Siphon StrengthElite Hex SpellFor 9 seconds, target foe deals 17 less damage with attacks and all of your attacks against that foe have an additional 33% chance of being a critical hit.10110 - Extra crit chance against important target for almost guaranteed interrupt. Preferably micro this skill on demand. Raise Deadly Arts to 3+1.
Slot 2 - Utility:
Otyugh's CryPropheciesRanger. Beast Mastery 12Otyugh's CryShoutFor 22 seconds, your animal companion gains +24 armor and cannot be blocked.530 - Prevent blocking for pet.
Critical DefensesFactionsAssassin. Critical Strikes 16Critical DefensesEnchantment SpellFor 10 seconds, you have a 75% chance to block. Critical Defenses refreshes every time you land a critical hit.10130 - Blocking.
Signet of MaliceFactionsAssassin. UnlinkedSignet of MaliceSignetFor each Condition suffered by target foe, you lose one Condition.¼5 or Antidote SignetCoreRanger. UnlinkedAntidote SignetSignetCleanse yourself of Poison, Disease, and Blindness, and one additional condition.14 - Condition removal.
Resurrection SignetCoreNo Profession. UnlinkedResurrection SignetSignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.3 - Soft res.