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This build is provisionally vetted good pending more votes.

This build has received a provisional rating in the range from 3.75 to < 4.75 and thus qualifies for the lower category of working builds: Good.

This build has been designed for the following use:

This build uses Wounding Strike to deal damage and frequently apply deep wound with a dervish hero. Fits well into teams focusing on burst damage. The hero will benefit much from melee support skills such as Splinter Weapon and Strength of Honour. For sturdy, sedate team builds picking an avatar build is more advisable as it features better pressure.

Attributes and Skills[]

The energy cost of Dervish enchantments is reduced by 52%.
In PvE, gain +13 armor rating while enchanted.
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Template code

Variable skill slot:

  • Radiant Scythe Radiant Scythe
  • Eremite's Zeal Eremite's Zeal


Equipment[]

Counters[]

  • Anti physical hexes.
  • Snares.
  • Blindness condition.

See also[]

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