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The PvXwiki community finds this to be a good build.

This build has received an overall rating in the range from 3.75 to < 4.75 and thus qualifies for the lower category of working builds: Good.

This build has been designed for the following use:

PVE build for farming the start of Gates of Kryta in HM. Utilizes heavy holy AoE damage to quickly kill the undead.


The energy cost of Dervish enchantments is reduced by 44%.
In PvE, gain +11 armor rating while enchanted.
Template code

Optional Optional

Options for slot 1

  • Whirlwind Attack Whirlwind Attack - Hits every foe around you. Combined with mystic vigor, can fully refill your HP in one blow and, with a zealous scythe, fill your energy.
  • Crippling Victory Crippling Victory Can be used to spam reap impurities.
  • Chilling Victory Chilling Victory - Very nice AoE damage even if not Holy damage.
  • Aura of Holy Might Aura of Holy Might - boosts AoE damage.
  • Heart of Fury Heart of Fury - IAS.
  • Veil of Thorns Veil of Thorns - to mitigate Death Nova damage.
  • Ebon Battle Standard of Honor Ebon Battle Standard of Honor

Options for slot 4

  • Conviction Conviction - Short duration to trigger burning effect from AoB.
  • Mystic Regeneration Mystic Regeneration - Reliable regen.


  • Maintain enchantments and Avatar of Balthazar. Always use Extend Enchantments before Mirage Cloak for permanent upkeep.
  • Avatar of Balthazar will provide armor, adrenaline and holy damage. It will also apply burning at enchantments ending for you to use reap impurities.
  • You will suffer from Poison, cripple, bleeding, deep wound = -7 degen. Conviction will provide +12 regen. so a positive +5
  • You should recover 75 Hp per attack and around 250hp if you are using whirlwind attack.
  • Use Reap Impurities after Sand Shards expires.


  • Avatar of Balthazar requires Zealous scythe with +20% enchant duration.
  • You can use any scythe with Pious Renewal build (20% enchant duration is advised tho).
  • Windwalker Insignia
    • Blessed or Sentry's can be used with slightly more risk (the main threatening damage is armor-ignoring anyway)


Part 1

  • Start the mission and take the hidden path behind the little house on the left.
  • Aggro + pop what you can and try to stand in a narrow place so the foes can hardly run away.
  • The best spot would be where you can pile the corpses without letting the necromancers be in range of those. Otherwise they will raise 2 minions per corpse and put Death Nova on them. Death Nova being the only threat of the farm.

Part 2

This part is optional and depends if you deem it profitable and ethical enough.

  • After killing all the foes, you can continue along the path to find a group with a necromancer, 4 hellhounds and a ranger.
  • Then there are 6 inanimate foes which will not fight back even when being hit. (seems like a bug)
  • continue forward and enter a cave with 3 necromancer and 6 hellhounds. don't stay too long near the entrance because of patrolling group with mesmers in it. (mesmers have fragility and ineptitude)


Avatar of Balthazar

Pious Renewal


See Also