This build uses Glyph of SacrificePropheciesElementalist. UnlinkedGlyph of SacrificeGlyphFor 15 seconds, your next Spell may be cast instantly, but it takes an additional 30 seconds to recharge. Ends prematurely if you use a non-spell skill.5115, EarthquakePropheciesElementalist. Earth Magic 16EarthquakeSpellYou invoke an Earthquake at target foe's location. All foes near this location are knocked down and are struck for 105 earth damage.1025315, Shadow WalkNightfallAssassin. UnlinkedShadow WalkStanceShadow Step to target foe. For 15 seconds nothing happens. Your attack skills are disabled for 1 second, and your stances and enchantments are disabled for 10 seconds. When this stance ends, you return to your original location.530 and ShockwaveFactionsElementalist. Earth Magic 16ShockwaveElite SpellAll foes in the area take 63 earth damage and are weakened for 11 second. Nearby foes also take +63 earth damage and have Cracked Armor for 11 second. Adjacent foes suffer the previous effects, take +63 earth damage, and are Blinded for 11 second.10115 to deal very high damage in 1 second over a large area, providing both massive utility and area wide off-damage for Edge of ExtinctionPropheciesRanger. Beast Mastery Edge of ExtinctionNature RitualCreate a level 1..8..11 Spirit. If a non-Spirit creature within range dies, Edge of Extinction deals 14..43..52 damage to all creatures of the same type that are below 90% Health and within range of the Spirit. This Spirit dies after 30..126..158 seconds.5560. AftershockCoreElementalist. Earth Magic 16AftershockSpellNearby foes are struck for 105 earth damage. Knocked down foes are struck for 72 additional earth damage.10¾10 and Light of DeldrimorEotNNo Profession. Deldrimor rank 10Light of DeldrimorSpellAll foes in the area are struck for 80 holy damage. The location of hidden objects are briefly indicated on your Compass. Any hidden objects in the area are revealed. PvE only.5¾20 finish off the spike combo.
NightfallElementalist. Sunspear rank 10IntensitySkillFor 10 seconds, the next time you deal elemental damage with a spell to a target, you deal 70% of that damage to all other foes in the area. PvE only.510
PropheciesElementalist. UnlinkedGlyph of SacrificeGlyphFor 15 seconds, your next Spell may be cast instantly, but it takes an additional 30 seconds to recharge. Ends prematurely if you use a non-spell skill.5115
PropheciesElementalist. Earth Magic 16EarthquakeSpellYou invoke an Earthquake at target foe's location. All foes near this location are knocked down and are struck for 105 earth damage.1025315
NightfallAssassin. UnlinkedShadow WalkStanceShadow Step to target foe. For 15 seconds nothing happens. Your attack skills are disabled for 1 second, and your stances and enchantments are disabled for 10 seconds. When this stance ends, you return to your original location.530
FactionsElementalist. Earth Magic 16ShockwaveElite SpellAll foes in the area take 63 earth damage and are weakened for 11 second. Nearby foes also take +63 earth damage and have Cracked Armor for 11 second. Adjacent foes suffer the previous effects, take +63 earth damage, and are Blinded for 11 second.10115
CoreElementalist. Earth Magic 16AftershockSpellNearby foes are struck for 105 earth damage. Knocked down foes are struck for 72 additional earth damage.10¾10
EotNNo Profession. Deldrimor rank 10Light of DeldrimorSpellAll foes in the area are struck for 80 holy damage. The location of hidden objects are briefly indicated on your Compass. Any hidden objects in the area are revealed. PvE only.5¾20
Template code
EarthquakePropheciesElementalist. Earth Magic 16EarthquakeSpellYou invoke an Earthquake at target foe's location. All foes near this location are knocked down and are struck for 105 earth damage.1025315 and Dragon's StompFactionsElementalist. Earth Magic 16Dragon's StompSpellYou invoke a Dragon's Stomp at target foe's location. All foes near this location are knocked down and are struck for 105 earth damage.1025315 are of course interchangeable.
Replace Glyph of SacrificePropheciesElementalist. UnlinkedGlyph of SacrificeGlyphFor 15 seconds, your next Spell may be cast instantly, but it takes an additional 30 seconds to recharge. Ends prematurely if you use a non-spell skill.5115 with Glyph of Lesser EnergyCoreElementalist. Energy Storage 13Glyph of Lesser EnergyGlyphFor the next 15 seconds, your next 2 Spells cost 17 less Energy to cast.5130 when using this build outside of Speed Clears, where there is no time crunch for spiking so that you save some energy and 30s off your EarthquakePropheciesElementalist. Earth Magic 16EarthquakeSpellYou invoke an Earthquake at target foe's location. All foes near this location are knocked down and are struck for 105 earth damage.1025315 cooldown.
Consider adding EarthbindFactionsRitualist. Communing EarthbindBinding RitualCreate a level 1..11..15 Spirit. All non-Spirit foes knocked down within its range are knocked down for at least 3 seconds. Whenever this happens, this Spirit loses 50..30..23 Health. This Spirit dies after 15..39..47 seconds.15130 to your ST hero for an extra second of KD and to knock otherwise stun-immune enemies.
Armor[]
Insignias: Full Radiant Insignias or full Hydro-, Geo-, Aero-, Pyromancer Insignias for a bit more armor.
Weapons[]
40/40 Earth Magic Set.
Shield Set with a 20/20 Earth Magic Wand or a Martial Weapon of Enchanting or of Warding/Shelter/Defense/Fortitude (rarely necessary)
Usage[]
Use skills from left to right. Do NOT press Shadow WalkNightfallAssassin. UnlinkedShadow WalkStanceShadow Step to target foe. For 15 seconds nothing happens. Your attack skills are disabled for 1 second, and your stances and enchantments are disabled for 10 seconds. When this stance ends, you return to your original location.530 until your Earthquake has gone on cooldown = has casted or you will cancel your glyph, don't knock your enemies, lose a chunk of damage and probably get rupted and killed fast standing inside the enemy ball. Also, do not use another skill except your EarthquakePropheciesElementalist. Earth Magic 16EarthquakeSpellYou invoke an Earthquake at target foe's location. All foes near this location are knocked down and are struck for 105 earth damage.1025315 after having casted your glyph or the glyph will get canceled (or used if you pressed a spell). With a bit of experience, time your Intensity 5-8 seconds before the spike to get a second intensity for when you cast Aftershock for a considerable damage increase.
Counters[]
Caster hate outside of nearby range of your spike target
Variants[]
Glyph of Lesser EnergyCoreElementalist. Energy Storage 13Glyph of Lesser EnergyGlyphFor the next 15 seconds, your next 2 Spells cost 17 less Energy to cast.5130 instead of Glyph of SacrificePropheciesElementalist. UnlinkedGlyph of SacrificeGlyphFor 15 seconds, your next Spell may be cast instantly, but it takes an additional 30 seconds to recharge. Ends prematurely if you use a non-spell skill.5115
Notes[]
Wield a martial weapon + 20/20 focus against enemies like Thorn Wolves in Urgoz Warren or Charr Shadowblades in Rragar's Menagerie to avoid getting shut down.
This build is not recommended for beginner players and takes some practice and focus to execute correctly and master in terms of timing and optimal targets for maximum intensity damage.