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(Deprived of meta tag based on the statistics. Replaced with provisional-great at 4.80 with 2 votes.)
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Farms [[gww:Glacial Stone|Glacial Stones]], gold items, and Mesmer tomes by using [[gww:Stoneflesh Aura|Stoneflesh Aura]], [[gww:Obsidian Flesh|Obsidian Flesh]], and [[gww:Mantra of Earth|Mantra of Earth]] to reduce damage to 0 and Wastrel's Worry and Wastrel's Demise to nuke.
 
Farms [[gww:Glacial Stone|Glacial Stones]], gold items, and Mesmer tomes by using [[gww:Stoneflesh Aura|Stoneflesh Aura]], [[gww:Obsidian Flesh|Obsidian Flesh]], and [[gww:Mantra of Earth|Mantra of Earth]] to reduce damage to 0 and Wastrel's Worry and Wastrel's Demise to nuke.
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* [[Build:R/Me Vaettir Farmer|R/Me Vaettir Farmer]]
 
* [[Build:R/Me Vaettir Farmer|R/Me Vaettir Farmer]]
   
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{{FarmCat|vaettir=yes|profe=yes|unid=yes|xp=yes|event=yes}}
[[Category:Farms Glacial Stones]]
 

Revision as of 23:57, 3 December 2020

Green thumbs up

This build is provisionally vetted great pending more votes.

This build has received a provisional rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.

This build has been designed for the following use:

Farms Glacial Stones, gold items, and Mesmer tomes by using Stoneflesh Aura, Obsidian Flesh, and Mantra of Earth to reduce damage to 0 and Wastrel's Worry and Wastrel's Demise to nuke.

Frequency

  • Slightly less common than the assassin build due to being slightly less forgiving of mistakes, but still very commonly seen during holiday events.

Attributes and Skills

Your maximum Energy is raised by 9.
 save
Template code

  • Optional Optional :
    • Arcane Echo Arcane Echo
    • Crystal Wave Crystal Wave
    • Ether Nightmare Ether Nightmare
    • Cry of Pain Cry of Pain
    • Light of Deldrimor Light of Deldrimor with high Dwarf-Ranking
    • Storm Djinn's Haste Storm Djinn's Haste for running to Jaga Moraine and balling faster

Equipment

  • Full Geomancer Insignias
  • +20% enchantment weapon. Energy around 50 or more is suggested.
  • Shield of Fortitude (+10 vs. Earth Damage), optional unless not using Geomancer insignias
  • 40/40 Domination Magic set for spamming, but not required.

Usage

  • Start at Longeye's Ledge and run to Jaga Moraine in Hard Mode. You can avoid all monsters.
  • If you trigger a Frost Wurm, cast Obsidian Flesh and then run away.
  • Maintain Mantra of Earth as well as Obsidian Flesh and Stoneflesh Aura while aggroing.
  • Cast Glyph of Swiftness before renewing Obsidian Flesh. Cast Glyph of Swiftness early on to avoid renewing Obsidian Flesh at the same time as Stoneflesh Aura.
  • You typically split killing the Vaettir into two groups, a north and south side. Aggro a side and wait for them to ball. A more advanced pull of all the Vaettir can be seen in on the A/Me version.
  • Start spamming Wastrel's Worry and Wastrel's Demise. Tab between foes to avoid waiting for the spells to expire and Lyssa's Aura canceling them.
  • Pick up your drops and rezone.

Notes

  • Spectral Vaettir deal earth damage with their attacks, causing Mantra of Earth to trigger.
  • If you pre-cast Glyph of Swiftness and Obsidian Flesh but delay casting Stoneflesh until you've pulled the first 2-4 mobs, you can avoid most energy problems by getting hit sooner.
  • Beginning in the south is better for Norn points.

Videos

{{#widget:YouTube|id=QufY4L12oG4}}

See Also