A general purpose spin on the classic 55 Monk, the 330 Elementalist. Using Protection and Earth Magic skills this build negates any direct damage, and can farm both casters and physicals in Hard Mode. As the build's core consists of only a handful of skills, it is highly customizable.
CoreMonk. Protection Prayers 12Protective SpiritEnchantment SpellFor 19 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell.10¼5
NightfallElementalist. Earth Magic 16Stoneflesh AuraEnchantment SpellFor 16 seconds, damage you receive is reduced by 33, and you are immune to critical attacks.10215
FactionsElementalist. Earth Magic 16Sliver ArmorEnchantment SpellFor 11 seconds, you have 52% chance to block attacks and whenever you are the target of a hostile Spell or attack one nearby foe is struck for 37 earth damage.10130
EotNNo Profession. Ebon Vanguard rank Ebon Battle Standard of HonorWard SpellYou plant an Ebon Battle Standard of Honor at your current location. For 14..20 seconds, non-Spirit allies in this area strike for +8..15 damage and an additional +7..10 vs. Charr. PvE only.10120
PropheciesMonk. Smiting Prayers Balthazar's SpiritEnchantment SpellWhile you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.)-1102
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Optional skills:
AftershockCoreElementalist. Earth Magic 16AftershockSpellNearby foes are struck for 105 earth damage. Knocked down foes are struck for 72 additional earth damage.10¾10 - extra damage, makes it easier to mop up mobs especially stragglers.
Elemental LordFactionsElementalist. Kurzick rank Elemental Lord (Kurzick)Enchantment SpellFor 40..60 seconds, your elemental attributes are boosted by 1. Each time you cast a spell, you gain 1 Energy for every 10 ranks of Energy Storage and are healed for 100..300% of the spell's Energy cost. PvE only.10¼45 - higher SA damage, bit better energy management and some healing (if necessary).
Earth AttunementCoreElementalist. Earth Magic Earth AttunementEnchantment SpellFor 36..55..62 seconds, you are attuned to Earth. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Earth Magic.10130 - sometimes necessary for energy management when farming smaller groups with Obsidian FleshCoreElementalist. Earth Magic 16Obsidian FleshElite Enchantment SpellFor 21 seconds, you gain +20 armor and cannot be the target of enemy Spells, but cannot attack and have -2 energy degeneration.25130.
Ward of StabilityFactionsElementalist. Earth Magic 16Ward of StabilityWard SpellCreate a Ward of Stability at your current location. For 26 seconds, non-Spirit allies cannot be knocked down.10130, "Don't Trip!"EotNNo Profession. Deldrimor rank "Don't Trip!"ShoutFor 3..5 seconds, party members within earshot cannot be knocked down. PvE only.520 or "I Am Unstoppable!"EotNNo Profession. Norn rank "I Am Unstoppable!"ShoutFor 16..20 seconds, you have +24 armor and cannot be knocked down or Crippled. PvE only.530 - against KD.
Dismiss ConditionNightfallMonk. Protection Prayers 12Dismiss ConditionSpellRemove one Condition from target ally. If that ally is under the effects of an Enchantment, that ally is healed for 63 Health.5¾3 - to combat a small amount of condition pressure.
Feel No PainEotNNo Profession. Norn rank Feel No PainSkillFor 30 seconds you have +2..3 Health regeneration. If you are drunk when activating this Skill you also have +200..300 maximum Health. PvE only.520 - to sustain a small amount of degen. NO DRINKING!
Drunken MasterEotNNo Profession. Deldrimor rank Drunken MasterStanceFor 72..90 seconds, your movement and attack speeds are increased by 10..15%. If you are drunk while activating this Skill, your movement and attack speeds are increased by 25..33% instead. PvE only.560 or MindbenderEotNNo Profession. Asura rank MindbenderEnchantment SpellFor 6..16 seconds, you move 20..33% faster and your Spells take 20% less time to cast. PvE only.5124 - if the farming spot is far from the portal and you have a spare slot.
Variant: Build:E/Mo 330hp Sliver Farmer Obsidian Flesh Bar
CoreMonk. Protection Prayers 12Protective SpiritEnchantment SpellFor 19 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell.10¼5
NightfallElementalist. Earth Magic 16Stoneflesh AuraEnchantment SpellFor 16 seconds, damage you receive is reduced by 33, and you are immune to critical attacks.10215
EotNElementalist. Air Magic 2Glyph of SwiftnessGlyphFor 15 seconds, your next 2 Spells recharge 25% faster, and projectiles from those spells move 200% faster.5110
CoreElementalist. Earth Magic 16Obsidian FleshElite Enchantment SpellFor 21 seconds, you gain +20 armor and cannot be the target of enemy Spells, but cannot attack and have -2 energy degeneration.25130
FactionsElementalist. Earth Magic 16Sliver ArmorEnchantment SpellFor 11 seconds, you have 52% chance to block attacks and whenever you are the target of a hostile Spell or attack one nearby foe is struck for 37 earth damage.10130
EotNNo Profession. Ebon Vanguard rank Ebon Battle Standard of HonorWard SpellYou plant an Ebon Battle Standard of Honor at your current location. For 14..20 seconds, non-Spirit allies in this area strike for +8..15 damage and an additional +7..10 vs. Charr. PvE only.10120
FactionsElementalist. Kurzick rank Elemental Lord (Kurzick)Enchantment SpellFor 40..60 seconds, your elemental attributes are boosted by 1. Each time you cast a spell, you gain 1 Energy for every 10 ranks of Energy Storage and are healed for 100..300% of the spell's Energy cost. PvE only.10¼45
PropheciesMonk. Smiting Prayers Balthazar's SpiritEnchantment SpellWhile you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.)-1102
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Usage
This bar is used to farm caster mobs.
Always use Glyph of SwiftnessEotNElementalist. Air Magic Glyph of SwiftnessGlyphFor 15 seconds, your next 1..4..5 Spells recharge 25% faster, and projectiles from those spells move 200% faster.5110 right before Obsidian FleshCoreElementalist. Earth Magic Obsidian FleshElite Enchantment SpellFor 8..18..21 seconds, you gain +20 armor and cannot be the target of enemy Spells, but cannot attack and have -2 energy degeneration.25130 and Sliver ArmorFactionsElementalist. Earth Magic Sliver ArmorEnchantment SpellFor 5..10..11 seconds, you have 25..45..52% chance to block attacks and whenever you are the target of a hostile Spell or attack one nearby foe is struck for 5..29..37 earth damage.10130. Make sure your other enchants don't have to be refreshed while this glyph is active!
Maintain your enchants as usual.
Elemental LordFactionsElementalist. Kurzick rank Elemental Lord (Kurzick)Enchantment SpellFor 40..60 seconds, your elemental attributes are boosted by 1. Each time you cast a spell, you gain 1 Energy for every 10 ranks of Energy Storage and are healed for 100..300% of the spell's Energy cost. PvE only.10¼45 is optional, you can replace it if necessary (or even play with an empty slot).
Equipment
Full Radiant Armor with Runes of Attunement where necessary
40/20/20 Earth staff
Usage
Cast Balthazar's SpiritPropheciesMonk. Smiting Prayers Balthazar's SpiritEnchantment SpellWhile you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.)-1102 upon entering the zone.
Immediately before aggroing, apply Protective SpiritCoreMonk. Protection Prayers Protective SpiritEnchantment SpellFor 5..19..24 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell.10¼5 and Stoneflesh AuraNightfallElementalist. Earth Magic Stoneflesh AuraEnchantment SpellFor 5..13..16 seconds, damage you receive is reduced by 1..25..33, and you are immune to critical attacks.10215in this order (this is important).
Always recast Protective Spirit just before Stoneflesh is recharged, and cast Stoneflesh on CD. If either of these enchants run out, you die.
Ball enemies up, then cast Ebon Battle Standard of HonorEotNNo Profession. Ebon Vanguard rank Ebon Battle Standard of HonorWard SpellYou plant an Ebon Battle Standard of Honor at your current location. For 14..20 seconds, non-Spirit allies in this area strike for +8..15 damage and an additional +7..10 vs. Charr. PvE only.10120 -> Glyph of RenewalPropheciesElementalist. UnlinkedGlyph of RenewalElite GlyphFor 15 seconds, your next Spell instantly recharges.5110 -> Sliver ArmorFactionsElementalist. Earth Magic Sliver ArmorEnchantment SpellFor 5..10..11 seconds, you have 25..45..52% chance to block attacks and whenever you are the target of a hostile Spell or attack one nearby foe is struck for 5..29..37 earth damage.10130. Keep doing this until everything is dead.
Farmable Areas
Glyph of Renewal
Hulking Stone Elementals
Recommended skills:Drunken MasterEotNNo Profession. Deldrimor rank Drunken MasterStanceFor 72..90 seconds, your movement and attack speeds are increased by 10..15%. If you are drunk while activating this Skill, your movement and attack speeds are increased by 25..33% instead. PvE only.560 + Elemental LordFactionsElementalist. Kurzick rank Elemental Lord (Kurzick)Enchantment SpellFor 40..60 seconds, your elemental attributes are boosted by 1. Each time you cast a spell, you gain 1 Energy for every 10 ranks of Energy Storage and are healed for 100..300% of the spell's Energy cost. PvE only.10¼45
Start from Sardelac Sanitarium.
Go north, maintain your enchants and just follow the road.
Ball up as many elementals as possible.
Stalking Nephilia
Recommended skills:Drunken MasterEotNNo Profession. Deldrimor rank Drunken MasterStanceFor 72..90 seconds, your movement and attack speeds are increased by 10..15%. If you are drunk while activating this Skill, your movement and attack speeds are increased by 25..33% instead. PvE only.560
Start from Sunspear Great Hall and head south.
Avoid any other type of mob, especially nearby casters.
Ball the mobs up on the far side of the hill then mow them down with Sliver.
Jade Brotherhood Knights
Start from The Marketplace.
Pull both groups at once.
Charr
Recommended skills:Elemental LordFactionsElementalist. Kurzick rank Elemental Lord (Kurzick)Enchantment SpellFor 40..60 seconds, your elemental attributes are boosted by 1. Each time you cast a spell, you gain 1 Energy for every 10 ranks of Energy Storage and are healed for 100..300% of the spell's Energy cost. PvE only.10¼45 + either Ward of StabilityFactionsElementalist. Earth Magic Ward of StabilityWard SpellCreate a Ward of Stability at your current location. For 10..22..26 seconds, non-Spirit allies cannot be knocked down.10130 or "I Am Unstoppable!"EotNNo Profession. Norn rank "I Am Unstoppable!"ShoutFor 16..20 seconds, you have +24 armor and cannot be knocked down or Crippled. PvE only.530
Start the Nolani Academy Mission.
Display your Ebon Vanguard Agent title if you have one, the Rebel Yell bonus works here!
Check which boss has spawned - if it's Red Eye, /resign. If not, proceed.
Apply all your enchants (except Sliver) before right before pulling the lever.
After pulling the lever, start running towards the gate. Try not to get bodyblocked by the charr.
At the gate use your anti-KD skill and refresh your enchants. Wait for the Charr to ball on you a bit then run outside.
There's an effigy in a pit, circle around it just once. When you're halfway through, refresh your enchants again.
If done right, the Flame Wielders and the boss should be balled up. Run to them, use your anti-KD, refresh enchants, put down EBSoH and start spiking.
Kill priority: Flame Wielder > Boss > Melee charr > Stalkers. Once the Flame Wielders are down you no longer have to use the anti-KD skill, but until then maintain it on CD.
It's important to kill Stalkers last. Their rapid ranged attacks serve as constant fuel for Sliver Armor thus making your job easier.
Head north, do not pull any other mobs. Ball them up and spike.
Dragon Mosses
Recommended skills:Elemental LordFactionsElementalist. Kurzick rank Elemental Lord (Kurzick)Enchantment SpellFor 40..60 seconds, your elemental attributes are boosted by 1. Each time you cast a spell, you gain 1 Energy for every 10 ranks of Energy Storage and are healed for 100..300% of the spell's Energy cost. PvE only.10¼45 + Radiation FieldEotNNo Profession. Asura rank Radiation FieldWard SpellFor 5 seconds, foes in the area have -4..6 Health degeneration. When the portal ends, foes in the area are Diseased for 12..20 seconds. PvE only.15212
Recommended skills:Ward of StabilityFactionsElementalist. Earth Magic Ward of StabilityWard SpellCreate a Ward of Stability at your current location. For 10..22..26 seconds, non-Spirit allies cannot be knocked down.10130 + "I Am Unstoppable!"EotNNo Profession. Norn rank "I Am Unstoppable!"ShoutFor 16..20 seconds, you have +24 armor and cannot be knocked down or Crippled. PvE only.530
Start taking aggro and activate IAU the moment an elemental is getting into melee range as they use ShockPropheciesElementalist. Air Magic ShockSkillTarget touched foe is knocked down and struck for 10..50..63 lightning damage. This skill has 25% armor penetration.105¾10.
Do as usual, but always have an anti-KD skill active!
Luxon Assassins
Recommended skills:Drunken MasterEotNNo Profession. Deldrimor rank Drunken MasterStanceFor 72..90 seconds, your movement and attack speeds are increased by 10..15%. If you are drunk while activating this Skill, your movement and attack speeds are increased by 25..33% instead. PvE only.560 + one (or two) anti-kd skills ( Ward of StabilityFactionsElementalist. Earth Magic Ward of StabilityWard SpellCreate a Ward of Stability at your current location. For 10..22..26 seconds, non-Spirit allies cannot be knocked down.10130, "Don't Trip!"EotNNo Profession. Deldrimor rank "Don't Trip!"ShoutFor 3..5 seconds, party members within earshot cannot be knocked down. PvE only.520, "I Am Unstoppable!"EotNNo Profession. Norn rank "I Am Unstoppable!"ShoutFor 16..20 seconds, you have +24 armor and cannot be knocked down or Crippled. PvE only.530 )
Don't do any of the objectives, just rush straight to the village - Assassins spawn near villagers.
Bring an anti-kd skill (or two if you want complete protection), you can either take them on one group at a time or you can aggro every group at the same time and do a giant ball on one of the stone stairs in the village.
Bosses
Tahkayun Tsi. Use the surrounding ranged mobs to fuel SA, bring Elemental LordFactionsElementalist. Kurzick rank Elemental Lord (Kurzick)Enchantment SpellFor 40..60 seconds, your elemental attributes are boosted by 1. Each time you cast a spell, you gain 1 Energy for every 10 ranks of Energy Storage and are healed for 100..300% of the spell's Energy cost. PvE only.10¼45 to boost the effectiveness of Stoneflesh if you also wish to kill the surrounding mantids later on.
Ziinjuu Life Crawler. Try to position yourself in a way that only the boss is in range of SA. Nearby kappa patrols can be aggro'd for more SA ticks. Bring a running skill.
Obsidian Flesh
Torment Creatures
Recommended skills:Elemental LordFactionsElementalist. Kurzick rank Elemental Lord (Kurzick)Enchantment SpellFor 40..60 seconds, your elemental attributes are boosted by 1. Each time you cast a spell, you gain 1 Energy for every 10 ranks of Energy Storage and are healed for 100..300% of the spell's Energy cost. PvE only.10¼45 + Feel No PainEotNNo Profession. Norn rank Feel No PainSkillFor 30 seconds you have +2..3 Health regeneration. If you are drunk when activating this Skill you also have +200..300 maximum Health. PvE only.520 Bring a Ranger hero with Edge of ExtinctionPropheciesRanger. Beast Mastery 16Edge of ExtinctionNature RitualCreate a level 11 Spirit with 220 Health and 68 armor. If a non-Spirit creature within range dies, Edge of Extinction deals 52 damage to all creatures of the same type that are below 90% Health and within range of the Spirit. This Spirit dies after 158 seconds.5560.
Enter the Domain of Fear from the Gate of Fear with your Lightbringer title on. The higher the rank, the better.
Flag your hero near the portal, enchant yourself, then ball the multiple groups in front of you. Those will be composed of mostly Rains of Terror and Spears of Torment.
Be careful not to aggro Scythes of Chaos, as they can interrupt you. If no Scythes of Chaos accompany the Storm of Anguish, you can take on his group.
When everything is balled, bring your hero into spirit range, have him cast EoE, then flag him out of range. Cast Sliver armor (multiple times) so everything dies.
In the Domain of Fear, it is also possible to farm the Torment mobs outside the Gate of Secrets. Same method applies.
Recommended skills:Earth AttunementCoreElementalist. Earth Magic Earth AttunementEnchantment SpellFor 36..55..62 seconds, you are attuned to Earth. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Earth Magic.10130
Start from Maatu Keep.
Do not pull any other mobs.
Hydras (Skyward Reach)
Recommended skills:Earth AttunementCoreElementalist. Earth Magic Earth AttunementEnchantment SpellFor 36..55..62 seconds, you are attuned to Earth. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Earth Magic.10130
Recommended skills:Elemental LordFactionsElementalist. Kurzick rank Elemental Lord (Kurzick)Enchantment SpellFor 40..60 seconds, your elemental attributes are boosted by 1. Each time you cast a spell, you gain 1 Energy for every 10 ranks of Energy Storage and are healed for 100..300% of the spell's Energy cost. PvE only.10¼45 + AftershockCoreElementalist. Earth Magic AftershockSpellNearby foes are struck for 26..85..105 earth damage. Knocked down foes are struck for 10..56..72 additional earth damage.10¾10 and Radiation FieldEotNNo Profession. Asura rank Radiation FieldWard SpellFor 5 seconds, foes in the area have -4..6 Health degeneration. When the portal ends, foes in the area are Diseased for 12..20 seconds. PvE only.15212 (instead of Sliver ArmorFactionsElementalist. Earth Magic Sliver ArmorEnchantment SpellFor 5..10..11 seconds, you have 25..45..52% chance to block attacks and whenever you are the target of a hostile Spell or attack one nearby foe is struck for 5..29..37 earth damage.10130 and Ebon Battle Standard of HonorEotNNo Profession. Ebon Vanguard rank Ebon Battle Standard of HonorWard SpellYou plant an Ebon Battle Standard of Honor at your current location. For 14..20 seconds, non-Spirit allies in this area strike for +8..15 damage and an additional +7..10 vs. Charr. PvE only.10120)
Cast your enchantments, then pull all the Hydras & Golems around the little lava lake directly in front of you by moving counterclockwise.
Arrving again near your starting point, do the Right Wall Block [1] with your ball near the rock formation to the right of the lava lake opening (in front of the Resurrection Shrine, next to a burnt tree).
Start casting your offensive skills between your enchantments.
Aftershock is more efficent than Sliver Armor here, as it will deny the Flesh Golems the opportunity to create minions to heal themselves (using Taste of DeathCoreNecromancer. Death Magic Taste of DeathSpellSteal up to 100..340..420 Health from target animated undead ally.5¼).