The PvXwiki community finds this to be a great build. This build has received an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great. This build has been designed for the following use: |
This build is positively affected by the Flux: Hidden Talent. See the build's talk page for discussion and ramifications not noted here. Notes: Attribute boost to Curses. Attribute points in Curses (3 + 2) can be moved to Energy Storage (12 + 1). |
This build is negatively affected by the Flux: There Can Be Only One. See the build's talk page for discussion and ramifications not noted here. Notes: Increased damage dealt to and received from other elementalists. As this build is not designed to target casters you'll likely be at a disadvantage. |
This build is positively affected by the Flux: Minion Apocalypse. See the build's talk page for discussion and ramifications not noted here. Notes: Use Blinding Surge on an attacking spawned minion that is adjacent to a caster foe if there are no melee foes. |
Blind everything that tries to hit you or your team, debuffs monks/eles with rip, whilst still providing damage.
Frequency[]
Much less frequent than Build:E/any PvP Stoning.
Build[]
Your maximum Energy is raised by 36. |
Optional
- Lightning Bolt
- Shell Shock
- Shock Arrow - Requires cracked armor from Shell Shock
- Chain Lightning
- Gale
- Rend Enchantments - Syncing Rend with the enemy's Earth Attunement is fun.
Equipment[]
- 40/20/20 Air staff
- Air 40/40 Set
- Curses 40/40 Set
- Defensive Set
Usage[]
- Spam BS and BF on melee
- Try to crack the armour on high AL foes
- Lightning Bolt on moving foes
- Maintain enchantments.
- Use AoR as cover