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The PvXwiki community finds this to be a great build.

This build has received an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.

This build has been designed for the following use:

Flux This build is positively affected by the Flux: Hidden Talent.
See the build's talk page for discussion and ramifications not noted here.  
Notes: Attribute boost to Curses. Attribute points in Curses (3 + 2) can be moved to Energy Storage (12 + 1).
Flux This build is negatively affected by the Flux: There Can Be Only One.
See the build's talk page for discussion and ramifications not noted here.  
Notes: Increased damage dealt to and received from other elementalists. As this build is not designed to target casters you'll likely be at a disadvantage.
Flux This build is positively affected by the Flux: Minion Apocalypse.
See the build's talk page for discussion and ramifications not noted here.  
Notes: Use Blinding Surge on an attacking spawned minion that is adjacent to a caster foe if there are no melee foes.

Blind everything that tries to hit you or your team, debuffs monks/eles with rip, whilst still providing damage.

Frequency[]

Much less frequent than Build:E/any PvP Stoning.

Build[]

Your maximum Energy is raised by 36.
 save
Template code


Optional

  • Lightning Bolt Lightning Bolt
  • Shell Shock Shell Shock
    • Shock Arrow Shock Arrow - Requires cracked armor from Shell Shock
  • Chain Lightning Chain Lightning
  • Gale Gale
  • Rend Enchantments Rend Enchantments - Syncing Rend with the enemy's Earth Attunement is fun.


Equipment[]

  • 40/20/20 Air staff
  • Air 40/40 Set
  • Curses 40/40 Set
  • Defensive Set

Usage[]

  • Spam BS and BF on melee
  • Try to crack the armour on high AL foes
  • Lightning Bolt on moving foes
  • Maintain enchantments.
  • Use AoR as cover
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