Build:E/any Elemental Attunement Fire Magic
The PvXwiki community finds this to be a good build.
This build has received an overall rating in the range from 3.75 to < 4.75 and thus qualifies for the lower category of working builds: Good.
This build has been designed for the following use:
Spam Fire Magic for big damage with Elemental Attunement.
Attributes and Skills
Your maximum Energy is raised by 39.
CoreElementalist. Fire Magic 16FlareSpellSend out a flare that strikes target foe for 68 fire damage if it hits. If you are Overcast, Flare hits adjacent foes as well.51PropheciesElementalist. Fire Magic 16Rodgort's InvocationSpellTarget foe and all nearby foes are struck for 127 fire damage and set on fire for 3 seconds.2528PropheciesElementalist. Fire Magic 16Incendiary BondsHex SpellAfter 3 seconds, target foe and all nearby foes are struck for 84 fire damage and are set on fire for 3 seconds. Activates early if target foe dies.51017NightfallElementalist. Fire Magic 16Liquid FlameSpellTarget foe is struck for 119 fire damage. If that foe is attacking or casting a Spell, nearby foes are also struck for 119 fire damage.10115CoreNo Profession. UnlinkedOptionalOptionalOptional.NightfallElementalist. Sunspear rank IntensitySkillFor 10 seconds, the next time you deal elemental damage with a spell to a target, you deal 60..70% of that damage to all other foes in the area.
PvE only.510CoreElementalist. Energy Storage 13Elemental AttunementElite Enchantment SpellFor 55 seconds, you are attuned to Air, Fire, Water, and Earth and gain +2 to these attributes. You gain 50% of the base Energy cost of the skill each time you use magic associated with any of these elements.10120CoreElementalist. Fire Magic 16Fire AttunementEnchantment SpellFor 62 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic.10130
- OptionalCoreNo Profession. UnlinkedOptionalOptionalOptional. :
- Aura of RestorationCoreElementalist. Energy Storage 13Aura of RestorationEnchantment SpellFor 60 seconds, you gain 1 Energy and are healed for 460% of the Energy cost each time you cast a spell.5¼20
- Glyph of Lesser EnergyCoreElementalist. Energy Storage 13Glyph of Lesser EnergyGlyphFor the next 15 seconds, your next 2 Spells cost 17 less Energy to cast.5130
- FireballCoreElementalist. Fire Magic 16FireballSpellSend out a ball of fire that strikes target foe and all adjacent foes for 119 fire damage.101.57
- MeteorCoreElementalist. Fire Magic 16MeteorSpellTarget foe and all adjacent foes are struck for 119 fire damage and knocked down.105230 - Extremely effective against balled groups; requires intelligent usage to avoid too much Overcast
- Arcane EchoCoreMesmer. UnlinkedArcane EchoEnchantment SpellIf you cast a Spell in the next 20 seconds, Arcane Echo is replaced with that Spell for 20 seconds. Arcane Echo ends prematurely if you use a non-Spell skill.15220 - For spamming Rodgort's Invocation
- Ebon Battle Standard of HonorEotNNo Profession. Ebon Vanguard rank 10Ebon Battle Standard of HonorWard SpellYou plant an Ebon Battle Standard of Honor at your current location. For 20 seconds, non-Spirit allies in this area strike for +15 damage and an additional +10 vs. Charr.
- Ebon Battle Standard of WisdomEotNNo Profession. Ebon Vanguard rank 10Ebon Battle Standard of WisdomWard SpellYou plant an Ebon Battle Standard of Wisdom at your current location. For 20 seconds, non-Spirit allies in this area have a 60% chance to halve skill recharge of spells they cast.
PvE only.10120 - Extremely powerful with meta team compositions that rely on armor-ignoring damage, such as Mesmers; especially effective with battery support
- Air of SuperiorityEotNNo Profession. Asura rank 10Air of SuperioritySkillFor 30 seconds you gain a random Asura benefit every time you earn experience from killing an enemy.
- Elemental LordFactionsElementalist. Kurzick rank 12Elemental Lord (Kurzick)Enchantment SpellFor 60 seconds, your elemental attributes are boosted by 1. Each time you cast a spell, you gain 1 Energy for every 10 ranks of Energy Storage and are healed for 300% of the spell's Energy cost.
- Great Dwarf WeaponEotNNo Profession. Deldrimor rank 10Great Dwarf WeaponWeapon SpellFor 20 seconds, target other ally's weapon strikes for +20 damage and has a 40% chance to cause knock down.
PvE only.1015 - For supporting a melee player
- 40/40 Fire Magic set
- Optional: Swift Staff of Enchanting with "Don't Think Twice", as a weapon switch to make your enchantments last longer
- Maintain Fire AttunementCoreElementalist. Fire Magic 16Fire AttunementEnchantment SpellFor 62 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic.10130 and Elemental AttunementCoreElementalist. Energy Storage 13Elemental AttunementElite Enchantment SpellFor 55 seconds, you are attuned to Air, Fire, Water, and Earth and gain +2 to these attributes. You gain 50% of the base Energy cost of the skill each time you use magic associated with any of these elements.10120 .
- Spam your Fire Magic spells.
- Enchantment removal
- General caster hate