Build:E/any GvG Mirror of Ice

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The PvXwiki community finds this to be a great build.

This build has received an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.

This build has been designed for the following use:

Flux.jpg This build is negatively affected by the Flux: There Can Be Only One.
See the build's talk page for discussion and ramifications not noted here.  
Notes: Additional damage received from other elementalists; as this is a low damage build you can't retaliate proportionately.
Flux.jpg This build is positively affected by the Flux: Like a Boss.
See the build's talk page for discussion and ramifications not noted here.  
Notes: Snares allow to kill a boss in the opposing team more easily.
Flux.jpg This build is positively affected by the Flux: Meek Shall Inherit.
See the build's talk page for discussion and ramifications not noted here.  
Notes: Frozen Burst over the elite.
Flux.jpg This build is positively affected by the Flux: All In.
See the build's talk page for discussion and ramifications not noted here.  
Notes: Water Attunement over Glyph of Lesser Energy.

Water Elementalist commmonly used in PvP.

Frequency

  • Moderately common in GvG as a defensive midliner in flag push builds.

Attributes and Skills

Your maximum Energy is raised by 39.
 save
Template code

Variable skill slot

  • Frozen Burst Frozen Burst
  • Dash Dash
  • Dark Escape Dark Escape for overextended flag or relic pushing.
  • Death Pact Signet (PvP) Death Pact Signet (PvP)


Equipment

Armor

  • 5x Blessed Insignia
  • Superior Vigor
  • Minor Water
  • Minor Energy Storage
  • Restoration
  • Vitae

Weapons

  • Water Wand of Memory, 20% cast time
  • Water Focus of Aptitude, 20% recharge
  • Water Wand of Memory, +15/-1 energy
  • Energy Storage Focus of Fortitude, +15/-1 energy
  • Adept Water Staff of Enchanting, 20% cast time
  • Spear of Defense, +5 energy or 10% recharge or 10% cast time
  • Strength Shield of Fortitude, -20% cripple
  • Strength Shields of Fortitude, +10 armor vs each damage type

Usage

  • Spike with Shard Storm -> Freezing Gust.
  • Save snares for enemy flag carrier when the other team is attempting to cap the flagstand. Use Blurred Vision on the enemy ranger, if any, to minimize disruption.
  • Position self accordingly to contain anticipated enemy splits.
  • Try to maximize the effect of Blurred Vision and Mirror of Ice by hitting more than one target per cast.

Counters

  • General Anti-Caster.
  • Enchantment Removal.

See also