This build utilizes the energy and overcast management of Glyph of Energy to spam expensive earth magic skills while damaging and shutting down foes in the process.
PropheciesElementalist. Energy Storage 13Glyph of EnergyElite GlyphYour next 3 spell does not cause Overcast and costs 23 less Energy to cast. Your elemental attributes are increased by 25125
PropheciesElementalist. Earth Magic 16EarthquakeSpellYou invoke an Earthquake at target foe's location. All foes near this location are knocked down and are struck for 105 earth damage.1025315
FactionsElementalist. Earth Magic 16Dragon's StompSpellYou invoke a Dragon's Stomp at target foe's location. All foes near this location are knocked down and are struck for 105 earth damage.1025315
FactionsElementalist. Earth Magic 16Churning EarthSpellCreate Churning Earth at target foe's location. For the next 5 seconds, Churning Earth strikes foes near that location for 42 earth damage each second. Any foe moving faster than normal when struck by Churning Earth is knocked down.15230
PropheciesElementalist. Earth Magic 16EruptionSpellCause an Eruption at target foe's location. Each second for 5 seconds, foes near this location are struck for 42 earth damage and are Blinded for 10 seconds.25230
CoreElementalist. Earth Magic 16Earth AttunementEnchantment SpellFor 62 seconds, you are attuned to Earth. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Earth Magic.10130
Template code
Optional Slots
Damage
Obsidian FlameCoreElementalist. Earth Magic 16Obsidian FlameSpellDeal 118 damage to target foe. This Spell ignores armor.551.55 High armor ignoring damage, good for cleaning up leftover foes.
Stone DaggersCoreElementalist. Earth Magic 16Stone DaggersSpellSend out two Stone Daggers. Each Stone Dagger strikes target foe for 35 earth damage if it hits. If you are Overcast, each projectile inflicts Bleeding for 5 seconds.51 Spammable damage.
AftershockCoreElementalist. Earth Magic 16AftershockSpellNearby foes are struck for 105 earth damage. Knocked down foes are struck for 72 additional earth damage.10¾10 Massive AoE damage against knocked down foes. Requires caution.
Ebon Vanguard Assassin SupportEotNNo Profession. Ebon Vanguard rank 10Ebon Vanguard Assassin SupportSpellSummon a level 20 Ebon Vanguard Assassin with 480 Health and 120 armor that has Iron Palm, Fox Fangs and Nine Tail Strike. This summoned Assassin Shadow Steps to target foe. If that foe is a Charr, the Assassin lives for 30 seconds. If target foe is not a Charr, the Assassin lives for 15 seconds. PvE only.10130 Instantly conceive and procreate a fully grown human male assassin to kill foes.
Support
Ward Against ElementsPropheciesElementalist. Earth Magic 16Ward Against ElementsWard SpellYou create a Ward Against Elements at your current location. For 21 seconds, non-Spirit allies in this area gain +24 armor against elemental damage.15120 Reduce incoming elemental damage.
Ward Against MeleeCoreElementalist. Earth Magic 16Ward Against MeleeWard SpellYou create a Ward Against Melee at your current location. For 21 seconds, non-Spirit allies in this area have a 50% chance to block melee attacks.15130 Block against melee attackers.
Ward of StabilityFactionsElementalist. Earth Magic 16Ward of StabilityWard SpellCreate a Ward of Stability at your current location. For 26 seconds, non-Spirit allies cannot be knocked down.10130 In areas with AoE knockdown.
Ward of WeaknessEotNElementalist. Earth Magic 16Ward of WeaknessWard SpellYou create a Ward of Weakness at your current location. For 21 seconds, foes in this area become Weakened for 21 seconds whenever they take elemental damage.10120 Against balling attackers.
Utility
IntensityNightfallElementalist. Sunspear rank 10IntensitySkillFor 10 seconds, the next time you deal elemental damage with a spell to a target, you deal 70% of that damage to all other foes in the area. PvE only.510 Enhance your AoE damage.
Elemental LordFactionsElementalist. Kurzick rank 16Elemental Lord (Kurzick)Enchantment SpellFor 60 seconds, your elemental attributes are boosted by 1. Each time you cast a spell, you gain 1 Energy for every 10 ranks of Energy Storage and are healed for 300% of the spell's Energy cost. PvE only.10¼45 Additional energy management + attribute boost.
MindbenderEotNNo Profession. Asura rank 10MindbenderEnchantment SpellFor 16 seconds, you move 33% faster and your Spells take 20% less time to cast. PvE only.5124 Speed up spell casting.
Equipment[]
Armor
5x Blessed Insignias
1x Rune of Superior Vigor
2x Runes of Vitae
Weapons
40/40 Earth Magic Set
40/20/20 Earth Staff of Enchanting
Shield Set
Usage[]
Precast Glyph of Energy when entering an instance and before starting a fight. Keep in mind Glyph of Energy has an infinite duration, and so should be precast as soon as possible. Use Earthquake + Dragon's Stomp + Churning Earth against any balling targets. Use Eruption against balled melee targets. Cleanup single target foes with remaining skills.