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The PvXwiki community finds this to be a great build.

This build has received an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.

This build has been designed for the following use:

Flux This build is positively affected by the Flux: Hidden Talent.
See the build's talk page for discussion and ramifications not noted here.  
Notes: Improved properties of secondary profession utility skills.
Flux This build is significantly affected by the Flux: There Can Be Only One.
See the build's talk page for discussion and ramifications not noted here.  
Notes: Other elementalists will receive and deal more damage.

Uses Mind Blast to keep energy high and to pump out fire magic.

Frequency[]

  • Very infrequently seen in split builds; generally inferior to Mind Burn except when accompanied by an assassin.
  • Occasionally used as a midline caller in single melee pressure-spike builds.

Attributes and Skills[]

Your maximum Energy is raised by 27.
 save
Template code

GvG

  • Main team variant
    • Resurrection Signet Resurrection Signet with Blinding Flash Blinding Flash or Shield Guardian Shield Guardian
    • Augury of Death Augury of Death with Dark Escape Dark Escape
  • Split variant
  • Flame Djinn's Haste Flame Djinn's Haste with Healing Breeze Healing Breeze (Energy Storage to 10+1)

AB

  • "Fall Back!" (PvP) "Fall Back!" (PvP) : for a speed boost and
  • Searing Heat Searing Heat : for shrine capping.

RA

  • Take Resurrection Signet Resurrection Signet and one defense-skill
    • Distortion Distortion
    • Mirage Cloak Mirage Cloak (Energy Storage to 9+1)
    • Return Return
    • Shield Bash Shield Bash
    • Shield of Force Shield of Force / Conviction Conviction (energy storage to 10+1)

HA
Replace Aura of Restoration with Resurrection Signet.

  • Paragon utility with 10 command and command shields:
    • "Make Haste!" "Make Haste!"
    • "Fall Back!" (PvP) "Fall Back!" (PvP)
  • Earth Magic utility with 10 earth magic and an earth magic 40/40:
    • Ward Against Foes Ward Against Foes
    • Grasping Earth Grasping Earth


Equipment[]

Armor[]

  • 5x Blessed Insignia
  • Superior Vigor
  • Minor Fire
  • Minor Energy Storage
  • Restoration
  • Vitae

Weapons[]

  • Fire Wand of Memory, 20% cast time
  • Fire Focus of Aptitude, 20% recharge
  • Fire Wand of Memory, +15/-1 energy
  • Energy Storage Focus of Fortitude, +15/-1 energy
  • Adept Fire Staff of Enchanting, 20% cast time
  • Spear of Defense, +5 energy or 10% recharge or 10% cast time
  • Strength Shield of Fortitude, -20% cripple
  • Strength Shields of Fortitude, +10 armor vs each damage type
  • Adept Healing Staff of Enchanting, 20% cast time (for Healing Breeze)

Usage[]

Counters[]

  • Enchantment Removal.
  • General Anti-Caster.


See also[]

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