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This build is in the testing phase.

Please join the discussion and rate this build if you have experience with this or closely related builds.

This build has been designed for the following use:

Lineback casters and create pressure in the process.

Frequency

  • Seen in GvG as a replacement for normal domination mesmers in some split builds, or as a counter to elementalist-heavy builds such as split.
  • Common in Random Arenas.

Attributes and Skills

You activate Spells and Signets 37% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.)
In PvE, the recharge time of your Mesmer Spells is reduced by 30%.
 save
Template code

Variable skill slot

  • Backfire Backfire – if anticipating to partake in skirmishes to overwhelm solo monks.
  • Wastrel's Worry Wastrel's Worry – additional damage.
  • Ether Feast Ether Feast – self healing for split situations. Increase inspiration magic by 1, decrease fast casting by 1.

Equipment

Runes and insignia

Weapons

  • 40/40 domination magic.
  • 40/40 inspiration magic.
  • High energy sets inspiration magic.
  • Spear of defense, 10%hrt with
    • Strength shield of fortitude, -20% cripple duration.
    • Strength shields of fortitude, +10 armor against each damage type.

Usage

  • Chose an easily linebacked offensive caster.
    • The ideal target are earth magic elementalists as they have expensive spells with long casting times and a fragile energy management.
    • Water magic elementalist are similarly easy to target, but it takes longer to ravage their energy.
    • Other elementalists.
    • Mesmers without Wastrel's Demise using both Diversion and Shame.
  • Apply wastrel's demise and start interrupting your target's skills.
  • Use Drain Enchantment either for removing protection from your target, especially Shielding Hands, or to support your frontline against protection such as Guardian.
  • Save Shatter Enchantment until you can either use it to kill your target or it's called for on a spike.
  • Assist spikes with Wastrel's Demise if your team build features a knock down on spike, such as from Lightning Surge or Devastating Hammer.

Counters

  • Quickly activated skills.
  • Physical based teams.

See also

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