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This build is in the testing phase.

Please join the discussion and rate this build if you have experience with this or closely related builds.

This build has been designed for the following use:

Flux This build is significantly affected by the Flux: Amateur Hour.
See the build's talk page for discussion and ramifications not noted here.  
Notes: Scourge damage is increased to 87 and 82 per trigger respectively.
Flux This build is significantly affected by the Flux: Hidden Talent.
See the build's talk page for discussion and ramifications not noted here.  
Notes: Scourge damage is increased to 76 and 71 per trigger respectively.
Flux This build is significantly affected by the Flux: Jack of All Trades.
See the build's talk page for discussion and ramifications not noted here.  
Notes: Decrease smiting prayers to 11, set fast casting and inspiration magic to 10+1 each. Scourge damage is increased to 72 and 68 per trigger respectively.

Anti monk mesmer which benefits from various flux effects but can be played independently from them.

Attributes and Skills[]

You activate Spells and Signets 43% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.)
In PvE, the recharge time of your Mesmer Spells is reduced by 36%.
 save
Template code

Equipment[]

Runes and insignias

Weapons

Usage[]

  • Maintain Mantra of Concentration
  • Spread Scourge Healing.
  • Use Scourge Enchantment on dervishes, monks and targets of pressure spikes.
    • You don't need to spread it as much as scourge healing. In a full hexway monks are going to be unlikely to use Shield Guardian much. Spreading it will be more useful in condition pressure teams using multiple characters using weapon attacks, taunting the monks into using shield guardian and guardian frequently.
  • Use Ether Signet and Signet of Recall twice in quick succession utilizing Keystone Signet. You will get energy back for both uses, but the degeneration does not stack.
    • Use ether signet in your low energy set to assure that you gain the energy.
  • Remove Spirit Bond (PvP) from monks with Inspired Enchantment.


Counters[]

  • Ignorance Ignorance
  • Complicate Complicate
  • Distracting Shot Distracting Shot

Notes[]

  • Scourge Healing triggers on the party healing of Healing Burst, Scourge Enchantment on all targets enchanted with Shield Guardian.

See also[]

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