Build:Me/Rt GvG Energy Surge

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This build is in the metagame and deserves to be stored.

This build has received an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.

This build has been designed for the following use:

Metacapecategory.png
Flux.jpg This build is positively affected by the Flux: There Can Be Only One.
See the build's talk page for discussion and ramifications not noted here.  
Notes: Make sure to bring a wastrel's cancel or wastrel's demise yourself. Improved spike performance against other mesmers.
Flux.jpg This build is significantly affected by the Flux: Meek Shall Inherit.
See the build's talk page for discussion and ramifications not noted here.  
Notes: Switch to Build:Me/any GvG May Domination Magic.
Flux.jpg This build is significantly affected by the Flux: Jack of All Trades.
See the build's talk page for discussion and ramifications not noted here.  
Notes: Switch to Build:Me/any GvG June Domination Mesmer.
Flux.jpg This build is significantly affected by the Flux: All In.
See the build's talk page for discussion and ramifications not noted here.  
Notes: Switch to Build:Me/any GvG November Energy Surge.

Deals large amounts of armor-ignoring damage and removes enchantments on spike through the use of Domination Magic.

Frequency

  • Seen frequently, especially in spike builds. Generally interchangeable with Power Block mesmers.

Attributes and Skills

You activate Spells and Signets 40% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.)
In PvE, the recharge time of your Mesmer Spells is reduced by 33%.
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Template code

Variable skill slots

  • Power Leak Power Leak
  • Diversion Diversion
  • Wastrel's Demise Wastrel's Demise – use a rune of major domination magic.
  • Mind Wrack (PvP) Mind Wrack (PvP)
  • Power Drain Power Drain


Equipment

Runes and insignia

Weapons

  • 40/40 domination magic.
  • 40/40 inspiration magic.
  • High energy sets domination magic.
  • Spear of defense, 10%hrt with
    • Strength shield of fortitude, -20% cripple duration.
    • Strength shields of fortitude, +10 armor against each damage type.

Usage

  • Complicate skills defensively, preferably Apply Poison. When applicable, use it to take out resurrection skills.
  • Use Power Leak or Power Drain against dangerous spells such as Shame.
  • Assist spikes.
    • Hex monks in advance with Diversion or Shame.
    • Use Shatter Enchantment to remove Spirit Bond (PvP) before or during a spike.
    • Deal additional damage with Energy Surge.
  • Help your frontline dealing pressure by removing Guardian with Drain Enchantment.

Counters

  • Anti-casting skills.
  • Energy denial.
  • Dying on cast set

See also