You activate Spells and Signets 40% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.) In PvE, the recharge time of your Mesmer Spells is reduced by 33%.
NightfallMesmer. Domination Magic 11Wastrel's DemiseHex SpellFor 5 seconds, target foe is hexed with Wastrel's Demise. Each second while hexed, target foe and all foes adjacent to that foe take 8 damage and an additional 8 damage for each second this spell is in effect. This hex ends prematurely if target foe uses a skill. 50.23
CoreMesmer. Domination Magic 11Power SpikeSpellIf target foe is casting a Spell or a Chant, that Skill is interrupted and target foe takes 96 damage.50.212
CoreMesmer. Inspiration Magic 8Drain EnchantmentSpellRemove an Enchantment from target foe. If an Enchantment is removed, you gain 13 Energy and 83 Health.51.220
Signet of HumilityCoreMesmer. Inspiration Magic 8Signet of HumilitySignetTarget foe's elite skill is disabled for 9 seconds. Your non-Mesmer skills are disabled for 10 Seconds.320 – take out Peace and HarmonyPropheciesMonk. Divine Favor Peace and HarmonyElite Enchantment SpellTarget ally loses 0..7..10 conditions and hexes. For 1..3..3 seconds, conditions and hexes expire 90% faster on that ally. All your Smiting Prayers are disabled for 20 seconds.5¼10 or other elite skills which threaten your game plan, such as Restore ConditionPropheciesMonk. Protection Prayers Restore ConditionElite SpellRemove all Conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each Condition removed, that ally is healed for 10..58..74 Health.5¾2 in a condition pressure.
Accumulated Pain (PvP)FactionsMesmer. Illusion Magic 11Accumulated Pain (PvP)SpellTarget foe takes 28 damage. If target foe is suffering from 2 or more Hexes, that foe suffers a Deep Wound for 16 seconds.5212 – increased pressure, especially for monk stomp teams.
Signet of DistractionEotNMesmer. Domination Magic 11Signet of DistractionSignetIf target foe is casting a Spell, that Spell is interrupted and disabled for 4 seconds for each Signet you have equipped.¼15 – additional interruption.
Leech SignetCoreMesmer. Inspiration Magic 8Leech SignetSignetInterrupt target foe's action. If that action was a Spell, you gain 9 Energy.¼30 – interrupt through Aegis (PvP)CoreMonk. Protection Prayers Aegis (PvP)Enchantment SpellFor 1..3..3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.10¼30.
Shatter EnchantmentCoreMesmer. Domination Magic 11Shatter EnchantmentSpellRemove an Enchantment from target foe. If an Enchantment is removed, that foe takes 77 damage.10120 – force kills.
DashFactionsAssassin. UnlinkedDashStanceFor 3 seconds, you run 50% faster.58 – improved mobility for split defense. Don't combine with DashFactionsAssassin. UnlinkedDashStanceFor 3 seconds, you run 50% faster.58.
Resurrection SignetCoreNo Profession. UnlinkedResurrection SignetSignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.3
Strength shield of fortitude, -20% cripple duration.
Strength shields of fortitude, +10 armor against each damage type.
Usage[]
Apply Migraine (PvP)PropheciesMesmer. Illusion Magic 11Migraine (PvP)Elite Hex SpellFor 10 seconds, target foe suffers -6 Health degeneration and takes 100% longer to activate skills.10212 on your target and cover it with Frustration (PvP)NightfallMesmer. Illusion Magic 11Frustration (PvP)Hex SpellFor 16 seconds, target foe casts Spells 50% slower and takes 38 damage whenever interrupted while casting a Spell.10115.
Pressure that target with Wastrel's DemiseNightfallMesmer. Domination Magic 11Wastrel's DemiseHex SpellFor 5 seconds, target foe is hexed with Wastrel's Demise. Each second while hexed, target foe and all foes adjacent to that foe take 8 damage and an additional 8 damage for each second this spell is in effect. This hex ends prematurely if target foe uses a skill. 5¼3.
Interrupt spells with Power SpikeCoreMesmer. Domination Magic 11Power SpikeSpellIf target foe is casting a Spell or a Chant, that Skill is interrupted and target foe takes 96 damage.5¼12 and Power DrainCoreMesmer. Inspiration Magic 8Power DrainSpellIf target foe is casting a Spell or Chant, that Skill is interrupted and you gain 17 Energy.5¼20.
Remove enchantments with Drain EnchantmentCoreMesmer. Inspiration Magic 8Drain EnchantmentSpellRemove an Enchantment from target foe. If an Enchantment is removed, you gain 13 Energy and 83 Health.5220, especially Shielding HandsCoreMonk. Protection Prayers Shielding HandsEnchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 3..15..19. When Shielding Hands ends, that ally is healed for 5..41..53 Health.5¼15 on your target or GuardianCoreMonk. Protection Prayers GuardianEnchantment SpellFor 2..6..7 seconds, target ally has a 50% chance to block attacks.514 on targets of your frontline.
Counters[]
Peace and HarmonyPropheciesMonk. Divine Favor Peace and HarmonyElite Enchantment SpellTarget ally loses 0..7..10 conditions and hexes. For 1..3..3 seconds, conditions and hexes expire 90% faster on that ally. All your Smiting Prayers are disabled for 20 seconds.5¼10
Convert HexesCoreMonk. Protection Prayers Convert HexesSpellRemove all Hexes from target other ally. For 8..18..21 seconds, that ally gains +10 armor for each Necromancer Hex that was removed.15112