This build is negatively affected by the Flux: There Can Be Only One. See the build's talk page for discussion and ramifications not noted here. Notes: Additional damage when being camped by wastrel's mesmers. Make sure to bring a cancel skill.
This build is positively affected by the Flux: All In. See the build's talk page for discussion and ramifications not noted here. Notes: Switch to Me/any GvG November Power Block. Due to the flux power block will be much more effective.
You activate Spells and Signets 40% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.) In PvE, the recharge time of your Mesmer Spells is reduced by 33%.
PropheciesMesmer. Domination Magic 14Power BlockElite SpellIf target foe is casting a Spell or Chant, that Skill is interrupted. The interrupted Skill and all Skills of the same attribute are disabled for 11 seconds for that foe.150.220
FactionsMesmer. Domination Magic 14ComplicateSpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 12 seconds.100.220
PropheciesMesmer. Domination Magic 14ShameHex SpellFor 6 seconds, the next time target foe casts a Spell that targets an ally, the Spell fails and you steal up to 13 Energy from that foe.101.230
CoreMesmer. Domination Magic 14Shatter EnchantmentSpellRemove an Enchantment from target foe. If an Enchantment is removed, that foe takes 94 damage.100.620
CoreMesmer. Inspiration Magic 9Drain EnchantmentSpellRemove an Enchantment from target foe. If an Enchantment is removed, you gain 13 Energy and 88 Health.51.220
NightfallRitualist. Restoration Magic 2Death Pact Signet (PvP)SignetResurrect target party member with your current Health and 26% Energy. The next time that ally dies within 120 seconds, so do you.2.712
Template code
Variable skill slot
DiversionCoreMesmer. Domination Magic 14DiversionHex SpellFor 6 seconds, the next time target foe uses a skill, that skill takes an additional 53 seconds to recharge.10312 in general.
Power LeakPropheciesMesmer. Domination Magic 14Power LeakSpellIf target foe is casting a Spell or Chant, that Skill is interrupted and target foe loses 16 Energy.10¼20 for energy devastation.
Wastrel's DemiseNightfallMesmer. Domination Magic 14Wastrel's DemiseHex SpellFor 5 seconds, target foe is hexed with Wastrel's Demise. Each second while hexed, target foe and all foes adjacent to that foe take 9 damage and an additional 9 damage for each second this spell is in effect. This hex ends prematurely if target foe uses a skill. 5¼3 as a wastrel's cancel, stride break or with a Lightning SurgeCoreElementalist. Air Magic 16Lightning SurgeElite Hex SpellAfter 3 seconds, target foe is knocked down and struck for 106 lightning damage, and has Cracked Armor for 21. This spell has 25% armor penetration.10110 elementalist or in dual domination magic setups. Use a rune of major domination magic.
Variant: HA
Cry of FrustrationCoreMesmer. Domination Magic 14Cry of FrustrationSpellIf target foe is using a skill, that foe and all foes in the area are interrupted and suffer 71 damage.10¼15 over ComplicateFactionsMesmer. Domination Magic 14ComplicateSpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 12 seconds.10¼20.
Rend EnchantmentsCoreNecromancer. Curses 2Rend EnchantmentsSpellRemove 6 Enchantments from target foe. For each Monk Enchantment removed, you take 51 damage.5220 over Drain EnchantmentCoreMesmer. Inspiration Magic 9Drain EnchantmentSpellRemove an Enchantment from target foe. If an Enchantment is removed, you gain 13 Energy and 88 Health.5220.
Resurrection SignetCoreNo Profession. UnlinkedResurrection SignetSignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.3 over Death Pact Signet (PvP)NightfallRitualist. Restoration Magic 2Death Pact Signet (PvP)SignetResurrect target party member with your current Health and 26% Energy. The next time that ally dies within 120 seconds, so do you.412.
Strength shield of fortitude, -20% cripple duration.
Strength shields of fortitude, +10 armor against each damage type.
Variant[]
Reduce fast casting to 8+1, increase a shield attribute to 7.
Use 15/7 shields for the appropriate attribute.
Use Resurrection SignetCoreNo Profession. UnlinkedResurrection SignetSignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.3.
Usage[]
Power BlockPropheciesMesmer. Domination Magic 14Power BlockElite SpellIf target foe is casting a Spell or Chant, that Skill is interrupted. The interrupted Skill and all Skills of the same attribute are disabled for 11 seconds for that foe.15¼20 foes depending on what the situation calls for.
Disable an elementalist when your team needs the defense.
Disable a monk when your team tries to score a kill or is not currently under pressure.
ComplicateFactionsMesmer. Domination Magic 14ComplicateSpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 12 seconds.10¼20 skills defensively, preferably Apply PoisonCoreRanger. Wilderness Survival Apply PoisonPreparationFor 24 seconds, foes struck by your physical attacks become Poisoned for 3..13..16 seconds.15212. When applicable, use it to take out resurrection skills.
Assist spikes.
Hex monks in advance with DiversionCoreMesmer. Domination Magic 14DiversionHex SpellFor 6 seconds, the next time target foe uses a skill, that skill takes an additional 53 seconds to recharge.10312 or ShamePropheciesMesmer. Domination Magic 14ShameHex SpellFor 6 seconds, the next time target foe casts a Spell that targets an ally, the Spell fails and you steal up to 13 Energy from that foe.10230.
Use Shatter EnchantmentCoreMesmer. Domination Magic 14Shatter EnchantmentSpellRemove an Enchantment from target foe. If an Enchantment is removed, that foe takes 94 damage.10120 to remove Spirit Bond (PvP)FactionsMonk. Protection Prayers Spirit Bond (PvP)Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or Spells, that ally is healed for 30..78..94 Health.10¼5 before or during a spike.
Help your frontline dealing pressure by removing GuardianCoreMonk. Protection Prayers GuardianEnchantment SpellFor 2..6..7 seconds, target ally has a 50% chance to block attacks.514 with Drain EnchantmentCoreMesmer. Inspiration Magic 9Drain EnchantmentSpellRemove an Enchantment from target foe. If an Enchantment is removed, you gain 13 Energy and 88 Health.5220.