You activate Spells and Signets 40% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.) In PvE, the recharge time of your Mesmer Spells is reduced by 33%.
NightfallMesmer. Inspiration Magic 14Ether PhantomHex SpellFor 10 seconds, target foe has -1 Energy degeneration. If this Hex is removed prematurely, that foe loses 5 Energy.50.610
NightfallMesmer. Inspiration Magic 14Drain DelusionsSpellRemove one Mesmer Hex from target foe. If a Hex was removed in this way, that foe loses 5 Energy and you gain 4 Energy for each point lost.50.210
PropheciesMesmer. Inspiration Magic 14Ether LordHex SpellYou lose all Energy. For 10 seconds, target foe suffers -3 Energy degeneration, and you experience +3 Energy regeneration.51.220
PropheciesMesmer. Illusion Magic 9DistortionStanceFor 3 seconds, you have a 75% chance to block attacks. Whenever you block an attack this way, you lose 2 Energy or Distortion ends.58
CoreMesmer. Inspiration Magic 14Signet of HumilitySignetTarget foe's elite skill is disabled for 15 seconds. Your non-Mesmer skills are disabled for 10 Seconds.2.020
CoreNo Profession. UnlinkedResurrection SignetSignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.2.0
Template code
Elite skill choices
Energy DrainCoreMesmer. Inspiration Magic 14Energy DrainElite SpellTarget foe loses 9 Energy. You gain 3 Energy for each point of Energy lost.5130 – general energy denial.
Power LeechFactionsMesmer. Inspiration Magic 14Power LeechElite Hex SpellIf target foe is casting a Spell or Chant, that Skill is interrupted and for 10 seconds, whenever that foe casts a Spell, you steal up to 14 Energy from that foe.5¼20 – lineback the opposing midline.
"You're All Alone!"NightfallWarrior. Unlinked"You're All Alone!"Elite ShoutIf target foe isn't near an ally, that foe suffers from Cripple and Weakness for 8 seconds.510 – lineback physicals.
"It's Just a Flesh Wound."NightfallParagon. Motivation 2"It's Just a Flesh Wound."Elite ShoutTarget other ally loses all conditions. If a condition was removed in this way, that ally moves 25% faster for 2 seconds.52 – in a condition heavy meta.
Empathic RemovalFactionsMonk. UnlinkedEmpathic RemovalElite SpellYou and target other ally lose 1 Condition and 1 Hex, and are healed for 50.517 – in a hex heavy meta.
Variants
Spirit ShacklesCoreMesmer. Inspiration Magic 14Spirit ShacklesHex SpellFor 19 seconds, target foe loses 5 Energy whenever that foe attacks.1038 – over Conjure NightmareFactionsMesmer. Illusion Magic 9Conjure NightmareHex SpellFor 10 seconds, target foe suffers -8 Health degeneration.1515. Lineback attacking characters. Decrease illusion magic to 6+1.
Soothing ImagesCoreMesmer. Illusion Magic 14Soothing ImagesHex SpellFor 19 seconds, target foe and all adjacent foes cannot gain adrenaline.1528 – over conjure nightmare. Lineback warriors. Decrease illusion magic to 6+1.
Ether FeastCoreMesmer. Inspiration Magic 14Ether FeastSpellTarget foe loses 3 Energy. You are healed 62 for each point of Energy lost.518 – over Signet of HumilityCoreMesmer. Inspiration Magic 14Signet of HumilitySignetTarget foe's elite skill is disabled for 15 seconds. Your non-Mesmer skills are disabled for 10 Seconds.320 with a non-mesmer elite skill. Drain additional energy from your target and heal yourself.
Spear of defense with strength shields of fortitude, +10 armor against each damage type.
Usage[]
Spread degeneration with Conjure NightmareFactionsMesmer. Illusion Magic 7Conjure NightmareHex SpellFor 9 seconds, target foe suffers -8 Health degeneration.1515.
Apply Ether LordPropheciesMesmer. Inspiration Magic 14Ether LordHex SpellYou lose all Energy. For 10 seconds, target foe suffers -3 Energy degeneration, and you experience +3 Energy regeneration.5220 on your target, cover it with Ether PhantomNightfallMesmer. Inspiration Magic 14Ether PhantomHex SpellFor 10 seconds, target foe has -1 Energy degeneration. If this Hex is removed prematurely, that foe loses 5 Energy.5110. Wait until the opponent switches to his casting or high energy set, then use Drain DelusionsNightfallMesmer. Inspiration Magic 14Drain DelusionsSpellRemove one Mesmer Hex from target foe. If a Hex was removed in this way, that foe loses 5 Energy and you gain 4 Energy for each point lost.5¼10.
Switch to your low energy set before using ether lord.
Protect yourself with DistortionPropheciesMesmer. Illusion Magic 7DistortionStanceFor 3 seconds, you have a 75% chance to block attacks. Whenever you block an attack this way, you lose 2 Energy or Distortion ends.58. Only use it to prevent spikes or break chains, else your energy will be drained too much.
Disable relevant elite skills with Signet of HumilityCoreMesmer. Inspiration Magic 14Signet of HumilitySignetTarget foe's elite skill is disabled for 15 seconds. Your non-Mesmer skills are disabled for 10 Seconds.320.