You activate Spells and Signets 46% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.) In PvE, the recharge time of your Mesmer Spells is reduced by 39%.
NightfallMesmer. Domination Magic 16MistrustHex SpellFor 6 seconds, the next spell that target foe casts on one of your allies fails and deals 106 damage to that foe and all nearby foes.101.112
CoreMesmer. Domination Magic 16Cry of FrustrationSpellIf target foe is using a skill, that foe and all foes in the area are interrupted and suffer 79 damage.100.115
Fill two OptionalCoreNo Profession. UnlinkedOptionalOptionalOptional. slots with support skills
Fill one OptionalCoreNo Profession. UnlinkedOptionalOptionalOptional. slot with a damage or utility skill
Support
Healing SeedCoreMonk. Healing Prayers 16Healing SeedEnchantment SpellFor 10 seconds, whenever target other ally takes damage, that ally and all adjacent allies gain 32 Health.10225 Anti-pressure for during the pulling/balling phase of combat
AegisCoreMonk. Protection Prayers 16AegisEnchantment SpellFor 11 seconds, all party members within earshot have a 50% chance to block attacks.10230 Party-wide blocking, supplement DisplacementFactionsRitualist. Communing 16DisplacementBinding RitualCreate a level 15 Spirit with 300 Health and 91 armor. All non-Spirit allies within its range have a 75% chance to block incoming attacks. Every time an attack is blocked in this way, this Spirit takes 60 damage. This Spirit dies after 62 seconds.15¾45
Life BondCoreMonk. Protection Prayers 16Life BondEnchantment SpellWhile you maintain this Enchantment, whenever target other ally takes damage from an attack, half the damage is redirected to you. The damage you receive this way is reduced by 32.-1102 Useful prot when pulling/tanking
Protective SpiritCoreMonk. Protection Prayers 16Protective SpiritEnchantment SpellFor 24 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell.10¼5 Supplement ShelterFactionsRitualist. Communing 16ShelterBinding RitualCreate a level 13 Spirit with 260 Health and 79 armor. Non-Spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this Spirit prevents damage, it loses 43 Health. This Spirit lasts 62 seconds.25145
Strength of HonorCoreMonk. Smiting Prayers 16Strength of HonorEnchantment SpellWhile you maintain this Enchantment, target ally deals 26 more damage in melee.-110215 Melee damage support
Judge's InsightCoreMonk. Smiting Prayers 16Judge's InsightEnchantment SpellFor 21 seconds, target ally's attacks deal holy damage and have +20% armor penetration.10210 Melee damage support, particularly with Scythe and Hammer melees
Splinter WeaponFactionsRitualist. Channeling Magic 16Splinter WeaponWeapon SpellFor 20 seconds, target ally has a Splinter Weapon. Target ally's next 5 attacks deal 53 damage to up to 3 adjacent foes.515 Melee AoE support
Mark of PainCoreNecromancer. Curses 16Mark of PainHex SpellFor 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 42 shadow damage to adjacent foes.10120 Melee AoE support
Order of PainCoreNecromancer. Blood Magic 16Order of PainEnchantment SpellFor 5 seconds, whenever a party member hits a foe with physical damage, that party member does +17 damage.17%102 Melee damage support
Dark AuraCoreNecromancer. Death Magic 16Dark AuraEnchantment SpellFor 30 seconds, whenever target ally sacrifices Health, Dark Aura deals 53 shadow damage to adjacent foes, and you lose 21 Health.10110 Soul Taker support
Rend EnchantmentsCoreNecromancer. Curses 16Rend EnchantmentsSpellRemove 9 Enchantments from target foe. For each Monk Enchantment removed, you take 23 damage.5220 Anti-enchantment in areas with Protection Prayers and/or Earth Magic
Mirror of DisenchantmentNightfallMesmer. UnlinkedMirror of DisenchantmentSpellRemove one Enchantment from target foe. All of that foe's party members also lose that same Enchantment.5115 Anti-enchantment in areas with party-wide enchantments such as AegisCoreMonk. Protection Prayers AegisEnchantment SpellFor 5..10..11 seconds, all party members within earshot have a 50% chance to block attacks.10230
Healing/Party Support
Heaven's DelightFactionsMonk. Divine Favor 16Heaven's DelightSpellHeal yourself and party members within earshot for 63 points. You get healed for 51 Health.5112 Party healing
Divine HealingPropheciesMonk. Divine Favor 16Divine HealingSpellHeal yourself and party members within earshot for 63 points. You get healed for 51 Health.5112 Party healing
Heal PartyCoreMonk. Healing Prayers 16Heal PartySpellHeal entire party for 78 Health.1522 Party healing, bring external energy support and an extra energy management skill
Shield GuardianFactionsMonk. Protection Prayers 16Shield GuardianEnchantment SpellFor 4 seconds, all party members in earshot have a 75% chance to block incoming attacks. If an attack is blocked, all allies in earshot are healed for 42 and Shield Guardian ends.51.520 Anti-pressure party healing
Protective Was KaolaiFactionsRitualist. Restoration Magic 16Protective Was KaolaiItem SpellHold Kaolai's ashes for up to 63 seconds. While you hold his ashes, you gain 10 armor. When you drop his ashes, all party members are healed for 90 Health10125 Very strong party heal
Damage
Putrid ExplosionCoreNecromancer. Death Magic 16Putrid ExplosionSpellThe corpse nearest your target explodes, sending out a shockwave that deals 126 damage to nearby foes.1015 Armor-Ignoring AoE, almost feels like a missing Energy SurgeCoreMesmer. Domination Magic 16Energy SurgeElite SpellTarget foe loses 11 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage.5215
Desecrate EnchantmentsPropheciesNecromancer. Curses 16Desecrate EnchantmentsSpellTarget foe and all nearby foes take 64 shadow damage and 21 shadow damage for each Enchantment on them.10215 Armor-Ignoring AoE, use in areas that are rich with enchantments
Defile EnchantmentsFactionsNecromancer. Curses 16Defile EnchantmentsSpellTarget foe and all nearby foes take 64 shadow damage and 21 shadow damage for each Enchantment on them.10215 Armor-Ignoring AoE, use in areas that are rich with enchantments
Spiritual PainNightfallMesmer. Domination Magic 16Spiritual PainSpellTarget foe takes 79 damage. All hostile summoned creatures in the area of that foe take 132 damage.517 Spammable Armor Ignoring damage
Chaos StormPropheciesMesmer. Domination Magic 16Chaos StormSpellCreate a Chaos Storm at target foe's location that lasts for 10 seconds. Each second, foes adjacent to this location take 26 damage and lose 2 Energy5230 Armor-Ignoring damage-over-time AoE skill
Signet of ClumsinessNightfallMesmer. Illusion Magic 16Signet of ClumsinessSignetIf target foe is attacking, that foe and all adjacent foes are interrupted and take 63 damage. Any foes using attack skills are knocked down.¼8 Anti-Melee, the only Illusion Magic skill the hero will cast when affected by Signet of IllusionsNightfallMesmer. Illusion Magic 16Signet of IllusionsElite SignetYour next 3 Spell uses your Illusion attribute instead of its normal attribute.25
Spirit RiftFactionsRitualist. Channeling Magic 16Spirit RiftSpellOpen a Spirit Rift at target foe's location. After 3 seconds, all adjacent foes are struck for 132 lightning damage and suffer from Cracked Armor for 17 seconds. 1025 Take advantage of Fast Casting while casting at 16 Channeling Magic
Energy Management
Waste Not, Want NotEotNMesmer. Inspiration Magic 16Waste Not, Want NotSpellIf target foe is not casting a Spell or attacking, you gain 13 Energy.5¼15
Drain EnchantmentCoreMesmer. Inspiration Magic 16Drain EnchantmentSpellRemove an Enchantment from target foe. If an Enchantment is removed, you gain 18 Energy and 125 Health.5220
GuiltPropheciesMesmer. Domination Magic 16GuiltHex SpellFor 6 seconds, the next time target foe casts a Spell that targets a foe, the Spell fails and you steal up to 15 Energy from that foe.5225
Spirit SiphonFactionsRitualist. Channeling Magic 16Spirit SiphonSpellTarget Spirit loses all Energy. You gain 52% of that Energy.5¼3 When combined with SoS Hero and/or ST Prot
Utility
Reckless HasteFactionsNecromancer. Curses 16Reckless HasteHex SpellFor 12 seconds, target foe and all adjacent foes are Hexed with Reckless Haste. While Hexed, they attack 25% faster but have a 50% chance to miss with attacks.15112 – Anti-Melee
Shadow of FearPropheciesNecromancer. Curses 16Shadow of FearHex SpellTarget foe and all adjacent foes attack 50% slower for the next 32 seconds.1025 – Anti-Melee
Flesh of My FleshFactionsRitualist. Restoration Magic 16Flesh of My FleshSpellLose half your Health. Resurrect target party member with your current Health and 21% Energy.54 – resurrection
Resurrection ChantFactionsMonk. Healing Prayers 16Resurrection ChantSpellResurrect target party member with up to your current Health and 37% Energy. This spell has half the normal range.10615 – resurrection
2 runes of vitae or attunement. Higher maximum energy benefits Power DrainCoreMesmer. Inspiration Magic 16Power DrainSpellIf target foe is casting a Spell or Chant, that Skill is interrupted and you gain 33 Energy.5¼20.
Signet of HumilityCoreMesmer. Inspiration Magic 16Signet of HumilitySignetTarget foe's elite skill is disabled for 17 seconds. Your non-Mesmer skills are disabled for 10 Seconds.320
RustCoreElementalist. Water Magic 16RustHex SpellDeals 74 cold damage to target and adjacent foes. For 21 seconds, target foe and all adjacent foes take twice as long to activate signets. If you are Overcast, foes struck with Rust have their signets interrupted and disabled for 11 seconds.1018
Simple ThieveryNightfallMesmer. Domination Magic 16Simple ThieveryElite SpellInterrupt target foe's action. If that action was a skill, that skill is disabled for 21 seconds, and Simple Thievery is replaced by that skill.10¼10
Anything else that shuts down Signet of IllusionsNightfallMesmer. Illusion Magic 16Signet of IllusionsElite SignetYour next 3 Spell uses your Illusion attribute instead of its normal attribute.25
Notes[]
This hero will do its best to maintain Signet of IllusionsNightfallMesmer. Illusion Magic 16Signet of IllusionsElite SignetYour next 3 Spell uses your Illusion attribute instead of its normal attribute.25 inside and outside combat
The hero may sometimes cast skills while unaffected by Signet of IllusionsNightfallMesmer. Illusion Magic 16Signet of IllusionsElite SignetYour next 3 Spell uses your Illusion attribute instead of its normal attribute.25 if the other spell is high priority. Interrupts, Spiritual PainNightfallMesmer. Domination Magic 16Spiritual PainSpellTarget foe takes 79 damage. All hostile summoned creatures in the area of that foe take 132 damage.517 when there's a spirit in the immediate vicinity, hex removal, etc.
While affected by Signet of IllusionsNightfallMesmer. Illusion Magic 16Signet of IllusionsElite SignetYour next 3 Spell uses your Illusion attribute instead of its normal attribute.25 the hero will not use any Illusion Magicspell, although Signet of ClumsinessNightfallMesmer. Illusion Magic 16Signet of ClumsinessSignetIf target foe is attacking, that foe and all adjacent foes are interrupted and take 63 damage. Any foes using attack skills are knocked down.¼8 is unaffected by this quirk of the AI.