Monk build for organized player teams with too many backline players and for playing with heroes in an offensive role. Benefits especially well from support skills such as dark furyPropheciesNecromancer. Blood Magic Dark FuryEnchantment SpellFor 5 seconds, whenever any party member hits with an attack, that party member gains one hit of adrenaline. (50% failure chance with Blood Magic of 4 or less.)17%10¾5 and mark of painCoreNecromancer. Curses Mark of PainHex SpellFor 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 10..34..42 shadow damage to adjacent foes.10120.
PropheciesWarrior. Tactics 8"To the Limit!"ShoutFor each foe within earshot (maximum 4), you gain one strike of adrenaline. For 15 seconds, your maximum Health is increased by 37.515
EotNNo Profession. Deldrimor rank 10Drunken MasterStanceFor 90 seconds, your movement and attack speeds are increased by 15%. If you are drunk while activating this Skill, your movement and attack speeds are increased by 33% instead. PvE only.560
CoreMonk. Smiting Prayers 14Strength of HonorEnchantment SpellWhile you maintain this Enchantment, target ally deals 24 more damage in melee. Target ally gets healed for 6 Health.-110215
Template code
Variable skill slot
Defense
"I Am Unstoppable!"EotNNo Profession. Norn rank 10"I Am Unstoppable!"ShoutFor 20 seconds, you have +24 armor and cannot be knocked down or Crippled. PvE only.530 – counter knockdowns.
"Save Yourselves!"FactionsWarrior. Kurzick rank 12"Save Yourselves!" (Kurzick)ShoutFor 6 seconds, all other party members gain 100 armor. PvE only.8 – if your team needs the defense.
Offense
"For Great Justice!"CoreWarrior. Unlinked"For Great Justice!"ShoutFor 20 seconds, whenever you gain adrenaline, you gain 100% more.545 – increased adrenaline gain; combines especially well with Dark FuryPropheciesNecromancer. Blood Magic Dark FuryEnchantment SpellFor 5 seconds, whenever any party member hits with an attack, that party member gains one hit of adrenaline. (50% failure chance with Blood Magic of 4 or less.)17%10¾5.
Judge's InsightCoreMonk. Smiting Prayers 14Judge's InsightEnchantment SpellFor 19 seconds, target ally's attacks deal holy damage and have +20% armor penetration.10210 – largely increased weapon hit damage against undead.
Asuran ScanEotNNo Profession. Asura rank 10Asuran ScanHex SpellFor 12 seconds your attacks cannot miss target foe. Killing a foe hexed with Asuran scan removes 5% death penalty. PvE only.55 – bypass blocking and missing effects.
Ebon Battle Standard of HonorEotNNo Profession. Ebon Vanguard rank Ebon Battle Standard of HonorWard SpellYou plant an Ebon Battle Standard of Honor at your current location. For 14..20 seconds, non-Spirit allies in this area strike for +8..15 damage and an additional +7..10 vs. Charr. PvE only.10120 – increased hundred blades damage.
Utility skills
Balthazar's SpiritPropheciesMonk. Smiting Prayers 14Balthazar's SpiritEnchantment SpellWhile you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.)-1102 – maintain as a cover enchantment for Strength of HonorCoreMonk. Smiting Prayers 14Strength of HonorEnchantment SpellWhile you maintain this Enchantment, target ally deals 24 more damage in melee.-110215. Whenever you receive damage (any type, including 0 damage), you gain 20% of an adrenaline strike. As you take aggro as a melee character this skill will improve your adrenaline gain noticeably.
Ebon EscapeEotNNo Profession. Ebon Vanguard rank 10Ebon EscapeSpellShadow Step to target other ally. You and that other ally are healed for 110 health. PvE only.5¼10 – to spike foes balled up by an ally.
Smite ConditionEotNMonk. Smiting Prayers 14Smite ConditionSpellRemove one Condition from target ally. If a Condition was removed, foes in the area take 57 holy damage.517 – condition removal and damage.
Smite HexCoreMonk. Smiting Prayers 14Smite HexSpellRemove a Hex from target ally. If a Hex is removed, foes in the area suffer 80 holy damage.5112 – hex removal and damage.
Savage SlashCoreWarrior. Swordsmanship 12Savage SlashSword AttackIf this attack hits, it interrupts the target foe's action. If that action was a Spell, you deal 32 extra damage.5½15 – interruption.
RebirthCoreMonk. Protection Prayers RebirthSpellResurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 10..4..3 seconds. This Spell consumes all of your remaining Energy.105 – safe resurrection.
VengeancePropheciesMonk. UnlinkedVengeanceEnchantment SpellBring target dead party member back to life at full Health and full Energy. For 30 seconds, that party member deals 25% more damage. When this Enchantment ends, target party member dies. Deaths while under the effects of this Enchantment do not incur a death penalty.10430 – potent resurrection.
"By Ural's Hammer!"EotNNo Profession. Deldrimor rank "By Ural's Hammer!"ShoutFor 30 seconds, all dead party members in earshot are resurrected with full Health and Energy. Resurrected party members deal 25..33% more damage. When this effect ends, affected party members die. This skill does not incur a death penalty. PvE only.560 – potent mass resurrection.
Use your staff when you need to cast a non-attack energy skill but don't have the energy for it and to cast smiting prayer spells.
Switch to your shield set when you can't reach a foe to still gain adrenaline, when you're about to die or when you're idle.
Skills:
Apply Strength of HonorCoreMonk. Smiting Prayers 14Strength of HonorEnchantment SpellWhile you maintain this Enchantment, target ally deals 24 more damage in melee.-110215 on self and cover it with Balthazar's SpiritPropheciesMonk. Smiting Prayers 14Balthazar's SpiritEnchantment SpellWhile you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.)-1102.
Maintain Drunken MasterEotNNo Profession. Deldrimor rank Drunken MasterStanceFor 72..90 seconds, your movement and attack speeds are increased by 10..15%. If you are drunk while activating this Skill, your movement and attack speeds are increased by 25..33% instead. PvE only.560.
Activate Hundred BladesCoreWarrior. Swordsmanship 12Hundred BladesElite SkillFor 15 seconds, whenever you attack with a sword, all adjacent foes take 22 slashing damage.525 when you start hitting foes to increase your damage output. Do not use it at the start of the combat for no particular reason while not in range of foes.
The damage is dealt to targets adjacent to you, not the attacked foe. Therefore you should always try to position yourself between foes.
Use Whirlwind AttackNightfallWarrior. Sunspear rank 10Whirlwind AttackMelee AttackAttack target and adjacent foes. Each attack that hits deals +20 damage. PvE only.61 when multiple foes are standing adjacent to you.
Use Sun and Moon SlashFactionsWarrior. Swordsmanship Sun and Moon SlashSword AttackAttack target foe twice. These attacks cannot be blocked.8 for dealing additional damage.
Under the effect of both "For Great Justice!"CoreWarrior. Unlinked"For Great Justice!"ShoutFor 20 seconds, whenever you gain adrenaline, you gain 100% more.545 and Dark FuryPropheciesNecromancer. Blood Magic Dark FuryEnchantment SpellFor 5 seconds, whenever any party member hits with an attack, that party member gains one hit of adrenaline. (50% failure chance with Blood Magic of 4 or less.)17%10¾5 you can use this attack skill non-stop.
Fuel attack skills with "To the Limit!"PropheciesWarrior. Tactics 8"To the Limit!"ShoutFor each foe within earshot (maximum 4), you gain one strike of adrenaline. For 15 seconds, your maximum Health is increased by 37.515 for sooner and more frequent attack skill usage.
Counters[]
General anti physical.
Note that some usual counter skills won't be used against you because of your primary profession.
General anti melee.
Frequent or deep enchantment removal.
Stance removal.
Notes[]
As you provide smiting prayers support yourself you can adjust your support hero. For example, the hero can provide protection prayers.
Variant: Rt/Mo Support Hero for Hundred Blades Monk
FactionsRitualist. Channeling Magic 16Signet of SpiritsElite SignetCreate three level 13 spirits. These spirits deal 21 damage with attacks. These spirits die after 60 seconds.130
FactionsRitualist. Channeling Magic 16Splinter WeaponWeapon SpellFor 20 (+6.4) seconds, target ally has a Splinter Weapon. Target ally's next 5 attacks deal 53 damage to up to 3 adjacent foes.515
FactionsRitualist. Channeling Magic 16Ancestors' RageSkillFor 1 second, nothing happens. When this skill ends, all foes adjacent to target ally are struck for 117 lightning damage.5¼10
FactionsRitualist. Channeling Magic 16BloodsongBinding RitualCreate a level 13 Spirit with 260 (+83) Health and 79 armor who dies after 158 seconds. Attacks by that Spirit steal up to 26 Health.5¾30
FactionsMonk. Protection Prayers 10Spirit BondEnchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or Spells, that ally is healed for 70 Health.10¼2
CoreMonk. Protection Prayers 10Protective SpiritEnchantment SpellFor 17 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell.10¼5