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This build is provisionally vetted great pending more votes.

This build has received a provisional rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.

This build has been designed for the following use:

Flux.jpg This build is significantly affected by the Flux: Jack of All Trades.
See the build's talk page for discussion and ramifications not noted here.  
Notes: Decrease Healing Prayers to 9 + 1 + 1. Increase Protection Prayers, Divine Favor and/or a fourth attribute to 8-11 ranks.
Flux.jpg This build is significantly affected by the Flux: Minion Apocalypse.
See the build's talk page for discussion and ramifications not noted here.  
Notes: Easier to trigger the energy gain of Bonetti's Defense when attacked by minions.

The WoH Monk is designed to cope with the pressures in low-skill PvP, packing defense through Secondary Profession skills whilst having prot abilities and big heals.

Attributes and Skills

Your allies are healed for 29 Health whenever you cast Monk spells on them.
Template code

Monk / None

  • Spirit Bond (PvP) Spirit Bond (PvP) : Protect people from air eles and other high damage sources. A super-heavy, fast recharging prot.
  • Protective Spirit Protective Spirit : Over Spirit Bond for a longer lasting prot.
  • Shield of Absorption Shield of Absorption : As a small prot that can become effective quickly because of the many damage sources in AB and CM.
  • Shielding Hands Shielding Hands : As a small prot with a quick cast that also provides a small heal.
  • Holy Veil Holy Veil : As a hex removal that can be precast and can remove a hex instantly.
  • Vigorous Spirit Vigorous Spirit : For excellent anti-pressure and a cover enchantment for Holy Veil.
  • Signet of Rejuvenation Signet of Rejuvenation : Useful for an emergency heal if having problems with energy management.

Monk / Warrior

  • Sprint Sprint : IMS for getting away from a bad situation, catching up to a teammate, or capping quickly/running amber.
  • Shield Bash Shield Bash : Better against Sins and an easy defense option, but isn't that great against constant amounts of physical pressure.
  • Disciplined Stance Disciplined Stance : Provides blocking as well as armor, which also helps against unblockable attacks and spells.
  • Bonetti's Defense Bonetti's Defense : Energy management as well as 5 seconds of blocking that doesn't require extra attribute spread.
  • Balanced Stance Balanced Stance : Very useful anti knockdown and anti critical.

Monk / Assassin

  • Return Return : To shadowstep to allies and avoid melee.
  • Dark Escape Dark Escape : For a great anti-spike as well as IMS.
  • Smoke Powder Defense Smoke Powder Defense : To stop massive melee damage for a while.
  • Dash Dash

Monk / Ranger

  • Natural Stride Natural Stride : A convenient skill with IMS and block all rolled into one.
  • Distracting Shot Distracting Shot : Because Dshot.

Monk / Dervish

  • Shield of Force Shield of Force : Powerful anti-spike pre-prot - not as useful as Shield Bash, but recharges faster.
  • Armor of Sanctity Armor of Sanctity : Powerful anti-melee enchantment.


  • Survivor Insignias or Disciple's Insignias, with Runes of Vitae/Vigor; run Wanderer's in Fort Aspenwood if playing on the Kurzick side.
  • A high set (a wand and focus with two 15/-1 mods).
  • A 40/20/20% Protection staff.
  • A 40/40 Heal Set.
  • Spears with +5 energy/-5 energy, +30hp/Defense and +10 vs "x" shields.
  • Max Q7/8 Tactics shield if you meet the requirements, otherwise a Strength shield.


  • Heal with Word of Healing and Patient Spirit.
  • Use Guardian, SB and Dismiss Condition as necessary.
  • When under pressure, use your secondary skills to protect yourself e.g.:
  • Shield Bash vs assassin chains.
  • Shield Stance or Disciplined Stance vs melee to get Guardian up easily.
  • Balanced Stance vs attackers with KD (Assassins and Hammer Warriors mostly).
  • Dark Escape vs anything to reduce damage.
  • Return vs any melee to snare them and get away.


  • Standard anti-caster counters.
  • Anti-block skills, like Wild Blow and Rigor Mortis.

See also