This build is in the metagame and deserves to be stored. This build has received an overall rating in the range from 3.75 to < 4.75 and thus qualifies for the lower category of working builds: Good. This build has been designed for the following use: |
This ubiquitous build uses monk spells with Unyielding Aura to provide a flexible healer.
Attributes and Skills[]
12 + 1 + 1 12 + 1 Your allies are healed for 45 Health whenever you cast Monk spells on them. |
- Selfless Spirit for energy management
- Vigorous Spirit for melee healing support.
- Dismiss Condition or Draw Conditions for condition removal
- Protective Spirit if high damage spikes are expected in the area (change attributes to 11-11-8 or 12-10-8 depending on importance of party heals).
Equipment[]
- Survivor's Insignias. Runes needed for stats above, and a rune of superior vigor.
- Standard monk weapon sets. 20/20 set can decrease cast time of skills like Dwayna's Kiss.
- An extra Divine Favor headpiece with a Superior Divine Favor rune.
Usage[]
- Maintain Unyielding Aura. Use your Superior Divine Favor headpiece to boost its effectiveness, and switch back to your Minor rune afterwards.
- Use Dwayna's Kiss as a general heal, especially on allies with enchantments or hexes.
- Use Patient Spirit when Dwayna's Kiss is recharging or when you know the ally will last 2 seconds before being healed.
- Use Deny Hexes to remove hex stacks.
- Use Seed of Life when one team member is taking lots of damage packets, especially useful during initial agro.
Counters[]
- Standard anti-caster, such as energy denial or hexes like Migraine.
- Enchant removal
Variants[]
- Cure Hex or Spotless Mind can replace Deny Hexes. Note each skill's advantages and disadvantages.
- other PvE-only Skills
- Lightbringer Signet when facing demons.
- Other speedclear variants