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This build is in the metagame and deserves to be stored.

This build has received an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.

This build has been designed for the following use:


This build uses Putrid Bile, corpses, and Assassin's Promise to maximize benefits from stuff dying.

Attributes and Skills

Gain 9 Energy whenever a non-Spirit creature near you dies, up to 3 times every 15 seconds.
Template code

Optional Optional suggestions:

  • If there is another AP spiker, free up one player's "Finish Him!" "Finish Him!" for something else
  • Ebon Battle Standard of Honor Ebon Battle Standard of Honor
  • Great Dwarf Weapon Great Dwarf Weapon
  • Technobabble Technobabble
  • "You Move Like a Dwarf!" "You Move Like a Dwarf!"
  • Masochism Masochism
  • Necrosis Necrosis
  • Rising Bile Rising Bile
  • For minions, replace Putrid Explosion Putrid Explosion with Animate Shambling Horror Animate Shambling Horror + Death Nova Death Nova
    • Good with Curses support, or spec yourself 10+1+3 Death, 9+1 Curses, 7+1 SR: Mark of Pain Mark of Pain and/or Barbs Barbs
    • Pain Inverter Pain Inverter
    • Mindbender Mindbender


  • Radiant/Survivor/Minion Master's insignia with 1 Bloodstained insignia on feet
  • Adept Death staff of Mastery / of Fortitude / of Defense with "Aptitude not Attitude" inscription
  • HSR options are not desirable for the Minion variant because you instead depend on Assassin's Promise to recharge your skills
  • However, a 40/40 set is a viable option when running Putrid Explosion, or in areas with heavy hex removal in case Putrid Bile gets removed
  • Condition-lengthening spear to trigger Curses


  • Bomb with Putrid Bile, EVAS and the rest of the bar
  • Recharge with Assassin's Promise


  • Stuff not dying

See also