The PvXwiki community finds this to be a good build.
This build has received an overall rating in the range from 3.75 to < 4.75 and thus qualifies for the lower category of working builds: Good.
This build has been designed for the following use:
This build utilizes soul reaping to fuel AoE damage while supporting the party.
Attributes and Skills
Gain 12 Energy whenever a non-Spirit creature near you dies, up to 3 times every 15 seconds.
FactionsNecromancer. Soul Reaping 14Icy VeinsElite Hex SpellTarget foe is struck for 85 cold damage. For 33 seconds, if target foe dies all nearby foes are struck for 104 cold damage.1015EotNNecromancer. Death Magic 16Putrid BileHex SpellFor 21 seconds, target foe suffers -3 Health degeneration. If that foe dies while under the effects of this Hex, all nearby foes take 89 damage.10112CoreNecromancer. Death Magic 16Putrid ExplosionSpellThe corpse nearest your target explodes, sending out a shockwave that deals 126 damage to nearby foes.1015CoreNo Profession. UnlinkedOptionalOptionalOptional.CoreNo Profession. UnlinkedOptionalOptionalOptional.CoreNo Profession. UnlinkedOptionalOptionalOptional.EotNNecromancer. Soul Reaping 14MasochismEnchantment SpellFor 38 seconds, you have +2 to your Death Magic and Soul Reaping attributes and sacrifice 3% of your maximum Health when you cast a spell.5120NightfallNecromancer. Soul Reaping 14Signet of Lost SoulsSignetIf target foe is below 50% Health, you gain 94 Health and 9 Energy.¼8
- Variable skill slot options
- Death magic
- Withering AuraEotNNecromancer. Death Magic 16Withering AuraEnchantment SpellFor 21 seconds, target ally's melee attacks cause Weakness for 21 seconds.513 – to support skills such as FragilityCoreMesmer. Illusion Magic FragilityHex SpellFor 8..18..21 seconds, target and adjacent foes take 5..17..21 damage each time they suffer or recover from a new Condition.515, DiscordFactionsNecromancer. Death Magic DiscordElite SpellIf target foe is suffering from a Condition and under the effects of a Hex or an Enchantment, that foe suffers 30..94..115 damage.512 and Reap ImpuritiesNightfallDervish. Scythe Mastery Reap ImpuritiesMelee AttackIf this attack hits, you deal +3..13..16 damage. Each foe you hit loses 1 condition. For each foe who loses a condition, all foes adjacent to that target foe take 10..34..42 holy damage.5.
- Dark AuraCoreNecromancer. Death Magic 16Dark AuraEnchantment SpellFor 30 seconds, whenever target ally sacrifices Health, Dark Aura deals 53 shadow damage to adjacent foes, and you lose 21 Health.10110 – support for soul takerCoreNecromancer. Soul Reaping 18Soul TakerElite Enchantment SpellFor 35 seconds, your attacks sacrifice 21 health and deal +21 more damage.
PvE only.5115 builds.
- Soul reaping
- Foul FeastEotNNecromancer. Soul Reaping 15Foul FeastSpellAll conditions are transferred from target other ally to yourself. For each condition acquired in this way, you gain 45 Health and 2 Energy. This skill recharges twice as fast if you remove Disease from your target.5¼4
- 10+1 curses
- Mark of PainCoreNecromancer. Curses 11Mark of PainHex SpellFor 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 32 shadow damage to adjacent foes.10120 - if the team produces plenty of physical damage packets.
- Enfeebling BloodCoreNecromancer. Curses 11Enfeebling BloodSpellTarget foe and all nearby foes suffer from Weakness for 16 seconds.10%118
- Rip EnchantmentNightfallNecromancer. Curses 11Rip EnchantmentSpellRemove 1 enchantment from target foe. If an enchantment was removed, that foe suffers from Bleeding for 20 seconds.5115
- Weaken ArmorCoreNecromancer. Curses 11Weaken ArmorSpellTarget foe and foes adjacent to your target have Cracked Armor for 16 seconds.515
Monk: (put 10 in Protection Prayers):
- Protective SpiritCoreMonk. Protection Prayers 10Protective SpiritEnchantment SpellFor 17 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell.10¼5
- Shield of AbsorptionNightfallMonk. Protection Prayers 10Shield of AbsorptionEnchantment SpellFor 6 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment.5110
- AegisCoreMonk. Protection Prayers 10AegisEnchantment SpellFor 9 seconds, all party members within earshot have a 50% chance to block attacks.10230
- Remove HexCoreMonk. UnlinkedRemove HexSpellRemove a Hex from target ally.518
- Offensive support (put 10 in Channeling Magic):
- Splinter WeaponFactionsRitualist. Channeling Magic 10Splinter WeaponWeapon SpellFor 20 seconds, target ally has a Splinter Weapon. Target ally's next 4 attacks deal 35 damage to up to 3 adjacent foes.515
- Ancestors' RageFactionsRitualist. Channeling Magic 10Ancestors' RageSkillFor 1 second, nothing happens. When this skill ends, all foes adjacent to target ally are struck for 75 lightning damage.5¼10
- Spirit RiftFactionsRitualist. Channeling Magic 10Spirit RiftSpellOpen a Spirit Rift at target foe's location. After 3 seconds, all adjacent foes are struck for 92 lightning damage and suffer from Cracked Armor for 11 seconds. 1025 - damage and alternative source of cracked armor.
- Healing (put 10 in Restoration Magic):
- Mend Body and SoulFactionsRitualist. Restoration Magic 10Mend Body and SoulSpellTarget ally is healed for 83 Health. That ally loses one Condition for each spirit within earshot.5¾3
- Spirit LightFactionsRitualist. Restoration Magic 10Spirit LightSpellTarget ally is healed for 140. If any Spirits are within earshot, you don't sacrifice Health.17%514
- Protective Was KaolaiFactionsRitualist. Restoration Magic 10Protective Was KaolaiItem SpellHold Kaolai's ashes for up to 45 seconds. While you hold his ashes, you gain 10 armor. When you drop his ashes, all party members are healed for 60 Health10125
- LifeFactionsRitualist. Restoration Magic 10LifeBinding RitualCreate a level 10 Spirit with 200 Health and 62 armor. When this Spirit dies, all non-Spirit allies within its range are healed for 5 Health for each second this Spirit was alive. This Spirit dies after 20 seconds.10¾20
Paragon: (put 10 in Command):
- "Never Surrender!"NightfallParagon. Command 10"Never Surrender!"ShoutFor 15 seconds, all party members within earshot and below 75% Health gain +4 Health regeneration.515
- "Fall Back!"NightfallParagon. Command 10"Fall Back!"ShoutFor 8 seconds, all allies within earshot gain 12 Health per second while moving and move 33% faster. "Fall Back!" ends on an ally affected by this Shout when that ally successfully hits with an attack.1020
- "Stand Your Ground!"NightfallParagon. Command 10"Stand Your Ground!"ShoutFor 15 seconds, all party members within earshot receive +24 armor when not moving.1020
- "Find Their Weakness!"NightfallParagon. Command 10"Find Their Weakness!"ShoutFor 15 seconds, the next time target ally attacks, that ally deals +35 damage and inflicts a Deep Wound for 15 seconds.1015 - the AI only uses this on party members attacking with a martial weapon other than a bow.
- "Can't Touch This!"NightfallParagon. Command 10"Can't Touch This!"ShoutFor 20 seconds, the next 4 Touch Skills used against allies within earshot fail.520
- DiscordFactionsNecromancer. Death Magic 16DiscordElite SpellIf target foe is suffering from a Condition and under the effects of a Hex or an Enchantment, that foe suffers 115 damage.512 over Icy VeinsFactionsNecromancer. Soul Reaping 15Icy VeinsElite Hex SpellTarget foe is struck for 90 cold damage. For 35 seconds, if target foe dies all nearby foes are struck for 110 cold damage.1015 if armour ignoring single target damage is to be preferred. Consider lowering soul reaping in favour of death magic.
- 40/20/20 death magic or soul reaping.
- Hex removal.
- Powerful healing or protection.
- Spread out foes.
- N/E Icy Veins (player variant)