This build is provisionally vetted good pending more votes.
This build has received a provisional rating in the range from 3.75 to < 4.75 and thus qualifies for the lower category of working builds: Good.
This build has been designed for the following use:
|This build is only viable during the Flux: Jack of All Trades. |
See the build's talk page for discussion and ramifications not noted here.
Touch Ranger comes back from the dead by utilizing the Jack of All Trades flux and taking an ele secondary.
Attributes and Skills
The energy cost of attack skills, rituals, touch skills and all Ranger skills is reduced by 36%.
FactionsElementalist. Fire Magic 11Star BurstElite SpellTarget touched foe and all foes in the area are struck for 84 fire damage and set on fire for 3 seconds. For each foe you hit, gain 2 energy.3¾7FactionsElementalist. Air Magic 11Teinai's WindSpellTarget foe and all adjacent foes take 32 cold damage. Burning foes struck by Teinai's Wind take an additional 69 damage and are interrupted.518CoreElementalist. Air Magic 11Lightning TouchSkillTarget touched foe and all adjacent foes are struck for 47 lightning damage, are Blinded for 3 seconds, and have Cracked Armor for 8 seconds. This skill has 25% armor penetration.3¾10PropheciesElementalist. Air Magic 11ShockSkillTarget touched foe is knocked down and struck for 47 lightning damage. This skill has 25% armor penetration.103¾10NightfallElementalist. Air Magic 11Lightning BoltSpellSend out a Lightning Bolt that strikes for 38 lightning damage if it hits. If Lightning Bolt strikes a moving foe, that foe is struck for 38 additional lightning damage. This spell has 25% armor penetration.518NightfallRanger. UnlinkedStorm's EmbraceStanceFor 10 seconds, you move 25% faster. This Stance is refreshed whenever you take Elemental damage.330CoreElementalist. UnlinkedGlyph of Elemental PowerGlyphFor 25 seconds, your elemental attributes are boosted by 2 for your next 10 Spells.515CoreNo Profession. UnlinkedResurrection SignetSignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.3
- Lightning StrikeCoreElementalist. Air Magic 11Lightning StrikeHex SpellStrike target foe for 38 lightning damage. This spell has 25% armor penetration. If you are Overcast, that foe is hexed with Lightning Strike for 3 seconds. When this hex ends, that foe is struck again for 38 lightning damage.515 over Lightning BoltNightfallElementalist. Air Magic 11Lightning BoltSpellSend out a Lightning Bolt that strikes for 38 lightning damage if it hits. If Lightning Bolt strikes a moving foe, that foe is struck for 38 additional lightning damage. This spell has 25% armor penetration.518 - LS cannot be dodged or avoided with LoS, but its burst potential is lower.
- Distracting ShotCoreRanger. Expertise 9Distracting ShotBow AttackIf Distracting Shot hits, it interrupts target foe's action but deals only 10 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds.3½10 over Glyph of Elemental PowerCoreElementalist. UnlinkedGlyph of Elemental PowerGlyphFor 25 seconds, your elemental attributes are boosted by 2 for your next 10 Spells.515 - trades damage for a strong interrupt.
- Natural StrideNightfallRanger. Wilderness Survival 8Natural StrideStanceFor 5 seconds, you run 33% faster and have a 50% chance to block incoming attacks. Natural Stride ends if you become Hexed or Enchanted.512 over Storm's EmbraceNightfallRanger. UnlinkedStorm's EmbraceStanceFor 10 seconds, you move 25% faster. This Stance is refreshed whenever you take Elemental damage.530 - potentially worse IMS uptime, but adds more defense to the build with the block. Shuffle attributes around a bit: decrease Fire magic to 10, Expertise to 6+1+1, and increase Wilderness Survival to 8.
- Full Sentry's, Stalwart, or Survivor insignias, depending on personal preference.
- 40/20, item's attribute +1 (20% chance) Air staff
- Defensive shield sets
- Rune of Recovery
- Rune of Restoration
- Superior Vigor
- Vitae x2
- Maintain Glyph of Elemental Power.
- Burst with Starburst, try to hit as many targets as possible. Follow up with Teinai's Wind for an interrupt and big damage.
- Shut down melee with Lightning Touch.
- CC with Shock if needed, but don't spam it because it has overcast.
- Punish kiting targets with Lightning Bolt.
- Stick to your target with Storm's Embrace.