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The PvXwiki community finds this to be a good build.

This build has received an overall rating in the range from 3.75 to < 4.75 and thus qualifies for the lower category of working builds: Good.

This build has been designed for the following use:

Flux This build is significantly affected by the Flux: Meek Shall Inherit.
See the build's talk page for discussion and ramifications not noted here.  

Meek Shall Inherit pushes touch skills to cost of 4 energy along with the boost to Blood Magic. There has been somewhat of a resurgence of Touch Rangers during this Flux, especially Luxon side of FA.

Frequency[]

  • Seen in almost every FA match during the Meek Shall Inherit Flux.

Attributes and Skills[]

The energy cost of attack skills, rituals, touch skills and all Ranger skills is reduced by 64%.
 save
Template code

Vampiric Bite/Touch cost 4 energy at 18 Expertise

  • Distracting Shot Distracting Shot
  • Strip Enchantment Strip Enchantment
  • Demonic Flesh Demonic Flesh for AoE damage
  • Well of the Profane Well of the Profane to counter healer stacks (Switch Curses to Death Magic)
  • Life Siphon Life Siphon


Equipment[]

  • Radiant Insignias
  • Anniversary Sword "Prominence" with Energy +5 / Defense mods
  • Blood Magic Focus of Fortitude
  • Defensive set
  • High energy set

Usage[]

  • Spam 1 and 2.
  • D-shot Juggernaut Toss for extra manliness.

Counters[]

  • Snares
  • Kiting
  • Disabling touch skills
  • Energy denial

Variants[]

  • Natural Stride Natural Stride (Blood to 11+2)
  • Plague Sending Plague Sending
  • Pin Down Pin Down

Notes[]

  • 18 Expertise is the breakpoint for 15 energy skills.
  • 4 Curses is the breakpoint for Plague Touch.
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