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{{Good-Build|RA|AB}}
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{{Real-Vetting|status=provisional|rating=Good|RA|AB}}
<!--{{flux|Hidden Talent|Attribute boost to Spear Mastery}}-->
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{{flux|Amateur Hour|Increased damage against Paragons.}}
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{{flux|Hidden Talent|Attribute boost to Spear Mastery}}
{{TOCright}}
 
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{{flux|Jack of All Trades|Decrease Spear Mastery to 11. Increase Wilderness Survival to 9 + 1.}}
The Condi Spear Ranger spreads tons of conditions and can produce decent DPS augmented by [[GW:Tiger's Fury|Tiger's Fury]].
 
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{{TOC|pos=r}}
 
The Condi Spear Ranger spreads tons of conditions and can produce decent DPS augmented by [[gww:Tiger's Fury|Tiger's Fury]].
 
== Attributes and Skills ==
 
== Attributes and Skills ==
 
<pvxbig>
 
<pvxbig>
[build prof=Ranger/para spearm=12 expert=8+1+1 beast=8+1 wilder=7+1][Barbed Spear][Maiming Spear][Merciless Spear][Stunning Strike][Optional][Tiger's Fury][Apply Poison][Resurrection Signet][/build]
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{{#ifeq: {{CURRENTMONTH}} | 6 | <!--June Flux Attributes-->[build prof=Ranger/para spearm=11 expert=8+1+1 beast=8+1 wilder=9+1] | <!--Regular Attributes-->[build prof=Ranger/para spearm=12 expert=8+1+1 beast=8+1 wilder=7+1] }}[Barbed Spear][Maiming Spear][Merciless Spear][Stunning Strike][Optional][Tiger's Fury][Apply Poison][Resurrection Signet][/build]
{{skill pvxicon|Optional}}
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{{skill pvxicon|Optional}}: Attack skills are preferred as they will not be disabled by Tiger's Fury
*{{skill pvxicon|Disrupting Throw|12}} For an easy interrupt.
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*{{skill pvxicon|Disrupting Throw|12}} Note that Apply Poison triggers after the interrupt check, so you will need to prioritize spreading conditions to anyone you may want to interrupt.
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*{{skill pvxicon|Wild Throw|12}} Stance removal and also unblockable.
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*{{skill pvxicon|Spear of Lightning|12}} Decent damage skill with armor penetration.
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*{{skill pvxicon|Blazing Spear|12}} Decent damage skill with burning for additional pressure.
 
*{{skill pvxicon|Distracting Shot|10}} For a more powerful weapon swap rupt.
 
*{{skill pvxicon|Distracting Shot|10}} For a more powerful weapon swap rupt.
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*{{skill pvxicon|Spear of Redemption|12}} Situational blind removal (must be pre-charged). Can simply provide damage when not needed to remove blind.
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*{{skill pvxicon|Antidote Signet}} Reliable blind removal, and handles other conditions as well.
 
*{{skill pvxicon|Troll Unguent|8}} Self-heal (for AB).
 
*{{skill pvxicon|Natural Stride|8}} For better survivability and rushing.
 
*{{skill pvxicon|Natural Stride|8}} For better survivability and rushing.
 
</pvxbig>
 
</pvxbig>
   
 
== Equipment ==
 
== Equipment ==
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*Poisonous, Crippling, Silencing, and Cruel Spears of Fortitude - 15%^50%
*Various spears.
 
*Any Shield of Fortitude, with the Inscription you find most useful. Keep as many Shields in your inventory as you like.
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**Other spears, such as Zealous, Furious, and Vampiric, should be in your inventory to swap as needed.
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*Strength Shields of Fortitude, of each +10 AL Inscription. Swap from inventory as needed.
*Keep a Longbow in your inventory to build adrenaline from afar.
 
 
*Survivor Insignias.
 
*Survivor Insignias.
 
*Rune of Clarity.
 
*Rune of Clarity.
   
 
== Usage ==
 
== Usage ==
*Maintain [[GW:Apply Poison|Apply Poison]].
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*Maintain [[gww:Apply Poison|Apply Poison]].
*Activate Tiger's Fury then proceed to spread conditions with [[GW:Barbed Spear|Barbed Spear]].
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*Activate Tiger's Fury then proceed to spread conditions with [[gww:Barbed Spear|Barbed Spear]].
*Use [[GW:Maiming Spear|Maiming Spear]] to Cripple foes so that they can not kite or to help your own team kite.
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*Use [[gww:Maiming Spear|Maiming Spear]] to Cripple foes so that they can not kite or to help your own team kite.
*Use [[GW:Stunning Strike|Stunning Strike]] once it charges to [[GW:Daze|Daze]] enemies.
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*Use [[gww:Stunning Strike|Stunning Strike]] once it charges to [[gww:Daze|Daze]] enemies. Cover Daze as quickly as possible with multiple other conditions, as Poison alone may not be enough.
*Finish foes off with [[gw:Merciless Spear|Merciless Spear]].
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*Finish foes off with [[gww:Merciless Spear|Merciless Spear]].
*Interrupt with [[GW:Disrupting Throw|Disrupting Throw]].
 
   
 
== Counters ==
 
== Counters ==
 
*The usual shutdown on physical characters.
 
*The usual shutdown on physical characters.
 
== Variants ==
 
*[[gw:Wild Throw|Wild Throw]]
 
*[[gw:Spear of Redemption|Spear of Redemption]]
 
*[[gw:Spear of Lightning|Spear of Lightning]]
 
*[[gw:Antidote Signet|Antidote Signet]]
 
*[[gw:Natural Stride|Natural Stride]] (in place of Tiger's Fury, change spec to 10+1+1 wilderness and 8+1 expertise)
 
*[[gw:Troll Unguent|Troll Unguent]] (for AB)
 
 
[[Category:Multi-campaign builds|R/P Tiger's Fury Spear]]
 

Latest revision as of 16:00, 10 June 2020

Green thumbs up

This build is provisionally vetted good pending more votes.

This build has received a provisional rating in the range from 3.75 to < 4.75 and thus qualifies for the lower category of working builds: Good.

This build has been designed for the following use:

Flux This build is significantly affected by the Flux: Amateur Hour.
See the build's talk page for discussion and ramifications not noted here.  
Notes: Increased damage against Paragons.
Flux This build is significantly affected by the Flux: Hidden Talent.
See the build's talk page for discussion and ramifications not noted here.  
Notes: Attribute boost to Spear Mastery
Flux This build is significantly affected by the Flux: Jack of All Trades.
See the build's talk page for discussion and ramifications not noted here.  
Notes: Decrease Spear Mastery to 11. Increase Wilderness Survival to 9 + 1.

The Condi Spear Ranger spreads tons of conditions and can produce decent DPS augmented by Tiger's Fury.

Attributes and Skills

The energy cost of attack skills, rituals, touch skills and all Ranger skills is reduced by 40%.
 save
Template code

Optional Optional : Attack skills are preferred as they will not be disabled by Tiger's Fury

  • Disrupting Throw Disrupting Throw Note that Apply Poison triggers after the interrupt check, so you will need to prioritize spreading conditions to anyone you may want to interrupt.
  • Wild Throw Wild Throw Stance removal and also unblockable.
  • Spear of Lightning Spear of Lightning Decent damage skill with armor penetration.
  • Blazing Spear Blazing Spear Decent damage skill with burning for additional pressure.
  • Distracting Shot Distracting Shot For a more powerful weapon swap rupt.
  • Spear of Redemption Spear of Redemption Situational blind removal (must be pre-charged). Can simply provide damage when not needed to remove blind.
  • Antidote Signet Antidote Signet Reliable blind removal, and handles other conditions as well.
  • Troll Unguent Troll Unguent Self-heal (for AB).
  • Natural Stride Natural Stride For better survivability and rushing.


Equipment

  • Poisonous, Crippling, Silencing, and Cruel Spears of Fortitude - 15%^50%
    • Other spears, such as Zealous, Furious, and Vampiric, should be in your inventory to swap as needed.
  • Strength Shields of Fortitude, of each +10 AL Inscription. Swap from inventory as needed.
  • Survivor Insignias.
  • Rune of Clarity.

Usage

  • Maintain Apply Poison.
  • Activate Tiger's Fury then proceed to spread conditions with Barbed Spear.
  • Use Maiming Spear to Cripple foes so that they can not kite or to help your own team kite.
  • Use Stunning Strike once it charges to Daze enemies. Cover Daze as quickly as possible with multiple other conditions, as Poison alone may not be enough.
  • Finish foes off with Merciless Spear.

Counters

  • The usual shutdown on physical characters.