NightfallRitualist. Channeling Magic 14Destructive Was Glaive (PvP)Elite SpellHold Glaive's ashes for up to 58 seconds. While you hold her ashes, all Ritualist skills have 10% armor penetration. When you drop her ashes, all foes in the area are struck for 80 lightning damage.10110
FactionsRitualist. Channeling Magic 14Spirit RiftSpellOpen a Spirit Rift at target foe's location. After 3 seconds, all adjacent foes are struck for 118 lightning damage and suffer from Cracked Armor for 15 seconds. 1025
FactionsRitualist. Channeling Magic 14Splinter Weapon (PvP)Weapon SpellFor 20 (+5.6) seconds, target ally has a Splinter Weapon. Target ally's next 5 attacks deal 28 damage to up to 3 adjacent foes.518
FactionsRitualist. Restoration Magic 12Resilient WeaponWeapon SpellFor 10 (+2.8) seconds, target ally has a Resilient Weapon. While suffering from a Hex or Condition, that ally gains +5 Health regeneration and +24 armor.1016
FactionsRitualist. Restoration Magic 12Wielder's BoonSpellHeal target ally for 51 points. If that ally is under the effects of a "Weapon Spell," Wielder's Boon heals for an additional 63 Health.5¼4
FactionsRitualist. Restoration Magic 12LifeBinding RitualCreate a level 11 Spirit with 220 (+62) Health and 68 armor. When this Spirit dies, all non-Spirit allies within its range are healed for 6 Health for each second this Spirit was alive. This Spirit dies after 20 seconds.10¾20
FactionsAssassin. UnlinkedDashStanceFor 3 seconds, you run 50% faster.58
Template code
PvP version of skills:Life (PvP)FactionsRitualist. Restoration Magic 12Life (PvP)Binding RitualCreate a level 8 Spirit with 160 Health and 50 armor. When this Spirit dies, all non-Spirit allies within its range are healed for 6 Health for each second this Spirit was alive. This Spirit dies after 20 seconds.10320Variants
Weapon of Warding (PvP)FactionsRitualist. Restoration Magic 12Weapon of Warding (PvP)Weapon SpellFor 7 seconds, target ally has a Weapon of Warding, granting that ally +4 Health regeneration and a 50% chance to block. Weapon of Warding ends if that ally attacks.1018 over Resilient WeaponFactionsRitualist. Restoration Magic 12Resilient WeaponWeapon SpellFor 10 seconds, target ally has a Resilient Weapon. While suffering from a Hex or Condition, that ally gains +5 Health regeneration and +24 armor.1016
Mend Body and SoulFactionsRitualist. Restoration Magic 12Mend Body and SoulSpellTarget ally is healed for 96 Health. That ally loses one Condition for each spirit within earshot.5¾3 over Wielder's BoonFactionsRitualist. Restoration Magic 12Wielder's BoonSpellHeal target ally for 51 points. If that ally is under the effects of a "Weapon Spell," Wielder's Boon heals for an additional 63 Health.5¼4 in FA/JQ.
Ancestors' Rage (PvP)FactionsRitualist. Channeling Magic 14Ancestors' Rage (PvP)SkillFor 3 seconds all foes adjacent to target ally are struck for 38 lightning damage each second.518 over Spirit RiftFactionsRitualist. Channeling Magic 14Spirit RiftSpellOpen a Spirit Rift at target foe's location. After 3 seconds, all adjacent foes are struck for 118 lightning damage and suffer from Cracked Armor for 15 seconds. 1025
Dark EscapeFactionsAssassin. Shadow Arts 3Dark EscapeStanceFor 7 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.530 over DashFactionsAssassin. UnlinkedDashStanceFor 3 seconds, you run 50% faster.58
Usage[]
Double drop DwG for big damage.
Spirit Rift NPCs (For example: Fortress door NPCs).
Splinter on frontline for said big damage.
Push out heals to keep others up.
Equipment[]
The Equipment Template for this build is: Pk5hHNz6TzGNvKSFBVE5pmBVEpnoFVEpp6AVEZYdBVEZqA