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This build is in the testing phase.

Please join the discussion and rate this build if you have experience with this or closely related builds.

This build has been designed for the following use:

Strengthen your spirits with Ritual Lord to provide your team with exceptional sustain.

Attributes and Skills

Creatures you create have 52% more Health, and weapon spells you cast last 52% longer.
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Optional Support

  • Resilient Weapon Resilient Weapon to support NPC's.
  • Soothing Memories Soothing Memories if using an item.
  • Protective Was Kaolai Protective Was Kaolai if more party healing is needed.
  • Rejuvenation Rejuvenation if more party healing is needed.
  • Remove Hex Remove Hex hex removal.

Optional Self Defense

  • Wary Stance Wary Stance self defense and to block ranger interruptions while creating a spirit. Activate Ritual Lord near the end of the spirit's cast to avoid cancelling either skill disadvantageously.
  • Shield Bash Shield Bash self defense. Can be used to block a ranger interrupt.
  • Dark Escape Dark Escape self defense and IMS.
  • Dash Dash IMS.

Optional Energy Management

  • Energetic Was Lee Sa Energetic Was Lee Sa unconditional energy management.
  • Signet of Creation Signet of Creation spirit based energy management.
  • Boon of Creation Boon of Creation if your team has stallers and enchantment stripping isn't a concern.



  • 5x Survivor Insignias OR 5x Shaman's Insignias
  • Rune of Superior Vigor.
  • 2x Runes of Vitae.


  • 40/40 Restoration set.
  • Staff with 20% enchanting if using Boon of Creation.
  • Low/High energy set.
  • Shield sets.


  • Place your spirits in a safe location, preferably where they'll avoid the Siege Turtle's attack.
    • Always use Ritual Lord before creating a spirit to strengthen it's effects.
  • Spot heal players and NPC's with Spirit Light.
  • Remove conditions and heal with Mend Body and Soul.


  • Standard anti caster, especially interrupts.
  • Spirits being killed with none other in earshot.

See also