FactionsAssassin. Shadow Arts 16Shadow FormElite Enchantment SpellFor 22 seconds, you cannot be the target of enemy Spells, and you gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 26 damage with a single skill or attack.5130
FactionsAssassin. Shadow Arts 16Shroud of DistressEnchantment SpellFor 62 seconds, if you are below 50% Health, you have 8 health regeneration and a 75% chance to block attacks.10145
NightfallElementalist. Earth Magic 12Stoneflesh AuraEnchantment SpellFor 13 seconds, damage you receive is reduced by 25, and you are immune to critical attacks.10215
FactionsAssassin. Shadow Arts 16Dark EscapeStanceFor 16 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.530
EotNNo Profession. Deldrimor rank Great Dwarf WeaponWeapon SpellFor 20 seconds, target other ally's weapon strikes for +15..20 damage and has a 28..40% chance to cause knock down. PvE only.1015
EotNNo Profession. Ebon Vanguard rank Ebon Battle Standard of HonorWard SpellYou plant an Ebon Battle Standard of Honor at your current location. For 14..20 seconds, non-Spirit allies in this area strike for +8..15 damage and an additional +7..10 vs. Charr. PvE only.10120
FactionsElementalist. Earth Magic 12Sliver ArmorEnchantment SpellFor 10 seconds, you have 45% chance to block attacks and whenever you are the target of a hostile Spell or attack one nearby foe is struck for 29 earth damage.10130
FactionsAssassin. Shadow Arts 16Shadow FormElite Enchantment SpellFor 22 seconds, you cannot be the target of enemy Spells, and you gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 26 damage with a single skill or attack.5130
FactionsAssassin. Shadow Arts 16Shroud of DistressEnchantment SpellFor 62 seconds, if you are below 50% Health, you have 8 health regeneration and a 75% chance to block attacks.10145
EotNNo Profession. Deldrimor rank Dwarven StabilityEnchantment SpellFor 24..30 seconds, your Stances last 55..100% longer. If you activated this Skill while drunk, you cannot be knocked down. PvE only.5¼30
FactionsAssassin. Shadow Arts 16Dark EscapeStanceFor 16 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.530
EotNNo Profession. Ebon Vanguard rank Ebon EscapeSpellShadow Step to target other ally. You and that other ally are healed for 70..110 health. PvE only.5¼10
EotNNo Profession. Ebon Vanguard rank Ebon Vanguard Assassin SupportSpellSummon a level 14..20 Ebon Vanguard Assassin that has Iron Palm, Fox Fangs and Nine Tail Strike. This summoned Assassin Shadow Steps to target foe. If that foe is a Charr, the Assassin lives for 24..30 seconds. If target foe is not a Charr, the Assassin lives for 12..15 seconds. PvE only.10130
EotNAssassin. Critical Strikes 9Way of the MasterEnchantment SpellFor 60 seconds, while holding a non-dagger weapon, you have an additional 21% chance to land a critical hit.5¼30
NightfallParagon. Spear Mastery 9Vicious AttackSpear AttackIf this attack hits, you deal +14 damage. If you land a critical hit with this attack, target foe suffers from a Deep Wound for 11 seconds.58
Merciless SpearNightfallParagon. Spear Mastery 9Merciless SpearSpear AttackIf this attack hits a foe with less than 50% Health, that foe suffers from a Deep Wound for 14 seconds.6 - Less conditional DW.
Heart of ShadowFactionsAssassin. Shadow Arts 16Heart of ShadowSpellYou are healed for 158, and you Shadow Step to a nearby location directly away from your target.5¼15 - For less experienced permas.
Equipment[]
Blessed Insignia.
Zealous Daggers of Enchanting.
Spear (no elemental mod) of Enchanting.
Shield +10 vs fire.
Dungeon Overview[]
Grothmar/Sacnoth[]
Have the A/P run to Kathandrax.
Level 1[]
Pop a bu and run to the Wurm.
Let the tank run down to the wurm and have the A/P use Ebon Escape to him.
Switch to your zealous daggers or spear, cast GDW on each other, have the Curses perma use Barbs and spam Ebon Vanguard Assassin Support while auto-attacking till Wurm is dead.
Grab the key and rush to the door. Use IAU to get rid of cripple. Maintain Shroud of Distress.
Level 2[]
Use another bu and run to the Regent of Flame.
Have the A/E run to the dungeon lock while the A/P kill the Regent. If worked properly, the Regent will die by the time.
Run to level 3.
Level 3[]
Have the Tank pull everything to the right side of the room. Stay alive by keeping up. Shadow Form, Shroud of Distress, Stoneflesh, and IAU (When possible.)
Keep the mobs around the center-right, giving enough room for the A/N and A/P to pull the Djinn.
Have the A/P trigger the Flame Djinn first. With the A/E positioned closely at the door to room with the flame djinn, have the A/P Ebon Escape to him to evade that dastardly Consuming Flames. Run to the end of the room on the right side to glitch the Flame Djinn.
Have the tank position himself next to the Djinn, and with the aggro, cast sliver.
Grab the key and head with your party to the next shrine. Everyone should wipe so the party resurrects at the next shrine.
Ball up everything in the next room and pull them off to the side. Have the team run towards the Siege Wurms so they can die and shrine jump to the next shrine.
In the next room, use the Flame Jets to kill the Burning Spirits. This will burn off DP and clear the path for the rest of your party to shrine jump to the next shrine, wipe and collect money from customers.
When rezzed at the 2nd to last shrine, tell party to stay.
Boss[]
Drop Fire Bombs and be sure to stay away from your allies.
FactionsAssassin. Shadow Arts 16Shadow FormElite Enchantment SpellFor 22 seconds, you cannot be the target of enemy Spells, and you gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 26 damage with a single skill or attack.5130
FactionsAssassin. Shadow Arts 16Shroud of DistressEnchantment SpellFor 62 seconds, if you are below 50% Health, you have 8 health regeneration and a 75% chance to block attacks.10145
EotNNo Profession. Deldrimor rank Dwarven StabilityEnchantment SpellFor 24..30 seconds, your Stances last 55..100% longer. If you activated this Skill while drunk, you cannot be knocked down. PvE only.5¼30
FactionsAssassin. Shadow Arts 16Dark EscapeStanceFor 16 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.530
EotNNo Profession. Ebon Vanguard rank Ebon EscapeSpellShadow Step to target other ally. You and that other ally are healed for 70..110 health. PvE only.5¼10
EotNNo Profession. Ebon Vanguard rank Ebon Vanguard Assassin SupportSpellSummon a level 14..20 Ebon Vanguard Assassin that has Iron Palm, Fox Fangs and Nine Tail Strike. This summoned Assassin Shadow Steps to target foe. If that foe is a Charr, the Assassin lives for 24..30 seconds. If target foe is not a Charr, the Assassin lives for 12..15 seconds. PvE only.10130
CoreMonk. Protection Prayers 12Protective SpiritEnchantment SpellFor 19 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell.10¼5
PropheciesMonk. Smiting Prayers Balthazar's SpiritEnchantment SpellWhile you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.)-1102
Template code
Equipment[]
Blessed Insignia.
20+ Prot Energy Staff.
Zealous Daggers of Enchanting.
Spear (no elemental mod) of Enchanting.
Shield +10 vs fire.
Purpose[]
If a group happens to bring another perma, this build can be used to make shrine jumping a lot easier; this can also be very beneficial in the third room where the Sliver can not worry about his energy as he kills the mobs in the first room and can prot the runners to make the Flame Djinn a joke.
FactionsAssassin. Shadow Arts 16Shadow FormElite Enchantment SpellFor 22 seconds, you cannot be the target of enemy Spells, and you gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 26 damage with a single skill or attack.5130
FactionsAssassin. Shadow Arts 16Shroud of DistressEnchantment SpellFor 62 seconds, if you are below 50% Health, you have 8 health regeneration and a 75% chance to block attacks.10145
FactionsAssassin. Shadow Arts 16Dark EscapeStanceFor 16 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.530
EotNNo Profession. Ebon Vanguard rank Ebon EscapeSpellShadow Step to target other ally. You and that other ally are healed for 70..110 health. PvE only.5¼10
EotNNo Profession. Deldrimor rank Great Dwarf WeaponWeapon SpellFor 20 seconds, target other ally's weapon strikes for +15..20 damage and has a 28..40% chance to cause knock down. PvE only.1015
EotNNo Profession. Ebon Vanguard rank Ebon Vanguard Assassin SupportSpellSummon a level 14..20 Ebon Vanguard Assassin that has Iron Palm, Fox Fangs and Nine Tail Strike. This summoned Assassin Shadow Steps to target foe. If that foe is a Charr, the Assassin lives for 24..30 seconds. If target foe is not a Charr, the Assassin lives for 12..15 seconds. PvE only.10130
Withering AuraEotNNecromancer. Death Magic 4Withering AuraEnchantment SpellFor 9 seconds, target ally's melee attacks cause Weakness for 9 seconds.513 - Perma-weakness against Ilsunder.
Mark of FuryNightfallNecromancer. Blood Magic 4Mark of FuryHex SpellFor 5 seconds, whenever you or any of your allies successfully hit target foe, that ally gains 1 strikes of adrenaline. End effect: inflicts Cracked Armor condition for 5 seconds.5¾10 - If ally is bringing adrenaline required deep wound damage.
Insidious ParasitePropheciesNecromancer. Curses 12Insidious ParasiteHex SpellFor 13 seconds, whenever target foe hits with an attack, you steal up to 39 Health from that foe.15112 - Energy intensive but abuses AI when they can't cast spells. Change curses to 12.
Heart of ShadowFactionsAssassin. Shadow Arts 16Heart of ShadowSpellYou are healed for 158, and you Shadow Step to a nearby location directly away from your target.5¼15 - For less experienced permas.
Equipment[]
Blessed Insignia.
20+ Curses Energy Staff.
Zealous Daggers of Enchanting.
Spear (no elemental mod) of Enchanting.
Shield +10 vs fire.
Purpose[]
If the runners wish to have more damage on bosses then the curses perma can bring barbs and possibly other curses to make the run much faster.