Hero team build for a backline player in party size 4 areas.
Overview
Aura of FaithPropheciesMonk. Protection Prayers 15Aura of FaithElite Enchantment SpellFor 3 seconds, target ally gains 100% more Health when healed and takes 50% less damage.5¼8
Spirit BondFactionsMonk. Protection Prayers 15Spirit BondEnchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or Spells, that ally is healed for 90 Health.10¼2
Seed of LifeNightfallMonk. Sunspear rank 0Seed of LifeEnchantment SpellFor 2 seconds, whenever target other ally takes damage, all party members are healed for 2 Health for each rank in Divine Favor. PvE only.5¼20
GuardianCoreMonk. Protection Prayers 15GuardianEnchantment SpellFor 7 seconds, target ally has a 50% chance to block attacks.514
Shield of AbsorptionNightfallMonk. Protection Prayers 15Shield of AbsorptionEnchantment SpellFor 7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment.5110
Shielding HandsCoreMonk. Protection Prayers 15Shielding HandsEnchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 18. When Shielding Hands ends, that ally is healed for 50 Health.5¼15
Remove HexCoreMonk. UnlinkedRemove HexSpellRemove a Hex from target ally.518
Dismiss ConditionNightfallMonk. Protection Prayers 15Dismiss ConditionSpellRemove one Condition from target ally. If that ally is under the effects of an Enchantment, that ally is healed for 75 Health.5¾3
OR
Healing BurstFactionsMonk. Healing Prayers 15Healing BurstElite SpellTarget ally is healed for 160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.5¾4
Patient SpiritEotNMonk. Healing Prayers 15Patient SpiritEnchantment SpellFor 2 seconds, target ally is Enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 120 Health when the enchantment ends. 5¼4
Shielding HandsCoreMonk. Protection Prayers 10Shielding HandsEnchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 13. When Shielding Hands ends, that ally is healed for 35 Health.5¼15
GuardianCoreMonk. Protection Prayers 10GuardianEnchantment SpellFor 5 seconds, target ally has a 50% chance to block attacks.514
Shield of AbsorptionNightfallMonk. Protection Prayers 10Shield of AbsorptionEnchantment SpellFor 6 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment.5110
Cure HexEotNMonk. Healing Prayers 15Cure HexSpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 120 Health.5112
Dismiss ConditionNightfallMonk. Protection Prayers 10Dismiss ConditionSpellRemove one Condition from target ally. If that ally is under the effects of an Enchantment, that ally is healed for 55 Health.5¾3
Selfless SpiritFactionsMonk. Kurzick rank 0Selfless Spirit (Kurzick)Enchantment SpellFor 15 seconds, spells you cast that target an ally cost 3 less energy. PvE only.5¼45
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Energy SurgeCoreMesmer. Domination Magic 16Energy SurgeElite SpellTarget foe loses 11 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage.5215
Unnatural SignetFactionsMesmer. Domination Magic 16Unnatural SignetSignetTarget foe takes 79 damage. If that foe is under the effects of a hex or enchantment, foes adjacent to your target take 53 damage.110
MistrustNightfallMesmer. Domination Magic 16MistrustHex SpellFor 6 seconds, the next spell that target foe casts on one of your allies fails and deals 106 damage to that foe and all nearby foes.10212
Cry of FrustrationCoreMesmer. Domination Magic 16Cry of FrustrationSpellIf target foe is using a skill, that foe and all foes in the area are interrupted and suffer 79 damage.10¼15
Power DrainCoreMesmer. Inspiration Magic 10Power DrainSpellIf target foe is casting a Spell or Chant, that Skill is interrupted and you gain 21 Energy.5¼20
Hex Eater SignetFactionsMesmer. Inspiration Magic 10Hex Eater SignetSignetTarget touched ally and up to 4 adjacent allies each lose one Hex. You gain 3 Energy for each Hex removed this way.125
Death Pact SignetNightfallRitualist. Restoration Magic 2Death Pact SignetSignetResurrect target party member with your current Health and 26% Energy. The next time that ally dies within 120 seconds, so do you.312
IneptitudePropheciesMesmer. Illusion Magic 16IneptitudeElite Hex SpellFor 4 seconds, the next time target foe or any adjacent foes attacks, that foe takes 142 damage and becomes Blinded for 10 seconds.10115
Accumulated PainFactionsMesmer. Illusion Magic 16Accumulated PainSpellTarget foe takes 79 damage. If target foe is suffering from 2 or more Hexes, that foe suffers a Deep Wound for 21 seconds.5212
Wandering EyeEotNMesmer. Illusion Magic 16Wandering EyeHex SpellFor 4 seconds, the next time target foe attacks, that attack is interrupted and all nearby foes take 115 damage.5212
Signet of ClumsinessNightfallMesmer. Illusion Magic 16Signet of ClumsinessSignetIf target foe is attacking, that foe and all adjacent foes are interrupted and take 63 damage. Any foes using attack skills are knocked down.¼8
Arcane ConundrumCoreMesmer. Illusion Magic 16Arcane ConundrumHex SpellFor 16 seconds, Spells cast by target foe and all adjacent foes take twice as long to cast. When this hex ends, you gain 7 Energy.10220
Power DrainCoreMesmer. Inspiration Magic 10Power DrainSpellIf target foe is casting a Spell or Chant, that Skill is interrupted and you gain 21 Energy.5¼20
Lyssa's AuraFactionsMesmer. Inspiration Magic 11Lyssa's AuraElite Enchantment SpellFor 10 seconds, you have +4 Energy regeneration. This enchantment reapplies itself every time you cast a spell on a foe.5130
ClumsinessCoreMesmer. Illusion Magic 15ClumsinessHex SpellFor 4 seconds, the next time target and any adjacent foes attack, the attack is interrupted and target foe suffers 92 damage.1028
Wandering EyeEotNMesmer. Illusion Magic 15Wandering EyeHex SpellFor 4 seconds, the next time target foe attacks, that attack is interrupted and all nearby foes take 110 damage.5212
Signet of ClumsinessNightfallMesmer. Illusion Magic 15Signet of ClumsinessSignetIf target foe is attacking, that foe and all adjacent foes are interrupted and take 60 damage. Any foes using attack skills are knocked down.¼8
FrustrationNightfallMesmer. Illusion Magic 15FrustrationHex SpellFor 20 seconds, target foe casts Spells 50% slower and takes 50 damage whenever interrupted. If a skill is interrupted, Frustration deals double damage.1017
Power DrainCoreMesmer. Inspiration Magic 11Power DrainSpellIf target foe is casting a Spell or Chant, that Skill is interrupted and you gain 23 Energy.5¼20
Power ReturnFactionsMesmer. Fast Casting 13Power ReturnSpellIf target foe is casting a Spell or Chant, that Skill is interrupted and target foe gains 6 Energy.50.17
Flesh of My FleshFactionsRitualist. Restoration Magic 1Flesh of My FleshSpellLose half your Health. Resurrect target party member with your current Health and 6% Energy.54
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Keystone SignetPropheciesMesmer. Fast Casting 16Keystone SignetElite SignetAll of your signets except Keystone Signet are recharged. For 20 seconds, the next 6 times you use a signet that targets a foe, all other foes adjacent to your target are interrupted and take 63 damage.0.515
Signet of ClumsinessNightfallMesmer. Illusion Magic 16Signet of ClumsinessSignetIf target foe is attacking, that foe and all adjacent foes are interrupted and take 63 damage. Any foes using attack skills are knocked down.¼8
Unnatural SignetFactionsMesmer. Domination Magic 16Unnatural SignetSignetTarget foe takes 79 damage. If that foe is under the effects of a hex or enchantment, foes adjacent to your target take 53 damage.110
Signet of Lost SoulsNightfallNecromancer. Soul Reaping 16Signet of Lost SoulsSignetIf target foe is below 50% Health, you gain 106 Health and 11 Energy.¼8
Signet of SorrowNightfallNecromancer. Soul Reaping 16Signet of SorrowSignetTarget foe takes 79 damage. If target foe is near a corpse or has a dead pet, this Skill recharges instantly.130
Symbolic CelerityNightfallMesmer. Fast Casting 16Symbolic CelerityEnchantment SpellFor 62 seconds, all of your signets use your Fast Casting attribute instead of their normal attributes.150.530
Animate Bone MinionsCoreNecromancer. Death Magic 12Animate Bone MinionsSpellExploit nearest corpse to animate two level 10 bone minions with 280 Health and 62 armor.1535
Death NovaCoreNecromancer. Death Magic 12Death NovaEnchantment SpellFor 30 seconds, if target ally dies, all adjacent foes take 85 damage and are Poisoned for 15 seconds.52
You activate Spells and Signets 46% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.) In PvE, the recharge time of your Mesmer Spells is reduced by 39%.
CoreMesmer. Domination Magic 16Energy SurgeElite SpellTarget foe loses 11 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage.51.115
FactionsMesmer. Domination Magic 16Unnatural SignetSignetTarget foe takes 79 damage. If that foe is under the effects of a hex or enchantment, foes adjacent to your target take 53 damage.0.610
NightfallMesmer. Domination Magic 16MistrustHex SpellFor 6 seconds, the next spell that target foe casts on one of your allies fails and deals 106 damage to that foe and all nearby foes.101.112
CoreMesmer. Domination Magic 16Cry of FrustrationSpellIf target foe is using a skill, that foe and all foes in the area are interrupted and suffer 79 damage.100.115
FactionsMesmer. Inspiration Magic 10Hex Eater SignetSignetTarget touched ally and up to 4 adjacent allies each lose one Hex. You gain 3 Energy for each Hex removed this way.0.625
NightfallRitualist. Restoration Magic 2Death Pact SignetSignetResurrect target party member with your current Health and 26% Energy. The next time that ally dies within 120 seconds, so do you.1.812
Variable skill slot: EmpathyCoreMesmer. Domination Magic 16EmpathyHex SpellFor 16 seconds, whenever target foe attacks, that foe takes 58 damage and target foe deals 16 less damage with attacks.10210 in Prophecies, Spiritual PainNightfallMesmer. Domination Magic 16Spiritual PainSpellTarget foe takes 79 damage. All hostile summoned creatures in the area of that foe take 132 damage.517 in Factions and Nightfall.
You activate Spells and Signets 46% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.) In PvE, the recharge time of your Mesmer Spells is reduced by 39%.
PropheciesMesmer. Illusion Magic 16IneptitudeElite Hex SpellFor 4 seconds, the next time target foe or any adjacent foes attacks, that foe takes 142 damage and becomes Blinded for 10 seconds.100.515
FactionsMesmer. Illusion Magic 16Accumulated PainSpellTarget foe takes 79 damage. If target foe is suffering from 2 or more Hexes, that foe suffers a Deep Wound for 21 seconds.51.112
EotNMesmer. Illusion Magic 16Wandering EyeHex SpellFor 4 seconds, the next time target foe attacks, that attack is interrupted and all nearby foes take 115 damage.51.112
NightfallMesmer. Illusion Magic 16Signet of ClumsinessSignetIf target foe is attacking, that foe and all adjacent foes are interrupted and take 63 damage. Any foes using attack skills are knocked down.0.28
CoreMesmer. Illusion Magic 16Arcane ConundrumHex SpellFor 16 seconds, Spells cast by target foe and all adjacent foes take twice as long to cast. When this hex ends, you gain 7 Energy.101.120
Adept "Aptitude not Attitude" illusion magic staff of fortitude.
5 prodigy's insignias.
Rune of superior vigor.
Rune of vitae.
Variable skill slot 1: Drain EnchantmentCoreMesmer. Inspiration Magic 10Drain EnchantmentSpellRemove an Enchantment from target foe. If an Enchantment is removed, you gain 14 Energy and 93 Health.5220 in prophecies and nightfall, Leech SignetCoreMesmer. Inspiration Magic 10Leech SignetSignetInterrupt target foe's action. If that action was a Spell, you gain 11 Energy.¼30 in factions.
Variable skill slot 2: Calculated RiskEotNMesmer. Illusion Magic 16Calculated RiskHex SpellFor 25 seconds, target foe's attacks do +10 damage, but there is a 50% chance that the damage from each attack will be done to that foe instead. (Maximum 106 damage.)517 in combination with the hex mesmer, Blood RitualPropheciesNecromancer. Blood Magic 2Blood RitualEnchantment SpellFor 9 seconds, target touched ally gains +3 Energy regeneration. Blood Ritual cannot be used on the caster.17%522 with the minion bomber.
You activate Spells and Signets 46% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.) In PvE, the recharge time of your Mesmer Spells is reduced by 39%.
FactionsMesmer. Inspiration Magic 11Lyssa's AuraElite Enchantment SpellFor 10 seconds, you have +4 Energy regeneration. This enchantment reapplies itself every time you cast a spell on a foe.50.530
CoreMesmer. Illusion Magic 15ClumsinessHex SpellFor 4 seconds, the next time target and any adjacent foes attack, the attack is interrupted and target foe suffers 92 damage.101.18
EotNMesmer. Illusion Magic 15Wandering EyeHex SpellFor 4 seconds, the next time target foe attacks, that attack is interrupted and all nearby foes take 110 damage.51.112
NightfallMesmer. Illusion Magic 15Signet of ClumsinessSignetIf target foe is attacking, that foe and all adjacent foes are interrupted and take 60 damage. Any foes using attack skills are knocked down.0.28
FactionsMesmer. Fast Casting 13Power ReturnSpellIf target foe is casting a Spell or Chant, that Skill is interrupted and target foe gains 6 Energy.50.17
FactionsRitualist. Restoration Magic 1Flesh of My FleshSpellLose half your Health. Resurrect target party member with your current Health and 6% Energy.52.2
Template code
Adept "Aptitude not Attitude" illusion magic staff of fortitude.
You activate Spells and Signets 53% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.) In PvE, the recharge time of your Mesmer Spells is reduced by 48%.
PropheciesMesmer. Fast Casting 16Keystone SignetElite SignetAll of your signets except Keystone Signet are recharged. For 20 seconds, the next 6 times you use a signet that targets a foe, all other foes adjacent to your target are interrupted and take 63 damage.0.515
NightfallMesmer. Illusion Magic 2Signet of ClumsinessSignetIf target foe is attacking, that foe and all adjacent foes are interrupted and take 21 damage. Any foes using attack skills are knocked down.0.18
FactionsMesmer. Domination Magic 2Unnatural SignetSignetTarget foe takes 23 damage. If that foe is under the effects of a hex or enchantment, foes adjacent to your target take 11 damage.0.510
NightfallNecromancer. Soul Reaping 0Signet of SorrowSignetTarget foe takes 15 damage. If target foe is near a corpse or has a dead pet, this Skill recharges instantly.130
NightfallMesmer. Fast Casting 16Symbolic CelerityEnchantment SpellFor 62 seconds, all of your signets use your Fast Casting attribute instead of their normal attributes.150.530
CoreNecromancer. Death Magic 12Animate Bone MinionsSpellExploit nearest corpse to animate two level 10 bone minions with 280 Health and 62 armor.151.45
CoreNecromancer. Death Magic 12Death NovaEnchantment SpellFor 30 seconds, if target ally dies, all adjacent foes take 85 damage and are Poisoned for 15 seconds.51.0
Template code
If you prefer playing with minions, replace the Lyssa's aura mesmer with this minion bomber and take blood ritual on the ineptitude mesmer.