Build:Team - 3 Hero SS Rep Farm

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This build is in the testing phase.

Please join the discussion and rate this build if you have experience with this or closely related builds.

This build has been designed for the following use:

Beat up some weird lizard bois to get you and some leechers fast Sunspear reputation.
Able to be run on any profession. Yields 248-495/min Sunspear reputation (14,880-29,700/hour).

Attributes and Skills

Player VoS

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  • Staggering Force Staggering Force - Take for all classes with 4 pips of energy regen.
  • Aura of Thorns Aura of Thorns - Take on classes with less than 4 pip of energy regen.
  • Armor of Sanctity Armor of Sanctity - Use with leechers to allow yourself to tank indefinitely while they grab the shrine.

Equipment

  • 105 HP Armour
  • Scythe of Enchanting

Template Codes

  • Warrior Warrior: OQojkyrs6QmXfbsXVXNX5iqiyl
  • Ranger Ranger: Ogojkyrs6QmXfbsXVXNX5iqiyl
  • Monk Monk: OwoikyrMZe9txepd1clLqKKXC
  • Necromancer Necromancer:OApikyrMZe9txepd1clLqKKXC
  • Mesmer Mesmer: OQpikyrMZe9txepd1clLqKKXC
  • Elementalist Elementalist:OgpikyrMZe9txepd1clLqKKXC
  • Assassin Assassin:OwpikyrMZe9txepd1clLqKKXC
  • Ritualist Ritualist: OAqikyrMZe9txepd1clLqKKXC
  • Dervish Dervish: OgmikyrMZe9txepd1clLqKKXC
  • Paragon Paragon:OQqjkyrs6QmXfbsXVXNX5iqiyl

Talhkora

Your allies are healed for 42 Health whenever you cast Monk spells on them.
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Ogden

Your allies are healed for 38 Health whenever you cast Monk spells on them.
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Dunkoro

Your allies are healed for 13 Health whenever you cast Monk spells on them.
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Usage

Vehjin Mines Clean - Copy.PNG

  • Start from Jennur's Horde and fight your way until you reach the portal for Holdings of Chohkin.
  • Disable all skills except Blessed Signet and Ether Signet on all bonders.
  • Bond yourself with the first 4 bonds from each hero. Then have each bonder apply Balthazar's Spirit to themselves. All heroes should have -1 energy pip.
  • Run to the shrine and collect bounty.
    • If hosting leechers, pull aggro away from the shrine and wait for them to take the bounty before spiking.
  • Proceed to aggro as many enemies as possible without losing aggro or endangering your bonders. Maintain Mystic Regen at all times.
  • Place hero flags around the blue stars to keep them at a safe distance for each pull.
  • Right wall block and spike near the red dots.
  • Use Pain inverter to kill the Dervish Boss with ease.
  • Have Leechers rezone and repeat.

Once you have become comfortable with the runs experiment with which groups you like to pull to maximize points/minute. The aggro leash of the enemies is pretty long, but will generally require 2 spikes.

Video (older builds)

https://www.youtube.com/watch?v=CIgwfHXK8rU

1m runs (Higher Risk)

For faster speeds, use heroes/leechers to kill the small patrol between the first group and the boss while you move toward the boss. This takes practice and may not be worth it for all players.
Suggested heroes:

  • Budget SoS: OggjIyXKISXTlTdiLTVTQToGCH
Signet of Spirits Bloodsong Agony Essence Strike Painful Bond Armor of Unfeeling Throw Dirt Whirling Defense
  • ST: OAWjQyDDIPYTr3jLcCNRuOzRI
Soul Twisting Shelter Union Displacement Armor of Unfeeling Spirit's Gift Boon of Creation Hex Eater Signet
  • Bsurge Hybrid: OghjgwhKDOXVuhOUaO5QG0iwB
Blinding Surge Blinding Flash Shock Arrow Mend Body and Soul Spirit Light Glyph of Lesser Energy Aura of Restoration Air Attunement
  • Dom Mes: OQJCIMwDRVDY6wpXgcAXTBA
Hex Eater Vortex Empathy Unnatural Signet Spiritual Pain Power Spike Cry of Frustration Signet of Disruption Hex Breaker

Use a leecher to replace the Mesmer for even faster rezoning times.