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This build is provisionally vetted good pending more votes.

This build has received a provisional rating in the range from 3.75 to < 4.75 and thus qualifies for the lower category of working builds: Good.

This build has been designed for the following use:

Balanced hero team build for melee players.

Overview[]

Ritualist / Monk Hero 1

Signet of Spirits
Splinter Weapon
Ancestors' Rage
Bloodsong
Lamentation
Smite Condition
Smite Hex
Strength of Honor
Mesmer /  Any Hero 2

Panic
Spiritual Pain
Unnatural Signet
Mistrust
Cry of Frustration
Power Drain
Drain Enchantment
Shatter Hex
Mesmer / Ritualist Hero 3

Ineptitude
Clumsiness
Wandering Eye
Signet of Clumsiness
Arcane Conundrum
Power Drain
Drain Enchantment
Flesh of My Flesh
Necromancer / Paragon Hero 4

Discord
Putrid Bile
Animate Bone Fiend
Masochism
Signet of Lost Souls
Withering Aura
"Fall Back!"
"Find Their Weakness!"
Necromancer / Paragon Hero 5

Discord
Putrid Bile
Putrid Explosion
Masochism
Blood of the Master
"Stand Your Ground!"
"Fall Back!"
"Never Surrender!"
Necromancer / Ritualist Hero 6

Blood is Power
Blood Bond
Signet of Lost Souls
Mend Body and Soul
Spirit Light
Spirit Transfer
Protective Was Kaolai
Life
Ritualist / Monk Hero 7     

Soul Twisting
Boon of Creation
Shelter
Union
Displacement
Armor of Unfeeling
Remove Hex
Flesh of My Flesh


Hero builds[]

Splinter Weapon Support[]

Creatures you create have 20% more Health, and weapon spells you cast last 20% longer.
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Main article: Splinter Weapon


Panic[]

You activate Spells and Signets 46% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.)
In PvE, the recharge time of your Mesmer Spells is reduced by 39%.
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Ineptitude[]

You activate Spells and Signets 46% faster. (No effect for non-Mesmer skills with a cast time less than 2 seconds.)
In PvE, the recharge time of your Mesmer Spells is reduced by 39%.
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  • Adept illusion magic staff of fortitude with "Aptitude not Attitude".
  • 5 prodigy's insignias.
  • Rune of superior vigor.
  • Rune of vitae.
  • Main article: Illusion Magic


Fiend Discord[]

Gain 11 Energy whenever a non-Spirit creature near you dies, up to 3 times every 15 seconds.
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Explosion Discord[]

Gain 10 Energy whenever a non-Spirit creature near you dies, up to 3 times every 15 seconds.
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  • 40/40 death magic.
  • 4 tormentor's insignias.
  • 1 bloodstained insignia.
  • Rune of superior vigor.
  • 2 runes of vitae.
  • Main article: Putrid Explosion


Blood is Power Healer[]

Gain 11 Energy whenever a non-Spirit creature near you dies, up to 3 times every 15 seconds.
 save
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Main article: Blood is Power Healer


Communing Prot[]

Creatures you create have 56% more Health, and weapon spells you cast last 56% longer.
 save
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Variants[]

  • In easy areas pick Energy Surge over Panic.
  • If a specific hero is required, change the fiend discord as described in the full backline variant and drop the explosion discord for the mandatory hero.
  • For less minion dependency drop the minions for a second putrid explosion.

Full Backline[]

  • In areas which demand extraordinary amounts of defense adjust the fiend discord to contribute the entire IMS and replace the explosion discord with an elementalist prot:


Player build[]

Builds based on dealing direct damage and triggering Splinter Weapon/Strength of Honor are more suited than builds based on producing triggers for Mark of Pain. Ideally the build also provides conditions and possibly Asuran Scan, rendering the assassin most suited. Recommendations:


Usage[]

  • Hero AI mode:
    • Set backline heroes to guard
    • Set midline heroes to fight
  • Micro the splinter weapon support hero to maintain Strength of Honor on you.
  1. Invite the hero to your party.
  2. Click on the number next to the hero in the party window. This opens the hero control panel.
  3. Hold down left shift and left click once on strength of honour. A red crossed circle shows that it is disabled.
  4. Target yourself (standard hotkey: F) and left click once on strength of honour. The hero will now cast the enchantment on you and maintain it.
  5. Repeat step 4 if the enchantment gets removed in combat.
  • Advanced users can set a custom hotkey for Action: Order Hero # to use Skill # in the controls options to force heroes to use certain skills. If playing a melee frequently it is recommended to make such hotkeys for both strength of honour and Splinter Weapon.
  • Before starting a particularly difficult fight, you can force the communing prot to use ShelterUnionDisplacementArmor of Unfeeling so your team is fully protected right away.
    • If you're afraid of area damage, you can also flag the heroes apart. It is recommended to place them in a single line, so heroes won't push forward to get into casting range of foes and thus ball with the heroes in front of them again.
    • Natively only the first three heroes can be commanded individually. For the remaining four heroes you need to set up custom hotkeys in the controls option for Action: Command Hero #.


Counters[]

  • Extreme amounts of condition or hex removal.
  • Lack of exploitable corpses causes a decrease in effectivity of the death magic necromancers.


Exemplary Video[]

Dual discord main build version with an assassin player; domain of anguish normal mode fullrun.

See also[]

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